206 lines
8.8 KiB
Text
206 lines
8.8 KiB
Text
{{Infobox version
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|edition=Bedrock
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|image=Bedrock 1.19.0.20 PatchNotes.jpg
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|image2=Bedrock 1.19.0.20.png
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|image3=Bedrock 1.19.0.21.png
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|type=Preview
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|internal=;Beta
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'''Windows''': 1.19.20.0<br>
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'''Xbox One''': 1.19.20.70<br>
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'''Android''': 1.19.0.20<br>
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;Preview
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'''Windows''': 1.19.21.0<br>
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'''Xbox One''': 1.19.21.70<br>
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'''iOS, iPadOS''': 1.19.0.21<br>
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|parent=1.19.0
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|date='''Windows, Android, iOS, iPadOS, Xbox''': April 6, 2022
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|prevparent=1.18.31
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|prev=
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|next=Preview 1.19.0.25
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|nextparent=1.19.2
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}}<onlyinclude>
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'''Beta 1.19.0.20''' (Windows, Android, Xbox) or '''Preview 1.19.0.21''' (Windows, iOS, iPadOS, Xbox) is the first beta/''Preview'' version for [[Bedrock Edition 1.19.0]], released on April 6, 2022<ref>{{cite|url=https://www.minecraft.net/en-us/article/minecraft-beta---preview-1-19-0-20|title=Minecraft Beta & Preview 1.19.0.20|website=minecraft.net|date=April 6, 2022}}</ref>, which adds the [[mangrove swamp]] biome, mangrove wood, [[mud]] and its variants, and fixes bugs.
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== Additions ==
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=== Blocks ===
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; [[Mangrove Leaves]]
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* A new type of leaves.
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; [[Mangrove Log]]
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* A new type of log, as well as a stripped variant.
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* Can be used to craft mangrove woods and planks.
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; [[Mangrove Planks]]
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* A new type of planks.
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* Can be used to craft mangrove [[button]]s, [[door]]s, [[fence]]s, [[fence gate]]s, [[pressure plate]]s, [[sign]]s, [[slab]]s, [[stairs]], and [[trapdoor]]s.
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; [[Mangrove Propagule]]
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* A new type of sapling.
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* Can be grown by bonemealing the mangrove leaves, grows from the exposed bottom of it.
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** Propagules can also grow spontaneously from leaves, but only if they're naturally generated (not player placed leaves).
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** Have 4 stages to fully grown, can be accelerated by bonemealing.
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* Can break off a fully grown one, plant it to growing a mangrove tree.
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* Can be planted underwater.
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* Can be placed in [[flower pot]]s.
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; [[Mangrove Roots]]
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* A see-through block just like leaves, but can be waterlogged.
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* Mining faster when using [[axe]]s.
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* Unlike leaves, it will not break when moved by a piston.
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; [[Mangrove Wood]]
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* A new type of wood, as well as a stripped variant.
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* Can be used to craft mangrove planks.
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; [[Mud]]
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* Can generate in the mangrove [[biome]].
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* When walking on mud, entities sink down a bit.
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** Like [[soul sand]], but without the slowdown.
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* Can be made by using a [[water bottle]] directly or through a [[dispenser]] on [[dirt]], [[coarse dirt]] and [[rooted dirt]].
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* [[Enderman]] holdable.
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; [[Mud Bricks]]
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* Can be crafted from 4 [[packed mud]].
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* Can be used to crafted into mud brick slabs, stairs, and walls using a [[crafting table]] or [[stonecutter]].
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; [[Muddy Mangrove Roots]]
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* Can be crafted from 1 mud and 1 mangrove roots.
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* Unlike regular roots, they are an opaque block that can't be waterlogged.
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* Mining faster when using [[axe]]s.
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; [[Packed Mud]]
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* Can be crafted from 1 mud and 1 [[wheat]].
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=== Items ===
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; [[Mangrove Boat]]
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* A new type of boat, crafted with mangrove planks.
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* Can be made into a [[boat with chest|mangrove boat with chest]]
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=== World generation ===
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; [[Mangrove Swamp]]
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* A new swamp located in warmer and more humid places, a place which a [[swamp]] can be found often.
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* Contains [[tree|Mangrove tree]]s, a new type of tree. Currently, the logs are regular oak logs instead of mangrove logs
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** It has a chance to generate a [[bee nest]].
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** Grows from [[mangrove propagule]]s.
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* The floor is coated with a thick layer of [[mud]].
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=== General ===
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; [[Options]]
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* A new accessibility slider has been added in the options menu called “Darkness Effect Strength”.
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** It controls how dark the Darkness effect gets when a Warden or [[Sculk Shrieker]] gives it to the player.
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; [[Splash]]es
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* Added the following splash text:
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** "Shriek like a Sculk Shrieker!"
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** "Who let the frogs out?"
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** "RIBBIT!"
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** "Croak team!"
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** "Nooooooooooooo!"
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** "Flower forest TM perfume"
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** "Hat Fridays!"
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== Changes ==
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===Blocks ===
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; [[Sculk Sensor]]
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*Can now detect more types of vibration, including:
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**Sneaking in water
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**Containers being opened/closed
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**[[Candle]]s being placed, lit or unlit
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**Players eating food or drinking potions
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**[[Dripleaf|Big Dripleaves]] changing state
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**[[Goat Horn]]s being played (not including [[Copper Horn]]s).
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**Projectile landing (unless the player is sneaking whilst shooting)
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**Falling in lava
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**Players sneaking on top of them
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===Mobs===
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; [[Allay]]
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*Can now be leashed and nametagged if holding an item
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*Now have new sound effects
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*Now move slower when not attempting to follow its owner, and will only start following its owner from a further distance than before
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; [[Frog]]
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*No longer croak whilst eating mobs
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; [[Parrot]]
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*Can now imitate the warden
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; [[Wandering Trader]]
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*Can no longer open or close [[door]]s
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*Now randomly moves around
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*Changed drinking sound to match Java Edition
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*Added new sound effects for gaining and losing invisibility
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*Can now be named with a [[name tag]], but this will not stop them from despawning
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; [[Warden]]
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*No longer gets angry at inanimate objects, such as [[minecart]]s, or other wardens
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*Can now preserve anger level towards despawned entities
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*Added new hurt, death and angry listening sound effects
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=== Gameplay ===
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; [[Darkness]] effect
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*Updated to have a black distance fog, similar to Java Edition
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=== General ===
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; [[Experimental Gameplay|Experiments]]
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* All the Wild Update features are no longer behind experimental gameplay.
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== Fixes ==
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; Wild Update
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* Allay can now be leashed if it is already holding an item ({{bug|MCPE-153068}})
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* Allay can now be named by a Name Tag if it is already holding an item ({{bug|MCPE-153079}})
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* Sculk Sensors can now detect players sneaking in Water ({{bug|MCPE-117244}})
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* Sculk Sensors can now detect containers being opened or closed ({{bug|MCPE-135140}})
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* Sculk Sensors can now detect Candles being placed, lit, or unlit ({{bug|MCPE-141453}})
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* Sculk Sensors can now detect players eating food or drinking potions ({{bug|MCPE-135114}})
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* Sculk Sensors can now detect Big Dripleaves changing their state ({{bug|MCPE-153115}})
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; Mobile Touch Controls
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* Block highlights will no longer stay if players lift their block breaking finger off the screen while still using a second finger to move around with non-classic touch controls
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* Fixed issue where Boats were not controllable with new touch controls ({{bug|MCPE-152984}})
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* Fixed issue where players were not able to descend while on top of Scaffolding ({{bug|MCPE-152989}})
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* Removed inversion of movement when in front facing third-person camera ({{bug|MCPE-153168}})
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; General
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* Fixed a bug causing the Parrot's head to always face the player while riding the player
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* Fixed bug causing player to take fall damage after getting into a Bed while falling ({{bug|MCPE-153122}})
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* Fixed bug causing baby Llamas to fire llama spit from above their head ({{bug|MCPE-144948}})
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* Fixed a crash when loading a Behavior Pack with non-JSON object in entity components, component_groups, and "add"/"remove" events ({{bug|MCPE-151377}}) ({{bug|MCPE-151380}})
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* Fences and Walls no longer connect to Bells ({{bug|MCPE-152757}})
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; Graphical
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* Fixed a texture bug in the Warden's bioluminescent texture where the right arm's bottom face didn’t have bioluminescent colors ({{bug|MCPE-153664}})
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* Fixed a bug where the Trident, Bow, Spyglass, Crossbow, and Shield would not be visible when held by an Allay ({{bug|MCPE-152965}})
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* Fixed a bug where the Trident, Bow, Spyglass and Crossbow would not render when picked up by a Fox ({{bug|MCPE-135346}})
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* Mirrored the Spider's left legs ({{bug|MCPE-152927}})
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* Mirrored the Wolf's left ear and left legs ({{bug|MCPE-152931}})
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* Fixed a bug where the Brewing Stand's arms textures did not touch the base ({{bug|MCPE-152932}})
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* Moved the Brewing Stand's base UVs and updated the base texture
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* Fixed the Brewing Stand's arms rotation
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* Created a better transition between the End Portal Frame side texture and the End Stone ({{bug|MCPE-152930}})
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* Removed unused pixels in the End Rod texture ({{bug|MCPE-152929}})
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* Updated the Mycelium's side texture to match other dirt-based textures ({{bug|MCPE-152928}})
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* Fixed a bug where End Crystal beams would point far above their target blocks
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* Fixed a bug causing z-fighting to occur on bottom of player’s head while wearing a Skull ({{bug|MCPE-149125}})
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; Wandering Trader
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* The Wandering Trader no longer opens or closes doors ({{bug|MCPE-113452}})
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* The Wandering Trader now randomly moves around ({{bug|MCPE-45756}})
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* The Wandering Trader now matches Java Edition's drinking sounds ({{bug|MCPE-47057}})</onlyinclude>
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== References ==
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{{Reflist}}
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== Navigation ==
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{{Navbox Bedrock Edition versions|1.1x}}
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[[Category:Bedrock Edition 1.19.0 betas]]
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[[Category:Betas released in 2022]]
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[[de:Bedrock Edition beta 1.19.0.20]]
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[[es:Bedrock Edition beta 1.19.0.20]]
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[[ja:Bedrock Edition Preview 1.19.0.21]]
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[[pt:Edição Bedrock Preview 1.19.0.21]]
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[[th:รุ่น Bedrock beta 1.19.0.20]]
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[[zh:基岩版1.19.0.20]]
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