{{Infobox version |edition=Bedrock |image=Bedrock 1.19.0.20 PatchNotes.jpg |image2=Bedrock 1.19.0.20.png |image3=Bedrock 1.19.0.21.png |type=Preview |internal=;Beta '''Windows''': 1.19.20.0
'''Xbox One''': 1.19.20.70
'''Android''': 1.19.0.20
;Preview '''Windows''': 1.19.21.0
'''Xbox One''': 1.19.21.70
'''iOS, iPadOS''': 1.19.0.21
|parent=1.19.0 |date='''Windows, Android, iOS, iPadOS, Xbox''': April 6, 2022 |prevparent=1.18.31 |prev= |next=Preview 1.19.0.25 |nextparent=1.19.2 }} '''Beta 1.19.0.20''' (Windows, Android, Xbox) or '''Preview 1.19.0.21''' (Windows, iOS, iPadOS, Xbox) is the first beta/''Preview'' version for [[Bedrock Edition 1.19.0]], released on April 6, 2022{{cite|url=https://www.minecraft.net/en-us/article/minecraft-beta---preview-1-19-0-20|title=Minecraft Beta & Preview 1.19.0.20|website=minecraft.net|date=April 6, 2022}}, which adds the [[mangrove swamp]] biome, mangrove wood, [[mud]] and its variants, and fixes bugs. == Additions == === Blocks === ; [[Mangrove Leaves]] * A new type of leaves. ; [[Mangrove Log]] * A new type of log, as well as a stripped variant. * Can be used to craft mangrove woods and planks. ; [[Mangrove Planks]] * A new type of planks. * Can be used to craft mangrove [[button]]s, [[door]]s, [[fence]]s, [[fence gate]]s, [[pressure plate]]s, [[sign]]s, [[slab]]s, [[stairs]], and [[trapdoor]]s. ; [[Mangrove Propagule]] * A new type of sapling. * Can be grown by bonemealing the mangrove leaves, grows from the exposed bottom of it. ** Propagules can also grow spontaneously from leaves, but only if they're naturally generated (not player placed leaves). ** Have 4 stages to fully grown, can be accelerated by bonemealing. * Can break off a fully grown one, plant it to growing a mangrove tree. * Can be planted underwater. * Can be placed in [[flower pot]]s. ; [[Mangrove Roots]] * A see-through block just like leaves, but can be waterlogged. * Mining faster when using [[axe]]s. * Unlike leaves, it will not break when moved by a piston. ; [[Mangrove Wood]] * A new type of wood, as well as a stripped variant. * Can be used to craft mangrove planks. ; [[Mud]] * Can generate in the mangrove [[biome]]. * When walking on mud, entities sink down a bit. ** Like [[soul sand]], but without the slowdown. * Can be made by using a [[water bottle]] directly or through a [[dispenser]] on [[dirt]], [[coarse dirt]] and [[rooted dirt]]. * [[Enderman]] holdable. ; [[Mud Bricks]] * Can be crafted from 4 [[packed mud]]. * Can be used to crafted into mud brick slabs, stairs, and walls using a [[crafting table]] or [[stonecutter]]. ; [[Muddy Mangrove Roots]] * Can be crafted from 1 mud and 1 mangrove roots. * Unlike regular roots, they are an opaque block that can't be waterlogged. * Mining faster when using [[axe]]s. ; [[Packed Mud]] * Can be crafted from 1 mud and 1 [[wheat]]. === Items === ; [[Mangrove Boat]] * A new type of boat, crafted with mangrove planks. * Can be made into a [[boat with chest|mangrove boat with chest]] === World generation === ; [[Mangrove Swamp]] * A new swamp located in warmer and more humid places, a place which a [[swamp]] can be found often. * Contains [[tree|Mangrove tree]]s, a new type of tree. Currently, the logs are regular oak logs instead of mangrove logs ** It has a chance to generate a [[bee nest]]. ** Grows from [[mangrove propagule]]s. * The floor is coated with a thick layer of [[mud]]. === General === ; [[Options]] * A new accessibility slider has been added in the options menu called “Darkness Effect Strength”. ** It controls how dark the Darkness effect gets when a Warden or [[Sculk Shrieker]] gives it to the player. ; [[Splash]]es * Added the following splash text: ** "Shriek like a Sculk Shrieker!" ** "Who let the frogs out?" ** "RIBBIT!" ** "Croak team!" ** "Nooooooooooooo!" ** "Flower forest TM perfume" ** "Hat Fridays!" == Changes == ===Blocks === ; [[Sculk Sensor]] *Can now detect more types of vibration, including: **Sneaking in water **Containers being opened/closed **[[Candle]]s being placed, lit or unlit **Players eating food or drinking potions **[[Dripleaf|Big Dripleaves]] changing state **[[Goat Horn]]s being played (not including [[Copper Horn]]s). **Projectile landing (unless the player is sneaking whilst shooting) **Falling in lava **Players sneaking on top of them ===Mobs=== ; [[Allay]] *Can now be leashed and nametagged if holding an item *Now have new sound effects *Now move slower when not attempting to follow its owner, and will only start following its owner from a further distance than before ; [[Frog]] *No longer croak whilst eating mobs ; [[Parrot]] *Can now imitate the warden ; [[Wandering Trader]] *Can no longer open or close [[door]]s *Now randomly moves around *Changed drinking sound to match Java Edition *Added new sound effects for gaining and losing invisibility *Can now be named with a [[name tag]], but this will not stop them from despawning ; [[Warden]] *No longer gets angry at inanimate objects, such as [[minecart]]s, or other wardens *Can now preserve anger level towards despawned entities *Added new hurt, death and angry listening sound effects === Gameplay === ; [[Darkness]] effect *Updated to have a black distance fog, similar to Java Edition === General === ; [[Experimental Gameplay|Experiments]] * All the Wild Update features are no longer behind experimental gameplay. == Fixes == ; Wild Update * Allay can now be leashed if it is already holding an item ({{bug|MCPE-153068}}) * Allay can now be named by a Name Tag if it is already holding an item ({{bug|MCPE-153079}}) * Sculk Sensors can now detect players sneaking in Water ({{bug|MCPE-117244}}) * Sculk Sensors can now detect containers being opened or closed ({{bug|MCPE-135140}}) * Sculk Sensors can now detect Candles being placed, lit, or unlit ({{bug|MCPE-141453}}) * Sculk Sensors can now detect players eating food or drinking potions ({{bug|MCPE-135114}}) * Sculk Sensors can now detect Big Dripleaves changing their state ({{bug|MCPE-153115}}) ; Mobile Touch Controls * Block highlights will no longer stay if players lift their block breaking finger off the screen while still using a second finger to move around with non-classic touch controls * Fixed issue where Boats were not controllable with new touch controls ({{bug|MCPE-152984}}) * Fixed issue where players were not able to descend while on top of Scaffolding ({{bug|MCPE-152989}}) * Removed inversion of movement when in front facing third-person camera ({{bug|MCPE-153168}}) ; General * Fixed a bug causing the Parrot's head to always face the player while riding the player * Fixed bug causing player to take fall damage after getting into a Bed while falling ({{bug|MCPE-153122}}) * Fixed bug causing baby Llamas to fire llama spit from above their head ({{bug|MCPE-144948}}) * Fixed a crash when loading a Behavior Pack with non-JSON object in entity components, component_groups, and "add"/"remove" events ({{bug|MCPE-151377}}) ({{bug|MCPE-151380}}) * Fences and Walls no longer connect to Bells ({{bug|MCPE-152757}}) ; Graphical * Fixed a texture bug in the Warden's bioluminescent texture where the right arm's bottom face didn’t have bioluminescent colors ({{bug|MCPE-153664}}) * Fixed a bug where the Trident, Bow, Spyglass, Crossbow, and Shield would not be visible when held by an Allay ({{bug|MCPE-152965}}) * Fixed a bug where the Trident, Bow, Spyglass and Crossbow would not render when picked up by a Fox ({{bug|MCPE-135346}}) * Mirrored the Spider's left legs ({{bug|MCPE-152927}}) * Mirrored the Wolf's left ear and left legs ({{bug|MCPE-152931}}) * Fixed a bug where the Brewing Stand's arms textures did not touch the base ({{bug|MCPE-152932}}) * Moved the Brewing Stand's base UVs and updated the base texture * Fixed the Brewing Stand's arms rotation * Created a better transition between the End Portal Frame side texture and the End Stone ({{bug|MCPE-152930}}) * Removed unused pixels in the End Rod texture ({{bug|MCPE-152929}}) * Updated the Mycelium's side texture to match other dirt-based textures ({{bug|MCPE-152928}}) * Fixed a bug where End Crystal beams would point far above their target blocks * Fixed a bug causing z-fighting to occur on bottom of player’s head while wearing a Skull ({{bug|MCPE-149125}}) ; Wandering Trader * The Wandering Trader no longer opens or closes doors ({{bug|MCPE-113452}}) * The Wandering Trader now randomly moves around ({{bug|MCPE-45756}}) * The Wandering Trader now matches Java Edition's drinking sounds ({{bug|MCPE-47057}}) == References == {{Reflist}} == Navigation == {{Navbox Bedrock Edition versions|1.1x}} [[Category:Bedrock Edition 1.19.0 betas]] [[Category:Betas released in 2022]] [[de:Bedrock Edition beta 1.19.0.20]] [[es:Bedrock Edition beta 1.19.0.20]] [[ja:Bedrock Edition Preview 1.19.0.21]] [[pt:Edição Bedrock Preview 1.19.0.21]] [[th:รุ่น Bedrock beta 1.19.0.20]] [[zh:基岩版1.19.0.20]]