minecraft.wiki-mirror/wiki_backup/Java Edition guides_Horse Update.txt
2024-12-24 10:56:43 -05:00

279 lines
7.9 KiB
Text

{{Infobox guide
|edition=java
|name=Horse Update
|vers=
* {{vl|je 1.6.1|}}
* {{vl|je 1.6.2|}}
* {{vl|je 1.6.4|}}
|prev= Redstone Update
|next= The Update that Changed the World
}}
This guide is a simplified overview of all the changes in the [[Horse Update]] ({{JE}} 1.6.x releases), which assumes at least some familiarity with the [[Redstone Update]] (''Java Edition'' 1.5.x releases).
== Mobs ==
=== New ===
{|{{Simple Guide table|New Mobs}}
|-
|[[Horse]]
|[[File:White Horse Revision 1.png|128px]]
|Spawns in plains.
|{{Drop|Item|Leather|0|2}}
* {{xp|1|3}} (when killed by a [[player]] or tamed [[wolf]])
|
* Creation assisted & inspired by DrZhark's Mo' Creatures mod.
* To tame, ride them and get thrown off a few times until hearts appear.
* Can be bred using golden apples & golden carrots.
* Health can be restored using bread, sugar, hay bales, wheat, apples, golden apples & golden carrots.
* Baby horses can be grown the same way.
* Players riding saddled horses are granted full control over the horse's movement.
** Color, style, maximum health, jump height and speed vary between horses.
* Open inventory, right click a horse or press the inventory key while holding LSHIFT and looking at a horse to access their inventory to deal with their storage, armor and saddle.
* Rarely spawn in small groups.
|-
|[[Donkey]]
|[[File:Donkey Revision 1.png|128px]]
|Spawns in plains.
|{{Drop|Item|Leather|0|2}}
* {{xp|1|3}} (when killed by a [[player]] or tamed [[wolf]])
|
* Like horses, but smaller and gray.
* Can carry chests with 15 slots on their saddle.
|-
|[[Mule]]
|[[File:Mule Revision 1.png|128px]]
|Only spawns by breeding a horse with a donkey.
|{{Drop|Item|Leather|0|2}}
* {{xp|1|3}} (when killed by a [[player]] or tamed [[wolf]])
|
* Can wear chests on their saddles, just like donkeys.
* Not breedable with horses, donkeys, or other mules.
|-
|[[Skeleton horse]] and [[zombie horse]]
|{{Animate|Skeleton Horse Revision 1.png; Zombie Horse Revision 1.png|128px}}
|Can be spawned only by using third party programs.
|{{xp|1|3}} (when killed by a [[player]] or tamed [[wolf]])
|
* Introduced as the code of the normal horse, although require third-party modifications to be used in the game.
* Aren't used at this time.
|}
=== Changed ===
{|{{Simple Guide table|Changed Mobs}}
|-
|All mobs
|
|
* Mobs named "Dinnerbone" or "Grumm" are now flipped upside down.
* Now spawn in groups again.
|-
|[[Zombie]]s
|[[File:Zombie JE2 BE1.png|128px]]
|
* Now have a small chance to spawn additional zombies when damaged or not being looked at.
* Able to lock onto the player from 40 blocks away (formerly 16 blocks).
* Zombies that are locking onto a player can now move when further than 32 blocks away.
|-
|[[Wither]]s
|[[File:Wither JE1 BE1.png|128px]]
|Armor has been retextured.
|}
== Blocks ==
=== New ===
{|{{Simple Guide table|New Blocks}}
|-
|[[Hardened clay]]
|[[File:Terracotta JE1 BE1.png|84px]]
|
{{Smelting
|Clay
|Terracotta
}}
|Pickaxe
|Can be crafted into [[stained clay]].
|-
|[[Stained clay]]
|{{Animate|White Terracotta JE1 BE1.png; Orange Terracotta JE1 BE1.png; Magenta Terracotta JE1 BE1.png; Light Blue Terracotta JE1 BE1.png; Yellow Terracotta JE1 BE1.png; Lime Terracotta JE1 BE1.png; Pink Terracotta JE1 BE1.png; Gray Terracotta JE1 BE1.png; Light Gray Terracotta JE1 BE1.png; Cyan Terracotta JE1 BE1.png; Purple Terracotta JE1 BE1.png; Blue Terracotta JE1 BE1.png; Brown Terracotta JE1 BE1.png; Green Terracotta JE1 BE1.png; Red Terracotta JE1 BE1.png; Black Terracotta JE1 BE1.png|84px}}
|
{{Crafting
|A1= Terracotta
|A2= Terracotta
|A3= Terracotta
|B1= Terracotta
|B2= Matching Dye
|B3= Terracotta
|C1= Terracotta
|C2= Terracotta
|C3= Terracotta
|Output= Matching Dyed Terracotta,8
}}
|Pickaxe
|Can be used as a decorative block.
|-
|[[Carpet]]s
|{{Animate|White Carpet Revision 1.png; Orange Carpet Revision 1.png; Magenta Carpet Revision 1.png; Light Blue Carpet Revision 1.png; Yellow Carpet Revision 1.png; Lime Carpet Revision 1.png; Pink Carpet Revision 1.png; Gray Carpet Revision 1.png; Light Gray Carpet Revision 1.png; Cyan Carpet Revision 1.png; Purple Carpet Revision 1.png; Blue Carpet Revision 1.png; Brown Carpet Revision 1.png; Green Carpet Revision 1.png; Red Carpet Revision 1.png; Black Carpet Revision 1.png|84px}}
|
{{Crafting
|B3= Matching Wool
|C3= Matching Wool
|Output= Matching Carpet,3
}}
|Any
|Can be used as a decorative block.
|-
|[[Hay bale]]
|[[File:Hay Bale Axis Y JE1 BE1.png|84px]]
|
{{Crafting
|A1= Wheat
|A2= Wheat
|A3= Wheat
|B1= Wheat
|B2= Wheat
|B3= Wheat
|C1= Wheat
|C2= Wheat
|C3= Wheat
|Output= Hay Bale
}}
|Any
|
* Can be used as a building block.
* Can be used as compact wheat storage.
* Can be used to accelerate the growth of horses.
|-
|[[Block of coal]]
|[[File:Block of Coal JE2 BE1.png|84px]]
|
{{Crafting
|A1= Coal
|A2= Coal
|A3= Coal
|B1= Coal
|B2= Coal
|B3= Coal
|C1= Coal
|C2= Coal
|C3= Coal
|Output= Block of Coal
}}
* Crafted only with coal, not charcoal.
|Pickaxe
|
* Can be used as a building block.
* Can be used as compact coal storage.
* Can be used as furnace fuel to smelt 80 items, which is more than its individual 9 coal ingredients can (72 smelted items).
|}
=== Changed ===
{|{{Simple Guide table|Changed Blocks}}
|-
|[[Lapis lazuli block]]
|[[File:Block of Lapis Lazuli JE2 BE2.png|84px]]
|Retextured subtly, it now has a border around it
|-
|[[Redstone comparator]]
|[[File:Redstone Comparator (S) JE2 BE1.png|84px]]
|
* Now gives a redstone signal for cauldrons and end portal frames depending on their state.
** Cauldrons give a signal strength of zero (empty) to three (full), depending on the water level.
** End portal frames give a signal strength of either zero or fifteen, depending on if an eye of ender has been inserted.
|}
== Items ==
=== New ===
{|{{Simple Guide table|New Items}}
|-
|[[Horse armor]]
|{{Animate|Iron Horse Armor JE1 BE1.png; Golden Horse Armor JE1 BE1.png; Diamond Horse Armor JE1 BE1.png|84px}}
|Cannot be crafted; found in most types of generated chests, including in dungeons, nether fortresses, desert temples, and jungle temples.
|Armor for [[horse]]s.
|-
|[[Lead]]
|[[File:Lead JE1 BE1.png|84px]]
|
{{Crafting
|A1= String
|B1= String
|A2= String
|B2= Slimeball
|C3= String
|Output= Lead,2
}}
|
* Can be used to bind mobs to fences or lead them around.
** Right click mob first, then right-click fence or right-click the mob again to get the leash back.
|-
|[[Name tag]]
|[[File:Name Tag JE1 BE1.png|84px]]
|Found in dungeon chests.
|Name it in an anvil, then right click a mob to name it.
|-
|Horse [[spawn egg]]
|[[File:Horse Spawn Egg JE1 BE1.png|84px]]
|Can be obtained via Creative inventory.
|
* Works like any other spawn egg.
* Sometimes a donkey is spawned instead.
|}
=== Changed ===
{|{{Simple Guide table|Changed Items}}
|-
|[[Charcoal]]
|[[File:Charcoal JE3 BE3.png|84px]]
|Retextured, with more brown shading to differentiate from coal.
|-
|[[Saddle]]
|[[File:Saddle JE1 BE1.png|84px]]
|The player can now put a saddle on a horse.
|-
|[[Golden apple]]s
|[[File:Golden Apple JE1 BE1.png|84px]]
|
* Lower tier now requires gold ingots instead of gold nuggets to craft.
* Lower tier now gives Regeneration II for 10 seconds, and both tiers give Absorption for 1 min 30 seconds.
|-
|[[Glistering melon]]
|[[File:Glistering Melon Slice JE1 BE1.png|84px]]
|Now requires 8 gold nuggets.
|}
== Biomes ==
=== Changed ===
{|{{Simple Guide table|Changed Biomes}}
|-
|[[Desert]]s
|[[File:Desert.png|256px]]
|No longer contain water lakes.
|}
== Effects ==
=== New ===
{|{{Simple Guide table|New Effects}}
|-
|[[Absorption]]
|[[File:Absorption JE1 BE1.png|84px]]
|Golden apples
|Increases damage absorption.
|-
|[[Health Boost]]
|[[File:Health Boost JE1 BE1.png|84px]]
|Golden apples
|Increases maximum health.
|-
|[[Saturation]]
|
|Food
|Decreases hunger loss.
|}
== See also ==
{{Navbox guides}}
[[es:Guías de Java Edition/Horse Update]]
[[ja:ガイド/Java Edition/ホース・アップデート]]
[[pt:Guias da Edição Java/Horse Update]]
[[ru:Обзоры версий Java Edition/Horse Update]]
[[zh:Java版指南/马匹更新]]