{{Infobox guide |edition=java |name=Horse Update |vers= * {{vl|je 1.6.1|}} * {{vl|je 1.6.2|}} * {{vl|je 1.6.4|}} |prev= Redstone Update |next= The Update that Changed the World }} This guide is a simplified overview of all the changes in the [[Horse Update]] ({{JE}} 1.6.x releases), which assumes at least some familiarity with the [[Redstone Update]] (''Java Edition'' 1.5.x releases). == Mobs == === New === {|{{Simple Guide table|New Mobs}} |- |[[Horse]] |[[File:White Horse Revision 1.png|128px]] |Spawns in plains. |{{Drop|Item|Leather|0|2}} * {{xp|1|3}} (when killed by a [[player]] or tamed [[wolf]]) | * Creation assisted & inspired by DrZhark's Mo' Creatures mod. * To tame, ride them and get thrown off a few times until hearts appear. * Can be bred using golden apples & golden carrots. * Health can be restored using bread, sugar, hay bales, wheat, apples, golden apples & golden carrots. * Baby horses can be grown the same way. * Players riding saddled horses are granted full control over the horse's movement. ** Color, style, maximum health, jump height and speed vary between horses. * Open inventory, right click a horse or press the inventory key while holding LSHIFT and looking at a horse to access their inventory to deal with their storage, armor and saddle. * Rarely spawn in small groups. |- |[[Donkey]] |[[File:Donkey Revision 1.png|128px]] |Spawns in plains. |{{Drop|Item|Leather|0|2}} * {{xp|1|3}} (when killed by a [[player]] or tamed [[wolf]]) | * Like horses, but smaller and gray. * Can carry chests with 15 slots on their saddle. |- |[[Mule]] |[[File:Mule Revision 1.png|128px]] |Only spawns by breeding a horse with a donkey. |{{Drop|Item|Leather|0|2}} * {{xp|1|3}} (when killed by a [[player]] or tamed [[wolf]]) | * Can wear chests on their saddles, just like donkeys. * Not breedable with horses, donkeys, or other mules. |- |[[Skeleton horse]] and [[zombie horse]] |{{Animate|Skeleton Horse Revision 1.png; Zombie Horse Revision 1.png|128px}} |Can be spawned only by using third party programs. |{{xp|1|3}} (when killed by a [[player]] or tamed [[wolf]]) | * Introduced as the code of the normal horse, although require third-party modifications to be used in the game. * Aren't used at this time. |} === Changed === {|{{Simple Guide table|Changed Mobs}} |- |All mobs | | * Mobs named "Dinnerbone" or "Grumm" are now flipped upside down. * Now spawn in groups again. |- |[[Zombie]]s |[[File:Zombie JE2 BE1.png|128px]] | * Now have a small chance to spawn additional zombies when damaged or not being looked at. * Able to lock onto the player from 40 blocks away (formerly 16 blocks). * Zombies that are locking onto a player can now move when further than 32 blocks away. |- |[[Wither]]s |[[File:Wither JE1 BE1.png|128px]] |Armor has been retextured. |} == Blocks == === New === {|{{Simple Guide table|New Blocks}} |- |[[Hardened clay]] |[[File:Terracotta JE1 BE1.png|84px]] | {{Smelting |Clay |Terracotta }} |Pickaxe |Can be crafted into [[stained clay]]. |- |[[Stained clay]] |{{Animate|White Terracotta JE1 BE1.png; Orange Terracotta JE1 BE1.png; Magenta Terracotta JE1 BE1.png; Light Blue Terracotta JE1 BE1.png; Yellow Terracotta JE1 BE1.png; Lime Terracotta JE1 BE1.png; Pink Terracotta JE1 BE1.png; Gray Terracotta JE1 BE1.png; Light Gray Terracotta JE1 BE1.png; Cyan Terracotta JE1 BE1.png; Purple Terracotta JE1 BE1.png; Blue Terracotta JE1 BE1.png; Brown Terracotta JE1 BE1.png; Green Terracotta JE1 BE1.png; Red Terracotta JE1 BE1.png; Black Terracotta JE1 BE1.png|84px}} | {{Crafting |A1= Terracotta |A2= Terracotta |A3= Terracotta |B1= Terracotta |B2= Matching Dye |B3= Terracotta |C1= Terracotta |C2= Terracotta |C3= Terracotta |Output= Matching Dyed Terracotta,8 }} |Pickaxe |Can be used as a decorative block. |- |[[Carpet]]s |{{Animate|White Carpet Revision 1.png; Orange Carpet Revision 1.png; Magenta Carpet Revision 1.png; Light Blue Carpet Revision 1.png; Yellow Carpet Revision 1.png; Lime Carpet Revision 1.png; Pink Carpet Revision 1.png; Gray Carpet Revision 1.png; Light Gray Carpet Revision 1.png; Cyan Carpet Revision 1.png; Purple Carpet Revision 1.png; Blue Carpet Revision 1.png; Brown Carpet Revision 1.png; Green Carpet Revision 1.png; Red Carpet Revision 1.png; Black Carpet Revision 1.png|84px}} | {{Crafting |B3= Matching Wool |C3= Matching Wool |Output= Matching Carpet,3 }} |Any |Can be used as a decorative block. |- |[[Hay bale]] |[[File:Hay Bale Axis Y JE1 BE1.png|84px]] | {{Crafting |A1= Wheat |A2= Wheat |A3= Wheat |B1= Wheat |B2= Wheat |B3= Wheat |C1= Wheat |C2= Wheat |C3= Wheat |Output= Hay Bale }} |Any | * Can be used as a building block. * Can be used as compact wheat storage. * Can be used to accelerate the growth of horses. |- |[[Block of coal]] |[[File:Block of Coal JE2 BE1.png|84px]] | {{Crafting |A1= Coal |A2= Coal |A3= Coal |B1= Coal |B2= Coal |B3= Coal |C1= Coal |C2= Coal |C3= Coal |Output= Block of Coal }} * Crafted only with coal, not charcoal. |Pickaxe | * Can be used as a building block. * Can be used as compact coal storage. * Can be used as furnace fuel to smelt 80 items, which is more than its individual 9 coal ingredients can (72 smelted items). |} === Changed === {|{{Simple Guide table|Changed Blocks}} |- |[[Lapis lazuli block]] |[[File:Block of Lapis Lazuli JE2 BE2.png|84px]] |Retextured subtly, it now has a border around it |- |[[Redstone comparator]] |[[File:Redstone Comparator (S) JE2 BE1.png|84px]] | * Now gives a redstone signal for cauldrons and end portal frames depending on their state. ** Cauldrons give a signal strength of zero (empty) to three (full), depending on the water level. ** End portal frames give a signal strength of either zero or fifteen, depending on if an eye of ender has been inserted. |} == Items == === New === {|{{Simple Guide table|New Items}} |- |[[Horse armor]] |{{Animate|Iron Horse Armor JE1 BE1.png; Golden Horse Armor JE1 BE1.png; Diamond Horse Armor JE1 BE1.png|84px}} |Cannot be crafted; found in most types of generated chests, including in dungeons, nether fortresses, desert temples, and jungle temples. |Armor for [[horse]]s. |- |[[Lead]] |[[File:Lead JE1 BE1.png|84px]] | {{Crafting |A1= String |B1= String |A2= String |B2= Slimeball |C3= String |Output= Lead,2 }} | * Can be used to bind mobs to fences or lead them around. ** Right click mob first, then right-click fence or right-click the mob again to get the leash back. |- |[[Name tag]] |[[File:Name Tag JE1 BE1.png|84px]] |Found in dungeon chests. |Name it in an anvil, then right click a mob to name it. |- |Horse [[spawn egg]] |[[File:Horse Spawn Egg JE1 BE1.png|84px]] |Can be obtained via Creative inventory. | * Works like any other spawn egg. * Sometimes a donkey is spawned instead. |} === Changed === {|{{Simple Guide table|Changed Items}} |- |[[Charcoal]] |[[File:Charcoal JE3 BE3.png|84px]] |Retextured, with more brown shading to differentiate from coal. |- |[[Saddle]] |[[File:Saddle JE1 BE1.png|84px]] |The player can now put a saddle on a horse. |- |[[Golden apple]]s |[[File:Golden Apple JE1 BE1.png|84px]] | * Lower tier now requires gold ingots instead of gold nuggets to craft. * Lower tier now gives Regeneration II for 10 seconds, and both tiers give Absorption for 1 min 30 seconds. |- |[[Glistering melon]] |[[File:Glistering Melon Slice JE1 BE1.png|84px]] |Now requires 8 gold nuggets. |} == Biomes == === Changed === {|{{Simple Guide table|Changed Biomes}} |- |[[Desert]]s |[[File:Desert.png|256px]] |No longer contain water lakes. |} == Effects == === New === {|{{Simple Guide table|New Effects}} |- |[[Absorption]] |[[File:Absorption JE1 BE1.png|84px]] |Golden apples |Increases damage absorption. |- |[[Health Boost]] |[[File:Health Boost JE1 BE1.png|84px]] |Golden apples |Increases maximum health. |- |[[Saturation]] | |Food |Decreases hunger loss. |} == See also == {{Navbox guides}} [[es:Guías de Java Edition/Horse Update]] [[ja:ガイド/Java Edition/ホース・アップデート]] [[pt:Guias da Edição Java/Horse Update]] [[ru:Обзоры версий Java Edition/Horse Update]] [[zh:Java版指南/马匹更新]]