341 lines
8.3 KiB
Text
341 lines
8.3 KiB
Text
{{Infobox guide
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|edition=bedrock
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|name=
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|vers=
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* {{vl|pe v0.11.0|}}
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* {{vl|pe v0.11.1|}}
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* {{vl|pe v0.11.2|}}
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|prev=0.10 releases
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|next=0.12 releases
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}}
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This guide is a simplified overview of all the changes in the [[Bedrock Edition]] 0.11.x releases, which assumes at least some familiarity with 0.10.x releases.
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== Mobs ==
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=== New ===
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{|{{Simple Guide table|New Mobs}}
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|[[Baby Zombie]]
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|[[File:Baby Zombie JE2 BE2.png|64px]]
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* There is a 5% chance that the zombies generated will be baby zombies.
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{{Drop|Item|Rotten Flesh|0|2}}
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{{Drop|Item|Iron Ingot|0|1}}
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{{Drop|Item|Carrot|0|1}}
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{{Drop|Item|Potato|0|1}}
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* The generated baby zombies have a 5% chance of being [[Chicken Jockey]].
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|[[Bat]]
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|[[File:Bat JE1 BE1.png|128px]]
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* Dim {{EnvLink|Cave}}
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|[[Cave Spider]]
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|[[File:Cave Spider JE1 BE1.png|128px]]
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* {{EnvLink|Mineshaft}}
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{{Drop|Item|String|0|2}}
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|[[Ghast]]
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|[[File:Ghast JE1 BE1.gif|128px]]
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* Can only be generated using [[spawn eggs]].
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|[[Magma Cube]]
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|[[File:Magma Cube.png|128px]]
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* Can only be spawned using spawn eggs.
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{{Drop|Item|Magma cream|0|1}}
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|[[Spider Jockey]]
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|{{Animate|Spider Jockey v1.0.0.png; Cave Spider Jockey Revision 1.png|128px}}
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* Each [[Spider]] has a 1% chance of spawning a [[Skeleton]] sitting on it.
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* Skeletons and spiders each have separate drops.
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* {{ve}} can also spawn as a [[Skeleton]] riding a [[Cave Spider]].
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|[[Squid]]
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|[[File:Squid JE1 BE1.png|128px]]
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[[File:Squid JE1 BE1.png|64px]]
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* {{BiomeLink|Ocean}}
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{{Drop|Item|Ink Sac|1|3}}
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* {{ve}} Juvenile squid.
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* {{ve}} will spray "ink" when attacked.
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* {{ve}} only generates in ocean biomes.
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|}
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=== Changed ===
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{|{{Simple Guide table|Changed Mobs}}
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|General
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* {{ve}} Players will catch fire when in contact with burning creatures.
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|[[Wolf]]
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|{{Animate|Wolf JE1 BE1.png; Tamed Wolf with Red Collar.png; Angry Wolf JE2 BE2.png|128px}}
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{{Animate|Baby Wolf JE1 BE1.png; Baby Tamed Wolf.png; Baby Angry Wolf JE2 BE2.png|64px}}
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* Collars can now be dyed.
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* Players can feed [[Rotten Flesh]] to wolves.
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|[[Zombie]]
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|[[File:Zombie JE2 BE1.png|128px]]
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* Drops rotten flesh on death.
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|[[Skeleton]]
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|[[File:Skeleton JE4 BE2.png|128px]]
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* Archery becomes more accurate.
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|[[Zombie Pigman]]
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|[[File:Zombified Piglin JE3 BE2.png|128px]]
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* Added a hat layer to the zombie pigman. Now the zombie pigman looks like the zombie pigman in {{el|je}}.
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|}
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== Blocks ==
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=== New ===
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{|{{Simple Guide table|New Blocks}}
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|[[Redstone Block]]
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|[[File:Block of Redstone JE1 BE1.png|84px]]
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{{Crafting
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|A1=Redstone Dust |B1=Redstone Dust |C1=Redstone Dust
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|A2=Redstone Dust |B2=Redstone Dust |C2=Redstone Dust
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|A3=Redstone Dust |B3=Redstone Dust |C3=Redstone Dust
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|Output= Block of Redstone
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|type= Redstone
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}}
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* Can be mined with any kind of pickaxe, otherwise no items will be dropped.
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* Can only be used to store redstone dust.
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|-
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|[[Grass Path]]
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|[[File:Dirt Path JE1 BE1.png|84px]]
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* Can be created by clicking [[Grass Block]] with [[Shovel]].
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* Will replace the [[Gravel]] paved roads in [[Village]].
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* Can be broken with any tool or with bare hands, but a shovel is fastest.
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** Only drops [[Dirt]].
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|}
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=== Changed ===
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{|{{Simple Guide table|Changed Blocks}}
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|[[Stone Brick]]
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|{{Animate|Chiseled Stone Bricks JE3 BE2.png; Mossy Stone Bricks JE1 BE1.png; Cracked Stone Bricks JE1 BE1.png|84px}}
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* Carved stone bricks and mossy stone bricks can be synthesized in [[Stone Cutter]].
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* Cracked stone bricks can be obtained by smelting stone bricks.
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|-
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|[[Grass]]
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|{{Animate|Grass JE3.png; Fern JE5.png; Tall Grass BE1.png; Large Fern BE1.png|84px}}
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* Changed grass pixels to square and double grass to random height.
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|[[Wood]]
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|{{Animate|Oak Wood Axis Y JE1 BE1.png; Spruce Wood Axis Y JE1 BE1.png; Birch Wood Axis Y JE1 BE1.png; Jungle Wood Axis Y JE1 BE1.png; Acacia Wood Axis Y JE2 BE1.png; Dark Oak Wood Axis Y JE2 BE1.png|84px}}
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* Now called wood instead of [[log]].
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== Items ==
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=== New ===
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{|{{Simple Guide table|New Items}}
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|[[Fishing Rod]]
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|{{Animate|Fishing Rod JE1 BE1.png; Cast Fishing Rod JE2 BE1.png|84px}}
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{{Crafting
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|C1= Stick
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|B2= Stick
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|C2= String
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|A3= Stick
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|C3= String
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|Output= Fishing Rod
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|type= Tool
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}}
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* There is a small chance that it can be obtained as "junk" when [[fishing]].
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* Fishing.
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|[[Magma Cream]]
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|[[File:Magma Cream JE2 BE1.png|84px]]
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* Dropped from [[Magma Cube]].
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|[[Raw Cod]]
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|[[File:Raw Cod JE1 BE1.png|84px]]
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*Obtained by fishing.
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* Restore health.
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|[[Cooked Cod]]
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|[[File:Cooked Cod JE1 BE1.png|84px]]
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{{smelting|Raw Cod|Cooked Cod|0.35}}
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* Restore health.
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|[[Raw Salmon]]
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|[[File:Raw Salmon JE1 BE1.png|84px]]
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*Obtained by fishing.
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* Restore health.
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|[[Cooked Salmon]]
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|[[File:Cooked Salmon JE1 BE1.png|84px]]
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{{smelting|Raw Salmon|Cooked Salmon|0.35}}
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* Restore health.
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|[[Clownfish]]
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|[[File:Tropical Fish JE1 BE1.png|84px]]
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*Obtained by fishing.
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* Restore health.
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|[[Pufferfish (item)|Pufferfish]]
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|[[File:Pufferfish (item) JE4 BE1.png|84px]]
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*Obtained by fishing.
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* Restores health and gives the player 15 seconds of {{EffectLink|id=Hunger revision 1}}III, 1 minute of {{EffectLink|id=Poison revision 1}}IV, and 15 seconds of {{EffectLink|id=Nausea revision 1}}II.
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|[[Rotten Flesh]]
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|[[File:Rotten Flesh JE2 BE1.png|84px]]
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* Dropped from [[Zombie]] and [[Zombie Pigman]].
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* Found in [[chest]] in [[dungeon]].
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* Restore life, with an 80% probability of giving the player {{EffectLink|id=Poison revision 1}} for 30 seconds.
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|New [[Spawn Egg]]s
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|{{Animate|Squid Spawn Egg JE2 BE1.png; Bat Spawn Egg JE1 BE1.png; Ghast Spawn Egg JE2 BE1.png; Magma Cube Spawn Egg JE2 BE1.png; Cave Spider Spawn Egg JE2 BE1.png|84px}}
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* Can only be obtained from the creative mode inventory or using commands.
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* Generate corresponding creatures.
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|}
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=== Changed ===
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{|{{Simple Guide table|Changed Items}}
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|[[Milk]]
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|[[File:Milk Bucket JE1 BE1.png|84px]]
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* Drinking removes all status effects.
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|[[Armor]]
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* No longer reduces damage taken when players fall and are on fire.
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== Non-mob entities ==
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=== New ===
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{| {{Simple Guide table|New Non-mob entities}}
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|[[Boat]]
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|{{Animate|Oak_Boat_JE2_BE1.png; Spruce_Boat_JE1_BE1.png; Birch_Boat_JE1_BE1.png; Jungle_Boat_JE1_BE1.png; Acacia_Boat_JE1_BE1.png; Dark_Oak_Boat_JE1_BE1.png|128px}}
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* {{ve}}
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{{Crafting
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|A2= Matching Overworld Planks |B2= Wooden Shovel |C2= Matching Overworld Planks
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|A3= Matching Overworld Planks |B3= Matching Overworld Planks |C3= Matching Overworld Planks
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|Output= Matching Boat
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|type= Transportation
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}}
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* {{ItemLink|Boat}}
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* {{ve}} will emit smoke when destroyed.
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* Size slightly larger than {{el|je}}.
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*Color depends on the wood board used.
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* The color of the icon is always the same. Does not change based on the actual color of the ship.
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* More resistant to damage: the ship will not be damaged when colliding with other blocks.
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* Can carry 2 passengers, including all creatures.
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* Passive and hostile mobs can ride on ships without players.
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|[[Ghast Fireball]]
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|[[File:Fire Charge JE1 BE1.png|128px]]
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* Fired when [[Ghast]] attacks.
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|N/A
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*A large explosive [[projectile]] fired by [[ghast]]s.
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== Structures ==
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=== Changed ===
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{|{{Simple Guide table|Changed Structures}}
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|[[Mineshaft]]
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|{{Animate|Mineshaft.png; Badlands_mineshaft.png|256px}}
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* Mineshafts will now generate [[spawners]] for cave spiders.
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== Gameplay ==
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=== New ===
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{| {{Simple Guide table|New Gameplay}}
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|[[Status Effect]]
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* The corresponding potion was added to the game after the Nether was added.
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*{{EffectSprite|Poison revision 1}} [[Poison]]
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** Obtained by eating [[Rotten Flesh]], [[Raw Chicken]] and [[Pufferfish]].
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* {{EffectSprite|Nausea revision 1}} [[Nausea]]
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** Can only be obtained by eating pufferfish.
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* {{EffectSprite|Hunger revision 1}} [[Hunger (status effect)|Hunger]]
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**Can only be obtained by eating raw chicken.
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** Has no effect on [[player]].
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* Through inventory editing, all status effects of the player, such as [[Health Boost]] and [[Damage Absorption]], can be affected and function normally. However, hunger and saturation effects do not work, which is caused by the lack of hunger value.
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|[[Death]] Information
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* Ported from {{el|je}}.
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|[[Fishing]]
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* By using a [[Fishing Rod]].
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=== Changed ===
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{| {{Simple Guide table|Changed Gameplay}}
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|[[Creative Mode]]
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* Increase the interactive distance in creative mode.
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* Completely remove player burning animation.
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==See also==
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{{Navbox guides}}
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[[zh:携带版指南/0.11版本]]
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