minecraft.wiki-mirror/wiki_backup/Bedrock_Edition_guides_0.11_releases.txt
2024-12-19 15:45:47 -05:00

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{{Infobox guide
|edition=bedrock
|name=
|vers=
* {{vl|pe v0.11.0|}}
* {{vl|pe v0.11.1|}}
* {{vl|pe v0.11.2|}}
|prev=0.10 releases
|next=0.12 releases
}}
This guide is a simplified overview of all the changes in the [[Bedrock Edition]] 0.11.x releases, which assumes at least some familiarity with 0.10.x releases.
== Mobs ==
=== New ===
{|{{Simple Guide table|New Mobs}}
|-
|[[Baby Zombie]]
|[[File:Baby Zombie JE2 BE2.png|64px]]
|
* There is a 5% chance that the zombies generated will be baby zombies.
|
{{Drop|Item|Rotten Flesh|0|2}}
{{Drop|Item|Iron Ingot|0|1}}
{{Drop|Item|Carrot|0|1}}
{{Drop|Item|Potato|0|1}}
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* The generated baby zombies have a 5% chance of being [[Chicken Jockey]].
|-
|[[Bat]]
|[[File:Bat JE1 BE1.png|128px]]
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* Dim {{EnvLink|Cave}}
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|-
|[[Cave Spider]]
|[[File:Cave Spider JE1 BE1.png|128px]]
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* {{EnvLink|Mineshaft}}
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{{Drop|Item|String|0|2}}
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|-
|[[Ghast]]
|[[File:Ghast JE1 BE1.gif|128px]]
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* Can only be generated using [[spawn eggs]].
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|-
|[[Magma Cube]]
|[[File:Magma Cube.png|128px]]
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* Can only be spawned using spawn eggs.
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{{Drop|Item|Magma cream|0|1}}
|
|-
|[[Spider Jockey]]
|{{Animate|Spider Jockey v1.0.0.png; Cave Spider Jockey Revision 1.png|128px}}
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* Each [[Spider]] has a 1% chance of spawning a [[Skeleton]] sitting on it.
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* Skeletons and spiders each have separate drops.
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* {{ve}} can also spawn as a [[Skeleton]] riding a [[Cave Spider]].
|-
|[[Squid]]
|[[File:Squid JE1 BE1.png|128px]]
[[File:Squid JE1 BE1.png|64px]]
|
* {{BiomeLink|Ocean}}
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{{Drop|Item|Ink Sac|1|3}}
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* {{ve}} Juvenile squid.
* {{ve}} will spray "ink" when attacked.
* {{ve}} only generates in ocean biomes.
|}
=== Changed ===
{|{{Simple Guide table|Changed Mobs}}
|-
|General
|
|
* {{ve}} Players will catch fire when in contact with burning creatures.
|-
|[[Wolf]]
|{{Animate|Wolf JE1 BE1.png; Tamed Wolf with Red Collar.png; Angry Wolf JE2 BE2.png|128px}}
{{Animate|Baby Wolf JE1 BE1.png; Baby Tamed Wolf.png; Baby Angry Wolf JE2 BE2.png|64px}}
|
* Collars can now be dyed.
* Players can feed [[Rotten Flesh]] to wolves.
|-
|[[Zombie]]
|[[File:Zombie JE2 BE1.png|128px]]
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* Drops rotten flesh on death.
|-
|[[Skeleton]]
|[[File:Skeleton JE4 BE2.png|128px]]
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* Archery becomes more accurate.
|-
|[[Zombie Pigman]]
|[[File:Zombified Piglin JE3 BE2.png|128px]]
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* Added a hat layer to the zombie pigman. Now the zombie pigman looks like the zombie pigman in {{el|je}}.
|}
== Blocks ==
=== New ===
{|{{Simple Guide table|New Blocks}}
|-
|[[Redstone Block]]
|[[File:Block of Redstone JE1 BE1.png|84px]]
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{{Crafting
|A1=Redstone Dust |B1=Redstone Dust |C1=Redstone Dust
|A2=Redstone Dust |B2=Redstone Dust |C2=Redstone Dust
|A3=Redstone Dust |B3=Redstone Dust |C3=Redstone Dust
|Output= Block of Redstone
|type= Redstone
}}
|
* Can be mined with any kind of pickaxe, otherwise no items will be dropped.
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* Can only be used to store redstone dust.
|-
|[[Grass Path]]
|[[File:Dirt Path JE1 BE1.png|84px]]
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* Can be created by clicking [[Grass Block]] with [[Shovel]].
* Will replace the [[Gravel]] paved roads in [[Village]].
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* Can be broken with any tool or with bare hands, but a shovel is fastest.
** Only drops [[Dirt]].
|
|}
=== Changed ===
{|{{Simple Guide table|Changed Blocks}}
|-
|[[Stone Brick]]
|{{Animate|Chiseled Stone Bricks JE3 BE2.png; Mossy Stone Bricks JE1 BE1.png; Cracked Stone Bricks JE1 BE1.png|84px}}
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* Carved stone bricks and mossy stone bricks can be synthesized in [[Stone Cutter]].
* Cracked stone bricks can be obtained by smelting stone bricks.
|-
|[[Grass]]
|{{Animate|Grass JE3.png; Fern JE5.png; Tall Grass BE1.png; Large Fern BE1.png|84px}}
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* Changed grass pixels to square and double grass to random height.
|-
|[[Wood]]
|{{Animate|Oak Wood Axis Y JE1 BE1.png; Spruce Wood Axis Y JE1 BE1.png; Birch Wood Axis Y JE1 BE1.png; Jungle Wood Axis Y JE1 BE1.png; Acacia Wood Axis Y JE2 BE1.png; Dark Oak Wood Axis Y JE2 BE1.png|84px}}
|
* Now called wood instead of [[log]].
|}
== Items ==
=== New ===
{|{{Simple Guide table|New Items}}
|-
|[[Fishing Rod]]
|{{Animate|Fishing Rod JE1 BE1.png; Cast Fishing Rod JE2 BE1.png|84px}}
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{{Crafting
|C1= Stick
|B2= Stick
|C2= String
|A3= Stick
|C3= String
|Output= Fishing Rod
|type= Tool
}}
* There is a small chance that it can be obtained as "junk" when [[fishing]].
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* Fishing.
|-
|[[Magma Cream]]
|[[File:Magma Cream JE2 BE1.png|84px]]
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* Dropped from [[Magma Cube]].
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|-
|[[Raw Cod]]
|[[File:Raw Cod JE1 BE1.png|84px]]
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*Obtained by fishing.
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* Restore health.
|-
|[[Cooked Cod]]
|[[File:Cooked Cod JE1 BE1.png|84px]]
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{{smelting|Raw Cod|Cooked Cod|0.35}}
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* Restore health.
|-
|[[Raw Salmon]]
|[[File:Raw Salmon JE1 BE1.png|84px]]
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*Obtained by fishing.
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* Restore health.
|-
|[[Cooked Salmon]]
|[[File:Cooked Salmon JE1 BE1.png|84px]]
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{{smelting|Raw Salmon|Cooked Salmon|0.35}}
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* Restore health.
|-
|[[Clownfish]]
|[[File:Tropical Fish JE1 BE1.png|84px]]
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*Obtained by fishing.
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* Restore health.
|-
|[[Pufferfish (item)|Pufferfish]]
|[[File:Pufferfish (item) JE4 BE1.png|84px]]
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*Obtained by fishing.
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* Restores health and gives the player 15 seconds of {{EffectLink|id=Hunger revision 1}}III, 1 minute of {{EffectLink|id=Poison revision 1}}IV, and 15 seconds of {{EffectLink|id=Nausea revision 1}}II.
|-
|[[Rotten Flesh]]
|[[File:Rotten Flesh JE2 BE1.png|84px]]
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* Dropped from [[Zombie]] and [[Zombie Pigman]].
* Found in [[chest]] in [[dungeon]].
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* Restore life, with an 80% probability of giving the player {{EffectLink|id=Poison revision 1}} for 30 seconds.
|-
|New [[Spawn Egg]]s
|{{Animate|Squid Spawn Egg JE2 BE1.png; Bat Spawn Egg JE1 BE1.png; Ghast Spawn Egg JE2 BE1.png; Magma Cube Spawn Egg JE2 BE1.png; Cave Spider Spawn Egg JE2 BE1.png|84px}}
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* Can only be obtained from the creative mode inventory or using commands.
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* Generate corresponding creatures.
|}
=== Changed ===
{|{{Simple Guide table|Changed Items}}
|-
|[[Milk]]
|[[File:Milk Bucket JE1 BE1.png|84px]]
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* Drinking removes all status effects.
|-
|[[Armor]]
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* No longer reduces damage taken when players fall and are on fire.
|}
== Non-mob entities ==
=== New ===
{| {{Simple Guide table|New Non-mob entities}}
|-
|[[Boat]]
|{{Animate|Oak_Boat_JE2_BE1.png; Spruce_Boat_JE1_BE1.png; Birch_Boat_JE1_BE1.png; Jungle_Boat_JE1_BE1.png; Acacia_Boat_JE1_BE1.png; Dark_Oak_Boat_JE1_BE1.png|128px}}
|
* {{ve}}
{{Crafting
|A2= Matching Overworld Planks |B2= Wooden Shovel |C2= Matching Overworld Planks
|A3= Matching Overworld Planks |B3= Matching Overworld Planks |C3= Matching Overworld Planks
|Output= Matching Boat
|type= Transportation
}}
|
* {{ItemLink|Boat}}
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* {{ve}} will emit smoke when destroyed.
* Size slightly larger than {{el|je}}.
*Color depends on the wood board used.
* The color of the icon is always the same. Does not change based on the actual color of the ship.
* More resistant to damage: the ship will not be damaged when colliding with other blocks.
* Can carry 2 passengers, including all creatures.
* Passive and hostile mobs can ride on ships without players.
|-
|[[Ghast Fireball]]
|[[File:Fire Charge JE1 BE1.png|128px]]
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* Fired when [[Ghast]] attacks.
|N/A
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*A large explosive [[projectile]] fired by [[ghast]]s.
|}
== Structures ==
=== Changed ===
{|{{Simple Guide table|Changed Structures}}
|-
|[[Mineshaft]]
|{{Animate|Mineshaft.png; Badlands_mineshaft.png|256px}}
|
* Mineshafts will now generate [[spawners]] for cave spiders.
|}
== Gameplay ==
=== New ===
{| {{Simple Guide table|New Gameplay}}
|-
|[[Status Effect]]
|
* The corresponding potion was added to the game after the Nether was added.
*{{EffectSprite|Poison revision 1}} [[Poison]]
** Obtained by eating [[Rotten Flesh]], [[Raw Chicken]] and [[Pufferfish]].
* {{EffectSprite|Nausea revision 1}} [[Nausea]]
** Can only be obtained by eating pufferfish.
* {{EffectSprite|Hunger revision 1}} [[Hunger (status effect)|Hunger]]
**Can only be obtained by eating raw chicken.
** Has no effect on [[player]].
* Through inventory editing, all status effects of the player, such as [[Health Boost]] and [[Damage Absorption]], can be affected and function normally. However, hunger and saturation effects do not work, which is caused by the lack of hunger value.
|-
|[[Death]] Information
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* Ported from {{el|je}}.
|-
|[[Fishing]]
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* By using a [[Fishing Rod]].
|}
=== Changed ===
{| {{Simple Guide table|Changed Gameplay}}
|-
|[[Creative Mode]]
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* Increase the interactive distance in creative mode.
* Completely remove player burning animation.
|}
==See also==
{{Navbox guides}}
[[zh:携带版指南/0.11版本]]