457 lines
23 KiB
Text
457 lines
23 KiB
Text
{{distinguish|Pillager}}
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{{Dungeons hatnote|type=mob}}
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{{Infobox entity
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| group1 = Idle
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| 1-1 = Vindicator.png
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| group2 = Attacking
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| 2-1 = Vindicator attacking.png
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| invimage = Vindicator Spawn Egg
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| health = {{hp|24}}
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| behavior = Hostile
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| mobtype = [[Illager]], [[Monster]]
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| damage = '''Armed'''<br> Easy: {{hp|7.5}}<br/>Normal: {{hp|13}}<br/>Hard: {{hp|19.5}}<br>'''Unarmed'''<br> Easy: {{hp|3.5}}<br>Normal: {{hp|5}}<br>Hard: {{hp|7.5}}
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| size = '''{{IN|Java}}:'''<br>
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Height: 1.95 blocks<br>Width: 0.6 blocks
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'''{{IN|Bedrock}}:'''<br>
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Height: 1.9 blocks<br>Width: 0.6 blocks
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| speed = 5.612 blocks/sec
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| spawn = [[Woodland mansion]]s<br>
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[[Raid]]s
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}}
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A '''vindicator''' is an [[illager]] equipped with an [[iron axe]]. Vindicators appear in [[woodland mansion]]s and participate in [[raid]]s. It [[Sprinting|sprints]] toward its targets to attack them with its axe.
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== Spawning ==
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On Normal [[difficulty]] and Hard difficulty, vindicators sometimes spawn with a randomly enchanted iron [[axe]]: the chance is 0–25%, and is higher when the [[regional difficulty]] is higher.
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=== Woodland mansions ===
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Vindicators spawn during the generation of [[woodland mansion]]s, in groups of 1–3 inside particular rooms, sometimes accompanied by an [[evoker]]. They spawn on all 3 floors. Rarely, vindicators can spawn in the corridors and hallways.
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They do not respawn after initially spawning. Vindicators generated in mansions do not naturally despawn unless the world is switched to peaceful difficulty.
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Vindicators are sometimes neutral if naturally spawned in a woodland mansion, which means that the vindicator does not attack the player on sight, but only after the player attacks it.
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=== Patrols ===
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{{main|Patrol}}
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{{IN|java}}, any vindicators can join a [[patrol]] if sufficiently near a [[patrol captain]], but do not go seeking out for patrols to join.
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=== Raids ===
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{{main|Raid}}
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Vindicators can spawn during [[raid]]s. They appear more frequently during later waves and at higher difficulties.
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Vindicators that spawn from raids have a chance to spawn with [[Sharpness]] I on their axe, or Sharpness II in waves 6 and up. This replaces the usual chance of a random enchantment.
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Vindicators can spawn riding [[ravager]]s, creating a [[Ravager Jockey|vindicator ravager jockey]].{{only|java|short=y}}
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=== ''Java Edition'' ===
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{{IN|java}}, if a player spawns a vindicator with a spawn egg or using a command, the vindicator has a chance of becoming an [[Raid captain|illager captain]], with a [[Ominous banner]] attached above its back.
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== Drops ==
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=== On death ===
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{{DropsTableHead}}
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{{DropsLine|name=Emerald|quantity=0-1|lootingquantity=1|playerkill=yes}}
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{{DropsLine|image=Ominous Banner.png|name=Ominous Banner|quantity=1|rollchancenote=When holding an ominous banner.}}
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{{DropsTableFoot}}
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A vindicator drops loot only when killed by a [[player]] or tamed [[wolf]]:
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* {{xp|5}} and an additional {{xp|1|3}} per naturally-spawned equipment.
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* 8.5% chance of [[Drops#Equipped items|dropping their]] normal or [[enchanted]] {{ItemLink|iron axe|link=Axe}}, which increases by 1% per level of Looting with random durability.
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==== ''Bedrock Edition'' ====
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{{IN|bedrock}}, if a vindicator spawns as part of a raid, it drops:
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* 0-1 {{ItemLink|Emerald}}
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Additionally, {{in|bedrock}}, vindicators have a 65% chance of dropping the following on Easy and Normal difficulties, and an 80% chance of dropping them on Hard difficulty:
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* 0-1 {{ItemLink|Emerald}} ({{frac|10|39}} chance)
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* 2-3 {{ItemLink|Emerald}} ({{frac|5|39}} chance)
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* 4-5 {{ItemLink|Emerald}} ({{frac|2|39}} chance)
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* 1 {{ItemLink|Enchanted Book}} ({{frac|2|39}} chance)
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* 1 {{ItemLink|Iron Axe}} ({{frac|5|78}} chance)
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* 1 {{ItemLink|Iron Pickaxe}} ({{frac|5|78}} chance)
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* 1 {{ItemLink|Iron Shovel}} ({{frac|5|78}} chance)
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* 1 {{ItemLink|Iron Sword}} ({{frac|5|78}} chance)
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* 1 {{ItemLink|Iron Helmet}} ({{frac|5|78}} chance)
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* 1 {{ItemLink|Iron Chestplate}} ({{frac|5|78}} chance)
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* 1 {{ItemLink|Iron Leggings}} ({{frac|5|78}} chance)
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* 1 {{ItemLink|Iron Boots}} ({{frac|5|78}} chance)
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Notes:
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* Iron equipment from raid drops always has a 50% chance of being enchanted with a random enchantment at level 5-19.
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* Iron equipment from raid drops is always damaged and has a chance to be 0 durability.
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* These drops are also affected by the [[Looting]] enchantment.
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* The enchanted book has a level 30 enchantment, may be treasure enchantment.
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* Emeralds are both a regular raid drop and an additional raid drop.
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* With Looting III enchantment, a vindicator has spawned from a raid can drop up to 16 emeralds upon death, but the chance is 3.328% on Easy or Normal, and 4.096% on Hard.
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* It is possible for a vindicator spawned from a raid to drop both its naturally-spawned iron axe and a second iron axe from its additional raid drops (in Easy and Normal difficulty 0.3536% chance, 0.3952% chance with Looting I, 0.4368% chance with Looting II, and 0.4784% chance with Looting III, while in Hard difficulty 0.4352% chance, 0.4864% chance with Looting I, 0.5376% chance with Looting II, and 0.5888% chance with Looting III).
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== Behavior ==
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[[File:Vindication.png|thumb|A vindicator captain chasing a [[Villager]].|alt=]]
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Vindicators are hostile toward [[player]]s, [[iron golem]]s, adult [[villager]]s, [[wandering trader]]s, and [[snow golem]]s.{{only|bedrock|short=1}}
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While idle, a vindicator crosses its arms similar to a [[villager]], with its axe stowed. While giving chase, the vindicator brandishes its axe and [[sprinting|sprints]]. If it has no weapons, a mainhand-unarmed vindicator raises both of its hands when attacking.
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On Normal and Hard difficulties, vindicators that are part of a raid can break [[wooden door]]s. This is controlled by the <code>raider</code> [[NBT format|tag]].<ref>{{bug|MC-255749|Non-raider vindicator cannot chop down wooden doors.}}</ref> Like any illager during a raid, vindicators celebrate by cheering if all the villagers are killed or all the [[bed]]s are destroyed.
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{{IN|BE}}, if a pillager arrow accidentally strikes a vindicator, the vindicator retaliates against the pillager, but the pillager does not retaliate. All illagers remain friendly to each other {{in|Java}}, even when struck accidentally.<ref>{{bug|MCPE-42373|Vindicators/Evokers attack Pillagers when hit by them.}}</ref>
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Vindicators flee from [[creaking]]s when within 8 blocks of them{{sup|[''upcoming'': [[Winter Drop]]]}}.
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=== ''Java Edition'' ===
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Vindicators are likely to call help from other vindicators when attacked by mobs (except for illagers and [[goat]]s, or if they were killed in one hit), inciting them all to attack the aggressor. They do not call help from other kinds of illagers.
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Vindicator raiders, in addition to breaking doors, can also open doors like villagers.
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Ringing a [[bell]] gives all vindicators within 32 blocks the {{EffectLink|Glowing}} effect for 3 seconds.
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=== ''Bedrock Edition'' ===
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Vindicators can only sprint, even when idle.
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A [[dispenser]] can equip a vindicator with armor, but it is invisible and does not show on its model.
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=== Damage ===
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Armed vindicators hit for {{hp|7.5}} to {{hp|19.5}} damage, depending on [[difficulty]]. They tie with [[piglin brute]]s for dealing the fourth most melee damage in the game, following the [[iron golem]] at {{hp|21.5}} damage, the [[warden]] at {{hp|30}} damage, and the [[giant]] at {{hp|50}} damage, all on Normal difficulty.
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The vindicator's axe attack disables the player's [[shield]] for 5 seconds, even when riding a [[ravager]].
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=== "Johnny" ===
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A vindicator named ''Johnny'' (using a [[name tag]], named [[spawn egg]], etc., or has its <code>Johnny</code> tag set to <code>1b</code>) is hostile to [[armor stand]]s{{only|BE|short=1}}<ref>{{bug|MCPE-51000}}, {{bug|MC-108480}}</ref>, [[camera]]s{{only|BE|short=1}}, [[player]]s in [[Adventure]] or [[Survival]] mode and all mobs except [[agent]]s, [[evoker]]s, [[ghast]]s<ref>{{bug|MC-169556}}</ref>, [[illusioner]]s{{only|je|short=1}}, other vindicators, and [[pillager]]s. This includes baby [[villager]]s{{only|be|short=1}}<ref>{{bug|MCPE-141939|||WF}}</ref>, [[creeper]]s, [[ravager]]s<ref>{{bug|MC-137799|||WAI}}</ref>, [[vex]]es<ref>{{bug|MC-108403|||WAI}}</ref>, and [[witch]]es.<ref>{{bug|MC-141200}}</ref> Vexes or witches do not attack "Johnny" vindicators unless provoked by vindicators.
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"Johnny" vindicators also attempt to attack the [[ender dragon]], but she does not take damage.
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Most hostile or neutral mobs try to attack the "Johnny" vindicator in return. Exceptions are:
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* mobs that die in one hit (e.g. [[bee]]s, [[endermite]]s);
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* [[ender dragon]]s and [[phantom]]s, as those only attack players (however ender dragon deals damage to all mobs that touch it, but that's not considered an attack);
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* [[goat]]s (apart from their usual ramming behavior);
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* [[slime]]s, [[magma cube]]s, [[ravager]]s, [[guardian]]s and [[elder guardian]]s.
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The <code>Johnny</code> tag overrides its name; the player can give the vindicator any other name and set the <code>Johnny</code> tag to <code>1b</code> and it remains hostile in the same way as described. Conversely, the player can name the vindicator ''"''Johnny''"'' and set the <code>Johnny</code> tag to <code>0b</code>, causing the vindicator to act as a normal vindicator.
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{{IN|java}}, using a [[name tag]] to rename a "Johnny" vindicator does not reset its <code>Johnny</code> tag, and it continues to exhibit "Johnny" behavior.
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{{IN|bedrock}}, naming a vindicator spawn egg "Johnny" and {{Ctrl|using}} it on a [[monster spawner]] has no effect; normal vindicators spawn rather than vindicators named "Johnny".
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During a [[raid]], "Johnny" vindicator raid captains sometimes tell the [[ravager]] to attack itself and the ravager does so until it dies.{{only|je}}
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== Sounds ==
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{{JE}}:<br>
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Vindicators use the Hostile Creatures sound category for [[Sound#Entity-dependent categories|entity-dependent sound events]].
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{{SoundTable
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| type = java
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| {{SoundLine
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| sound =Vindicator idle1.ogg
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|sound2=Vindicator idle2.ogg
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|sound3=Vindicator idle3.ogg
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|sound4=Vindicator idle4.ogg
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|sound5=Vindicator idle5.ogg
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|subtitle=Vindicator mutters
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|source=hostile
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|description=Randomly
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|id=entity.vindicator.ambient
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|translationkey=subtitles.entity.vindicator.ambient
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|volume=1.0
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|pitch=0.8-1.2
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|distance=16}}
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| {{SoundLine
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|sound=Vindicator celebrate1.ogg
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|sound2=Vindicator celebrate2.ogg
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|subtitle=Vindicator cheers
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|source=hostile
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|description=When a vindicator has won a raid
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|id=entity.vindicator.celebrate
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|translationkey=subtitles.entity.vindicator.celebrate
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|volume=1.0
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|pitch=0.8-1.2
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|distance=16}}
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| {{SoundLine
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|sound=Vindicator death1.ogg
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|sound2=Vindicator death2.ogg
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|subtitle=Vindicator dies
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|source=hostile
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|description=When a vindicator dies
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|id=entity.vindicator.death
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|translationkey=subtitles.entity.vindicator.death
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|volume=1.0
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|pitch=0.8-1.2
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|distance=16}}
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| {{SoundLine
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|sound=Vindicator hurt1.ogg
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|sound2=Vindicator hurt2.ogg
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|sound3=Vindicator hurt3.ogg
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|subtitle=Vindicator hurts
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|source=hostile
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|description=When a vindicator is damaged
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|id=entity.vindicator.hurt
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|translationkey=subtitles.entity.vindicator.hurt
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|volume=1.0
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|pitch=0.8-1.2
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|distance=16}}
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| {{SoundLine
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|sound=Zombie hit wood1.ogg
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|sound2=Zombie hit wood2.ogg
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|sound3=Zombie hit wood3.ogg
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|sound4=Zombie hit wood4.ogg
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|subtitle=Door shakes
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|source=hostile
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|description=While a vindicator is breaking a wooden door
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|id=entity.zombie.attack_wooden_door
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|translationkey=subtitles.entity.zombie.attack_wooden_door
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|volume=2.0
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|pitch=0.8-1.2
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|distance=16}}
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| {{SoundLine
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|sound=Zombie hit metal1.ogg
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|sound2=Zombie hit metal2.ogg
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|sound3=Zombie hit metal3.ogg
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|subtitle=Block broken <ref group=sound name=ironsubtitle>{{Bug|MC-226770}}</ref>
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|source=None
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|description=''Unused sound event''<ref group="sound">{{Cite bug|MC|218122|Unused sound event: minecraft:entity.zombie.attack_iron_door|date=March 8, 2021}}</ref>
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|id=entity.zombie.attack_iron_door
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|translationkey=subtitles.block.generic.break|translationkeynote=<ref group=sound name=ironsubtitle/>
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|volume=''None''
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|pitch=''None''
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|distance=''None''}}
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| {{SoundLine
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|sound=Zombie breaks door.ogg
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|subtitle=Door breaks
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|source=hostile
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|description=When a vindicator breaks a wooden door
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|id=entity.zombie.break_wooden_door
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|translationkey=subtitles.entity.zombie.break_wooden_door
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|volume=2.0
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|pitch=0.8-1.2
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| distance = 16
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}}
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}}
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{{BE}}:
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{{SoundTable
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| type = bedrock
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| {{SoundLine
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| sound =Vindicator idle1 (BE).ogg
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|sound2=Vindicator idle2 (BE).ogg
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|sound3=Vindicator idle3 (BE).ogg
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|sound4=Vindicator idle4.ogg
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|sound5=Vindicator idle5.ogg
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|source=hostile
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|description=Randomly
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|id=mob.vindicator.idle
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|volume=1.0
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|pitch=0.8-1.2}}
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| {{SoundLine
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|source=hostile
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|description=Randomly while in a raid
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|id=mob.vindicator.idle
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|volume=3.0
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|pitch=0.8-1.2}}
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| {{SoundLine
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|sound=Vindicator celebrate1.ogg
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|sound2=Vindicator celebrate2.ogg
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|source=hostile
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|description=When a vindicator has won a raid
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|id=mob.vindicator.celebrate
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|volume=1.0
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|pitch=0.8-1.2}}
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| {{SoundLine
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|sound=Vindicator death1.ogg
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|sound2=Vindicator death2.ogg
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|source=hostile
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|description=When a vindicator dies
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|id=mob.vindicator.death
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|volume=1.0
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|pitch=0.8-1.2}}
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| {{SoundLine
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|sound=Vindicator hurt1.ogg
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|sound2=Vindicator hurt2.ogg
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|sound3=Vindicator hurt3.ogg
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|source=hostile
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|description=When a vindicator is damaged
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|id=mob.vindicator.hurt
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|volume=1.0
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|pitch=0.8-1.2}}
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| {{SoundLine
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|sound=Zombie hit wood1.ogg
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|sound2=Zombie hit wood2.ogg
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|sound3=Zombie hit wood3.ogg
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|sound4=Zombie hit wood4.ogg
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|source=hostile
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|description=While a vindicator is breaking a wooden door
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|id=mob.zombie.wood
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|volume=1.0
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|pitch=1.0}}
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| {{SoundLine
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|sound=Zombie breaks door.ogg
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|source=hostile
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|description=When a vindicator breaks a wooden door
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|id=mob.zombie.woodbreak
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|volume=1.0
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| pitch = 1.0
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}}
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}}
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== Data values ==
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=== ID ===
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{{JE}}:
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{{ID table
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|edition=java
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|showentitytags=y
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|generatetranslationkeys=y
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|displayname=Vindicator
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|spritetype=entity
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|nameid=vindicator
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|entitytags=illager, illager_friends, raiders
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|foot=1}}
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{{BE}}:
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{{ID table
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|edition=bedrock
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|shownumericids=y
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|generatetranslationkeys=y
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|displayname=Vindicator
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|spritetype=entity
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|nameid=vindicator
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|id=57
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|foot=1}}
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=== Entity data ===
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Vindicators also have entities' data associated with them that contains various properties.
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{{JE}}:
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{{main|Entity format}}
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{{/ED}}
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{{BE}}:
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: See [[Bedrock Edition level format/Entity format]].
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== Achievements ==
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{{load achievements|Monster Hunter;We're being attacked!;Sound the Alarm!;Overkill;It Spreads;Over-Overkill}}
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== Advancements ==
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{{load advancements|Adventure;Monster Hunter;Monsters Hunted;It Spreads;Take Aim;Arbalistic;A Throwaway Joke;Voluntary Exile;Hero of the Village;Over-Overkill}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||1.11|dev=16w39a|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.}}
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|{{HistoryLine|||dev=16w40a|The vindicators' [[axe]]s are now one of their <code>HandItems</code>, whereas before it was a visual effect. This means their attack now disables [[shield]]s.
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|[[File:Vindicator unarmed attacking JE1 BE1.png|32px]] Vindicator can be unarmed, raise one arm when attacking.
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|Vindicators have been heavily buffed - their attack [[damage]] on Easy has been increased from {{hp|3}} to {{hp|7}}, on Normal {{hp|5}} to {{hp|13}}, and on Hard, {{hp|7}} to {{hp|19}}. On normal and hard difficulties, a vindicator can kill an unarmored player in just 2 hits. This makes vindicators the strongest illager, and one of the hardest-hitting mobs in the game.
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|"Johnny" vindicators are now activated by a custom [[tag]] in addition to a custom name.}}
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|{{HistoryLine||1.13|dev=pre5|The [[entity]] ID for vindicators has been changed from <code>vindication_illager</code> to <code>vindicator</code>.}}
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|{{HistoryLine||1.14|dev=18w43a|[[File:Vindicator JE2 BE2.png|32px]] The texture of vindicators has been changed. The eye colors are now same green as the [[evoker]].}}
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|{{HistoryLine|||dev=18w45a|Vindicators can now spawn in [[illager patrol]]s.
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|Vindicators can now sometimes spawn as a [[raid captain|patrol leader]] in illager patrols.}}
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|{{HistoryLine|||dev=18w47a|Vindicators can now spawn as part of [[raid]]s.
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|Vindicators can now break [[door]]s.}}
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|{{HistoryLine|||dev=18w47b|[[File:Vindicator JE3 BE3.png|32px]] The texture of vindicators has been changed. The eye colors have been changed to blue as before again.}}
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|{{HistoryLine||1.14|dev=19w05a|Vindicators are now hostile toward the new [[wandering trader]]s.}}
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|{{HistoryLine||1.14|dev=19w13a|[[File:Vindicator celebrating.gif|40px]] If [[raid]]ing vindicators killed all the [[villager]]s in the [[village]] or the [[bed]]s were destroyed, vindicators celebrate their victory by laughing and raising their arms in the [[air]].}}
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|{{HistoryLine||1.14.3|dev=Pre-Release 2|Vindicators no longer spawn as part of [[illager patrol]]s.}}
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|{{HistoryLine||1.15|dev=19w41a|Vindicators now have a fifth idle sound (known as "idle5"). The sound had been in the game files since 1.11, but was never heard in-game until this update.}}
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|{{HistoryLine||1.16.2|dev=20w29a|[[File:Vindicator unarmed attacking JE2.png|32px]] The attack animation of unarmed vindicators has been changed.}}
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|{{HistoryLine||1.18|dev=21w37a|Vindcators no longer attack baby villagers.}}
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|{{HistoryLine|||dev=Pre-release 5|Changed the texture, to remove its hood.}}
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|{{HistoryLine||1.19|dev=22w17a|[[File:Vindicator JE4.png|32px]] Changed its model and texture.}}
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|{{HistoryLine|pocket}}
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|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.
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|[[File:Vindicator unarmed attacking JE1 BE1.png|32px]] Vindicator can be unarmed, raise one arm when attacking.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Vindicator JE2 BE2.png|32px]] The texture of vindicators has been changed.
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|Vindicators are now hostile toward the new [[wandering trader]]s.}}
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|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Vindicators can now spawn as part of [[illager patrol]]s and [[raid]]s.
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|Vindicators can now spawn as [[raid captain]]s.
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|Vindicators no longer attack baby [[villager]]s.}}
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|{{HistoryLine|||dev=beta 1.11.0.4|Vindicators that spawn from [[raid]]s now have special drops upon death.}}
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|{{HistoryLine|||dev=beta 1.11.0.7|Vindicators can now break wooden [[door]]s during raids.}}
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|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|[[File:Vindicator celebrating.gif|40px]] If [[raid]]ing vindicators killed all the [[villager]]s in the [[village]] or the [[bed]]s were destroyed, vindicators celebrate their victory by laughing and raising their arms in the [[air]].}}
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|{{HistoryLine||?|Armor is no longer visible on vindicators.}}
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|{{HistoryLine||1.16.0|dev=beta 1.15.0.55|Vindicators in [[woodland mansion]]s are no longer neutral toward the [[player]]. They are now hostile toward the player again.}}
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|{{HistoryLine||1.16.20|dev=beta 1.16.20.54|[[File:Vindicator unarmed attacking BE2.png|32px]] The attack animation of unarmed vindicators has been changed.}}
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|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Vindicators no longer spawn as part of [[illager patrol]]s.}}
|
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|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Vindicator JE3 BE3.png|32px]] Vindicators now have blue eyes again.<ref>{{bug|MCPE-140420|Vindicators have green eyes - Fixed}}</ref>
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|Changed the texture, to remove its hood.}}
|
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|{{HistoryLine||1.20.50|dev=Preview 1.20.50.20|Vindicators no longer spawn in Peaceful difficulty.}}
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|{{HistoryLine|console}}
|
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|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.
|
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|Vindicators deal {{hp|6}} on Easy, {{hp|10}} on Normal, {{hp|15}} on Hard.}}
|
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|{{HistoryLine||xbox=?|xbone=?|ps3=?|psvita=?|ps4=?|wiiu=?|switch=?|Vindicators renamed to "Johnny" now stop being hostile toward other mobs when renamed to something else.}}
|
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|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Vindicators can now spawn as part of [[raid]]s.}}
|
||
|
||
|{{HistoryLine|new3ds}}
|
||
|{{HistoryLine||1.9.19|[[File:Vindicator JE1 BE1.png|32px]] Added vindicators.}}
|
||
}}
|
||
|
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== Issues ==
|
||
{{Issue list}}
|
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|
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== Trivia ==
|
||
* The "Johnny" Easter egg is a reference to the movie ''[[wikipedia:The Shining (film)|The Shining]]'', where a troubled man possessed by evil spirits in an isolated, haunted, labyrinthine, mansion-like hotel attacks his family with an axe, and says the iconic line "Here's Johnny!" while breaking a door down.
|
||
* According to the ''[[Minecraft Books#Minecraft Mobestiary|Mobestiary]]'', while a vindicator is stronger than a zombie, it still has low intelligence, 'a little smarter than a [[skeleton]]' (note that vindicators cannot use [[bow]]s in-game).
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|
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== Gallery ==
|
||
=== Renders ===
|
||
<gallery>
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||
Vindicator.png|A vindicator.
|
||
Vindicator attacking.png|An attacking vindicator.
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||
Vindicator unarmed attacking JE2.png|An unarmed attacking vindicator in Java Edition.
|
||
Vindicator attacking BE.png|An attacking vindicator in Bedrock Edition.
|
||
Vindicator unarmed attacking BE3.png|Attacking (unarmed; BE)
|
||
Ravager Rider (Vindicator).png|A vindicator riding a [[ravager]].
|
||
Sitting Vindicator.png|A sitting vindicator.
|
||
Sitting Attacking Vindicator.png|A sitting attacking Vindicator
|
||
Vindicator attacking Bedrock.png|Green eyes vindicator attacking pose.
|
||
</gallery>
|
||
|
||
=== Screenshots ===
|
||
<gallery>
|
||
Vindicator Captain.png|A vindicator [[raid captain]].
|
||
Vindicator Attacking an Armor Stand.png|A vindicator named Johnny trying to destroy an armor stand, although they do not break as armor stands can only be destroyed when quickly attacked twice.
|
||
Vindicator offhand armed only.jpg|A vindicator equips an item in off-hand only by command.
|
||
Vindicators ambushing villagers.png|A few vindicators chasing some villagers during a village raid.
|
||
Johnny attacking a Camera.png|A vindicator attacking a [[camera]] mob.
|
||
</gallery>
|
||
|
||
=== Textures ===
|
||
<gallery class="pixel-image">
|
||
File:Vindicator (texture).png|Vindicator texture file.
|
||
File:Vindicator (2).png|Vindicator with wig texture file
|
||
</gallery>
|
||
|
||
=== In other media ===
|
||
<gallery>
|
||
Vindicator Minecraft Instagram.png|Artwork of a vindicator.
|
||
ExplorationUpdateFull.jpg|A vindicator in the promotional artwork for the [[Exploration Update]].
|
||
Village and Pillage banner.png|Vindicators in the promotional artwork for the [[Village & Pillage|Village and Pillage Update]].
|
||
Vindicator (Dungeons).png|A [[MCD:Vindicator|vindicator]] within ''[[Minecraft Dungeons]]''.
|
||
Vindicator Mobestiary.jpg|The [[Minecraft Books#Minecraft Mobestiary|Mobestiary]] page on vindicators.
|
||
LEGO Vindicator.png|A [[LEGO Minecraft|LEGO]] vindicator.
|
||
</gallery>
|
||
|
||
== References ==
|
||
{{Reflist}}
|
||
|
||
== External links ==
|
||
* [https://www.minecraft.net/en-us/article/meet-vindicator Meet the Vindicator] – Minecraft.net on June 20, 2017
|
||
|
||
== Navigation ==
|
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{{Navbox mobs}}
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|
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[[Category:Hostile mobs]]
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[[Category:Illagers]]
|
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[[Category:Humanoid mobs]]
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[[Category:Monster mobs]]
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|
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[[cs:Mstitel]]
|
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[[de:Diener]]
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[[es:Vindicador]]
|
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[[fr:Vindicateur]]
|
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[[it:Vendicatore]]
|
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[[ja:ヴィンディケーター]]
|
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[[ko:변명자]]
|
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[[lzh:斫仇者]]
|
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[[nl:Verdediger]]
|
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[[pl:Obrońca]]
|
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[[pt:Vingador]]
|
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[[ru:Поборник]]
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[[zh:卫道士]]
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