636 lines
30 KiB
Text
636 lines
30 KiB
Text
{{redirect|Exploding|the enchantment|MCD:Exploding}}
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[[File:Minecraft-tnt-explosion.gif|frame|A [[TNT]] explosion.]]
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{{redirect|Boom|the cosmetic|MCD:Boom}}
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An '''explosion''' is a physical event, generally destructive, that occurs in several different circumstances. It can destroy nearby [[block]]s, propel and damage nearby [[entities]], and cause [[fire]]s in some cases. Explosions produce a "shockwave" [[particle]] effect. Explosives include [[ghast]] fireballs, TNT, [[end crystals]], and [[beds]] when not in the Overworld.
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The propulsion effect of explosions is often used for [[Tutorials/TNT Cannons|TNT cannons]].
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== Interaction with entities ==
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{{Exclusive|java|section=1}}
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=== Exposure and impact calculation ===
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[[File:SampePointsTNT.png|300 px|thumb|The sample points for the exposure calculation of [[TNT]].]]
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The explosion '''impact''' is used to calculate entity knockback and damage, and it depends on '''exposure'''. '''Impact''' is stronger the closer and less obstructed the entity is to the explosion.
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To calculate the exposure of an entity, rays are cast from the explosion center to a
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<math display="inline">\left\lceil2\cdot\mathsf{width}+1\right\rceil</math> by <math display="inline">\left\lceil2\cdot\mathsf{height}+1\right\rceil</math> by <math display="inline">\left\lceil2\cdot\mathsf{length}+1\right\rceil</math> grid of points, spaced by
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<math>\begin{bmatrix} \frac{\text{width}}{2\cdot\text{width}+1} \\ \frac{\text{height}}{2\cdot\text{height}+1} \\ \frac{\text{length}}{2\cdot\text{length}+1} \end{bmatrix}</math>
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With the negative corner at
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<math>\begin{bmatrix} \frac{1}{2}\left(1-\frac{\lfloor2\cdot\text{width}+1\rfloor}{2\cdot\text{width}+1}\right) \\ 0 \\ \frac{1}{2}\left(1-\frac{\lfloor2\cdot\text{length}+1\rfloor}{2\cdot\text{length}+1}\right) \end{bmatrix}</math>
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For each ray, the game checks if it intersects with any block-hitbox. The exposure is the proportion of rays that remain unobstructed, and ranges from 0 to 1. These rays go from the entity to the explosion, so [[scaffolding]] blocks exposure when the explosion is below and the entity is above. Exposure is currently directionally biased (and the ray targets can sometimes be outside the entity) due to bug {{Bug|MC-232355}}.
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The '''impact''' for an entity can then be calculated with the following formula:
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<math>\left(1-\frac{\text{distance}}{2\cdot\text{power}}\right)\cdot\text{exposure}\cdot\left(1-0.15\cdot\text{highest blast protection level}\right)</math>
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With the distance measured from the explosion to the entity's feet position. See the [[#Causes|Causes]] subsection for a list of explosion powers, and see [[Blast Protection]] for more information about blast protection.
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=== Velocity ===
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Each entity within range of an explosion is propelled away from it along the ray from the explosion center to the eyes of the entity, except [[TNT]] entities, where the ray goes to the feet of the [[TNT]] entity. The magnitude of this applied velocity is the '''impact'''.
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Each affected entity is accelerated by between 0 and 1 blocks per game [[tick]] (0 to 20 blocks per second), added to its current velocity. This effect can accumulate over multiple explosions, even within a single tick.
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=== Damage ===
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Entities are damaged differently depending on [[difficulty]]. At the end of each game [[tick]] the highest amount of damage from all explosions is chosen.
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The following term can be used to calculate the damage inflicted on an entity:
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<math>\begin{pmatrix}\mathsf{Easy:}\ 3.5\\ \mathsf{Normal:}\ 7\\ \mathsf{Hard:}\ 10.5\end{pmatrix}\cdot \mathsf{power}\cdot(\mathsf{impact}+\mathsf{impact}^2)+1</math>
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The [[Blast Protection]] enchantment and [[Resistance]] effect are handled separately. Explosions don't damage players in [[Peaceful]] difficulty. [[Nether star]]s cannot be destroyed by explosions.
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== Block destruction ==
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[[File:ExplosionComparison.png|right|thumb|Comparison of explosion craters, from a [[charged creeper]] (left), [[TNT]] (center) and regular [[creeper]] (right).]]
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[[File:ExplosionRay.png|right|thumb|The rays from the explosion center to points that are uniformly distributed on the surface of a cube. (this defines only their directions)]]
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On a small scale explosions form a roughly spherical crater. The size of that crater is dependent on the power of the explosion and the blast resistance of the destroyed blocks.
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=== Calculating which blocks to destroy ===
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To calculate the blocks affected, "rays" are created from the explosion center to the outer points of a 16 by 16 by 16 grid. Each of those rays gets an '''intensity''' of <math display="inline">\text{power} \cdot (\text{random value from 0.7 to 1.3})</math>.
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For each ray, with the '''position''' starting at the explosion center:
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#The game checks the block at the current '''position''' (this ignores block shape).
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#If the block isn't air, '''intensity''' is reduced by <math display="inline">(\text{blast resistance} + 0.3) \cdot 0.3</math>.
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#If the remaining '''intensity''' is above 0 and the block can be blown up, it gets added to the list of blocks to blow up.
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#'''Position''' is moved 0.3 blocks along the ray.
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#'''Intensity''' is reduced by <code>0.22500001</code>.
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#If the remaining '''intensity''' is above 0, repeat from step 1. Otherwise, continue with the next ray.
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After the process is done, the list of blocks to blow up is shuffled. For explosions that can cause [[fire]]s, the game attempts to generate fire in {{frac|1|3}} of the blocks in the list. This fire is successfully placed only when above an opaque block.
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Due to the fact that the game ignores block shapes when checking blast resistance, explosions happening inside a non-full block get dampened heavily. Sufficiently weak explosions happening on [[ender chest]]s, [[enchanting table]]s, or any height of [[water]] or [[lava]] do no block damage.
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=== Dropping blocks ===
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Blocks destroyed by explosions have a chance to drop items as if mined with an unenchanted diamond [[tool]]. Blocks destroyed by [[TNT]] have a 100% chance of dropping. Other explosions have a {{frac|1|power}} chance of dropping items. However, [[dragon egg]]s, [[beacon]]s, [[conduit]]s, [[head]]s, [[shulker box]]es and [[decorated pot]]s<ref>{{bug|MC-263554|||WAI}}</ref> always drop from explosions.
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The drop chance of blocks in explosions can be customized via three [[game rule]]s: <code>blockExplosionDropDecay</code>{{only|java|short=1}} (includes [[end crystal]]s), <code>mobExplosionDropDecay</code>{{only|java|short=1}} and <code>tntExplosionDropDecay</code>. Only <code>tntExplosionDropDecay</code> is set to <code>false</code> by default. If an explosion's drop decay is set to <code>false</code>, items have a 100% chance of dropping.
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{{In|bedrock}}, worlds created before 1.21 retain their old <code>tntExplosionDropDecay</code> settings. Upgraded worlds need to use {{cmd|gamerule tntExplosionDropDecay false}} to get the new behavior. <ref>https://bugs.mojang.com/browse/MCPE-56036?focusedId=1331407&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-1331407</ref>
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== Causes ==
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{| class="sortable wikitable" data-description="Causes"
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!Cause
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!Power
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!Max. blast resistance
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! style="width: 80px" | Max. range
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!Fire
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!Affected by <code>mobGriefing</code>
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!Notes
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|{{EntityLink|Fireball}} ([[ghast]] projectile)
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| align="center" |'''1'''
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| align="center" |'''3'''
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|Entity: '''2'''<br>Block: '''1.5'''
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| {{tc|Yes}}
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| {{tc|Yes}}
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|-
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|{{EntityLink|id=wither-skull|Wither#Wither Skull|Black wither skull}}<br>{{EntityLink|id=dangerous-wither-skull|Wither#Wither Skull|Dangerous wither skull}}
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| align="center" |'''1'''
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| align="center" |'''3'''
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|Entity: '''2'''<br>Block: '''1.5'''
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| {{tc|No}}
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| {{tc|Yes}}
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|{{EntityLink|id=dangerous-wither-skull|Wither#Wither Skull|Dangerous wither skull}}: <br>Treats blocks breakable in Survival as having ≤ 0.8 blast resistance.
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|-
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|{{EntityLink|Creeper}}
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| align="center" |'''3'''
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| align="center" |'''9'''
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|Entity: '''6'''<br>Block: '''5.1'''
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| {{tc|No}}
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| {{tc|Yes}}
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|-
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|{{BlockLink|TNT}}<br>{{BlockLink|Underwater TNT}}{{only|bedrock|education|short=1}}
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| align="center" |'''4'''
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| align="center" |'''9'''
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|Entity: '''8'''<br>Block: '''6.9'''
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| {{tc|No}}
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| {{tc|No}}
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|{{BlockLink|Underwater TNT}}{{only|bedrock|education|short=1}}:<br>Ignores Water<br>The explosion center is approximately 0.06125 blocks above the TNT's position.
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|-
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|{{BlockLink|Beds}}<br>{{BlockLink|Respawn anchor}}<br>(when used in a wrong dimension)
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| align="center" |'''5'''
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| align="center" |'''9'''
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| Entity: '''10'''<br>Block: '''8.4'''
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| {{tc|Yes}}
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| {{tc|No}}
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|<strong>Death message:</strong> <br>"(player) was killed by [[bugtracker:MCPE-28723|[Intentional Game Design]]]"
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|{{EntityLink|End crystal}} (when destroyed)
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| align="center" |'''6'''
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| align="center" |'''9'''
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|Entity: '''12'''<br>Block: '''10.2'''
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| {{tc|No}}
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| {{tc|No}}
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|-
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|{{EntityLink|Charged creeper}}
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| align="center" |'''6'''
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| align="center" | '''9'''
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|Entity: '''12'''<br>Block: '''10.2'''
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| {{tc|No}}
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| {{tc|Yes}}
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|Drops [[head]]s or skulls of [[mob]]s killed by explosion.
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|-
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|{{EntityLink|Wither}} (when spawned, or when killed{{only|bedrock|short=1}})
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| align="center" |'''7'''
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| align="center" |'''9'''
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|Entity: '''14'''<br>Block: '''12'''
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| {{tc|No}}
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| {{tc|Yes}}
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|-
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|{{EntityLink|Wither}} <br>(half health charge move){{only|bedrock|short=1}}
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| align="center" |'''8'''
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| align="center" |'''--'''
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|Entity: '''16'''<br>Block: '''13.8'''
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| {{tc|No}}
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| {{tc|Yes}}
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|Breaks any block breakable in Survival (except reinforced deepslate), ignoring blast resistance.
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|}
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Despite doing [[damage]] to [[entities]], [[firework]]s do not destroy terrain and as such are not counted as conventional explosions.
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[[Lab table]]s sometimes perform a non-terrain-damaging explosion when creating [[garbage]] item.{{only|bedrock|education|short=1}}
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== Blast resistance ==
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{{redirect|Blast resistance|the enchantment|Blast Protection}}
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{{Distinguish|Hardness}}
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The following table shows blast resistance values for blocks as shown in Minecraft's code. In [[Add-on]] documentation for [[Bedrock Edition]], these values are multiplied by 5 when used for the "explosion_resistance" value in the "minecraft:descructible_by_explosion" component.
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[<nowiki/>[[Special:EditPage/Module:Blast resistance values|edit values]]]
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{| class="sortable stikitable wikitable" style="float: left; margin: 0 2px 2px;" data-description="Blast resistance values"
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!Block name!! data-sort-type="number" |Blast resistance
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{{Explosion table|Barrier}}
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{{Explosion table|Light|link=Light (block)}}
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{{Explosion table|Bedrock}}
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{{Explosion table|Command Blocks|link=Command Block}}
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{{Explosion table|End Gateway|link=End Gateway (block)}}
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{{Explosion table|End Portal|link=End Portal (block)}}
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{{Explosion table|End Portal Frame}}
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{{Explosion table|Jigsaw Block}}
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{{Explosion table|Structure Block}}
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{{Explosion table|Ancient Debris}}
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{{Explosion table|Anvil}}
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{{Explosion table|Block of Netherite}}
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{{Explosion table|Crying Obsidian}}
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{{Explosion table|Respawn Anchor}}
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{{Explosion table|Enchanting Table}}
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{{Explosion table|Obsidian}}
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{{Explosion table|Reinforced Deepslate}}
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{{Explosion table|Ender Chest}}
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{{Explosion table|Bubble Column}}
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{{Explosion table|Lava}}
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{{Explosion table|Water}}
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{{Explosion table|Ominous Trial Spawner}}
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{{Explosion table|Ominous Vault}}
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{{Explosion table|Trial Spawner}}
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{{Explosion table|Vault}}
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{{Explosion table|Heavy Core}}
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{{Explosion table|Creaking Heart}}
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{{Explosion table|Dragon Egg}}
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{{Explosion table|End Stone}}
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{{Explosion table|End Stone Bricks}}
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{{Explosion table|End Stone Brick Wall}}
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{{Explosion table|Andesite}}
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{{Explosion table|Blackstone}}
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{{Explosion table|Block of Coal}}
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{{Explosion table|Block of Copper}}
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{{Explosion table|Block of Diamond}}
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{{Explosion table|Block of Emerald}}
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{{Explosion table|Block of Gold}}
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{{Explosion table|Block of Iron}}
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{{Explosion table|Block of Raw Copper}}
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{{Explosion table|Block of Raw Gold}}
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{{Explosion table|Block of Raw Iron}}
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{{Explosion table|Block of Redstone}}
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{{Explosion table|Bricks}}
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{{Explosion table|Brick Stairs}}
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{{Explosion table|Chain}}
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{{Explosion table|Chiseled Deepslate}}
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{{Explosion table|Cobbled Deepslate}}
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{{Explosion table|Cobblestone}}
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{{Explosion table|Cobblestone Stairs}}
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{{Explosion table|Coral Blocks|link=Coral Block}}
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{{Explosion table|Deepslate}}
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{{Explosion table|Deepslate Bricks}}
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{{Explosion table|Deepslate Tiles}}
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{{Explosion table|Diorite}}
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{{Explosion table|Gilded Blackstone}}
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{{Explosion table|Granite}}
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{{Explosion table|Grindstone}}
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{{Explosion table|Iron Bars}}
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{{Explosion table|Jukebox}}
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{{Explosion table|Lightning Rod}}
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{{Explosion table|Mossy Cobblestone}}
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{{Explosion table|Nether Bricks}}
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{{Explosion table|Nether Brick Fence}}
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{{Explosion table|Nether Brick Stairs}}
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{{Explosion table|Polished Deepslate}}
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{{Explosion table|Prismarine}}
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{{Explosion table|Purpur Block}}
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{{Explosion table|Purpur Pillar}}
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{{Explosion table|Purpur Slab}}
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{{Explosion table|Purpur Stairs}}
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{{Explosion table|Red Nether Bricks}}
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{{Explosion table|Smooth Quartz Block}}
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{{Explosion table|Smooth Quartz Slab}}
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{{Explosion table|Smooth Quartz Stairs}}
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{{Explosion table|Smooth Stone}}
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{{Explosion table|Stone}}
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{{Explosion table|Stone Bricks}}
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{{Explosion table|Stone Brick Stairs}}
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{{Explosion table|Stone Slab}}
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{{Explosion table|Cobblestone Wall|text=Stone Walls (except End, Sandstone)|link=Wall}}
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{{Explosion table|Tuff}}
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{{Explosion table|Bell}}
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{{Explosion table|Iron Door}}
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{{Explosion table|Iron Trapdoor}}
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{{Explosion table|Monster Spawner}}
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{{Explosion table|Hopper}}
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{{Explosion table|Basalt}}
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{{Explosion table|Polished Basalt}}
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{{Explosion table|Smooth Basalt}}
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{{Explosion table|Stained Terracotta}}
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{{Explosion table|Terracotta}}
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{{Explosion table|Cobweb}}
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{{Explosion table|Lodestone}}
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{{Explosion table|Blast Furnace}}
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{{Explosion table|Dispenser}}
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{{Explosion table|Dropper}}
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{{Explosion table|Furnace}}
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{{Explosion table|Lantern}}
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{{Explosion table|Soul Lantern}}
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{{Explosion table|Smoker}}
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{{Explosion table|Stonecutter}}
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|}
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{| class="sortable stikitable wikitable" style="float: left; margin: 0 2px 2px;" data-description="Blast resistance values"
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!Block name!! data-sort-type="number" |Blast resistance
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{{Explosion table|Observer}}
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{{Explosion table|Beacon}}
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{{Explosion table|Block of Lapis Lazuli}}
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{{Explosion table|Coal Ore}}
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{{Explosion table|Cocoa Beans|sprite=cocoa}}
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{{Explosion table|Conduit}}
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{{Explosion table|Copper Ore}}
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{{Explosion table|Deepslate Coal Ore}}
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{{Explosion table|Deepslate Copper Ore}}
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{{Explosion table|Deepslate Diamond Ore}}
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{{Explosion table|Deepslate Emerald Ore}}
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{{Explosion table|Deepslate Gold Ore}}
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{{Explosion table|Deepslate Iron Ore}}
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{{Explosion table|Deepslate Lapis Lazuli Ore}}
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{{Explosion table|Deepslate Redstone Ore}}
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{{Explosion table|Diamond Ore}}
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{{Explosion table|Emerald Ore}}
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{{Explosion table|Gold Ore}}
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{{Explosion table|Iron Ore}}
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{{Explosion table|Lab Table}}
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{{Explosion table|Lapis Lazuli Ore}}
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{{Explosion table|Mud Bricks}}
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{{Explosion table|Nether Quartz Ore}}
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{{Explosion table|Packed Mud}}
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{{Explosion table|Planks|sprite=oak planks}}
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{{Explosion table|Pointed Dripstone}}
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{{Explosion table|Redstone Ore}}
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{{Explosion table|Sculk Catalyst}}
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{{Explosion table|Sculk Shrieker}}
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{{Explosion table|Wooden Fence|sprite=oak fence|text=Wooden Fences}}
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{{Explosion table|Fence Gate|sprite=oak fence gate|text=Fence Gates}}
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{{Explosion table|Wooden Door|sprite=oak door|text=Wooden Doors}}
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{{Explosion table|Wooden Slabs|sprite=oak slab|link=Wooden Slab}}
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{{Explosion table|Wooden Stairs|sprite=oak stairs}}
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{{Explosion table|Wooden Trapdoor|sprite=oak Trapdoor|text=Wooden Trapdoors}}
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{{Explosion table|Blue Ice}}
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{{Explosion table|Barrel}}
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{{Explosion table|Cartography Table}}
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{{Explosion table|Chest}}
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{{Explosion table|Crafting Table}}
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{{Explosion table|Dried Kelp Block}}
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{{Explosion table|Fletching Table}}
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{{Explosion table|Lectern}}
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{{Explosion table|Loom}}
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{{Explosion table|Smithing Table}}
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{{Explosion table|Trapped Chest}}
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{{Explosion table|Bone Block}}
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{{Explosion table|Campfire}}
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{{Explosion table|Soul Campfire}}
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{{Explosion table|Cauldron}}
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{{Explosion table|Compound Creator}}
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{{Explosion table|Shulker Box}}
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{{Explosion table|Dyed Shulker Box|sprite=shulker boxes}}
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{{Explosion table|Wood|sprite=oak wood}}
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{{Explosion table|Concrete}}
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{{Explosion table|Amethyst Bud}}
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{{Explosion table|Amethyst Cluster}}
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{{Explosion table|Block of Amethyst}}
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{{Explosion table|Bookshelf}}
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{{Explosion table|Budding Amethyst}}
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{{Explosion table|Sculk Sensor}}
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{{Explosion table|Glazed Terracotta}}
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{{Explosion table|Bamboo}}
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{{Explosion table|Banners|link=Banner}}
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{{Explosion table|Dripstone Block}}
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{{Explosion table|Jack o'Lantern}}
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{{Explosion table|Heads|link=Head}}
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{{Explosion table|Nether Wart Block}}
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{{Explosion table|Pumpkin}}
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{{Explosion table|Shroomlight}}
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{{Explosion table|Sign|text=Signs|sprite=oak Sign}}
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{{Explosion table|Warped Wart Block}}
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{{Explosion table|Block of Quartz}}
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{{Explosion table|Note Block}}
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{{Explosion table|Quartz Stairs}}
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{{Explosion table|Red Sandstone}}
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{{Explosion table|Red Sandstone Stairs}}
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{{Explosion table|Sandstone}}
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{{Explosion table|Sandstone Stairs}}
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{{Explosion table|Sandstone Wall}}
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{{Explosion table|Wool}}
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{{Explosion table|Calcite}}
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{{Explosion table|Infested Blocks|link=Infested Block}}
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{{Explosion table|Activator Rail}}
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{{Explosion table|Detector Rail}}
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{{Explosion table|Powered Rail}}
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{{Explosion table|Rail}}
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{{Explosion table|Mangrove Roots}}
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{{Explosion table|Muddy Mangrove Roots}}
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{{Explosion table|Dirt Path}}
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{{Explosion table|Beehive}}
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{{Explosion table|Clay|link=Clay (block)}}
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{{Explosion table|Composter}}
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{{Explosion table|Farmland}}
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{{Explosion table|Grass Block}}
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{{Explosion table|Gravel}}
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{{Explosion table|Honeycomb Block}}
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{{Explosion table|Sponge}}
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{{Explosion table|Wet Sponge}}
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{{Explosion table|Mycelium}}
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|}
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{| class="sortable stikitable wikitable" style="float: left; margin: 0 2px 2px;" data-description="Blast resistance values"
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!Block name!! data-sort-type="number" |Blast resistance
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{{Explosion table|Brewing Stand}}
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{{Explosion table|Buttons|link=Button}}
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{{Explosion table|Cake}}
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{{Explosion table|Coarse Dirt}}
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{{Explosion table|Concrete Powder}}
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{{Explosion table|Dirt}}
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{{Explosion table|Frosted Ice}}
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{{Explosion table|Hay Bale}}
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{{Explosion table|Ice}}
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{{Explosion table|Lever}}
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{{Explosion table|Magma Block}}
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{{Explosion table|Mud}}
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{{Explosion table|Packed Ice}}
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{{Explosion table|Piston}}
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{{Explosion table|Piston Head}}
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{{Explosion table|Podzol}}
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{{Explosion table|Pressure Plate|sprite=oak Pressure Plate|text=Pressure Plates}}
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{{Explosion table|Rooted Dirt}}
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{{Explosion table|Sand}}
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{{Explosion table|Soul Sand}}
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{{Explosion table|Soul Soil}}
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{{Explosion table|Sticky Piston}}
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{{Explosion table|Target}}
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{{Explosion table|Turtle Egg}}
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{{Explosion table|Cactus}}
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{{Explosion table|Chorus Flower}}
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{{Explosion table|Chorus Plant}}
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{{Explosion table|Ladder}}
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{{Explosion table|Netherrack}}
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{{Explosion table|Nylium}}
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{{Explosion table|Bee Nest}}
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{{Explosion table|Froglight}}
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{{Explosion table|Glass}}
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{{Explosion table|Glass Pane}}
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{{Explosion table|Glowstone}}
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{{Explosion table|Redstone Lamp}}
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{{Explosion table|Sea Lantern}}
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{{Explosion table|Stained Glass}}
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{{Explosion table|Stained Glass Panes|link=Glass Pane}}
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{{Explosion table|Tinted Glass}}
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{{Explosion table|Powder Snow}}
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{{Explosion table|Beds|link=Bed}}
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{{Explosion table|Daylight Detector}}
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{{Explosion table|Glow Lichen}}
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{{Explosion table|Leaves|sprite=oak leaves}}
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{{Explosion table|Mushroom Blocks|link=Mushroom Block}}
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{{Explosion table|Sculk}}
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{{Explosion table|Sculk Vein}}
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{{Explosion table|Snow Block}}
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{{Explosion table|Vines}}
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{{Explosion table|Candle}}
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{{Explosion table|Dyed Candle|sprite=candles}}
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{{Explosion table|Carpets|link=Carpet}}
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{{Explosion table|Big Dripleaf}}
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{{Explosion table|Moss Block}}
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{{Explosion table|Moss Carpet}}
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{{Explosion table|Snow}}
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{{Explosion table|Air}}
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{{Explosion table|Azalea}}
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{{Explosion table|Beetroots|link=Beetroot Seeds}}
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{{Explosion table|Carrots|link=Carrot}}
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{{Explosion table|Cave vines}}
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{{Explosion table|Colored Torch|sprite=colored torches}}
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{{Explosion table|Coral|text=Corals}}
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{{Explosion table|Coral Fans|link=Coral Fan}}
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{{Explosion table|Dead Bush}}
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{{Explosion table|Element|sprite=???}}
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{{Explosion table|End Rod}}
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{{Explosion table|Fire}}
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{{Explosion table|Flowers|link=Flower}}
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{{Explosion table|Flower Pot}}
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{{Explosion table|Frogspawn}}
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{{Explosion table|Fungus|sprite=fungi}}
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{{Explosion table|Grass}}
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{{Explosion table|Hanging Roots}}
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{{Explosion table|Honey Block}}
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{{Explosion table|Kelp}}
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{{Explosion table|Lily Pad}}
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{{Explosion table|Locked chest}}
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{{Explosion table|Melon Stem|link=Melon Seeds}}
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{{Explosion table|Moving Piston}}
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{{Explosion table|Mushrooms|link=Mushroom}}
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{{Explosion table|Nether Sprouts}}
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{{Explosion table|Nether Wart}}
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{{Explosion table|Potatoes|link=Potato}}
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{{Explosion table|Pumpkin Stem|link=Pumpkin Seeds}}
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{{Explosion table|Redstone Dust}}
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{{Explosion table|Redstone Comparator}}
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{{Explosion table|Redstone Repeater}}
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{{Explosion table|Redstone Torch}}
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{{Explosion table|Crimson Roots}}
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{{Explosion table|Warped Roots}}
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{{Explosion table|Saplings|link=Sapling}}
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{{Explosion table|Scaffolding}}
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{{Explosion table|Seagrass}}
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{{Explosion table|Sea Pickle}}
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{{Explosion table|Slime Block}}
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{{Explosion table|Small Dripleaf}}
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{{Explosion table|Soul Fire}}
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{{Explosion table|Spore Blossom}}
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{{Explosion table|Structure Void}}
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{{Explosion table|Sugar Cane}}
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{{Explosion table|Sweet Berry Bush}}
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{{Explosion table|TNT}}
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{{Explosion table|Torch}}
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{{Explosion table|Soul Torch}}
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{{Explosion table|String|sprite=Tripwire|text=Tripwire}}
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{{Explosion table|Tripwire Hook}}
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{{Explosion table|Twisting Vines}}
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{{Explosion table|Underwater Torch}}
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{{Explosion table|Underwater TNT}}
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{{Explosion table|Weeping Vines|sprite=weeping-vines-plant}}
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{{Explosion table|Wheat|link=Wheat Seeds}}
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{{Explosion table|Nether Portal|link=Nether Portal (block)}}
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|}
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{{-}}
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== Sounds ==
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{{edition|java}}
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{{SoundTable
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| type = java
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| {{SoundLine
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|sound =Explosion1.ogg
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|sound2=Explosion2.ogg
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|sound3=Explosion3.ogg
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|sound4=Explosion4.ogg
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|subtitle=Explosion
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|source=block
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|description=When something explodes
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|id=entity.generic.explode
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|translationkey=subtitles.entity.generic.explode
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|volume=4.0
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|pitch=0.56-0.84
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| distance = 16
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}}
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}}
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{{edition|bedrock}}:
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{{SoundTable
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| type = bedrock
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| {{SoundLine
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| sound =Explosion1.ogg
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|sound2=Explosion2.ogg
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|sound3=Explosion3.ogg
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|sound4=Explosion4.ogg
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|source=block
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|description=When something explodes
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|id=random.explode
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|volume=4.0
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| pitch = 1.0
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}}
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}}
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== History ==
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<!--Please try and include any explosion related updates in this section-->{{Missing information|section|[[New Nintendo 3DS Edition]]}}
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{{HistoryTable
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|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding an explosive [[block]].}}
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|{{HistoryLine|java classic}}
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|{{HistoryLine||0.24_SURVIVAL_TEST|Added [[creeper]]s.}}
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|{{HistoryLine||October 24, 2009|link=https://notch.tumblr.com/post/221308991/the-new-block-types-and-new-graphics-for-the-gold|Showed off TNT.}}
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|{{HistoryLine||0.26 SURVIVAL TEST|Added [[TNT]].}}
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|{{HistoryLine|java indev}}
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|{{HistoryLine||0.31|dev=20100122|Explosions are now "better".}}
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|{{HistoryLine|||dev=20100125-1|Explosions now lose power when going through stronger materials.}}
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|{{HistoryLine|java alpha}}
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|{{HistoryLine||v1.2.0|dev=preview|Added [[ghast]]s, which shoot explosive [[fireball]]s.}}
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|{{HistoryLine|java beta}}
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|{{HistoryLine||1.5|Creepers now become charged when struck by [[lightning]], increasing the explosion's radius and strength.}}
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|{{HistoryLine||1.6|dev=Test Build 3|When the player tries to sleep in [[the Nether]], they now cause the [[bed]] to explode.}}
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|{{HistoryLine||1.8|dev=Pre-release|Explosions now emit shockwave [[particle]]s. Prior to Beta 1.8, explosions emitted only smoke.}}
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|{{HistoryLine||Sound Update|The 'Sound Update' on November 11th, 2011 gave TNT a new explosion [[sound]].}}
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|{{HistoryLine|java}}
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Bed and fireball explosions now cause [[fire]]s.}}
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|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|When the [[player]] tries to sleep in [[the End]], they now cause the bed to explode.
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|Enchantment [[Blast Protection]] added, which can enhance an [[armor]]'s resistance against explosions.}}
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|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|[[End crystal]]s added, which can be destroyed with a melee or hit with an [[arrow]] or [[snowball]], causing an explosion.}}
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|{{HistoryLine||1.3.1|dev=12w24a|Fixed the issue of explosions not propelling players.}}
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|{{HistoryLine|||dev=12w30a|Explosions now [[damage]] the player different amounts on different difficulties. However, no damage is dealt to the player on [[Peaceful]].}}
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|{{HistoryLine||1.4.2|dev=12w34a|Added the [[wither]], which shoots black [[Wither#Wither skull|wither skull]]s.}}
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|{{HistoryLine|||dev=12w37a|An emergent wither now makes a massive explosion when its [[health]] is fully charged.
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|[[Blue wither skull]]s added.}}
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|{{HistoryLine|||dev=12w38b|New creeper fall mechanics have been added. Creepers now explode if they fall on the [[player]] from a certain height.}}
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|{{HistoryLine||1.5|dev=?|Destroyed [[block]]s now have a 1/<var>power</var> chance of dropping as items; previously it was a fixed 30% chance.}}
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|{{HistoryLine|||dev=?|The Nether's [[biome]] now controls whether beds explode. As such, [[superflat]] worlds with this biome set have beds exploding in the Overworld. It is not known if Overworld biomes in the Nether allow sleeping as a result of this.{{info needed}}}}
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|{{HistoryLine||1.8.2|dev=pre1|Explosions are no longer directionally biased.}}
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|{{HistoryLine|||dev=pre7|Explosions no longer deal knockback to players in creative mode even if they are not flying.}}
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|{{HistoryLine||1.9|dev=16w02a|Explosions once again deal knockback to players in creative mode but only if they are not flying.}}
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|{{HistoryLine||1.14|dev=19w11a|Destroyed blocks from TNT or [[minecart with TNT]] explosions now have a 100% chance of dropping as items.}}
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|{{HistoryLine||1.15|dev=pre1|Explosions no longer create smoke particles.<ref>{{bug|MC-165991}}</ref>}}
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|{{HistoryLine||1.16|dev=20w12a|Added [[respawn anchor]]s, which explode in a similar fashion to a bed, if charged and used in the [[Overworld]] and [[the End]] dimensions.}}
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|{{HistoryLine|||dev=20w18a|The [[nether wastes]] biome no longer allows for beds to explode in the Overworld.<ref>{{bug|MC-147255}}</ref>{{info needed|Did the other four nether biomes at the time cause beds to explode in the Overworld?}}}}
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|{{HistoryLine||1.16.2|dev=?|[[Custom dimension]]s can specify whether beds and/or respawn anchors explode when used,}}
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|{{HistoryLine||1.19.3|dev=22w44a|Added the following game rules:
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* <code>blockExplosionDropDecay</code>
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* <code>mobExplosionDropDecay</code>
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* <code>tntExplosionDropDecay</code>
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}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.1.0|Added [[TNT]].}}
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|{{HistoryLine||v0.2.1|TNT now actually explodes.}}
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|{{HistoryLine||v0.4.0|Added [[creeper]]s.}}
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|{{HistoryLine||v0.12.1|dev=?|Creepers now become charged when struck by [[lightning]], increasing the explosion's radius and strength.
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|Added [[ghast]]s, which shoot explosive [[fireball]]s.
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|Enchantment [[Blast Protection]] added, which can enhance an [[armor]]'s resistance against explosions.
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|When the player tries to sleep in [[the Nether]], they cause [[bed]]s to explode.}}
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|{{HistoryLine|||dev=?|Added explosion [[particle]]s.
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|[[TNT]] now uses a new explosion [[sound]].}}
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|{{HistoryLine||v0.14.0|dev=?|An invalid mixture of [[liquid]]s in [[cauldron]]s now result in a non-damaging explosion effect.}}
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|{{HistoryLine||v0.16.0|dev=build 4|[[Wither]]s added.}}
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|{{HistoryLine|pocket}}
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|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[End crystal]]s added.
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|When the player tries to sleep in [[the End]], they now cause the bed to explode.}}
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|{{HistoryLine||1.0.7|Explosions no longer deal [[damage]] to a [[player]], if the explosion is in [[water]].}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Creating [[garbage]] in lab table sometimes causes explosion sound.
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|Added [[underwater TNT]], which can damage terrain underwater.}}
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|{{HistoryLine||?|Removed the non-damaging explosion effect from cauldrons, replaced with a hiss and smoke.}}
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|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|Added the game rule {{cd|tntExplosionDropDecay}}.
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|TNT explosions now have a 100% item drop rate by default.<ref>{{bug|MCPE-56036||TNT Does Not Have 100% Drop Rate|Fixed}}</ref>}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added [[tnt]] and [[creeper]]s, which can explode.}}
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|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Enchantment [[Blast Protection]] added, which can enhance an [[armor]]'s resistance against explosions.}}
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|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[End crystal]]s added, which can be destroyed with a melee or hit with an [[arrow]] or [[snowball]], causing an explosion.}}
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|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Explosions now [[damage]] the player different amounts on different difficulties. However, no damage is dealt to the player on [[Peaceful]].}}
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|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Added the [[wither]], which shoots black [[Wither#Wither skull|wither skull]]s and [[Blue wither skull]]s.}}
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|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Explosions no longer deal knockback to [[player]]s, which are flying in [[creative]] mode.}}
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}}
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== Trivia ==
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*Explosions with a power greater than 100 look mostly the same from the outside, as only certain lines are used to determine if a [[block]] breaks. However, some of those lines continue underground.
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*Explosions that occur in flowing [[water]] or [[lava]] apply propulsion and damage to [[entities]], but don't affect any [[block]]s, regardless of the blocks' blast resistance.
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*Underwater explosions don't emit smoke [[particle]]s.
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*Explosions can redirect projectiles, including [[ender pearl]]s.
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*An explosion just after a mob's death can propel the [[mob]]'s body.
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*If a falling sand entity falls into primed TNT when in water, it deals block [[damage]].
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== References ==
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<references />
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== Navigation ==
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{{Navbox gameplay}}
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[[de:Explosion]]
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[[es:Explosión]]
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[[fr:Explosion]]
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[[it:Esplosione]]
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[[ja:爆発]]
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[[ko:폭발]]
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[[pl:Eksplozja]]
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[[pt:Explosão]]
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[[ru:Взрыв]]
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[[uk:Вибух]]
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[[zh:爆炸]]
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