481 lines
35 KiB
Text
481 lines
35 KiB
Text
{{about|the updates released in 2021|the soundtrack|Minecraft: Caves & Cliffs (Original Game Soundtrack)|the advancement|Advancement#Caves & Cliffs}}
|
|
{{distinguish|Camps & Clubs}}
|
|
<div class ="mobileonly">{{relevant guide|Java Edition guides/Caves & Cliffs|Bedrock Edition guides/Caves & Cliffs}}</div>
|
|
{{Infobox theme
|
|
| group = Part I
|
|
| 1-1 = Java Edition 1.17.jpg
|
|
| 1-1caption = <div style="padding-top:1em"></div>
|
|
| 1-2 = Bedrock Edition 1.17.0.jpg
|
|
| group2 = Part II
|
|
| 2-1 = Caves&Cliffs2Java.jpg
|
|
| 2-1caption = <div style="padding-top:1em"></div>
|
|
| 2-2 = Caves&Cliffs2Bedrock.jpg
|
|
| date = June 8, 2021 <small>(Part I)</small><br>November 30, 2021 <small>(Part II)</small>
|
|
| version = [[Java Edition 1.17]] <small>(Part I)</small><br>[[Bedrock Edition 1.17.0]] <small>(Part I)</small><br>[[Java Edition 1.18]] <small>(Part II)</small><br>[[Bedrock Edition 1.18.0]] <small>(Part II)</small>
|
|
| prevparent = [[Nether Update]]
|
|
| nextparent = [[The Wild Update]]
|
|
}}
|
|
[[File:Caves & Cliffs logo 2.png|thumb|Caves & Cliffs logo.]]
|
|
<div class ="nomobile">{{relevant guide|Java Edition guides/Caves & Cliffs|Bedrock Edition guides/Caves & Cliffs}}</div>
|
|
{{Q|Go underwater to team up with the axolotl and meet the glow squid. Tread carefully on higher ground because the goats might ram you!|[[minecraft.net]]|Caves & Cliffs: Part I}}
|
|
{{Q|Explore bigger mountains, caves, and biomes along with an increased world height and updated terrain generation in the Caves & Cliffs Update.|[[minecraft.net]]|Caves & Cliffs: Part II}}
|
|
|
|
'''Caves & Cliffs''', also known as the '''Cave Update'''<ref>{{tweet|kingbdogz|1347185812325212161|I've been at Mojang for a year now. This year has been absolutely bizarre, but I couldn't be happier to be working on the game of my dreams.<br><br>I can't believe I get to work on the Cave Update.|January 7, 2021}}</ref>, is the name of two major themed updates for {{els|je|be}}. The first part was released as [[Java Edition 1.17]] and [[Bedrock Edition 1.17.0]] on June 8, 2021,<ref name=":0">{{Mcnet|caves---cliffs--part-i-out-today-bedrock|Caves & Cliffs: Part I Out Today on Bedrock|June 8, 2021|Matt Gartzke}}</ref><ref name="ReleaseDate">{{tweet|Minecraft|1399380652261265414|Grab your nearest calendar and start circling with a vengeance: Caves & Cliffs: Part I arrives June 8th on both Java and Bedrock!|May 31, 2021}}</ref> which focused on blocks and mobs. The second part was released as [[Java Edition 1.18]] and [[Bedrock Edition 1.18.0]]<ref name="caves-and-cliffs-faq">{{cite|url=https://help.minecraft.net/hc/en-us/articles/360059400852|title=Minecraft: Caves & Cliffs Update FAQ}}</ref> on November 30, 2021,<ref name="c&cp2-release">{{Mcnet|caves---cliffs-update-part-ii-coming|Caves & Cliffs Update Part II is coming|November 17, 2021|Sofia Dankis}}</ref> and brought revamped [[Overworld]] generation, including new [[cave]]s and [[mountains]].
|
|
|
|
Caves & Cliffs was announced in [[Minecraft Live 2020]],<ref name="Recap">{{Mcnet|minecraft-live-the-recap|Minecraft Live: The Recap|October 3, 2020}}</ref> and on April 14, 2021, [[Mojang Studios]] announced that the update would be split into two portions due to the amount and complexity of content, as well as team health.<ref>{{ytl|6YgKUZnUyak|A Caves & Cliffs Announcement|Minecraft|April 14, 2021}}</ref> It was later announced in [[Minecraft Live 2021]] that the Deep Dark portion, as well as certain items, of the Caves & Cliffs update would be delayed until [[The Wild Update]] to improve quality.
|
|
|
|
On {{JE}}, Part I started development with snapshot [[20w45a]], which was released on November 4, 2020. The [[Java Edition 1.17 Pre-release 1|first pre-release]] for Caves & Cliffs: Part I was released on May 27, 2021, and the [[Java Edition 1.17 Release Candidate 1|first release candidate]] on June 4, 2021. Part II started development with [[1.18 Experimental Snapshot 1]], which was released on July 13, 2021, followed by [[Java Edition 1.18 Pre-release 1|the first pre-release]] on November 11, 2021, and the [[Java Edition 1.18 Release Candidate 1|first release candidate]] on November 25, 2021.
|
|
|
|
On {{BE}}, Part I started development with [[Bedrock Edition beta 1.16.200.52|beta 1.16.200.52]], which was released on October 28, 2020. Most of the Part I features were behind [[experimental gameplay]] toggle until the Part I release and were not included in the full [[1.16.200]], [[1.16.210]], and [[1.16.220]] release.<ref>{{tweet|MattGartzke|1334183958586683396|My understanding is that Experimental Features only exist in Beta releases.|December 2, 2020}}</ref><ref>{{tweet|MattGartzke|1334191207174475777|Goats are still in the latest beta, they just can't be accessed from a full version, only betas.|December 2, 2020}}</ref> In Part II, development continued with [[Bedrock Edition beta 1.17.30.23|beta 1.17.30.23]], which was released on August 25, 2021. In [[1.17.10]], released on July 13, 2021, non-beta users were able to test out most of early Part II features behind experimental gameplay.<ref>{{Mcnet|new-world-generation-bedrock-available-testing|New world generation in Bedrock available for testing|July 13, 2021}}</ref>
|
|
|
|
Both ''Java'' and ''Bedrock'' editions received Caves & Cliffs: Part I on June 8, 2021,<ref name=":0" /> and Caves & Cliffs: Part II on November 30, 2021.<ref name="c&cp2-release"/>
|
|
|
|
Additionally, features from Caves & Cliffs: Part I, were released for {{el|ee}} in [[Education Edition 1.17.30|1.17.30]] on November 2, 2021. Part II features were released in [[Education Edition 1.18.32|1.18.32]] on August 9, 2022.
|
|
|
|
For ''[[China Edition]]'', Caves & Cliffs: Part I was released on January 21, 2022, and Part II on August 26, 2022.
|
|
|
|
== Notable features ==
|
|
{{dablink|Main articles: [[Java Edition 1.17]] and [[Java Edition 1.18|1.18]]; [[Bedrock Edition 1.17.0]] and [[Bedrock Edition 1.18.0|1.18.0]].}}
|
|
|
|
; New [[block]]s
|
|
* [[File:Azalea JE2 BE2.png|32px]] [[Azalea]] & [[File:Flowering Azalea JE2 BE2.png|32px]] [[Flowering Azalea]]
|
|
** Found in [[lush caves]].
|
|
** Can also be generated from using [[bone meal]] on a [[moss block]].
|
|
** Using bone meal spawns an [[azalea tree]].
|
|
* [[File:Azalea Leaves.png|32px]] [[Azalea Leaves]]
|
|
* [[File:Flowering Azalea Leaves.png|32px]] [[Flowering Azalea Leaves]]
|
|
* [[File:Calcite JE4 BE1.png|32px]] [[Calcite]]
|
|
** Found surrounding [[amethyst geode]]s and in [[stony peaks]].
|
|
* {{Animate|Candle JE1 BE1.png; White Candle.png; Light Gray Candle.png; Gray Candle.png; Black Candle.png; Brown Candle.png; Red Candle.png; Orange Candle.png; Yellow Candle.png; Lime Candle.png; Green Candle.png; Cyan Candle.png; Light Blue Candle.png; Blue Candle.png; Purple Candle.png; Magenta Candle.png; Pink Candle.png|32px}} [[Candle]]
|
|
** Crafted by combining 1 [[honeycomb]] and 1 [[string]].
|
|
** Unlit when placed.
|
|
** {{Animate|Candle (lit) JE2 BE1.png; White Candle (lit) JE3 BE1.png; Light Gray Candle (lit) JE3 BE1.png; Gray Candle (lit) JE3 BE1.png; Black Candle (lit) JE3 BE1.png; Brown Candle (lit) JE3 BE1.png; Red Candle (lit) JE3 BE1.png; Orange Candle (lit) JE3 BE1.png; Yellow Candle (lit) JE3 BE1.png; Lime Candle (lit) JE3 BE1.png; Green Candle (lit) JE3 BE1.png; Cyan Candle (lit) JE3 BE1.png; Light Blue Candle (lit) JE3 BE1.png; Blue Candle (lit) JE3 BE1.png; Purple Candle (lit) JE3 BE1.png; Magenta Candle (lit) JE3 BE1.png; Pink Candle (lit) JE3 BE1.png|32px}} Can be lit using [[flint and steel]] or [[fire charge]]
|
|
** Can also be dyed in 16 colors.
|
|
** Can also be placed on [[cake]]s.
|
|
* {{Animate|Cave Vines (head) JE1 BE1.png; Cave Vines (berries) JE1 BE1.png|32px}} [[Cave Vines]]
|
|
** Found in [[lush caves]].
|
|
** Planted by {{control|placing}} [[glow berries]] on the bottom of a block.
|
|
* [[File:Big Dripleaf JE2 BE1.png|32px]] [[Big Dripleaf]]
|
|
** Found in [[lush caves]].
|
|
** Can be used as a temporary platform.
|
|
*** The longer a player, mob, or entity stands on it, the leaf droops down and drops them before returning to its untilted state.
|
|
* [[File:Small Dripleaf JE3.png|32px]] [[Small Dripleaf]]
|
|
** Found in [[lush caves]].
|
|
** Using bone meal turns it to a big dripleaf.
|
|
* [[File:Dripstone Block JE1 BE1.png|32px]] [[Dripstone Block]]
|
|
** Found in [[dripstone caves]].
|
|
** Can also be crafted using four [[pointed dripstone]].
|
|
** Used to grow pointed dripstone.
|
|
* [[File:Hanging Roots JE2 BE1.png|32px]] [[Hanging Roots]]
|
|
** Found on the undersides of [[azalea tree]]s.
|
|
* [[File:Lightning Rod (U) JE3.png|32px]] [[Lightning Rod]]
|
|
** Crafted using three [[copper ingot]]s.
|
|
** Used to redirect lightning strikes within a 128 block radius.
|
|
** Can also be hit with a [[trident]] with [[Channeling]] during a thunderstorm.
|
|
* [[File:Moss Block JE1 BE1.png|32px]] [[Moss Block]]
|
|
** Found in [[lush caves]].
|
|
** Spreads to adjacent blocks using [[bone meal]].
|
|
* [[File:Moss Carpet.png|32px]] [[Moss Carpet]]
|
|
** Crafted using two moss blocks adjacent to each other.
|
|
* [[File:Pointed Dripstone Tip (down texture) JE1.png|32px]] [[Pointed Dripstone]]
|
|
** Found in [[dripstone caves]].
|
|
** Forms a stalactite when placed on the bottom of a block.
|
|
** Forms a stalagmite when placed on the top of a block.
|
|
** Forms a pillar when a stalactite and stalagmite meet.
|
|
* [[File:Powder Snow JE1 BE1.png|32px]] [[Powder Snow]]
|
|
** Found in [[grove]]s and [[snowy slopes]].
|
|
** Can also be farmed using a cauldron when snowing.
|
|
** Causes players and mobs to fall through and move at a slow speed.
|
|
*** Staying too long in powder snow causes freeze damage.
|
|
* [[File:Rooted Dirt JE1 BE1.png|32px]] [[Rooted Dirt]]
|
|
** Found near [[azalea tree]]s.
|
|
** Can also spawn post-generation by growing an azalea tree with [[bone meal]].
|
|
* [[File:Sculk Sensor JE1.gif|32px]] [[Sculk Sensor]]
|
|
** Not available outside of commands.
|
|
* [[File:Smooth Basalt JE1 BE1.png|32px]] [[Smooth Basalt]]
|
|
** Found surrounding [[amethyst geode]]s.
|
|
* [[File:Spore Blossom JE1.png|32px]] [[Spore Blossom]]
|
|
** Found in [[lush caves]].
|
|
** Produces green particles from above.
|
|
* [[File:Tinted Glass JE2 BE1.png|32px]] [[Tinted Glass]]
|
|
** Crafted using a glass block surrounded by four amethyst shards.
|
|
** Allows the ability to see through the block but blocks out light from within.
|
|
* [[File:Tuff.png|32px]] [[Tuff]]
|
|
** Found in blobs sizes underground from y-levels of -63 to 0.
|
|
** Can also be found in iron ore veins.
|
|
* New amethyst blocks, all from [[amethyst geode]]s:
|
|
** {{Animate|Small Amethyst Bud (U) JE1.png; Medium Amethyst Bud (U) JE1.png; Large Amethyst Bud (U) JE1.png|32px}} [[Amethyst Bud]] and [[File:Amethyst Cluster (U) JE1.png|32px]] [[Amethyst Cluster]]
|
|
*** Grows from a budding amethyst.
|
|
*** When amethyst clusters are broken, it drops [[amethyst shard]]s.
|
|
** [[File:Block of Amethyst JE3 BE1.png|32px]] [[Block of Amethyst]]
|
|
** [[File:Budding Amethyst JE3 BE1.png|32px]] [[Budding Amethyst]]
|
|
*** Cannot be mined using [[Silk Touch]]
|
|
*** Used to grow an amethyst cluster.
|
|
* New [[copper]] blocks:
|
|
** [[File:Copper Ore JE2 BE2.png|32px]] [[Copper Ore]] and its [[File:Deepslate Copper Ore JE2 BE2.png|32px]] deepslate counterpart
|
|
*** Found in y-levels between -16 and 112.
|
|
*** Drops [[raw copper]] when mined without [[Silk Touch]].
|
|
** {{Animate|Copper Block JE1 BE1.png; Exposed Copper Block JE1 BE1.png; Weathered Copper Block JE1 BE1.png; Oxidized Copper Block JE1 BE1.png|32px}} [[Copper Block]]
|
|
*** Has 4 levels of [[oxidation]] and can be [[Oxidation|wax]]ed to prevent further oxidation.
|
|
**** The wax can be scraped off using an [[axe]].
|
|
** {{Animate|Cut Copper JE2 BE1.png; Exposed Cut Copper JE1 BE1.png; Weathered Cut Copper JE1 BE1.png; Oxidized Cut Copper JE1 BE1.png|32px}} [[Cut Copper]]
|
|
*** {{Animate|Cut Copper Stairs (N) JE2 BE1.png; Exposed Cut Copper Stairs (N) JE1 BE1.png; Weathered Cut Copper Stairs (N) JE1 BE1.png; Oxidized Cut Copper Stairs (N) JE1 BE1.png|32px}} [[Cut Copper Stairs]]
|
|
*** {{Animate|Cut Copper Slab JE2 BE1.png; Exposed Cut Copper Slab JE1 BE1.png; Weathered Cut Copper Slab JE1 BE1.png; Oxidized Cut Copper Slab JE1 BE1.png|32px}} [[Cut Copper Slab]]
|
|
* New deepslate blocks:
|
|
** [[File:Deepslate.png|32px]] [[Deepslate]]
|
|
*** Found below y-levels from 8 to -63, gradually replacing [[stone]].
|
|
*** Is harder and takes longer to mine compared to stone.
|
|
*** Drops [[cobbled deepslate]] when mined with a non-[[Silk Touch]] pickaxe.
|
|
** {{Animate|Deepslate Coal Ore JE1 BE2.png; Deepslate Copper Ore JE2 BE2.png; Deepslate Iron Ore JE2 BE1.png; Deepslate Redstone Ore JE2 BE1.png; Deepslate Lapis Lazuli Ore JE3 BE2.png; Deepslate Gold Ore JE2 BE1.png; Deepslate Diamond Ore JE2 BE1.png; Deepslate Emerald Ore JE1 BE1.png|32px}} [[Deepslate]] variants of the 7 existing Overworld [[ore]]s
|
|
** [[File:Deepslate.png|32px]] [[Infested Deepslate]]
|
|
** [[File:Cobbled Deepslate.png|32px]] [[Cobbled Deepslate]]
|
|
*** Can be used in lieu of [[cobblestone]] for most recipes.
|
|
*** [[File:Cobbled Deepslate Stairs.png|32px]] [[Cobbled Deepslate Stairs]]
|
|
*** [[File:Cobbled Deepslate Slab.png|32px]] [[Cobbled Deepslate Slab]]
|
|
*** [[File:Cobbled Deepslate Wall.png|32px]] [[Cobbled Deepslate Wall]]
|
|
** [[File:Polished Deepslate.png|32px]] [[Polished Deepslate]]
|
|
*** [[File:Polished Deepslate Stairs.png|32px]] [[Polished Deepslate Stairs]]
|
|
*** [[File:Polished Deepslate Slab.png|32px]] [[Polished Deepslate Slab]]
|
|
*** [[File:Polished Deepslate Wall.png|32px]] [[Polished Deepslate Wall]]
|
|
** [[File:Deepslate Bricks.png|32px]] [[Deepslate Bricks]]
|
|
*** [[File:Deepslate Brick Stairs.png|32px]] [[Deepslate Brick Stairs]]
|
|
*** [[File:Deepslate Brick Slab.png|32px]] [[Deepslate Brick Slab]]
|
|
*** [[File:Deepslate Brick Wall.png|32px]] [[Deepslate Brick Wall]]
|
|
*** [[File:Cracked Deepslate Bricks.png|32px]] [[Cracked Deepslate Bricks]]
|
|
** [[File:Deepslate Tiles.png|32px]] [[Deepslate Tiles]]
|
|
*** [[File:Deepslate Tile Stairs.png|32px]] [[Deepslate Tile Stairs]]
|
|
*** [[File:Deepslate Tile Slab.png|32px]] [[Deepslate Tile Slab]]
|
|
*** [[File:Deepslate Tile Wall.png|32px]] [[Deepslate Tile Wall]]
|
|
*** [[File:Cracked Deepslate Tiles.png|32px]] [[Cracked Deepslate Tiles]]
|
|
** [[File:Chiseled Deepslate.png|32px]] [[Chiseled Deepslate]]
|
|
* New raw [[mineral]] blocks:
|
|
** [[File:Block of Raw Iron JE3 BE2.png|32px]] [[Block of Raw Iron]]
|
|
** [[File:Block of Raw Gold JE3 BE2.png|32px]] [[Block of Raw Gold]]
|
|
** [[File:Block of Raw Copper JE2 BE2.png|32px]] [[Block of Raw Copper]]
|
|
|
|
; New [[item]]s
|
|
* [[File:Amethyst Shard JE2 BE1.png|32px]] [[Amethyst Shard]]
|
|
** Obtained by mining an [[amethyst cluster]].
|
|
** Used to craft [[tinted glass]], [[blocks of amethyst]], and the [[spyglass]].
|
|
* [[File:Bucket of Axolotl JE1 BE1.png|32px]] [[Bucket of Axolotl]]
|
|
** Obtained by using a [[water bucket]] on an [[axolotl]].
|
|
** Can be used to transport the axolotl to a new location.
|
|
* [[File:Copper Ingot JE2 BE1.png|32px]] [[Copper Ingot]]
|
|
** Obtained from smelting [[raw copper]].
|
|
** Used to create [[copper]] blocks, [[lightning rod]]s, and the [[spyglass]].
|
|
* [[File:Glow Berries JE1 BE1.png|32px]] [[Glow Berries]]
|
|
** Grows on cave vines found natrually in [[lush caves]].
|
|
** Restores {{hunger|2}} hunger and gives 0.4 hunger saturation.
|
|
* [[File:Glow Ink Sac JE1 BE1.png|32px]] [[Glow Ink Sac]]
|
|
** Obtained as drops from [[glow squid]]s.
|
|
** Used to make [[sign]]s glow in the dark.
|
|
** Can also be used to craft [[glow item frame]]s.
|
|
* [[File:Powder Snow Bucket JE1 BE1.png|32px]] [[Powder Snow Bucket]]
|
|
** Obtained from using a bucket on [[powder snow]] or a cauldron that is filled with powder snow.
|
|
** Used to place powder snow, which does not have an item form.
|
|
* [[File:Spyglass (item) JE3 BE1.png|32px]] [[Spyglass]]
|
|
** Crafted using a amethyst shard on top of two copper ingots.
|
|
** Used to zoom in from afar.
|
|
* New raw [[mineral]] obtained from mining their respective ores:
|
|
** [[File:Raw Iron JE3 BE2.png|32px]] [[Raw Iron]]
|
|
** [[File:Raw Gold JE3 BE2.png|32px]] [[Raw Gold]]
|
|
** [[File:Raw Copper JE3 BE2.png|32px]] [[Raw Copper]]
|
|
* New [[music disc]]:
|
|
** [[File:Music Disc Otherside JE1.png|32px]] [[Music Disc otherside|Lena Raine - otherside]]
|
|
*** Obtained from loot chests in [[monster room]]s and [[stronghold]]s.
|
|
* [[Spawn egg]]s:
|
|
** [[File:Axolotl Spawn Egg.png|32px]] Axolotl Spawn Egg
|
|
** [[File:Glow Squid Spawn Egg.png|32px]] Glow Squid Spawn Egg
|
|
** [[File:Goat Spawn Egg.png|32px]] Goat Spawn Egg
|
|
|
|
; New [[mob]]s
|
|
* {{Animate|Lucy Axolotl JE2 BE1.png; Wild Axolotl JE1.png; Gold Axolotl JE2.png; Cyan Axolotl JE2.png; Blue Axolotl JE2.png|32px}} [[Axolotl]]
|
|
** Spawns in [[lush caves]].
|
|
** Can assist the player in aquatic combat, and grant [[Regeneration]].
|
|
** Will play dead in order to recover health.
|
|
** Comes in five different colors: Leucistic, Wild, Gold, Cyan, and Blue
|
|
*** Blue axolotl are rare and only obtainable through breeding axolotl that have a blue mutation.
|
|
** Can be bred with [[bucket of tropical fish|buckets of tropical fish]].
|
|
* [[File:Glow Squid JE1.gif|32px]] [[Glow Squid]]
|
|
** Spawns in dark, underwater areas.
|
|
** They appear to glow, but does not produce any light.
|
|
** Drops [[glow ink sac]]s when killed.
|
|
* [[File:Goat JE1 BE1.png|32px]] [[Goat]]
|
|
** Spawns in [[mountains|mountain biomes]].
|
|
** Will try to ram into a stationary entity, including the player.
|
|
*** If successful, the entity takes {{hp|1}} to {{hp|3}} damage and is dealt 9 blocks of knockback.
|
|
** Can come in both a normal variant and a screaming variant.
|
|
** Can be bred with [[wheat]].
|
|
|
|
; New non-mob entities
|
|
* [[File:Glow Item Frame JE1 BE3.png|32px]] [[Glow Item Frame]]
|
|
** Crafted using an [[glow ink sac]] and [[item frame]].
|
|
** Acts similarly to standard item frames, but items and maps are visible in the dark.
|
|
|
|
[[File:1-18-ore-distribution.jpg|thumb|right|Ore distribution changes]]
|
|
; New [[world generation]]
|
|
* Major overhaul of terrain and [[cave]] generation, with a new expanded [[world height]] from top to bottom.
|
|
** Biomes can now be generated in 3D, with different biomes depending now on y-level.
|
|
** Caves are now composed of two layers depending on depth.
|
|
*** A stone layer, found in y-levels above 0.
|
|
*** A deepslate layer, found in y-levels below 8.
|
|
** [[Aquifers]], or bodies of water, generate deep underground, independent of sea level at y=63.
|
|
** Caves now come in three noise generations: "cheese", "spaghetti", and "noodle".
|
|
*** Cheese caves are large sprawling caves with stone pillars from top to bottom, and allows for elytra flight.
|
|
*** Spaghetti caves are long, thin caves with smaller aquifers.
|
|
*** Noodle caves are thinner, and smaller compared to spaghetti caves.
|
|
** Ore generation has changed.
|
|
*** [[Coal ore]] now tries to generate twice, evenly between y=136 and y=256; and as a spread between y=0 to y=192 with a peak at y=96.
|
|
*** [[Copper ore]] generates as a spread between y=-16 and y=112 with a peak at y=48.
|
|
*** [[Iron ore]] now tries to generate three times, as a spread above y=80 with a peak at y=256; another spread between y=-24 to y=57 with a peak at y=16; and a small even distribution between y=-64 and y=-32.
|
|
*** [[Gold ore]] now generates between y=-64 and y=32 with a peak at y=-16. Extra gold can also generate below y=-48.
|
|
**** In [[badland]]s, gold now generates from y=79 to y=256 with an increase number of blobs.
|
|
*** [[Lapis lazuli ore]] now tries to generate twice, as a spread between y=-32 and y=32 with a peak at y=0; and unexposed evenly between y=-64 and y=64.
|
|
*** [[Redstone ore]] now tries to generate twice, evenly between y=16 and y=-64; and as a spread below y=-32 with a peak at y=-64
|
|
*** [[Diamond ore]] now generates as a spread, generating below y=16 and peaking at y=-64.
|
|
*** [[Emerald ore]] generates above y=-16 and peaks at y=256, decreasing in quantity as the altitude decreases.
|
|
** Upgrading worlds before this update now blend chunk boundaries from old chunks to new chunks seemlessly.
|
|
*** The bedrock layer for older worlds is converted to deepslate.
|
|
* New biomes:
|
|
** [[Cave]] biomes:
|
|
*** {{BiomeLink|Dripstone Caves}}
|
|
**** Found underground in areas that are the farthest away from any ocean biomes.
|
|
**** Generates with [[dripstone block]]s, [[pointed dripstone]], [[water]], and [[copper ore]].
|
|
*** {{BiomeLink|Lush Caves}}
|
|
**** Found underground in areas with high humidity, such as [[jungle]]s.
|
|
**** [[Axolotl]]s can only be found here.
|
|
**** Generates with [[azalea]], [[moss block]], [[moss carpet]], [[grass]], [[tall grass]], [[vines]], [[water]], [[clay]], [[small dripleaf|small]] and [[big dripleaf]], [[spore blossom]]s, and [[glow berries]].
|
|
** [[Mountain]] biomes:
|
|
*** {{BiomeLink|Jagged Peaks}}
|
|
**** Found in sharp and jagged peaks in areas with snowy, cold, or temperate biomes.
|
|
**** [[Goat]]s can only spawn here.
|
|
**** Generates with [[snow]], [[snow block]]s, and [[stone]].
|
|
*** {{BiomeLink|Frozen Peaks}}
|
|
**** Found in smooth and less jagged peaks in areas with snowy, cold, or temperate biomes.
|
|
**** [[Goat]]s can only spawn here.
|
|
**** Generates with [[snow]], [[snow block]]s, [[ice]], and [[packed ice]].
|
|
*** {{BiomeLink|Snowy Slopes}}
|
|
**** Found near slopes of mountains next to plains or snowy plains.
|
|
**** [[Goat]]s and [[rabbit]]s spawn here.
|
|
**** Generates with [[snow]], [[snow block]]s, and [[powder snow]].
|
|
*** {{BiomeLink|Grove}}
|
|
**** Found near slopes of snowy mountains that are near forest biomes.
|
|
**** Generates with [[snow block]]s and [[powder snow]].
|
|
*** {{BiomeLink|Meadow}}
|
|
**** An elevated grassy biome, that is cold but filled with flowers.
|
|
**** Generates with [[grass]], [[tall grass]], [[dandelion]]s, [[azure bluet]]s, [[cornflower]]s, [[poppy|poppies]], [[Oxeye Daisy|oxeye daisies]], and [[allium]]s.
|
|
*** {{BiomeLink|Stony Peaks}}
|
|
**** Found in areas that are surrounded by warm biomes, such as [[jungle]]s and [[savannas]].
|
|
**** Generates with [[stone]], [[gravel]], and [[calcite]].
|
|
|
|
* New [[structure]]:
|
|
** [[File:Amethyst Geode JE4 BE1.png|32px]] [[Amethyst geode]]
|
|
*** Found underground.
|
|
*** Surrounded by [[smooth basalt]] and [[calcite]]; the inside contains [[block of amethyst]] and [[amethyst cluster]]s.
|
|
** [[File:Azalea Tree.png|32px]] [[Azalea tree]]
|
|
|
|
; New [[Minecraft: Caves & Cliffs (Original Game Soundtrack)|soundtrack]]
|
|
* Eight new ambient tracks from [[Lena Raine]] and [[Kumi Tanioka]] were added; all but the tracks by Kumi Tanioka would play on the [[main menu]] until [[The Wild Update]].
|
|
** "[[Stand Tall]]" by [[Lena Raine]]
|
|
*** Plays in [[snowy slopes]], [[jagged peaks]], [[frozen peaks]], and [[stony peaks]].
|
|
** "[[Left to Bloom]]" by [[Lena Raine]]
|
|
*** Plays in [[lush caves]], [[meadow]]s, and any other biome that does not already have a corresponding set of biome-specific music.
|
|
** "[[Wending]]" by [[Lena Raine]]
|
|
*** Plays in [[grove]]s, [[jagged peaks]], [[stony peaks]], and [[dripstone caves]].
|
|
** "[[Infinite Amethyst]]" by [[Lena Raine]]
|
|
*** Plays in [[grove]]s and [[dripstone caves]].
|
|
** "[[One More Day]]" by [[Lena Raine]]
|
|
*** Plays in [[meadow]]s, [[snowy slopes]], [[lush caves]], and any other biome that does not already have a corresponding set of biome-specific music.
|
|
** "[[Floating Dream]]" by [[Kumi Tanioka]]
|
|
*** Plays in [[jagged peaks]], [[lush caves]], and any other biome that does not already have a corresponding set of biome-specific music.
|
|
** "[[Comforting Memories]]" by [[Kumi Tanioka]]
|
|
*** Plays in [[grove]]s and any other biome that does not already have a corresponding set of biome-specific music.
|
|
** "[[An Ordinary Day]]" by [[Kumi Tanioka]]
|
|
*** Plays in [[snowy slopes]], [[dripstone caves]], and [[lush caves]].
|
|
|
|
; Notable changes
|
|
* Ores received a texture change in their ore shape to better made them distinct for colorblind players.
|
|
** [[Diamond ore]] kept the classic shape with only some minor tweaks with colorization.
|
|
* [[Iron ore]] and [[gold ore]] no longer drops itself when mined with a non-[[Silk Touch]] pickaxe; instead giving their raw mineral form.
|
|
** This permits both blocks to be affected with [[Fortune]] for the first time for increased drops.
|
|
* [[Mineshaft]]s now generate with oak logs as pillars, and oak fences with [[chains]] as a means for support.
|
|
|
|
== Further revisions ==
|
|
=== ''Java Edition'' ===
|
|
; 1.17
|
|
* [[Java Edition 1.17.1|1.17.1]] made changes to some game mechanics and fixes bugs.
|
|
; 1.18
|
|
* [[Java Edition 1.18.1|1.18.1]] made minor changes to fog and fixes bugs.
|
|
* [[Java Edition 1.18.2|1.18.2]] added the {{cmd|placefeature}} command, made a lot changes to [[tag]]s and [[custom world generation]], and fixes bugs.
|
|
|
|
=== ''Bedrock Edition'' ===
|
|
; 1.17
|
|
*[[Bedrock Edition 1.17.1|1.17.1]] was released exclusively on Nintendo Switch to fix a bug in which players weren't able to connect to any server.
|
|
*[[Bedrock Edition 1.17.2|1.17.2]] was released to fix bugs related to world generation.
|
|
*[[Bedrock Edition 1.17.10|1.17.10]] added [[candle]]s, brought additional parity with {{JE}}, experimental features for [[Bedrock Edition 1.18.0|1.18.0]], and fixed bugs.
|
|
*[[Bedrock Edition 1.17.11|1.17.11]] was released to fix some critical bugs.
|
|
*[[Bedrock Edition 1.17.30|1.17.30]] was released to bring additional parity with {{JE}}, new features behind the experimental toggle, and fixed bugs.
|
|
*[[Bedrock Edition 1.17.32|1.17.32]] was released to fix some critical bugs after the release of 1.17.30.
|
|
*[[Bedrock Edition 1.17.33|1.17.33]] was released exclusively on Fire tablets to fix a bug in which players weren't able to launch the game.
|
|
*[[Bedrock Edition 1.17.34|1.17.34]] was released to fix a bug in which owned content did not appear in the inventory after redeeming a retail code.
|
|
*[[Bedrock Edition 1.17.40|1.17.40]] was released to fix bugs and add more features behind the experimental toggle.
|
|
*[[Bedrock Edition 1.17.41|1.17.41]] was released to fix some critical bugs after the release of 1.17.40.
|
|
; 1.18
|
|
*[[Bedrock Edition 1.18.1|1.18.1]] and [[Bedrock Edition 1.18.2|1.18.2]] were released to fix some critical bugs after the release of 1.18.0.
|
|
*[[Bedrock Edition 1.18.10|1.18.10]] was released to bring more parity with {{JE}} and fix bugs.
|
|
*[[Bedrock Edition 1.18.11|1.18.11]] was released exclusively on Nintendo Switch to fix bugs.
|
|
*[[Bedrock Edition 1.18.12|1.18.12]] was released to fix bugs.
|
|
*[[Bedrock Edition 1.18.30|1.18.30]] was released to add new Create New World UI, more parity with {{JE}} such as 64-bit seeds, hunger changes, and fixes bugs.
|
|
*[[Bedrock Edition 1.18.31|1.18.31]] was released to add the Spectator mode experimental toggle and fix bugs.
|
|
*[[Bedrock Edition 1.18.32|1.18.32]] was released exclusively on Android, Fire OS, and Nintendo Switch to improve game performance.
|
|
*[[Bedrock Edition 1.18.33|1.18.33]] was released exclusively on Nintendo Switch to fix bugs.
|
|
|
|
== Videos ==
|
|
=== Trailer ===
|
|
{{Main|Mojang cinematics}}A trailer for Part I was released on June 8, 2021.
|
|
{{CV|0maWbr0FHKY|Caves & Cliffs Update: Part I - Official Trailer}}
|
|
|
|
A trailer for Part II was released on November 30, 2021.
|
|
{{CV|vdrn4ouZRvQ|Minecraft Caves & Cliffs Update: Part II - Official Trailer}}
|
|
|
|
=== Showcases ===
|
|
Videos made by [[slicedlime]]:
|
|
|
|
==== ''Java Edition''====
|
|
===== 1.17 =====
|
|
{{CV|4yieNs8mwIs|What's New in Minecraft 1.17 - The Caves and Cliffs Update Part I?}}
|
|
{{CV|6DdPEPrcGtY|Technical News in Minecraft Java Edition 1.17 - The Caves & Cliffs Update Part I}}
|
|
{{CV|JWF1WH0qpFU|Custom World Changes in Minecraft Java Edition 1.17}}
|
|
|
|
===== 1.18 =====
|
|
{{CV|KkGf0h9N55w|What's New in Minecraft 1.18 - The Caves & Cliffs Update Part II?}}
|
|
{{CV|arNJJwUa8Q0|Where Are The Diamonds? Ore Distribution in Minecraft 1.18 - The Caves & Cliffs Update}}
|
|
{{CV|SAdbjpHdo1o|Texture Updates in Minecraft 1.18 - The Caves & Cliffs Update}}
|
|
{{CV|WPP5hS6GaDM|Technical News in Minecraft 1.18}}
|
|
|
|
=== Other ===
|
|
{{CV|lIJV_f-haBU|Caves, Cliffs & Other Updates: How We Make Minecraft - Episode 5}}
|
|
{{CV|aKQ4bdqJUxc|The Secrets of Minecraft: Caves & Cliffs Part I}}
|
|
{{CV|yAEw1lJrsL4|Dev Diaries: World Generation}}
|
|
{{CV|wSsDBpDQKaE|Dev Diaries: Caves & Cliffs Mobs}}
|
|
{{CV|eiS1F1nG7Go|Dev Diaries: Community Collaborations}}
|
|
{{CV|sWCQP07v1Mo|Caves & Cliffs Special: Blocks}}
|
|
{{CV|WMD6pKm9sQQ|Caves & Cliffs Special: Mobs}}
|
|
{{CV|tf52zco5JyY|Minecraft 1.18 - But what happens to my old world?}}
|
|
{{CV|Tx5NydA-Smo|Minecraft 1.18 - Candles cancel creeper parties?!}}
|
|
|
|
=== Soundtrack ===
|
|
{{CV|OuYA_siR8Hc|Lena Raine - "Stand Tall"}}
|
|
{{CV|hb5TsZcAiJQ|Lena Raine - "Left to Bloom"}}
|
|
{{CV|TzcwvQ0MDCo|Lena Raine - "Ancestry"}}
|
|
{{CV|uPM--9Gar60|Lena Raine - "Wending"}}
|
|
{{CV|y-f8pEX1Q1M|Lena Raine - "Infinite Amethyst"}}
|
|
{{CV|Y5KFnQYCdsk|Lena Raine - "One More Day"}}
|
|
{{CV|kK81m-A3qpU|Lena Raine - "otherside"}}
|
|
{{CV|CG7bdkACNKM|Kumi Tanioka - "Floating Dream"}}
|
|
{{CV|k79dMVVmvA8|Kumi Tanioka - "Comforting Memories"}}
|
|
{{CV|VSuIdgr66ho|Kumi Tanioka - "An Ordinary Day"}}
|
|
|
|
== Trivia ==
|
|
* [[Mojang Studios]] employees explored real caves to research for the update. This helped give inspiration and ideas for the update, including for the noodle caves (previously called mesh caves).<ref>{{tweet|henrikkniberg|1319472424115724289|Yes, and yes. Was hoping to do a larger field trip to different countries with interesting caves, but covid got in the way so we had stay more local.|October 23, 2020}}</ref><ref>{{tweet|henrikkniberg|1318946383680995349|Mesh caves were inspired by this field trip.|October 21, 2020}}</ref>
|
|
** [[Henrik Kniberg]] also recalled memories of past visits to caves around the world.<ref>{{tweet|henrikkniberg|1319473892327645184|I used to travel a lot in the past though (before becoming aware of climate change), and I like visiting caves, so I dug up memories from fascinating cave visits in Spain, South Africa, New Zealand, and British Virgin Isles and some other places.|October 23, 2020}}</ref>
|
|
* The art style of the concept art for Caves & Cliffs was inspired by the concept art of the [[wikipedia:Adventure Time|''Adventure Time'']] episode ''Diamonds and Lemons'', which was a crossover with ''[[Minecraft]]''.<ref>{{tweet|cookiecat_9|1312675314267566080|Definitely one of my biggest inspirations! My favorite show + favorite game - it shaped a lot how I approached concepts for Minecraft artstyle|October 4, 2020}}</ref>
|
|
* [[Archaeology]], [[bundle]]s, the [[deep dark]] biome, [[sculk family|sculk]] blocks, the [[warden]], and [[goat horn]]s were originally planned to be added in this update, but were delayed to a later version when the update was split. Sculk, the Deep Dark, the warden, and goat horns were added in [[The Wild Update]], archaeology was added in the [[Trails & Tales]] update, and bundles are added in the [[Bundles of Bravery]] drop.<ref>{{ytl|6YgKUZnUyak|A Caves & Cliffs Announcement|Minecraft|April 14, 2021|t=286}}</ref>
|
|
|
|
; Trailer trivia
|
|
* At the [https://youtu.be/0maWbr0FHKY?t=24 0:24] mark of the Caves & Cliffs: Part I trailer, the {{w|Capricornus}} constellation can be spotted in the sky, which represents the sea-goat and is the Latin name for the [[goat horn]].
|
|
* In the same trailer at [https://youtu.be/0maWbr0FHKY?t=30 0:30], a [[MCD:Necromancer|Necromancer]] laugh from ''[[Minecraft Dungeons]]'' can be heard.
|
|
|
|
== Gallery ==
|
|
<gallery>
|
|
File:Caves & Cliffs.png|Caves & Cliffs release logo
|
|
File:Caves & Cliffs cover art 2.png|Caves & Cliffs: Part I artwork
|
|
File:Caves & Cliffs cover art.png|Caves & Cliffs: Part I artwork without logo
|
|
File:Caves & Cliffs (Part II) Artwork.jpg|Caves & Cliffs: Part II artwork
|
|
File:Caves & Cliffs Part II.png|Caves & Cliffs: Part II artwork without logo
|
|
File:BacktoBackXGS Oct2021.jpg|The reveal of the Caves & Cliffs: Part II artwork
|
|
File:Caves & Cliffs logo 1.png|The logo used at [[Minecraft Live 2020]], which uses the former "Minecraft" logo.
|
|
</gallery>
|
|
Screenshots of the Caves & Cliffs update from [[Minecraft Live 2020]] and other sources:
|
|
<gallery widths="300" heights="169" class="center" mode="nolines">
|
|
Bedrock 1.16.220.52 PatchNotes.jpg|A view of the lush caves.
|
|
JE 1.17 Development Big Dripleaves.png|Big dripleaves.
|
|
Boating.png|A player boating inside of a spaghetti cave, showcasing a subterranean water feature.
|
|
Glow Lichen path inside of a cave.jpg|A path of glow lichen in a cave.
|
|
UndergroundLake.png|A large underground lake in a cheese cave.
|
|
Mesh caves.png|One of the very few pictures of a mesh cave.
|
|
Example-of-other-stone-generation.png|In an image from a developer, a likely prototype for [[calcite]] strips can be seen.
|
|
Floating village dev teaser.jpg|The full image.
|
|
Dripstone Caves.png|A view of the dripstone caves.
|
|
MCLive Summary MountainGoats.jpg|Multiple goats, showcasing jump height.
|
|
Amethyst geode inside.png|Inside of an amethyst geode.
|
|
Rusted copper roof screenshot.jpg|A copper roof house with weathered copper.
|
|
Lightning Rod Strike.png|Lightning striking a [[lightning rod]].
|
|
JE 1.17 Development Axolotls.jpg|Multiple [[Axolotl|axolotl]] in a lush cave.
|
|
JE 1.17 Development Axolotl attack 2.jpg|An axolotl army attacking an elder guardian.
|
|
Lush Caves.png|[[Lush Caves]].
|
|
Minecraft* 1.17-waterlogged-rail @ 06c91d33a1.png|A leaked screenshot showing "waterlogged-rail" in the title.
|
|
Cozy Cabin Caves & Cliffs.jpg|Several Caves & Cliffs features around a cozy cabin.
|
|
</gallery>
|
|
|
|
=== Concept artwork ===
|
|
<gallery widths="300" heights="169" class="center" mode="nolines">
|
|
Mariana-salimena-lush-caves.png|Lush caves and its vegetation.
|
|
Mariana-salimena-lush-caves-v12.png|Lush caves.
|
|
Mariana-salimena-lush-caves-v12night.png|Lush caves at night.
|
|
Dripstone caves concept art.png|Dripstone caves and pointed dripstone.
|
|
Mariana-salimena-watercave.png|Lake caves.
|
|
Flooded caves.jpg|Flooded caves.
|
|
Axolotl & Warden concept art.jpg|Axolotl and the warden.
|
|
Axolotl concept art.jpg|"Cutie in a Bucket" - concept art of axolotl.
|
|
Axolotl group concept art.jpg|School of axolotls.
|
|
Scale of cuteness concept art.jpg|"Scale of Cuteness". Concept art of the axolotl, goat, and the warden.
|
|
Geode concept art 1.jpg|Concept art of underground crystals, which was later reiterated into the amethyst geode.
|
|
Geode concept art 2.jpg|Ditto.
|
|
</gallery>
|
|
|
|
=== Artwork ===
|
|
<gallery widths="300" heights="169" class="center" mode="nolines">
|
|
File:MC-Caves-and-Cliffs Media-Block-Goat 475x322.png|[[Goat]] and [[Powder Snow]]
|
|
File:MC-Caves-and-Cliffs Media-Block-Copper 475x322.png|[[Copper Ore]] and [[Block of Copper|Copper Block]]
|
|
File:MC-Caves-and-Cliffs Media-Block-Amythest 475x322.png|[[Amethyst]] and [[Spyglass]]
|
|
File:MC-Caves-and-Cliffs Media-Block-Axolotl 475x322.png|[[Axolotl]]
|
|
File:Caves & Cliffs alternative key art.jpeg|Original artwork from where the individual assets came.
|
|
</gallery>
|
|
|
|
=== Comparison artwork ===
|
|
<gallery widths="300" heights="169" class="center" mode="nolines">
|
|
C&C Cave Gen.png|New cave generation
|
|
C&C Ore Veins.png|Changes to ore distribution and introduction of [[ore vein]]s
|
|
C&C Aquifers.png|[[Aquifer]]s providing local water levels
|
|
C&C WorldHeight.png|Changes to world height from Y{{=}}-64 up to Y{{=}}320
|
|
C&C 3DBiome.png|3D biome distribution
|
|
C&C NewTerrain.png|Biomes now adapting to any type of terrain generations
|
|
C&C WorldBlend.png|World blending between old and new chunks
|
|
C&C MobSpawning.png|Mob spawning changes
|
|
</gallery>
|
|
|
|
== References ==
|
|
{{reflist}}
|
|
|
|
== External links ==
|
|
* [https://minecraft.net/updates/caves-and-cliffs Minecraft Caves and Cliffs Update | Minecraft] ([https://web.archive.org/web/20220402015334/https://www.minecraft.net/en-us/updates/caves-and-cliffs Archive])
|
|
|
|
== Navigation ==
|
|
{{Navbox named updates}}
|
|
{{Navbox Java Edition versions|1.1x}}
|
|
{{Navbox Bedrock Edition versions|1.1x}}
|
|
|
|
[[Category:Named updates]]
|
|
|
|
[[de:Caves & Cliffs]]
|
|
[[el:Caves & Cliffs]]
|
|
[[es:Caves & Cliffs]]
|
|
[[id:Caves & Cliffs]]
|
|
[[ja:洞窟と崖]]
|
|
[[pl:Caves & Cliffs]]
|
|
[[pt:Caves & Cliffs]]
|
|
[[ru:Caves & Cliffs]]
|
|
[[th:Caves & Cliffs]]
|
|
[[uk:Caves & Cliffs]]
|
|
[[zh:洞穴与山崖]]
|