567 lines
14 KiB
Text
567 lines
14 KiB
Text
{{Infobox guide
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|edition=bedrock
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|name=Overworld Update
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|vers=
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* {{vl|pe v0.14.0|}}
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* {{vl|pe v0.14.1|}}
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* {{vl|pe v0.14.2|}}
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* {{vl|pe v0.14.3|}}
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|prev=0.13 releases
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|next=Friendly Update
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}}
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This guide is a simplified overview of all the changes in the [[Overworld Update]] ([[Bedrock Edition]] 0.14.x releases), which assumes at least some familiarity with 0.13.x releases.
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== Mobs ==
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=== New ===
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{|{{Simple Guide table|New Mobs}}
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|[[Witch]]
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|[[File:Witch BE Revision 2.png|128px]]
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* Witches can be generated in places where the [[Light#Light level|Lightness]] level is less than or equal to 7.
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* [[Villagers]] located within 3 blocks of [[Lightning]] will turn into witches.
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{{Drop|item|Glass Bottle|12.5%}}
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{{Drop|item|Glowstone dust|12.5%}}
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{{Drop|item|Gunpowder|12.5%}}
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{{Drop|item|Redstone|id=redstone-dust|12.5%}}
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{{Drop|item|Spider Eye|12.5%}}
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{{Drop|item|Sugar|12.5%}}
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{{Drop|item|Stick|25%}}
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Randomly select 0-2 items and drop 1-3 items each, with a maximum of 6 items dropped in total.
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* Use new sounds.
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* There is a chance that the potion in hand will be dropped when killed by the player.
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|}
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=== Changed ===
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{|{{Simple Guide table|Changed Mobs}}
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|[[Baby Zombie]]
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|[[File:Baby Zombie Revision 1.png|128px]]
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* {{ve}} has a 15% chance of trying to ride other creatures. If this event is triggered, the following creatures will be prioritized before attacking the player:
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** [[Chicken]]
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** [[Ocelot]]
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** [[Wolf]]
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** [[Zombie]]
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** [[Cow]]
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** [[Pig]]
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** [[Sheep]]
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** [[Spider]]
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|[[Blaze]]
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|[[File:Blaze BE2.png|128px]]
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* {{ve}} glows in the dark.
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|[[Creeper]]
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|{{Animate|Creeper JE3 BE1.png; Charged Creeper.png|128px}}
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* Got shorter (1.7 blocks tall instead of 1.8 blocks).
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* The detection range for players wearing helmets is adjusted to 50% of the normal range.
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* Explosions are more powerful and more consistent.
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|[[Enderman]]
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|[[File:Enderman BE.png|240px]]
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* Drops blocks in hand when killed.
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|[[Ghast]]
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|[[File:Ghast JE1 BE1.gif|128px]]
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* {{ve}} Ghast's eyes will flash.
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|[[Magma Cube]]
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|[[File:Magma Cube JE1 BE1.png|128px]]
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* {{ve}} core will glow in the dark.
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|[[Villager]]
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|{{Animate|Farmer.png; Librarian.png; Priest.png; Blacksmith.png; Butcher.png; Nitwit.png|128px}}
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* Become taller (1.95 blocks tall instead of 1.8 blocks tall, baby mobs 0.975 blocks tall instead of 0.9 blocks tall).
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* Will turn into a [[Witch]] when struck by lightning.
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* More diverse occupations.
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|[[Skeleton]]
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|[[File:Skeleton JE4 BE2.png|128px]]
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* The detection range for players wearing the corresponding creature's [[head]] is adjusted to 50% of the normal range.
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* Became taller (1.99 blocks higher instead of 1.95 blocks).
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|[[Zombie]]
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|[[File:Zombie JE2 BE1.png|128px]]
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* The detection range for players wearing the corresponding creature's head is adjusted to 50% of the normal range.
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|-
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|[[Cow]]
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|[[File:Cow JE4 BE1.png|128px]]
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[[File:Baby Cow JE1 BE1.png|128px]]
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* Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall).
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|[[Mooshroom]]
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|[[File:Red Mooshroom JE2 BE1.png|128px]]
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[[File:Baby Red Mooshroom JE1 BE1.png|128px]]
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* Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall).
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|[[Squid]]
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|[[File:Squid JE1 BE1.png|128px]]
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* {{ve}} now has particle effects for bubbles.
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* Got shorter (0.8 blocks longer instead of 0.95 blocks).
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|[[Wither Skeleton]]
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|[[File:Wither Skeleton JE1 BE1.png|128px]]
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* Got shorter (2.4 blocks tall instead of 2.535 blocks tall, 0.7 blocks wide instead of 0.72 blocks wide).
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|[[Iron Golem]]
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|[[File:Iron Golem JE1 BE1.png|128px]]
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* Got shorter (2.7 blocks tall instead of 2.9 blocks tall).
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|[[Wolf]]
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|{{Animate|Wolf JE1 BE1.png; Tamed Wolf with Red Collar.png; Angry Wolf JE2 BE2.png|128px}}
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* Became taller (0.85 blocks high instead of 0.8 blocks high).
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|[[Camera]]
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|[[File:Camera.png|84px]]
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* Updated textures.
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* No longer functional.
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|}
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== Blocks ==
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=== New ===
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{|{{Simple Guide table|New Blocks}}
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|[[Redstone Comparator]]
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|[[File:Redstone Comparator JE2 BE1.png|84px]]
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{{Crafting
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|B1 = Redstone Torch
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|A2 = Redstone Torch
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|B2 = Nether Quartz
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|C2 = Redstone Torch
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|A3 = Stone
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|B3 = Stone
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|C3 = Stone
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|Output = Redstone Comparator
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|type = Redstone
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}}
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* Can be broken with any tool and drop itself.
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* Maintain signal strength, compare signal strength, difference signal strength or detect block status.
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|[[Dispenser]]
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|{{Animate|Dispenser (S) JE2 BE1.png; Dispenser (U) JE1 BE1.png|84px}}
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{{Crafting
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|showdescription = 1
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|A1 = Cobblestone
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|B1 = Cobblestone
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|C1 = Cobblestone
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|A2 = Cobblestone
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|B2 = Bow
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|C2 = Cobblestone
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|A3 = Cobblestone
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|B3 = Redstone Dust
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|C3 = Cobblestone
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|Output = Dispenser
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|type = Redstone
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|description = The enchantment attached to the bow will not affect the crafted launcher.
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}}
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* Can be mined with any kind of pickaxe, otherwise no items will be dropped.
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* Used to launch items or projectiles.
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|[[Trapped Chest]]
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|[[File:Trapped Large Chest.gif|84px]]
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* Two trapped chests placed side by side will now turn into a large trapped chest.
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* Can be destroyed with any tool or with bare hands, but an ax is the fastest.
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* Can be used as an item container to store items or as a [[redstone component]].
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|[[Hopper]]
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|[[File:Hopper (D) JE2.png|84px]]
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{{Crafting
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|A1 = Iron Ingot
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|C1 = Iron Ingot
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|A2 = Iron Ingot
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|B2 = Chest
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|C2 = Iron Ingot
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|B3 = Iron Ingot
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|Output = Hopper
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|type = Redstone
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}}
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* Can be mined with any kind of pickaxe, otherwise no items will be dropped.
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* Used to collect items.
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|-
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|[[Dropper]]
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|{{Animate|Dropper JE1 BE1.png; Dropper (U) JE1 BE1.png|84px}}
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{{Crafting
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|A1 = Cobblestone
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|B1 = Cobblestone
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|C1 = Cobblestone
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|A2 = Cobblestone
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|B2 =
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|C2 = Cobblestone
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|A3 = Cobblestone
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|B3 = Redstone Dust
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|C3 = Cobblestone
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|Output = Dropper
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|type = Redstone
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}}
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* Can be mined with any kind of pickaxe, otherwise no items will be dropped.
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* Used for throwing items.
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|-
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|[[Redstone Repeater]]
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|{{Animate|Redstone Repeater (S) JE3.png; Powered Redstone Repeater (S) JE3.png; Locked Redstone Repeater (S) JE2.png; Powered Locked Redstone Repeater (S) JE3.png|84px}}
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{{Crafting
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|A2 = Redstone Torch
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|B2 = Redstone Dust
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|C2 = Redstone Torch
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|B3 = Stone
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|C3 = Stone
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|A3 = Stone
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|Output = Redstone Repeater
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|type = Redstone
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}}
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* Can be broken with any tool and drop itself.
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* Used to "relay" the redstone signal and amplify, prevent the signal from flowing backwards, or "latch" the signal state.
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|[[Item Frame]]
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|[[File:Item Frame JE1 BE1.png|84px]]
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{{Crafting
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|A1 = Stick
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|B1 = Stick
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|C1 = Stick
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|A2 = Stick
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|B2 = Leather
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|C2 = Stick
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|A3 = Stick
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|B3 = Stick
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|C3 = Stick
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|Output = Item Frame
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|type = Decoration block
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}}
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* Can be broken with any tool and drop itself.
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* Used to place items or blocks in it for display.
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|[[Cauldron]]
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|[[File:Cauldron BE1.png|84px]]{{Animate||}}
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{{Crafting
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|A1 = Iron Ingot
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|C1 = Iron Ingot
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|A2 = Iron Ingot
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|C2 = Iron Ingot
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|A3 = Iron Ingot
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|B3 = Iron Ingot
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|C3 = Iron Ingot
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|Output = Cauldron
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|type = Brewing
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}}
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* Each [[Swamp Hut]] will generate an empty cauldron, and the generated cauldron will be filled with a random potion or splash potion.
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* Can be mined with any kind of pickaxe, otherwise no items will be dropped.
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* Can fill buckets with full cauldrons.
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* {{ve}} adds dye to dye the internal water.
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**Colors can be mixed.
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* {{ve}} can dye items (such as leather armor).
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* {{ve}} can use [[water bottle]] to add water to [[cauldron]].
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* {{ve}} can store potions.
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** The potion will make an explosive sound when mixed, but will not explode.
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|-
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|[[Sandstone|Red Sandstone]], cut red sandstone and carved red sandstone
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|[[File:Red Sandstone JE1 BE1.png|84px]]
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[[File:Cut Red Sandstone JE1 BE1.png|84px]]<br>
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[[File:Chiseled Red Sandstone JE1 BE1.png|84px]]
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{{Crafting
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|head = 1
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|A2 = Red Sand
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|B2 = Red Sand
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|A3 = Red Sand
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|B3 = Red Sand
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|Output = Red Sandstone
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|type = Building block
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}}
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{{Crafting
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|ignoreusage = 1
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|A2 = Red Sandstone
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|B2 = Red Sandstone
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|A3 = Red Sandstone
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|B3 = Red Sandstone
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|Output = Cut Red Sandstone,4
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|type = Building block
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}}
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{{Crafting
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|B2 = Red Sandstone Slab
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|B3 = Red Sandstone Slab
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|Output = Chiseled Red Sandstone
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|type = Building block
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|foot = 1
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}}
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* Can be mined with any kind of pickaxe, otherwise no items will be dropped.
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* Red sandstone can be synthesized into [[stairs|red sandstone stairs]] and [[steps|red sandstone steps]].
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|[[Stairs|Red Sandstone Stairs]]
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|[[File:Red Sandstone Stairs JE1 BE1.png|84px]]
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{{Crafting
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|ingredients =
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|A1 = Red Sandstone
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|A2 = Red Sandstone
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|B2 = Red Sandstone
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|A3 = Red Sandstone
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|B3 = Red Sandstone
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|C3 = Red Sandstone
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|Output = Red Sandstone Stairs,4
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|type = Building block
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}}
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* Can be mined with any kind of pickaxe, otherwise no items will be dropped.
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* Sprinting when going up stairs can increase the climbing speed, but it will also consume a lot of [[Saturation]] energy.
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|[[Slab|Red Sandstone Slab]]
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|[[File:Red Sandstone Slab JE1 BE1.png|84px]]
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{{Crafting
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|A3 = Red Sandstone
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|B3 = Red Sandstone
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|C3 = Red Sandstone
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|Output = Red Sandstone Slab,6
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|type = Building block
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}}
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* Can be mined with any kind of pickaxe, otherwise no items will be dropped.
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* Can be used to craft carved red sandstone.
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|-
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|[[Slime Block]]
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|[[File:Slime Block BE1.png|84px]]
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{{Crafting
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|mode = noname
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|A1 = Slimeball
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|B1 = Slimeball
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|C1 = Slimeball
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|A2 = Slimeball
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|B2 = Slimeball
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|C2 = Slimeball
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|A3 = Slimeball
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|B3 = Slimeball
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|C3 = Slimeball
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|Output = Slime Block
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|type = Decoration block
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}}
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* Can be broken with any tool and drop itself.
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* Used for bouncing, transporting items, moving via pistons, or crafting [[Slime Balls]].
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|}
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=== Changed ===
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{|{{Simple Guide table|Changed Blocks}}
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|[[Large fern]]
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|[[File:Large Fern.png|84px]]
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* Generates in all biomes of the world.
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|[[Trapped Chest]]
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|[[File:Trapped Chest.gif|84px]]
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* Two trapped chests will merge into a large trapped chest when placed adjacent to each other.
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|[[Pumpkin]] and [[Mob Head]]
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|[[File:Carved Pumpkin JE1 BE1.png|84px]]
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{{Animate|Skeleton Skull (item) JE1 BE1.png; Wither Skeleton Skull (item) JE1 BE1.png; Zombie Head (item) JE1 BE1.png; Player Head (item) JE1 BE1.png; Creeper Head (item) JE1 BE1.png|84px}}
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* Players can wear it.
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|Double layer flower
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|{{Animate|Peony JE3 BE1.png; Lilac JE3 BE1.png; Rose Bush JE3 BE1.png; Sunflower JE1 BE1.png|84px}}
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* When using [[Bone Meal]] on it, the corresponding item will drop.
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|Small flower
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|{{Animate|Poppy JE6 BE1.png; Blue Orchid JE6 BE1.png; Allium JE6 BE1.png; Azure Bluet JE6 BE1.png; Red Tulip JE6 BE1.png; Orange Tulip JE6 BE1.png; White Tulip JE6 BE1.png; Pink Tulip JE6 BE1.png; Oxeye Daisy JE6 BE1.png|84px}}
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* The hitbox for flowers and similar blocks is no longer a block.
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|-
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|[[Snow]]
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|{{Animate|Snow (layers 1) JE2 BE2.png; Snow (layers 2) JE2 BE1.png; Snow (layers 3) JE2 BE1.png; Snow (layers 4) JE2 BE1.png; Snow (layers 5) JE2 BE1.png; Snow (layers 6) JE2 BE1.png; Snow (layers 7) JE2 BE1.png; Snow (layers 8) JE1 BE1.png|84px}}
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* When destroyed by [[Shovel]], it will drop [[Snowball]].
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* Rendering is now faster.
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|[[Carpet]]
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|{{Animate|White Carpet Revision 1.png; Light Gray Carpet Revision 1.png; Gray Carpet Revision 1.png; Black Carpet Revision 1.png; Brown Carpet Revision 1.png; Red Carpet Revision 1.png; Orange Carpet Revision 1.png; Yellow Carpet Revision 1.png; Lime Carpet Revision 1.png; Green Carpet Revision 1.png; Cyan Carpet Revision 1.png; Light Blue Carpet Revision 1.png; Blue Carpet Revision 1.png; Purple Carpet Revision 1.png; Magenta Carpet Revision 1.png; Pink Carpet Revision 1.png|84px}}
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* Rendering is now faster.
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|-
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|[[Slab]]s
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|{{Animate|Smooth Stone Slab JE1 BE1.png; Oak Slab JE3 BE2.png; Brick Slab JE2 BE1.png; Cobblestone Slab JE2 BE2.png; Sandstone Slab JE2 BE2.png; Stone Brick Slab JE1 BE1.png; Quartz_Slab_BE1.png; Birch Slab JE1 BE1.png; Spruce Slab JE1 BE1.png; Jungle Slab JE1 BE1.png; Acacia Slab JE1 BE1.png; Dark Oak Slab JE1 BE1.png; Nether Brick Slab JE1 BE1.png| 84px}}
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* Rendering is now faster.
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|-
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|[[Nether Bricks]]
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|[[File:Nether Bricks BE2.png|84px]]
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* Got brighter textures.
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|-
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|[[Lava]]
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|[[File:Lava BE2.gif|84px]]
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* There are new animations.
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|}
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== Items ==
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=== New ===
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{|{{Simple Guide table|New Items}}
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|-
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|[[Map]]
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|{{Animate|Empty Map JE1 BE1.png; Map (item) JE1 BE1.png|84px}}
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{{crafting
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|A1 = Paper
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|B1 = Paper
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|C1 = Paper
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|A2 = Paper
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|B2 = Paper
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|C2 = Paper
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|A3 = Paper
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|B3 = Paper
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|C3 = Paper
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|Output = Empty Map
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|type = Miscellaneous
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}}
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* Used to view explored terrain or display player position.
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|-
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|[[Ender Pearl]]
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|[[File:Ender Pearl JE2 BE1.png|84px]]
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*Currently only available through editing inventory.
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* Used for transmission.
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|}
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=== Changed ===
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{|{{Simple Guide table|Changed Items}}
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|-
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|[[Armor|Leather Armor]]
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|{{Animate|Leather Cap (item) JE3 BE2.png; Leather Tunic (item) JE3 BE2.png; Leather Pants (item) JE3 BE2.png; Leather Boots (item) JE3 BE2.png|84px}}
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100% dyeable.
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|}
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== Structures ==
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=== New ===
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{|{{Simple Guide table|New Structures}}
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|-
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|[[Swamp Hut]]
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|[[File:Swamp hut JE1 BE1.png|256px]]
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{{BiomeLink|Swamp}}
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{{BiomeLink|Swamp Hills}}
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* No
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* Yes
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* {{ve}} cauldron contains random potions.
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|}
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=== Changed ===
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{| {{Simple Guide table|Changed Structures}}
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|-
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|[[Mineshaft]]
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|{{Animate|Mineshaft.png; Badlands mineshaft.png|256px}}
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* Now spawns [[Minecart with Chest|minecarts with chests]] instead of chests.
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|-
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|[[Village]]
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|{{Animate|OakHouse.png; SandstoneHouse.png|278px}}
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* Increased the ratio of the number of doors to the number of [[villagers]] in the village.
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|-
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|[[Forest rock]]
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|[[File:Forest rock.png|256px]]
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* The moss boulders generated in Giant Taiga are now more rounded.
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|-
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|[[Huge mushroom]]
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|{{Animate|Huge Red Mushroom.png; Huge Brown Mushroom.png|256px}}
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* Giant mushrooms no longer spawn in water.
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|}
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== Gameplay ==
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=== Changed ===
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{| {{Simple Guide table|Changed Gameplay}}
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|-
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|[[Creative Mode]]
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* Added survival mode tab.
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* [[Chest]], [[anvil]], [[furnace]], [[dispenser]], [[dropper]], [[brewing stand]], [[enchantment table]] and [[hopper]] can interact with creative mode players.
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* It is now possible to pick up 64 items by throwing them in [[Creative Mode]].
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|-
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|[[Texture]]
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* Organized texture files.
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* Updated texture and language buttons.
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** Looks more like the Windows 10 version of the button.
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|-
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|[[Sound]]
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* Changed the sounds of jumping into and swimming in water.
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|Animation
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* {{ve}} New player burning animation
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* {{ve}} new entry animation
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|}
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== Achievements ==
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{{Load achievements|
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Dispense With This;
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Tie Dye Outfit;
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Trampoline;
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Camouflage;
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Map Room;
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Freight Station;
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Smelt Everything!;
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Taste of Your Own Medicine}}
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==See also==
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{{Navbox guides}}
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[[zh:携带版指南/主世界更新]]
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