minecraft.wiki-mirror/wiki_backup/Bedrock_Edition_beta_1.18.10.20.txt
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{{Infobox version
|edition=Bedrock
|image=Bedrock 1.18.10.20 PatchNotes.jpg
|image2=Bedrock 1.18.10.20.png
|type=Beta
|internal=
'''Windows''': 1.18.1020.0<br>
'''Xbox One''': 1.18.1020.70<br>
'''Android''': 1.18.10.20<br>
|parent=1.18.10
|date='''Xbox, Windows''': November 18, 2021<br>'''Android''': November 22, 2021
|prevparent=1.18.2
|prev=
|next=beta 1.18.10.21
|nextparent=1.18.11
}}<onlyinclude>
'''Beta 1.18.10.20''' is the first beta version for [[Bedrock Edition 1.18.10]], released on November 18, 2021<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4413896443021|title=Minecraft Beta - 1.18.10.20 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=November 18, 2021}}</ref>, which brought more parity from {{el|je}} and fixes bugs.
== Changes ==
=== Blocks ===
; [[Big Dripleaf]]
* Restricted [[big dripleaf]] placement to [[clay]], [[coarse dirt]], [[dirt]], [[farmland]], [[grass block]]s, [[moss block]]s, [[mycelium]], [[podzol]] and [[rooted dirt]].
; [[Cave Vines]]
* Changed cave vines plant texture from {{animate|Cave Vines Plant JE2.png; Cave Vines Plant (berries) JE2.png|32px}} to {{animate|Cave Vines Plant JE1 BE1.png; Cave Vines Plant (berries) JE1 BE1.png|32px}}.
; [[Redstone Comparator]]
* Changed the base texture of lit [[comparator]]s from [[File:Powered Redstone Comparator (S) JE4.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE5.png|32px]] to [[File:Powered Redstone Comparator (S) JE5.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE6.png|32px]].
=== Items ===
; [[Campfire]] and [[Campfire|Soul Campfire]]
* Changed the item textures from [[File:Campfire (item) JE1 BE1.png|32px]] [[File:Soul Campfire (item) JE1 BE1.png|32px]] to [[File:Campfire (item) JE2.png|32px]] [[File:Soul Campfire (item) JE2.png|32px]].
; [[Door|Wooden Door]]s and [[Door|Iron Door]]
* Changed the item textures of all doors except crimson and warped from [[File:Oak Door (item) JE3 BE2.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE4.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] [[File:Iron Door (item) JE2 BE2.png|32px]] to [[File:Oak Door (item) JE4 BE3.png|32px]] [[File:Birch Door (item) JE4 BE2.png|32px]] [[File:Spruce Door (item) JE4 BE2.png|32px]] [[File:Jungle Door (item) JE5 BE3.png|32px]] [[File:Acacia Door (item) JE4 BE2.png|32px]] [[File:Dark Oak Door (item) JE4 BE2.png|32px]] [[File:Iron Door (item) JE3 BE3.png|32px]].
; [[Item Frame]]s and [[Item Frame|Glow Item Frame]]s
* Changed the item textures from [[File:Item Frame (item) JE2 BE2.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] to [[File:Item Frame (item) JE3.png|32px]] [[File:Glow Item Frame (item) JE2.png|32px]].
; [[Lodestone Compass]]
* The texture has been changed from [[File:Lodestone Compass BE1.gif|32px]] to [[File:Lodestone Compass JE2.gif|32px]]
; [[Sign]]s
* Changed the item textures from [[File:Oak Sign JE2 BE2.png|32px]] [[File:Spruce Sign JE1 BE1.png|32px]] [[File:Birch Sign JE1 BE1.png|32px]] [[File:Jungle Sign JE1 BE1.png|32px]] [[File:Acacia Sign JE1 BE1.png|32px]] [[File:Dark Oak Sign JE1 BE1.png|32px]] [[File:Crimson Sign JE1 BE1.png|32px]] [[File:Warped Sign JE1 BE1.png|32px]] to [[File:Oak Sign JE3.png|32px]] [[File:Spruce Sign JE2.png|32px]] [[File:Birch Sign JE2.png|32px]] [[File:Acacia Sign JE2.png|32px]] [[File:Jungle Sign JE2.png|32px]] [[File:Dark Oak Sign JE2.png|32px]] [[File:Crimson Sign JE2.png|32px]] [[File:Warped Sign JE2.png|32px]].
=== Mobs ===
; [[Wither]]
* Tweaked the wither skull's texture to use the new wither face from the Texture Update.
=== World generation ===
; [[Deepslate]]
* Now the gradual transition from stone starts at height between Y=0 to Y=8, rather than Y=-8 to Y=0 previously.
=== General ===
; [[Splash]]es
* The splash "[this splash text has been delayed until part 2]" has been changed to "[this splash text is now available]".
* Added the "Don't feed chocolate to parrots!" splash text.
== Fixes ==
; Gameplay
* Fixed the food cooldown visual not being semi-transparent on the HUD ({{bug|MCPE-55206}})
* Ruined Portals under Ocean and Swamp biomes are no longer waterlogged and will spawn dry
* Primed TNT will no longer explode when spawned using '/summon' and the TNT Explodes game rule is disabled ({{bug|MCPE-49044}})
* Capped the freezing range of the Frost Walker enchantment to 8 blocks to avoid server unresponsiveness
* Farmer Villagers now do not pick up more than 8 stacks of items ({{bug|MCPE-123412}})
* Offset Maps held in hand relative to the screen's aspect ratio so it always stays close to the screen's edge and remains fully visible
* Fixed Monster Spawners that sometimes stopped spawning mobs when the chunks they were placed in were reloaded ({{bug|MCPE-142285}})
* The 'Iron Belly' achievement can once again be unlocked ({{bug|MCPE-146036}})
* Fixed Structure Blocks infinitely spawning the same entities when loading a structure ({{bug|MCPE-137617}})
* Players can no longer be hurt by their own armor enchantments such as Thorns ({{bug|MCPE-142735}})
* Food once again applies effects when eaten
; Blocks
* Water blocks near edges should now flow properly
* Fire can no longer be placed on top of Lightning Rods
* The width of Walls connecting to Candles is now correct ({{bug|MCPE-141156}})
* Improved the animation of falling blocks entities (e.g. Sand and Gravel) ({{bug|MCPE-142010}})
* Big Dripleaf, Amethyst Buds, and Amethyst Clusters no longer break in Structure Blocks
* Amethyst Clusters are now properly destroyed when the supporting block is destroyed ({{bug|MCPE-126076}})
* Copper Blocks and variants now oxidize in the Nether ({{bug|MCPE-134954}})
* Big Dripleaf placement has been restricted to Clay, Grass, Dirt, Farmland, Moss, Rooted Dirt, Podzol, and Mycelium ({{bug|MCPE-123392}})
* Pointed Dripstone can now only be placed on full faces of blocks
* Glow Lichen is now oriented the correct way when placed
* Magma Blocks no longer deal damage when FireDamage gamerule is set to false ({{bug|MCPE-99718}})
* Player can now use emotes on scaffolding ({{bug|MCPE-147624}})
* Players no longer have problems moving after respawning or getting out of bed
; Mobs
* Villagers, Rabbits, and Foxes spawned in the Frozen and Jagged Peaks biomes now spawn as their respective snowy variants ({{bug|MCPE-119561}})
* Goats now spawn in the Jagged Peaks and Frozen Peaks biomes ({{bug|MCPE-146886}})
; Graphical
* Fixed a camera issue when entering a Bed while still in glide mode ({{bug|MCPE-117339}})
* Fixed lighting bugs when removing light sources after returning to the Overworld from other dimensions ({{bug|MCPE-69037}}, {{bug|MCPE-145828}})
* Updated textures for multiple blocks and items to remove bugs and achieve parity between Bedrock and Java Edition ({{bug|MCPE-127539}})
; Marketplace
* Fixed coin purchases not updating displayed coin amount until after relaunching the game
; User Interface
* Fixed the Achievements button not being accessible when scrolling up on the Pause Screen
* "Invite to game" and Crown buttons on the Pause Screen now have a white border when focused with custom resolution
* Fixed the height of the scrolling content panel on the Marketplace sidebar navigation to display the scrolling bar for varying device resolutions
* Fixed a redundant " - " beside the player's username is seen after adding them to friends ({{bug|MCPE-105464}})
; World Generation
* Fixed Mesa and Frozen Ocean biomes having inconsistent generation on Realms
* The old Bedrock layer between y=0 and y=4 in old chunks is now replaced with Deepslate when upgrading old worlds ({{bug|MCPE-147373}})
* Copper Ore can now generate in Deepslate variant in Dripstone Caves ({{bug|MCPE-144800}})
; Vanilla Parity
* Adjusted the "otherside" music disc to give off a Redstone signal of 14 to match Java Edition ({{bug|MCPE-145751}})
* Adjusted the "Pigstep" music disc to give off a Redstone signal of 13 to match Java Edition ({{bug|MCPE-74030}})
* The Bows shaking animation now only appears when the Bow is fully drawn
; Commands
* The '/effect' command no longer has the redundant argument 'empty' ({{bug|MCPE-62903}})
; Performance and Stability
* Added log messages to help identify the cause of the BDS crash ({{bug|BDS-12751}}).</onlyinclude>
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}
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