261 lines
12 KiB
Text
261 lines
12 KiB
Text
{{DEFAULTSORT:Bedrock Edition beta 1.12.0.02}}<nowiki/>
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{{Infobox version
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|edition=Bedrock
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|image=Bedrock 1.12.0.2.png
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|type=Beta
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|parent=1.12.0
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|date='''Xbox One, Windows 10, Android:'''<br>April 17, 2019
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|prevparent=1.11.4
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|next=beta 1.12.0.3
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|nextparent=1.12.1
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}}<onlyinclude>
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'''Beta 1.12.0.2''' is the first beta version for [[Bedrock Edition 1.12.0]], released on April 17, 2019,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360027059411|title=Minecraft Beta - 1.12.0.2 (Xbox One/Windows 10/Android)|date=April 17, 2019}}</ref> which adds new particles, reintroduces the [[camera]], and includes many changes relating to [[add-on]]s and map-making.
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== Additions ==
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=== Items ===
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; [[Camera]]
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* Has been re-added.
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** Can only be obtained with the {{cmd|give}} command.
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** Has no functionality.
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=== Command format ===
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; [[Command]]s
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* Added several new commands related to add-ons and map-making.{{more info}}
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; [[Gamerule]]s
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* Added {{code|spawnradius}} gamerule.
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** Allows [[player]]s to specify a radius circle for players to spawn in.
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* Added {{code|sendcommandblockfeedback}}, {{code|maxcommandchainlength}} and {{code|commandblockoutput}} gamerules.
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** Are related to delay option for commands.
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; [[Namespace]]s
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* Added {{cd|minecraft:}} prefix for {{cmd|give}} to separate vanilla items and add-on items.
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; [[Option]]s
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* Added a new "Respawn Radius" option in the game settings.
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; {{cmd|particle}}
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* Added new particles:
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** {{cd|minecraft:dragon_death_explosion_emitter}}
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** {{cd|minecraft:underwater_torch_particle}}
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** {{cd|minecraft:dragon_destroy_block}}
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** {{cd|minecraft:dragon_dying_explosion}}
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** {{cd|minecraft:enchanting_table_particle}}
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** {{cd|minecraft:falling_dust_concrete_powder_particle}}
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** {{cd|minecraft:falling_dust_scaffolding_particle}}
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** {{cd|minecraft:falling_dust_gravel_particle}}
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** {{cd|minecraft:falling_dust_red_sand_particle}}
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** {{cd|minecraft:falling_dust_sand_particle}}
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** {{cd|minecraft:falling_dust_top_snow_particle}}
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** {{cd|minecraft:huge_explosion_lab_misc_emitter}}
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** {{cd|minecraft:ice_evaporation_emitter}}
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** {{cd|minecraft:knockback_roar_particle}}
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** {{cd|minecraft:lab_table_heatblock_dust_particle}}
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** {{cd|minecraft:lab_table_misc_mystical_particle}}
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** {{cd|minecraft:mob_block_spawn_emitter}}
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** {{cd|minecraft:note_particle}}
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** {{cd|minecraft:obsidian_glow_dust_particle}}
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** {{cd|minecraft:phantom_trail_particle}}
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** {{cd|minecraft:stunned_emitter}}
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=== General ===
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; Dedicated servers
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* Enabled content logging on [[Bedrock Dedicated Server]]s.
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; Item IDs
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* Item instance IDs can now be synchronized between clients and servers.
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== Changes ==
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=== Blocks ===
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; [[Barrel]]s
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* Now have their own section in the [[Creative]] inventory, instead of under the [[chest]]s category. ({{bug|MCPE-43946}})
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; [[Cartography table]]s and [[lectern]]s
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* Adjusted and added UI tooltips for both blocks.
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; [[Command block]]s
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* Added auto complete to command blocks.
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* Added a delay option to command blocks.
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** A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.
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; [[Seagrass]]
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* Updated the texture brightness of seagrass to match {{el|je}}. ({{bug|MCPE-34795}})
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; [[Structure block]]s
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* Now have an outline when placed.
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=== Mobs ===
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; [[Illager captain]]s
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* Converting a normal [[pillager]] to a captain with the tag command now displays the [[banner]] correctly.
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* Illager captains now drop banners correctly even if the world is reloaded.
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* The [[Bad Omen]] effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a [[bow]] or damage potion.
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; [[Villager]]s
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* Villager [[trading]] UI no longer opens and closes if the [[player]] is standing too far away.
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* Clerics can now correctly pathfind to their job sites.
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* Villagers that are actively trading with players no longer run and hide if the [[raid]] bell rings.
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* Added a sound to indicate when a villager does not want to trade, such as during a raid.
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* Cured villagers now keep the jobs they had before becoming a [[zombie]]. ({{bug|MCPE-42348}})
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; [[Wandering trader]]s and [[zombie villager]]s
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* Added new sounds.
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; [[NPC]]
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* Dialog and changeable skins have now been removed from NPCs.
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=== General ===
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; [[Add-on]]s
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* Mob events can now be enabled and disabled in world templates.
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* Animations and particles can be added without being linked to entities.
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* Inventory, armor, and hand containers can be adapted through scripting.
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* Sound effects can now be triggered by animation events.
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* Added new {{cd|executeCommand}} to the Scripting API.
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* Added Scripting events for interaction with items, for example:
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** Item picked up
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** Item dropped
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** Carried item changed
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* Added One-shot animation support, allowing the ability to execute a single animation on an entity.
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* Particle emitters can now trigger scripting events.
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* Updated documentation of actor events, to document client-side usage of actor events in resource packs.
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* "Add block" components now use JSON schemas.
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* Added a screen to view content log errors.
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** The log screen can be opened using {{key|Ctrl}}+{{key|H}}, or by going to Settings and then Profile.
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* Added code to allow static validation scripts to be run locally.
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* Custom blocks can now be added through Scripting.
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** This is currently still a "work in progress" feature, and more functionality will be added in future updates.
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* Custom blocks can currently only be added through additional JSON scripting.
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** Custom blocks can only be placed with slash commands.
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* Added new data-driven particles:
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** [[Llama]] Spit
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** Large Explosions
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** Colored Flames
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** [[Redstone Dust]]
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** Falling Dust
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** [[Lava]]
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** [[Enchanting Table]]
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** [[Conduit]]
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* Added new data-driven animations:
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** [[Wolves]]
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** Fang Attack
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** [[Arrow]]s
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** [[Shulker Bullet]]s
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** [[Bow]]s
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** [[Water]]
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* Updated documentation to include a breaking changes section.
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* Basic item related events have been exposed to the scripting API. This includes:
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** {{cd|actor_acquired_item|actor_carried_item_changed|actor_dropped_item|actor_use_item|actor_equipped_armor|delimiter=list}}
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* Basic inventory events have been exposed to the scripting API. This includes:
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** {{cd|inventory_container|armor_container|hand_container|hotbar_container|delimiter=list}}
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* New block events and two new APIs have been included to query for blocks. This includes:
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** APIs
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** {{cd|getBlock(Ticking Area, x, y, z)|getBlock(Ticking Area, PositionObject)|getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)|getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)|delimiter=list}}
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** Events:
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*** {{cd
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|delimiter=list|list-level=***
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|block_destruction_started|block_destruction_stopped|piston_moved_block|player_destroyed_block|player_placed_block|executeCommand API}}
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** Allows the scripting API to get the result of a slash command.
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* Event data API:
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** Allows creators to create event data, register and pass it to the event function.
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* Updated demo pack.
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* [[Biome]] generation is now customizable via behavior packs.
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; [[Music]]
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* Now plays when the keyboard shows up on the screen.
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== Fixes ==
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; Crashes
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* Fixed several crashes that could occur during gameplay.
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* Fixed a crash that could occur when switching players on Xbox.
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* Fixed a crash that could occur when launching the game on some Windows 10 devices.
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* Fixed a crash that could occur when certain interactive blocks (e.g. beds, chests, furnaces) are loading in when joining a realm.
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* Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument.
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* Fixed a crash that could occur when throwing a trident with Loyalty enchantment.
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* Fixed a crash that could sometimes occur when exiting the game.
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; Performance
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* Improved chunk loading performance in multiplayer.
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* Further improvements to performance when using selectors with commands.
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* Cached resource packs no longer cause lag on Nintendo Switch. ({{bug|MCPE-36976}})
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; General
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* Player permissions now apply correctly when more than one operator tries to adjust them.
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* Arrows that are shot into blocks keep their position when reloading the world.
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* Area of effect clouds no longer try to spawn excessive numbers of particles when time of day is changed. ({{bug|MCPE-39595}})
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* Marketplace resource packs are now immediately applied after downloading in the world edit menu. ({{bug|MCPE-33121}})
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* The 'Always Day' toggle now correctly animates and shows the correct setting. ({{bug|MCPE-43304}})
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* Flowing water is no longer left behind after flowing over string. ({{bug|MCPE-36343}})
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* After the fishing_hook is killed by command the player can now cast the hook again without having to right click twice.
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* The screen reader prompt no longer appears every time the player adjusts the network settings on Nintendo Switch.
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* Removed an unnecessary Xbox Live sign-in notification.
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; Gameplay
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* Marketplace offers page can now show more than 25 items.
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* Items that are split between slots in the villager trade window still count as a total trade amount.
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* Blocks can once again be placed on unlit redstone ore. ({{bug|MCPE-44305}})
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* World settings now sync correctly between different Xbox devices.
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* Only players who fought in a raid see and receive the Hero effect in realms now.
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* Bells now ring when hit with splash and lingering potions.
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* Mob spawners now only spawn mobs if the light level is below 7. ({{bug|MCPE-42427}})
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* Cocoa beans now break and drop when pushed by pistons. ({{bug|MCPE-41868}})
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* Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used. ({{bug|MCPE-43176}}, {{bug|MCPE-43177}}, {{bug|MCPE-19699}})
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* Efficiency pickaxes now break packed ice at a faster rate. ({{bug|MCPE-23648}})
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* Players that are being healed can still be knocked back by TNT.
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* Villagers now keep their job when cured. ({{bug|MCPE-42348}})
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* The grindstone now correctly combines and repairs two damaged items.
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* The player can now interact with blocks with a charged crossbow on touch devices.
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* Fixed various scenarios where certain blocks couldn't be placed until the game was restarted.
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; World generation
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* Fixed a bug on dedicated servers and realms which could cause the wrong block types to generate.
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* Tweaked the number of job sites in villages.
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; Mobs
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* Vindicators can now path correctly over carpet during raids.
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* The wither no longer plays its spawning animation when reloading a world. ({{bug|MCPE-32415}})
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* Mobs no longer path-find over brewing stands.
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* Mobs now spawn on double slabs. ({{bug|MCPE-30765}})
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* Mobs no longer get stuck when pathfinding on ladders. ({{bug|MCPE-43034}})
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* Evokers no longer move too fast in "move to village" goal.
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; Blocks
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* Scaffolding can no longer be placed on conduit blocks, matching ''Java Edition''.
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* The bell now swings towards a player when it is hit, matching ''Java Edition''. ({{bug|MCPE-42469}})
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; Items
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* Dropped items no longer prevent minecarts from being placed on rails.
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* Empty glass bottles now stack correctly when removed from brewing stands. ({{bug|MCPE-42175}})
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* Shields no longer appear too bright in item frames. ({{bug|MCPE-41222}})
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; Graphical
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* Fixed a z-fighting texture issue on some villager skins.
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* Corrected the position of leads on wolves.
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* Noteblock particles now correctly correspond to the notes played.
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* Fixed missing zombie villager skin.
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* Farmland now has the correct side and bottom texture. ({{bug|MCPE-42746}})
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* Fixed door and trapdoor texture issues. ({{bug|MCPE-43173}})
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* Dyed leather horse armor color no longer affects other horse armor. ({{bug|MCPE-43230}})
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; User interface
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* Adjusted cartography table UI to fit Android screens when using Classic UI.
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; Add-ons and script engine
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* Fixed a scripting bug that could cause the player to float.
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* Pickblock (middle click) now works correctly on non-vanilla entities that have been added using add-ons. ({{bug|MCPE-38205}})
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* {{cd|ScriptAttackComponent}} and {{cd|ScriptCollisionBoxComponent}} now correctly retrieve updated data.
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* Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions.
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* Added a new constructor parameter to the {{cd|ServerCommandOrigin}} so that the function manager can create an instance with upgraded permissions.</onlyinclude>
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== References ==
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{{Reflist}}
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== Navigation ==
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{{Navbox Bedrock Edition versions|1.1x}}
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[[de:Bedrock Edition beta 1.12.0.2]]
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[[es:Bedrock Edition beta 1.12.0.2]]
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[[fr:Édition Bedrock bêta 1.12.0.2]]
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[[ja:Bedrock Edition beta 1.12.0.2]]
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[[ko:Bedrock Edition 베타 1.12.0.2]]
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[[pl:Beta 1.12.0.2]]
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[[pt:Edição Bedrock beta 1.12.0.2]]
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[[ru:Beta 1.12.0.2 (Bedrock Edition)]]
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[[zh:基岩版1.12.0.2]]
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