107 lines
5.9 KiB
Text
107 lines
5.9 KiB
Text
{{outdated}}
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{{wip}}
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{{MCW:Projects/DIG/Notice|Shattered Savanna Plateau|Biome/Before_1.18}}
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{{Infobox biome
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| title = Shattered Savanna Plateau
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| image = Shattered Savanna Plateau.png
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| imagesize = 250px
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| type = Dry/Warm{{only|je|short=1}}<br>Lush/Temperate{{only|be|short=1}}
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| rarity = Rare
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| temperature = 1.0
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| structures =
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| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Coarse Dirt}}<br>{{BlockLink|Stone}}<br>{{BlockLink|Tall Grass}}<br>{{BlockLink|Acacia Log}}<br>{{BlockLink|Acacia Leaves}}<br>
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{{BlockLink|Oak Log}}<br>{{BlockLink|Oak Leaves}}
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| grasscolor = {{color|#BFB755}}{{only|java|short=y}}<br>{{color|#55C93F}}{{only|bedrock|short=y}}
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| foliagecolor = {{color|#AEA42A}}{{only|java|short=y}}<br>{{color|#2BBB0F}}{{only|bedrock|short=y}}
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| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#2590A8}}{{only|bedrock|short=y}}
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}}
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The shattered savanna plateau was a variant of the [[savanna]] biome that was removed in 1.18.
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== Description ==
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Like the normal windswept savanna, the shattered savanna plateau variant featured steep mountains, cliffs, and overhangs, which made it a treacherous place to explore. Though it was nearly indistinguishable from the regular shattered savanna at first glance, the shattered plateau's terrain was slightly gentler, though often risked fatal fall [[damage]] if not above [[water]]. The giant lakes characteristic of the regular shattered savanna did not generate here either. {{IN|BE}}, the foliage was a more vibrant green color, and rain would often occur in it.<ref>{{bug|MCPE-34936||Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color}}</ref> Neither [[village]]s nor [[pillager outpost]]s could generate in this biome.
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== Mobs ==
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Shattered savanna plateaus used the same mob spawning chances as savannas.
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{{IN|Java}}:
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{{Spawn table
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|passive=
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{{Spawn row|Sheep|weight=12|size=4}}
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{{Spawn row|Pig|weight=10|size=4}}
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{{Spawn row|Chicken|weight=10|size=4}}
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{{Spawn row|Cow|weight=8|size=4}}
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{{Spawn row|Horse|weight=1|size=2-6}}
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{{Spawn row|Donkey|weight=1|size=1}}
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|hostile=
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{{Spawn row|Spider|weight=100|size=4}}
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{{Spawn row|Zombie|weight=95|size=4}}
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{{Spawn row|Zombie Villager|weight=5|size=1}}
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{{Spawn row|Skeleton|weight=100|size=4}}
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{{Spawn row|Creeper|weight=100|size=4}}
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{{Spawn row|Slime|weight=100|size=4|note=Spawn attempt succeeds only in slime chunks.}}
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{{Spawn row|Enderman|weight=10|size=1-4}}
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{{Spawn row|Witch|weight=5|size=1}}
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|ambient=
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{{Spawn row|Bat|weight=10|size=8}}
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}}
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{{IN|Bedrock}}:
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{{Spawn table
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|passive=
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{{Spawn row|Sheep|weight=12|size=2-3}}
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{{Spawn row|Pig|weight=10|size=1-3}}
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{{Spawn row|Chicken|weight=10|size=2-4}}
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{{Spawn row|Cow|weight=8|size=2-3}}
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{{Spawn row|Horse|weight=1|size=2-6}}
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{{Spawn row|Llama|weight=8|size=4}}
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|hostile=
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{{Spawn row|Spider|weight=100|size=1}}
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{{Spawn row|Zombie|weight=95|size=2-4}}
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{{Spawn row|Zombie Villager|weight=5|size=2-4}}
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{{Spawn row|Skeleton|weight=80|size=1-2}}
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{{Spawn row|Creeper|weight=100|size=1}}
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{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}
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{{Spawn row|Enderman|weight=10|size=1-2}}
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{{Spawn row|Witch|weight=5|size=1}}
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|ambient=
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{{Spawn row|Bat|weight=10|size=2}}
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}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java alpha}}
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|{{HistoryLine||v1.2.0|dev=preview|Added true [[biome]]s, including savannas.
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|Savannas were defined by having a rainfall value of 20% or lower and a temperature value between 50% and 95%.}}
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|{{HistoryLine|java Beta}}
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|{{HistoryLine||1.8|dev=Pre-release|The savanna biome has been removed.}}
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|{{HistoryLine|java}}
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|{{HistoryLine||1.7.2|dev=13w36a|Savanna biomes have been re-added with variant biomes, along with many other biomes.}}
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|{{HistoryLine|||dev=13w43a|Savannas now generate with new [[log]]s and [[leaves]].}}
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|{{HistoryLine||1.13|dev=18w16a|Renamed Savanna Plateau M to Mutated Savanna Plateau.}}
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|{{HistoryLine|||dev=18w19a|Renamed Mutated Savanna Plateau to Shattered Savanna Plateau.}}
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|{{HistoryLine|||dev=pre5|Changed the ID {{code|mutated_savanna_rock}} to {{code|shattered_savanna_plateau}}.}}
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|{{HistoryLine||1.18|dev=Experimental Snapshot 1|The shattered savanna plateau biomes no longer generate naturally.}}
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|{{HistoryLine|||dev=21w40a|The shattered savanna plateau biome has been removed.}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.9.0|dev=build 1|Added savannas, along with many other biomes.}}
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|{{HistoryLine||v0.11.0|dev=build 1|Double tallgrass no longer generates in shattered savanna plateaus.}}
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|{{HistoryLine|||dev=build 8|Reduced the amount of double tallgrass in savanna biomes.}}
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|{{HistoryLine||v0.15.0|dev=build 1||Added [[horse]]s, which can now spawn in savanna biomes.}}
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|{{HistoryLine|pocket}}
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|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Added [[llama]]s, which can now spawn in savanna biomes.}}
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|{{HistoryLine||1.1.1|dev=alpha 1.1.1.0|Double tallgrass once again generates in shattered savanna plateaus.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.6.0|dev=beta 1.6.0.1|Shattered savanna plateaus now have incorrect temperature and rainfall values, causing them to have wrong grass/foliage colors and precipitation.<ref>{{bug|MCPE-34936||Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color|Fixed}}</ref>}}
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|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Added [[illager patrol]] which can spawn in savanna.}}
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|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.30.23|The shattered savanna plateau biomes no longer generate naturally.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Savannas, along with some other biomes, have been removed from the base game.}}
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|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Savannas and their variants have been re-added.}}
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|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Added [[pillager outpost]]s, which can spawn in savanna biomes.}}
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}}
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== Gallery ==
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== Navigation ==
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{{Navbox biomes|Other}}
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