minecraft.wiki-mirror/wiki_backup/experimental.txt
2024-12-20 19:09:39 -05:00

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[[File:Experimental Gameplay.png|thumb|The disclaimer that appears when activating an experiment in the world settings on ''[[Bedrock Edition]]''.]]
[[File:Experimentaltagexample.png|thumb|400px|Example of a world with the experimental tag on ''Bedrock Edition''.]]
[[File:NewBedrock ExperimentalTagExample.png|thumb|300px|Example of a world with the experimental tag on.{{Upcoming|Bedrock}}]]
'''Experiments''' (also known as '''Experimental Gameplay''' or '''Experimental Features''' {{in|BE}}) are [[data pack]]s {{in|JAVA}} or game options {{in|BE}}. When an experiment is enabled, it allows players to test some experimental, unfinished or work-in-progress features that may or may not eventually be released in future updates.
[[File:Experimental World Java.png|thumb|width=360x360|Example of a world with the experimental tag on ''Java Edition''.]]
== Toggling ==
Experiments are found in the world options when creating or editing{{only|be}} a world. When turning an experiment on an existing world, a copy of the world is created automatically. {{IN|Bedrock}}, turning an experiment on disables [[achievements]] for the world. Once the world is created with an experiment on, the experiment cannot be turned off again. Worlds with the experiments on have an "Experimental" tag next to the game mode name in the world menu.
== Warnings ==
[[File:NewBedrock ExperimentalGameplayLoad.png|380px|thumb|The warning message when attempting to play on an experimental world on in ''Bedrock Edition''.]]
The point of experiments is for the player to look at some not-quite-finished or experimental features, which could crash, break, change, or stop working at any point in future updates. When the player attempts to load the experimental world, it shows a warning message before loading it. Attempting to disable experiments toggle via external tools could also crash and break the world.
[[File:Experiments.png|alt=Experiments screen on ''Java Edition''.|thumb|The experiment selection screen on ''Java Edition''.{{until|JE 1.21.4}}]]
It is recommended to create back up copies of the world before enabling any experiments to avoid breaking the world and having issues in future updates.
== Features ==
=== ''Java Edition'' ===
On ''Java Edition'', experiments are built-in [[data pack]]s that can be enabled when creating a world. ''Java Edition'' features the following experiments:
* [[Villager Trade Rebalance]]
** Overhauled [[trade]]s for [[villager]]s and [[wandering trader]]s.
** ID: {{cd|minecraft:trade_rebalance}}
* [[Minecart Improvements]]
** Changes behavior of [[minecart]]s, allowing them to move faster and more smoothly (among other changes).
** ID: {{Cd|minecraft:minecart_improvements}}
* [[Redstone Experiments]]
** Changes behavior of [[redstone circuits]], tweaking some aspects based on directionality or randomness, and how the redstone wire interacts with other blocks.
** ID: {{Cd|minecraft:redstone_experiments}}
=== ''Bedrock Edition'' ===
On ''Bedrock Edition'', experiments are toggles on the world options menu. Experiments are split into two categories: "Gameplay" and "Add-On Creators." <ref>{{cite|url=https://docs.microsoft.com/en-us/minecraft/creator/documents/experimentalfeaturestoggle|title=Experimental Features in Minecraft: Bedrock Edition|website=docs.microsoft.com}}</ref> ''Bedrock Edition'' features the following experiments:
==== Gameplay ====
* "[[Villager Trade Rebalancing]]"
** Overhauled trades for [[villager]]s and [[wandering trader]]s.
==== Add-On Creators ====
* "Custom biomes"
** Enables [https://docs.microsoft.com/en-us/minecraft/creator/reference/content/biomereference/examples/biomeoverview custom biomes] by using add-ons.
* "Upcoming Creator Features"
** Used for Volume Driven Fog and entity properties and permutations.
* "Beta APIs"
** Enables the usage for "-beta" versions of API modules in [[add-on]] packs.
* "Creator Cameras: New Third-Person Presets"
** Enables an "over the shoulder" camera preset.
* "Creator Cameras: Focus Target Camera"
** Enables the camera to target an entity.
* "Render Dragon Features for Creators"
** Enables the deferred rendering pipeline, a set of cross-platform graphics features for creators.
* "Data-Driven Jigsaw Structures"
** Loads Jigsaw Structures from the behavior pack worldgen folder.
* "Aim Assist"
** Player's aim assist system to interact with elements in the world while using custom cameras. Can be activated through the aimassist command.
== History ==
=== ''Java Edition'' ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.19.3|dev=22w42a|Added the "Update 1.20" and "Bundles" experimental data packs.
|Added [[bamboo mosaic]], [[bamboo planks]], [[chiseled bookshelves]], [[hanging sign]]s, [[camel]]s, [[bamboo raft]]s, and [[bamboo rafts with chests]] behind the "Update 1.20" experimental data pack.
|Moved [[bundles]] behind their own experimental data pack.}}
|{{HistoryLine|||dev=22w45a|Added [[blocks of bamboo]] and [[stripped blocks of bamboo]] behind the "Update 1.20" experimental data pack.}}
|{{HistoryLine|||dev=22w46a|Added [[piglin head]]s behind the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.19.4|dev=23w04a|Added [[smithing template]]s behind the "Update 1.20" experimental data pack.}}
|{{HistoryLine|||dev=23w07a|Added [[cherry wood]], [[Cherry Planks|planks]], [[Cherry Log|log]]s, [[Cherry Leaves|leaves]], and [[Cherry Sapling|sapling]]s, as well as [[decorated pot]]s, [[pink petals]], [[suspicious sand]], [[torchflower]]s, [[brush]]es, [[pottery shard]]s, [[torchflower seeds]], [[sniffer]]s, [[cherry boat]]s, [[cherry boats with chests]], [[cherry blossom tree]]s, and [[cherry grove]]s behind the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.20|dev=23w12a|All features behind the "Update 1.20" experimental data pack have now been fully implemented.|Removed the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.20.2|dev=23w31a|Added the "Villager Trade Rebalance" experimental data pack.}}
|{{HistoryLine||1.20.3|dev=23w42a|Added the "Update 1.21" experimental data pack.|Added [[crafter]]s behind the "Update 1.21" experimental data pack.}}
|{{HistoryLine|||dev=23w43a|Added [[chiseled copper]], [[copper grate]]s, [[Copper Bulb|bulb]]s, [[Copper Door|door]]s, and [[Copper Trapdoor|trapdoor]]s, as well as [[tuff stairs]], [[Tuff Slab|slab]]s, [[Tuff Wall|wall]]s, and [[chiseled tuff]], along with brick and polished variants, behind the "Update 1.21" experimental data pack.}}
|{{HistoryLine|||dev=23w45a|Added [[trial chambers]], [[trial spawners]], [[trial key]]s and the [[breeze]] behind the "Update 1.21" experimental data pack.}}
|{{HistoryLine||1.20.5|dev=24w05a|Added [[vault]]s behind the "Update 1.21" experimental data pack.}}
|{{HistoryLine|||dev=24w07a|Added the [[bogged]] behind the "Update 1.21" experimental data pack.}}
|{{HistoryLine|||dev=24w11a|Added the [[mace]], [[breeze rod]]s, [[heavy core]]s, two [[banner pattern]]s, two [[smithing template]]s, and three [[pottery sherd]]s behind the "Update 1.21" experimental data pack.}}
|{{HistoryLine|||dev=24w12a|Added seven [[advancement]]s behind the "Update 1.21" experimental data pack.}}
|{{HistoryLine|||dev=24w13a|Added [[ominous trial spawner]]s, [[ominous trial key]]s, [[ominous vault]]s, [[ominous bottle]]s, four [[potion]]s, six [[effect]]s, and three [[enchantment]]s behind the "Update 1.21" experimental data pack.}}
|{{HistoryLine|||dev=1.20.5 Pre-Release 1|Added the Revaulting [[advancement]] behind the "Update 1.21" experimental data pack.}}
|{{HistoryLine||1.21|dev=24w18a|All features behind the "Update 1.21" experimental data pack have now been fully implemented.|Removed the "Update 1.21" experimental data pack.}}
|{{HistoryLine||1.21.2|dev=24w33a|Added the "Minecart Improvements" and "Redstone Experiments" experimental data packs.}}
|{{HistoryLine|||dev=24w39a|Bundles have now been fully implemented.|Removed the "Bundles" experimental data pack.}}
|{{HistoryLine|||dev=24w40a|Added the "Winter Drop" experimental data pack.|Added [[pale oak wood]], [[Pale Oak Planks|planks]], [[Pale Oak Log|log]]s, [[Pale Oak Leaves|leaves]], and [[Pale Oak Sapling|sapling]]s, as well as [[pale moss carpet]], [[pale moss block]]s, [[pale hanging moss]], [[pale oak boat]]s, [[pale oak boat with chest]], [[pale oak tree]]s, [[pale garden]]s, the [[creaking heart]], and the [[creaking]] behind the "Winter Drop" experimental data pack.}}
|{{HistoryLine||1.21.4|dev=24w44a|All features behind the "Winter Drop" experimental data pack have now been fully implemented.|Removed the "Winter Drop" experimental data pack.}}
}}
=== ''Bedrock Edition'' ===
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added the experimental gameplay option.
|Turning on the experimental gameplay option gives the [[player]] access to the following features: [[stripped wood]], [[prismarine stairs]] and [[prismarine slab|slabs]], [[trident]]s, [[drowned]], and new [[swimming]] animations.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Stripped wood, prismarine stairs and slabs, tridents, and the new swimming animation are no longer available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.2.20.1|Added [[nautilus shell]]s, which are available only behind experimental gameplay.}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.0|[[Drowned]] and [[nautilus shell]]s are no longer available only behind experimental gameplay.}}
|{{HistoryLine||1.7.0|dev=beta 1.7.0.2|Added the [[scoreboard]] command and basic scoreboards, which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.7.0.7|Scoreboards are no longer available only behind experimental gameplay.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.10|Added [[crossbow]]s and their [[enchantments]], which are available only behind experimental gameplay.}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Added [[pillager]]s and [[bamboo jungle]]s, which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.9.0.2|Added [[lantern]]s and many new [[job site]] blocks, which are available only through experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.9.0.3|Added Minecraft script engine, available only through experimental gameplay.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Added [[composter]]s, [[campfire]]s, a new [[stonecutter]] block, [[sweet berries]], [[ravager]]s, [[wandering trader]]s, [[pillager outpost]]s, new [[village]] structures, [[villager|villager_v2]], and [[zombie villager|zombie_villager_v2]], which are available only through experimental gameplay.
|[[Crossbow]]s, [[pillager]]s, [[lantern]]s, and entity scripting function are no longer available only behind experimental gameplay.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Added [[raid captain]]s, [[raid]]s, the [[Bad Omen]] status effect and the [[Hero of the Village]] status effect, which are available only through experimental gameplay.
|Bamboo jungles are no longer available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.11.0.3|[[Fletching table]]s, [[smithing table]]s, [[sweet berries]], [[ravager]]s, the new [[villager]]s, [[pillager outpost]]s, new [[zombie villager]]s and the new [[village]]s are no longer available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.11.0.4|[[Wandering trader]]s are no longer available only behind experimental gameplay.}}
|{{HistoryLine|||dev=release|[[Raid captain]]s, [[raid]]s, the [[Bad Omen]] status effect and the [[Hero of the Village]] status effect are no longer available only behind experimental gameplay.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Added [[structure void]]s, save and load mode for [[structure block]]s, which are available only through experimental gameplay.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Added [[target]]s, which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.16.0.57|Target, structure void and structure block functionality are no longer available only behind experimental gameplay.
|Added [[Lodestone]]s, which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.16.0.63|[[Lodestone]]s functionality are no longer available only behind experimental gameplay.}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.55|Experimental Gameplay toggle has been revamped and expanded.
|Added "Custom Biome Add-Ons", "Experimental Scripting Add-Ons", "Experimental Molang Features", and "Next Gameplay Update" toggle.}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.56|Added "Experimental Add-On Features" toggle.}}
|{{HistoryLine||1.16.100|dev=beta 1.16.100.57|Added "Holiday Creator Features" toggle.
|"Experimental Scripting Add-Ons", "Experimental Molang Features", and "Experimental Add-On Features" toggle are merged into "Additional Modding Capabilities" toggle.
|Changed "Custom Biome Add-Ons" toggle name to "Creation of Custom Biomes".
|Removed "Next Gameplay Update" toggle in preparation for "Caves and Cliffs" toggle.}}
|{{HistoryLine||1.16.200|dev=beta 1.16.200.52|Added "Caves and Cliffs" toggle.
|Added [[goat]]s, [[goat horn]]s and [[powder snow]], which are available only behind experimental gameplay.}}
|{{HistoryLine||1.16.200|dev=release|Removed "Caves and Cliffs" toggle in the full release.
|Goats, goat horns and powder snow have been made inaccessible in the full release.}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.53|Added [[powder snow bucket]]s, which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.16.210.56|Added [[pointed dripstone]] and [[sculk sensor]], which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.16.210.57|Added all [[copper block]] variants, [[copper ingot]], [[copper ore]], and [[lightning rod]], which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.16.210.59|Added [[glow ink sac]]s, [[glow item frame]]s and [[glow squid]]s, which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.16.210.60|Removed glow ink sacs, glow item frames and glow squids temporarily.
|Added GameTest framework to the experimental gameplay, by enabling "Enable GameTest Framework” toggle to test the new GameTest automation tool.}}
|{{HistoryLine|||dev=release|Removed "Caves and Cliffs" toggle in the full release.
|All [[Caves and Cliffs]] content was removed in the full release.}}
|{{HistoryLine||1.16.220|dev=beta 1.16.220.50|Added the new mountain biomes: lofty peaks, snow capped peaks, snowy slopes, mountain grove, and mountain meadow behind experimental gameplay.
|Increased height limits to 320 blocks behind experimental gameplay.
|Re-added [[glow ink sac]]s, [[glow item frame]]s and [[glow squid]]s.
|Added [[dripstone block]]s, which are available only behind experimental gameplay.
|Changed and updated the textures of the ores behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.16.220.52|Added [[azalea]]s, [[azalea leaves]], [[big dripleaves]], [[cave vines]], [[hanging roots]], [[moss block]]s, [[moss carpet]]s, [[rooted dirt]], [[small dripleaf]] and [[spore blossom]], which are available only behind experimental gameplay.
|Added [[glow berries]], which are available only behind experimental gameplay.
|Extended the build limit to 64 blocks down, to a total range of 384 blocks behind experimental gameplay.}}
|{{HistoryLine|||dev=release|Removed "Caves and Cliffs" toggle in the full release.
|All [[Caves and Cliffs]] content was removed in the full release.}}
|{{HistoryLine||1.17.0|dev=beta 1.16.230.50|Added [[glow lichen]], which is available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.16.230.52|Added [[axolotl]]s and [[deepslate]] and its variants, which are available only behind experimental gameplay.
|Added "Upcoming Creator Features" toggle.}}
|{{HistoryLine|||dev=beta 1.16.230.56|Revamped cave generation by adding cheese caves, spaghetti caves, and flooded aquifer caves behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.17.0.50|Added [[amethyst geode]]s, [[amethyst block]]s, [[budding amethyst]], [[amethyst cluster]]s, [[amethyst shard]]s, [[tinted glass]], [[tuff]], [[calcite]], [[smooth basalt]], [[spyglass]]es, [[raw metal]]s, [[lush cave]] biomes and [[Block of Mineral#Raw Metal|raw metal block]]s, which are available only behind experimental gameplay.
|Glow lichen, powder snow and powder snow buckets are no longer available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.17.0.52|All above features and changes, except for the revamped cave generation, new mountain biomes, sculk sensor, and goat horns, are no longer available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.17.0.56|Added lava aquifers, which are available only behind experimental gameplay.
|Added description for Experimental features in the world creation screen.
|Added a warning message when attempting to load an experimental world.
|Added "Experimental" label to indicate the world is experimental in the world menu.}}
|{{HistoryLine|||dev=beta 1.17.0.58|Description changes in the previous beta were removed.}}
|{{HistoryLine|||dev=release|Removed "Caves and Cliffs" toggle in the full release.
|All [[Caves and Cliffs]]: Part II content were removed in the full release.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.20|Description changes in beta 1.17.0.56 was re-added.}}
|{{HistoryLine|||dev=release|Added "Caves and Cliffs" toggle in the full release for all platforms.}}
|{{HistoryLine||1.17.30|dev=beta 1.17.20.22|Hostile mob spawning has been changed to spawn at light level 0 behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.17.30.21|Re-added "Experimental Molang Features" toggle.}}
|{{HistoryLine|||dev=beta 1.17.30.23|Terrain now generates using the multi-noise biome source type behind experimental gameplay.
|Added noodle caves behind experimental gameplay.
|Added [[ore vein]]s behind experimental gameplay.}}
|{{HistoryLine||1.17.40|dev=beta 1.17.40.20|Deepslate now generates below Y{{=}}0, gradually replacing stone and then fully replaces it at Y{{=}}-8 behind experimental gameplay.
|Added the stony peaks biome behind experimental gameplay.
|Clouds now float between layers 192 and 196 behind experimental gameplay.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|All above features and changes related to new world generation, new mountain biomes, revamped cave generation, sculk sensors, and goat horns are no longer available only behind experimental gameplay.
|Removed the "Caves and Cliffs" toggle as the result.}}
|{{HistoryLine|||dev=beta 1.18.0.22|Added "Vanilla Experiments" toggle.
|[[Goat horn]]s and [[sculk sensor]]s have been moved behind the new experimental gameplay toggle.
|Added [[sculk block]]s, [[sculk catalyst]]s, [[sculk shrieker]]s, and [[sculk vein]]s, which are available only behind experimental gameplay.}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.21|Added "Wild Update" toggle.
|[[Sculk block]]s, [[sculk catalyst]]s, [[sculk sensor]]s, [[sculk shrieker]]s, and [[sculk vein]]s have been moved behind the new Wild Update experimental toggle.}}
|{{HistoryLine|||dev=beta 1.18.10.24|Added [[frog]]s, [[tadpole]]s, [[frog egg]], and [[bucket of tadpole]], which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=beta 1.18.10.26|Added [[froglight]] blocks, which are available only behind experimental gameplay.}}
|{{HistoryLine||1.18.30|dev=Preview 1.18.20.22|Removed the "Additional Modding Capabilities" toggle.}}
|{{HistoryLine|||dev=Preview 1.18.30.23|Added [[allay]]s behind experimental gameplay.}}
|{{HistoryLine|||dev=Preview 1.18.30.27|Added [[copper horn]]s behind experimental gameplay.}}
|{{HistoryLine|||dev=Preview 1.18.30.29|Added [[boats with chests]] and the [[deep dark]] behind the "Wild Update" toggle.}}
|{{HistoryLine|||dev=Preview 1.18.30.33|Added the [[warden]], [[ancient cities]], and [[reinforced deepslate]] behind experimental gameplay.}}
|{{HistoryLine||1.18.31|Added "Spectator Mode" toggle and moved [[Spectator]] mode behind it.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|All above features with the exception of goat horns, copper horns, and spectator mode are no longer behind experimental gameplay.}}
|{{HistoryLine|||dev=Preview 1.19.0.25|Copper horns have been removed.}}
|{{HistoryLine|||dev=Preview 1.19.0.29|Goat horns are no longer behind experimental gameplay.}}
|{{HistoryLine||1.19.10|dev=Preview 1.19.10.20|Updated the {{cmd|execute}} [[command]] syntax to closer resemble that of {{JE}}, which are available only behind experimental gameplay.}}
|{{HistoryLine|||dev=Preview 1.19.10.24|Removed the "Wild Update" and "Vanilla Experiments" toggles.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.22|Renamed the "GameTest Framework" experimental toggle to "Beta APIs".}}
|{{HistoryLine||1.19.50|dev=Preview 1.19.50.20|Spectator mode is no longer behind experimental gameplay.
|Removed the "Spectator Mode" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.19.50.21|Added the "Next Major Update" experimental toggle.
|Added [[camel]]s, [[chiseled bookshelves]], [[bamboo planks]], [[bamboo mosaic]]s, [[raft]]s, and [[hanging sign]]s behind the "Next Major Update" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.19.50.23|The updated {{cmd|execute}} [[command]] syntax, more similar to {{JE}}, is no longer behind experimental gameplay.}}
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.20|Added [[block of bamboo]], [[stripped block of bamboo]], and the [[piglin head]] behind the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.19.70|dev=Preview 1.19.70.23|Added the "Sniffer" experimental toggle.
|Added the [[brush]], [[decorated pot]], [[pottery shard]]s, and [[suspicious sand]] behind the "Next Major Update" experimental toggle.
|Added the [[sniffer]], [[sniffer spawn egg]], [[torchflower]]s, and [[torchflower seeds]] behind the "Sniffer" experimental toggle.}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.20|Added the [[cherry grove]] behind experimental gameplay.
|Added the "Short Sneaking" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.19.80.21|Added [[suspicious gravel]] and [[smithing template]]s behind the "Next Major Update" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.19.80.22|Added [[calibrated sculk sensor]]s and [[trail ruins]] behind the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|All "Next Major Update" and "Sniffer" features are no longer behind experimental gameplay.
|Removed the "Sniffer" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.20.0.21|Removed the "Next Major Update" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.20.0.22|Added the "Experimental Cameras" experimental toggle.}}
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|Added [[crawling]] behind experimental gameplay.
|Renamed the "Short Sneaking" experimental toggle to "Short Sneaking and Crawling".}}
|{{HistoryLine|||dev=Preview 1.20.10.21|Added the "Recipe Unlocking" experimental toggle.
|Added the new [[recipe]] unlocking system and {{cmd|recipe}} behind experimental gameplay.}}
|{{HistoryLine|||dev=Preview 1.20.10.23|Renamed the "Short Sneaking and Crawling" experimental toggle to "Crawling".
|[[Sneaking]] under 1.5 block gaps is no longer behind experimental gameplay.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Removed the "Recipe Unlocking" toggle.}}
|{{HistoryLine|||dev=Preview 1.20.20.22|Crawling is no longer behind experimental gameplay.
|Removed the "Crawling" toggle.}}
|{{HistoryLine|||dev=Preview 1.20.30.20|Added the "Villager Trade Rebalancing" and "Render Dragon Features for Creators" experimental toggles.}}
|{{HistoryLine||1.20.50|dev=Preview 1.20.50.21|Added the "Update 1.21" experimental toggle.
|Added [[crafter]]s behind experimental gameplay.}}
|{{HistoryLine|||dev=Preview 1.20.50.22|Added [[chiseled copper]], [[copper grate]]s, [[Copper Bulb|bulb]]s, [[Copper Door|door]]s, and [[Copper Trapdoor|trapdoor]]s, as well as [[tuff stairs]], [[Tuff Slab|slab]]s, [[Tuff Wall|wall]]s, and [[chiseled tuff]], along with brick and polished variants, behind the "Update 1.21" experimental toggle.}}
|{{HistoryLine||1.20.60|dev=Preview 1.20.60.23|Added the "Armadillo and Wolf Armor" experimental toggle.
|Added [[armadillo]]s, [[armadillo scute]]s, and [[wolf armor]] behind this toggle.}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.21|Added [[vault]]s behind the "Update 1.21" experimental toggle.}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.22|Removed the "Molang Features" experimental toggle.}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.24|Added the [[bogged]] behind the "Update 1.21" experimental toggle.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.20|Armadillos, armadillo scutes, and wolf armor are no longer behind experimental gameplay.
|Removed the "Armadillo and Wolf Armor" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.20.80.22|Added the mace, breeze rods, heavy cores, two banner patterns, two smithing templates, and three pottery sherds behind the "Update 1.21" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.20.80.23|Added trial chambers explorer maps behind the "Update 1.21" experimental toggle.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.20|Added ominous trial spawners, ominous trial keys, ominous vaults, ominous bottles, four potions, and five effects behind the "Update 1.21" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.21.0.21|Added [[Raid Omen]], three [[enchantments]] for the [[mace]], and five [[painting]]s behind the "Update 1.21" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.21.0.22|All features behind the "Update 1.21" experimental toggle have now been fully implemented.
|Removed the "Update 1.21" experimental toggle.|Removed the "Experimental Cameras" toggle.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|Added the "Creator Cameras: New Third-Person Presets" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.21.20.23|Added the "Creator Cameras: Focus Target Camera" experimental toggle.
|Removed the "Holiday Creator Features" experimental toggle.}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.23|Added the "Bundles" experimental toggle.}}
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.23|[[Bundle]]s have now been fully implemented.
|Removed the "Bundles" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.25|Added the "Aim Assist" experimental toggle.}}
|{{HistoryLine|||dev=Preview 1.21.50.26|Added the "Data-Driven Jigsaw Structures" experimental toggle.}}
}}
== References ==
{{Reflist}}
== Navigation ==
{{Navbox version history}}
{{Navbox Experiments}}
[[Category:Experimental| ]]
[[de:Experimentelle Spielelemente]]
[[es:Juego experimental]]
[[fr:Expérimentations]]
[[it:Gioco sperimentale]]
[[ja:実験的要素]]
[[pt:Experimentos]]
[[ru:Экспериментальный игровой процесс]]
[[zh:实验性玩法]]