minecraft.wiki-mirror/wiki_backup/conductive block.txt

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{{about|blocks that can conduct redstone|blocks that have collision boxes you cannot move through|solid block|see-through block textures, models, and lighting|Opacity}}
{{merge
| 1 = Redstone circuits
| reason = The conductivity of blocks determines how they are used in the design of circuits, and knowing which blocks do or don't conduct redstone is required in order for a player to make circuits effectively.
}}
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'''Conductivity''' is a property of [[block]]s that determines whether redstone signals can be conducted through them (i.e. [[Redstone mechanics#Powering blocks|powered]]). When conductive blocks receive a redstone signal, they are able to activate redstone [[Redstone components#Mechanism components|mechanism components]], and may be able to power adjacent redstone dust. Conductive and non-conductive blocks also have properties not related to redstone; for example, mob spawning, and suffocation.
Conductive blocks are often called "opaque" blocks, because many common blocks that can be powered are opaque; for example, [[stone]], [[dirt]], [[wood]]. Non-conductive blocks are often called "transparent" blocks, because the most common example is [[glass]]. However, whether or not you can see through the block does not determine whether a block can be powered. Most opaque blocks share a similar set of properties, and most transparent blocks share their own set.
== Properties ==
Conductivity is usually determined by whether a block has a [[Material|solid-blocking material]] and a collision box that takes up a full cube, with exceptions noted below.
A lot of the effects of conductivity are non-obvious. ''Minecraft'' does not have a "solid" property for blocks, so conductivity is tested when a test for "solidity" would normally occur.
[[File:Cut Redstone 1.png|thumb|The conductive gold block cuts the redstone dust, preventing it from connecting vertically and does not transmit a signal; the non-conductive tinted glass does not cut the redstone dust, allowing it to connect vertically and transmit a signal]]
'''Common properties of conductive blocks:'''
*can be powered
*prevent [[chest]]s from opening when placed on top of them
*suffocates [[mob]]s inside them
*can "cut" [[redstone dust]] (prevent redstone dust from connecting vertically, see image)
*redstone dust can transmit a signal up or down a conductive block
*[[redstone comparator]]s can measure block state through a conductive block unless it's power level is 15.
Other properties may include:
*[[bat]]s can hang upside down on conductive blocks
*[[ghast]] fireballs start fires on conductive blocks
*[[minecart]]s "bounce off" conductive blocks if a minecart passes over a powered rail pointing into a conductive block
'''Common properties of non-conductive blocks:'''
*cannot be powered
*do not prevent chest from opening when placed on top of them
*do not suffocate mobs inside them
*mobs cannot [[spawn]] inside conductive blocks. Conductive blocks also play a part in the [[Spawn#Pack_spawning|pack spawning]] algorithm{{only|je}}.
*do not cut redstone dust (prevent from connecting vertically)
*redstone dust can only transmit a signal up a non-conductive block, not down {{only|je}}
*redstone comparators cannot measure block state through non-conductive blocks
Other properties may include:
*bats cannot hang upside down on them
*ghast fireballs do not start fires on them
*minecarts stop when passing over a powered rail and colliding with a non-conductive block
'''Unique conductive blocks'''
As noted above, most conductive block are full solid blocks with the exception of [[soul sand]] and [[mud]] (7/8 of a block tall).
[[Mangrove Roots]], [[Monster Spawner]]s{{only|bedrock}}, [[Trial Spawner]]s{{only|bedrock}} and Closed [[Shulker Box]]es{{only|bedrock}} are the only conductive blocks that can be waterlogged.
[[Target]] blocks are unique in that they attract redstone dust.
'''Unique non-conductive blocks'''
[[Blocks of redstone]], [[observer]]s, and [[piston]]s are full solid blocks made of materials with the solid-blocking property, but are non-conductive.
'''Non-conductive block placement behavior'''
Many non-conductive blocks exhibit their own unique behavior regarding what blocks can be placed on them, and what blocks they can be placed on. See [[Opacity/Placement]].
For example, leaves are a full solid non-conductive block, but certain redstone-related blocks cannot be placed on them:
*{{BlockLink|Redstone dust}}
*{{BlockLink|Redstone repeater}}
*{{BlockLink|Redstone comparator}}
*{{BlockLink|Button}}
*{{BlockLink|Lever}}
*{{BlockLink|Tripwire hook}}
*{{BlockLink|Rail}}, and its varieties
== List of conductive blocks ==
This list contains the basic forms of blocks share common properties of conductive blocks. All variants of these blocks (e.g., bricks, smooth, polished, cracked, etc.) are also conductive.
{{columns-list|
*{{BlockLink|Andesite}}
*{{BlockLink|Barrier}}
*{{BlockLink|Bedrock}}
*{{BlockLink|Big dripleaf}}{{only|Bedrock}}
*{{BlockLink|Blackstone}}
*{{BlockLink|Block of amethyst}}
*{{BlockLink|Block of quartz}}
*{{BlockLink|Bone block}}
*{{BlockLink|Bricks}}
*{{BlockLink|Clay}}
*{{BlockLink|Cobblestone}}
*{{BlockLink|Concrete powder}}
*{{BlockLink|Concrete}}
*{{BlockLink|id=tube coral block|Coral block}}
*{{BlockLink|Dead coral block}}
*{{BlockLink|Deepslate}}
*{{BlockLink|Dirt}}
**not {{BlockLink|Farmland}} or {{BlockLink|Dirt path}}
*{{BlockLink|Dried kelp block}}
*{{BlockLink|id=stone|Double slab}}
*{{BlockLink|End stone}}
*{{BlockLink|Froglight}}
*{{BlockLink|Glazed terracotta}}
*{{BlockLink|Granite}}
*{{BlockLink|Gravel}}
*{{BlockLink|Hay bale}}
*{{BlockLink|Honey block}}{{only|Bedrock}}
*{{BlockLink|id=oak log|Log|Logs}}
*{{BlockLink|Magma block}}
*{{BlockLink|Nether wart block}}
*{{BlockLink|Netherrack}}
*{{BlockLink|id=diamond ore|Ore}}
*{{BlockLink|Packed ice}}, {{BlockLink|Blue ice}}
*{{BlockLink|Pumpkin}}
*{{BlockLink|Purpur}}
*{{BlockLink|Redstone lamp}}
*{{BlockLink|Shroomlight}}
*{{BlockLink|Shulker box}}, closed only
*{{BlockLink|Slime block}}
*{{BlockLink|Soul sand}}
*{{BlockLink|Soul soil}}
*{{BlockLink|Stone}}
*{{BlockLink|Target}}
*{{BlockLink|Terracotta}}
*{{BlockLink|Wood}}
}}
== List of non-conductive blocks ==
This list contains blocks that share common properties of non-conductive blocks.
{{columns-list|
*{{BlockLink|Block of redstone}}
*{{BlockLink|Composter}}
*{{BlockLink|Copper bulb}}
*{{BlockLink|Copper grate}}
*{{BlockLink|Decorated pot}}
*{{BlockLink|Dirt path}}
*{{BlockLink|Enchanting table}}
*{{BlockLink|Farmland}}
*{{BlockLink|Glass}}
*{{BlockLink|Glowstone}}
*{{BlockLink|Honey block}}{{only|Java}}
*{{BlockLink|Hopper}}
*{{BlockLink|Ice}}
*{{BlockLink|Leaves}}
*{{BlockLink|Piston}}
*{{BlockLink|id=oak slab|Slab}}
*{{BlockLink|Stairs}}
*{{BlockLink|Tinted glass}}
*{{BlockLink|TNT}}
}}
== Issues ==
{{Issue list|conductive}}
== See also ==
* [[Solid block]]
* [[Opacity]]
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== References ==
{{reflist}}
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== Navigation ==
{{Navbox gameplay}}
[[Category:Redstone mechanics]]
[[pt:Condutividade (redstone)]]
[[zh:红石电路/充能与激活]]