298 lines
12 KiB
Text
298 lines
12 KiB
Text
{{About|the world options, and does not cover world creation|world creation|Create New World|the internal game settings|Game rule}}
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The '''world options''' are options to manage a world. Internal world settings are handled by [[game rule]]s.
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== ''Java Edition'' ==
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[[File:Edit World JE-1.20.1.png|alt=A world's edit screen.|thumb|A [[world]]'s edit screen.]]
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A player can click on a world to select it, and thereby access the options of it. Then, some options appear at the bottom of the screen.
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There are a total of 9 operations that can be performed from the world options, some of which are contained within the "Edit World" screen.
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{| class="wikitable"
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!Location
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!Button
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!Description
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| rowspan="4" |Main Screen
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|{{Btn|Play Selected World}}
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|Loads the selected world. A world can also be loaded by clicking on
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|{{Btn|Delete}}
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|Permanently deletes the world after confirmation.
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|{{Btn|Re-Create}}
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|Make a restarted copy of the world. It has the same [[Seed (world generation)|seed]] and settings, but without saving any changes made to the [[World|terrain.]]
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|{{Btn|Edit}}
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|Open a screen with more options:
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| rowspan="6" |Edit World Screen
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|Editing world name
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|The world name is visible on the top of the screen. A new display name for the world can be inputted.
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Note that the name of the [[.minecraft|world folder]] does not change.
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|{{btn|Reset Icon}}
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|Deletes the world's <code>icon.png</code> file, which allows a new icon to be taken. A new screenshot is taken to become the world's icon the next time {{btn|Save and Quit to Title}} is clicked.{{verify}}
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|{{Btn|Open World Folder}}
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|Opens <code>.minecraft/saves/<SELECTED WORLD>/</code>. This allows quickly accessing folders like <code>datapacks</code> along with all the data for the world.
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|{{Btn|Make Backup}}
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|Makes a new .zip archive in <code>.minecraft/backups/</code> with the data of the selected world stored. The file name of a backup follows this format: <code>YYYY-MM-DD_hh-mm-ss_<World Folder Name>.zip</code>.
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Example: <code>2020-12-24_13-32-00_My World.zip</code>. This is the world called "My World", it was made on December 24, 2020, at time 13:32 (1:32 PM). The world folder name is the ''original'' name of the world given at world creation, not the display name.
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|{{Btn|Open Backups Folder}}
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|Opens <code>.minecraft/backups/</code>.
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|{{Btn|Optimize World}}
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|Opens a screen to upgrade the level data of the world to the latest format. Once a world world is optimized, it is no longer compatible with previous level formats. There are four options:
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* "Erase Cached Data" erases data like light levels and biome data, which must then be regenerated.
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* {{btn|Create Backup and Load}} creates a backup to <code>.minecraft/backups/</code> and then begin the optimization process.
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* {{btn|I know what I'm doing!}} begins the optimization process without making a backup.
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* {{btn|Cancel}} cancels the optimization process.
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After clicking either of the buttons, the optimization process begins. [[Chunk|Chunks]] generated in [[Java Edition 1.19|1.19]] or later are skipped, as they use the current format. The rest of the chunks are reformatted.
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|}
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== ''Bedrock Edition'' ==
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The Edit Worlds screen {{in|bedrock}} allows for various settings to be changed and [[add-on]]s to be enabled. The menu is organized into seven sections: General, Advanced, Multiplayer, Cheats, Resource Packs, Behavior Packs, and Experiments.
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=== General ===
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[[File:NewBedrock EditWorld Screen Settings Menu "General" Tab.png|380px|thumb|The "General" tab]]
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; World name
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: Allows the name of the world to be set to a custom string.
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; Game mode
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{| class="wikitable"
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| {{tc|always|{{Font color|White|Survival}}}}
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| Creative
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| Adventure
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: Allows the default [[game mode]] of the world to be changed. The available modes are Survival (default), Creative, and Adventure.
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; Difficulty
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{| class="wikitable"
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| Peaceful
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| Easy
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| {{tc|always|{{Font color|White|Normal}}}}
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| Hard
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: Allows the default [[difficulty]] setting to be changed. Can be set between Peaceful, Easy, Normal (default), and Hard.
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; Hardcore ({{Font color|Red|OFF}})
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: Enables [[Hardcore]], locking the default game mode to [[Survival]] and the difficulty to [[Hard]], while also disabling cheats.
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; File management
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{| class="wikitable"
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| Duplicate world
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| {{tc|never|{{Font color|White|Delete world}}}}
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|}
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{| class="wikitable"
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|Export world : '''Windows devices only'''
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|}
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*Not '''Mobile'''<ref>{{bug|MCPE-174595|MCPE-174595|'''{{Font color|Red|Works As Intended}}:''' Missing Export and Import buttons on mobile devices}}</ref> and '''Chromebooks'''<ref>{{bug|MCPE-180257|MCPE-180257|'''{{Font color|Red|Works As Intended}}:''' Missing Export and Import buttons on Chromebooks}}</ref> devices.
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=== Advanced ===
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[[File:NewBedrock EditWorld Settings Menu "Advanced" Tab.png|380px|thumb|The "Advanced" tab.]]
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; World seed
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: Allows the [[world seed]] to be changed. Any string of characters can be placed here.
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; Copy seed
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: Copies the seed to the clipboard.
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; Show coordinates ({{Font color|Red|OFF}})
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: Controls whether to display the player's coordinates.
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; Show days played ({{Font color|Red|OFF}})
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: Controls whether to display the in-game days played.
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; Recipe unlocking ({{Font color|Green|ON}})
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: Controls whether recipes in the [[recipe book]] are unlocked.
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; Fire spreads ({{Font color|Green|ON}})
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: Controls whether fire can spread.
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; TNT spreads ({{Font color|Green|ON}})
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: Controls whether [[TNT]] can explode.
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; Mob loot ({{Font color|Green|ON}})
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: Controls whether mobs drop items when killed.
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; Natural regeneration ({{Font color|Green|ON}})
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: Controls whether [[hunger]] can affect the player's health.
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; Tile drops ({{Font color|Green|ON}})
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: Controls whether blocks drop when they are broken.
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; Beds Work ({{Font color|Green|ON}})
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:Sleeping in bed at night skips to morning.
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; Required Sleeping Players (All {{Font color|Green|100%}})
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: How many players must be in bed to skip the night.
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; Immediate respawn ({{Font color|Red|OFF}})
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: Controls whether to skip the death screen and immediately respawn.
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; Respawn blocks explode ({{Font color|Green|ON}})
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: Controls whether [[bed]]s and [[respawn anchor]]s explode when used in the wrong [[dimension]].
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; Respawn radius
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{| class="wikitable"
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| {{Font color|Green|10}}
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: An integer input controlling the spread distance around the world spawn where players spawn. Defaults to 10, with a maximum value of 128.
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; Simulation Distance
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{| class="wikitable"
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| {{tc|always|{{Font color|White|4 chunks}}}}
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| 6 chunks
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| 8 chunks
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| 10 chunks
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| 12 chunks
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: A drop-down menu that allows the [[simulation distance]] to be changed. Defaults to 4 chunks.
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; Flat world ({{Font color|Red|OFF}})
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: Generates a [[superflat]] world when enabled.
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; Starting map ({{Font color|Red|OFF}})
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: Controls whether the player spawns with an empty [[locator map]] in their hotbar. Not available in Hardcore.
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; Bonus chest ({{Font color|Red|OFF}})
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: Controls whether a [[bonus chest]] full of beginner loot should generate near the player when they first spawn in to the world. Not available in Hardcore.
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=== Multiplayer ===
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[[File:NewBedrock EditWorld Settings Menu "Multiplayer" Tab.png|380px|thumb|The "Multiplayer" tab.]]
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; Multiplayer Game ({{Font color|Green|ON}})
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: Controls whether multiplayer is enabled in this world.
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==== Settings ====
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The following settings are grayed out unless multiplayer is enabled.
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; Player access
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{| class="wikitable"
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| Invited players
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| {{tc|always|{{Font color|White|Friends}}}}
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| Friends of friends
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: Determines who can join this world. The options are Invited players, Friends (default), and Friends of friends.
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; Default player permissions
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{| class="wikitable"
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| Visitor
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| {{tc|always|{{Font color|White|Member}}}}
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| Operator
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: Allows the default player permissions to be changed. The options are Visitor, Member (default), and Operator.
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; Visible to LAN players ({{Font color|Green|ON}})
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: Controls whether the world is visible to others on the same network.
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; Friendly fire ({{Font color|Green|ON}})
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: Controls whether players can damage each other.
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=== Cheats ===
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[[File:NewBedrock EditWorld Settings Menu "Cheats" Tab.png|380px|thumb|The "Cheats" tab.]]
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; Cheats ({{Font color|Red|OFF}})
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: Controls whether commands and other cheat settings are enabled.
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==== Cheat Settings ====
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The following settings are grayed out unless cheats are enabled.
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; Daylight cycle
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{| class="wikitable"
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| {{tc|always|{{Font color|White|Normal}}}}
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| Always day
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| Lock time
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: Allows the daylight cycle to be controlled. The options are Normal (default), Always day, and Lock time.
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; Keep inventory ({{Font color|Red|OFF}})
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: Controls whether the player keeps their inventory after dying.
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; Mob spawning ({{Font color|Green|ON}})
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: Controls whether mobs spawn naturally
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; Mob griefing ({{Font color|Green|ON}})
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: Controls whether mobs can move and destroy blocks.
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; Entities drop loot ({{Font color|Green|ON}})
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: Controls whether non-mob entities drop items when destroyed.
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; Weather cycle ({{Font color|Green|ON}})
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: Controls whether rain, snow, and thunderstorms occur.
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; Command blocks ({{Font color|Green|ON}})
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: Controls whether to enable [[command blocks]].
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; Education edition ({{Font color|Red|OFF}})
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: Controls whether to enable certain features from {{edition|edu}}.
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; Random tick speed
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{| class="wikitable"
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| {{Font color|Green|1}}
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: An integer input that controls the rate at which random events occur in the world. Defaults to 1, with a maximum value of 4096. Contains a reset button next to the box.
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=== Resource Packs ===
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[[File:NewBedrock EditWorld Settings Menu "Resource Packs" Tab.png|380px|thumb|The "Resource Packs" tab.]]
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; Shared packs ({{Font color|Red|OFF}})
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: Controls whether local resource packs are optional (default) or forced.
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==== Active ====
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; Local
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: Lists all active local resource packs.
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; Global
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: Lists all active global resource packs. These can be changed via the [[settings]] menu.
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==== Available ====
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; Owned
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: A dropdown widget that lists available resource packs obtained from the [[Marketplace]].
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; Marketplace Pass
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: A dropdown widget that lists available resource packs from [[Marketplace Pass]].
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; Get more packs
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: Redirects to a Marketplace page featuring new resource packs.
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=== Behavior Packs ===
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[[File:NewBedrock EditWorld Settings Menu "Behavior Packs" Tab.png|380px|thumb|The "Behavior Packs" tab.]]
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; Active
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: A submenu that lists active behavior packs.
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; Available
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: A submenu that lists available behavior packs obtained from the Marketplace.
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=== Experiments ===
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[[File:NewBedrock EditWorld Settings Menu "Experiments" Tab.png|380px|thumb|The "Experiments" tab.]]
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{{main|Experiments#Bedrock Edition}}
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Allows the player to enable several experimental features.
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== History ==
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{{Expand section|Make the history section include all history from all the different options}}{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||July 16, 2018|link=https://web.archive.org/web/20190712192453/twitter.com/Dinnerbone/status/1018773041227227136|[[File:World Converter.jpg|x32px]] Dinnerbone mentions possible addition of optimize world screen and shows early version of it.}}
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|{{HistoryLine||1.13|dev=pre10|[[File:1.13-pre10 Optimizing World.png|x32px]] Added optimize world screen.}}
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|{{HistoryLine|||dev=release|[[File:1.13 Optimizing World.png|x32px]] Added information about upgraded, skipped and total number of chunks.}}
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|{{HistoryLine||1.20|dev=Pre-release 1|[[File:1.20-pre1 Optimizing World.png|x32px]] Changed background texture.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.20.60|dev=Preview 1.20.60.23|[[File:NewEditWorldScreen.png|58px]] Updated Edit World Screen.}}
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}}
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Minecraft|general}}
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[[Category:Menu screens]]
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