23 lines
890 B
Text
23 lines
890 B
Text
A '''texture atlas''', also known as a '''spritesheet''', is an arrangement of game sprites on a single image file, used by the game to store and access associated sprites more efficiently than with individual files.
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''Minecraft'' uses both procedurally-generated and predefined texture atlases for different purposes, however all but a very small handful of predefined atlases have since been split into individual files for compilation into larger atlases.
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These two classes of atlases are documented on separate pages:
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* [[/Predefined]]
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* [[/Generated]]
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== See also ==
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* [[wikipedia:Texture atlas|Texture atlas]] on Wikipedia
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* [[Resource pack]]
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== Navigation ==
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{{Navbox texture atlases}}
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{{Navbox Minecraft|general}}
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{{Navbox textures}}
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[[Category:Texture atlases| ]]
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[[es:Atlas de texturas]]
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[[ja:テクスチャアトラス]]
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[[pt:Atlas de textura]]
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[[zh:纹理#纹理图集]]
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