326 lines
14 KiB
Text
326 lines
14 KiB
Text
{{Infobox item
|
||
| image = Stone Axe.png
|
||
| image2 = Enchanted Stone Axe.gif
|
||
| invimage = Stone Axe
|
||
| rarity = Common
|
||
| renewable = Yes
|
||
| durability = 131 {{only|java|short=1}} / 132 {{only|bedrock|short=1}}
|
||
| stackable = No
|
||
}}
|
||
|
||
A '''stone axe''' is the second tier of [[axe]] the [[player]] can obtain. It can be used to cut down trees faster, but also as a melee weapon, and it can disable [[shields]].
|
||
|
||
== Obtaining ==
|
||
=== Crafting ===
|
||
{{Crafting
|
||
|A1 = Any stone-tier block
|
||
|B1 = Any stone-tier block
|
||
|B2 = Stick
|
||
|A2 = Any stone-tier block
|
||
|B3 = Stick
|
||
|Output = Stone Axe
|
||
|type = Tool
|
||
|ignoreusage = 1
|
||
}}
|
||
|
||
=== Generated loot ===
|
||
{{LootChestItem|stone-axe,damaged-stone-axe}}
|
||
|
||
=== Trading ===
|
||
{{Trade sources}}
|
||
|
||
=== Villager gifts ===
|
||
[[Trading#Toolsmith 2|Toolsmith]] and [[Trading#Weaponsmith 2|weaponsmith]] villagers occasionally throw stone axes at players with the [[Hero of the Village]] status effect.{{only|java}}
|
||
|
||
== Usage ==
|
||
=== Breaking ===
|
||
Stone axes can break wood-related blocks faster than other tools. Breaking a block costs 1 durability.{{note|Blocks that break instantly don't use up durability.}}
|
||
<references group="note"/>
|
||
|
||
=== Stripping ===
|
||
{{ctrl|Using}} a stone axe on a [[log]], [[wood]] block, or [[block of bamboo]] turns it into a [[stripped log]], [[stripped wood]], or [[block of stripped bamboo]], respectively. This costs 1 point of durability of the axe.
|
||
|
||
==== Copper blocks ====
|
||
{{ctrl|Using}} a stone axe on a waxed or oxidized [[copper]] block removes the wax if it has any, or otherwise remove a level of oxidization. This costs 1 point of durability.
|
||
|
||
=== Weapon ===
|
||
When used as a weapon, a stone axe loses 2 durability points.
|
||
|
||
==== {{JE}} ====
|
||
Attacking a [[shield]] user with an axe disables the use of the shield for 5 seconds. [[Vindicator]]s, [[piglin brute]]s, or other [[mob]]s with commands always disable the player's shield. Damage done when using an axe as a weapon is more than that of a [[sword]] of the same tier, though they take longer than a sword to [[Damage#Attack cooldown|recover]], resulting in lower <abbr title="Damage/Second">DPS</abbr>.
|
||
|
||
{| class="wikitable" style="text-align:center" data-description="Attack damage"
|
||
! Attack damage
|
||
! Attack speed
|
||
! Recovery time
|
||
! <abbr title="Damage/Second">DPS</abbr>
|
||
! Lifetime damage inflicted<ref group="note">The formula to find the total lifetime damage is <code>ceil(''durability'' ÷ 2) × ''damage per hit''</code>. The durability is halved then ceiled because axes take double durability when used as a weapon, and the last 1 durability can also deal damage. The formula also ignores enchantments and critical hits, and assumes each attack is performed at maximum charge.</ref>
|
||
|-
|
||
| {{hp|9}}
|
||
| 0.8
|
||
| {{convert|1.25|sec|tick|sep=}}
|
||
| 7.2
|
||
| {{hp|594}}
|
||
|}
|
||
{{notelist}}
|
||
|
||
==== {{BE}} ====
|
||
Stone axes attack instantly with no cooldown and deal {{hp|5}} damage, but they lower the durability of armor and shields faster than a sword would do.
|
||
|
||
=== Repairing ===
|
||
==== Combining ====
|
||
{{Crafting
|
||
|showdescription=1
|
||
|ignoreusage=1
|
||
|ingredients=Damaged Stone Axe
|
||
|Damaged Stone Axe
|
||
|Damaged Stone Axe
|
||
|Output=Stone Axe
|
||
|description=The durability of the two axes is added together, plus an extra 6 points of durability.
|
||
}}
|
||
{{Grinding
|
||
|showdescription=1
|
||
|ingredients= 2× Damaged Stone Axe
|
||
|Damaged Stone Axe
|
||
|Damaged Stone Axe
|
||
|Stone Axe
|
||
|description=The durability of the two axes is added together, plus an extra 6 points of durability.
|
||
}}
|
||
|
||
==== Unit repair ====
|
||
{{main|Anvil mechanics#Unit repair}}
|
||
{{Repairing
|
||
| head=1
|
||
| Damaged Stone Axe
|
||
| Damaged Stone Axe; Cobblestone; Blackstone
|
||
| Stone Axe
|
||
| tail=1
|
||
}}
|
||
|
||
A stone axe can be repaired in an [[anvil]] by adding either [[cobblestone]], [[cobbled deepslate]], or [[blackstone]], with each block restoring 25% of the axe's maximum durability, rounded down. Two stone axes can also be combined in an anvil. Both methods preserve the axe's [[enchantment]]s.
|
||
|
||
=== Enchantments ===
|
||
A stone axe can receive the following enchantments:
|
||
{| class="wikitable col-2-center col-3-right"
|
||
|+
|
||
!Name
|
||
!Description
|
||
!Max Level
|
||
![[Enchanting|Method]]
|
||
!Weight
|
||
|-
|
||
|[[Efficiency]]
|
||
|Increases the mining speed.
|
||
|V
|
||
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|
||
|10
|
||
|-
|
||
|[[Fortune]]<ref group="note" name="exc">Silk Touch and Fortune are mutually exclusive</ref>
|
||
|Increases the amount of [[drops]] when mining.
|
||
|III
|
||
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|
||
|2
|
||
|-
|
||
|[[Silk Touch]]<ref group="note" name="exc" />
|
||
|Causes blocks to drop themselves when mined.
|
||
|I
|
||
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|
||
|1
|
||
|-
|
||
|[[Sharpness]]<ref group="note" name="exc2">Sharpness, Smite, Bane of Arthropods, and Cleaving{{upcoming|java Combat Tests}} are mutually exclusive.</ref>
|
||
|Increases the damage dealt.
|
||
|V
|
||
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|
||
|10
|
||
|-
|
||
|[[Smite]]<ref group=note name=exc2/>
|
||
|Increases the damage dealt to [[undead]].
|
||
|V
|
||
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|
||
|5
|
||
|-
|
||
|[[Bane of Arthropods]]<ref group="note" name=exc2/>
|
||
|Increases the damage dealt to [[arthropods]].
|
||
|V
|
||
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|
||
|5
|
||
|-
|
||
|[[Cleaving]]{{upcoming|java Combat Tests}}<ref group="note" name="exc2" />
|
||
|Increases the damage and shield cooldown time dealt.
|
||
|III
|
||
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|
||
|
|
||
|-
|
||
|[[Looting]]{{upcoming|java Combat Tests}}<ref group="note" name="sword">Fire Aspect, Looting, Knockback, and Sweeping Edge currently exist, but they can be used only for [[sword]]s.</ref>
|
||
|Increases the amount of [[drops]] when killing an entity with the axe.
|
||
|III
|
||
|{{BlockLink|Anvil}}
|
||
|2
|
||
|-
|
||
|[[Knockback]]{{upcoming|java Combat Tests}}<ref group="note" name="sword" />
|
||
|Increases the knockback dealt.
|
||
|II
|
||
|{{BlockLink|Anvil}}
|
||
|5
|
||
|-
|
||
|[[Fire Aspect]]{{upcoming|java Combat Tests}}<ref group="note" name="sword" />
|
||
|Ignites any targets hit by the axe and lights unlit [[candle]]s, [[campfire]]s, and [[TNT|Block of TNT]] when {{Control|used}}.
|
||
|II
|
||
|{{BlockLink|Anvil}}
|
||
|2
|
||
|-
|
||
|[[Sweeping Edge]]{{upcoming|java Combat Tests}}<ref group="note" name="sword" />
|
||
|Increases the sweeping damage dealt.
|
||
|III
|
||
|{{BlockLink|Anvil}}
|
||
|2
|
||
|-
|
||
|[[Unbreaking]]
|
||
|Grants a chance to negate durability consumption.
|
||
|III
|
||
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|
||
|5
|
||
|-
|
||
|[[Mending]]
|
||
|Repairs the axe when obtaining [[experience]].
|
||
|I
|
||
|{{BlockLink|Anvil}}
|
||
|2
|
||
|-
|
||
|[[Curse of Vanishing]]
|
||
|The axe vanishes on death, not dropping as an item.
|
||
|I
|
||
|{{BlockLink|Anvil}}
|
||
|1
|
||
|}
|
||
|
||
{{notelist}}
|
||
|
||
== Sounds ==
|
||
{{:Axe/Sounds}}
|
||
|
||
== Data values ==
|
||
=== ID===
|
||
{{edition|java}}:
|
||
{{ID table
|
||
|edition=java
|
||
|showforms=y
|
||
|generatetranslationkeys=y
|
||
|displayname=Stone Axe
|
||
|spritetype=item
|
||
|nameid=stone_axe
|
||
|form=item
|
||
|foot=1}}
|
||
|
||
{{edition|bedrock}}:
|
||
{{ID table
|
||
|edition=bedrock
|
||
|shownumericids=y
|
||
|showforms=y
|
||
|notshowbeitemforms=y
|
||
|generatetranslationkeys=y
|
||
|displayname=Stone Axe
|
||
|spritetype=item
|
||
|nameid=stone_axe
|
||
|id=315
|
||
|form=item
|
||
|foot=1}}
|
||
|
||
== Achievements ==
|
||
{{load achievements|MOAR Tools}}
|
||
|
||
== Advancements ==
|
||
{{load advancements|Wax off}}
|
||
|
||
== Video ==
|
||
{{yt|GJ6XBDFDBd0}}
|
||
|
||
== History ==
|
||
{{HistoryTable
|
||
|{{HistoryLine|java indev}}
|
||
|{{HistoryLine||0.31|dev=20100128|[[File:Stone Axe JE1 BE1.png|32px]] Added stone axes.
|
||
|Stone axes cannot be crafted yet, but have been added to the item chest in the Indev house.}}
|
||
|{{HistoryLine|||dev=20100129|Stone axes can now be [[crafted]].}}
|
||
|{{HistoryLine|||dev=20100201-0025|Stone axes now take [[damage]] when being used.}}
|
||
|{{HistoryLine|java}}
|
||
|{{HistoryLine||1.3.1|dev=12w16a|Stone axes are now found in the new [[bonus chest]]s.}}
|
||
|{{HistoryLine||1.6.1|dev=13w21a|Instead of replacing the barehanded [[damage]] ({{hp|1}}), stone axes now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
|
||
|{{HistoryLine||1.9|dev=15w34a|Stone axes now use the attack speed combat mechanic meter. The time it takes for the meter to fill up for an axe is 1.2 seconds.}}
|
||
|{{HistoryLine|||dev=15w34b|Stone axes now have an attack speed of 0.8, taking about 1.25 seconds to fill the attack meter.}}
|
||
|{{HistoryLine|||dev=15w34c|Stone axes do {{hp|4}} more [[damage]] than previously.
|
||
|Stone axes now have an attack speed of 0.85.
|
||
|Stone axes now have a chance to temporarily disable [[shield]] use.}}
|
||
|{{HistoryLine|||dev=15w35a|The [[damage]] of stone axes has been reduced by {{hp|1}}.
|
||
|The speed of stone axes has been increased to 0.9.}}
|
||
|{{HistoryLine|||dev=15w37a|Stone axes now have an attack speed of 0.8.|Stone axes now deal {{hp|9}} damage instead of {{hp|8}}.}}
|
||
|{{HistoryLine|||dev=15w43a|Stone axes may now be found in [[igloo]] basement chests.}}
|
||
|{{HistoryLine|||dev=15w44a|The average yield of stone axes from [[bonus chest]]s has been decreased.}}
|
||
|{{HistoryLine||1.11|dev=16w35a|A stone axe now has a 100% chance of disabling shield use, and the chance is no longer increased by [[Efficiency]] level and whether or not the user is [[sprinting]].}}
|
||
|{{HistoryLine||1.13|dev=18w07a|{{control|Using}} a stone axe on a block of [[wood]] or [[log]] now turns it into a stripped block of wood or log.
|
||
|Prior to ''[[The Flattening]]'', this item's numeral ID was 275.}}
|
||
|{{HistoryLine|||dev=18w09a|Stone axes now can generate in the [[chest]]s of [[underwater ruins]].}}
|
||
|{{HistoryLine|||dev=pre2|{{control|Using}} a stone axe on a bark now turns it into a stripped bark.}}
|
||
|{{HistoryLine||1.14|dev=18w43a|[[File:Stone Axe JE2 BE2.png|32px]] The texture of stone axes has been changed.}}
|
||
|{{HistoryLine|||dev=19w11a|Toolsmith villagers now sell stone axes.}}
|
||
|{{HistoryLine|||dev=19w13a|Toolsmith villagers now give stone axes to players under the [[Hero of the Village]] effect.
|
||
|Weaponsmith villagers now give stone axes to players under the [[Hero of the Village]] effect.}}
|
||
|{{HistoryLine||1.16|dev=20w15a|Stone axes can now be crafted using [[blackstone]].}}
|
||
|{{HistoryLine||1.17|dev=21w08a|Stone axes can now be crafted using [[cobbled deepslate]].}}
|
||
|{{HistoryLine|||dev=21w11a|Stone axes can now be used to scrape wax and oxidation off [[copper block]]s.}}
|
||
|{{HistoryLine||1.20.5|dev=24w03a|Stone axes can now receive sharpness, smite, and bane of arthropods through an enchanting table, rather than only through an anvil.}}
|
||
|{{HistoryLine|upcoming java}}
|
||
|{{HistoryLine||Combat Tests|dev=1.14.3 - Combat Test|The attack speed for stone axes has been increased to 2.
|
||
|Stone axes now deal {{hp|1}} more [[damage]] than [[stone sword]]s.}}
|
||
|{{HistoryLine|||dev=Combat Test 3|The [[Chopping]] enchantment has been added for stone axes, which adds 1 damage and 0.5 seconds (10 [[game tick]]s) of [[shield]] stunning per level and is mutually exclusive with [[Sharpness]].
|
||
|Stone axes now always disable shields for {{convert|1.6|seconds|ticks}}, instead of having a 25% to disable them for 5 seconds (100 game ticks).
|
||
|Stone axes now take 1 damage when attacking instead of 2.
|
||
|The [[Sweeping Edge]] enchantment can now be applied to stone axes.}}
|
||
|{{HistoryLine|||dev=Combat Test 4|[[Knockback]], [[Looting]], and [[Fire Aspect]] enchantments can now be applied to stone axes.}}
|
||
|
||
|{{HistoryLine|pocket alpha}}
|
||
|{{HistoryLine||v0.2.0|[[File:Stone Axe JE1 BE1.png|32px]] Added stone axes.}}
|
||
|{{HistoryLine||v0.2.0|Survival players no longer start with an infinite durability stone axe in the inventory.}}
|
||
|{{HistoryLine||v0.4.0|Removed stone axes from the creative inventory.}}
|
||
|{{HistoryLine||v0.11.0|dev=build 11|Stone axes are now available in the [[Creative inventory]].}}
|
||
|{{HistoryLine|||dev=build 12|Stone axes have been removed from creative.}}
|
||
|{{HistoryLine|||dev=build 13|Stone axes have been re-added to creative mode.}}
|
||
|{{HistoryLine||v0.12.1|dev=build 1|Instead of replacing the barehanded [[damage]] ({{hp|1}}), stone axes now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
|
||
|{{HistoryLine|pocket}}
|
||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Stone axes now can be found inside [[igloo]] basement [[chest]]s.}}
|
||
|{{HistoryLine|bedrock}}
|
||
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Stone axes can now be found in [[bonus chest]]s.}}
|
||
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Using a stone axe on a [[log]] now turns it into a stripped log.}}
|
||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stone Axe JE2 BE2.png|32px]] The texture of stone axes has been changed.}}
|
||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Stone axes can now be [[trading|bought]] from toolsmith villagers.}}
|
||
|{{HistoryLine|||dev=beta 1.16.0.57|Stone axes can now be crafted using blackstone.}}
|
||
|{{HistoryLine||1.16.220|dev=beta 1.16.220.52|Stone axes can now be used to scrape wax off copper blocks.}}
|
||
|{{HistoryLine||1.18.30|dev=Preview 1.18.30.27|Stone axes can now temporarily disable [[shield]] use. This is not mentioned in the official changelog.<ref>{{tweet|kingbdogz|1504505321884196872|We missed a change in recent changelogs for the Bedrock beta that you may like - we have now made a parity fix that makes shields get disabled for 5 seconds when attacked by an Axe-wielding mob or player. We will make sure to list this properly in the next beta :)|March 17, 2022}}</ref>
|
||
}}
|
||
|
||
|{{HistoryLine|console}}
|
||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Stone Axe JE1 BE1.png|32px]] Added stone axes.}}
|
||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Instead of replacing the barehanded [[damage]] ({{hp|1}}), stone axes now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
|
||
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|The attack damage of stone axes is now shown above the hotbar when switching to it if the item has less than 3 [[enchantments]].}}
|
||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Stone axes may now be found in [[igloo]] basement chests.}}
|
||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Using a stone axe on a [[log]] now turns it into a stripped log.|Stone axes now can generate in the [[chest]]s of [[underwater ruins]].}}
|
||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Stone Axe JE2 BE2.png|32px]] The texture of stone axes have been changed.}}
|
||
|
||
|{{HistoryLine|New Nintendo 3DS Edition}}
|
||
|{{HistoryLine||0.1.0|[[File:Stone Axe JE1 BE1.png|32px]] Added stone axes.}}
|
||
}}
|
||
|
||
== Issues ==
|
||
{{Issue list}}
|
||
|
||
== References ==
|
||
{{reflist}}
|
||
|
||
== Navigation ==
|
||
{{Navbox tools}}
|
||
{{Navbox items|tools}}
|
||
|
||
[[Category:Combat]]
|
||
[[Category:Tools]]
|
||
[[Category:Renewable resources]]
|
||
|
||
[[pt:Machado de pedra]]
|