184 lines
8.4 KiB
Text
184 lines
8.4 KiB
Text
{{Infobox block
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| image = Stone Button.png
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| transparent = Yes
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| light = No
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| tool = Pickaxe
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|waterloggable = {{jebe|No|Yes}}
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| renewable = Yes
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| stackable = Yes (64)
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| flammable = No
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| lavasusceptible = No
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}}
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A '''stone button''' is a variant of the [[button]] that produces a temporary [[redstone]] signal only when pressed by a [[player]]. Like other buttons, stone buttons are a non-solid [[block]].
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== Obtaining ==
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=== Breaking ===
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A stone button is most easily broken with a [[pickaxe]]. It drops itself as an item when broken using any [[tool]].
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{{breaking row
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|horizontal=1
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|Stone Button
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|Pickaxe
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|link=none}}
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A button is removed and drops as an item if:
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* its attachment block is moved, removed, or destroyed.
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* [[water]] or [[lava]] flows into its space.{{only|java}}
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* a [[piston]] tries to push it or moves a block into its space.
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=== Natural generation ===
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Stone buttons are naturally generated in [[stronghold]]s, next to iron doors.{{only|java|short=yes}}
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Stone buttons also generate in [[desert]] [[village]]s, in armorer houses attached to granite.
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=== Crafting ===
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{{Crafting
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|Stone
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|Output=Stone Button
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|type=Redstone
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}}
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== Usage ==
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{{see also|Redstone circuit}}
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=== Placement ===
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Buttons can be placed by {{control|using}} it on a surface.
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They can be attached to the side, bottom and top of any full opaque block.
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If placed on the top or bottom of a block, the button can face any direction.{{only|java}}
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It can also be attached to the top of a fence {{in|be}}.
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More information about placement on transparent blocks can be found at [[Opacity/Placement]].
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=== Redstone power ===
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A button can be used as a [[monostable]] redstone [[Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).
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Buttons are usually in an inactive state, but can be temporarily activated by players. A stone button is activated by a player {{control|using}} it. [[Mob]]s cannot activate buttons directly.
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When activated, a stone button remains active for {{convert|1|second|redstone tick|game tick}}.
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While active, a button:
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* powers any adjacent [[redstone dust]] to [[Redstone circuit#Power|power level]] 15, including beneath the button
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* powers any adjacent [[redstone comparator]]s or [[redstone repeater]]s facing away from the button to power level 15
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* strongly powers its attachment block to power level 15
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* activates any adjacent [[Redstone components#Mechanism components|mechanism components]], including above or below, such as [[piston]]s, [[redstone lamp]]s, etc.
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When a button changes state it provides a [[Redstone circuit#Redstone update|redstone update]] to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
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== Sounds ==
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=== Generic ===
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{{Sound table/Block/Stone}}
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=== Unique ===
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{{:Stone Button/Sounds|a stone button}}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|showblocktags=y
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|showitemtags=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Stone Button
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|spritetype=block
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|nameid=stone_button
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|blocktags=buttons
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|itemtags=buttons
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|shownumericids=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Stone Button
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|spritetype=block
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|nameid=stone_button
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|id=77
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|foot=1}}
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=== Block states ===
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{{see also|Block states}}
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{{:Button/BS}}
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== Video ==
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{{yt|n7BP3NDpHtA}}
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== History ==
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{{expand section|when the pitch of the sound of the button being pressed in was changed in Java Edition}}
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{{info needed section|{{bug|MC-8522}}}}<!--- all buttons are ordered with wood before stone types--->
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{{HistoryTable
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|{{HistoryLine|java alpha}}
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|{{HistoryLine||v1.0.1|[[File:Stone Wall Button (N) JE1.png|32px]] [[File:Stone Wall Button (E) JE1.png|32px]] [[File:Stone Wall Button (S) JE1.png|32px]] [[File:Stone Wall Button (W) JE1.png|32px]]<br>[[File:Powered Stone Wall Button (N) JE1.png|32px]] [[File:Powered Stone Wall Button (E) JE1.png|32px]] [[File:Powered Stone Wall Button (S) JE1.png|32px]] [[File:Powered Stone Wall Button (W) JE1.png|32px]]<br>[[File:Stone Button (item) JE1.png|32px]] Added stone buttons, which can be placed on the sides of blocks.
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|This was the recipe used at the time:
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{{Collapse|title=Recipe|content=
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{{Crafting Table
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|B2= Stone
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|B3= Stone
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|Output= Button
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|ignoreusage=1
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}}
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}}
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}}
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|{{HistoryLine|java beta}}
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|{{HistoryLine||1.8|dev=Pre-release|Dropped button items no longer appear abnormally large.|Stone buttons now generate next to iron doors in [[stronghold]]s.{{check version}}}}
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|{{HistoryLine|java}}
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Stone Wall Button (N) JE2.png|32px]] [[File:Stone Wall Button (E) JE2.png|32px]] [[File:Stone Wall Button (S) JE2.png|32px]] [[File:Stone Wall Button (W) JE2.png|32px]]<br>The texture of stone has been changed, which changes the edges of unpressed buttons.}}
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|{{HistoryLine||1.4.2|dev=12w34b|The crafting recipe for stone buttons has been changed.
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{{Collapse|title=Recipe|content=
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<div style="display:inline-block">{{Crafting Table
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|B2= Stone
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|Output= Button
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}}</div>
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}}
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}}
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|{{HistoryLine|||dev=12w37a|The [[redstone]] signal duration of the button has been changed from 9 to 12 redstone ticks.}}
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|{{HistoryLine||1.8|dev=14w04a|[[File:Stone Floor Button (N) JE1.png|32px]] [[File:Stone Ceiling Button (N) JE1.png|32px]] [[File:Oak Floor Button (N) JE1.png|32px]] [[File:Oak Ceiling Button (N) JE1.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE1.png|32px]] [[File:Powered Stone Ceiling Button (N) JE1.png|32px]]<br>Buttons are now able to be placed on the top and bottom of [[block]]s, and can currently only face north.}}
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|{{HistoryLine|||dev=14w10a|[[File:Stone Floor Button (N) JE2.png|32px]]<br>[[File:Stone Wall Button (N) JE3.png|32px]] [[File:Stone Wall Button (E) JE3.png|32px]] [[File:Stone Wall Button (S) JE3.png|32px]] [[File:Stone Wall Button (W) JE3.png|32px]]<br>[[File:Stone Ceiling Button (N) JE2.png|32px]]<br> [[File:Stone Button (item) JE2.png|32px]] The models of buttons have been changed.}}
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|{{HistoryLine||1.9|dev=16w02a|Stone buttons are broken more easily with [[pickaxe]]s.}}
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|{{HistoryLine||1.13|dev=17w47a|Buttons can no longer be placed on top of [[piston]]s.
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|Buttons can now be placed in all 4 rotations on the top and bottom of a [[block]].
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|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 77.}}
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|{{HistoryLine||1.14|dev=18w43a|[[File:Stone Button (S) JE4.png|32px]] The textures of buttons have been changed.}}
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|{{HistoryLine|||dev=18w44a|[[File:Stone Button (S) JE5 BE2.png|32px]] The texture of stone buttons has been changed, once again.}}
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|{{HistoryLine||1.20|dev=23w14a|[[File:Stone Button JE6.png|32px]] UV texture map of stone button has been changed, the front texture of stone button is no longer mirrored up and down.}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.13.0|dev=build 1|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.4.0|dev=1.2.20.1|The stone button has been renamed to "Stone Button".}}
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stone Button (S) JE5 BE2.png|32px]] The textures of buttons have been changed.}}
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|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Stone buttons no longer require a pickaxe to drop themselves and are faster to mine with any improper tool.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Stone Button (item) JE1.png|32px]] Added stone buttons.}}
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|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Stone buttons now generate next to iron doors in [[stronghold]]s.}}
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|{{HistoryLine||xbox=TU9|The [[crafting]] recipe for stone buttons has been changed.}}
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|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Buttons are now able to be placed on the top and bottom of [[block]]s.}}
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|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Stone Button.png|32px]] The textures of stone buttons has been changed.}}
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|{{HistoryLine|new 3ds}}
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|{{HistoryLine||0.1.0|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}}
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}}
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<gallery>
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Ceiling Button.png|First image of a button on a ceiling.
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</gallery>
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== Navigation ==
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{{Navbox redstone|components}}
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{{Navbox blocks|Utility}}
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[[Category:Mechanisms]]
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[[Category:Manufactured blocks]]
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[[Category:Generated structure blocks]]
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[[Category:Non-solid blocks]]
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[[fr:Bouton en pierre]]
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[[ja:石のボタン]]
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[[pt:Botão de pedra]]
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