{{Infobox block | image = Stone Button.png | transparent = Yes | light = No | tool = Pickaxe |waterloggable = {{jebe|No|Yes}} | renewable = Yes | stackable = Yes (64) | flammable = No | lavasusceptible = No }} A '''stone button''' is a variant of the [[button]] that produces a temporary [[redstone]] signal only when pressed by a [[player]]. Like other buttons, stone buttons are a non-solid [[block]]. == Obtaining == === Breaking === A stone button is most easily broken with a [[pickaxe]]. It drops itself as an item when broken using any [[tool]]. {{breaking row |horizontal=1 |Stone Button |Pickaxe |link=none}} A button is removed and drops as an item if: * its attachment block is moved, removed, or destroyed. * [[water]] or [[lava]] flows into its space.{{only|java}} * a [[piston]] tries to push it or moves a block into its space. === Natural generation === Stone buttons are naturally generated in [[stronghold]]s, next to iron doors.{{only|java|short=yes}} Stone buttons also generate in [[desert]] [[village]]s, in armorer houses attached to granite. === Crafting === {{Crafting |Stone |Output=Stone Button |type=Redstone }} == Usage == {{see also|Redstone circuit}} === Placement === Buttons can be placed by {{control|using}} it on a surface. They can be attached to the side, bottom and top of any full opaque block. If placed on the top or bottom of a block, the button can face any direction.{{only|java}} It can also be attached to the top of a fence {{in|be}}. More information about placement on transparent blocks can be found at [[Opacity/Placement]]. === Redstone power === A button can be used as a [[monostable]] redstone [[Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated). Buttons are usually in an inactive state, but can be temporarily activated by players. A stone button is activated by a player {{control|using}} it. [[Mob]]s cannot activate buttons directly. When activated, a stone button remains active for {{convert|1|second|redstone tick|game tick}}. While active, a button: * powers any adjacent [[redstone dust]] to [[Redstone circuit#Power|power level]] 15, including beneath the button * powers any adjacent [[redstone comparator]]s or [[redstone repeater]]s facing away from the button to power level 15 * strongly powers its attachment block to power level 15 * activates any adjacent [[Redstone components#Mechanism components|mechanism components]], including above or below, such as [[piston]]s, [[redstone lamp]]s, etc. When a button changes state it provides a [[Redstone circuit#Redstone update|redstone update]] to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block. == Sounds == === Generic === {{Sound table/Block/Stone}} === Unique === {{:Stone Button/Sounds|a stone button}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |showblocktags=y |showitemtags=y |showforms=y |generatetranslationkeys=y |displayname=Stone Button |spritetype=block |nameid=stone_button |blocktags=buttons |itemtags=buttons |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=y |showforms=y |generatetranslationkeys=y |displayname=Stone Button |spritetype=block |nameid=stone_button |id=77 |foot=1}} === Block states === {{see also|Block states}} {{:Button/BS}} == Video == {{yt|n7BP3NDpHtA}} == History == {{expand section|when the pitch of the sound of the button being pressed in was changed in Java Edition}} {{info needed section|{{bug|MC-8522}}}} {{HistoryTable |{{HistoryLine|java alpha}} |{{HistoryLine||v1.0.1|[[File:Stone Wall Button (N) JE1.png|32px]] [[File:Stone Wall Button (E) JE1.png|32px]] [[File:Stone Wall Button (S) JE1.png|32px]] [[File:Stone Wall Button (W) JE1.png|32px]]
[[File:Powered Stone Wall Button (N) JE1.png|32px]] [[File:Powered Stone Wall Button (E) JE1.png|32px]] [[File:Powered Stone Wall Button (S) JE1.png|32px]] [[File:Powered Stone Wall Button (W) JE1.png|32px]]
[[File:Stone Button (item) JE1.png|32px]] Added stone buttons, which can be placed on the sides of blocks. |This was the recipe used at the time: {{Collapse|title=Recipe|content= {{Crafting Table |B2= Stone |B3= Stone |Output= Button |ignoreusage=1 }} }} }} |{{HistoryLine|java beta}} |{{HistoryLine||1.8|dev=Pre-release|Dropped button items no longer appear abnormally large.|Stone buttons now generate next to iron doors in [[stronghold]]s.{{check version}}}} |{{HistoryLine|java}} |{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Stone Wall Button (N) JE2.png|32px]] [[File:Stone Wall Button (E) JE2.png|32px]] [[File:Stone Wall Button (S) JE2.png|32px]] [[File:Stone Wall Button (W) JE2.png|32px]]
The texture of stone has been changed, which changes the edges of unpressed buttons.}} |{{HistoryLine||1.4.2|dev=12w34b|The crafting recipe for stone buttons has been changed. {{Collapse|title=Recipe|content=
{{Crafting Table |B2= Stone |Output= Button }}
}} }} |{{HistoryLine|||dev=12w37a|The [[redstone]] signal duration of the button has been changed from 9 to 12 redstone ticks.}} |{{HistoryLine||1.8|dev=14w04a|[[File:Stone Floor Button (N) JE1.png|32px]] [[File:Stone Ceiling Button (N) JE1.png|32px]] [[File:Oak Floor Button (N) JE1.png|32px]] [[File:Oak Ceiling Button (N) JE1.png|32px]]
[[File:Powered Stone Floor Button (N) JE1.png|32px]] [[File:Powered Stone Ceiling Button (N) JE1.png|32px]]
Buttons are now able to be placed on the top and bottom of [[block]]s, and can currently only face north.}} |{{HistoryLine|||dev=14w10a|[[File:Stone Floor Button (N) JE2.png|32px]]
[[File:Stone Wall Button (N) JE3.png|32px]] [[File:Stone Wall Button (E) JE3.png|32px]] [[File:Stone Wall Button (S) JE3.png|32px]] [[File:Stone Wall Button (W) JE3.png|32px]]
[[File:Stone Ceiling Button (N) JE2.png|32px]]
[[File:Stone Button (item) JE2.png|32px]] The models of buttons have been changed.}} |{{HistoryLine||1.9|dev=16w02a|Stone buttons are broken more easily with [[pickaxe]]s.}} |{{HistoryLine||1.13|dev=17w47a|Buttons can no longer be placed on top of [[piston]]s. |Buttons can now be placed in all 4 rotations on the top and bottom of a [[block]]. |Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 77.}} |{{HistoryLine||1.14|dev=18w43a|[[File:Stone Button (S) JE4.png|32px]] The textures of buttons have been changed.}} |{{HistoryLine|||dev=18w44a|[[File:Stone Button (S) JE5 BE2.png|32px]] The texture of stone buttons has been changed, once again.}} |{{HistoryLine||1.20|dev=23w14a|[[File:Stone Button JE6.png|32px]] UV texture map of stone button has been changed, the front texture of stone button is no longer mirrored up and down.}} |{{HistoryLine|pocket alpha}} |{{HistoryLine||v0.13.0|dev=build 1|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.4.0|dev=1.2.20.1|The stone button has been renamed to "Stone Button".}} |{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Stone Button (S) JE5 BE2.png|32px]] The textures of buttons have been changed.}} |{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Stone buttons no longer require a pickaxe to drop themselves and are faster to mine with any improper tool.}} |{{HistoryLine|console}} |{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Stone Button (item) JE1.png|32px]] Added stone buttons.}} |{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Stone buttons now generate next to iron doors in [[stronghold]]s.}} |{{HistoryLine||xbox=TU9|The [[crafting]] recipe for stone buttons has been changed.}} |{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Buttons are now able to be placed on the top and bottom of [[block]]s.}} |{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Stone Button.png|32px]] The textures of stone buttons has been changed.}} |{{HistoryLine|new 3ds}} |{{HistoryLine||0.1.0|[[File:Stone Button (item) JE2.png|32px]] Added buttons.}} }} Ceiling Button.png|First image of a button on a ceiling. == Navigation == {{Navbox redstone|components}} {{Navbox blocks|Utility}} [[Category:Mechanisms]] [[Category:Manufactured blocks]] [[Category:Generated structure blocks]] [[Category:Non-solid blocks]] [[fr:Bouton en pierre]] [[ja:石のボタン]] [[pt:Botão de pedra]]