minecraft.wiki-mirror/wiki_backup/Server_Requirements_Server.txt
2024-12-24 06:17:34 -05:00

99 lines
4 KiB
Text

Since Minecraft rarely uses more than one thread, consider possible waste when buying more than 2 cores. However this does not apply to mods and plugins which utilize their own threads - buy accordingly. Assume that most of the server's load will be on a single core. The main performance factor is without a doubt CPU clock speed. CPU cache sizes and RAM latency are also factors. There does not appear to be a disadvantage to using high-end desktop processors.<sup>(verify?)</sup>
It should be noted that these suggestion presume default settings in server.conf - i.e., a Draw Distance no higher than 10, and is also based on a new world; the bigger the world gets, especially if there's advanced [[redstone]] circuitry at work, the requirements - especially the RAM, or in the case of lots of redstone or mobs (in e.g. grinders), the CPU - increase significantly (to the point where a major world with several camps, redstone machinery, grinders, etcetera can easily more than double the requirements).
== Used Plugins ==
=== Windows 7 ===
*<u>''*When test plugins were added''</u>
{|class="wikitable sortable collapsible" data-description="System requirements"
! class="unsortable" width="75" | Requirements
! class="unsortable" width="25" | Players
! class="unsortable" width="200" | CPU
! class="unsortable" width="65" | RAM
! class="unsortable" width="180" | SSD
! class="unsortable" width="180" | HDD Backup
! class="unsortable" width="130" | WAN Up
! class="unsortable" width="130" | WAN Down
! class="unsortable collapse-button" width="390" | Notes
|-
! Minimum
| align="center"| 10+
| align="center"| 3.0+ GHz
| align="center"| 8 GB+
| align="center"| 120 GB empty space
| align="center"| 500 GB backup space
| align="center"| 10 Mbit/s
| align="center"| 10 Mbit/s
| align="center"|
|-
! Recommended
| align="center"| 50+
| align="center"| 4.0+ GHz
| align="center"| 20 GB+
| align="center"| 240 GB empty space
| align="center"| 1 TB backup space
| align="center"| 100 Mbit/s
| align="center"| 100 Mbit/s
| align="center"|
|-
! Optimal
| align="center"| 100+
| align="center"| 4.5+ GHz
| align="center"| 30 GB+
| align="center"| 400 GB empty space
| align="center"| 2 TB backup space
| align="center"| 1 Gbit/s
| align="center"| 1 Gbit/s
| align="center"| RAMDisks can considerably accelerate world saving/loading in a very populated server. NOTE: information is outdated. Windows 10 has been the Primary version of windows for 3 years. Use of server-side plugins can allow game to utilize up to 4 threads for superior performance. RAMdisks are dangerous because if the power is lost even momentarily, all recent data would likely be lost unless constant backups are taken.
|}
== Used mods only ==
=== Windows 7 ===
*<u>''*During tests plugins were not used!''</u>
{|class="wikitable sortable collapsible" data-description="System requirements"
! class="unsortable" width="75" | Requirements
! class="unsortable" width="25" | Players
! class="unsortable" width="200" | CPU
! class="unsortable" width="65" | RAM
! class="unsortable" width="180" | SSD
! class="unsortable" width="180" | HDD Backup
! class="unsortable" width="130" | WAN Up
! class="unsortable" width="130" | WAN Down
! class="unsortable collapse-button" width="390" | Notes
|-
! Minimum
| align="center"| 10+
| align="center"| 3.0+ GHz
| align="center"| 4 GB+
| align="center"| 120 GB empty space
| align="center"| 1 TB backup space
| align="center"| 10 Mbit/s
| align="center"| 150 Mbit/s
| align="center"|
|-
! Recommended
| align="center"| 50+
| align="center"| 3.5+ GHz
| align="center"| 8 GB+
| align="center"| 320 GB empty space
| align="center"| 2 TB backup space
| align="center"| 50 Mbit/s
| align="center"| 200 Mbit/s
| align="center"|
|-
! Optimal
| align="center"| 100+
| align="center"| 4.0+ GHz
| align="center"| 16 GB+
| align="center"| 560 GB empty space
| align="center"| 10 TB backup space
| align="center"| 1 Gbit/s
| align="center"| 1 Gbit/s
| align="center"| RAMDisks can considerably accelerate world saving/loading in a very populated server.
|}
[[Category:Java Edition]]
[[Category:Server]]
[[zh:服务器/需求/服务器]]