Since Minecraft rarely uses more than one thread, consider possible waste when buying more than 2 cores. However this does not apply to mods and plugins which utilize their own threads - buy accordingly. Assume that most of the server's load will be on a single core. The main performance factor is without a doubt CPU clock speed. CPU cache sizes and RAM latency are also factors. There does not appear to be a disadvantage to using high-end desktop processors.(verify?) It should be noted that these suggestion presume default settings in server.conf - i.e., a Draw Distance no higher than 10, and is also based on a new world; the bigger the world gets, especially if there's advanced [[redstone]] circuitry at work, the requirements - especially the RAM, or in the case of lots of redstone or mobs (in e.g. grinders), the CPU - increase significantly (to the point where a major world with several camps, redstone machinery, grinders, etcetera can easily more than double the requirements). == Used Plugins == === Windows 7 === *''*When test plugins were added'' {|class="wikitable sortable collapsible" data-description="System requirements" ! class="unsortable" width="75" | Requirements ! class="unsortable" width="25" | Players ! class="unsortable" width="200" | CPU ! class="unsortable" width="65" | RAM ! class="unsortable" width="180" | SSD ! class="unsortable" width="180" | HDD Backup ! class="unsortable" width="130" | WAN Up ! class="unsortable" width="130" | WAN Down ! class="unsortable collapse-button" width="390" | Notes |- ! Minimum | align="center"| 10+ | align="center"| 3.0+ GHz | align="center"| 8 GB+ | align="center"| 120 GB empty space | align="center"| 500 GB backup space | align="center"| 10 Mbit/s | align="center"| 10 Mbit/s | align="center"| |- ! Recommended | align="center"| 50+ | align="center"| 4.0+ GHz | align="center"| 20 GB+ | align="center"| 240 GB empty space | align="center"| 1 TB backup space | align="center"| 100 Mbit/s | align="center"| 100 Mbit/s | align="center"| |- ! Optimal | align="center"| 100+ | align="center"| 4.5+ GHz | align="center"| 30 GB+ | align="center"| 400 GB empty space | align="center"| 2 TB backup space | align="center"| 1 Gbit/s | align="center"| 1 Gbit/s | align="center"| RAMDisks can considerably accelerate world saving/loading in a very populated server. NOTE: information is outdated. Windows 10 has been the Primary version of windows for 3 years. Use of server-side plugins can allow game to utilize up to 4 threads for superior performance. RAMdisks are dangerous because if the power is lost even momentarily, all recent data would likely be lost unless constant backups are taken. |} == Used mods only == === Windows 7 === *''*During tests plugins were not used!'' {|class="wikitable sortable collapsible" data-description="System requirements" ! class="unsortable" width="75" | Requirements ! class="unsortable" width="25" | Players ! class="unsortable" width="200" | CPU ! class="unsortable" width="65" | RAM ! class="unsortable" width="180" | SSD ! class="unsortable" width="180" | HDD Backup ! class="unsortable" width="130" | WAN Up ! class="unsortable" width="130" | WAN Down ! class="unsortable collapse-button" width="390" | Notes |- ! Minimum | align="center"| 10+ | align="center"| 3.0+ GHz | align="center"| 4 GB+ | align="center"| 120 GB empty space | align="center"| 1 TB backup space | align="center"| 10 Mbit/s | align="center"| 150 Mbit/s | align="center"| |- ! Recommended | align="center"| 50+ | align="center"| 3.5+ GHz | align="center"| 8 GB+ | align="center"| 320 GB empty space | align="center"| 2 TB backup space | align="center"| 50 Mbit/s | align="center"| 200 Mbit/s | align="center"| |- ! Optimal | align="center"| 100+ | align="center"| 4.0+ GHz | align="center"| 16 GB+ | align="center"| 560 GB empty space | align="center"| 10 TB backup space | align="center"| 1 Gbit/s | align="center"| 1 Gbit/s | align="center"| RAMDisks can considerably accelerate world saving/loading in a very populated server. |} [[Category:Java Edition]] [[Category:Server]] [[zh:服务器/需求/服务器]]