130 lines
4.6 KiB
Text
130 lines
4.6 KiB
Text
{{Infobox block
|
|
| image = Polished Blackstone Button.png
|
|
| transparent = Yes
|
|
| light = No
|
|
| tool = Pickaxe
|
|
| renewable = Yes
|
|
| stackable = Yes (64)
|
|
| flammable = No
|
|
|waterloggable = {{jebe|No|Yes}}
|
|
| lavasusceptible = No
|
|
}}
|
|
A '''polished blackstone button''' is a variant of the [[button]] that shares many common properties with [[stone button]]s. Like stone buttons, a polished blackstone button is a non-solid [[block]] that produces a temporary [[redstone]] signal when pressed.
|
|
|
|
== Obtaining ==
|
|
=== Breaking ===
|
|
A polished blackstone button is most easily broken with a [[pickaxe]]. It drops itself as an item when broken using any [[tool]].
|
|
{{breaking row
|
|
|horizontal=1
|
|
|Polished Blackstone Button
|
|
|Pickaxe
|
|
|link=none}}
|
|
|
|
A button is removed and drops as an item if:
|
|
* its attachment block is moved, removed, or destroyed.
|
|
* [[water]] or [[lava]] flows into its space.{{only|java}}
|
|
* a [[piston]] tries to push it or moves a block into its space.
|
|
|
|
=== Crafting ===
|
|
{{Crafting
|
|
|Polished Blackstone
|
|
|Output=Polished Blackstone Button
|
|
|type=Redstone
|
|
}}
|
|
|
|
== Usage ==
|
|
{{see also|Redstone circuit}}
|
|
|
|
=== Placement ===
|
|
Buttons can be placed by {{control|using}} it on a surface.
|
|
|
|
They can be attached to the side, bottom and top of any full opaque block.
|
|
|
|
If placed on the top or bottom of a block, the button can face any direction.{{only|java}}
|
|
|
|
It can also be attached to the top of a fence {{in|be}}.
|
|
|
|
More information about placement on transparent blocks can be found at [[Opacity/Placement]].
|
|
|
|
=== Redstone power ===
|
|
A button can be used as a [[monostable]] redstone [[Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).
|
|
|
|
Buttons are usually in an inactive state, but can be temporarily activated by players. A polished blackstone button can be activated by a player {{control|using}} it. [[Mob]]s cannot activate buttons directly.
|
|
|
|
When activated, a polished blackstone button remains active for exactly {{convert|1|second|redstone tick|game tick}}.
|
|
|
|
While active, a button:
|
|
* powers any adjacent [[redstone dust]] to [[Redstone circuit#Power|power level]] 15, including beneath the button
|
|
* powers any adjacent [[redstone comparator]]s or [[redstone repeater]]s facing away from the button to power level 15
|
|
* strongly powers its attachment block to power level 15
|
|
* activates any adjacent [[Redstone components#Mechanism components|mechanism components]], including above or below, such as [[piston]]s, [[redstone lamp]]s, etc.
|
|
|
|
When a button changes state it provides a [[Redstone circuit#Redstone update|redstone update]] to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
|
|
|
|
== Sounds ==
|
|
=== Generic ===
|
|
{{Sound table/Block/Stone}}
|
|
|
|
=== Unique ===
|
|
{{:Stone Button/Sounds|a polished blackstone button}}
|
|
|
|
== Data values ==
|
|
=== ID ===
|
|
{{edition|java}}:
|
|
{{ID table
|
|
|edition=java
|
|
|showblocktags=y
|
|
|showitemtags=y
|
|
|showforms=y
|
|
|generatetranslationkeys=y
|
|
|displayname=Polished Blackstone Button
|
|
|spritetype=block
|
|
|nameid=polished_blackstone_button
|
|
|blocktags=buttons
|
|
|itemtags=buttons
|
|
|foot=1}}
|
|
|
|
{{edition|bedrock}}:
|
|
{{ID table
|
|
|edition=bedrock
|
|
|shownumericids=y
|
|
|showforms=y
|
|
|generatetranslationkeys=y
|
|
|displayname=Polished Blackstone Button
|
|
|spritetype=block
|
|
|nameid=polished_blackstone_button
|
|
|id=551
|
|
|foot=1}}
|
|
|
|
=== Block states ===
|
|
{{see also|Block states}}
|
|
|
|
{{:Button/BS}}
|
|
|
|
== Video ==
|
|
{{yt|n7BP3NDpHtA}}
|
|
|
|
== History ==
|
|
{{HistoryTable
|
|
|{{HistoryLine|java}}
|
|
|{{HistoryLine||1.16|dev=20w15a|[[File:Polished Blackstone Button JE1 BE1.png|32px]] Added polished blackstone buttons.}}
|
|
|{{HistoryLine||1.16.2|dev=20w28a|Polished blackstone buttons are now [[renewable]] as [[piglin]]s have an 8.71% chance to give 8-16 blackstone during [[bartering]].}}
|
|
|{{HistoryLine||1.20|dev=23w14a|[[File:Polished Blackstone Button JE2.png|32px]] UV texture map of polished blackstone button has been changed, the front texture of polished blackstone button is no longer mirrored.}}
|
|
|{{HistoryLine|||dev=23w16a|Polished blackstone button now breaks in the same time as other buttons.}}
|
|
|
|
|{{HistoryLine|bedrock}}
|
|
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Polished Blackstone Button JE1 BE1.png|32px]] Added polished blackstone buttons.}}
|
|
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Polished blackstone buttons no longer require a pickaxe to drop themselves and are faster to mine with any improper tool.}}
|
|
}}
|
|
|
|
== Navigation ==
|
|
{{Navbox blackstone}}
|
|
{{Navbox redstone|components}}
|
|
{{Navbox blocks|Utility}}
|
|
|
|
[[Category:Mechanisms]]
|
|
[[Category:Manufactured blocks]]
|
|
[[Category:Non-solid blocks]]
|
|
|
|
[[fr:Bouton en pierre noire]]
|
|
[[pt:Botão de pedra-negra polida]]
|