256 lines
9.9 KiB
Text
256 lines
9.9 KiB
Text
<div class ="mobileonly">{{relevant guide|Bedrock Edition guides/0.2 releases}}</div>
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{{Infobox version
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| title = v0.2.0 alpha
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| edition = Pocket Edition
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| image = Pocket Edition v0.2.0 alpha in game.png
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| image2 = Pocket Edition v0.2.0 alpha.png
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| date = '''Android''' – February 10, 2012{{citation needed}}<br>'''iOS''' – February 17, 2012<ref>{{citation|archive-url=https://web.archive.org/web/20120306173021/http://itunes.apple.com/us/app/id479516143?mt=8 |title=Minecraft – Pocket Edition |date=February 17, 2012 |author=Mojang |website=iTunes}}</ref>
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| clientdl = '''Google Play:''' [https://archive.org/download/MCPEAlpha/PE-a0.2.0-1.apk Original]<br />
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[https://archive.org/download/MCPEAlpha/PE-a0.2.0-demo.apk Original Demo]<br />
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[https://archive.org/download/MCPEAlpha/PE-a0.2.0j.apk J-version]<br />
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[https://archive.org/download/MCPEAlpha/PE-a0.2.0j-demo.apk J-version Demo]<br />
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[https://archive.org/download/MCPEAlpha/PE-a0.2.0-2.apk Reupload]
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| prevparent = v0.1.0 alpha
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| prev = v0.1.3 alpha
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| next = v0.2.1 alpha
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| nextparent = v0.3.0 alpha
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}}<onlyinclude>
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<div class ="nomobile">{{relevant guide|Bedrock Edition guides/0.2 releases}}</div>
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'''v0.2.0 alpha''' is a major update to ''[[Pocket Edition|Minecraft: Pocket Edition]]''. It adds [[Survival]] mode as well as other changes and bug fixes. This version is the start of the Android and iOS devices having the same features cross-platform.
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v0.2.0 alpha was reuploaded on Android later on February 11, 2012, to fix a major bug where some phones crashed while trying to create a new world.
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== Additions ==
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{{Additions table
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|White Wool
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|Snow Block
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|Oak Fence
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|Oak Fence Gate
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|Oak Door
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|Clay Ball
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|Brick
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|Stone Shovel
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|Stone Pickaxe
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|Stone Axe
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|Stone Sword
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|Shears
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|Iron Ingot
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|Gold Ingot
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|Diamond
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|Compass
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|Clock
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|Stick
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|Bowl
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|Paper
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|Book
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|Leather
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|Snowball
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|Slimeball
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|Sugar
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|Bone
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|Gunpowder
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|String
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|Feather
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|Arrow
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|Glowstone Dust
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|Wheat
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|reserved6
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}}
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=== Blocks ===
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* [[File:White Wool JE1 BE1.png|width=32x32]] [[White wool|White Wool]]
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* [[File:Oak Fence (EW) JE2 BE1.png|32px]] [[Fence]]
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* [[File:Oak Fence Gate (EW) BE1.png|32px]] [[Fence gate]]
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* [[File:Oak Door JE3 BE1.png|width=49x49]] [[Wooden door]]
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* [[File:Stone BE2.png|32px]] [[reserved6]]
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** Used for referencing inventory slots.
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* [[File:Snow Block JE1 BE1.png|width=32px]] [[Snow Block]]
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** Currently have no functionality and unobtaible.
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=== Items ===
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;[[Tools]]
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*[[File:Stone Shovel JE1 BE1.png|32px]] [[Stone Shovel]]
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*[[File:Stone Pickaxe JE1 BE1.png|32px]] [[Stone Pickaxe]]
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*[[File:Stone Axe JE1 BE1.png|32px]] [[Stone Axe]]
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*[[File:Stone Sword JE1 BE1.png|32px]] [[Stone Sword]]
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*[[File:Shears JE1 BE1.png|32px]] [[Shears]]
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** Shearing a [[sheep]] requires tapping and holding on the sheep, similar to breaking a block. Simply tapping on it hurts the sheep and eventually kills it (8 hits).
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;Unobtainable
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*[[File:Compass BE1.png|32px]] [[Compass]]
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*[[File:Clock BE1.png|32px]] [[Clock]]
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*[[File:Stick_JE1_BE1.png|32px]] [[Stick]]
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*[[File:Bowl_JE1_BE1.png|32px]] [[Bowl]]
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*[[File:Paper_JE1_BE1.png|32px]] [[Paper]]
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*[[File:Book_JE1_BE1.png|32px]] [[Book]]
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*[[File:Leather_JE1_BE1.png|32px]] [[Leather]]
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*[[File:Brick JE1 BE1.png|32px]] [[Brick]]
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*[[File:Clay Ball JE1 BE1.png|32px]] [[Clay]]
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*[[File:Slimeball_JE1_BE1.png|32px]] [[Slimeball]]
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*[[File:Snowball_JE1_BE1.png|32px]] [[Snowball]]
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*[[File:Sugar_JE1_BE1.png|32px]] [[Sugar]]
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*[[File:Bone_JE1_BE1.png|32px]] [[Bone]]
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*[[File:Gunpowder_JE1_BE1.png|32px]] [[Gunpowder]]
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*[[File:String_JE1_BE1.png|32px]] [[String]]
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*[[File:Feather_JE2_BE1.png|32px]] [[Feather]]
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*[[File:Arrow_(item)_JE1_BE1.png|32px]] [[Arrow]]
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*[[File:Glowstone_Dust_JE1_BE1.png|32px]] [[Glowstone Dust]]
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*[[File:Wheat_JE1_BE1.png|32px]] [[Wheat]]
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*[[File:Iron_Ingot_JE2_BE1.png|32px]] [[Iron Ingot]]
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*[[File:Gold_Ingot_JE2_BE1.png|32px]] [[Gold Ingot]]
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*[[File:Diamond_JE1_BE1.png|32px]] [[Diamond]]
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=== Entities ===
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*[[File:Camera BE2.png|width=32x32]][[Camera]]
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**{{Version exclusive}}: Are now obtainable.
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**Used to take pictures.
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*[[File:White Sheep BE1.png|width=37x37]][[Sheep]]
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** Baby sheep also exist, but do not spawn naturally.
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*[[File:Pig JE2 BE1.png|width=32x32]][[Pig]]s{{verify|externally editing pigs into a 0.2.0 world doesn't appear to be possible}}
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** Do not spawn naturally.
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* [[File:Zombie JE2 BE1.png|width=53x53]][[Zombie]]s
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** Only spawn at night.
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=== Gameplay ===
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;[[Creative]]
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*All worlds created before alpha 0.2.0 will be in Creative.
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*[[Flying|Flight]]
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**Tap the jump button twice to initiate flight. From there, double-tap and hold up or down to ascend or descend, respectively.
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;[[Survival]]
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*[[Daylight cycle]]
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*[[Crafting]] is not yet available, making tools and anything that cannot be naturally acquired not obtainable in survival.
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*Although it is survival, the user can still see all items in their inventory as though in creative mode but cannot use them unless having gathered the respective material.
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** This effectively works as the [[inventory]] but lacks the standard 2×2 crafting grid from the original inventory.
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* Most materials are in infinite stacks due to them not being obtainable otherwise, indicated by ∞ (infinity) symbols.
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*The following materials are not in infinite stacks and have to be gathered:
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**[[Cobblestone]]
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** [[Log|Spruce wood]]
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**[[Log|Birch wood]]
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**[[Dirt]]
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**[[Sandstone]]
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**[[Gravel]]
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**[[Stone]]
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** [[Sand]]
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**[[Obsidian]]
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** [[Flower]]
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** [[Rose]]
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**[[Brown mushroom]]
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**[[Red mushroom]]
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**[[Cactus]]
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**[[Sugar cane]]
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*When an item that has not been gathered is selected, the player's fist is shown.
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*Added a hit points bar (health will slowly regenerate, similar to peaceful difficulty in the [[Java Edition]]).
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*Added an oxygen bar when underwater, adding the ability to drown and die.
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* Added death with options to respawn or go to the main menu.
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* When breaking materials, any material can be gathered regardless of what tool is used.
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**For example, [[stone]] can be broken without tools and still yield [[cobblestone]], though using a [[pickaxe]] is still faster.
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== Changes ==
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=== Blocks ===
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;[[Grass block]]
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*Changed texture from [[File:Grass Block BE1.png|32px]] to [[File:Grass Block BE2.png|32px]].
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;[[Dirt]]
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*Changed texture from [[File:Dirt JE1 BE1.png|32px]] to [[File:Dirt JE2 BE2.png|32px]].
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;[[Farmland]]
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*Changed texture from [[File:Farmland JE1 BE1.png|32px]] to [[File:Farmland BE2.png|32px]].
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;[[Bricks]]
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* Changed texture from [[File:Bricks JE2 BE1.png|32px]] to [[File:Bricks JE4 BE2.png|32px]].
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;[[Cobblestone]]
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*Changed texture from [[File:Cobblestone JE2 BE1.png|32px]] to [[File:Cobblestone JE3 BE2.png|32px]].
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;[[Oak planks]]
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*Changed texture from [[File:Oak Planks JE3 BE1.png|32px]] to [[File:Oak Planks JE4 BE2.png|32px]].
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;[[Cobblestone stairs]]
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*Changed texture from [[File:Cobblestone Stairs (N) JE1 BE1.png|32px]] to [[File:Cobblestone Stairs (N) BE2.png|32px]].
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;[[Oak stairs]]
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*Changed texture from [[File:Oak Stairs (N) JE1 BE1.png|32px]] to [[File:Oak Stairs (N) BE2.png|32px]].
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;[[Cobblestone slab]]
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*Changed texture from [[File:Cobblestone Slab JE1 BE1.png|32x32px]] to [[File:Cobblestone Slab BE2.png|32px]].
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;[[Oak slab]]
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*Changed texture from [[File:Oak Slab BE1.png|32px]] to [[File:Oak Slab BE2.png|32px]].
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;[[Sand]]
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*Changed texture from [[File:Sand JE2 BE1.png|32px]] to [[File:Sand JE3 BE2.png|32px]].
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;[[Gravel]]
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* Changed texture from [[File:Gravel JE2 BE1.png|32px]] to [[File:Gravel JE3 BE2.png|32px]].
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;[[Stone]]
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*Changed texture from [[File:Stone BE1.png|32px]] to [[File:Stone BE2.png|32px]].
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;[[Block of gold]]
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*Changed texture from [[File:Block of Gold JE3 BE1.png|32px]] to [[File:Block of Gold JE4 BE2.png|32px]].
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;[[Block of iron]]
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*Changed texture from [[File:Block of Iron JE2 BE1.png|32px]] to [[File:Block of Iron JE3 BE2.png|32px]].
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;[[Block of diamond]]
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*Changed texture from [[File:Block of Diamond JE2 BE1.png|32px]] to [[File:Block of Diamond JE3 BE2.png|32px]].
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=== Gameplay ===
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;[[Inventory]]
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* Additions:
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** [[Stone shovel]]
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** [[Stone pickaxe]]
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** [[Stone axe]]
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** [[Stone sword]]
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** [[Shears]]
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** [[Wooden door]]
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** [[Fence]]
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** [[Fence gate]]
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** [[Log|Spruce wood]]
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** [[Log|Birch wood]]
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** [[Gravel]]
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** [[Black wool]]
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** [[Cactus]]
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* Removals:
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** [[Log|Oak wood]]
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*** This removal made oak wood unobtainable in survival mode since [[dropped item]]s could only be picked up if they had an associated slot in the inventory in this version.
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=== Technical Changes===
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World saves are now stored in [[Bedrock Edition level format|NBT format]] instead of raw binary files.
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== Fixes ==
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* The player's view is once again obstructed when on fire.
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== Revisions ==
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The internal versions for both builds are as follows:
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* 0.2.0(2005)
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* 0.2.0(2006)
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Both versions are 2.72 MB in size.
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== J-version ==
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'''v0.2.0j alpha''' was released on Google Play on an unknown release date. The internal version is 0.2.0(2003) and has a size of 1.58 MB.
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== J-version demo ==
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A free J-version demo of v0.2.0 alpha was released on Google Play on an unknown release date. In mid-2014, it was removed from Google Play. The internal version is the same as the j-version.
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== Lite/Demo version ==
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A free Lite/Demo version was released between February 17–20, 2012. In mid-2014, it was removed from app stores. The internal version is the same as the reupload.</onlyinclude>
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== Trivia ==
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* Even though tools are implemented in this version, the reason they were unbreakable was because durability had not been implemented until [[Pocket Edition Alpha 0.3.0]].
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== Gallery ==
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<gallery>
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File:Pocket Edition v0.2.0j alpha.png|J-version.
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File:Pocket Edition v0.2.0j alpha (Demo).png|J-version demo.
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File:Pocket Edition v0.2.0 (Lite).jpg|Lite version.
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</gallery>
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Bedrock Edition versions|Alpha}}
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[[cs:Pocket Edition Alpha 0.2.0]]
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[[de:Pocket Edition Alpha 0.2.0]]
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[[es:Pocket Edition v0.2.0 alpha]]
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[[fr:Version portable Alpha 0.2.0]]
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[[hu:Pocket Edition v0.2.0 alpha]]
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[[ja:Pocket Edition v0.2.0 alpha]]
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[[lzh:攜帶版〇點二點〇]]
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[[pt:Edição Pocket v0.2.0 alpha]]
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[[ru:Alpha 0.2.0 (Pocket Edition)]]
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[[zh:携带版0.2.0]]
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