807 lines
46 KiB
Text
807 lines
46 KiB
Text
<div class ="mobileonly">{{relevant guide|Bedrock Edition guides/Ender Update}}</div>
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{{Infobox version
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|title=v1.0.0
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|vernum=1.0
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|image=Ender Update banner.png
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|image2=Pocket Edition 1.0.0.png
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|image3=Windows 10 Edition 1.0.0.png
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|image4=MC Apple TV Edition Title Screen.png
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|name=[[Ender Update]]
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|internal=1.0.0.16<br>'''Windows 10''' 1.0.16.0
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|edition=Pocket Edition
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|date=December 19, 2016<ref name="MCSiteArticle">{{Mcnet|ender-update-finally-here|The Ender Update is finally here|December 19, 2016}}</ref>
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|prevparent=v0.16.0 alpha
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|prev=v0.16.2 alpha
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|next=1.0.1
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|nextparent=1.1.0
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}}
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<div class ="nomobile">{{relevant guide|Bedrock Edition guides/Ender Update}}</div>
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'''1.0.0''', the first release of the '''[[Ender Update]]''', was a major update to ''[[Pocket Edition]]'' and [[:Category:Bedrock_Edition|its derived editions]]<ref>[https://www.mojang.com/2016/11/pocket-and-win-10-getting-10-the-ender-update-soon/ "Pocket and Win 10 getting 1.0 - The Ender Update soon!"] - Mojang, November 11, 2016</ref> that was released on December 19, 2016.<ref name="MCSiteArticle" /><ref name="ms-news">https://news.xbox.com/2016/11/11/end-2016-ender-update-minecraft-windows-10-pocket-edition/</ref> Major additions included [[the End]], new [[achievements]], [[music|in-game music]], increased world height, and new [[mobs]] including the [[Ender dragon]], [[shulker]]s, and [[polar bear]]s.
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With the release of the Ender Update, ''Pocket Edition'' was becoming more equivalent towards that of {{el|je}}, although several features were still missing. As such, with the addition of the End, the game had been developed to the point of a "completed gameplay loop",<ref>[https://www.mojang.com/2016/12/pocket-edition-is-5-years-old-have-a-trailer-for-10/ "Pocket Edition is 5 years old! Have a trailer for 1.0!"] - Mojang, December 1, 2016</ref> and the Alpha/Beta tag was dropped entirely, marking the "official release" of ''Pocket Edition'' after five years of being in the Alpha development stage.
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The ''[[Apple TV Edition]]'' and the ''[[Fire TV Edition]]'' of the game were released with this version.<ref>{{Mcnet|apple-tv-edition-released|Apple TV Edition released!|December 19, 2016}}</ref><ref>https://www.amazon.com/Mojang-Minecraft-Fire-TV-Edition/dp/B01NCJDPER</ref>
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== Additions ==
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{{Additions table
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|Chorus Flower
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|Chorus Plant
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|Ender Chest BE
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|End Gateway BE
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|End Portal BE
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|End Stone Bricks
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|End Rod
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|Dragon Egg
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|Dragon Head
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|Purpur Block
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|Purpur Pillar
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|Purpur Stairs
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|Purpur Slab
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|Black Stained Glass
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|Black Stained Glass Pane BE
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|Blue Stained Glass
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|Blue Stained Glass Pane BE
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|Brown Stained Glass
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|Brown Stained Glass Pane BE
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|Cyan Stained Glass
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|Cyan Stained Glass Pane BE
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|Gray Stained Glass
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|Gray Stained Glass Pane BE
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|Green Stained Glass
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|Green Stained Glass Pane BE
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|Light Blue Stained Glass
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|Light Blue Stained Glass Pane BE
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|Light Gray Stained Glass
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|Light Gray Stained Glass Pane BE
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|Lime Stained Glass
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|Lime Stained Glass Pane BE
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|Magenta Stained Glass
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|Magenta Stained Glass Pane BE
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|Orange Stained Glass
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|Orange Stained Glass Pane BE
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|Pink Stained Glass
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|Pink Stained Glass Pane BE
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|Purple Stained Glass
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|Purple Stained Glass Pane BE
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|Red Stained Glass
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|Red Stained Glass Pane BE
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|White Stained Glass
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|White Stained Glass Pane BE
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|Yellow Stained Glass
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|Yellow Stained Glass Pane BE
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|Structure Block
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|Chorus Fruit
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|Dragon's Breath
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|Elytra
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|End Crystal
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|Eye of Ender
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|Lingering Potion of Decay
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|Lingering Potion of Fire Resistance
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|Lingering Potion of Harming
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|Lingering Potion of Healing
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|Lingering Potion of Invisibility
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|Lingering Potion of Leaping
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|Lingering Potion of Night Vision
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|Lingering Potion of Poison
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|Lingering Potion of Regeneration
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|Lingering Potion of Slowness
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|Lingering Potion of Strength
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|Lingering Potion of Swiftness
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|Lingering Potion of Water Breathing
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|Lingering Potion of Weakness
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|Lingering Water Bottle
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|Popped Chorus Fruit
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|Shulker Shell
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|Endermite Spawn Egg
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|Polar Bear Spawn Egg
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|Shulker Spawn Egg
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}}
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=== Blocks ===
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; [[Chorus flower]]
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* Spawn on the top of the chorus trees.
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* Break if the supporting block below is broken.
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** It drops only when mined directly.
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* Can be planted only on [[end stone]] in any dimension.
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* It will show a different texture when it stops growing.
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; [[Chorus plant]]
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* Generate in [[the End]].
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* Can be grown using [[chorus flower]]s.
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* Break in quick succession if the supporting chorus plant below is broken.
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* Drop [[chorus fruit]].
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; [[Ender chest]]
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* Crafted by surrounding an [[eye of ender]] with 8 pieces of [[obsidian]].
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* Stores each player's contents across dimensions and all Ender Chests.
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* Contents are preserved even if all ender chests are destroyed.
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* Explosion-resistant.
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* Emits light and purple particles.
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* Unless mined using a [[Silk Touch]]-enchanted [[pickaxe]], they drop 8 [[obsidian]].
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; [[End gateway (block)|End gateway]]
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* Portal blocks used to transport the player to the new outer regions of [[the End]].
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** The destination of the teleport can be customized using NBT tags.
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* The player cannot use {{key|pick block}} or {{cmd|give}} to obtain it.
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** It can be set only by using {{cmd|setblock}}.
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* Naturally generate inside the end gateway structures after killing the dragon and traveling someplace new in the End with it.
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** Show purple beacon beams when created and yellow beams when used.
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* Their texture does not get deformed due to perspective, but rather it displays the same texture as the [[end portal]] block on all its footprint, independent of angle.
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; [[End portal (block)|End portal]]
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* When an entity makes contact with it, they teleport into the End or back to the [[overworld]] respectively.
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; [[End stone bricks]]
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* Generates in the End city dungeons.
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* Can be crafted with 4 blocks of [[end stone]].
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; [[End rod]]
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* Generate in the end city dungeons.
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* Can be crafted using a [[popped chorus fruit]] in the bottom and a [[blaze rod]] on top, yielding four end rods.
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* Placeable horizontally and vertically.
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** The model has a little base that is oriented against the block it was placed.
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*** If it is placed on top of another rod, it will have the opposite orientation.
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* Produces white [[particles]].
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* Used as a lighting source with the same brightness as torches.
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* Unlike torches, they have a collision box.
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; [[Dragon egg]]
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* Generate after the [[ender dragon]] is killed.
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* Can be picked up by placing a torch under a block and breaking it.
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* Teleports when you try to mine it.
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; [[Dragon head]]
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* While worn, the head's mouth opens and closes repeatedly when moving around.
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* When powered with redstone while placed on solid block, the jaw starts to open and close.
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** Will keep the mouth position of the exact moment it was unpowered.
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; [[Purpur block]]s
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* Generate in the end city dungeons.
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* Can be crafted with [[popped chorus fruit]]s.
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; [[Purpur pillar]]s
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* Generates in the end city dungeons.
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* Can be crafted with [[purpur slab]]s.
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; [[Purpur stairs]]
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* Generates in the end city dungeons.
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* Can be crafted with [[purpur block]]s.
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; [[Purpur slab]]s
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* Generates in the end city dungeons.
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* Can be crafted with purpur blocks.
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; [[Stained Glass]] and [[Stained Glass Pane]]s
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* Glass can be dyed into all 16 colors.
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** This is done by putting a colored dye in the center of a crafting table and surrounding it with 8 pieces of normal glass, yielding 8 stained glass.
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* Stained glass can be crafted into stained glass panes using the same recipe as normal glass panes.
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** Doing this yields 16 stained glass panes, like normal glass.
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* Water, nether portals and other stained glass blocks remain visible when looked at through a stained glass block.
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* Looking through a solid wall of glass blocks, is equivalent to looking through a single piece (this does not apply to glass panes of any kind).
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** Air blocks make the view blurrier each time.
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** Adjacent glass of different colors will ignore each other's colors, and will only render the terrain behind, with the color of the outermost piece of glass.
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** Other translucent blocks may have different effects.
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; [[Structure block]]
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* Placeable only via {{cmd|setblock}}, but unusable.
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* It has 4 different modes: save, load, corner and data.
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* It has an "S" on the texture in save mode, "L" in load mode, "C" in corner mode and "D" in data mode.
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=== Items ===
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; [[Chorus fruit]]
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* Obtained from [[chorus plant]]s.
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* Can be eaten even if the player is not hungry, similar to [[golden apple]]s.
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** Teleport the player to a random nearby location when eaten (like an [[enderman]]).
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** Does not heal hunger points if the hunger bar is full.
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*** Otherwise it will heal {{hunger|4}}.
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* Can be cooked in the [[furnace]] to obtain Popped Chorus Fruits.
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* They have a cool down time for consuming, like [[ender pearl]]s.
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** It is visible in the item icon through a "rolling curtain" animation.
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* Stacks to 64.
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; [[Dragon's breath]]
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* Shot by the [[ender dragon]] at the player as an attack.
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** Leaves a patch of purple [[particles]] that deal damage when stood on top.
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*** Also spawn upon impact of an "ender acid" charge.
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** Can be collected only by right clicking an empty [[glass bottle|bottle]] in the middle of the cloud.
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* Found in the brewery section of the creative [[inventory]].
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* Can be used to brew [[lingering potion]]s with dragon's breath as the ingredient and a splash potion.
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* Stacks to 64.
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; [[Elytra]]
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* They function according to hang glider aerodynamics.
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** The player doesn't receive fall damage, if they fall from a small height while flying slowly (not nose-diving).
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** Still receive fall damage if the player nose-dives directly into the ground.
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** Receive damage from horizontal collisions, new death message: "Player experienced kinetic energy".
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* Have to be equipped in the "chestplate" slot in order to work.
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* Will activate when the {{key|Jump}} key is pressed while in mid-air and falling.
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* Have 431 uses (over 7 minutes of flying) and can be repaired on an anvil, using 4 leather to repair it totally.
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* Can be given the [[Unbreaking]] enchantment using an [[anvil]] or commands.
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* Legs will make a "walking movement" animation when the player is stalling in the air.
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* Similar to the Wing Cap item from [[wikipedia:Super Mario 64|Super Mario 64]].
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* Found on [[End city#End ship|End Ships]] within an [[item frame]].
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* Wings fold while not gliding.
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* The elytron texture defaults to the cape texture if the player owns a cape.
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** The cape does not display while wearing.
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** The Cape option in the Skin Customization menu will synchronize with the elytron texture.
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* Takes damage at a rate of 1/s.
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* {{Version exclusive}} Flight can be cancelled by jumping
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* {{Version exclusive}} Called ''Elytra Wings''
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; [[Ender crystal]]
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* Can be crafted using an [[eye of ender]] in the middle, a [[ghast tear]] on the bottom and 7 [[glass]] blocks on the remaining squares.
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* Can be placed only on [[obsidian]] and [[bedrock]] blocks.
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** Cannot be placed in adventure mode.
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* Has no bottom plate like "normal" end crystals.
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* Used on the exit portal in the End to respawn the dragon.
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* The end crystal can't be destroyed by explosions (except Wither)
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; [[Eye of ender]]
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* Activates ender portal frames.
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* Can be used to find strongholds.
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* Crafted from [[blaze powder]] and [[ender pearls]]
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; [[Lingering potion]]s
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* Thrown like a [[splash potion]].
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** Leaves a patch of the [[potion]] particle effect on impact.
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*** Entities that walk into it get the [[Status effect|effect]].
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* Has all the potion types, and works with potions whose effect are instant.
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* Brewed with dragon's breath and a [[splash potion]].
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* Cloud duration can be controlled through a data tag.
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* Does not stack, just like other potions.
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* Travels with the same speed as splash potions when shot through [[dispenser]]s.
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* {{Version exclusive}} Lingering Long Mundane Potion
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* {{Version exclusive}} [[Lingering Potion]] of Decay
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; [[Popped chorus fruit]]
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* Obtained from cooking [[chorus fruit]].
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* Used to craft [[purpur block]]s.
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* Cannot be eaten.
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; [[Shulker shell]]s
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* Has a 50% chance of being dropped by a [[shulker]] upon death.
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* Crafted together with a [[chest]] in a column to make [[shulker box]]es.
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; [[Spawn egg]]s
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* [[Endermite]]
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* [[Polar bear]]
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* [[Shulker]]
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=== Mobs ===
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; [[Ender dragon]]
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* [[Boss]] mob.
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* Spawns only once in [[the End]].
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* Has {{hp|200}}
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; [[Endermite]]
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* Sometimes spawns when a player or enderman teleports using an [[ender pearl]].
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* Despawns after 2 minutes (unless it is named using a [[name tag]]).
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* Has the same sounds and behavior as the [[silverfish]]. They cannot enter stony blocks though
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; [[Polar bear]]
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* Adults and cubs spawn randomly as passive mobs in [[ice plains]], [[ice mountains]] and [[ice plains spikes]].
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* When hit, the adults will attack the [[player]], the cubs will run away (very fast, similar to baby zombies).
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** Additionally, adults will always attack the player when their cubs are around.
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* Can swim faster in [[water]] than the player.
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* Cubs will follow their parents.
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* Drops 0–2 [[raw fish]] (75% chance) or 0–2 [[salmon]] (25% chance), each increased by 1 per level of [[Looting]].
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; [[Shulker]]
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* Short for "''Shell Lurker''".<ref>{{ytl|eYw3U8C_P40|t=5m42s}}</ref>
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* Hostile mobs with the appearance and some behavior of a solid purple block.
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** Spawn only on the ground or walls of end cities when they first generate.
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** Do not despawn in Peaceful difficulty, but will not attack or target players.
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* When attacking, it opens its shell on a spinning animation revealing the creature inhabiting.
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** Looks like a little white cube with big eyes.
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** Its attack consists of shooting projectiles with the appearance of white sea urchins.
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*** The projectiles chase the player until the player is out of range.
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**** It does not chase a [[spectator]].
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*** They can move along only one of the three grid axes at a time and on integer steps.
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**** This means they move through [[wikipedia:Taxicab geometry|taxicab geometry]].
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*** They can be knocked away by attacking them.
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*** Getting hit by a projectile causes {{hp|2}} of damage and inflicts the {{EffectLink|id=levitation-revision-1|levitation}} status effect.
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*** Shulkers take more damage if they are attacked while their shell is open.
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* It has an idle animation where it opens its shells a little to peek through.
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* It can be pushed by [[piston]]s and resists being placed on any position that isn't 3 integers (except if they are riding [[minecart]]s).
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* It has a chance of teleporting like an [[enderman]] or [[dragon egg]] while being attacked.
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** It always teleports on the following circumstances:
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*** Removing its support block.
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*** Pushing it into a non-air block (except [[Piston#Piston Head|piston heads]]).
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*** Pushing a non-air block into its position (except piston heads).
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* It's one of the few entities (apart from [[boat]]s and [[minecart]]s) that can be stood on.
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** It even displaces the player properly during its attacking and idle animations.
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* Has various NBT tags associated with it, which can control its animation, block attached, location and target location of projectile.
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=== World generation ===
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; [[Chorus tree]]
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* Generate on the outer islands of the End.
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* Tree-like arrangements of the new [[chorus plant]] and [[chorus flower]] blocks.
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* The whole structure is destroyed when the bottom-most block is destroyed, like [[cacti]].
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* Can be farmed by planting the chorus fruit flowers that come from the top of the plants, on top of [[end stone]].
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** Unlike cacti, chorus plants do not require the supporting block to be below it, but rather adjacent.
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*** This allows the structure to grow around obstacles, like other chorus trees.
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; [[End city]]
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* Generate on the new outer end islands.
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* Dungeon-type structure fashioned like a branching tower made of [[end stone]] and many of the new blocks.
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** Resembles a tree house.
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* Contains loot inside of [[chest]]s.
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* Generates with [[shulker]]s in it.
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; [[End gateway portal]]
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* Generate on the new outer end islands.
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* Dungeon-type structure fashioned like a branching tower made of [[end stone]] and many of the new blocks.
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** Resembles a tree house.
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* Contains loot inside of [[chest]]s.
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* Generates with [[shulker]]s in it.
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; [[Exit portal]]
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* The only way back to the [[Overworld]] without dying.
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* Contains the [[Dragon Egg]].
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; [[Igloo]]
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* Spawn randomly in [[ice plains]] and [[cold taiga]] (but not the Hills variant).
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** Spawning parameters are shared with [[desert temple]]s, [[jungle temple]]s, and [[witch hut]]s: the fact of a structure spawn is decided, then the biome determines which structure (if any) is spawned.
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* An igloo contains: 9 [[Carpet|white carpets]], 3 [[Carpet|light gray carpets]], 2 blocks of [[ice]], a [[redstone torch]], [[furnace]], [[bed]] and a [[crafting table]].
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* Some igloos have a [[stone brick]] basement, with a [[cauldron]], 2 [[Carpet|red carpets]], a [[brewing stand]], 3 [[spruce stairs]], a [[cobweb]] and loot chest, along with a [[villager]] priest and [[zombie villager]] priest in [[iron bar]]s. A [[trapdoor]] with [[ladder]]s leads down, into the mossy brick basement, cracked and stone brick also available, with 2 torches.
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** In the loot chest there is a [[golden apple]], hinting that the player needs to cure the zombie.
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** Always spawns with a splash potion of weakness hinting the player to use these on the zombie to turn it into a villager, like the one next to it.
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** The zombie has the <code>PersistenceRequired</code> tag which makes it not despawn.
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** [[Silverfish]] spawn in some stone brick blocks.
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; [[Obsidian pillar]]
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* Generate throughout the end's central island.
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* Are capped by an End Crystal that heals the Ender dragon.
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; [[Obsidian platform]]
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* It is a 5×1×5 square of [[obsidian]].
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* Where players entering The End always spawn.
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; [[The End]]
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* New dimension.
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* Replaces the previously planned [[Sky Dimension]].
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* [[Endermen]] and the [[ender dragon]] spawn there.
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=== Gameplay ===
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; [[Levitation]]
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* Received when the player or mobs is hit by [[shulker]] projectiles.
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* Makes player involuntarily float high into the air.
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** Can be used to get to higher places.
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* Listed as a negative effect due to the potential to kill from [[Damage|fall damage]].
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* Higher levels of levitation result in faster floating.
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** Effect levels 128-254 result in floating downward at a constant speed, with level 128 being the fastest and level 254 the slowest (one block per second).
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** Effect level 255 disables falling and jumping altogether, to an effect not entirely unlike flying in creative mode. Gaining or losing elevation is impossible without using pistons.
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; [[Achievements]]
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* {{Version exclusive}}: More [[achievements]].
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; [[Music]]
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* Added downloadable ingame music
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=== Commands ===
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; {{Version exclusive}} [[Commands/connect|/connect]]
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* Connect to a server URL.
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; [[Commands/locate|/locate]]
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* Syntax: {{cmd|locate <StructureType>}}
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** Accepts: EndCity, Fortress, Mansion, Mineshaft, Monument, Stronghold, Temple and Village.
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** Desert temples, Jungle temples, Witch huts and Igloos all go under the Temple category.
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* Pushes coordinates for the closest structure of given type in the chat for the player who executed the command.
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** Returns the message "Located [Structure] at [x] [y] [z]".
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** Will display the Y coordinates as "(y?)" for some structures
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** If a structure is not located nearby (i.e. in a different dimension), it will respond with "Unable to locate any [StructureType] feature">
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=== General ===
|
||
* [[Particles]]
|
||
** <code>endRod</code>
|
||
** <code>dragonbreath</code>
|
||
* [[Mash-up Pack]]
|
||
** Added mash-up packs
|
||
* [[Splash]]
|
||
** Added "& Knuckles!"
|
||
* [[World]] customizations
|
||
** Support for world templates
|
||
** World seed library
|
||
* Other
|
||
** <code>'''.MCWORLD'''</code> or <code>'''.MCTEMPLATE'''</code> can be used for world templates<ref>https://minecraft.net/en/article/new-add-ons-features-10</ref>
|
||
|
||
== Changes ==
|
||
=== Blocks ===
|
||
*[[Bed]]
|
||
** "Your home bed was missing or obstructed" message now appears if the [[player]] dies and their bed was destroyed.
|
||
|
||
=== Items ===
|
||
*[[Tipped arrow]]s
|
||
** The method to get tipped arrows like in [[Java Edition 1.9|Java 1.9]] is added; however, it still works with [[cauldron]]s.
|
||
* [[Enchanted golden apple]]s
|
||
** Tweaked so they have the correct amount of absorption health points.
|
||
* [[Pumpkin]]s
|
||
** Wearing one now prevents endermen from becoming aggressive after being looked at.
|
||
* [[Milk]]
|
||
** Can now be consumed in Creative mode.
|
||
* [[Beetroot]]s and [[beetroot soup]]
|
||
** Now appear in the Creative inventory.
|
||
* The player can now auto-equip armor by tapping and holding.
|
||
* Transferring items between containers should be faster now.
|
||
* There is now an animation for throwing items.
|
||
|
||
=== Mobs ===
|
||
|
||
* Baby [[zombie]]s
|
||
** Now drop loot upon death.
|
||
* [[Snow golem]]s
|
||
** Now attack [[silverfish]].
|
||
* [[Villager]]s
|
||
** Now turn into zombie villagers when they are killed by a husk.
|
||
* [[Cow]]s
|
||
**Only adult cows can be milked
|
||
* [[Pig]]s
|
||
** [[Potato]]es and [[beetroot]]s can once again be used to feed and breed them.
|
||
* The [[Wither]]
|
||
** No longer hostile to wither skeletons and strays.
|
||
* [[Magma cube]]s
|
||
** No longer take damage from water.
|
||
*[[Endermen]]
|
||
** Now drop 0-1 [[ender pearl]]s upon death.
|
||
** Negative effects from splash potions no longer affect endermen (as they teleport away quickly).
|
||
* [[Horse]]s
|
||
** Untamed horses/mules/donkeys no longer follow the player when they're holding food.
|
||
* [[Blaze]]s
|
||
** Tweaked the charge time for attacks to match other editions.
|
||
* Lured mobs no longer push the player around when they're riding a [[pig]]/[[horse]]/[[mule]]/[[donkey]].
|
||
* "Dye" button is now displayed when attempting to dye a [[sheep]].
|
||
* Tweaked the [[slime]]/[[magma cube]] loot drops to the way they should be.
|
||
* [[Mob]]s killed by tamed mobs will now drop [[experience]].
|
||
|
||
=== World generation ===
|
||
* Increased building height from 128 to 256.
|
||
* [[Stronghold]]s now generate randomly in new chunks.
|
||
* Changed the [[Pocket Edition level format|level format]] to store each subchunk separately as a different <code>leveldb</code> key.<ref>https://www.reddit.com/r/MCPE/comments/5cw2tm/level_format_changes_in_mcpe_0171_100/d9zv9s8/</ref>
|
||
* [[Village]]s
|
||
** {{Version exclusive}} A [[chest]] may spawn in the back of large houses which contains [[farming]] equipment.
|
||
* Added the [[Resource pack/Mash-up pack#Pocket Edition|Festive 2016 Mash-up Pack]].
|
||
* [[Huge mushroom]]s can now be made from regular [[mushroom]]s.
|
||
|
||
=== Gameplay ===
|
||
* If the [[player]] takes two damaged items and put them in the crafting grid or anvil, they can get one item with full durability.
|
||
* [[Bed|Sleeping]] now ends the [[weather]].
|
||
|
||
=== General ===
|
||
* Option to enable "Text To Speech for Chat" Option in Music Settings.
|
||
* Added a UI Profile option for changing between "Pocket" (the UI for [[Pocket Edition]]) and "Classic" (the UI for the [[Windows 10 Edition]]) UIs in Advanced Video Settings.
|
||
* Various tweaks to Add-ons, including improvements to loading.
|
||
* Stronger validation of Add-ons manifest.
|
||
* Tweaked opacity of pop-up windows for easier reading.
|
||
* Creative search tab now selects the search box when switching tabs and when typing any character even if the box is not selected.
|
||
* "100% dragon free" and "It's alpha" removed from the [[splash]] text because the Ender dragon has been implemented and the game is no longer in alpha.
|
||
* Tweaked the ''Natural Texture Pack'' description so it doesn't get cut-off.
|
||
* Lowest render distance value possible is now 3 chunks (because chunks get stuck trying to load if it's below 3).
|
||
* Tweaked chunk generation.
|
||
* Capitalized the "r" in Realms on the dialog text.
|
||
* Changed "Save world to device" text to "Download World".
|
||
* Changed "Create new world" text to "Create New".
|
||
* Tweaked the UI in the Realms selection screen so Realms don't move around slightly.
|
||
* Added the ignite sound for TNT minecarts & creepers.
|
||
* Tweaked the error validation screen to better convey information about a failing Add-On pack.
|
||
* Localization fixes and an update to the Rift launcher (Windows 10 - Oculus Rift only).
|
||
* Tweaks to narration accessibility mode.
|
||
* Play screen layout & achievement screen tweaks.
|
||
* Text tweaks to keep them where they belong (and to make them readable!).
|
||
* "Leave Bed" button updated.
|
||
* Moved position of chat messages so they don't cover life points, armor, etc.
|
||
* Tweaked the time it takes to catch something with a fishing rod so it doesn't take longer than other versions.
|
||
* Moving between tabs in menus while using the LB/RB on a controller now behaves as expected.
|
||
* Removed bold headings from the Manifest Validation screen.
|
||
|
||
== Fixes ==
|
||
; 283 bugs fixed
|
||
* "Sound" and "Music Effect" volume issues fixed.
|
||
* Buckets can no longer be used to spawn blocks.
|
||
* Fixed issues with text lagging when updating (and not updating scroll bar visibility, too.)
|
||
* Fixed various text sizing and spacing issues.
|
||
* Lava and water should again go where you point to place them.
|
||
* Worlds again displayed in the Play tab for Windows 10 players with <code>utf-8</code> symbols in their names.
|
||
* Fixed a crash when players with <code>utf-8</code> symbols in their names tried to delete a world.
|
||
* FOV slider now shows the correct value.
|
||
* Stone blocks should now show up in all recipes when using the crafting screen.
|
||
* Fixed a game crash on startup if two monitors connected with different [[wikipedia:Dots per inch|DPI]]s (Windows 10 only).
|
||
* The Android keyboard will no longer switch to the numeric keypad if the screen is locked and unlocked (Android only).
|
||
* No more crashing when eating mushroom stew.
|
||
* Realm names no longer overlap the number of players actively in the realm.
|
||
* Fixed a crash when an internet connection dies while using "Replace World" on Realms.
|
||
* Guardians, wither skeletons & blazes respawn naturally again when switching from peaceful game mode to easy/normal/hard; however, they will only do this in newly generated structures, not ones that have already been discovered.
|
||
* Fixed the Store getting stuck on "Getting products…" screen.
|
||
* Fall momentum now saved, even if you close and reopen a world.
|
||
* Skeleton horse traps should now work correctly (multiple bug fixes).
|
||
* Potions must be brewed in a brewing stand to get the achievement.
|
||
* "Local Brewery", "Monster Hunter" and "Archer" achievements fixed.
|
||
* Cycling through commands to get to the @ character now properly displays all available values.
|
||
* Minecarts with chests/hoppers/TNT no longer get stuck halfway in a block if they run into it.
|
||
* Mobs can drown again.
|
||
* Fixed a crash on mobile devices if game was launched without Wi-Fi enabled (Minecraft: ''Pocket Edition'' only).
|
||
* Fixed arrow hit sound effect.
|
||
* Text-To-Speech narrated messages are no longer interrupted by sending a new message.
|
||
* Sprinting fixed so it doesn't stop unless hunger is low.
|
||
* Fixed a crash with the {{cmd|deop}} command.
|
||
* Paintings can no longer run into each other at right angles.
|
||
* Fixed a crash that occurred when selecting a world for Replace World for realms (iOS only).
|
||
* Fixed a bug that caused slow mining after a player reconnected to a multiplayer game while riding a horse.
|
||
* Fixed a bug where you could use commands to have buckets place other blocks.
|
||
* Cats no longer change their textures back to ocelots when worlds created before 0.16.0 are loaded.
|
||
* Fixed a bug where the villager reproduction rate was capped by something other than door count.
|
||
* Fixed a bug where the game would hang on a black screen during launch (FireTV only).
|
||
* Fixed a bug where endermen would get angry even if their torso was only looked at.
|
||
* Fixed biomes looking strange when loading previously generated worlds.
|
||
* Removed "Import Failed" message when an Add-on is imported that has already been imported - now there is a correct message!
|
||
* The "Manifest Validation" window now activates during a failed import of an Add-on with an exceptionally long pack name or description.
|
||
* Add-on packs with syntax errors in the manifests that worked in 0.16.0 will now also work in 1.0 (though clean up might be wanted!)
|
||
* Baby ocelots who grow up to be adult ocelots can now be tamed.
|
||
* Throwing a splash water bottle on an Enderman no longer crashes the game.
|
||
* If a player’s game is joined while they are in a vehicle or riding an animal, they will no longer clips through the vehicle/mount.
|
||
* All current textures will now update when switching resource packs.
|
||
* Snowballs now dispense properly.
|
||
* Baby villagers will run away if the player attacks them.
|
||
* Fixed a bug with saddles/chests on donkeys and mules.
|
||
* Fixed buckets so they behave as they should in Creative.
|
||
* Iron golems now have full knockback resistance.
|
||
* Mob heads can be placed again.
|
||
* Applied Add-on packs now appear correctly in the UI while in game.
|
||
* Mushrooms obtained from shearing mooshrooms no longer have a blank icon in your inventory.
|
||
* Rabbits again properly eat carrot crops.
|
||
* Skeletons and strays will now follow players during the day if it is raining or they are wearing a helmet.
|
||
* Fixed a crash potentially due to some player models (iOS only).
|
||
* Fixed random colors on grass when a player overrides grass colors.
|
||
* Fixed carried lily pads in resource packs - the pack files were named incorrectly.
|
||
* Eggs now cause knockback and make the mob/player flash when hit.
|
||
* Now only one "You have been given…" message displays per use when using the {{cmd|give}} command to give multiple items.
|
||
* Fixed a bug that should improve response when players interact with some blocks.
|
||
* Pushed blocks no longer flicker once after being moved.
|
||
* Fixed bugs dealing with mob spawn rates (i.e. ghast spawn rate; increased frequency of mob spawning in some cases; detecting whether a mob spawned from a spawner or not).
|
||
* Recipes that have items that have a damage value will no longer have the wrong craft number in the ''Pocket Edition'' crafting UI.
|
||
* Beacon is now correctly highlighted in the ''Pocket Edition'' crafting screen when you don't have all the ingredients to make one.
|
||
* Fixed a crash when an item went into a hopper.
|
||
* Stray's clothing now renders correctly.
|
||
* The store downloading layout now displays correctly (Minecraft: ''Pocket Edition'' only).
|
||
* "Skin Picker" custom button now sizes itself based on the length of text.
|
||
* Realms will no longer show up in the list of worlds you can upload to your Realm.
|
||
* Settings are now correctly displayed on expired Realms.
|
||
* Paintings can have transparency now.
|
||
* XP orbs and loot now comes out of mobs with the smoke particles.
|
||
* Players no longer gain the Respiration effect from just holding an enchanted helmet; they need to wear it.
|
||
* Melted ice blocks now create flowing water.
|
||
* All note blocks now start with the lowest note.
|
||
* The sound of a playing note block now doesn't fade out too early when you walk away from it.
|
||
* Fixed ghast and lightning/thunder sounds.
|
||
* Creepers no longer use their hurt sound as an idle sound (as creepers are quiet!)
|
||
* The Snow golem now has a special sound when it receives damage or dies.
|
||
* Zombie villagers, silverfish, squid, and husks now all make the sounds they are supposed to make.
|
||
* Leash offset for chickens corrected.
|
||
* Fixed another game crash when you respawned.
|
||
* Cured zombie villagers now make the appropriate sounds when cured.
|
||
* TNT ignition animation now looks like it does in other versions.
|
||
* Fixes to unusual minecart movement and minecarts floating above tracks.
|
||
* Elder guardian egg now renamed properly so resource packs can find it.
|
||
* Fixed issue where texture packs were not applying to mob heads.
|
||
* Fixed a crash after undoing an emoji in chat (Minecraft: ''Pocket Edition'' - iOS only).
|
||
* Fixed a timing issue with falling blocks.
|
||
* Burning players are now extinguished when jumping in a cauldron with water in it.
|
||
* Witches spawn from witch huts now.
|
||
* Hoes till dirt again
|
||
* Fixed a crash when opening a <code>.mcworld</code> file (Minecraft: ''Pocket Edition'' - iOS only).
|
||
* Fixed various Unicode bugs.
|
||
* The left bumper can now be used on the controller on the inventory screen to wrap to the right side (Minecraft: ''Pocket Edition'' only).
|
||
* Wrapping now allowed when cycling through tabs.
|
||
* Some characters in the chat text box are no longer moved off screen when the send button appears.
|
||
* <code>#</code> can be used in text boxes again.
|
||
* "Advanced Video Settings" toggle now saves its state.
|
||
* Chat can be closed again with the back button.
|
||
* Scroll bars should no longer have their max overshot value become negative.
|
||
* Fixed a crash relating to store screenshots.
|
||
* Fixed a crash on launch if there was no speech pack installed (Windows 10 only).
|
||
* Chat messages again read in the correct order in narrator mode.
|
||
* There's now a notification when keyboard shortcuts are used to toggle the Text-To-Speech accessibility option (Windows 10 only).
|
||
* Fixed some mob models not being able to be changed using <code>mobs.json</code>.
|
||
* You now see the hand movement and TNT's textures blink when joined to a game and the TNT is ignited.
|
||
* Command output from the {{cmd|gamerule}} command is now displayed for other players.
|
||
* Blaze projectiles are now visible (Realms only).
|
||
* Playera are no longer repositioned at spawn when above Y 128 and the game is reloaded.
|
||
* Minecraft launcher no longer crashes when the hard drive is full (Windows 10 - Oculus Rift only).
|
||
* If a player is on another player’s world, you can now see them switching between mob heads.
|
||
* Protection enchantment fixed to be the same as other versions - it no longer protects against suffocation and cactus damage.
|
||
* Caves are no longer pitch black (VR only).
|
||
* Fixed chunks of other dimensions (e.g. the Nether) generating when you enter a dimension the second time on a server/game with a smaller render distance than the player.
|
||
* Play screen now properly shows Realms trial when the trial is still available but you have accepted a friend's Realm invitation.
|
||
* Achievement screen will now populate with a single list of achievements if suspending/resuming the game.
|
||
* If a player dies and rejoin a game, they respawn at the last bed they slept in (or at the world's spawn point if that bed was destroyed) rather than where they died.
|
||
* Corner fences rotated to 90° now have correct collision boxes.
|
||
* Fixed a bug where the sneak button wouldn't disappear when "Switch Sneak/Jump" option is enabled.
|
||
* Loading worlds from templates should no longer occasionally fail.
|
||
* Fixed a bug with using spawn eggs on spawners - it now behaves correctly.
|
||
* Cocoa pods now show a cracking animation when breaking them.
|
||
* Various skin bug fixes.
|
||
* Fixed a graphics bug where mob spawners allowed you to see through the world.
|
||
* Fixed an occasional crash when you return through a Nether portal with a mob spawner nearby.
|
||
* Plastic texture pack particles fixed.
|
||
* Fixed the error message for the {{cmd|give}} command when invalid values are entered.
|
||
* Dropped items now move to the next empty space when a block is placed on top of them.
|
||
* Silverfish and Endermites now take damage when on soul sand.
|
||
* Fixed a crash when the game was resumed (Minecraft: ''Pocket Edition'' - iOS only).
|
||
* Fixed a crash that occurred when trying to join a LAN game.
|
||
* Fixed a crash when a game was stopped with players still logged into it
|
||
* The armor on skeletons now disappear when they're splashed with a potion of invisibility.
|
||
* An animal on a lead should land safely on the ground now without taking any damage.
|
||
* Clocks again rotate at the same speed as one held in hand when placed in item frames in the Nether and the End.
|
||
* Villagers now run from zombie pigmen.
|
||
* Mobs no longer jump and turn near obstacles on slabs, carpet, etc.
|
||
* Fixes and updates for City, Fantasy, Natural, and Plastic texture packs.
|
||
* Weather now clears up after using the {{cmd|toggledownfall}} command during a thunderstorm.
|
||
* The auto-complete list now show players that are on the same world but just in different dimensions than you.
|
||
* The close button in the chest UI no longer overlaps an item slot when you hover your mouse over it (Windows 10 only).
|
||
* The D-Pad on the controller is now supported in the "Exit Minecraft" prompt.
|
||
* A player can now whisper to themselves in the text chat in the game
|
||
* The potion drinking animation of a witch can now be seen.
|
||
* Fixed crashes when loading terrain.
|
||
* Fixed an occasional crash when moving the visibility distance slider in the Options menu.
|
||
* Importing a world with an Add-on will no longer fail due to duplicate world IDs.
|
||
* Held items are no longer cropped or off-frame when playing in a different aspect ratio; therefore, clocks & compasses will show up correctly again.
|
||
* When an Enderman is being hit, its head color is consistent - the bottom part no longer turns completely red.
|
||
* Clocks continue to work when dropped now.
|
||
* You can no longer enter a boat or minecart while riding a pig/horse/donkey/mule.
|
||
* Cocoa pod stems are now correctly displayed.
|
||
* The game now registers mouse clicks as fast as you can click them!
|
||
* Fixed lag when your world is saving.
|
||
* Animals breed again (instead of just showing hearts with no baby appearing).
|
||
* Chat position is fixed.
|
||
* Throwing rate of snowballs is fixed.
|
||
* The spawn rate of Golden Apples in chests is fixed.
|
||
* Pointing the crosshairs near the top or the bottom of a block while you're in sneak mode no longer highlights the block next to the one you want.
|
||
* Framed maps' green indicators no longer disappear from a held map after you teleport to another dimension.
|
||
* All zombie pigmen within range will now attack you if you attack one of them.
|
||
* The anvil no longer deletes items if the game is quit while the GUI is open.
|
||
* Leaves no longer act as opaque blocks when the Fancy Graphics option is set to off.
|
||
* Leaf blocks held in the hand or dropped on the ground now have a transparent texture if the Fancy Graphics option is set to on.
|
||
* Broken spruce and birch leaves no longer have different colors than they should.
|
||
* You can no longer walk through fences.
|
||
* Compasses placed in item frames now show the correct direction towards spawn.
|
||
* Minecarts with mobs no longer fly upwards after you join a game.
|
||
* Fixed the looped sound for the ignite action.
|
||
* Fixed a crash that occurred when hostile mobs die.
|
||
* Players can ride on tamed horses that are on leads.
|
||
* Fixed a crash that occurred after selecting the [[Seed Picker]].
|
||
* Fixed an issue where an "unable to connect to the store" message instead of being able to get skin packs and texture packs (Rift & Gear VR only).
|
||
* Using LB/RB on a controller to select tabs in options now correctly highlights any tab that has behavior or resource packs.
|
||
* Fence gates, daylight sensors, and observers no longer stop redstone wire from transferring the signal any further.
|
||
* Fixed some issues with Realms invites and toast notifications of invites.
|
||
* Villagers no longer run exceptionally fast after being hit.
|
||
* Fixed a crash on the host player's device when one of their connected friends left a LAN game.
|
||
* Fixed a crash that could happen when attaching a graphics debugger.
|
||
* Endermen again teleport when a splash potion is thrown at them.
|
||
* Water can now protect obsidian blocks from getting destroyed by the Wither's spawn explosion.
|
||
* The invisibility effect is no longer affected by a player's personal game mode changing.
|
||
* Fixed a crash when there was any input from a controller while the game was launching (Android & Fire only).
|
||
* Gear VR hotbar is no longer stuck at the center of view (Gear VR only).
|
||
* Slime blocks again display when held in your hand (VR only).
|
||
* Players can no longer duplicate items with item frames.
|
||
* Global texture packs with custom UI textures now apply on the start screen without having to restart the game.
|
||
* Bottles o' Enchanting & splash potions no longer jitter in the air when thrown.
|
||
* Fixed a bug where if a player went to sleep while it was raining in a Realm, it would continue raining when the player woke up, but the rain would be visually gone. This made it appear as though sun was not burning zombies/skeletons, fires went out quickly without explanation, and made cauldrons fill up mysteriously. Now it actually does stop raining!
|
||
* Villages now spawn again naturally with different types of villagers instead of just farmers
|
||
* Redstone comparator interaction with highly powered opaque blocks now works the way it does on other versions.
|
||
* Pressure plates no longer get stuck in a pressed down position.
|
||
* Farmer villagers now harvest fully grown carrots and potatoes.
|
||
* Donkeys/mules/horses now make appropriate reactions to different food items.
|
||
* If you use commands to try to give a player a stack of items greater than the max stack size, players now only get one max stack of the item instead of an error.
|
||
* The appearance of leaves is now consistent no matter what blocks are placed next to them.
|
||
* Various bug fixes for the Plastic, Fantasy, City, Cartoon, and Natural texture packs.
|
||
* "Could not connect: outdated server" message now displays when attempting to join a pre-0.16 version server instead of the incorrect "Disconnected from Server" message.
|
||
* Mobs now behave properly regardless of block type (no more spinning on blocks made of half-blocks!)
|
||
* Tamed animals now teleport with the player into other dimensions (if they aren't sitting).
|
||
* Villagers no longer get stuck up ladders.
|
||
* Enchanted items have shiny effects again (VR only).
|
||
* Snow layers placed against other non-full blocks no longer delete the adjacent block.
|
||
* Using spawn eggs in Survival mode now results in an egg being used and removed from the player’s inventory.
|
||
* Worlds downloaded from Realms now correctly display the world name.
|
||
* Fixed a crash when you selected a Realm invite message multiple times and then accepted or declined the invitation.
|
||
* "You haven't added anyone to your friend's list!" message in Realms now displays properly (Android Galaxy Tablet only).
|
||
* Head icons are now visible on the hotbar when the inventory is opened.
|
||
* Mobs no longer jump and spin around if they move on to a bed.
|
||
* The point-of-view change can be seen when sneaking/crouching in immersive mode (VR only).
|
||
* Chat messages now only show up once.
|
||
* UI performance no longer gets worse the longer you use the UI when deleting items.
|
||
* Sliders now behave properly on Android & iOS devices when using a controller.
|
||
* All file extension types we support on Android now should work on Gear VR (Gear VR only).
|
||
* The hunger bar no longer depletes exceptionally fast when in a Realm.
|
||
* Fixed some lag issues when placing gravity-affected blocks in multiplayer.
|
||
* Tools make breaking noises when they break again (Realms only).
|
||
* Fixed a duplication glitch when hitting something.
|
||
* Game no longer hangs when saving a Realm to a device (Realms only).
|
||
* Blocks held in your hand are no longer larger than they should be.
|
||
* Bows can no longer be pulled back if you're out of arrows.
|
||
* Squid no longer disappear as soon as they reach the surface of water (Realms only).
|
||
* Diamonds can now be found randomly in generated blacksmith chests.
|
||
* Various zombie bug fixes.
|
||
* Various rabbit bug fixes.
|
||
* If you hit a spider in the daytime, nearby spiders won't try to attack you as well.
|
||
* You no longer keep your armor when you die (it drops like everything else).
|
||
* Fixed shulker health.
|
||
* Rain, smoke particles, and shadows are no longer visible when you're inside lava.
|
||
* Chests no longer get stuck looking as though they are open.
|
||
* Mobs again spawn with enchanted items & with the appropriate spawn/drop rate.
|
||
* Undead mobs no longer burn at night when they're close to The Wither
|
||
* World generation from seeds is now totally consistent between PE & Win 10.
|
||
* Fixed signs and mob heads so they are placed facing direction based on the player's direction from a block.
|
||
* Pig saddle sounds can now be heard.
|
||
* You can now hear the summoning sound of the Wither.
|
||
* Experience orbs no longer orbit your head when you pick up many of them at once.
|
||
* Iron golems created by the player will never attack you.
|
||
* Resource pack images no longer show up in your device's picture gallery (Android only).
|
||
* Clouds are no longer rendered on top of players who are at or above cloud altitude.
|
||
* Trapped chests no longer look the same as normal chests in your inventory, hotbar, or when dropped in the world.
|
||
* Fixed a crash that happened when a player got out of a minecart and then destroyed it.
|
||
* Tamed animals no longer take damage when you take damage from a potion.
|
||
* Endermen no longer have status effects applied from tipped arrows (because they teleported away before they were hit).
|
||
* Enchanted flame & power bows work again & apply the effect/damage to mobs correctly.
|
||
* You can no longer destroy an End portal with water.
|
||
* You can again walk from a slab to a block with carpet on top of it.
|
||
* Arrows fired from dispensers can be retrieved again.
|
||
* Boats and minecarts now make sounds when they are broken (MCPE only).
|
||
* Fixed a crash when a player would spam the Sign in For Free button on the Xbox Live sign-in screen.
|
||
* The first hotbar slot is no longer always highlighted after re-entering a world.
|
||
* When you have a piece of armor in your hand and right click, it equips it if that slot is free.
|
||
* Fixed a crash when accessing settings on Realms (Realms only).
|
||
* Players can now sleep in partially-covered beds without suffocating.
|
||
* Ghast fireballs set blocks on fire again.
|
||
* Endermen again teleport after taking damage.
|
||
* You hear the sound again when you are taking damage from drowning.
|
||
* You can now hear the bubbling sound of lava.
|
||
* Fixed a bug where items wouldn't get placed correctly into item frames.
|
||
* Fixed the textures for the furnace, dispenser, and dropper when dropped in the world, in your hand, or in an item frame.
|
||
* Fixed a crash that happened when hostile mobs died
|
||
* The Wither is now healed by Arrows of Harming.
|
||
* TTS now reads output from say, tell, and whisper commands.
|
||
* Cave spiders now apply the poison effect when they attack you.
|
||
* The {{cmd|toggledownfall}} command now toggles off rain on Realms (Realms only).
|
||
* You can no longer join a game that has multiplayer disabled by manually adding the IP address.
|
||
* You can again connect to a Xbox Live account on Fire TV (Fire TV only).
|
||
* Cursor keys now work on Android (Android only).
|
||
* Fixed item transfer so it automatically moves the stack of items (MCPE only).
|
||
* Brewing stands will now stop looking like they're still brewing even when they are not.
|
||
* When using the MCPE UI on Win 10, scrolling no longer changes the hot bar selection (Win 10 only).
|
||
* Fixed lag when riding an animal/minecart.
|
||
* Hovering over the chat with touch controls while controlling the camera no longer stops the camera from turning.
|
||
* Destroying an ice block no longer also destroys the block underneath it.
|
||
* Fixed biome graphics issues when loading older worlds.
|
||
* Pumpkin & melon seed textures now render correctly.
|
||
* Fixed lighting for water.
|
||
* Health bars for bosses now update and appear properly.
|
||
* {{bug|MCPE-16611}} – Blacksmith chest loot bug
|
||
* {{bug|MCPE-16889}} – Ghasts don't make sounds
|
||
* {{bug|MCPE-17379}} – Rabbits spawning too frequently
|
||
* {{bug|MCPE-19124}} – Hopper bug
|
||
|
||
== Video ==
|
||
Video made by [[slicedlime]]:
|
||
{{yt|dYzMkCPSdeE}}
|
||
|
||
==Gallery==
|
||
<gallery>
|
||
MCPE End.jpg
|
||
Diamond Room.jpg
|
||
</gallery>
|
||
|
||
== References ==
|
||
{{reflist}}
|
||
|
||
== Navigation ==
|
||
{{Navbox Bedrock Edition versions|1.0}}
|
||
|
||
[[de:Pocket Edition 1.0.0]]
|
||
[[es:Pocket Edition 1.0.0]]
|
||
[[fr:Version portable 1.0.0]]
|
||
[[ja:Pocket Edition 1.0]]
|
||
[[pt:Edição Pocket 1.0.0]]
|
||
[[ru:1.0.0 (Pocket Edition)]]
|
||
[[uk:1.0.0 (Pocket Edition)]]
|
||
[[zh:携带版1.0.0]]
|