291 lines
11 KiB
Text
291 lines
11 KiB
Text
{{For|other skeletons|Skeleton (disambiguation)}}
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{{Infobox Dungeons entity
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|title=Skeleton
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|group=Tier 1
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|1-1=Skeleton Idle (Dungeons).gif
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|group2=Tier 2
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|2-1=SkeletonVariant1 Idle (Dungeons).gif
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|group3=Tier 3
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|3-1=SkeletonVariant2 Idle (Dungeons).gif
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|group4=Arcade Melee Variant 1
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|4-1=Melee Armored Skeleton.png
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|group5=Arcade Melee Variant 2
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|5-1=Melee Armored Skeleton.png
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|1-1size=x157px
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|2-1size=x157px
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|3-1size=x157px
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|4-1size=x157px
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|5-1size=x157px
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|behavior=Hostile
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|health = '''Tier 1''': 60 <br>'''Tier 2''': 200 <br>'''Tier 3''':480
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|damage=
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|spawn=See {{slink||Spawning}}
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|uinsidename = skeleton
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|insidename = SkeletonVariant0
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|insidename2 = SkeletonVariant1
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|insidename3 = SkeletonVariant2
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| equipment = '''Tier 1''':<br>{{DuItemLink|Shortbow}}<br>'''Tier 2''':<br>{{DuItemLink|Longbow}}<br>{{DuItemLink|Reinforced Mail|Reinforced Mail (Helmet)}}<br>'''Tier 3''': <br>{{DuItemLink|Reinforced Mail}}<br>{{DuItemLink|Power Bow}}<br>'''Arcade Melee Variant 1:'''<br>{{DuItemLink|Scale Mail}}<br>{{DuItemLink|Daggers|Dagger}}<br>'''Arcade Melee Variant 2:<br>'''{{DuItemLink|Reinforced Mail|Reinforced Mail (Helmet)}}<br>{{DuItemLink|Scale Mail}}<br>{{DuItemLink|Sword}}<br>
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|classification=[[MCD:Undead|Undead]] [[MCD:Arcade|Arcade (Melee)]]}}
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{{Quote|'''SKELETON''' – These emancipated mobs rely on a [[MCD:Bow|bow]] to harm [[MCD:Hero|heroes]]. Reply in kind with your own ranged weapon to eliminate them.|''Guide to Minecraft Dungeons:<br>A Handbook for Heroes''}}
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A '''skeleton''' is an [[MCD:Undead|undead]] [[MCD:Mob#Hostile mobs|hostile mob]] that can be found within the various {{MCD|mission}}s of ''[[Minecraft Dungeons]]''. Skeletons have three variants - the first variant is unarmored and wields a shortbow, the second variant wears a reinforced mail helmet and wields a {{MCD|longbow}}, and the third bears full {{MCD|reinforced mail}} and a {{MCD|power bow}}.
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Skeletons {{in|Dungeons}} have a much tanner appearance than those in ''[[Minecraft]]''.
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== Spawning ==
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{{columns-list|
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* {{DuLevelLink|Squid Coast}}
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* {{DuLevelLink|Creeper Woods}}
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* {{DuLevelLink|Creepy Crypt}}
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* {{DuLevelLink|Soggy Swamp}}
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* {{DuLevelLink|Soggy Cave}}
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* {{DuLevelLink|Pumpkin Pastures}}
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* {{DuLevelLink|Arch Haven}}
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* {{DuLevelLink|Cacti Canyon}}
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* {{DuLevelLink|Redstone Mines}}
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* {{DuLevelLink|Fiery Forge}}
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* {{DuLevelLink|Desert Temple}}
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* {{DuLevelLink|Lower Temple}}
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* {{DuLevelLink|Highblock Halls}} (Outside and underground well)
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* {{DuLevelLink|Underhalls}} (Cellar)
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* {{DuLevelLink|Dingy Jungle}}
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* {{DuLevelLink|Panda Plateau}}
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* {{DuLevelLink|Overgrown Temple}}
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* {{DuLevelLink|Lost Settlement}} ([[MCD:Arena Battle|Arena battle at the end]])
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* {{DuLevelLink|Lone Fortress}} ([[MCD:Key Golem|Key golem room]])
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* {{DuLevelLink|Windswept Peaks}}
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* {{DuLevelLink|Gale Sanctum}}
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* {{DuLevelLink|Gauntlet of Gales}}
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* {{DuLevelLink|Colossal Rampart}}
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* {{DuLevelLink|Soul Sand Valley}}
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* {{DuLevelLink|Abyssal Monument}}
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* {{DuLevelLink|Radiant Ravine}} ([[MCD:Secrets|Secret area]])
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* {{DuLevelLink|The Stronghold}}
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* {{DuLevelLink|Daily Trial}}
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* {{DuLevelLink|Tower}}
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* {{DuLevelLink|Treetop Tangle}}
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}}
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Skeletons also spawn when night falls, regardless of the mission, and when at least one hero dies in multiplayer.
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== Behavior ==
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Skeletons attempt to position themselves at a set distance from the hero.
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Skeletons shoot arrows normally underwater without being slowed down, unlike their original game counterpart.
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;Flee
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Skeletons flee when the hero gets near. If the player is stationary, the skeleton repeatedly shoot without moving.
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;Bow action
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Skeletons harm the hero by shooting arrows from their bows at a distance, dealing light damage.
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;Novelty
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Skeletons have a rare behavior that can only be seen while idle, in which they spin their skull rapidly with their left arm.
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{{-}}
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== Barrage ==
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{{Infobox Dungeons entity
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|title=Barrage
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|image=Barrage in game UUU.png
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|imagesize=x160px
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|classification=[[MCD:Ancient|Ancient]] [[MCD:Undead|Undead]]
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|behavior=Hostile}}
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[[File:Barrage's Arena.png|thumb|The arena where Barrage is summoned and fought.]]
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'''Barrage''' is an [[MCD:Ancient|ancient]] tier 3 skeleton that can be encountered during [[MCD:Ancient Hunt|ancient hunts]] with the minimum offering of the following runes:
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* {{DuMiscSprite|Rune O}}
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* {{DuMiscSprite|Rune R}}
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* {{DuMiscSprite|Rune R}}
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The ancient resides within [[MCD:Barrage Ancient Dungeon|Barrage Ancient Dungeon]] and possesses, at minimum, the following [[MCD:Enchanted|enchantments]]:
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* {{DuEnchantmentLink|Accelerate}}
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* {{DuEnchantmentLink|Multishot}}
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* {{DuEnchantmentLink|Ricochet}}
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* {{DuEnchantmentLink|Rapid Fire}}
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Twenty enchanted skeletons act as the ancient's minions, possessing the following [[MCD:Enchanted|enchantments]]:
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* {{DuEnchantmentLink|Accelerate}}
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Upon defeating Barrage, a [[MCD:Gilded Gear|gilded variant]] of the following items drops as a reward:
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* {{DuItemLink|Bow}}
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** {{DuItemLink|Bonebow}}
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** {{DuItemLink|Twin Bow}}
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*{{DuItemLink|Hunter's Armor}}
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**{{DuItemLink|Archer's Armor}}
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*{{DuItemLink|Soul Bow}}
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**{{DuItemLink|Bow of Lost Souls}}
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**{{DuItemLink|Nocturnal Bow}}
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== Sounds ==
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{{SoundTable
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| type = dungeons
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| {{SoundLine
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|sound=sfx_mob_skeletonHurt-001_soundWave.ogg
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|sound2=sfx_mob_skeletonHurt-002_soundWave.ogg
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|sound3=sfx_mob_skeletonHurt-003_soundWave.ogg
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|sound4=sfx_mob_skeletonHurt-004_soundWave.ogg
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|description=Hurt
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|type=dungeons|id=sfx_mob_skeletonHurt_soundWave}}
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| {{SoundLine
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|sound=sfx_mob_skeletonDeath-001_soundWave.ogg
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|sound2=sfx_mob_skeletonDeath-002_soundWave.ogg
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|sound3=sfx_mob_skeletonDeath-003_soundWave.ogg
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|sound4=sfx_mob_skeletonDeath-004_soundWave.ogg
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|sound5=sfx_mob_skeletonDeath-005_soundWave.ogg
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|sound6=sfx_mob_skeletonDeath-006_soundWave.ogg
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|sound7=sfx_mob_skeletonDeath-007_soundWave.ogg
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|description=Death
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|type=dungeons|id=sfx_mob_skeletonDeath_soundWave}}
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| {{SoundLine
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|sound=sfx_mob_skeletonNoveltySpin-001_soundWave.ogg
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|description=Novelty spin
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|type=dungeons|id=sfx_mob_skeletonNoveltySpin_soundWave}}
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| {{SoundLine
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|sound=sfx_mob_skeletonStep-001_soundWave.ogg
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|sound2=sfx_mob_skeletonStep-002_soundWave.ogg
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|sound3=sfx_mob_skeletonStep-003_soundWave.ogg
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|sound4=sfx_mob_skeletonStep-004_soundWave.ogg
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|description=Step
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|type=dungeons|id=sfx_mob_skeletonStep_soundWave}}
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| {{SoundLine
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|sound=sfx_mob_skeletonIdle-001_soundWave.ogg
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|sound2=sfx_mob_skeletonIdle-002_soundWave.ogg
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|sound3=sfx_mob_skeletonIdle-003_soundWave.ogg
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|description=Idle
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|type=dungeons|id=sfx_mob_skeletonIdle_soundWave}}
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| {{SoundLine
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|sound=sfx_item_bowShoot-001_soundWave.ogg
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|sound2=sfx_item_bowShoot-002_soundWave.ogg
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|sound3=sfx_item_bowShoot-003_soundWave.ogg
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|description=Shoot
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| id = sfx_item_bowShoot_soundWave
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}}
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}}
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==Data value==
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;SkeletonVariant0
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*Health: 60
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*Push multiplier: 1.5
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*Range: 950.0
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*Projectile: BP_SkeletonArrow
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*Delay Seconds : 0.7,
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*Delay Seconds Per Projectile: 0.0,
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*Angle Span: 0.0,
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*Angle Offset: 0.0,
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*Max Randomized Angle Factor: 0.0,
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*Non-Random First Arrow: true,
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*Attack rate seconds: 2.0
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;SkeletonVariant1
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* Health: 200
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*Push multiplier: 1.4
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*Projectile Damage Factor: 1.2
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;SkeletonVariant2
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*Health: 480
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*Push multiplier: 1.2
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*Projectile Damage Factor: 1.4
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Skeleton have an unused legs position while aiming. {{only|dungeons}}
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Skeleton have 2 decorative models in game.
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==History==
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{{HistoryTable
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|{{HistoryLine|dungeons}}
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|{{HistoryLine||Dungeons Beta|[[File:Skeleton (Dungeons).png|32px]][[File:SkeletonVariant1.png|32px]][[File:SkeletonVariant2.png|32px]]Added skeletons.}}
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|{{HistoryLine||1.8.0.0|Added Barrage.}}
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}}
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==Trivia==
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*Skeletons have an unused animation called "Get hit from the front". However, this animation is used in the [[Minecraft Dungeons:Minecraft Dungeons Arcade|Arcade]] version.{{verify}}
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==Issues==
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{{Issue list}}
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==Gallery==
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=== Renders ===
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<gallery>
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Skeleton_(Dungeons).png|Tier 1 Skeleton.
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Skeleton Aiming (Dungeons).png|Tier 1 Skeleton aiming.
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SkeletonVariant1.png|Tier 2 Skeleton.
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SkeletonVariant1 Aiming.png|Tier 2 Skeleton aiming.
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SkeletonVariant2.png|Tier 3 Skeleton.
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SkeletonVariant2 Aiming.png|Tier 3 Skeleton aiming.
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Skeleton_Crypt_Pose.png|Skeleton crypt pose.
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Skeleton_Dead_Pose.png|Skeleton dead pose.
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Melee Armored Skeleton.png|Melee skeleton in ''[[Minecraft Dungeons Arcade]]''.
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Melee Armored Skeleton2.png|Ditto (variant 2).
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Skeleton Horseman (Dungeons).png|[[MCD:Skeleton Horseman|Skeleton horsemen]] are comprised of skeletons riding [[MCD:Skeleton Horse|skeleton horses]], with an enchanted helmet and no chest armor.
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</gallery>
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===Animations===
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====Tier 1====
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<gallery>
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Skeleton Idle (Dungeons).gif|Idle
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Skeleton Walk (Dungeons).gif|Walk
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Skeleton UsedBowAction (Dungeons).gif|Bow action
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Skeleton Novelty (Dungeons).gif|Novelty
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Skeleton Stun (Dungeons).gif|Stun
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Skeleton BowAction (Dungeons).gif|Bow action (unused leg animation)
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Skeleton GetHitFromTheFront (Dungeons).gif|Get hit from the front (unused)
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</gallery>
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====Tier 2====
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<gallery>
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SkeletonVariant1 Idle (Dungeons).gif|Idle
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SkeletonVariant1 Walk (Dungeons).gif|Walk
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SkeletonVariant1 UsedBowAction (Dungeons).gif|Bow action
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SkeletonVariant1 Novelty (Dungeons).gif|Novelty
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SkeletonVariant1 Stun (Dungeons).gif|Stun
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SkeletonVariant1 BowAction (Dungeons).gif|Bow action (unused leg animation)
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SkeletonVariant1 GetHitFromTheFront (Dungeons).gif|Get hit from the front (unused)
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</gallery>
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====Tier 3====
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<gallery>
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SkeletonVariant2 Idle (Dungeons).gif|Idle
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SkeletonVariant2 Walk (Dungeons).gif|Walk
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SkeletonVariant2 UsedBowAction (Dungeons).gif|Bow action
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SkeletonVariant2 Novelty (Dungeons).gif|Novelty
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SkeletonVariant2 Stun (Dungeons).gif|Stun
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SkeletonVariant2 BowAction (Dungeons).gif|Bow action (unused leg animation)
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SkeletonVariant2 GetHitFromTheFront (Dungeons).gif|Get hit from the front (unused)
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</gallery>
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=== Textures ===
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<gallery class="pixel-image">
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T Skeleton.png|Skeleton texture file.
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File:T Skeleton S.png|Skeleton shadow texture file.
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Skeleton Murals MCD.png|Murals in the luminous night Tower that depict a skeleton.
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Skeleton Face Murals MCD.png|Murals in the luminous night Tower that depict a skeleton's face.
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</gallery>
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=== Screenshots ===
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<gallery>
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Dunegons skeleton aiming in game.png|A tier 1 skeleton in game.
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Desert Temple Spider Battle.png|Four heroes battling a horde of [[MCD:Spider|spiders]]. Some new mobs are also seen here, such as [[MCD:Husk (Arcade)|tough husks]] and a melee skeleton.
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Barrage.jpg|Barrage in-game.
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skeleton variant 1 aiming in game.png|A tier 2 skeleton in-game.
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skeleton variant 2 aiming in game.png|A tier 3 skeleton in-game.
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Barragegameplay.png|The hero facing Barrage and its enchanted minions.
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Barragegameplay2.png|Ditto.
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Barragegameplay3.png|Ditto (Without its enchanted skeleton minions).
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Barragegameplay4.png|Ditto.
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</gallery>
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==References==
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{{reflist}}
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== Navigation ==
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{{Navbox Dungeons entities}}
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[[Category:Minecraft Dungeons Undead mobs]]
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[[de:Minecraft Dungeons:Skelett]]
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[[es:Dungeons:Esqueleto]]
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[[fr:Minecraft Dungeons:Squelette]]
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[[ja:Minecraft Dungeons:スケルトン]]
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[[zh:Minecraft Dungeons:骷髅]]
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