minecraft.wiki-mirror/wiki_backup/Leather tunic.txt

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{{Infobox item
| image = Leather Tunic.png
| invimage = Leather Tunic
| durability = 80
| armor = 3
| renewable = Yes
| stackable = No
}}
'''Leather tunic''' is a type of [[chestplate]] crafted with [[leather]].
== Obtaining ==
=== Crafting ===
{{crafting
|showname=0
|name=[[Leather Tunic]]
|A1= Leather
|C1= Leather
|A2= Leather
|B2= Leather
|C2= Leather
|A3= Leather
|B3= Leather
|C3= Leather
|Output= Leather Tunic
|type= Combat
|ignoreusage=1
}}
=== Mob loot ===
[[Zombie|Zombies]], [[Husk|husks]], [[Skeleton|skeletons]], [[Stray|strays]], [[bogged]], and [[Piglin|piglins]] have a small chance to spawn wearing armor. There is a 8.5% chance (9.5% with [[Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the chestplate they're wearing upon death unless they are spawned from an [[Ominous Trial Spawner|ominous trial spawner]]. The dropped chestplate is usually badly damaged, and may be [[enchanted]] with enchantment levels 5-19.
=== Trading ===
{{Trade sources}}
== Usage ==
When worn, a leather tunic provides {{armor|3}} [[armor points]].
==== Powder snow ====
As with all pieces of leather armor, wearing a leather tunic protects the player from freezing in [[powder snow]].
==== Repairing ====
Two damaged leather tunics can be combined through [[crafting]] or using the [[grindstone]]. The durability of the used leather tunics are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either tunic.
{{Crafting
|Damaged Leather Tunic
|Damaged Leather Tunic
|Output=Leather Tunic
|type=Combat
|ignoreusage=1
}}
{{Grinding
|showdescription=1
|ingredients=2x Damaged [[Leather Tunic]]
|Damaged Leather Tunic
|Damaged Leather Tunic
|Leather Tunic
}}
==== Unit repair ====
{{Repairing
| head=1
| Damaged Leather Tunic
| Damaged Leather Tunic; Leather
| Leather Tunic
| tail=1
}}
An leather tunic can also be repaired in an [[anvil]] by adding [[leather]], with each item restoring 25% the tunics' maximum durability, rounded down. Two tunics can also be combined in an anvil. Both methods using the anvil preserves the tunic's [[enchantment]]s.
=== Enchantments ===
A tunic can receive the following [[enchantment]]s:
{| class="wikitable"
|+
!Name
!Description
!Max Level
![[Enchanting|Method]]
!Weight
|-
|[[Protection]]<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|10
|-
|[[Projectile Protection]]<ref group=note name="exc"/>
|Increases damage reduction against projectiles.
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|5
|-
|[[Blast Protection]]<ref group=note name="exc"/>
|Increases damage reduction against explosions.
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|2
|-
|[[Fire Protection]]<ref group=note name="exc"/>
|Increases damage reduction against fire.
|IV
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|5
|-
|[[Thorns]]
|Deals returning damage to attackers.
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|1
|-
|[[Unbreaking]]
|Grants a chance to negate durability consumption.
|III
|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
|5
|-
|[[Mending]]
|Repairs the chestplate when obtaining [[experience]].
|I
|{{BlockLink|Anvil}}
|2
|-
|[[Curse of Vanishing]]
|The chestplate vanishes on death, not dropping as an item.
|I
|{{BlockLink|Anvil}}
|1
|-
|[[Curse of Binding]]
|Removes the ability to de-equip the chestplate.
|I
|{{BlockLink|Anvil}}
|1
|}
{{notelist}}
=== Armor trimming ===
It is possible to upgrade armor with trims. This requires a [[smithing template]], a tunic, and an ingot or crystal ([[iron ingot]], [[copper ingot]], [[gold ingot]], [[netherite ingot]], [[emerald]], [[redstone dust]], [[lapis lazuli]], [[amethyst shard]], [[nether quartz]], [[diamond]], or [[resin brick]]).
These trims have no effect on the gameplay or strength of the armor.
{{Smithing
|head=1
|ingredients=Any Armor Trim +<br>Leather Tunic +<br>Any Ingot/Crystal
|Any Armor Trim Smithing Template
|Leather Tunic
|Amethyst Shard; Copper Ingot; Diamond; Emerald; Gold Ingot; Iron Ingot; Lapis Lazuli; Nether Quartz; Netherite Ingot; Redstone Dust
|Amethyst Trim Leather Tunic; Copper Trim Leather Tunic; Diamond Trim Leather Tunic; Emerald Trim Leather Tunic; Gold Trim Leather Tunic; Iron Trim Leather Tunic; Lapis Trim Leather Tunic; Quartz Trim Leather Tunic; Netherite Trim Leather Tunic; Redstone Trim Leather Tunic
|tail=1
}}
=== Dyeing ===
{{main|Dye#Dyeing armor}}
Leather tunics can be dyed by combining it with [[dye]](s) through crafting {{in|java}}, or by {{control|using}} it on a [[cauldron]] containing dyed water {{in|bedrock}}. {{control|Using}} dyed leather tunics on a cauldron containing ordinary water removes any dye from it.
{{Calculator|armorColor}}
== Sounds ==
{{el|je}}:
{{SoundTable
| type = java
| {{SoundLine
| sound =Equip leather1.ogg
|sound2=Equip leather2.ogg
|sound3=Equip leather3.ogg
|sound4=Equip leather4.ogg
|sound5=Equip leather5.ogg
|sound6=Equip leather6.ogg
|subtitle=Leather armor rustles
|source=player
|description=When a leather chestplate is equipped
|id=item.armor.equip_leather
|translationkey=subtitles.item.armor.equip_leather
|volume=1.0
|pitch=1.0
|distance=16}}
| {{SoundLine
|sound=Random break.ogg
|subtitle=Item breaks
|source=dependent
|description=When a chestplate's durability is exhausted
|id=entity.item.break
|translationkey=subtitles.entity.item.break
|volume=0.8
|pitch=0.8-1.2
| distance = 16
}}
}}
{{el|be}}:
{{SoundTable
|type = bedrock
| {{SoundLine
|sound=Equip leather1.ogg
|sound2=Equip leather2.ogg
|sound3=Equip leather3.ogg
|sound4=Equip leather4.ogg
|sound5=Equip leather5.ogg
|sound6=Equip leather6.ogg
|source=player
|description=When a leather chestplate is equipped
|id=armor.equip_leather
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Water Splash Old.ogg
|source=block
|description=When a leather chestplate is dyed using a cauldron
|id=cauldron.dyearmor
|volume=0.1
|pitch=1.0}}
| {{SoundLine
|source=block
|description=When a leather chestplate's dye is removed using a cauldron
|id=cauldron.cleanarmor
|volume=0.1
|pitch=1.0}}
| {{SoundLine
|sound=Random break.ogg
|source=player
|description=When a chestplate's durability is exhausted
|id=random.break
|volume=1.0
| pitch = 0.9
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Leather Tunic
|spritetype=item
|nameid=leather_chestplate
|itemtags=freeze_immune_wearables
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Leather Tunic
|spritetype=item
|nameid=leather_chestplate
|id=336
|form=item
|foot=1}}
=== Item data ===
{{JE}}:
{{see also|Data component format}}
<div class="treeview">
* {{nbt|compound|components}}: the item's '''components''' tag.
{{:Data component format/dyed_color}}
</div>
{{BE}}:
{{see also|Bedrock Edition level format/Item format}}
== Achievements ==
{{load achievements|Tie Dye Outfit}}
== History ==
{{HistoryTable
|{{HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20091231-2255|[[File:Leather Tunic (item) JE1 BE1.png|32px]] Added Cloth Chestplate}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.8|With the introduction of [[leather]], "Cloth Chestplate" has been renamed to "Leather Tunic".
|Leather tunics are now [[crafted]] with leather instead of [[wool|cloth]].}}
|{{HistoryLine|java}}
|{{HistoryLine||1.3.1|dev=12w21a|Butchers now sell leather tunics for 4 emeralds.}}
|{{HistoryLine||1.4.2|dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Jeb]] and [[Dinnerbone]] tweeted pictures of [[dye]]able leather tunics.}}
|{{HistoryLine|||dev=12w34a|Leather tunics can now be dyed by [[crafting]] a leather tunic piece with [[dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather tunics on a [[cauldron]] with [[water]].
|[[File:Leather Tunic JE2.png|32px]] [[File:Leather Tunic (item) JE2.png|32px]] Default leather tunic textures are now slightly darker and have buttons.}}
|{{HistoryLine|||dev=12w34b|[[File:Leather Tunic JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] The texture of leather tunics has been changed and now have longer sleeves.}}
|{{HistoryLine|||dev=12w36a|[[Dye]]d leather tunics are now more saturated and have a slight tint of tan in respect to the default armor color.}}
|{{HistoryLine||1.8|dev=14w02a|Leatherworkers now sell enchanted leather tunics for 712 emeralds.}}
|{{HistoryLine|||dev=14w05a|Leather tunics no longer turn red when [[mob]]s and [[player]]s are hurt.}}
|{{HistoryLine||1.9|dev=15w36d|Leather tunics now have an [[attribute]] controlling the defense points.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], leather tunics numeral ID was somewhere between 298 through 317.{{more info|Specific values for each chestplate}}}}
|{{HistoryLine|||dev=18w09a|Leather tunics now have a chance of generating in [[underwater ruins]].}}
|{{HistoryLine|||dev=18w10a|Leather tunics can now generate in [[buried treasure]] chests.}}
|{{HistoryLine|||dev=18w11a|Enchanted leather tunics can now generate in the chests of [[shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Tunic JE4 BE2.png|32px]] [[File:Leather Tunic (item) JE4 BE3.png|32px]] The textures of all types of armor have been changed.}}
|{{HistoryLine|||dev=18w48a|Leather tunics can now be found in [[chest]]s in [[village]] tanneries.}}
|{{HistoryLine|||dev=19w11a|Leatherworker villagers now sell randomly [[dye]]d leather tunics, instead of enchanted leather tunics.}}
|{{HistoryLine||1.17|dev=20w48a|Wearing any piece of leather armor now prevents [[freezing]] entirely.}}
|{{HistoryLine||1.19.4|dev=23w05a|exp=Update 1.20|Leather tunics can now be trimmed using a smithing table.|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.6.0|[[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] Added tunics.}}
|{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Tunic (item) JE3 BE2.png|32px]] The leather armor sprites have been changed to that of {{el|je}}, but its armor [[model]] remains that of older versions.}}
|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Tunic JE3 BE2.png|32px]] The textures of leather tunic has been changed.
|Leather armor can now be dyed.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Enchanted leather armor can now be found inside [[shipwreck]] supply room [[chest]]s.}}
|{{HistoryLine|||dev=beta 1.2.20.1|Leather tunics can now be found inside [[underwater ruins]] chests.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Leather Tunic JE4 BE2.png|32px]][[File:Leather Tunic (item) JE4 BE3.png|32px]] The textures of leather tunics has been changed.
|Leather armor can now be found inside plains village tannery chests.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather armor can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.}}
|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer show as being [[dye]]d properly when worn by [[armor stand]]s.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather armor now appears dyed properly when worn by armor stands.}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.53|Wearing any piece of leather armor now prevents [[freezing]] entirely.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Chestplates can now be trimmed using a [[smithing table]].}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] Added tunics.}}
|{{HistoryLine||xbox=TU12|ps3=1.03|psvita=1.00|ps4=1.00|[[File:Leather Tunic JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] The textures for leather tunic has been changed.}}
|{{HistoryLine||xbox=TU14|ps3=1.05|psvita=1.00|ps4=1.00|Leather armor can now be [[dye]]d.|Butchers now sell leather tunics for 4 emeralds.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather tunics no longer turn red when [[mob]]s and [[player]]s are hurt.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Leather tunics now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leatherworkers now sell enchanted leather tunics for 712 emeralds.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather tunics now have an [[attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather tunics can now be found inside [[shipwreck]] supply room [[chest]]s.|Leather tunics can now be found inside [[underwater ruins]] chests.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] Added tunics.}}
}}
== Issues ==
{{issue list|leather tunic|leather chestplate}}
== Gallery ==
<gallery>
Enchanted Leather Tunic.gif
Enchanted Leather Tunic (item).gif
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox armor}}
{{Navbox items|tools}}
[[Category:Armor]]
[[Category:Combat]]
[[pt:Túnica de couro]]