346 lines
14 KiB
Text
346 lines
14 KiB
Text
{{Infobox item
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| image = Leather Tunic.png
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| invimage = Leather Tunic
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| durability = 80
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| armor = 3
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| renewable = Yes
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| stackable = No
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}}
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'''Leather tunic''' is a type of [[chestplate]] crafted with [[leather]].
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== Obtaining ==
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=== Crafting ===
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{{crafting
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|showname=0
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|name=[[Leather Tunic]]
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|A1= Leather
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|C1= Leather
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|A2= Leather
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|B2= Leather
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|C2= Leather
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|A3= Leather
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|B3= Leather
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|C3= Leather
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|Output= Leather Tunic
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|type= Combat
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|ignoreusage=1
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}}
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=== Mob loot ===
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[[Zombie|Zombies]], [[Husk|husks]], [[Skeleton|skeletons]], [[Stray|strays]], [[bogged]], and [[Piglin|piglins]] have a small chance to spawn wearing armor. There is a 8.5% chance (9.5% with [[Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the chestplate they're wearing upon death unless they are spawned from an [[Ominous Trial Spawner|ominous trial spawner]]. The dropped chestplate is usually badly damaged, and may be [[enchanted]] with enchantment levels 5-19.
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=== Trading ===
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{{Trade sources}}
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== Usage ==
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When worn, a leather tunic provides {{armor|3}} [[armor points]].
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==== Powder snow ====
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As with all pieces of leather armor, wearing a leather tunic protects the player from freezing in [[powder snow]].
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==== Repairing ====
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Two damaged leather tunics can be combined through [[crafting]] or using the [[grindstone]]. The durability of the used leather tunics are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either tunic.
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{{Crafting
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|Damaged Leather Tunic
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|Damaged Leather Tunic
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|Output=Leather Tunic
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|type=Combat
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|ignoreusage=1
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}}
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{{Grinding
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|showdescription=1
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|ingredients=2x Damaged [[Leather Tunic]]
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|Damaged Leather Tunic
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|Damaged Leather Tunic
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|Leather Tunic
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}}
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==== Unit repair ====
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{{Repairing
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| head=1
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| Damaged Leather Tunic
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| Damaged Leather Tunic; Leather
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| Leather Tunic
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| tail=1
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}}
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An leather tunic can also be repaired in an [[anvil]] by adding [[leather]], with each item restoring 25% the tunics' maximum durability, rounded down. Two tunics can also be combined in an anvil. Both methods using the anvil preserves the tunic's [[enchantment]]s.
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=== Enchantments ===
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A tunic can receive the following [[enchantment]]s:
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{| class="wikitable"
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|+
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!Name
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!Description
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!Max Level
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![[Enchanting|Method]]
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!Weight
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|-
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|[[Protection]]<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
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|Increases overall damage reduction.
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|IV
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|10
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|-
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|[[Projectile Protection]]<ref group=note name="exc"/>
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|Increases damage reduction against projectiles.
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|IV
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|5
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|-
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|[[Blast Protection]]<ref group=note name="exc"/>
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|Increases damage reduction against explosions.
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|IV
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|2
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|-
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|[[Fire Protection]]<ref group=note name="exc"/>
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|Increases damage reduction against fire.
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|IV
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|5
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|-
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|[[Thorns]]
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|Deals returning damage to attackers.
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|III
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|1
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|-
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|[[Unbreaking]]
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|Grants a chance to negate durability consumption.
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|III
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|5
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|-
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|[[Mending]]
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|Repairs the chestplate when obtaining [[experience]].
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|I
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|{{BlockLink|Anvil}}
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|2
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|-
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|[[Curse of Vanishing]]
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|The chestplate vanishes on death, not dropping as an item.
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|I
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|{{BlockLink|Anvil}}
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|1
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|-
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|[[Curse of Binding]]
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|Removes the ability to de-equip the chestplate.
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|I
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|{{BlockLink|Anvil}}
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|1
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|}
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{{notelist}}
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=== Armor trimming ===
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It is possible to upgrade armor with trims. This requires a [[smithing template]], a tunic, and an ingot or crystal ([[iron ingot]], [[copper ingot]], [[gold ingot]], [[netherite ingot]], [[emerald]], [[redstone dust]], [[lapis lazuli]], [[amethyst shard]], [[nether quartz]], [[diamond]], or [[resin brick]]).
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These trims have no effect on the gameplay or strength of the armor.
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{{Smithing
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|head=1
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|ingredients=Any Armor Trim +<br>Leather Tunic +<br>Any Ingot/Crystal
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|Any Armor Trim Smithing Template
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|Leather Tunic
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|Amethyst Shard; Copper Ingot; Diamond; Emerald; Gold Ingot; Iron Ingot; Lapis Lazuli; Nether Quartz; Netherite Ingot; Redstone Dust
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|Amethyst Trim Leather Tunic; Copper Trim Leather Tunic; Diamond Trim Leather Tunic; Emerald Trim Leather Tunic; Gold Trim Leather Tunic; Iron Trim Leather Tunic; Lapis Trim Leather Tunic; Quartz Trim Leather Tunic; Netherite Trim Leather Tunic; Redstone Trim Leather Tunic
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|tail=1
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}}
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=== Dyeing ===
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{{main|Dye#Dyeing armor}}
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Leather tunics can be dyed by combining it with [[dye]](s) through crafting {{in|java}}, or by {{control|using}} it on a [[cauldron]] containing dyed water {{in|bedrock}}. {{control|Using}} dyed leather tunics on a cauldron containing ordinary water removes any dye from it.
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{{Calculator|armorColor}}
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== Sounds ==
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{{el|je}}:
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{{SoundTable
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| type = java
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| {{SoundLine
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| sound =Equip leather1.ogg
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|sound2=Equip leather2.ogg
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|sound3=Equip leather3.ogg
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|sound4=Equip leather4.ogg
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|sound5=Equip leather5.ogg
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|sound6=Equip leather6.ogg
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|subtitle=Leather armor rustles
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|source=player
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|description=When a leather chestplate is equipped
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|id=item.armor.equip_leather
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|translationkey=subtitles.item.armor.equip_leather
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|volume=1.0
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|pitch=1.0
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|distance=16}}
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| {{SoundLine
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|sound=Random break.ogg
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|subtitle=Item breaks
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|source=dependent
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|description=When a chestplate's durability is exhausted
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|id=entity.item.break
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|translationkey=subtitles.entity.item.break
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|volume=0.8
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|pitch=0.8-1.2
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| distance = 16
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}}
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}}
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{{el|be}}:
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{{SoundTable
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|type = bedrock
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| {{SoundLine
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|sound=Equip leather1.ogg
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|sound2=Equip leather2.ogg
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|sound3=Equip leather3.ogg
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|sound4=Equip leather4.ogg
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|sound5=Equip leather5.ogg
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|sound6=Equip leather6.ogg
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|source=player
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|description=When a leather chestplate is equipped
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|id=armor.equip_leather
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|volume=1.0
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|pitch=1.0}}
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| {{SoundLine
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|sound=Water Splash Old.ogg
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|source=block
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|description=When a leather chestplate is dyed using a cauldron
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|id=cauldron.dyearmor
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|volume=0.1
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|pitch=1.0}}
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| {{SoundLine
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|source=block
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|description=When a leather chestplate's dye is removed using a cauldron
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|id=cauldron.cleanarmor
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|volume=0.1
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|pitch=1.0}}
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| {{SoundLine
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|sound=Random break.ogg
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|source=player
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|description=When a chestplate's durability is exhausted
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|id=random.break
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|volume=1.0
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| pitch = 0.9
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}}
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}}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|showitemtags=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Leather Tunic
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|spritetype=item
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|nameid=leather_chestplate
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|itemtags=freeze_immune_wearables
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|form=item
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|shownumericids=y
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|showforms=y
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|notshowbeitemforms=y
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|generatetranslationkeys=y
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|displayname=Leather Tunic
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|spritetype=item
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|nameid=leather_chestplate
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|id=336
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|form=item
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|foot=1}}
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=== Item data ===
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{{JE}}:
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{{see also|Data component format}}
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<div class="treeview">
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* {{nbt|compound|components}}: the item's '''components''' tag.
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{{:Data component format/dyed_color}}
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</div>
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{{BE}}:
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{{see also|Bedrock Edition level format/Item format}}
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== Achievements ==
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{{load achievements|Tie Dye Outfit}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java indev}}
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|{{HistoryLine||0.31|dev=20091231-2255|[[File:Leather Tunic (item) JE1 BE1.png|32px]] Added Cloth Chestplate}}
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|{{HistoryLine|java alpha}}
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|{{HistoryLine||v1.0.8|With the introduction of [[leather]], "Cloth Chestplate" has been renamed to "Leather Tunic".
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|Leather tunics are now [[crafted]] with leather instead of [[wool|cloth]].}}
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|{{HistoryLine|java}}
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|{{HistoryLine||1.3.1|dev=12w21a|Butchers now sell leather tunics for 4 emeralds.}}
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|{{HistoryLine||1.4.2|dev=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Jeb]] and [[Dinnerbone]] tweeted pictures of [[dye]]able leather tunics.}}
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|{{HistoryLine|||dev=12w34a|Leather tunics can now be dyed by [[crafting]] a leather tunic piece with [[dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather tunics on a [[cauldron]] with [[water]].
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|[[File:Leather Tunic JE2.png|32px]] [[File:Leather Tunic (item) JE2.png|32px]] Default leather tunic textures are now slightly darker and have buttons.}}
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|{{HistoryLine|||dev=12w34b|[[File:Leather Tunic JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] The texture of leather tunics has been changed and now have longer sleeves.}}
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|{{HistoryLine|||dev=12w36a|[[Dye]]d leather tunics are now more saturated and have a slight tint of tan in respect to the default armor color.}}
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|{{HistoryLine||1.8|dev=14w02a|Leatherworkers now sell enchanted leather tunics for 7–12 emeralds.}}
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|{{HistoryLine|||dev=14w05a|Leather tunics no longer turn red when [[mob]]s and [[player]]s are hurt.}}
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|{{HistoryLine||1.9|dev=15w36d|Leather tunics now have an [[attribute]] controlling the defense points.}}
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|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], leather tunics numeral ID was somewhere between 298 through 317.{{more info|Specific values for each chestplate}}}}
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|{{HistoryLine|||dev=18w09a|Leather tunics now have a chance of generating in [[underwater ruins]].}}
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|{{HistoryLine|||dev=18w10a|Leather tunics can now generate in [[buried treasure]] chests.}}
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|{{HistoryLine|||dev=18w11a|Enchanted leather tunics can now generate in the chests of [[shipwreck]]s.}}
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|{{HistoryLine||1.14|dev=18w43a|[[File:Leather Tunic JE4 BE2.png|32px]] [[File:Leather Tunic (item) JE4 BE3.png|32px]] The textures of all types of armor have been changed.}}
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|{{HistoryLine|||dev=18w48a|Leather tunics can now be found in [[chest]]s in [[village]] tanneries.}}
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|{{HistoryLine|||dev=19w11a|Leatherworker villagers now sell randomly [[dye]]d leather tunics, instead of enchanted leather tunics.}}
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|{{HistoryLine||1.17|dev=20w48a|Wearing any piece of leather armor now prevents [[freezing]] entirely.}}
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|{{HistoryLine||1.19.4|dev=23w05a|exp=Update 1.20|Leather tunics can now be trimmed using a smithing table.|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.6.0|[[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] Added tunics.}}
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|{{HistoryLine||v0.8.0|dev=build 2|[[File:Leather Tunic (item) JE3 BE2.png|32px]] The leather armor sprites have been changed to that of {{el|je}}, but its armor [[model]] remains that of older versions.}}
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|{{HistoryLine||v0.14.0|dev=build 1|[[File:Leather Tunic JE3 BE2.png|32px]] The textures of leather tunic has been changed.
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|Leather armor can now be dyed.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Enchanted leather armor can now be found inside [[shipwreck]] supply room [[chest]]s.}}
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|{{HistoryLine|||dev=beta 1.2.20.1|Leather tunics can now be found inside [[underwater ruins]] chests.}}
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Leather Tunic JE4 BE2.png|32px]][[File:Leather Tunic (item) JE4 BE3.png|32px]] The textures of leather tunics has been changed.
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|Leather armor can now be found inside plains village tannery chests.}}
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|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Leather armor can now be found inside savanna, taiga, desert, snowy taiga and snowy tundra village tannery chests.}}
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|{{HistoryLine||1.12.0|dev=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer show as being [[dye]]d properly when worn by [[armor stand]]s.}}
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|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Leather armor now appears dyed properly when worn by armor stands.}}
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|{{HistoryLine||1.16.210|dev=beta 1.16.210.53|Wearing any piece of leather armor now prevents [[freezing]] entirely.}}
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|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Chestplates can now be trimmed using a [[smithing table]].}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE1 BE1.png|32px]] Added tunics.}}
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|{{HistoryLine||xbox=TU12|ps3=1.03|psvita=1.00|ps4=1.00|[[File:Leather Tunic JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] The textures for leather tunic has been changed.}}
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|{{HistoryLine||xbox=TU14|ps3=1.05|psvita=1.00|ps4=1.00|Leather armor can now be [[dye]]d.|Butchers now sell leather tunics for 4 emeralds.}}
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|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Leather tunics no longer turn red when [[mob]]s and [[player]]s are hurt.}}
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|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Leather tunics now have the quick equip functionality.}}
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|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Leatherworkers now sell enchanted leather tunics for 7–12 emeralds.}}
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|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Leather tunics now have an [[attribute]] controlling the defense points.}}
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|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Enchanted leather tunics can now be found inside [[shipwreck]] supply room [[chest]]s.|Leather tunics can now be found inside [[underwater ruins]] chests.}}
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|{{HistoryLine|new 3ds}}
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|{{HistoryLine||0.1.0|[[File:Leather Tunic JE1 BE1.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] Added tunics.}}
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}}
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== Issues ==
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{{issue list|leather tunic|leather chestplate}}
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== Gallery ==
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<gallery>
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Enchanted Leather Tunic.gif
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Enchanted Leather Tunic (item).gif
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</gallery>
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox armor}}
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{{Navbox items|tools}}
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[[Category:Armor]]
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[[Category:Combat]]
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[[pt:Túnica de couro]]
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