minecraft.wiki-mirror/wiki_backup/Java Edition guides_Frostburn Update.txt
2024-12-24 10:56:43 -05:00

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{{Infobox guide
|edition=java
|name=Frostburn Update
|vers=
* {{vl|je 1.10|}}
* {{vl|je 1.10.1|}}
* {{vl|je 1.10.2|}}
|prev=Combat Update
|next=Exploration Update
}}
This guide is a simplified overview of all the changes in the [[Frostburn Update]] ({{JE}} 1.10.x releases), which assumes at least some familiarity with the [[Combat Update]] (''Java Edition'' 1.9.x releases).
== Mobs ==
=== New ===
{| {{Simple Guide table|New Mobs}}
|-
| [[Polar bear]]
| [[File:Polar Bear Revision 1.png|128px|center]]
| Spawns in [[ice plains]], [[ice mountains]] and [[ice plains spikes]] biomes.
|
{{Drop|Item|Raw Fish|0|2}} or {{Drop|Item|Raw Salmon|0|2}}
*{{xp|1|3}} (when killed by a [[player]] or tamed [[wolf]])
|
* Can swim fast in [[water]].
* When hit, the adults attack the [[player]], and the cubs run away.
* Adults always attack the player when cubs are around.
* Cubs follow adults.
|-
| [[Husk]]
| [[File:Husk JE1 BE1.png|128px|center]]
| 80% of [[zombie]]s spawned under the sky in [[desert]], [[desert hills]] and desert M biomes are husks.
|
{{Drop|Item|Rotten Flesh|0|2}}
{{Drop|Item|Iron Ingot|2.5%}}
{{Drop|Item|Carrot|2.5%}}
{{Drop|Item|Potato|2.5%}}
*{{xp|5}} ({{xp|12}} if it's a baby), plus {{xp|1|3}} per equipment piece (when killed by a [[player]] or tamed [[wolf]])
'''Spawned equipment'''
{{Drop|Block|id=Carved pumpkin|Pumpkin}}
{{Drop|Block|Jack o'Lantern}}
{{Drop|Item|Iron Shovel}}
{{Drop|Item|Iron Sword}}
{{Drop|Item|id=Iron Chestplate|text=Random Armor|Armor}}
|
* Behaves like a normal zombie.
* Doesn't burn in sunlight.
* Applies {{EffectLink|Hunger|link=Hunger (effect)}} when attacking.
** Hunger is only applied if husk has an empty hand.
|-
| [[Stray]]
| [[File:Stray JE1 BE3.png|128px|center]]
| 80% of [[skeleton]]s spawned under the sky in [[ice plains]], [[ice mountains]] and [[ice plains spikes]] biomes are strays.
|
{{Drop|Item|Bone|0|2}}
{{Drop|Item|Arrow|0|2}}
{{Drop|Item|Arrow of Slowness|0|1}}
*{{xp|5}}, plus {{xp|1|3}} per equipment piece (when killed by a [[player]] or tamed [[wolf]])
'''Spawned equipment'''
{{Drop|Block|id=Carved pumpkin|Pumpkin}}
{{Drop|Block|Jack o'Lantern}}
{{drop|item|Bow}}
|
* Behaves like a normal skeleton.
* Shoots arrows of {{EffectLink|Slowness}} (0:30) at the target.
|}
=== Changed ===
{| {{Simple Guide table|Changed Mobs}}
|-
| All [[mob]]s
|
| Now can shoot while in a [[boat]].
|-
| [[Enderman]]
| [[File:Enderman JE2.png|128px]]
|
* Now can spawn in [[the Nether]].
* Now can pick up [[netherrack]].
|-
| [[Skeleton]]
| [[File:Skeleton JE5 BE3.png|128px]]
| Burning skeletons now have a 50% chance of shooting flaming arrows.
|}
== Blocks ==
=== New ===
{| {{Simple Guide table|New Blocks}}
|-
| [[Bone block]]
| [[File:Bone Block Axis Y JE1 BE1.png|84px|center]]
|
{{Crafting
|A1=Bone Meal
|B1=Bone Meal
|C1=Bone Meal
|A2=Bone Meal
|B2=Bone Meal
|C2=Bone Meal
|A3=Bone Meal
|B3=Bone Meal
|C3=Bone Meal
|Output=Bone Block
}}
* Can be found as a part of fossils.
| Pickaxe
| Can be crafted back to 9 bone meal.
|-
| [[Magma block]]
| [[File:Magma Block JE1 BE1.png|84px|center]]
|
{{Crafting
|A1=Magma Cream
|A2=Magma Cream
|B1=Magma Cream
|B2=Magma Cream
|Output=Magma Block
}}
* Can be generated in [[the Nether]] between Y=23 and Y=37.
| Pickaxe
|
* Mobs and players take {{hp|1}} damage every second while standing on the magma blocks.
** If sneaking, wearing [[Frost Walker]]-enchanted armor, or under the {{EffectLink|Fire Resistance}} effect, they don't take damage.
* Magma blocks remove the water block on top randomly.
|-
| [[Nether wart block]]
| [[File:Nether Wart Block JE1 BE1.png|84px|center]]
|
{{Crafting
|A1=Nether Wart
|B1=Nether Wart
|C1=Nether Wart
|A2=Nether Wart
|B2=Nether Wart
|C2=Nether Wart
|A3=Nether Wart
|B3=Nether Wart
|C3=Nether Wart
|Output=Nether Wart Block
}}
| Any
|
* Can be used as a decorative block.
* ''Cannot'' be crafted back to nether wart.
|-
| [[Red nether bricks]]
| [[File:Red Nether Bricks JE1 BE1.png|84px|center]]
|
{{Crafting
|A1=Nether Wart
|B1=Nether Brick
|A2=Nether Brick
|B2=Nether Wart
|Output=Red Nether Bricks
}}
| Pickaxe
| Can be used as a decorative block.
|-
| [[Structure void]]
| [[File:Structure Void (item) JE1.png|84px|center]]
| Obtainable through commands.
| N/A
| A technical block used for saving and loading structures.
|}
=== Changed ===
{|{{Simple Guide table|Changed Blocks}}
|-
| [[Dispenser]]
| [[File:Dispenser JE2 BE1.png|84px]]
| Can now equip [[shield]]s onto [[player]]s.
|-
| [[Hardened clay]]
| [[File:Terracotta JE1 BE1.png|84px]]
| Renamed from "<Color> Stained Clay" to "<Color> Hardened Clay".
|}
== Items ==
=== Changed ===
{| {{Simple Guide table|Changed Items}}
|-
| [[Chorus fruit]] and [[ender pearl]]
| {{Animate|Chorus Fruit JE1 BE1.png;Ender Pearl JE2 BE1.png|84px}}
| They now can teleport riders from their mounts.
|-
| [[Firework rocket]]
| [[File:Firework Rocket JE1 BE1.png|84px]]
| Recipe now produces three rockets rather than only one.
|-
| [[Fishing rod]]
| [[File:Fishing Rod JE1 BE1.png|84px]]
| Now can pull [[item]]s to the player.
|}
== Biomes ==
=== Changed ===
{|{{Simple Guide table|Changed Biomes}}
|-
| [[Plains]] and [[sunflower plains]]
| [[File:Plains tree.png|256px]]
| They now have a few oak trees.
|-
| [[Ice plains]], [[ice mountains]] and [[ice plains spikes]]
| [[File:Snowy Tundra.png|256px]]
| They now don't spawn passive mobs other than [[rabbit]]s and [[polar bear]]s.
|-
| [[Mesa]]
| [[File:Badlands.png|256px]]
|
* [[Hardened clay]] no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.
* In addition to the normal 2 blobs of [[gold ore]] below Y=32, it also attempts to generate 20 blobs between Y=32 and Y=79.
|}
== Structures ==
=== New ===
{|class="wikitable"
! Name !! Image !! Generation !! Consists of !! Description
|-
| {{EnvLink|Fossil}}
| {{Animate|Fossil Skull 1 JE1 BE1.png;Fossil Skull 2 JE1 BE1.png;Fossil Skull 3 JE1 BE1.png;Fossil Skull 4 JE1 BE1.png|278x278px}}<br>{{Animate|Fossil Spine 1 JE1 BE1.png;Fossil Spine 2 JE1 BE1.png;Fossil Spine 3 JE1 BE1.png;Fossil Spine 4 JE1 BE1.png|278x278px}}
| Generates underground in [[desert]]s, [[swampland]]s, and their M and hills variants.
|
* {{BlockLink|Bone Block}}
* {{BlockLink|Coal Ore}}
| Fossils look like the skulls and spines of giant extinct creatures.
|-
| {{EnvLink|id=badlands mineshaft|link=Mineshaft|Mesa mineshaft}}
| [[File:Badlands mineshaft JE1 BE1.png|278x278px|center]]
| [[Mineshaft]]s in [[mesa]] generate differently now.
|
* {{BlockLink|Dark Oak Planks}}
* {{BlockLink|Dark Oak Fence}}
* {{BlockLink|Rail}}
* {{BlockLink|Torch}}
* {{BlockLink|Cobweb}}
* {{BlockLink|Dirt}}
* {{BlockLink|link=Monster Spawner|Cave Spider Spawner}}
* {{EntityLink|id=Minecart with chest|link=Mineshaft#Loot|Minecart with Loot Chest}}
|
* The midpoint of a mesa mineshaft is near sea level.
* Uses dark oak wood for wooden structures.
|-
| {{EnvLink|id=village|Taiga village}}
| [[File:SpruceHouse.png|278x278px|center]]
| Villages made from spruce wood can generate in taiga biomes.
|
* {{BlockLink|Spruce log}}
* {{BlockLink|Spruce Planks}}
* {{BlockLink|Cobblestone}}
* {{BlockLink|Glass Pane}}
* {{BlockLink|Spruce Fence}}
* {{EntityLink|Villager}}
| Similar to other village types, but made from different materials.
|-
| {{EnvLink|id=village|Zombie village}}
| [[File:ZombieVillageBrightened.png|278x278px|center]]
| [[Village]]s have a small chance of generating as a zombie village.
|
* {{BlockLink|id=all-logs|Log}}
* {{BlockLink|Planks}}
* {{BlockLink|Cobblestone}}
* {{BlockLink|Glass Pane}}
* {{BlockLink|id=all-fences|Fence}}
* {{EntityLink|Zombie Villager}}
|
* All generated villagers are instead [[zombie villager]]s. These zombie villagers don't despawn.
* There are no [[door]]s or [[torch]]es in the village.
|}
=== Changed ===
{|{{Simple Guide table|Changed Structures}}
|-
| [[Mineshaft]]
| [[File:Old Mineshaft.png|256px]]
|
* Features generate differently if above ground.
** Cave spider [[Monster Spawner|spawner]]s no longer generate if sky light is 8 or more.
** Wooden structures no longer generate if above is air or sky light is 8 or more.
** [[Rail]]s in corridors are more complete if sky light is below 8.
|-
| [[Village]]
| {{Animate|AcaciaHouse.png|256px}}
|
* No longer restricted by [[biome]] boundaries, meaning that a village that starts in a valid biome can now spread into an adjacent invalid biome.
* Now generates in taigas (but not variants).
* Village structures are now made with the wood type of that biome.
** In savanna villages, acacia log is used instead of cobblestone.
** Blacksmiths and churches always use cobblestone.
* Paths are now made with different material depending on the existing terrain.
** If replacing grass blocks, the path is made from [[grass path]].
** If replacing water or lava, the path is made from [[planks]].
*** In desert villages, [[smooth sandstone]] is used instead of planks.
** If replacing sand, sandstone, or red sandstone, the path is gravel on top of cobblestone.
*** In desert villages, sandstone is used instead of gravel and cobblestone.
|-
| [[Huge mushroom]]
| {{Animate|Red Hugemushroom y13block.jpg|256px}}
| Now has a chance of generating twice as tall as normal.
|-
| [[Cave]]
| [[File:Round Cave.png|256px]]
| No longer turn adjacent [[sand]] blocks in the ceiling into [[sandstone]] when generating.
|-
| [[End portal]]
| [[File:End Portal (Active).png|256px]]
| Now replaces all blocks inside the portal frame ring when activating.
|}
== Gameplay ==
=== New ===
{|{{Simple Guide table|New Gameplay}}
|-
| [[Options#Controls|Auto-jump]]
| Automatically makes the player jump when running towards a one-block-tall obstacle.
|}
== See also ==
{{Navbox guides}}
[[es:Guías de Java Edition/Frostburn Update]]
[[ja:ガイド/Java Edition/フロストバーン・アップデート]]
[[ru:Обзоры версий Java Edition/Frostburn Update]]
[[zh:Java版指南/霜炙更新]]