76 lines
3.4 KiB
Text
76 lines
3.4 KiB
Text
{{Version conjecture|Minecraft Infdev}}
|
||
{{Infobox version
|
||
|title=Minecraft Infdev
|
||
|image=Infdev 20100313.png
|
||
|edition=java
|
||
|date=March 13, 2010
|
||
|clientdl=[https://archive.org/download/Minecraft-JE-Infdev/inf-20100313/inf-20100313.jar Client]
|
||
|jsondl=[https://archive.org/download/Minecraft-JE-Infdev/inf-20100313/inf-20100313.json .json]
|
||
|prev=Infdev 20100227-1433
|
||
|next=Infdev 20100316
|
||
}}<onlyinclude>
|
||
|
||
A third version of '''[[Minecraft Infdev]]''' was released on '''March 13, 2010'''.<ref name="Word of Notch">[[wordofnotch:446215752|Phew, lighting works now.]] – The Word of Notch, March 13, 2010</ref>
|
||
|
||
== Additions ==
|
||
* Re-implemented the [[daylight cycle]], but its duration is shorter than it was in Indev.
|
||
** One cycle lasts around 8 minutes. Both daytime and nighttime are 4 minutes long.
|
||
* Added working [[light]]s.
|
||
* Re-added dynamic lighting.
|
||
|
||
; [[World boundary]]
|
||
* Now exists at 32,000,000 blocks.
|
||
** The stone wall "far lands" are inaccessible without the use of modification as a result.
|
||
|
||
== Changes ==
|
||
* Faster [[sky]] brightness re-calculation.
|
||
* The player spawns with more items when creating a new world: 999 [[glass]] blocks, 999 [[planks]], 999 [[torch]]es, 999 pairs of [[flint and steel]], 999 [[diamond shovel]]s, 999 [[diamond pickaxe]]s, 999 [[lava]] source blocks, and 999 [[water]] source blocks.
|
||
* Diamond tool durability has been increased from 257 to 513.
|
||
* The game now keeps a cyclic buffer of near chunks in memory, so it no longer runs out of memory when players walk for a long distance.
|
||
** However, the game does not yet save anything to the disk, so players lose data from chunks they unload.<ref name="Word of Notch"/>
|
||
* Pressing {{keys|F}} now reloads chunks too instead of just hiding them behind a fog.
|
||
** Fog is now further from the player.
|
||
** Fog is now slightly blueish.
|
||
|
||
== Removals ==
|
||
* [[Obsidian wall]]s.
|
||
|
||
=== General ===
|
||
* The test skybox has been removed; the sky now more closely resembles what it is in modern versions.
|
||
|
||
; [[Java Edition distance effects/Historical effects|Distance effects]]
|
||
* Fixed a significant bug at high distances that causes chunks to detach and intensely jitter with camera movement.
|
||
* The wireframe [[hitbox]] for blocks no longer jitters at high distances, and no longer distorts at high distances for certain GPUs.
|
||
* [[Block]]s no longer stop being solid after X/Z: 16,777,216.
|
||
* [[Particle]]s are no longer distorted at high distances.
|
||
|
||
== Fixes ==
|
||
* Fire, gears, torches and crops have a texture when placed.
|
||
* Torches can be placed on the sides of blocks again.
|
||
* Furnaces have a face.
|
||
* Block breaking cracks now show up consistently.
|
||
|
||
== Bugs ==
|
||
* Opening the [[inventory]] crashes the game.
|
||
** However, player can still access their inventory through a crafting table.
|
||
* [[Slab]]s have lighting bugs.
|
||
* Sometimes, the game crashes while generating a world, with a <code>java.lang.IllegalArgumentException</code> error being thrown.</onlyinclude>
|
||
|
||
==== Distance effects ====
|
||
* [[Torch]]es, [[flower]]s, [[sapling]]s and [[seed]]s lose precision and appear 2D at large distances.
|
||
|
||
== References ==
|
||
{{Reflist}}
|
||
|
||
== Navigation ==
|
||
{{Navbox Java Edition versions|Infdev}}
|
||
|
||
[[de:Infdev 20100313]]
|
||
[[es:Java Edition Infdev 20100313]]
|
||
[[fr:Infdev 20100313]]
|
||
[[ja:Java Edition Infdev 20100313]]
|
||
[[lzh:爪哇版方製無垠版二〇一〇〇三一三]]
|
||
[[pt:Edição Java Infdev 20100313]]
|
||
[[ru:Infdev 20100313 (Java Edition)]]
|
||
[[uk:Infdev 20100313 (Java Edition)]]
|
||
[[zh:Java版Infdev 20100313]]
|