113 lines
5.4 KiB
Text
113 lines
5.4 KiB
Text
{{Version conjecture|0.31}}
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{{Lost version|pre-reupload}}
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{{Infobox version
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|title=0.31
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|image=Indev 0.31 20100131-2244.png
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|image2=Indev 0.31 20100131.png
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|edition=Java
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|date=January 31, 2010
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|clientdl=Original clients unavailable<br>[https://archive.org/download/Minecraft-JE-Indev/in-20100201-1/in-20100201-1.jar Client]
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|jsondl=[https://archive.org/download/Minecraft-JE-Indev/in-20100201-1/in-20100201-1.json .json]
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|serverdl=No corresponding server
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|prev=Indev 0.31 20100130
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|next=Indev 0.31 20100201-0025
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}}
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A version of '''[[Indev 0.31]]''' was released on '''January 31, 2010''', at 21:56 UTC.<ref>Miclee's logs: "[16:56] <Notch> indev's been updated"</ref>. It was announced on [[The Word of Notch|TWoN]] at 22:01 UTC<ref>[https://web.archive.org/web/0/https://notch.tumblr.com/post/363836301/ Sunday night update] – The Word of Notch, January 31, 2010</ref>
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This version was reuploaded for the first time at 22:29 UTC<ref>Miclee's logs: "[17:24] <Notch> thanks.. update for that coming"..."[17:29] <Notch> ok, the game is updated now"</ref>
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This version was soon reuploaded for the second time at 22:36 UTC<ref>Miclee's logs: "[17:36] <Notch> oops Peerko.. Weird.."..."[17:37] <Notch> oh, wait, refresh!"..."[17:37] <Notch> it should be fixed"</ref>
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This version was soon reuploaded for the third time at 22:41 UTC for fixing bug that caused "Back to game" button not working<ref>Miclee's logs: "[17:39] <Lexi> Notch: to repeat - when loading a level you can't close the menu with the back to game button"..."[17:39] <Notch> fixing.."..."[17:41] <Notch> loading works better now. =)"</ref>
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This version was reuploaded for the final time at 22:44 UTC for adding vede's damage model suggetion (see the reference)<ref>Miclee's logs: "[17:42] <vede> Shovel=1, Pick=2, Axe=3, Sword=4, Wood: x1, Stone: x2, Iron: x3, Diamond, x4"..."[17:43] <Notch> vede: Great idea!"..."[17:46] <Notch> ok, updated with vede's suggested damage model :D"</ref>
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== Additions ==
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=== Mobs ===
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; General
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* Readded support for older [[mob]] models.
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=== General ===
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; [[Title screen]]
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* Comprises all of the buttons and text for both the main menu and the pause menu.
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* [[File:Java Edition logo 1.png|128px]] Has a game logo and dirt background which slowly scrolls.
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; [[Splash]]
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* [[File:Pre-beta!.gif|64px]] The yellow text "Pre-beta!" pulsates on the menu screen 120 times per minute.
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== Changes ==
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=== Blocks ===
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; [[Water]]
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* Texture can now be seen while underwater.
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* Swimming creates bubble particles.
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; [[Brown mushroom]]s
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* Now emit light.<ref>{{link|url=https://www.minecraftforum.net/forums/minecraft-java-edition/suggestions/6054-peri-as-an-idea-edit-glowing-mushroom|title=Glowing mushroom|website=Minecraft Forum|author=[https://www.minecraftforum.net/members/dehodson dehodson]|date=January 31, 2010|quote=Notch put this in. Congrats Peri. ... Source: minecraft.net/indev. See for yourelf. Put a brown shroom in a perfectly dark room. It glows.}}</ref><!-- Verified via gameplay of this version's jar dated January 31, 2010 22:44:48 UTC, by fully enclosing the player in opaque blocks and then placing a brown mushroom in the enclosure's darkness -->
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; [[Water spawner]]
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* Now creates water even if any previous attached water was removed.
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; [[Lava spawner]]
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* Now creates lava even if any previous attached lava was removed.
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; [[File:Crafting Table JE2.png|32px]] [[Workbench]]
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* [[File:Crafting Table (bottom) JE2.png|32px]] Now uses the [[wooden planks]] texture on the bottom instead of the [[log|wood]] top texture.
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* Still uses the old model, but with wooden planks texture on the bottom.
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=== Items ===
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* Now get destroyed by fire and lava.
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* Flint and steel removed from the hotbar.
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* Swords are used to deal more damage than punching.
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** Diamond sword: {{Health|16}}
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** Gold sword: {{Health|4}}
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** Iron sword: {{Health|12}}
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** Stone sword: {{Health|8}}
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** Wood sword: {{Health|4}}
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* Higher tier tools mine faster.
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* Tools now take damage when used.
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** Diamond: 257 durability
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** Gold: 33 durability
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** Iron: 129 durability
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** Stone: 65 durability
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** Wood: 33 durability
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** Flint and steel: 65 durability
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* Swords take 1 damage when hitting a mob and 2 damage when breaking a block.
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=== Mobs ===
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; [[Mob (entity)|Mob]]
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* [[File:Steve JE3 BE1.png|24px]] Changed the model back to the one used for the player.
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* The string/feather/sulphur drops are no longer determined by the mob's appearance and instead one item type is now randomly picked to be dropped upon death.
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=== Gameplay ===
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* Changed block shading on the sides of blocks for a third time in Indev.
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* Fullscreen mode now makes the hotbar, GUI's and text slightly larger.
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* Punching mobs deals {{Health|1}} damage.
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* Bedrock now appears at the bottom-most 2 layers of the world.
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* The lava sea only generates whenever caves cut through the top layer of bedrock.
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** The bottom layer of bedrock can very rarely have gaps.
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== Fixes ==
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; From the previous version
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* The number on hotbar items no longer pulses when new items are picked up.
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* Bows no longer disappear when {{control|used}} without arrows.
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; Other
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* Minor bug fixes.{{more info}}
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== Gallery ==
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<gallery>
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Minecraft Webpage Indev 0.31 20100131.png|A screenshot showing a graphical glitch and the Minecraft webpage with this version.
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</gallery>
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== References ==
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{{Reflist}}
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== Navigation ==
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{{Navbox Java Edition versions|Indev}}
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[[de:Indev 0.31 20100131]]
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[[es:Java Edition Indev 0.31 20100131]]
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[[pt:Edição Java Indev 0.31 20100131]]
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[[ru:Indev 0.31 20100131]]
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[[zh:Java版Indev 0.31 20100131]]
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