{{Version conjecture|0.31}}
{{Lost version|pre-reupload}}
{{Infobox version
|title=0.31
|image=Indev 0.31 20100131-2244.png
|image2=Indev 0.31 20100131.png
|edition=Java
|date=January 31, 2010
|clientdl=Original clients unavailable
[https://archive.org/download/Minecraft-JE-Indev/in-20100201-1/in-20100201-1.jar Client]
|jsondl=[https://archive.org/download/Minecraft-JE-Indev/in-20100201-1/in-20100201-1.json .json]
|serverdl=No corresponding server
|prev=Indev 0.31 20100130
|next=Indev 0.31 20100201-0025
}}
A version of '''[[Indev 0.31]]''' was released on '''January 31, 2010''', at 21:56 UTC.[Miclee's logs: "[16:56] indev's been updated"]. It was announced on [[The Word of Notch|TWoN]] at 22:01 UTC[[https://web.archive.org/web/0/https://notch.tumblr.com/post/363836301/ Sunday night update] – The Word of Notch, January 31, 2010]
This version was reuploaded for the first time at 22:29 UTC[Miclee's logs: "[17:24] thanks.. update for that coming"..."[17:29] ok, the game is updated now"]
This version was soon reuploaded for the second time at 22:36 UTC[Miclee's logs: "[17:36] oops Peerko.. Weird.."..."[17:37] oh, wait, refresh!"..."[17:37] it should be fixed"]
This version was soon reuploaded for the third time at 22:41 UTC for fixing bug that caused "Back to game" button not working[Miclee's logs: "[17:39] Notch: to repeat - when loading a level you can't close the menu with the back to game button"..."[17:39] fixing.."..."[17:41] loading works better now. =)"]
This version was reuploaded for the final time at 22:44 UTC for adding vede's damage model suggetion (see the reference)[Miclee's logs: "[17:42] Shovel=1, Pick=2, Axe=3, Sword=4, Wood: x1, Stone: x2, Iron: x3, Diamond, x4"..."[17:43] vede: Great idea!"..."[17:46] ok, updated with vede's suggested damage model :D"]
== Additions ==
=== Mobs ===
; General
* Readded support for older [[mob]] models.
=== General ===
; [[Title screen]]
* Comprises all of the buttons and text for both the main menu and the pause menu.
* [[File:Java Edition logo 1.png|128px]] Has a game logo and dirt background which slowly scrolls.
; [[Splash]]
* [[File:Pre-beta!.gif|64px]] The yellow text "Pre-beta!" pulsates on the menu screen 120 times per minute.
== Changes ==
=== Blocks ===
; [[Water]]
* Texture can now be seen while underwater.
* Swimming creates bubble particles.
; [[Brown mushroom]]s
* Now emit light.[{{link|url=https://www.minecraftforum.net/forums/minecraft-java-edition/suggestions/6054-peri-as-an-idea-edit-glowing-mushroom|title=Glowing mushroom|website=Minecraft Forum|author=[https://www.minecraftforum.net/members/dehodson dehodson]|date=January 31, 2010|quote=Notch put this in. Congrats Peri. ... Source: minecraft.net/indev. See for yourelf. Put a brown shroom in a perfectly dark room. It glows.}}]
; [[Water spawner]]
* Now creates water even if any previous attached water was removed.
; [[Lava spawner]]
* Now creates lava even if any previous attached lava was removed.
; [[File:Crafting Table JE2.png|32px]] [[Workbench]]
* [[File:Crafting Table (bottom) JE2.png|32px]] Now uses the [[wooden planks]] texture on the bottom instead of the [[log|wood]] top texture.
* Still uses the old model, but with wooden planks texture on the bottom.
=== Items ===
* Now get destroyed by fire and lava.
* Flint and steel removed from the hotbar.
* Swords are used to deal more damage than punching.
** Diamond sword: {{Health|16}}
** Gold sword: {{Health|4}}
** Iron sword: {{Health|12}}
** Stone sword: {{Health|8}}
** Wood sword: {{Health|4}}
* Higher tier tools mine faster.
* Tools now take damage when used.
** Diamond: 257 durability
** Gold: 33 durability
** Iron: 129 durability
** Stone: 65 durability
** Wood: 33 durability
** Flint and steel: 65 durability
* Swords take 1 damage when hitting a mob and 2 damage when breaking a block.
=== Mobs ===
; [[Mob (entity)|Mob]]
* [[File:Steve JE3 BE1.png|24px]] Changed the model back to the one used for the player.
* The string/feather/sulphur drops are no longer determined by the mob's appearance and instead one item type is now randomly picked to be dropped upon death.
=== Gameplay ===
* Changed block shading on the sides of blocks for a third time in Indev.
* Fullscreen mode now makes the hotbar, GUI's and text slightly larger.
* Punching mobs deals {{Health|1}} damage.
* Bedrock now appears at the bottom-most 2 layers of the world.
* The lava sea only generates whenever caves cut through the top layer of bedrock.
** The bottom layer of bedrock can very rarely have gaps.
== Fixes ==
; From the previous version
* The number on hotbar items no longer pulses when new items are picked up.
* Bows no longer disappear when {{control|used}} without arrows.
; Other
* Minor bug fixes.{{more info}}
== Gallery ==
Minecraft Webpage Indev 0.31 20100131.png|A screenshot showing a graphical glitch and the Minecraft webpage with this version.
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Java Edition versions|Indev}}
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