{{Version conjecture|0.31}} {{Lost version|pre-reupload}} {{Infobox version |title=0.31 |image=Indev 0.31 20100131-2244.png |image2=Indev 0.31 20100131.png |edition=Java |date=January 31, 2010 |clientdl=Original clients unavailable
[https://archive.org/download/Minecraft-JE-Indev/in-20100201-1/in-20100201-1.jar Client] |jsondl=[https://archive.org/download/Minecraft-JE-Indev/in-20100201-1/in-20100201-1.json .json] |serverdl=No corresponding server |prev=Indev 0.31 20100130 |next=Indev 0.31 20100201-0025 }} A version of '''[[Indev 0.31]]''' was released on '''January 31, 2010''', at 21:56 UTC.Miclee's logs: "[16:56] indev's been updated". It was announced on [[The Word of Notch|TWoN]] at 22:01 UTC[https://web.archive.org/web/0/https://notch.tumblr.com/post/363836301/ Sunday night update] – The Word of Notch, January 31, 2010 This version was reuploaded for the first time at 22:29 UTCMiclee's logs: "[17:24] thanks.. update for that coming"..."[17:29] ok, the game is updated now" This version was soon reuploaded for the second time at 22:36 UTCMiclee's logs: "[17:36] oops Peerko.. Weird.."..."[17:37] oh, wait, refresh!"..."[17:37] it should be fixed" This version was soon reuploaded for the third time at 22:41 UTC for fixing bug that caused "Back to game" button not workingMiclee's logs: "[17:39] Notch: to repeat - when loading a level you can't close the menu with the back to game button"..."[17:39] fixing.."..."[17:41] loading works better now. =)" This version was reuploaded for the final time at 22:44 UTC for adding vede's damage model suggetion (see the reference)Miclee's logs: "[17:42] Shovel=1, Pick=2, Axe=3, Sword=4, Wood: x1, Stone: x2, Iron: x3, Diamond, x4"..."[17:43] vede: Great idea!"..."[17:46] ok, updated with vede's suggested damage model :D" == Additions == === Mobs === ; General * Readded support for older [[mob]] models. === General === ; [[Title screen]] * Comprises all of the buttons and text for both the main menu and the pause menu. * [[File:Java Edition logo 1.png|128px]] Has a game logo and dirt background which slowly scrolls. ; [[Splash]] * [[File:Pre-beta!.gif|64px]] The yellow text "Pre-beta!" pulsates on the menu screen 120 times per minute. == Changes == === Blocks === ; [[Water]] * Texture can now be seen while underwater. * Swimming creates bubble particles. ; [[Brown mushroom]]s * Now emit light.{{link|url=https://www.minecraftforum.net/forums/minecraft-java-edition/suggestions/6054-peri-as-an-idea-edit-glowing-mushroom|title=Glowing mushroom|website=Minecraft Forum|author=[https://www.minecraftforum.net/members/dehodson dehodson]|date=January 31, 2010|quote=Notch put this in. Congrats Peri. ... Source: minecraft.net/indev. See for yourelf. Put a brown shroom in a perfectly dark room. It glows.}} ; [[Water spawner]] * Now creates water even if any previous attached water was removed. ; [[Lava spawner]] * Now creates lava even if any previous attached lava was removed. ; [[File:Crafting Table JE2.png|32px]] [[Workbench]] * [[File:Crafting Table (bottom) JE2.png|32px]] Now uses the [[wooden planks]] texture on the bottom instead of the [[log|wood]] top texture. * Still uses the old model, but with wooden planks texture on the bottom. === Items === * Now get destroyed by fire and lava. * Flint and steel removed from the hotbar. * Swords are used to deal more damage than punching. ** Diamond sword: {{Health|16}} ** Gold sword: {{Health|4}} ** Iron sword: {{Health|12}} ** Stone sword: {{Health|8}} ** Wood sword: {{Health|4}} * Higher tier tools mine faster. * Tools now take damage when used. ** Diamond: 257 durability ** Gold: 33 durability ** Iron: 129 durability ** Stone: 65 durability ** Wood: 33 durability ** Flint and steel: 65 durability * Swords take 1 damage when hitting a mob and 2 damage when breaking a block. === Mobs === ; [[Mob (entity)|Mob]] * [[File:Steve JE3 BE1.png|24px]] Changed the model back to the one used for the player. * The string/feather/sulphur drops are no longer determined by the mob's appearance and instead one item type is now randomly picked to be dropped upon death. === Gameplay === * Changed block shading on the sides of blocks for a third time in Indev. * Fullscreen mode now makes the hotbar, GUI's and text slightly larger. * Punching mobs deals {{Health|1}} damage. * Bedrock now appears at the bottom-most 2 layers of the world. * The lava sea only generates whenever caves cut through the top layer of bedrock. ** The bottom layer of bedrock can very rarely have gaps. == Fixes == ; From the previous version * The number on hotbar items no longer pulses when new items are picked up. * Bows no longer disappear when {{control|used}} without arrows. ; Other * Minor bug fixes.{{more info}} == Gallery == Minecraft Webpage Indev 0.31 20100131.png|A screenshot showing a graphical glitch and the Minecraft webpage with this version. == References == {{Reflist}} == Navigation == {{Navbox Java Edition versions|Indev}} [[de:Indev 0.31 20100131]] [[es:Java Edition Indev 0.31 20100131]] [[pt:Edição Java Indev 0.31 20100131]] [[ru:Indev 0.31 20100131]] [[zh:Java版Indev 0.31 20100131]]