minecraft.wiki-mirror/wiki_backup/Java Edition Combat Test 4.txt
2024-12-24 06:17:34 -05:00

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{{Infobox version
|title=Minecraft Combat Test 4
|image=Release Combat Test 4.png
|edition=Java
|type=Snapshot
|parent=Combat Tests
|compiled=November 29, 2019
|date=November 29, 2019
|clienthash=af7b75f44fdcf814727c45c2eb6e4acc01000465
|jsondl=[https://piston-data.mojang.com/experiments/combat/ac11ea96f3bb2fa2b9b76ab1d20cacb1b1f7ef60/1_15_combat-1.zip .json]<ref group=note>Unzip this file in the <samp>[[.minecraft]]/versions</samp> folder.</ref>
|clientmap=0f78860aa616f0ac1d044be0db3b7e1ea4eda16f
|serverhash=4914bb3f9ae37dabdcbd68aa05eda1783f605336
|servermap=219ba3c078eb40bea4daaa109c4b10f706e210c7
|prevparent=
|prev=Combat Test 3
|next=Combat Test 5
|nextparent=
}}<onlyinclude>
'''Combat Test 4''' is the fourth experimental version of a future combat revision.<ref>{{reddit|e3gt34||Since doing something this the last minute on a Friday is a great idea: Combat Test Snapshot Number 4|jeb_|November 30, 2019}}</ref> Although it is a version for a future revision, this combat experiment is a [[wikipedia:Fork (software development)|fork]] of [[Java Edition 1.15 Pre-release 3|1.15 Pre-release 3]]. This version was released only on {{w|Reddit}}, so it does not appear in the [[launcher]] or in any [[Minecraft.net]] blog post.
== Additions ==
=== Gameplay ===
; [[Enchantment]]s
* All [[sword]] enchantments can be applied to [[axe]]s in the [[enchanting table]].
** This includes the enchantments [[Looting]], [[Sweeping Edge]], [[Knockback]] and [[Fire Aspect]]. Axes could previously only receive [[Sharpness]], [[Smite]] or [[Bane of Arthropods]] through an [[anvil]]. This has been changed so that axes can receive these enchantments naturally in the enchanting table, alongside their exclusive enchantment, [[Cleaving|Chopping]].
; [[Shield]]s
* Added an option to disable shields being activated by pressing {{ctrl|crouch}}.
** Located in the accessibility menu.
== Changes ==
=== Items ===
; [[Shield]]s
* Removed the option to hide the shield.
; [[Snowball]]s
* Now stack to 64.
; [[Trident]]s
* Can be shot from [[dispenser]]s.
** [[Channeling]] still works on dispensed tridents.
* Tridents with [[Loyalty]] that fall into the [[void]] return to their owner upon breaking in the void.
* Tridents with [[Impaling]] now deal [[enchantment]] damage to all [[mob]]s that are in [[water]] or [[rain]].
=== Non-mob entities ===
; [[Arrow]]s
* Arrow uncertainty value has been decreased from 1.0 to 0.25.
** This means fired arrows from [[bow]]s and [[crossbow]]s deviate less from the crosshair, increasing accuracy.
; Thrown [[snowball]]s
* Now have 4-tick cooldown.
* Not rendered for the first 2 ticks to prevent screen flickering.
; Thrown [[egg]]s
* Not rendered for the first 2 ticks to prevent screen flickering.
=== Gameplay ===
; Combat
* The attack timer is now unaffected by switching [[item]]s, only resetting when the [[player]] actually performs an attack.
* Critical attacks now trigger at 100% attack timer charge.
* Sprint-knockback attacks now trigger at 100% attack timer charge.
* Default attack reach has been decreased from 3 blocks to 2.5 [[block]]s.
* Attacking with a 200% charge now adds +1.0 to the attack reach, up from +0.5.
</onlyinclude>
== Video ==
Video made by [[slicedlime]]:
{{yt|1QpPVI6_SaI}}
== Notes ==
{{notelist}}
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Java Edition versions|general}}
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