100 lines
6.5 KiB
Text
100 lines
6.5 KiB
Text
{{for|developmental versions of 0.0.12a|Java Edition Classic 0.0.12a/Development}}
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{{Lost version|commonfake=1}}
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{{Infobox version
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|title=0.0.12a
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|edition=java
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|prefix=Classic
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|date=May 19, 2009
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|clientdl=Client not archived
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|serverdl=No corresponding server
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|phase=Classic
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|prevparent=0.0.11a
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|next=0.0.12a_01
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|nextparent=0.0.13a
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}}<onlyinclude>
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'''0.0.12a'''<ref>[[wordofnotch:110175116|"0.0.12a is up"]] – [[The Word of Notch]], May 20, 2009</ref> is a version of [[Java Edition Classic]] released on May 19, 2009, at 22:36 UTC.<ref>{{link|url=https://archive.org/download/Minecraft_IRC_Logs_2009/history/files/May-15-to-June-03-2009/2009-05-19.155457-0400EDT.txt.~1~|title=TigIRC logs|date=May 19, 2009, UTC–4|website=Archive.org|quote=(18:36:09) notch: 0.0.12a is up. Water, lava, new map generation,rendering distance toggle}}</ref><ref group="note">While some sources imply that this version was released on May 20, due to timezones differences it was actually released at 22:36 UTC on May 19 (which is 00:36 on May 20, Sweden time).</ref> It added [[bedrock]], [[water]] and [[lava]], along with a [[world boundary]] and a new world generator.
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== Additions ==<!--Please do NOT add a additions table here-->
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=== Blocks ===
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; [[File:Bedrock JE1 BE1.png|32px]] [[Bedrock]]
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* Unobtainable to the player.
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* Initially referred to as "unbreakable stone".
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* Bedrock and the layer above (if at the bottom of the world) is always dark even if exposed to the sky.
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* Can't be broken, placed against, or otherwise selected.
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; [[File:Water JE1.png|32px]] [[Water]]
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* A type of liquid.
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* Doesn't drown the player.
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* Is transparent.
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* Spreads infinitely.
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* Doesn't work outside the map (it doesn't spread from world border after terrain generation).<ref>{{link|url=https://forums.tigsource.com/index.php?topic=6273.msg203496#msg203496|title=Minecraft (alpha)|website=TIGSource Forums|author=Syrion|date=May 22, 2009|quote=water just outside of the map doesn't actually "work". It doesn't fill up any pits next to it.}}</ref>
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; [[File:Lava JE1.png|32px]] [[Lava]]
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* A type of liquid.
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* Originally was transparent, just like water.
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* Underneath lava, the mist is thin and orange in color.
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* Doesn't deal damage to the player.
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* Spreads infinitely.
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=== World generation ===
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; [[World boundary]]
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* An infinite ocean now surrounds the map making it impossible to fall of the world.
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* The player can no longer pass the edge of the map.
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* [[Water]] next to [[lava]] doesn't produce [[stone]] upon world generation.
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=== Gameplay ===
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; [[Control]]s
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* Pressing {{key|F}} cycles between four levels of render distance.<ref name="TigSource">{{cite|url=https://forums.tigsource.com/index.php?topic=6273.msg201928#msg201927|title=Minecraft (alpha)|website=TigSource|date=May 19, 2009|quote=F to change draw distance. There are four settings. The fourth setting makes the game run at 50 fps on my Eee, but it's a bit.. claustrophobic. N to generate a new level. No more restarting the applet!}}</ref>
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* Pressing {{key|N}} generates a new level, with a new level generation screen.<ref name="TigSource"/>
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; [[Swimming]]
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* Only applies to players. [[Mob (entity)|Mobs]] move at full speed in the water. Was originally much slower than in later Classic versions.
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== Changes ==
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=== Mobs ===
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; [[File:Steve_Revision_1.png|32px]] [[Mob (entity)|Mobs]]
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* No longer get reset on level reset, meaning there is no way to get rid of mobs now.<ref>{{link|url=https://archive.org/download/Minecraft_IRC_Logs_2009/history/files/May-15-to-June-03-2009/2009-05-19.155457-0400EDT.txt.~1~|title=TigIRC logs|date=May 19, 2009, UTC–4|website=Archive.org|quote=(18:39:43) <notch> oh, they don't get reset on level resets either.. I'd better fix that.}}</ref>
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; Physics
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* Water and lava now flow to fill any available space below or next to it.<ref>{{ytl|jwgXo3LYKaU|Minecraft Water test|Nizzotch Archive}}</ref>
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** With just one water source the entire world can be flooded.<ref>{{ytl|JXfeIAjkYa0|Minecraft Huge flood|Nizzotch Archive}}</ref>
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* Water next to lava produces stone.
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* Player jump height increased by about 0.5 blocks.<ref>{{ytl|jwgXo3LYKaU|Minecraft Water test|Nizzotch Archive}}</ref>
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=== World generation ===
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; New level generator
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* Terrain is messier with more bumps visible on the surface. It also now generates in islands.
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* The terrain always generates one block above ocean level.
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* Lakes occur when the surrounding water is at a higher level than the terrain.
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* All dirt with access to sunlight doesn't become grass blocks upon world generation if below water level.
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* Lava lakes also spawn occasionally.
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* Worlds made before this version receive a bedrock layer at the bottom of the map and an ocean surrounding it.</onlyinclude>
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== Bugs ==
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; 1 bug reported
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* The block being used to build does not show up unless it is a sapling.<ref>{{citation|url=https://forums.tigsource.com/index.php?topic=6273.msg201928#msg201928|title=Minecraft (alpha)|author=Navineous|website=Tigsource Forums |date=May 19, 2009|quote=I just found a glitch in the new version. In the top right corner my brick indication box is gone, it only shows up when I hit six and then it only shows I have a tree. But if I hit 1 2 3 or 4 it disappears. HELP! I'll post a screenshot soon.}}</ref>
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== Trivia ==
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* The video released by Notch on May 18th showing off 0.0.12a is actually a developer variant that was never released to the public. See [[{{PAGENAME}}/Development|Development]] for more information on this.
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* To make the water and lava texture display slightly shorter than a block, its texture from terrain.png gets shifted down a bit in-game. This causes the texture to overlap with the block below at some angles.
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* The 0.0.13a-launcher jar contains the level generation files for this same version, which is also the same terrain generation files used in the full, public release of it (and 0.0.12a_01-03). It has variables that can enable and disable the uniform dirt layer, and it has been disabled for the public variant of 0.0.12a (or at least 0.0.12a_03 for certain). It also has variables for the water filling up the world from the corners, which can be disabled.
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== Notes ==
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{{Notelist}}
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Java Edition versions|Classic}}
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[[de:Classic 0.0.12a]]
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[[es:Java Edition Classic 0.0.12a]]
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[[fr:Édition Java Classique 0.0.12a]]
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[[hu:Java Edition Classic 0.0.12a]]
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[[ja:Java Edition Classic 0.0.12a]]
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[[lzh:爪哇版古典版〇點〇點一二甲]]
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[[pt:Edição Java Classic 0.0.12a]]
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[[ru:Classic 0.0.12a (Java Edition)]]
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[[uk:Classic 0.0.12a (Java Edition)]]
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[[zh:Java版Classic 0.0.12a]]
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