{{for|developmental versions of 0.0.12a|Java Edition Classic 0.0.12a/Development}} {{Lost version|commonfake=1}} {{Infobox version |title=0.0.12a |edition=java |prefix=Classic |date=May 19, 2009 |clientdl=Client not archived |serverdl=No corresponding server |phase=Classic |prevparent=0.0.11a |next=0.0.12a_01 |nextparent=0.0.13a }} '''0.0.12a'''[[wordofnotch:110175116|"0.0.12a is up"]] – [[The Word of Notch]], May 20, 2009 is a version of [[Java Edition Classic]] released on May 19, 2009, at 22:36 UTC.{{link|url=https://archive.org/download/Minecraft_IRC_Logs_2009/history/files/May-15-to-June-03-2009/2009-05-19.155457-0400EDT.txt.~1~|title=TigIRC logs|date=May 19, 2009, UTC–4|website=Archive.org|quote=(18:36:09) notch: 0.0.12a is up. Water, lava, new map generation,rendering distance toggle}}While some sources imply that this version was released on May 20, due to timezones differences it was actually released at 22:36 UTC on May 19 (which is 00:36 on May 20, Sweden time). It added [[bedrock]], [[water]] and [[lava]], along with a [[world boundary]] and a new world generator. == Additions == === Blocks === ; [[File:Bedrock JE1 BE1.png|32px]] [[Bedrock]] * Unobtainable to the player. * Initially referred to as "unbreakable stone". * Bedrock and the layer above (if at the bottom of the world) is always dark even if exposed to the sky. * Can't be broken, placed against, or otherwise selected. ; [[File:Water JE1.png|32px]] [[Water]] * A type of liquid. * Doesn't drown the player. * Is transparent. * Spreads infinitely. * Doesn't work outside the map (it doesn't spread from world border after terrain generation).{{link|url=https://forums.tigsource.com/index.php?topic=6273.msg203496#msg203496|title=Minecraft (alpha)|website=TIGSource Forums|author=Syrion|date=May 22, 2009|quote=water just outside of the map doesn't actually "work". It doesn't fill up any pits next to it.}} ; [[File:Lava JE1.png|32px]] [[Lava]] * A type of liquid. * Originally was transparent, just like water. * Underneath lava, the mist is thin and orange in color. * Doesn't deal damage to the player. * Spreads infinitely. === World generation === ; [[World boundary]] * An infinite ocean now surrounds the map making it impossible to fall of the world. * The player can no longer pass the edge of the map. * [[Water]] next to [[lava]] doesn't produce [[stone]] upon world generation. === Gameplay === ; [[Control]]s * Pressing {{key|F}} cycles between four levels of render distance.{{cite|url=https://forums.tigsource.com/index.php?topic=6273.msg201928#msg201927|title=Minecraft (alpha)|website=TigSource|date=May 19, 2009|quote=F to change draw distance. There are four settings. The fourth setting makes the game run at 50 fps on my Eee, but it's a bit.. claustrophobic. N to generate a new level. No more restarting the applet!}} * Pressing {{key|N}} generates a new level, with a new level generation screen. ; [[Swimming]] * Only applies to players. [[Mob (entity)|Mobs]] move at full speed in the water. Was originally much slower than in later Classic versions. == Changes == === Mobs === ; [[File:Steve_Revision_1.png|32px]] [[Mob (entity)|Mobs]] * No longer get reset on level reset, meaning there is no way to get rid of mobs now.{{link|url=https://archive.org/download/Minecraft_IRC_Logs_2009/history/files/May-15-to-June-03-2009/2009-05-19.155457-0400EDT.txt.~1~|title=TigIRC logs|date=May 19, 2009, UTC–4|website=Archive.org|quote=(18:39:43) oh, they don't get reset on level resets either.. I'd better fix that.}} ; Physics * Water and lava now flow to fill any available space below or next to it.{{ytl|jwgXo3LYKaU|Minecraft Water test|Nizzotch Archive}} ** With just one water source the entire world can be flooded.{{ytl|JXfeIAjkYa0|Minecraft Huge flood|Nizzotch Archive}} * Water next to lava produces stone. * Player jump height increased by about 0.5 blocks.{{ytl|jwgXo3LYKaU|Minecraft Water test|Nizzotch Archive}} === World generation === ; New level generator * Terrain is messier with more bumps visible on the surface. It also now generates in islands. * The terrain always generates one block above ocean level. * Lakes occur when the surrounding water is at a higher level than the terrain. * All dirt with access to sunlight doesn't become grass blocks upon world generation if below water level. * Lava lakes also spawn occasionally. * Worlds made before this version receive a bedrock layer at the bottom of the map and an ocean surrounding it. == Bugs == ; 1 bug reported * The block being used to build does not show up unless it is a sapling.{{citation|url=https://forums.tigsource.com/index.php?topic=6273.msg201928#msg201928|title=Minecraft (alpha)|author=Navineous|website=Tigsource Forums |date=May 19, 2009|quote=I just found a glitch in the new version. In the top right corner my brick indication box is gone, it only shows up when I hit six and then it only shows I have a tree. But if I hit 1 2 3 or 4 it disappears. HELP! I'll post a screenshot soon.}} == Trivia == * The video released by Notch on May 18th showing off 0.0.12a is actually a developer variant that was never released to the public. See [[{{PAGENAME}}/Development|Development]] for more information on this. * To make the water and lava texture display slightly shorter than a block, its texture from terrain.png gets shifted down a bit in-game. This causes the texture to overlap with the block below at some angles. * The 0.0.13a-launcher jar contains the level generation files for this same version, which is also the same terrain generation files used in the full, public release of it (and 0.0.12a_01-03). It has variables that can enable and disable the uniform dirt layer, and it has been disabled for the public variant of 0.0.12a (or at least 0.0.12a_03 for certain). It also has variables for the water filling up the world from the corners, which can be disabled. == Notes == {{Notelist}} == References == {{reflist}} == Navigation == {{Navbox Java Edition versions|Classic}} [[de:Classic 0.0.12a]] [[es:Java Edition Classic 0.0.12a]] [[fr:Édition Java Classique 0.0.12a]] [[hu:Java Edition Classic 0.0.12a]] [[ja:Java Edition Classic 0.0.12a]] [[lzh:爪哇版古典版〇點〇點一二甲]] [[pt:Edição Java Classic 0.0.12a]] [[ru:Classic 0.0.12a (Java Edition)]] [[uk:Classic 0.0.12a (Java Edition)]] [[zh:Java版Classic 0.0.12a]]