minecraft.wiki-mirror/wiki_backup/Java Edition 18w07a.txt

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{{Infobox version
|title=Minecraft 18w07a
|edition=Java
|image=18w07a.jpg
|image2=Java Edition 18w07a.png
|type=Snapshot
|date=February 14, 2018
|parent=1.13
|clienthash=fa2960642589fc7bd3e14049ffe7d84a4d2bac1d
|jsonhash=45d425c0ceb8e451886f6e90ff116f20a90d17d8
|serverhash=e90255faadbb7f009fa38a507f62f751dcc56c9b
|prevparent=1.12.2
|prev=18w06a
|next=18w07b
|nextparent=1.13.1
}}<onlyinclude>
'''18w07a''' is the eighteenth [[snapshot]] for [[Java Edition 1.13]], released on February 14, 2018<ref>{{snap|18w07a|February 14, 2018}}</ref>. It is the first snapshot to include the [[Update Aquatic]] features, although the decision to include them in 1.13 happened two weeks prior. This snapshot contains more gameplay additions than the previous snapshots for 1.13, which mostly added or modified commands.
== Additions ==
=== Blocks ===
; {{Animate|Stripped Oak Log (UD) JE1 BE1.png; Stripped Spruce Log (UD) JE1.png; Stripped Birch Log (UD) JE1 BE1.png; Stripped Jungle Log (UD) JE1 BE1.png; Stripped Acacia Log (UD) JE1 BE1.png; Stripped Dark Oak Log (UD) JE1.png|32px}} [[Stripped log]]
* A smoother log variant.
** Created by right clicking with an [[axe]] on a [[log]].
** Acts as regular logs, and can still be used to craft [[planks]].
; [[File:Bubble Column JE1 BE1.png|32px]] [[Bubble column]]
* Created by [[magma block]]s or [[soul sand]] in water at least 2 blocks deep.
** Magma blocks columns push entities down: they prevent items from floating up in water and sink boats.
** Soul sand columns push entities up.
; [[File:Kelp JE1 BE1.gif|32px]] [[Kelp]]
* Generates in ocean biomes, except warm oceans.
* Can be placed only underwater, requiring at least one water block above it.
* Can grow multiple blocks high.
; [[File:Seagrass JE1 BE2.gif|32px]] [[Sea grass]]
* Can only be placed underwater, requiring at least one water block above it.
** Can be placed on dry land by using the {{cmd|setblock}} command.
* Generates in [[ocean]]s.
* Has animated textures.
* Also comes in a tall variant.
* Can be generated when using [[bone meal]] on any block underwater.
; [[File:Dried Kelp Block JE1 BE2.png|32px]] [[Dried kelp block]]
* Smelts 20 items when used as fuel in a furnace.
; {{Animate|Prismarine Stairs JE1 BE1.png; Prismarine Slab JE1 BE1.png|32px}} [[Prismarine stairs]] and [[Prismarine Slab|slabs]]
* Added prismarine variants of slabs and stairs.
; {{Animate|Turtle Egg 1 JE1.png; Turtle Egg 1 (Slightly cracked).png; Turtle Egg 1 (Very cracked).png|32px}} [[Turtle egg]]s
* Stepping on turtle eggs breaks them.
** Zombies and zombie pigmen intentionally step on turtle eggs.
=== Items ===
; [[File:Invicon Trident Revision 1.png|32px]] [[Trident]]
* Can be thrown by {{control|using}} it, or be used as a melee weapon by {{control|attacking}}, dealing {{health|9}} damage.
* Are currently unobtainable in Survival mode.
; [[File:Kelp (item) JE1 BE2.png|32px]] [[Kelp]]
* Kelp item can be used to place a kelp plant underwater.
* Can also be dried in a furnace to create dried kelp.
; [[File:Dried Kelp JE1 BE2.png|32px]] [[Dried kelp]]
* Can be eaten, restoring {{hunger|1}} hunger point.
; [[File:Turtle Scute JE1 BE1.png|32px]] [[Turtle shell piece]]s
* Dropped when baby turtles grow up.
* Can be used to craft [[turtle shell]]s.
; [[File:Turtle Shell (item) JE1 BE1.png|32px]] [[Turtle shell]]
* Can be used as a helmet, adding 2 armor points.
** While equipped and out of water, it gives the player the [[Water Breathing]] effect for 10 seconds, essentially giving the player 10 extra seconds of breath underwater.
* Can be used to brew the [[potion of the Turtle Master]] from an [[awkward potion]].
; [[File:Potion of the Turtle Master JE1 BE1.png|32px]] [[Potion of the Turtle Master]]
* Gives [[Slowness]] IV and [[Resistance]] IV for 1 minute.
* Brewing it with [[redstone dust]] extends the effect time to 3 minutes.
* Brewing it with [[glowstone dust]] increases the effect amplifiers from IV to VI.
** As any level of Resistance beyond IV reduces damage by 100%, enhanced potion of Turtle Master effectively grants invincibility for a minute.
* Brewing it with [[gunpowder]] or [[dragon's breath]] creates a [[splash potion|splash]] or [[lingering potion]], respectively.
; [[File:Arrow of the Turtle Master JE1 BE1.png|32px]] [[Arrow of the Turtle Master]]
* Gives the same effects as [[potion of the Turtle Master]].
; [[Spawn egg]]s
* [[File:Turtle Spawn Egg JE1 BE1.png|32px]] [[Turtle spawn egg]]
* [[File:Phantom Spawn Egg JE1.png|32px]] [[Phantom spawn egg]]
=== Mobs ===
; [[File:Phantom JE1.png|32px]] [[Phantom]]s
* Spawn in the [[Overworld]] and [[the End]], sometimes in groups of up to four.
* Attack [[player]]s who haven't [[Bed#Sleeping|slept]] in a while.
* Drop 1-4 [[leather]].
; [[File:Turtle.png|32px]] [[Turtle]]s
* Spawn on warm [[beach]]es (in plains, jungles, swamps, deserts, mesas and savannas), in groups of 1-5.
* Lay [[Turtle Egg|eggs]] in their home beach.
* Drop 0-2 [[sea grass]] upon death.
** Drop 0-1 [[bowl]] when killed by lightning.
* Can be bred using raw cod.
=== Gameplay ===
; [[File:Enchanted Book JE1 BE1.png|32px]] [[Enchantment]]s
* Added [[Loyalty]].
** Goes up to level III.
** Used on tridents to make it return when thrown.
* Added [[Impaling]].
** Goes up to level V.
** Used on tridents to deal more damage to [[Aquatic|sea creatures]].
* Added [[Riptide]].
** Goes up to level III.
** Used on tridents to launch the player when thrown while in water or rain.
* Added [[Channeling]].
** Only has one level.
** Used on tridents to summon a [[lightning bolt]] on impact with a mob during [[thunderstorm]]s.
*** Requires the target mob to be directly under an open sky and in a biome where it is raining.
; [[Movement]]
* When sprinting while swimming, the player now goes much faster than normal swimming, and rapidly dive down to the lowest point in the body of water.
** The player's hitbox is only as large as 0.6×0.6 blocks (same as while flying with an [[elytra]]) while doing this.
** Vertically, the player can fit through a one block gap like this.
*** If the ceiling block is solid, movement is very slow while in such a small space, for any other ceiling block (like a bottom slab) movement speed is as normal.
=== General ===
* Added the <code>minecraft:bubble_column_up</code>, <code>minecraft:bubble_pop</code>, <code>minecraft:current_down</code>, and <code>minecraft:squid_ink</code> [[particles]].
* Added the <code>HomePosX</code>, <code>HomePosY</code>, <code>HomePosZ</code>, <code>TravelPosX</code>, <code>TravelPosY</code>, <code>TravelPosZ</code>, and <code>HasEgg</code> tags for [[turtle]]s.
* Added the <code>AX</code>, <code>AY</code>, <code>AZ</code>, and <code>Size</code> tags for [[phantom]]s.
* Added the <code>time_since_sleep</code> [[statistic]].
** Used by phantoms.
** Reset when the [[player]] leaves their [[bed]].
* Added the <code>minecraft:water_hacked</code>, <code>minecraft:slabs</code>, and <code>minecraft:stairs</code> block [[tag]]s.
** Blocks in the <code>minecraft:water_hacked</code> tag render in [[water]] as if any non-filled space in the block model was water.
* Added the <code>minecraft:acacia_logs</code>, <code>minecraft:birch_logs</code>, <code>minecraft:dark_oak_logs</code>, <code>minecraft:jungle_logs</code>, <code>minecraft:oak_logs</code>, and <code>minecraft:spruce_logs</code> block and item tags.
== Changes ==
=== Gameplay ===
; Camera
* A smooth transition is now applied to the camera when the player sneaks, flies with an [[elytra]] or swims.
* A smooth transition is now applied to the camera when entering or leaving a [[bed]].
=== Mobs ===
* [[Squid]] now shoot ink in response to being attacked.
* [[Zombie]]s, [[skeleton]]s, [[ocelot]]s and [[wolves]] naturally attack baby turtles, and zombies and zombie pigmen seek out and trample turtle eggs.
=== Non-mob entities ===
* Items in water now float up.
== Fixes ==
{{fixes|fixedin=18w07a|prefix=Minecraft
|;old
|11208|The big tree generator handles tree height variable incorrectly.
|102440|Large oak trees not spawning or spawning abnormally in forest.
|;previous
|124890|Can't insert charcoal into furnace.
|124897|"Balloon oak" tree variant generates upside down, with often only stumps visible on the surface.
|124902|Furnace recipes work in crafting interfaces and interfere with crafting recipes.
|124903|Random crash in snow biomes: <code>java.lang.NullPointerException: Exception ticking world</code>
|124913|Horses, rabbit, parrot, llamas and sheep generate with default color / variant only.
|124916|Chorus plant generation broken.
|124930|The game crashes when pressing "show craftable" in the furnace recipe book.
|124952|Large oak trees fail to generate in all biomes with the new generator.
|125016|Debug world does not generate.
|125047|World generator not fully cleaned before making new world.
}}</onlyinclude>
== Video ==
Video made by [[slicedlime]]:
{{yt|gNawP3TBsoU}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox Java Edition versions|1.1x}}
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