184 lines
9 KiB
Text
184 lines
9 KiB
Text
{{Infobox version
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|title=Minecraft 18w07a
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|edition=Java
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|image=18w07a.jpg
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|image2=Java Edition 18w07a.png
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|type=Snapshot
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|date=February 14, 2018
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|parent=1.13
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|clienthash=fa2960642589fc7bd3e14049ffe7d84a4d2bac1d
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|jsonhash=45d425c0ceb8e451886f6e90ff116f20a90d17d8
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|serverhash=e90255faadbb7f009fa38a507f62f751dcc56c9b
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|prevparent=1.12.2
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|prev=18w06a
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|next=18w07b
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|nextparent=1.13.1
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}}<onlyinclude>
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'''18w07a''' is the eighteenth [[snapshot]] for [[Java Edition 1.13]], released on February 14, 2018<ref>{{snap|18w07a|February 14, 2018}}</ref>. It is the first snapshot to include the [[Update Aquatic]] features, although the decision to include them in 1.13 happened two weeks prior. This snapshot contains more gameplay additions than the previous snapshots for 1.13, which mostly added or modified commands.
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== Additions ==
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=== Blocks ===
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; {{Animate|Stripped Oak Log (UD) JE1 BE1.png; Stripped Spruce Log (UD) JE1.png; Stripped Birch Log (UD) JE1 BE1.png; Stripped Jungle Log (UD) JE1 BE1.png; Stripped Acacia Log (UD) JE1 BE1.png; Stripped Dark Oak Log (UD) JE1.png|32px}} [[Stripped log]]
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* A smoother log variant.
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** Created by right clicking with an [[axe]] on a [[log]].
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** Acts as regular logs, and can still be used to craft [[planks]].
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; [[File:Bubble Column JE1 BE1.png|32px]] [[Bubble column]]
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* Created by [[magma block]]s or [[soul sand]] in water at least 2 blocks deep.
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** Magma blocks columns push entities down: they prevent items from floating up in water and sink boats.
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** Soul sand columns push entities up.
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; [[File:Kelp JE1 BE1.gif|32px]] [[Kelp]]
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* Generates in ocean biomes, except warm oceans.
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* Can be placed only underwater, requiring at least one water block above it.
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* Can grow multiple blocks high.
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; [[File:Seagrass JE1 BE2.gif|32px]] [[Sea grass]]
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* Can only be placed underwater, requiring at least one water block above it.
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** Can be placed on dry land by using the {{cmd|setblock}} command.
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* Generates in [[ocean]]s.
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* Has animated textures.
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* Also comes in a tall variant.
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* Can be generated when using [[bone meal]] on any block underwater.
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; [[File:Dried Kelp Block JE1 BE2.png|32px]] [[Dried kelp block]]
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* Smelts 20 items when used as fuel in a furnace.
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; {{Animate|Prismarine Stairs JE1 BE1.png; Prismarine Slab JE1 BE1.png|32px}} [[Prismarine stairs]] and [[Prismarine Slab|slabs]]
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* Added prismarine variants of slabs and stairs.
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; {{Animate|Turtle Egg 1 JE1.png; Turtle Egg 1 (Slightly cracked).png; Turtle Egg 1 (Very cracked).png|32px}} [[Turtle egg]]s
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* Stepping on turtle eggs breaks them.
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** Zombies and zombie pigmen intentionally step on turtle eggs.
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=== Items ===
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; [[File:Invicon Trident Revision 1.png|32px]] [[Trident]]
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* Can be thrown by {{control|using}} it, or be used as a melee weapon by {{control|attacking}}, dealing {{health|9}} damage.
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* Are currently unobtainable in Survival mode.
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; [[File:Kelp (item) JE1 BE2.png|32px]] [[Kelp]]
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* Kelp item can be used to place a kelp plant underwater.
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* Can also be dried in a furnace to create dried kelp.
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; [[File:Dried Kelp JE1 BE2.png|32px]] [[Dried kelp]]
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* Can be eaten, restoring {{hunger|1}} hunger point.
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; [[File:Turtle Scute JE1 BE1.png|32px]] [[Turtle shell piece]]s
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* Dropped when baby turtles grow up.
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* Can be used to craft [[turtle shell]]s.
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; [[File:Turtle Shell (item) JE1 BE1.png|32px]] [[Turtle shell]]
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* Can be used as a helmet, adding 2 armor points.
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** While equipped and out of water, it gives the player the [[Water Breathing]] effect for 10 seconds, essentially giving the player 10 extra seconds of breath underwater.
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* Can be used to brew the [[potion of the Turtle Master]] from an [[awkward potion]].
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; [[File:Potion of the Turtle Master JE1 BE1.png|32px]] [[Potion of the Turtle Master]]
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* Gives [[Slowness]] IV and [[Resistance]] IV for 1 minute.
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* Brewing it with [[redstone dust]] extends the effect time to 3 minutes.
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* Brewing it with [[glowstone dust]] increases the effect amplifiers from IV to VI.
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** As any level of Resistance beyond IV reduces damage by 100%, enhanced potion of Turtle Master effectively grants invincibility for a minute.
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* Brewing it with [[gunpowder]] or [[dragon's breath]] creates a [[splash potion|splash]] or [[lingering potion]], respectively.
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; [[File:Arrow of the Turtle Master JE1 BE1.png|32px]] [[Arrow of the Turtle Master]]
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* Gives the same effects as [[potion of the Turtle Master]].
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; [[Spawn egg]]s
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* [[File:Turtle Spawn Egg JE1 BE1.png|32px]] [[Turtle spawn egg]]
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* [[File:Phantom Spawn Egg JE1.png|32px]] [[Phantom spawn egg]]
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=== Mobs ===
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; [[File:Phantom JE1.png|32px]] [[Phantom]]s
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* Spawn in the [[Overworld]] and [[the End]], sometimes in groups of up to four.
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* Attack [[player]]s who haven't [[Bed#Sleeping|slept]] in a while.
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* Drop 1-4 [[leather]].
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; [[File:Turtle.png|32px]] [[Turtle]]s
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* Spawn on warm [[beach]]es (in plains, jungles, swamps, deserts, mesas and savannas), in groups of 1-5.
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* Lay [[Turtle Egg|eggs]] in their home beach.
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* Drop 0-2 [[sea grass]] upon death.
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** Drop 0-1 [[bowl]] when killed by lightning.
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* Can be bred using raw cod.
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=== Gameplay ===
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; [[File:Enchanted Book JE1 BE1.png|32px]] [[Enchantment]]s
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* Added [[Loyalty]].
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** Goes up to level III.
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** Used on tridents to make it return when thrown.
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* Added [[Impaling]].
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** Goes up to level V.
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** Used on tridents to deal more damage to [[Aquatic|sea creatures]].
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* Added [[Riptide]].
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** Goes up to level III.
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** Used on tridents to launch the player when thrown while in water or rain.
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* Added [[Channeling]].
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** Only has one level.
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** Used on tridents to summon a [[lightning bolt]] on impact with a mob during [[thunderstorm]]s.
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*** Requires the target mob to be directly under an open sky and in a biome where it is raining.
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; [[Movement]]
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* When sprinting while swimming, the player now goes much faster than normal swimming, and rapidly dive down to the lowest point in the body of water.
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** The player's hitbox is only as large as 0.6×0.6 blocks (same as while flying with an [[elytra]]) while doing this.
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** Vertically, the player can fit through a one block gap like this.
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*** If the ceiling block is solid, movement is very slow while in such a small space, for any other ceiling block (like a bottom slab) movement speed is as normal.
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=== General ===
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* Added the <code>minecraft:bubble_column_up</code>, <code>minecraft:bubble_pop</code>, <code>minecraft:current_down</code>, and <code>minecraft:squid_ink</code> [[particles]].
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* Added the <code>HomePosX</code>, <code>HomePosY</code>, <code>HomePosZ</code>, <code>TravelPosX</code>, <code>TravelPosY</code>, <code>TravelPosZ</code>, and <code>HasEgg</code> tags for [[turtle]]s.
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* Added the <code>AX</code>, <code>AY</code>, <code>AZ</code>, and <code>Size</code> tags for [[phantom]]s.
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* Added the <code>time_since_sleep</code> [[statistic]].
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** Used by phantoms.
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** Reset when the [[player]] leaves their [[bed]].
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* Added the <code>minecraft:water_hacked</code>, <code>minecraft:slabs</code>, and <code>minecraft:stairs</code> block [[tag]]s.
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** Blocks in the <code>minecraft:water_hacked</code> tag render in [[water]] as if any non-filled space in the block model was water.
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* Added the <code>minecraft:acacia_logs</code>, <code>minecraft:birch_logs</code>, <code>minecraft:dark_oak_logs</code>, <code>minecraft:jungle_logs</code>, <code>minecraft:oak_logs</code>, and <code>minecraft:spruce_logs</code> block and item tags.
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== Changes ==
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=== Gameplay ===
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; Camera
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* A smooth transition is now applied to the camera when the player sneaks, flies with an [[elytra]] or swims.
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* A smooth transition is now applied to the camera when entering or leaving a [[bed]].
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=== Mobs ===
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* [[Squid]] now shoot ink in response to being attacked.
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* [[Zombie]]s, [[skeleton]]s, [[ocelot]]s and [[wolves]] naturally attack baby turtles, and zombies and zombie pigmen seek out and trample turtle eggs.
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=== Non-mob entities ===
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* Items in water now float up.
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== Fixes ==
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{{fixes|fixedin=18w07a|prefix=Minecraft
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|;old
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|11208|The big tree generator handles tree height variable incorrectly.
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|102440|Large oak trees not spawning or spawning abnormally in forest.
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|;previous
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|124890|Can't insert charcoal into furnace.
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|124897|"Balloon oak" tree variant generates upside down, with often only stumps visible on the surface.
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|124902|Furnace recipes work in crafting interfaces and interfere with crafting recipes.
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|124903|Random crash in snow biomes: <code>java.lang.NullPointerException: Exception ticking world</code>
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|124913|Horses, rabbit, parrot, llamas and sheep generate with default color / variant only.
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|124916|Chorus plant generation broken.
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|124930|The game crashes when pressing "show craftable" in the furnace recipe book.
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|124952|Large oak trees fail to generate in all biomes with the new generator.
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|125016|Debug world does not generate.
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|125047|World generator not fully cleaned before making new world.
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}}</onlyinclude>
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== Video ==
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Video made by [[slicedlime]]:
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{{yt|gNawP3TBsoU}}
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Java Edition versions|1.1x}}
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[[de:18w07a]]
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[[es:Java Edition 18w07a]]
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[[fr:Édition Java 18w07a]]
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[[ja:Java Edition 18w07a]]
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[[nl:18w07a]]
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[[pt:Edição Java 18w07a]]
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[[ru:18w07a (Java Edition)]]
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[[zh:18w07a]]
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