240 lines
10 KiB
Text
240 lines
10 KiB
Text
{{Infobox version
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|edition=Java
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|image=14w06a Banner.png
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|image2=Java Edition 14w06a.png
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|type=Snapshot
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|date=February 6, 2014
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|parent=1.8
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|clienthash=e6dd656dd57666a500079d6545a77b07b45d5a1b
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|jsonhash=0bc79bdfdf67e18e5786f701f460b19ee4af50a4
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|serverhash=a6a41979ed198086f2c8ae638f26286b2dc931db
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|exehash=17eb137856874f1c6155dd697cf6a17ae35a48ae
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|prevparent=1.7.10
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|prev=14w05b
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|next=14w06b
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|nextparent=1.8.1
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}}<onlyinclude>
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'''14w06a''' is the tenth [[snapshot]] for [[Java Edition 1.8]], released on February 6, 2014,<ref>{{cite|url=https://web.archive.org/web/20140207055427/https://mojang.com/2014/02/minecraft-snapshot-14w06a/|title=Minecraft snapshot 14w06b|website=Mojang.com|author=[[Dinnerbone]]}}</ref> which adds {{cmd|trigger}} and the <code>CanPlaceOn</code> tag.
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== Additions ==
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=== Command format ===
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; {{cmd|trigger}}
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* Syntax: {{cmd|trigger <objective> <add:set> <value>}}.
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* Functions the same way as {{cmd|scoreboard players set}} or {{cmd|scoreboard players add}}, but can only modify objectives with the <code>trigger</code> criteria (referred to as "triggers") and can only modify the score of the player running the command.
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* Can be used by non-operator players.
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* For a player to run this command, the trigger must be enabled for that player.
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** {{cmd|scoreboard players enable <player> <trigger>}} enables the specified player to use the specified trigger objective.
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** Trigger availability is stored per player, per trigger.
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*** One trigger may be disabled for a player, but that player can use a different trigger.
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*** One player may be unable to use a trigger, but another player can use the same trigger.
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** Disabled after the trigger has been used (must be re-enabled to use the trigger again).
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* Mostly for use with {{cmd|tellraw}}.
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; [[NBT format]]
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* <code>CanPlaceOn</code>
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** Allows placing of certain blocks against other blocks in [[Adventure mode]].
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** Example: {{cmd|give @p minecraft:stone 16 0 {CanPlaceOn:[minecraft:diamond_block]} }}.
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* <code>HideFlags</code>.
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** Allows hiding of certain parts of the tooltip.
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** Bit field of <code>1/enchantments, 2/modifiers, 4/unbreakable, 8/candestroy, 16/canplace</code>.
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* <code>ShowParticles</code>
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** Option to show or hide all particles for a potion effect, while the 'Ambient' tag only shows fewer particles. Set to true to show, false to hide.
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* <code>PickupDelay</code>
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** The number of ticks before an item entity can be picked up.
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** Setting to 32767 prevents the duration from decreasing, thus making the item incapable of being picked up.
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; [[Scoreboard]]
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* A new argument for {{cmd|scoreboard}}: <code>[objective]</code>.
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* Allows objectives to be reset one by one.
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** Example: {{cmd|scoreboard players reset <player> [objective]}}.
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* New objective criteria for team-specific kills, e.g.: <code>teamkill.red, killedByTeam.blue</code>.
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* New objective criteria: <code>trigger</code>.
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* Acts like the <code>dummy</code> criteria.
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* Mostly for use with {{cmd|tellraw}}.
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* The ability to iterate over every scoreboard player with <code>*</code>.
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=== Gameplay ===
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; [[Achievement]]
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* New achievement ''Overpowered''.
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* Obtained by crafting an [[enchanted golden apple]].
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** Requires obtaining ''Getting an Upgrade'' first.
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=== General ===
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; [[Splash]]
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* Added "Yay, puppies for everyone!"
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== Changes ==
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=== Blocks ===
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; [[Barrier]]
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* Now becomes visible when a player in Creative mode is holding a barrier in their hand.
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** The block itself is not rendered, a particle appears in its place.
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* Now uses [[block of redstone]] breaking particles instead of lava.
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; [[Ender crystal]]s
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* Now generate one block lower, without bedrock underneath.
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=== Items ===
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; Animation
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* When items are collected, rather than "zooming" into the player's chest, it appears to move to the player's feet instead.
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=== Mobs ===
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; General
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* All mobs now use the 'new' AI.<ref>{{tweet|jeb_|428840815549747200|Updating all mobs to the "new" AI system (the one introduced in 2012). Expect some minor mob behaviour changes... such as slimes swimming|January 30, 2014}}</ref>
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* Mobs now show a glow of a slightly different color when hurt.
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* Mobs that can ride boats can now control the boats.
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** Except for ghasts and bats.
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; [[Blaze]]s
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* Now shoot the player even if there are solid blocks between them.
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; [[Cave spider]]s and [[spider]]s
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* Can no longer draw its line of sight through opaque blocks.
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; [[Chicken]]s
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* Are slightly taller (0.4 blocks tall rather than 0.3).
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; [[Endermen]]
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* Now pathfind to the player when aggravated.
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; [[Giant]]s
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* Worn armor is now rendered.
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* AI is removed.
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* Are slightly taller (11.7 blocks tall rather than 10.8).
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; [[Mob (entity)|Mobs]]
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* Leftover AI is removed.
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; [[Monster (entity)|Monsters]]
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* Leftover AI is removed.
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; [[Magma cube]]s and [[slime]]s
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* Now swim, and randomly change direction every so often, reducing the chance of them getting stuck at walls or corners.
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* Now randomly despawn over time if no player is within a 32-meter range.
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* Are slightly smaller (smallest variant is 0.51 blocks tall rather than 0.6).
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; [[Ocelot]]s
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* Are slightly shorter (0.7 blocks tall rather than 0.8).
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; [[Silverfish]]
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* Are significantly smaller (0.3 blocks tall and 0.4 blocks wide rather than 0.7 blocks tall and 0.3 blocks wide).
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; [[Skeleton]]s, [[witch]]es, [[zombie]]s and [[zombie villager]]s
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* Are slightly taller (1.95 blocks tall rather than 1.8)
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; [[Snow golem]]s
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* Are significantly larger (1.9 blocks tall and 0.7 blocks wide rather than 1.8 blocks tall and 0.4 blocks wide).
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; [[Wither]]s
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* Are slightly shorter (3.5 blocks tall rather than 4.0)
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; [[Wither skeleton]]s
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* Are slightly taller (2.353 blocks tall rather than 2.34)
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; [[Zombie pigmen]]
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* Now pathfind to the player when aggravated.
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* Are slightly taller (1.95 blocks tall rather than 1.8).
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=== Command format ===
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; {{cmd|effect}}
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* Can now also specify whether particles are to be shown:
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* Usage: {{cmd|effect <player> <effect> [seconds] [amplifier] [hideParticles]}}.
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** Use 'true' to hide particles and 'false' to show; if value not given, defaults to false.
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; {{cmd|particle}}
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* Added the <code>barrier</code> particle.
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** Uses the barrier item texture.
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** Used for indicating barrier blocks.
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; Data Tags
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* <code>Age</code>
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** Setting Age to a value of -32768 makes items which never expire
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=== Gameplay ===
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; [[Spectator mode]]
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* An optional hotkey to show outlines on players whilst spectating.
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** Can be color coded to teams.
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** Can be set/canceled in Controls option.
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** Outline seen when the key is held down (like sneaking when Shift is held down).
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=== General ===
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; Block IDs
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* Statistics for items/blocks can now be referenced per name, instead of ID.
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** Example: <code>stat.mineBlock.minecraft.stone</code>.
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; [[Debug screen]]
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* X, Y, and Z title has been changed from 'Feet' in the previous snapshot, to 'XYZ'.
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* Day counter added.
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** Increases by 1 every dawn.
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* Now displays difficulty.
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** Peaceful- 0.00, Easy- 0.75, Normal- 1.50, Hard 2.25 (but numbers slowly increase the longer you are in an area).
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* Now displays player rotation again.
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** However now it displays it in degrees and quadrants.
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; F3 hotkeys
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* Now display entity eye level in red.
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; [[Resource pack]]s
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* Block models in resource packs can now be customized.
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* Replaces the files in /assets/minecraft/models/.
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* After loading the resource pack, the game may have to be reloaded.
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; [[Splash]]
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* Splash changed - "OpenGL 1.2!" changed to "OpenGL 2.1 (if supported)!"
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== Fixes ==
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{{fixes|fixedin=14w06a|prefix=Minecraft
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|;old
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|2947|Ghasts and witches do not aim properly.
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|4222|While under the effect of a night vision potion, enemies no longer flash red upon taking damage.
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|10099|Angry Zombie pigmen usually won't jump over 1-high transparent blocks to get to enemies.
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|12061|Witch hitbox is shorter than the witch mob itself.
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|12730|TNT placed on fence / nether fence/cobble wall/mossy wall and ignited has TNT fall through floor.
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|19886|Plants don't cause an update when the block beneath is broken/light level changed.
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|32579|Attribute "<code>followRange</code>" not working thoroughly.
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|33110|Spiders (and some other mobs) are not affected by speed effects or <code>movementSpeed</code> attributes.
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|36151|<code>stat.leaveGame</code> does not increment when game is closed.
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|39139|<code>walkOneCm</code> stat doesn't accurately measure distance.
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|41839|Chicken jockeys with baby zombie pigmen do not work.
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|47705|Blaze mobs attack creative mode player.
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|56363|Crash on auto-complete name of scoreboard objective.
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|;dev
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|44688|{{cmd|clear}} fails on strings containing spaces.
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|45261|Sneaking while teleporting changes player position to face -z.
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|46404|Hearts, food, armor and crosshair are the wrong color (overlay) when holding certain items.
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|46427|Breaking barriers create lava and water particles.
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|46435|Reticle (now hitbox) appears on tile entities in spectator mode.
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|46473|Cannot open minecart with chest in spectator mode.
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|46492|Texture issues with invisible slime.
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|46535|Can control minecarts in spectator mode.
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|46550|The head of the sheep is bugged.
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|46560|When certain mobs take damage, the red damage indicator is not displayed properly.
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|46599|Trapped chests display triple chests in spectator mode.
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|;prev
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|46694|Item frames, knots and paintings displaying void particle.
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|46695|"<code>flyingSpeed</code>" flood in the dev console when flying in gamemode 1 and 3.
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|46711|Spectating baby zombies has wrong eye level.
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|46715|Item repair duplicating item.
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|46751|Cardinal direction in debug screen change with mouse while spectating a mob.
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|46761|Zombies and zombie pigmen do not show holding items.
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|46950|Can see the item name when pressing hotbar shortcut key in spectator mode.
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|47268|Attempting to use a post-processing effect crashes on old Mac hardware.
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}}</onlyinclude>
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== Trivia ==
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* 14w06a was previously removed from the [[launcher]] for some time, but was added back in September 2018.
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Java Edition versions|1.0}}
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[[de:14w06a]]
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[[es:Java Edition 14w06a]]
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[[fr:Édition Java 14w06a]]
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[[ja:Java Edition 14w06a]]
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[[pt:Edição Java 14w06a]]
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[[ru:14w06a (Java Edition)]]
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[[uk:14w06a (Java Edition)]]
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[[zh:14w06a]]
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