{{Infobox version |edition=Java |image=14w06a Banner.png |image2=Java Edition 14w06a.png |type=Snapshot |date=February 6, 2014 |parent=1.8 |clienthash=e6dd656dd57666a500079d6545a77b07b45d5a1b |jsonhash=0bc79bdfdf67e18e5786f701f460b19ee4af50a4 |serverhash=a6a41979ed198086f2c8ae638f26286b2dc931db |exehash=17eb137856874f1c6155dd697cf6a17ae35a48ae |prevparent=1.7.10 |prev=14w05b |next=14w06b |nextparent=1.8.1 }} '''14w06a''' is the tenth [[snapshot]] for [[Java Edition 1.8]], released on February 6, 2014,{{cite|url=https://web.archive.org/web/20140207055427/https://mojang.com/2014/02/minecraft-snapshot-14w06a/|title=Minecraft snapshot 14w06b|website=Mojang.com|author=[[Dinnerbone]]}} which adds {{cmd|trigger}} and the CanPlaceOn tag. == Additions == === Command format === ; {{cmd|trigger}} * Syntax: {{cmd|trigger }}. * Functions the same way as {{cmd|scoreboard players set}} or {{cmd|scoreboard players add}}, but can only modify objectives with the trigger criteria (referred to as "triggers") and can only modify the score of the player running the command. * Can be used by non-operator players. * For a player to run this command, the trigger must be enabled for that player. ** {{cmd|scoreboard players enable }} enables the specified player to use the specified trigger objective. ** Trigger availability is stored per player, per trigger. *** One trigger may be disabled for a player, but that player can use a different trigger. *** One player may be unable to use a trigger, but another player can use the same trigger. ** Disabled after the trigger has been used (must be re-enabled to use the trigger again). * Mostly for use with {{cmd|tellraw}}. ; [[NBT format]] * CanPlaceOn ** Allows placing of certain blocks against other blocks in [[Adventure mode]]. ** Example: {{cmd|give @p minecraft:stone 16 0 {CanPlaceOn:[minecraft:diamond_block]} }}. * HideFlags. ** Allows hiding of certain parts of the tooltip. ** Bit field of 1/enchantments, 2/modifiers, 4/unbreakable, 8/candestroy, 16/canplace. * ShowParticles ** Option to show or hide all particles for a potion effect, while the 'Ambient' tag only shows fewer particles. Set to true to show, false to hide. * PickupDelay ** The number of ticks before an item entity can be picked up. ** Setting to 32767 prevents the duration from decreasing, thus making the item incapable of being picked up. ; [[Scoreboard]] * A new argument for {{cmd|scoreboard}}: [objective]. * Allows objectives to be reset one by one. ** Example: {{cmd|scoreboard players reset [objective]}}. * New objective criteria for team-specific kills, e.g.: teamkill.red, killedByTeam.blue. * New objective criteria: trigger. * Acts like the dummy criteria. * Mostly for use with {{cmd|tellraw}}. * The ability to iterate over every scoreboard player with *. === Gameplay === ; [[Achievement]] * New achievement ''Overpowered''. * Obtained by crafting an [[enchanted golden apple]]. ** Requires obtaining ''Getting an Upgrade'' first. === General === ; [[Splash]] * Added "Yay, puppies for everyone!" == Changes == === Blocks === ; [[Barrier]] * Now becomes visible when a player in Creative mode is holding a barrier in their hand. ** The block itself is not rendered, a particle appears in its place. * Now uses [[block of redstone]] breaking particles instead of lava. ; [[Ender crystal]]s * Now generate one block lower, without bedrock underneath. === Items === ; Animation * When items are collected, rather than "zooming" into the player's chest, it appears to move to the player's feet instead. === Mobs === ; General * All mobs now use the 'new' AI.{{tweet|jeb_|428840815549747200|Updating all mobs to the "new" AI system (the one introduced in 2012). Expect some minor mob behaviour changes... such as slimes swimming|January 30, 2014}} * Mobs now show a glow of a slightly different color when hurt. * Mobs that can ride boats can now control the boats. ** Except for ghasts and bats. ; [[Blaze]]s * Now shoot the player even if there are solid blocks between them. ; [[Cave spider]]s and [[spider]]s * Can no longer draw its line of sight through opaque blocks. ; [[Chicken]]s * Are slightly taller (0.4 blocks tall rather than 0.3). ; [[Endermen]] * Now pathfind to the player when aggravated. ; [[Giant]]s * Worn armor is now rendered. * AI is removed. * Are slightly taller (11.7 blocks tall rather than 10.8). ; [[Mob (entity)|Mobs]] * Leftover AI is removed. ; [[Monster (entity)|Monsters]] * Leftover AI is removed. ; [[Magma cube]]s and [[slime]]s * Now swim, and randomly change direction every so often, reducing the chance of them getting stuck at walls or corners. * Now randomly despawn over time if no player is within a 32-meter range. * Are slightly smaller (smallest variant is 0.51 blocks tall rather than 0.6). ; [[Ocelot]]s * Are slightly shorter (0.7 blocks tall rather than 0.8). ; [[Silverfish]] * Are significantly smaller (0.3 blocks tall and 0.4 blocks wide rather than 0.7 blocks tall and 0.3 blocks wide). ; [[Skeleton]]s, [[witch]]es, [[zombie]]s and [[zombie villager]]s * Are slightly taller (1.95 blocks tall rather than 1.8) ; [[Snow golem]]s * Are significantly larger (1.9 blocks tall and 0.7 blocks wide rather than 1.8 blocks tall and 0.4 blocks wide). ; [[Wither]]s * Are slightly shorter (3.5 blocks tall rather than 4.0) ; [[Wither skeleton]]s * Are slightly taller (2.353 blocks tall rather than 2.34) ; [[Zombie pigmen]] * Now pathfind to the player when aggravated. * Are slightly taller (1.95 blocks tall rather than 1.8). === Command format === ; {{cmd|effect}} * Can now also specify whether particles are to be shown: * Usage: {{cmd|effect [seconds] [amplifier] [hideParticles]}}. ** Use 'true' to hide particles and 'false' to show; if value not given, defaults to false. ; {{cmd|particle}} * Added the barrier particle. ** Uses the barrier item texture. ** Used for indicating barrier blocks. ; Data Tags * Age ** Setting Age to a value of -32768 makes items which never expire === Gameplay === ; [[Spectator mode]] * An optional hotkey to show outlines on players whilst spectating. ** Can be color coded to teams. ** Can be set/canceled in Controls option. ** Outline seen when the key is held down (like sneaking when Shift is held down). === General === ; Block IDs * Statistics for items/blocks can now be referenced per name, instead of ID. ** Example: stat.mineBlock.minecraft.stone. ; [[Debug screen]] * X, Y, and Z title has been changed from 'Feet' in the previous snapshot, to 'XYZ'. * Day counter added. ** Increases by 1 every dawn. * Now displays difficulty. ** Peaceful- 0.00, Easy- 0.75, Normal- 1.50, Hard 2.25 (but numbers slowly increase the longer you are in an area). * Now displays player rotation again. ** However now it displays it in degrees and quadrants. ; F3 hotkeys * Now display entity eye level in red. ; [[Resource pack]]s * Block models in resource packs can now be customized. * Replaces the files in /assets/minecraft/models/. * After loading the resource pack, the game may have to be reloaded. ; [[Splash]] * Splash changed - "OpenGL 1.2!" changed to "OpenGL 2.1 (if supported)!" == Fixes == {{fixes|fixedin=14w06a|prefix=Minecraft |;old |2947|Ghasts and witches do not aim properly. |4222|While under the effect of a night vision potion, enemies no longer flash red upon taking damage. |10099|Angry Zombie pigmen usually won't jump over 1-high transparent blocks to get to enemies. |12061|Witch hitbox is shorter than the witch mob itself. |12730|TNT placed on fence / nether fence/cobble wall/mossy wall and ignited has TNT fall through floor. |19886|Plants don't cause an update when the block beneath is broken/light level changed. |32579|Attribute "followRange" not working thoroughly. |33110|Spiders (and some other mobs) are not affected by speed effects or movementSpeed attributes. |36151|stat.leaveGame does not increment when game is closed. |39139|walkOneCm stat doesn't accurately measure distance. |41839|Chicken jockeys with baby zombie pigmen do not work. |47705|Blaze mobs attack creative mode player. |56363|Crash on auto-complete name of scoreboard objective. |;dev |44688|{{cmd|clear}} fails on strings containing spaces. |45261|Sneaking while teleporting changes player position to face -z. |46404|Hearts, food, armor and crosshair are the wrong color (overlay) when holding certain items. |46427|Breaking barriers create lava and water particles. |46435|Reticle (now hitbox) appears on tile entities in spectator mode. |46473|Cannot open minecart with chest in spectator mode. |46492|Texture issues with invisible slime. |46535|Can control minecarts in spectator mode. |46550|The head of the sheep is bugged. |46560|When certain mobs take damage, the red damage indicator is not displayed properly. |46599|Trapped chests display triple chests in spectator mode. |;prev |46694|Item frames, knots and paintings displaying void particle. |46695|"flyingSpeed" flood in the dev console when flying in gamemode 1 and 3. |46711|Spectating baby zombies has wrong eye level. |46715|Item repair duplicating item. |46751|Cardinal direction in debug screen change with mouse while spectating a mob. |46761|Zombies and zombie pigmen do not show holding items. |46950|Can see the item name when pressing hotbar shortcut key in spectator mode. |47268|Attempting to use a post-processing effect crashes on old Mac hardware. }} == Trivia == * 14w06a was previously removed from the [[launcher]] for some time, but was added back in September 2018. == References == {{reflist}} == Navigation == {{Navbox Java Edition versions|1.0}} [[de:14w06a]] [[es:Java Edition 14w06a]] [[fr:Édition Java 14w06a]] [[ja:Java Edition 14w06a]] [[pt:Edição Java 14w06a]] [[ru:14w06a (Java Edition)]] [[uk:14w06a (Java Edition)]] [[zh:14w06a]]