426 lines
20 KiB
Text
426 lines
20 KiB
Text
{{For|the item in ''Minecraft Dungeons''|MCD:Sword}}<!--it's here because the MCD sword looks like an iron sword-->
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{{Infobox item
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| title = Iron Sword
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| image = Iron Sword.png
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| image2 = Enchanted Iron Sword.gif
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| renewable = Yes
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| durability = 250 (+1 in {{el|BE|short=1}})
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| stackable = No
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}}
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'''Iron swords''' are variants of [[sword]]s, and are mainly obtained by crafting them with [[iron ingot]]s. They deal more damage than the [[stone sword]]. They can be [[smelt]]ed into a single [[iron nugget]].
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== Obtaining ==
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=== Mob loot ===
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{{Main|Drops#Equipped items}}
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A [[vex]] never drops its iron sword, because its main hand's {{cd|HandDropChances}} is {{cd|0}}. This is not affected by the Looting enchantment.
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{{IN|be}}, [[pillager]]s and [[vindicator]]s that spawn from raids have a 4.1% chance (or a 5.12% chance on Hard difficulty) of dropping a damaged iron sword. This sword has a 50% chance of being enchanted.{{Needs testing|With what level of enchantment? Actually, that's a super hard question to answer in BE.}}
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In both editions, [[zombie]]s have a random chance to spawn with an iron sword. The zombie has an 8.5% chance to drop the sword; this chance is also affected by Looting, with each level increasing the chance by 1% (11.5% with Looting III).
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=== Generated loot ===
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{{LootChestItem|iron-sword,level-enchanted-iron-sword,damaged-random-enchanted-iron-sword}}
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=== Crafting ===
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An iron sword is crafted using 1 [[stick]] and 2 [[iron ingot]]s.
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{{Crafting
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|showname=0
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|name=[[Iron Sword]]
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|B1=Iron Ingot
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|B2=Iron Ingot
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|B3=Stick
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|Output=Iron Sword
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|ignoreusage=1
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|type=Combat
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}}
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=== Trading ===
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[[File:Weaponsmith Iron Sword Trade.jpg|thumb|right|A weaponsmith trading an enchanted iron sword.]]
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{{Trade sources}}
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== Usage ==
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=== Breaking ===
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{{main|Sword#Breaking}}
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A sword can also be used to destroy certain blocks 50% quicker, sometimes much quicker than with fists. Using a sword to destroy any block that doesn't break instantly by hand decreases its durability by 2; this includes bamboo, despite that the sword is the fastest tool for breaking it.<ref>{{bug|MC-195168||Swords consume double durability than they normally would when destroying bamboo saplings, bamboo, or cobwebs}}</ref>
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If a sword is enchanted with [[Silk Touch]], either using [[Creative]] or [[commands]], cobwebs the sword destroys drop the cobwebs themselves instead of the usual string. This is due to the sword being classified as the proper tool for cobwebs.
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==== Creative mode ====
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In Creative mode, swords are unable to break blocks. However, they can still break placed entities such as [[minecart]]s, [[painting]]s, [[item frame]]s,{{only|java}} and [[armor stand]]s.<ref>{{bug|MC-27140}}</ref><ref>{{bug|MC-18463}}</ref>
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=== Attacking ===
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{{main|Sword#Attacking}}
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An iron sword is used to deal [[damage]] to mobs and entities by {{control|attacking}} them. The iron sword has {{hp|6}} base damage {{in|je}} and {{hp|7}} base damage {{in|be}}, and can be enchanted to deal more damage. The following tables show how the [[Sharpness]] enchantment affects the damage dealt by the sword.
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==== Extra damage of Sharpness enchantment ====
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{| class="wikitable"
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|+Sharpness extra damage
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!Edition
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!I
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!II
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!III
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!IV
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!V
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|-
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|{{JE}}
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|{{hp|1}}
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|{{hp|1.5}}
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|{{hp|2}}
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|{{hp|2.5}}
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|{{hp|3}}
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|-
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|{{BE}}
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|{{hp|1}}
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|{{hp|2}}
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|{{hp|3}}
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|{{hp|5}}
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|{{hp|6}}
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|}
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==== Total damage of sword with Sharpness ====
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The tables below assume that the attack is fully charged{{only|java}}, the target is not wearing armor, and neither the attacker nor the target has any effects.
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===== ''Java Edition'' =====
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{| class="wikitable"
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! colspan="7" |Iron sword Sharpness damage
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|-
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!Attack type
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!Base damage
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!Sharpness I
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!Sharpness II
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!Sharpness III
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!Sharpness IV
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!Sharpness V
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|-
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|Normal
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|{{hp|6}}
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|{{hp|7}}
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|{{hp|7.5}}
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|{{hp|8}}
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|{{hp|8.5}}
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|{{hp|9}}
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|-
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|Critical
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|{{hp|9}}
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|{{hp|10}}
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|{{hp|10.5}}
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|{{hp|11}}
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|{{hp|12}}
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|{{hp|12.5}}
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|}
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===== ''Bedrock Edition'' =====
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{| class="wikitable"
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! colspan="7" |Iron sword Sharpness damage
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|-
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!Attack type
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!Base damage
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!Sharpness I
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!Sharpness II
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!Sharpness III
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!Sharpness IV
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!Sharpness V
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|-
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|Normal
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|{{hp|7}}
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|{{hp|8}}
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|{{hp|9}}
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|{{hp|10}}
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|{{hp|12}}
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|{{hp|13}}
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|-
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|Critical
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|{{hp|10.5}}
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|{{hp|12}}
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|{{hp|13.5}}
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|{{hp|15}}
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|{{hp|18}}
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|{{hp|19.5}}
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|}
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=== Repairing ===
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==== Combining ====
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{{Crafting
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|Damaged Iron Sword
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|Damaged Iron Sword
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|Output=Iron Sword
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|type=Tools
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|ignoreusage=1
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|showdescription=1
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|description=The durability of the two swords is added together, plus an extra 5% durability.
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}}
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{{Grinding
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|showdescription=1
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|ingredients=2x Damaged Iron Sword
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|Damaged Iron Sword
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|Damaged Iron Sword
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|Iron Sword
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|description=The durability of the two swords is added together, plus an extra 5% durability.
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}}
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==== Anvil repair ====
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{{Main|Anvil mechanics#Unit repair}}
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{{Repairing
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| head=1
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| Damaged Iron Sword
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| Damaged Iron Sword; Iron Ingot
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| Iron Sword
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| tail=1
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}}
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A sword can be repaired in an [[anvil]] by adding units of the [[tiers]]' repair material, with each repair material restoring 25% the sword's maximum durability, rounded down. Two swords of the same tier can also be combined in an anvil. Both methods preserve the sword's [[enchantment]]s.
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=== Enchantments ===
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An iron sword can receive the following [[enchantment]]s:
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{| class="wikitable sortable col-2-center col-3-right"
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|+
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!Name
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!Description
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!Max level
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![[Enchanting|Method]]
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!Weight
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|-
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|[[Sharpness]]<ref group=note name=note1>Sharpness, Smite, and Bane of Arthropods are mutually exclusive.</ref>
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|Increases the damage dealt.
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|V
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|10
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|-
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|[[Smite]]<ref group=note name=note1/>
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|Increases the damage dealt to [[undead]].
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|V
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|5
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|-
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|[[Bane of Arthropods]]<ref group="note" name=note1/>
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|Increases the damage dealt to [[arthropods]].
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|V
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|5
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|-
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|[[Looting]]
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|Increases the amount of [[drops]] when killing an entity with the sword.
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|III
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|2
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|-
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|[[Knockback]]
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|Increases the knockback dealt.
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|II
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|5
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|-
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|[[Fire Aspect]]
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|Ignites any targets hit by the sword. {{IN|bedrock}}, it also lights unlit [[candle]]s, [[campfire]]s, and [[TNT|blocks of TNT]] when used.
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|II
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|2
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|-
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|[[Sweeping Edge]]{{Only|java|short=1}}
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|Increases the sweeping damage dealt.
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|III
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|2
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|-
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|[[Unbreaking]]
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|Grants a chance to negate durability consumption.
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|III
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|{{BlockLink|Enchanting Table}}<br/>{{BlockLink|Anvil}}
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|5
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|-
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|[[Mending]]
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|Repairs the sword when obtaining [[experience]].
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|I
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|{{BlockLink|Anvil}}
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|2
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|-
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|[[Curse of Vanishing]]
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|The sword vanishes on death, not dropping as an item.
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|I
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|{{BlockLink|Anvil}}
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|1
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|}
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{{Notelist}}
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=== Smelting ingredient ===
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An iron sword can be smelted into an iron nugget using a [[furnace]] or [[blast furnace]].
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{{Smelting|showname=1|Iron Sword|Iron Nugget|0,1}}
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== Sounds ==
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{{main|Sword#Sounds}}
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Iron swords make a sound when used to attack an [[entity]]. The sound depends on how the attack is landed. Their sounds are shared with other types of swords.
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Iron Sword
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|spritetype=item
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|nameid=iron_sword
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|form=item
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|shownumericids=y
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|showforms=y
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|notshowbeitemforms=y
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|generatetranslationkeys=y
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|displayname=Iron Sword
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|spritetype=item
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|nameid=iron_sword
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|id=308
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|form=item
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|foot=1}}
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== Achievements ==
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{{load achievements|Time to Strike!;Overkill}}
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== Video ==
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{{yt|0BqdotT5G7g}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java indev}}
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|{{HistoryLine||0.31|dev=20091231-2255|[[File:Iron Sword JE1 BE1.png|32px]] Added swords. At this point, iron swords are the only tier of sword in the game.
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|Swords cannot be [[craft]]ed yet, but can be added to the player's [[inventory]] during world creation.}}
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|{{HistoryLine||0.31|dev=?|The sword is no longer added to the player's inventory during world creation.}}
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|{{HistoryLine||0.31|dev=20100128|With the addition of tool tiers, the existing swords are now known as iron swords.
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|Added iron swords to the item [[chest]] in the Indev house.
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|An iron sword held by the player is now rendered to appear more 3D.}}
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|{{HistoryLine||0.31|dev=20100129|Iron swords can now be crafted.}}
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|{{HistoryLine|||dev=20100131|Iron swords now have [[durability]].
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|Iron swords last longer than stone and wooden swords do.
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|An iron sword now loses 1 durability when used to attack, and 2 durability when used to break a block.}}
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|{{HistoryLine|java beta}}
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|{{HistoryLine||1.2|Gave the iron swords more [[durability]].
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|Iron swords previous only had 128 durability.}}
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|{{HistoryLine||1.5|Increased the damage of the iron sword by {{hp|1}}, from {{hp|8}} to {{hp|9}}, to match the increase in the player's barehanded damage.}}
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|{{HistoryLine||1.8|dev=Pre-release|Added the ability to [[Blocking/Sword|block with an iron sword]], giving the [[player]] more options in [[combat]].
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|Iron swords deflect 50% of incoming melee damage, non-magical projectiles like arrows and explosion damage, and a bit of knockback.
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|The iron sword is held in front of the player and its durability is not reduced by blocking.
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|The player moves at a slower rate than [[sneaking]] when blocking with an iron sword.
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|Decreased the damage of the iron sword back to the damage it has before pre-Beta 1.5 ({{hp|8}}).}}
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|{{HistoryLine|java}}
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Iron sword [[damage]] has been reduced in order to keep [[enchanting]] balanced. Reduced the iron sword's damage from {{hp|8}} to {{hp|6}}.
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|Iron swords are now found in the new [[stronghold]] altar [[chest]]s.}}
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|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Iron swords can now be enchanted in the [[enchantment table]].}}
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|{{HistoryLine||1.1|dev=12w01a|Iron swords are now found in [[village]] blacksmith chests.}}
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|{{HistoryLine||1.2.1|dev=12w06a|There is a rare chance of obtaining an iron sword by killing a [[zombie]], with a 20% chance of the sword being enchanted.}}
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|{{HistoryLine|||dev=12w21a|[[trading#Blacksmith|Blacksmith]] villagers now sell iron swords for 7–10 emeralds.
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}}
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|{{HistoryLine||1.4.2|dev=12w32a|A [[Zombie]] sometimes spawns with an iron sword, allowing it to deal extra [[damage]].}}
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<!-- This is a bug, right?
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{{History|||dev=12w34a|If a [[player]] has dyed leather armor equipped and selected a sword of any kind, it appears in the color of the dye applied to the armor, when switching to second or third person view.}}
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-->
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|{{HistoryLine||1.6.1|dev=13w21a|Instead of replacing the barehanded [[damage]] of ({{hp|1}}), iron swords now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
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|{{HistoryLine|||dev=13w25b|In [[Creative]] mode, iron swords are no longer able to break [[block]]s, and no [[sound]] plays when they're hit with one.<ref>{{bug|MC-18368}}</ref>}}
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|{{HistoryLine|||dev=13w21a|Instead of replacing the barehanded [[damage]] ({{hp|1}}), iron swords now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.}}
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|{{HistoryLine||1.8|dev=14w02a|[[Trading#Weaponsmith|Weaponsmith]] villagers now sell enchanted iron swords for 9–10 emeralds. Unenchanted swords are no longer sold.}}
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|{{HistoryLine|||dev=14w25a|Blocking immediately after attacking no longer continues the swing animation.<ref>{{bug|MC-201394}}</ref>}}
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|{{HistoryLine|||dev=14w30a|Iron sword holding position have been tweaked, and the blocking animation has changed. Blocking while mining was made impossible.}}<!--It seems like it still does on servers like Hypixel-->
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|{{HistoryLine||1.9|dev=15w31a|[[Enchanted]] iron swords can now be found in [[end city]] chests.}}
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|{{HistoryLine|||dev=15w33c|Iron swords no longer block attacks. Instead, [[shield]]s are used.}}
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|{{HistoryLine|||dev=15w34b|Iron swords now use the attack speed [[attribute]]. The attack speed of a sword is 1.25 or 0.8 seconds.}}
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|{{HistoryLine|||dev=15w34c|Nerfed iron swords, they now do {{hp|1}} less [[damage]] and have an attack speed of 1.45, or 0.69 seconds.
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|Iron swords can now do a sweep attack when moving at walking speed or slower, which knock back [[mob]]s near the one hit. The [[attack speed]] meter must be filled for it to work.}}
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|{{HistoryLine|||dev=15w36a|Each [[Sharpness]] level now adds {{hp|1}} damage to the base damage at level I and an additional {{hp|0.5}} for each additional level, instead of the flat {{hp|1.25}} per level it added before.}}
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|{{HistoryLine|||dev=15w37a|Iron swords now have an attack speed of 1.6, or 0.63 seconds.}}
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|{{HistoryLine|||dev=15w49a|Sweep attack now does {{hp|1}} damage to affected [[mob]]s and players.}}
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|{{HistoryLine||1.11.1|dev=16w50a|Iron swords now [[smelt]] down into one [[iron nugget]].
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|Added [[Sweeping Edge]] enchantment, which can be put on iron swords..}}
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|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], these iron sword's numeral IDs was 267.}}
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|{{HistoryLine|||dev=18w10a|Iron swords can now generate in [[buried treasure]] chests.}}
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|{{HistoryLine||September 10, 2018|link={{tweet|JasperBoerstra|1039167196801458176}}|[[File:Iron Sword JE2 BE2.png|32px]] [[Jasper Boerstra]] tweets an image of updated sword textures.}}
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|{{HistoryLine||1.14|dev=18w43a|[[File:Iron Sword JE2 BE2.png|32px]] Changed the texture of iron swords.
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|Iron swords now break [[bamboo]] instantly.}}
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|{{HistoryLine||1.16.2|dev=20w30a|Damaged enchanted iron swords can now be found in [[bastion remnant]] chests.}}
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|{{HistoryLine|upcoming java}}
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|{{HistoryLine||Combat Tests|dev=1.14.3 - Combat Test|The attack speed for iron swords has been increased to 3.
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|The base [[damage]] is now {{hp|2}}, meaning that iron swords now do {{hp|7}} points of damage.
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|The attack reach of swords has been increased to 3.5 [[block]]s.}}
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|{{HistoryLine|||dev=Combat Test 2|The attack speed of iron swords has been decreased to 2.5.}}
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|{{HistoryLine|||dev=Combat Test 3|The attack speed of iron swords has been reverted back to 3.0.}}
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|{{HistoryLine|||dev=Combat Test 4|Iron swords can now perform critical, knockback ([[sprint]]) hits on 100% charge.
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|The attack reach of iron swords was decreased by 0.5 [[block]]. They now have a 3 blocks reach.}}
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|{{HistoryLine|||dev=Combat Test 5|Weapons have been nerfed. The iron sword now does {{hp|5}} damage.}}
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|{{HistoryLine|||dev=Combat Test 6|Iron swords' attack reach have been buffed by 0.5 block.
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|Iron swords now always do sweep attack, even in the air.}}
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|{{HistoryLine|||dev=Combat Test 7c|All weapons' attack reach have been nerfed by 0.5 [[block]]. Iron swords now have an attack reach of 3 blocks again.
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|Iron swords no longer sweep without [[Sweeping Edge]] and 200% charge.}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.3.2|[[File:Iron Sword JE1 BE1.png|32px]] Added iron swords.}}
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|{{HistoryLine||v0.4.0|Iron swords have replaced stone swords in the creative inventory.}}
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|{{HistoryLine||v0.9.0|dev=build 1|Iron swords can now be found in [[stronghold]] altar [[chest]]s and inside blacksmith chests.}}
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|{{HistoryLine||v0.12.1|dev=build 1|Instead of replacing the barehanded [[damage]] of ({{hp|1}}), iron swords now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.
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|In [[Creative]] mode, iron swords are no longer able to break [[block]]s, and no [[sound]] plays when they're hit with one.{{check version}}
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|[[Zombie]]s now rarely spawn holding an iron sword that has a chance to be [[drop]]ped.}}
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|{{HistoryLine|||dev=build 11|Blocks can no longer be broken while holding an iron sword in Creative mode.{{check version}}}}
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|{{HistoryLine||v0.15.0|dev=build 1|Iron swords are now sometimes dropped by [[husk]]s that spawn holding an iron sword.}}
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|{{HistoryLine|pocket}}
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|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Enchanted iron swords can now be found in [[end city]] chests.}}
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|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron swords and are now sold by weaponsmith [[villager]]s.}}
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|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Iron swords can now be [[smelt]]ed into 1 [[iron nugget]] each.
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|Added [[vex]]es, which rarely drop an iron sword when killed using [[Looting]] enchantment.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Iron Sword JE2 BE2.png|32px]] The textures of iron swords have been changed.
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|Iron swords can now be found in weaponsmiths chests in [[plains]] villages.}}
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|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Iron swords can now be found in weaponsmiths chests in [[savanna]], [[snowy taiga]], [[taiga]] and [[desert]] villages.}}
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|{{HistoryLine|||dev=beta 1.11.0.4|[[Pillager]]s and [[vindicator]]s that spawn in [[raid]]s can now drop iron swords upon [[death]].
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|[[Trading]] has been changed. Iron swords sold by [[Trading#Weaponsmith|weaponsmith]] villagers now cost 2 [[emerald]]s.}}
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|{{HistoryLine||1.17.30|dev=beta 1.17.20.20|Iron swords now break [[bamboo]] instantly.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Iron Sword JE1 BE1.png|32px]] Added iron swords.}}
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|{{HistoryLine||xbox=TU5|Iron swords can now [[Blocking/Sword|block]] attacks, giving the [[player]] more options in combat.}}
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|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[trading#Blacksmith|Blacksmith]] villagers now sell iron swords for 7–10 emeralds.}}
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|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Instead of replacing the barehanded [[damage]] ({{hp|1}}), iron swords now add their damage onto the barehanded damage, which results in them doing {{hp|1}} more damage than before.|In [[Creative]] mode, iron swords are no longer able to break [[block]]s, and no [[sound]] plays when they're hit with one.}}
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|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|[[Trading#Weaponsmith|Weaponsmith]] villagers now sell enchanted iron swords for 9–10 emeralds. Unenchanted swords are no longer sold.|Blocking immediately after attacking no longer continues the swing animation.}}
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|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|The attack damage of iron swords is now shown above the hotbar when switching to it if the sword has less than 3 [[enchantments]].}}
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|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[Enchanted]] iron swords can now be found in [[end city]] chests.}}
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|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Iron swords are now [[smelt]]able.}}
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|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Iron Sword JE2 BE2.png|32px]] Changed the texture of the iron sword.}}
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|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|[[Pillager]]s and [[vindicator]]s that spawn in [[raid]]s can now drop iron swords upon [[death]].}}
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|{{HistoryLine||ps3=none|psvita=none|ps4=1.91|The ability to block with an iron sword has been removed.}}
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|{{HistoryLine|New Nintendo 3DS Edition}}
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|{{HistoryLine||0.1.0|[[File:Iron Sword JE1 BE1.png|32px]] Added iron swords.
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|Iron swords cannot block attacks.}}
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}}
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== Issues ==
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{{issue list}}
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== Trivia ==
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* The iron sword's original [[texture]] came from [[Notch]]'s abandoned RPG, ''[[Legend of the Chambered]]''. After the iron sword's texture was created, the other swords followed.
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== Gallery ==
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=== In other media ===
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<gallery>
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Sword (item).png|An iron sword as it appears in ''[[Legend of the Chambered]]''.
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IronSword replica.jpg|Foam replica of an iron sword.
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File:SdrpIronsword.png|alt=|Iron Sword in the [[Super Duper Graphics Pack]].
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File:Minecraft Live 2024 Jack Black holding a sword.webp|[[Steve (A Minecraft Movie)|Steve]] holding up a freshly-crafted Iron Sword in ''[[A Minecraft Movie]]''.
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</gallery>
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== See also ==
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* {{ItemLink|Stone Sword}}
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* {{ItemLink|Diamond Sword}}
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== Navigation ==
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{{Navbox iron}}
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{{Navbox items|Tools}}
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[[Category:Combat]]
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[[pt:Espada de ferro]]
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