108 lines
3.7 KiB
Text
108 lines
3.7 KiB
Text
{{Infobox enchantment
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| maxlevel = V
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| primaryitems = {{ItemSprite|Trident|link=Trident}}
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| weight = 2
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}}
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'''Impaling''' is an [[enchantment]] for a [[trident]], causing the trident to deal extra damage on each hit against [[aquatic mobs]]{{Only|java}}, or extra damage to mobs in water{{Only|bedrock}}.
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== Obtaining ==
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Impaling can be obtained from [[enchantment table]]s, drops from mobs that have spawned in a [[raid]],{{only|bedrock}} books obtained by [[fishing]], [[monster room]] chests, librarian [[villager]]s, and non-village [[structure]] loot.
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== Usage ==
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Each level of Impaling adds 2.5 ({{hp|2|notag=1}} × {{frac|1|1|4}}) extra damage per hit. This applies both to the trident projectile and in melee combat.
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{{IN|java}}, only [[aquatic mobs]] receive the extra damage. Aquatic mobs include {{EntityLink|axolotl|axolotls}}, {{EntityLink|dolphin|dolphins}}, {{EntityLink|guardian|guardians}}, {{EntityLink|elder guardian|elder guardians}}, {{EntityLink|squid|squids}}, {{EntityLink|glow squid|glow squids}}, {{EntityLink|tadpole|tadpoles}}, {{EntityLink|turtle|turtles}}, and {{EntityLink|id=cod|link=fish|all variants of fish}}, but not [[drowned]],<ref>{{bug|MC-128249|||WAI}}</ref> as drowned are classified as undead mobs rather than underwater mobs. A thrown trident with Impaling I kills in one hit most of these aquatic mobs (≤10 HP) with the exception of guardians and turtles, of which a thrown trident with Impaling III+ kills in two hits (30 HP), and a thrown trident with Impaling V kills an elder guardian (80 HP) in four hits.
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{{IN|bedrock}}, as well as in [[Java Edition Combat Test 4]] and after, the damage applies to ''all'' mobs and players when in contact with water: underwater, in flowing water, and in rain.<ref>{{bug|MCPE-34025}}</ref>
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{| class="wikitable" | style="text-align:center" data-description="Trident Damage by Impaling Level"
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|+ Trident damage by Impaling level
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|-
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! Level
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! Increase
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! Melee
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! Ranged
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|-
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| I
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| adds {{hp|2.5}}
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| {{hp|11.5}}
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| {{hp|10.5}}
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|-
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| II
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| adds {{hp|5}}
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| {{hp|14}}
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| {{hp|13}}
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|-
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| III
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| adds {{hp|7.5}}
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| {{hp|16.5}}
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| {{hp|15.5}}
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|-
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| IV
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| adds {{hp|10}}
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| {{hp|19}}
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| {{hp|18}}
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|-
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| V
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| adds {{hp|12.5}}
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| {{hp|21.5}}
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| {{hp|20.5}}
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|}
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{{-}}
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== Data values ==
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=== ID ===
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{{edition|java}}:
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{{ID table
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|edition=java
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|generatetranslationkeys=y
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|nameid=impaling
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|displayname=Impaling
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|translationtype=enchantment
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|shownumericids=1
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|generatetranslationkeys=y
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|nameid=impaling
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|displayname=Impaling
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|id=29
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|translationkey=enchantment.tridentImpaling
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|foot=1}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||1.13|dev=18w07a|Along with the addition of [[trident]]s, the Impaling enchantment has now been added.}}
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|{{HistoryLine||1.17|dev=20w51a|Impaling now deals extra damage to the [[axolotl]]s.}}
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|{{HistoryLine||1.21.2|dev=24w33a|[[Drowned]] can now use the Impaling enchantment.}}
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|{{HistoryLine|upcoming java}}
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|{{HistoryLine||Combat Tests|dev=Combat Test 4|Impaling now deals extra [[damage]] to all [[mob]]s in [[water]] or [[rain]].}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added the Impaling enchantment as part of [[Experimental Gameplay]], which is able to be applied to the brand-new tridents.}}
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|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|The Impaling enchantment has now been fully implemented.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|Along with the addition of tridents, the Impaling enchantment can now be applied to them.}}
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}}
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== Issues ==
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{{issue list}}
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== References ==
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{{Reflist}}
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== Navigation ==
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{{Navbox enchantments}}
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[[de:Harpune]]
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[[es:Empalamiento]]
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[[fr:Empalement]]
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[[ja:水生特効]]
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[[pt:Penetração]]
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[[th:ทิ่มแทง]]
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[[zh:穿刺]]
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