{{Infobox enchantment | maxlevel = V | primaryitems = {{ItemSprite|Trident|link=Trident}} | weight = 2 }} '''Impaling''' is an [[enchantment]] for a [[trident]], causing the trident to deal extra damage on each hit against [[aquatic mobs]]{{Only|java}}, or extra damage to mobs in water{{Only|bedrock}}. == Obtaining == Impaling can be obtained from [[enchantment table]]s, drops from mobs that have spawned in a [[raid]],{{only|bedrock}} books obtained by [[fishing]], [[monster room]] chests, librarian [[villager]]s, and non-village [[structure]] loot. == Usage == Each level of Impaling adds 2.5 ({{hp|2|notag=1}} × {{frac|1|1|4}}) extra damage per hit. This applies both to the trident projectile and in melee combat. {{IN|java}}, only [[aquatic mobs]] receive the extra damage. Aquatic mobs include {{EntityLink|axolotl|axolotls}}, {{EntityLink|dolphin|dolphins}}, {{EntityLink|guardian|guardians}}, {{EntityLink|elder guardian|elder guardians}}, {{EntityLink|squid|squids}}, {{EntityLink|glow squid|glow squids}}, {{EntityLink|tadpole|tadpoles}}, {{EntityLink|turtle|turtles}}, and {{EntityLink|id=cod|link=fish|all variants of fish}}, but not [[drowned]],{{bug|MC-128249|||WAI}} as drowned are classified as undead mobs rather than underwater mobs. A thrown trident with Impaling I kills in one hit most of these aquatic mobs (≤10 HP) with the exception of guardians and turtles, of which a thrown trident with Impaling III+ kills in two hits (30 HP), and a thrown trident with Impaling V kills an elder guardian (80 HP) in four hits. {{IN|bedrock}}, as well as in [[Java Edition Combat Test 4]] and after, the damage applies to ''all'' mobs and players when in contact with water: underwater, in flowing water, and in rain.{{bug|MCPE-34025}} {| class="wikitable" | style="text-align:center" data-description="Trident Damage by Impaling Level" |+ Trident damage by Impaling level |- ! Level ! Increase ! Melee ! Ranged |- | I | adds {{hp|2.5}} | {{hp|11.5}} | {{hp|10.5}} |- | II | adds {{hp|5}} | {{hp|14}} | {{hp|13}} |- | III | adds {{hp|7.5}} | {{hp|16.5}} | {{hp|15.5}} |- | IV | adds {{hp|10}} | {{hp|19}} | {{hp|18}} |- | V | adds {{hp|12.5}} | {{hp|21.5}} | {{hp|20.5}} |} {{-}} == Data values == === ID === {{edition|java}}: {{ID table |edition=java |generatetranslationkeys=y |nameid=impaling |displayname=Impaling |translationtype=enchantment |foot=1}} {{edition|bedrock}}: {{ID table |edition=bedrock |shownumericids=1 |generatetranslationkeys=y |nameid=impaling |displayname=Impaling |id=29 |translationkey=enchantment.tridentImpaling |foot=1}} == History == {{HistoryTable |{{HistoryLine|java}} |{{HistoryLine||1.13|dev=18w07a|Along with the addition of [[trident]]s, the Impaling enchantment has now been added.}} |{{HistoryLine||1.17|dev=20w51a|Impaling now deals extra damage to the [[axolotl]]s.}} |{{HistoryLine||1.21.2|dev=24w33a|[[Drowned]] can now use the Impaling enchantment.}} |{{HistoryLine|upcoming java}} |{{HistoryLine||Combat Tests|dev=Combat Test 4|Impaling now deals extra [[damage]] to all [[mob]]s in [[water]] or [[rain]].}} |{{HistoryLine|bedrock}} |{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added the Impaling enchantment as part of [[Experimental Gameplay]], which is able to be applied to the brand-new tridents.}} |{{HistoryLine||1.4.0|dev=beta 1.2.14.2|The Impaling enchantment has now been fully implemented.}} |{{HistoryLine|console}} |{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|Along with the addition of tridents, the Impaling enchantment can now be applied to them.}} }} == Issues == {{issue list}} == References == {{Reflist}} == Navigation == {{Navbox enchantments}} [[de:Harpune]] [[es:Empalamiento]] [[fr:Empalement]] [[ja:水生特効]] [[pt:Penetração]] [[th:ทิ่มแทง]] [[zh:穿刺]]