98 lines
4 KiB
Text
98 lines
4 KiB
Text
{{Infobox effect
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|image = Conduit Power.png
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|sources= See {{slink||Causes}}
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|particle= {{EffectSprite|particle-conduit-power}} #1DC2D1 (cyan)
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|type=Positive
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}}
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'''Conduit Power''' is an area-of-effect [[status effect]] given by [[conduit]]s that grants bonuses comparable to a combination of [[Water Breathing]], [[Night Vision]] (only underwater), and [[Haste]] (both on land and underwater).
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== Effect ==
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Players under the effect of Conduit Power receive all of the benefits of [[Water Breathing]], [[Night Vision]], and [[Haste]]. This means that their breath meter does not decrease, it gets filled up even underwater{{only|bedrock}}<ref>See [https://feedback.minecraft.net/hc/en-us/community/posts/360073061831--Bedrock-parity-Waterbreathing-and-conduit-power-should-fill-oxygen-bar feedback page].</ref>, they can sleep in a waterlogged [[bed]]{{only|bedrock}}, they are able to see underwater, and their mining speed increases.
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Despite Conduit Power being able to prevent drowning, it does not stack with Water Breathing, which means if the player has both effects, the Water Breathing still ticks down.
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Conduit Power I grants a benefit identical to the Haste effect as Haste I. Conduit Power X has an identical effect to Haste X. The levels of Water Breathing and Night Vision are unchanged by the level of Conduit Power. Conduit Power and Haste do not stack; the higher level effect is applied.
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While Conduit Power grants the benefit of Night Vision, it is a separate effect. Night Vision can be applied separately by other sources and expires as usual while the player is inside the Conduit Power effect volume.
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Higher levels of Conduit Power can be obtained only by using commands.
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{{IN|bedrock}}, because the Conduit Power effect lasts for 12 seconds above water, night vision is activated but does not show borders.
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== Causes ==
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{| class="wikitable" data-description="Causes"
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! Cause
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! Potency
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! Length
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! Notes
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| {{BlockLink|id=conduit-active|Conduit|text=Activated Conduit}}
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| I
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| 0:13 (activates every second as long as the player is near)
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| See {{slink|Conduit|Conduit power}} for more details of exactly when and under what condition this effect occurs.
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|}
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== Data values ==
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=== ID ===
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{{EffectIDLink}}
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{{edition|java}}:
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{{ID table
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|edition=java
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|shownumericids=y
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|generatetranslationkeys=y
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|displayname=Conduit Power
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|spritetype=effect
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|nameid=conduit_power
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|id=29
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|foot=1}}
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{{edition|bedrock}}:
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{{ID table
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|edition=bedrock
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|shownumericids=y
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|generatetranslationkeys=y
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|displayname=Conduit Power
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|spritetype=effect
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|nameid=conduit_power
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|id=26
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|translationkey=potion.conduitPower
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|foot=1}}
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== Advancements ==
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{{load advancements|How Did We Get Here?}}
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== History ==
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{{HistoryTable
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|{{HistoryLine|java}}
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|{{HistoryLine||1.13|dev=18w15a|[[File:Conduit Power JE1 BE1.png|18px]] Added Conduit Power.}}
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|{{HistoryLine|||dev=18w19a|Conduit Power is now needed for the "How Did We Get Here?" [[advancement]].}}
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|{{HistoryLine||1.14|dev=18w43a|[[File:Conduit Power JE2.png|18px]] The effect icon is now a gray square.}}
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|{{HistoryLine|||dev=18w43b|[[File:Conduit Power JE1 BE1.png|18px]] Fixed the texture.}}
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|{{HistoryLine||1.21.4|dev=Pre-Release 1|Conduit power effect now increases the oxygen underwater instead of only preventing it from decreasing.<ref>{{bug|MC-278257}}</ref>}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.5.0|dev=beta 1.5.0.1|Added Conduit Power.}}
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|{{HistoryLine||?|[[File:Conduit Power JE1 BE1.png|18px]] Conduit Power may or may not have an icon.}}
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|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Conduits can now give conduit power to nearby players in rain.}}
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|{{HistoryLine|console}}
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|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added Conduit Power.}}
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}}
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== Issues ==
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{{Issue list}}
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== References ==
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{{Reflist}}
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== Navigation ==
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{{Navbox effects}}
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[[de:Meereskraft]]
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[[es:Canalización]]
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[[fr:Force de conduit]]
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[[ja:コンジットパワー]]
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[[ko:전달체의 힘]]
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[[lzh:潮信之力]]
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[[pt:Proteção do Mar]]
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[[uk:Сила морів]]
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[[zh:潮涌能量]]
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