227 lines
12 KiB
Text
227 lines
12 KiB
Text
{{Infobox version
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| edition = bedrock
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| type = Preview
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| internal = '''Windows, Xbox''': 1.21.5026.0<br>'''Android, iOS, iPadOS''': 1.21.50.26<br>
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| image = Bedrock 1.21.50.26 PatchNotes.jpeg
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| image2 = Bedrock 1.21.50.26.png
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| image3 = Bedrock 1.21.50.26 (updated panorama).png
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| build = 28879732
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| editorver = 0.7.7
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| versioncode = '''Android''':<br />
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952105066 (armeabi-v7a, 34)<br />
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962105066 (x86, 34)<br />
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972105066 (arm64-v8a, 34)<br />
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982105066 (x86_64, 34)<br />
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| date = October 30, 2024
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| server = 1.21.50.26
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| serverdl = '''Server'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.50.26.zip Windows]<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.50.26.zip Linux]
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| parent = 1.21.50
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| prevparent = 1.21.44
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| prev = Preview 1.21.50.25
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| next = Preview 1.21.50.28
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| nextparent =
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}}<onlyinclude>
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'''Beta 1.21.50.26''' (ChromeOS, Android) or '''Preview 1.21.50.26''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta and fourth ''Preview'' version for [[Bedrock Edition 1.21.50]], released on October 30, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/31476211695501-Minecraft-Beta-Preview-1-21-50-26|title=Minecraft Beta & Preview - 1.21.50.26|website=Minecraft Feedback|date=October 30, 2024}}</ref> which fixes bugs.
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== Changes ==
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=== Blocks ===
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;[[Creaking Heart]]
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*Reduced the distance by which the creaking heart can spread resin clumps by one block.
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*Resin clumps can now only spread onto pale oak log, stripped pale oak log, pale oak wood, and stripped pale oak wood.
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;[[Eyeblossom]]s
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*Eyeblossoms now play sounds when opening and closing.
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*Open eyeblossoms now emit ambient sounds when placed on a pale moss block.
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*Eyeblossoms placed in world and in [[flower pots]] now emit a particle when opening/closing.
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*Open and closed eyeblossoms can now be used on mooshrooms to obtain their respective suspicious stews when milking.
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;[[Glow Lichen]]
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*Glow lichen now play their step sound when on top of a block an actor is walking on.
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;[[Jigsaw]]
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*Dimension padding is now taken into account when placing the start piece of a jigsaw structure.
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;[[Pale Moss]], [[Pale Moss Carpet]], and [[Pale Hanging Moss]]
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*They now burn more quickly but take longer to catch on fire.
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*They can now be ignited by lava.
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;[[Pale Oak Leaves]]
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*They now emit falling leaf particles.
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;[[Resin Bricks]]
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*Recipes for resin brick slabs, stairs, and walls now give the same amount of blocks as the nether brick ones.
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;[[Resin Clump]]
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*Mobs now correctly pathfind over resin clumps.
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*Resin clumps now play their step sound when on top of a block an actor is walking on.
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;[[Slime Block]]
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*Sneaking while landing on a slime block no longer causes fall damage.
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;[[Trial Spawner]]
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*Some trial spawners did not have an extra breeze out at once when ominous.
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;[[Vine]], [[Cave Vines]], [[Twisting Vines]], and [[Weeping Vines]]
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*They now play their correct sounds instead of the [[nether wart]] sound.
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=== General ===
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;UI
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*Enables selecting disabled buttons on the "join friends" menu while crossplay is turned off.
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*Dualsense gamepads now have correct tooltip icons on mobile devices.
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*Added an option to enable a "[[pick block]]" button for touch controls in Creative mode.
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;[[Title screen]]
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*The [[panorama]] was changed to showcase [[pale gardens]].
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=== Sounds ===
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; [[Pale Garden]]
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* Music volume now gradually lowers to zero when entering a Pale Garden and gradually resumes when leaving it.
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=== Mobs ===
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; [[Creaking]]
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* The volume and pitch of the creaking's step sounds have been adjusted.
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* The attenuation drop-off rate for some of the creaking's sounds is now linear, allowing them to be heard from greater distances.
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* Reduced the speed of non-hostile creakings.
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* Tamed wolves' attacks no longer prevent creakings from attacking the player.
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* Creakings can no longer move when only their feet are observed, and their feet are in soul sand or mud.
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* Creakings can now approach a player which is looking downward, stopping only once they enter the player's field of view.
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* The creaking now sways when hit by a projectile.
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* The creaking's attack animation has been smoothed out for a more natural motion.
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;[[Wandering Trader]]
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* Can now sell [[pale oak sapling]]s, [[open eyeblossom]]s, [[pale moss block]]s, and [[pale hanging moss]].
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=== World generation ===
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;[[Tall Grass]]
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*Tall grass generates properly with its top part in the pale garden biome.
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*Tall grass generates properly with its top part in the lush caves biome.
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;[[Tree]]s
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* All trees can now grow through leaves, with the exception of cherry trees, which cannot grow through their own leaves.
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* All trees can grow on dirt-like blocks
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=== Technical ===
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;API
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*Vanilla trial spawner NBT {{cd|normalConfig}} and {{cd|ominousConfig}} tags values now support references to common configurations as an alternative to inline configuration.
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;[[Audio]]
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*Per-biome ambient sounds are now defined in {{cd|client_biome}} JSON components
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**This uses the new {{cd|minecraft:ambient_sounds}} component
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**Named sounds must be defined in {{cd|individual_named_sounds}} in {{cd|sounds.json}} files.
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;[[Biome]]s
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*Client biome JSON files now support a {{cd|minecraft:biome_music}} component with a {{cd|volume_multiplier}} field which will gradually affect music volume when the audio listener is inside the corresponding biome.
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**The gradual volume change will take roughly ten seconds and will linearly increase but exponentially decrease.
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;[[Block]]s
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*Added the {{cd|minecraft:liquid_detection}} component which controls the basic liquid detection properties of a block, such as liquidlogging, liquid blocking, and being broken or popped by liquid spread. The only liquid currently supported by the component is water.
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*Using the {{cd|minecraft:block_placer}} item component to render the referenced block as the item icon no longer requires the "Upcoming Creator Features" toggle.
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;Entity Components
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*The {{cd|minecraft:looked_at}} component's {{cd|look_at_locations}} field now accepts a list of objects as a parameter, each containing two fields
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**{{cd|location}}, the location of the entity that must be visible
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***Valid values: {{cd|head}}, {{cd|body}}, {{cd|feet}}
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**{{cd|vertical_offset}}, an optional vertical offset applied to the entity's location
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;[[Molang]]
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*Moved {{cd|query.client_memory_tier}} to {{cd|stable}}.
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**Removed {{cd|Undetermined}}. It returns a number representing the client RAM memory tier, 0 = {{cd|SuperLow}}, 1 = {{cd|Low}}, 2 = {{cd|Mid}}, 3 = {{cd|High}}, or 4 = {{cd|SuperHigh}}. Available on the Client (Resource Packs) only.
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*Moved {{cd|query.server_memory_tier}} to {{cd|stable}}.
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**Removed {{cd|Undetermined}}. It returns a number representing the server RAM memory tier, 0 = {{cd|SuperLow}}, 1 = {{cd|Low}}, 2 = {{cd|Mid}}, 3 = {{cd|High}}, or 4 = {{cd|SuperHigh}}. Available on the server side (Behavior Packs) only.
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*Moved {{cd|query.client_max_render_distance}} to {{cd|stable}}.
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;Network Protocol
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*New level sound events added: {{cd|Open}}, {{cd|OpenLong}}, {{cd|Close}}, and {{cd|CloseLong}}
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*New Particle Type added: {{cd|EyeblossomOpen}}
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*New Particle Type added: {{cd|EyeblossomClose}}
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*New particle type added: {{cd|PaleOakLeaves}}
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;Scripting API
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*Moved {{cd|ClientSystemInfo}} from {{cd|beta}} to {{cd|1.16.0}}.
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*Moved {{cd|MemoryTier}} from {{cd|beta}} to {{cd|1.16.0}}.
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*Moved {{cd|PlatformType}} from {{cd|beta}} to {{cd|1.16.0}}.
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*Moved {{cd|SystemInfo}} from {{cd|beta}} to {{cd|1.16.0}}.
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*Enum {{cd|MemoryTier}}.
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**Removed {{cd|Undetermined}} entry.
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;Stability and Performance
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*Some stats for packs discovered on launch are stored locally to enable faster future launches on some platforms.
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== Experimental ==
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These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Data-Driven Jigsaw Structures", and "Aim Assist" experimental toggles.
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=== Additions ===
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==== Command format ====
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;{{cmd|place}}
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*Added {{cmd|place|link=none}}.
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==== Technical ====
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;Blocks
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*Added {{cd|minecraft:item_visual}} block component. This component takes nested {{cd|minecraft:geometry}} and {{cd|minecraft:material_instances}} components to configure the item representation of a block
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**{{cd|geometry}} and {{cd|material_instances}} fields are required. They utilize the same fields/requirements as {{cd|minecraft:geometry}} and {{cd|minecraft:material_instances}} respectively
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**Block must include {{cd|minecraft:geometry}} and {{cd|minecraft:material_instances}} components alongside the {{cd|minecraft:item_visual}} component
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**Requires the "Upcoming Creator Features" toggle
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*Cobwebs now obey {{cd|blockshape}} and {{cd|textures}} properties set in {{cd|blocks.json}}
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**Requires the "Upcoming Creator Features" toggle
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;API
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*Added access to the composting chance for existing Vanilla items via the {{cd|ItemStack}} API
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*Added access to the composting chance for items with {{cd|CompostableItemComponent}} via the Item Component API
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;Camera
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*Added the rotation to the camera command for the {{cd|fixed_boom}} camera
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;Component
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*Added the {{cd|minecraft:compostable}} item component to Upcoming Creator Features experimental toggle
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;Scripting
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*Added support for input glyph replacement for server forms ({{cd|ActionFormData}}, {{cd|MessageFormData}}, and {{cd|ModalFormData}}).
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;Structures
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*Expose "Data-Driven [[Jigsaw Structure]]s" experiment toggle to Creators
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**Creators will be able to modify structure generation rules around placement (location and frequency), layout (how structure pieces are placed relative to one another), and customization (how blocks within a structure piece are modified or replaced).
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**There are 4 new JSON files comprising Jigsaw Structure data:
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***Jigsaw Structures: These are structures that can be constructed throughout the world with various structure pieces. The connection block is a jigsaw block.
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***Processors: A processor can add custom behaviors to the structure that affects how it looks.
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***Structure Sets: Structure sets are JSON that indicate where and how a structure is placed throughout the world.
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***Template Pools: A template pool contains the structure pieces that make up a structure.
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== Fixes ==
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{{fixes|project=MCPE|fixedin=1.21.50.26 Preview
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|;old
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|71859|Blackstone cannot be used to repair stone tools and weapons in an anvil
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|90625|Sky color transitions abruptly between biomes
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|112420|Blocks sometimes disappear when placed
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|171001|{{cd|rawtext %%%%1}} cannot be escaped correctly
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|178520|Crash with crafting recipe mod
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|180725|Cherry Leaves count as custom blocks
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|184404|Player can interact with the world while customizing controls
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|185354|Jumping when falling onto a slime block no longer cancels the bounce effect
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|;previous
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|186963|Wrong effect seconds is displayed when using {{cmd|/effect}}
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|187301|Pale oak leaves stop any sapling but pale oak saplings from growing up
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|187302|Some tree leaves stop pale oak saplings from growing up
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|187326|Pale garden ambient sounds are too quiet and rare
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|187397|Pale hanging moss model does not match cave vines model
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|187456|Wandering traders don't sell pale oak saplings
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|187514|Mangrove swamps spawn many incorrect animals
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|otherissuescount=5}}
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;Other
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*Resin clump and resin brick items no longer float in the player's hand in 3rd person view.
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*Fixed bug where loading screens while loading a realm were not showing Realms UI elements.
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*Improved game loading stability.
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*Fixed spacing on Realms Stories and Timeline pages.
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*Fixed a bug where the death screen and new bed screen would sometimes have incorrect textures applied when resource packs were used.</onlyinclude>
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Bedrock Edition versions|1.2x}}
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[[Category:Bedrock Edition 1.21.50 betas]]
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[[Category:Betas released in 2024]]
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[[de:Bedrock Edition beta 1.21.50.26]]
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[[pt:Edição Bedrock Preview 1.21.50.26]]
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[[uk:Preview 1.21.50.26 (Bedrock Edition)]]
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[[zh:基岩版1.21.50.26]]
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