182 lines
9.8 KiB
Text
182 lines
9.8 KiB
Text
{{Infobox version
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| edition = bedrock
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| type = Preview
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| internal = '''Windows, Xbox''': 1.21.3023.0<br>'''Android, iOS, iPadOS''': 1.21.30.23
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| image = Bedrock 1.21.30.23 PatchNotes.jpeg
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| image2 = Bedrock 1.21.30.23.png
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| build = 26929008
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| editorver = 0.7.0
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| versioncode = '''Android''':<br />
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952103023 (armeabi-v7a, 34)<br />
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962103023 (x86, 34)<br />
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972103023 (arm64-v8a, 34)<br />
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982103023 (x86_64, 34)<br />
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| date = August 15, 2024
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| server = 1.21.30.23
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| serverdl = '''Server'''<br>[https://minecraft.azureedge.net/bin-win-preview/bedrock-server-1.21.30.23.zip Windows]<br>[https://minecraft.azureedge.net/bin-linux-preview/bedrock-server-1.21.30.23.zip Linux]
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| parent = 1.21.30
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| prevparent = 1.21.23
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| prev = Preview 1.21.30.22
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| next = Preview 1.21.30.24
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| nextparent = 1.21.31
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}}<onlyinclude>
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'''Beta 1.21.30.23''' (ChromeOS, Android) or '''Preview 1.21.30.23''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Bedrock Edition 1.21.30]], released on August 15, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/29288258913293|title=Minecraft Beta & Preview - 1.21.30.23|website=Minecraft Feedback|date=August 15, 2024}}</ref><ref>{{mcnet|minecraft-preview-1-21-30-23|Minecraft Preview 1.21.30.23|August 15, 2024|Jay Wells}}</ref> which adds [[bundle]]s as an experimental feature and fixes bugs.
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== Changes ==
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=== Blocks ===
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;[[Chemistry Table]]
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* The different chemistry table type [[block states]] for the <code>chemistry_table</code> ID have now been split up into their own IDs.
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{|class="mw-collapsible mw-collapsed wikitable"
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! [[Bedrock Edition data values|Old ID]]
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! [[Bedrock Edition data values|New ID]]
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|-
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| rowspan="4" | {{BlockSprite|compound-creator}} <code>chemistry_table</code>
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| {{BlockSprite|compound-creator}} <code>compound_creator</code>
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|-
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| {{BlockSprite|material-reducer}} <code>material_reducer</code>
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|-
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| {{BlockSprite|element-constructor}} <code>element_constructor</code>
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|-
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| {{BlockSprite|lab-table}} <code>lab_table</code>
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|}
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;[[Redstone power]]
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*The following blocks have been brought to parity with {{JE}} for redstone power:
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**{{cd|minecraft:mangrove_roots}} is now powered
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**{{cd|minecraft:beacon}} is no longer powered
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**{{cd|minecraft:tnt}} is no longer powered
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**{{cd|minecraft:sea_lantern}} is no longer powered
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;[[TNT]] and [[Underwater TNT]]
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* The different allow underwater bit [[block states]] for the <code>tnt</code> ID have now been split up into their own IDs.
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{|class="mw-collapsible mw-collapsed wikitable"
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! [[Bedrock Edition data values|Old ID]]
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! [[Bedrock Edition data values|New ID]]
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|-
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| rowspan="2" | {{BlockSprite|tnt}} <code>tnt</code>
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| {{BlockSprite|tnt}} <code>tnt</code>
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|-
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| {{BlockSprite|underwater-tnt}} <code>underwater_tnt</code>
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|}
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=== Items ===
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;[[Name Tag]]
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*Adding input glyph support in the name tags displayed over the entities.
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=== General ===
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;UI
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*Renamed the "All worlds" tab to "Worlds" in OreUI Play screen (''Preview'' only).
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*The hardcore heart displayed on worlds in the new Play screen now animates when world is hovered (''Preview'' only).
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*Added hotkeys to take screenshots in game on controller and keyboard. On mouse/keyboard: {{Keys|F2}}. On controller: {{Xbtn|lb}} + {{Xbtn|rb}}, {{Psbtn|l1}} + {{Psbtn|r1}}, {{Nsbtn|l}} + {{Nsbtn|r}}.
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=== Technical ===
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;AI Goals
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*Removed the {{cd|minecraft:behavior.peek}} AI goal component that was never used.
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;API
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*Changes to iterators to make them properly store their own state, be simplified and better handle common usages.
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*The following APIs have been shipped out of experimental: {{cd|PlayerCursorInventoryComponent}} API, Target Selector for Actor Properties APIs, and the Block Record Player Component APIs.
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;[[Block]]s
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*Parsing {{cd|blocks.json}} now produces a Content Error if its {{cd|format_version}} is greater or equal than the block names it overrides.
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*The {{cd|item_display_transforms}} field in block geometries no longer requires the "Upcoming Creator Features" toggle.
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;[[Item]]s
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*Item data versioned 1.16.100+ can now be overridden by item data versioned 1.16.100+ higher in the pack stack.
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*Enables Creators to override 1.16.100+ data driven Vanilla items with 1.16.100+ data.
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*Added {{cd|minecraft:storage_item}} item component to allow an item to store data of the dynamic container associated with it:
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**This component requires that the bundles toggle is enabled.
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**A dynamic container is a container for storing items that is linked to an item instead of a block or an entity.
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**To use this component the item must have {{cd|minecraft:max_stack_size}} set to 1.
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**The {{cd|max_slots}} field (1 to 64) defines the number of slots of the dynamic container.
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**The {{cd|max_weight_limit}} field defines the maximum allowed sum of the weight of the items in all slots of the dynamic container.
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***Items that stack to 64 weigh 1 each, those that stack to 16 weigh 4 each and unstackable items weigh 64.
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**The {{cd|allow_nested_storage_items}} field allows for other items with a {{cd|minecraft:storage_item}} component to be put inside it.
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**The {{cd|weight_in_storage_item}} (0 to 64) defines the additional weight the item adds when inside another storage item.
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***A value of 0 means that this item is not allowed inside another storage item.
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**The {{cd|banned_items}} field defines the items that are not allowed in the item's dynamic container.
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**The {{cd|allowed_items}} field defines the items that are exclusively allowed in the item's dynamic container.
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***If empty all items are allowed in the item's dynamic container.
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*Added {{cd|minecraft:bundle_interaction}} item component to enable bundle-specific interaction scheme and tooltip.
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**This component requires that the bundles toggle is enabled.
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**To use this component the item must have a {{cd|minecraft:storage_item}} component defined.
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**The {{cd|minecraft:bundle_interaction}} component interacts with the container created by the {{cd|minecraft:storage_item}} component.
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**The {{cd|num_viewable_slots}} field (1 to 64) defines the maximum number of item stacks accessible from the top of the bundle, while other slots are hidden.
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**Textures named {{cd|[item_name]_open_front}} and {{cd|[item_name]_open_back}} must be added to {{cd|textures/textures_list.json}}.
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;[[Trading|Trade Tables]]
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*The Trade Table files are now versioned:
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**TradeTier's {{cd|total_exp_required}} is a required member from version {{cd|1.21.30}}.
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**TradeTier's {{cd|groups}} is a required member from version {{cd|1.21.30}}.
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**TradeItem's quantity {{cd|min}} cannot be lower than {{cd|max}} from version {{cd|1.21.30}}.
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== Experimental ==
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These additions and changes are accessible by enabling the "Beta APIs" and "Bundles" experimental toggles.
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=== Additions ===
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==== Items ====
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;[[File:Bundle Filled BE1.png|32px]] [[Bundle]]s
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* Added bundles.
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* A bundle is an item that can pack different items together into the same stack.
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* A bundle only fits one stack (usually 64 items) but it can be a mixture of many different item types.
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* Player can insert items into a bundle directly in the [[inventory]].
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* Bundles have a tooltip that shows the items inside:
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** If a bundle has less than 8 item types inside, the tooltip will show all of them.
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** Otherwise, the tooltip will show the top two rows of items and the others will be hidden below.
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* Player can select any of the visible items to pull out of the bundle:
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** Use the scroll wheel on mouse, the right stick on a game controller, or tap on a touch device.
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* When selecting an item to remove, the bundle icon shows that item poking out of the bundle.
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* When holding a bundle in hand, player can empty it onto the ground.
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* The bundle is crafted with one string above one leather:
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{{Crafting
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|B1=String
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|B2=Leather
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|Output=Bundle
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|ignoreusage=1
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}}
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=== Changes ===
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==== Technical ====
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;[[API]]
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*Moved class {{cd|PlayerCursorInventoryComponent}} from {{cd|beta}} to {{cd|1.14.0}}.
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== Fixes ==
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{{fixes|project=MCPE|fixedin=1.21.30.23 Preview
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|;old
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|46302|Parrots don't imitate sounds of newly added hostile mobs.
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|59729|Snow layers don't drop themselves when mined with a silk touch enchanted shovel.
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|66061|End Gateway Teleports to Main End Island.
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|79271|Sea lanterns conducting redstone and not acting like transparent block.
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|100267|ID changes left behind legacy IDs.
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|153838|Mangrove roots don't conduct redstone signals.
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|160236|The arrow in the Stonecutter UI only appears after placing an ingredient (in the Classic UI Profile).
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|176186|Beacon text uses white color in Pocket UI.
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|181944|When updating to versions past 1.20.80, blocks in item form in old worlds using numerical IDs are not upgraded correctly.
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|183011|Breeze becomes Peaceful towards target within short range.
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|183825|Category tabs are missing when switching from Classic to Pocket UI with recipe book closed.
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|183986|{{cmd|/camera set}} still behaves incorrectly when run during an existing camera interpolation.
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|otherissuescount=8}}
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;Other
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*EDU: Fixed Material Reducer recipes not working with some flattened blocks such as Andesite or Terracotta.
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*Parrots can now imitate Endermites.
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*Basalt Deltas now have a moody ambient sound again.
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*Fixed an issue where items durability and storage bar was incorrect size and placement on certain screens.
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*Fixed Mushroom Farms in Woodland Mansions that incorrectly spawned Dirt instead of Coarse Dirt.
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*Fixed the {{cd|next}} method for iterable objects.
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*Fixed an issue with {{cd|minecraft:redstone_conductivity}} support for custom blocks.
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*Fixed night vision potions having no effect in Deferred Technical Preview.
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*Fishing lines are now rendered correctly in first person when the FOV setting has been changed in Deferred Technical Preview.</onlyinclude>
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Bedrock Edition versions|1.2x}}
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[[Category:Bedrock Edition 1.21.30 betas]]
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[[Category:Betas released in 2024]]
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[[de:Bedrock Edition beta 1.21.30.23]]
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[[pt:Edição Bedrock Preview 1.21.30.23]]
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[[ru:Preview 1.21.30.23 (Bedrock Edition)]]
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[[uk:Preview 1.21.30.23 (Bedrock Edition)]]
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[[zh:基岩版1.21.30.23]]
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