102 lines
5.6 KiB
Text
102 lines
5.6 KiB
Text
{{Infobox version
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| image = Bedrock 1.19.70.21 PatchNotes.jpg
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| image2 = Bedrock 1.19.70.21.png
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| edition = Bedrock
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| type = Preview
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| versioncode = '''Android''':<br>
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951907021 (armeabi-v7a, 31)<br>
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961907021 (x86, 31)<br>
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971907021 (arm64-v8a, 31)<br>
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981907021 (x86_64, 31)<br>
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| date = '''Windows, iOS, iPadOS, Xbox''' - February 1, 2023<br>'''Android''' - February 7, 2023
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| internal = '''Windows''': 1.19.7021.0<br>'''Xbox''': 1.19.7021.70<br>'''Android, iOS, iPadOS''': 1.19.70.21
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| serverdl = '''Server'''<br>
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[https://minecraft.azureedge.net/bin-win-preview/bedrock-server-1.19.70.21.zip Windows]
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[https://minecraft.azureedge.net/bin-linux-preview/bedrock-server-1.19.70.21.zip Linux]
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| parent = 1.19.70
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| prevparent = 1.19.60
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| prev = Preview 1.19.70.20
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| next = Preview 1.19.70.22
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| nextparent = 1.20.0
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}}<onlyinclude>
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'''Beta 1.19.70.21''' (Android) or '''Preview 1.19.70.21''' (Windows, iOS, iPadOS, Xbox) is the second beta/''Preview'' version for [[Bedrock Edition 1.19.70]], released on February 1-7, 2023<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/12739185905933|title=Minecraft Beta & Preview - 1.19.70.21|website=Minecraft Feedback|date=February 1, 2023}}</ref>, which fixes bugs.
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== Changes ==
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=== Command format ===
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; {{cmd|clone}}, {{cmd|fill}} and {{cmd|setblock}}
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* Removed <code>tileData: int</code> argument.
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; {{cmd|execute}}
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* Removed <code>data: int</code> argument.
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; {{cmd|testforblock}}
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* Removed <code>dataValue: int</code> argument.
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=== Mobs ===
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; [[Zombified Piglin]]
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* Now spawn at light levels of 11 and below.
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=== Technical ===
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; General
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* Crafting Table component no longer appends "tile." when defaulting to use block name for crafting table label.
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== Experimental ==
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These additions and changes are accessible by enabling the "Next Major Update" and "Beta APIs" experimental toggle.
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=== Changes ===
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==== Blocks ====
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; [[Head]]s
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* Piglin and Dragon Head blocks no longer animate in the hotbar or inventory. ({{bug|MCPE-164535}}, {{bug|MCPE-32654}})
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==== Technical ====
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; API
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* Added function <code>playAnimation(animationName: string, options?: PlayAnimationOptions)</code> - Plays the specified animation for an entity.
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* ItemStack
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** ''ItemStack'' can now be constructed using a string identifier.
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** Removed constructor parameter <code>data</code>.
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** Removed property <code>data</code>.
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** Removed function ''clearLore'' To clear lore, call ''setLore'' with an empty array or undefined.
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** Setting <code>nameTag</code> to an empty string will now clear the name tag.
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** Setting <code>nameTag</code> to a string longer than 255 characters will now result in an exception.
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** Setting <code>amount</code> greater than the maximum stack size will now clamp the value to the maximum stack size.
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** Setting <code>amount</code> to a value less than 1 will now result in an exception.
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* ContainerSlot
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** Removed function ''clearItem-'' To clear the item, call ''setItem'' with undefined.
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** Removed function ''clearLore-'' To clear lore, call setLore with an empty array or undefined.
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; GameTest Framework
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* Test
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** Added optional <code>searchDistanceparameter</code> to <code>assertEntityPresent(entityTypeIdentifier: string, blockLocation: BlockLocation, searchDistance?: number, isPresent?: boolean)</code>.
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** Added <code>assertEntityInstancePresentInArea(entity: Entity, isPresent?: boolean)</code> to check if an entity instance is present in the test area.
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** Made the <code>searchDistance</code> parameter optional in <code>assertItemEntityPresent</code>.
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; JSON
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* In JSON formats 1.19.70 and later, blocks fail to load if the "condition" field in Block Permutations is not a valid Molang string.
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== Fixes ==
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; Gameplay
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* Players are now able to place top Slabs in blocks that are only partially blocked by an entity. ({{bug|MCPE-155016}})
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* Players can no longer see through partial blocks when sneaking or riding in third person. ({{bug|MCPE-156273}})
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* Error messages about building outside the world height limits no longer appear when simply interacting with blocks at the world height limits from certain angles. ({{bug|MCPE-152935}})
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* Players are now able to interact with functional blocks while sneaking in a gap without the sneak button held.
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; Vanilla Parity
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* Minecarts can now eject mobs into liquid blocks. ({{bug|MCPE-120078}})
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; Touch Controls
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* Allowed left and right D-pad buttons to keep input when the forward button is pressed.
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* Added the leave Boat button when the player falls from a height within in the boat.
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* Fixed an issue that prevented players from removing equipped armor by tapping on an item or block in the Creative inventory. ({{bug|MCPE-165790}})
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; Performance and Stability
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* Fixed an issue where simultaneously pressing the "Mine" and "Place" button on any input device while targeting a Structure Block could cause the game to crash. ({{bug|MCPE-155689}})
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; Marketplace
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* Navigating right with controller left stick on sidebar now collapses it.
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; Commands
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* Volume arguments no longer floor the selector's position. ({{bug|MCPE-162237}})
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* Selecting targets by volume will now select all entities whose hitbox collides with the volume box. This is versioned for 1.19.70 and later. ({{bug|MCPE-162237}})
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* Previous behavior works as expected on versions less than 1.19.70.
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* Volume arguments for selectors (dx, dy, dz) now support float values. ({{bug|MCPE-163863}})</onlyinclude>
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== References ==
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{{reflist}}
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== Navigation ==
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{{Navbox Bedrock Edition versions|1.1x}}
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[[Category:Bedrock Edition 1.19.70 betas]]
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[[Category:Betas released in 2023]]
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[[de:Bedrock Edition beta 1.19.70.21]]
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[[es:Bedrock Edition beta 1.19.70.21]]
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[[pt:Edição Bedrock Preview 1.19.70.21]]
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[[zh:基岩版1.19.70.21]]
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