139 lines
8 KiB
Text
139 lines
8 KiB
Text
{{Infobox version
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|edition=Bedrock
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|image=Bedrock 1.18.0.20 PatchNotes.jpg
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|image2=Bedrock 1.18.0.20.png
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|type=Beta
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|internal=
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'''Windows''': 1.18.20.0<br>
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'''Xbox One''': 1.18.20.70<br>
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'''Android''': 1.18.0.20<br>
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|parent=1.18.0
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|date='''Xbox, Windows 10, Android''': October 6, 2021
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|prevparent=1.17.41
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|prev=
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|next=beta 1.18.0.21
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|nextparent=1.18.1
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}}<onlyinclude>
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'''Beta 1.18.0.20''' is the first beta version for [[Bedrock Edition 1.18.0]], released on October 6, 2021,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4410756779405|title=Minecraft Beta - 1.18.0.20 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=October 6, 2021}}</ref> which moved all [[Caves & Cliffs]] features out from [[experimental gameplay]], and fixes bugs.
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== Changes ==
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=== World generation ===
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; [[Cave]]s
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* Old caves can now reach all the way to the surface.
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* Old cave carver placement is now on parity with ''Java Edition''.
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; [[Mountains]]
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* Tweaked peaks to look more jagged on small mountains instead of looking like flat hilly mounds.
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=== General ===
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; [[Chunk]]s
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* Improved blending between old and new chunks.
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; [[Experimental Gameplay|Experiments]]
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* Removed the “Caves and Cliffs” experimental toggle.
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** All features previously locked behind this toggle are now available through normal gameplay.
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=== Technical ===
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; Item Scripting
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* Implemented first past of Item Script Components:
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** {{cd|ItemStack}}
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*** Exposed interfaces for accessing script-enabled {{cd|ItemComponents}} on {{cd|ItemStack}}
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*** {{cd|hasComponent(componentId: string)}} - returns true if the {{cd|ItemStack}} has the component {{cd|[componentId]}} attached to it
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*** {{cd|getComponent(componentId: string)}} - returns a handle to the component attached to this {{cd|ItemStack}}. Returns an undefined handle if the component does not exist or if the component is yet to be exposed to script.
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*** {{cd|getComponents()}} - returns an array of all attached script-enabled components on this {{cd|ItemStack}}.
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** {{cd|NumberRange}}
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*** A class to describe a random value between a min and max number
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*** Property {{cd|min}} - the minimum value in the range
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*** Property {{cd|max}} - the maximum value in the range
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*** {{cd|next()}} - returns a random number between min and max.
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** {{cd|Items}} registry
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*** Added {{cd|Items}} registry class to get all {{cd|Items}} by name.
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*** {{cd|get(itemId: string)}} - returns a handle to an {{cd|ItemType}} if a type by the given name exists.
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** Script-enabled item components
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*** {{cd|minecraft:food}}
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**** Read-only property {{cd|nutrition}} - number that describes how much nutrition the food item gives the player when eaten
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**** Read-only property {{cd|saturationModifier}} - number that is the saturation modifier used to apply the saturation buff when eaten
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**** Read-only property {{cd|canAlwaysEat}} - if true the player can always eat the specified item (even when not hungry).
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**** Read-only property {{cd|usingConvertsTo}} - string name of the item that the food item will be converted into when eaten. If empty, the item will not convert into anything else.
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*** {{cd|minecraft:durability}}
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**** Read-only property {{cd|maxDurability}} - the number that is the amount of damage this item can take before breaking
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**** Read-only property {{cd|damageRange}} - a {{cd|NumberRange}} describing the chance of the item losing durability
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**** Property {{cd|damage}} - gets or sets the current damage on the {{cd|ItemStack}}.
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**** {{cd|<nowiki>getDamageChance(unbreaking: number = <level>)</nowiki>}} - gets the maximum chance that the item would be damaged using the {{cd|damageRange}} property if given an {{cd|unbreaking}} level. The incoming {{cd|unbreaking}} parameter must be greater than 0
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== Fixes ==
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; Caves & Cliffs
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* Water no longer generates floating in caves. ({{bug|MCPE-141424}})
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* [[Meadow]] flowers no longer replace blocks in [[villages]] or other structures. ({{bug|MCPE-141378}})
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* Tuff [[Blob|blob features]] now generate below y=0. ({{bug|MCPE-141452}})
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* [[Deepslate]] patches no longer generate above y=0. ({{bug|MCPE-141330}})
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* [[Amethyst geode]]s now get placed in the correct y-range during [[world generation]]. ({{bug|MCPE-141326}})
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* [[Mineshaft]] tunnels cannot replace bedrock anymore. ({{bug|MCPE-141123}})
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* Fixed an issue that prevented large trees from growing below y=0. ({{bug|MCPE-126254}})
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* Small [[dripleaf]] now properly generates as part of the Lush Caves biome. ({{bug|MCPE-125799}})
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; Stability and Performance
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* Players are no longer disconnected if the server and client have different runtime [[block IDs]].
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* Optimized the time it takes to place vines in [[the Overworld]].
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; Accessibility
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* Added the missing [[Narrator|screen reader]] on the “Controller lost connection” prompt.
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; Commands
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* Order of function calls triggered by {{cd|[[Commands/execute|/execute]]}} inside a function is now consistent. ({{bug|MCPE-111849}})
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; Gameplay
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* Corrected [[nether portal]] locations when the portal was moved but the location was not updated. ({{bug|MCPE-28765}})
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* Breaking a block below fire no longer creates an invisible fire block when the {{cd|doFireTick}} [[gamerule]] is disabled. ({{bug|MCPE-101371}})
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; General
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* Players with higher than recommended [[render distance]] settings are now prompted to change it to the recommended value.
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* Render distance default and max settings have been updated for better performance
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* A prompt now warns players that they will be taken back to the main menu if they sign in while in-game.
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* Added caching support for [[subchunk]] requests and fixed issues with holes in the terrain.
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* Fixed a rendering error that could occur when attempting to render a [[vanilla]] [[mob]] in a base game version prior to the version that mob was introduced through JSON files.
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* Most content errors and warnings now only display once per [[world]]. ({{bug|MCPE-135153}})
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; Graphical
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* The [[carved pumpkin]] enchantment glint now only covers the item instead of the entire slot. ({{bug|MCPE-68219}})
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* Fixed a bug that could occur on older worlds where looking up in a [[minecart]] would display the inside of the minecart, blocking the player's view.
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* Updated item rendering so [[enchanted]] items are no longer invisible in [[the Nether]]. ({{bug|MCPE-116880}})
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; Marketplace
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* The store update prompt no longer appears without internet connection or on session start failure.
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; Mobs
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* [[Mobs]] can now path over [[trapdoors]].
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* Mobs no longer walk through [[campfires]]. ({{bug|MCPE-142054}})
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* [[Axolotl]]s now animate correctly when airborne. ({{bug|MCPE-131322}})
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* [[Sweet berry bush]]es now damage mobs. ({{bug|MCPE-56142}}, {{bug|MCPE-140012}})
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* Mobs no longer try to path through sweet berry bushes.
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; User Interface
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* [[Structure block]]s can now be saved and loaded within the current [[dimension]]'s height limits. ({{bug|MCPE-122643}})
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* Fixed an issue where searching for non-existent content brought up the incorrect "1 result" message.
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* Fixed overlapping text on offerings occurring on 4:3 resolution screens.
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* Fixed [[Java Edition]] parity while lying in bed in multiplayer game. A message will show how many players are lying in [[bed]] while waiting for all players to fall asleep.
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* Provided better visual feedback and hints for different render distance settings.
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; Vanilla Parity
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* Changed the raid [[bossbar]] color from pink to red. ({{bug|MCPE-46047}})
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* [[Raid]] mobs now despawn after a raid ends if every player moves far away enough from them.
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* [[Vindicators]] no longer naturally spawn in [[patrols]].
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; Villages
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*The [[Hero of the Village]] effect now applies to all players who helped kill a [[raider]] once a raid is defeated; the effect also remains on the players, even if they travel outside the [[village]]. ({{bug|MCPE-53384}})</onlyinclude>
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== References ==
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{{Reflist}}
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== Navigation ==
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{{Navbox Bedrock Edition versions|1.1x}}
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[[de:Bedrock Edition beta 1.18.0.20]]
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[[es:Bedrock Edition beta 1.18.0.20]]
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[[ja:Bedrock Edition beta 1.18.0.20]]
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[[pt:Edição Bedrock beta 1.18.0.20]]
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[[ru:Beta 1.18.0.20 (Bedrock Edition)]]
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[[zh:基岩版1.18.0.20]]
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