minecraft.wiki-mirror/wiki_backup/Bedrock Edition Preview 1.18.20.22.txt

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{{Infobox version
|edition=Bedrock
|image=Bedrock 1.18.20.21 PatchNotes.png
|image2=Bedrock 1.18.20.21.png
|image3=Bedrock 1.18.20.22.png
|type=Beta
|internal=;Beta
'''Windows''': 1.18.2021.0<br>
'''Xbox One''': 1.18.2021.70<br>
'''Android''': 1.18.20.21<br>
;Preview
'''iOS, iPadOS''': 1.18.20.22<br>
|parent=1.18.30
|date='''Windows, Android, Xbox''': January 27, 2022<br>'''iOS, iPadOS''': January 31, 2022
|prevparent=1.18.12
|prev=
|next=Preview 1.18.20.24
|nextparent=1.18.31
}}<onlyinclude>
'''Beta 1.18.20.21''' is the first beta version for [[Bedrock Edition 1.18.30]]{{efn|Bedrock Edition 1.18.20 is not a version of the game and its betas are instead part of [[Bedrock Edition 1.18.30|1.18.30]].<ref>[https://clips.twitch.tv/PunchyNastySwallowKappaClaus-2qjFzirVYrWnJPm9 1.18.20 rolled into 1.18.30]; CornerHard on Twitch - March 30, 2022</ref>}}, released on January 27, 2022<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4423151445901|title=Minecraft Beta - 1.18.20.21 (Xbox / Windows / Android)|website=feedback.minecraft.net|date=January 27, 2022}}</ref>, which tweaks [[Seed (world generation)|world seeds]], [[frog]]s, and fixes bugs.
iOS and iPadOS would also receive this version on January 31, 2022, as '''Preview 1.18.20.22'''.
== Changes ==
=== Mobs ===
; [[Wolves]]
* Untamed wolves can now be leashed.
=== Gameplay ===
; [[Trading]]
* Updated villager trade tables for armorer, cleric, fisherman, and weaponsmith to match {{JE}}.
** Fishermen [[boat]] trades now change wood type based on villager biome type.
** Clerics now offer [[glowstone]] instead of [[glowstone dust]].
** Weaponsmith enchanted [[iron sword]] trade has been moved to Novice.
** Armorer [[diamond]] trade has been moved to Journeyman.
=== Command format ===
; [[Target selectors]]
* Added the <code>hasitem</code> filter for target selector of entities.
** Allows the player to target entities based on the items that have in their inventory or are wearing.
=== General ===
; [[Create New World]]
* The Create New World screen has been given a new design that is now available for some players.
; [[Experiments]]
* Removed "Additional Modding Capabilities" toggle.
; [[Seed (world generation)|Seed]]s
* Worlds can now be created with 64-bit seeds.
; [[RenderDragon]]
* Re-enabled on Android devices.
=== Technical ===
; General
* A world with "StorageVersion" 8 or lower will be increased to 9 and have its "RandomSeed" upgraded from using only the lower 32 bits of a 64-bit number to using the full 64-bit range while still representing the same number.
** This is only relevant for negative 32-bit seeds, which need a sign bit extension.
== Experimental ==
These additions and changes are accessible by enabling the "Wild Update", "Upcoming Creator Features", and "Enable GameTest Framework" experimental toggle.
=== Additions ===
==== Command format ====
; {{cmd|volumearea}}
* Used to create, remove, and list volumes in the world.
=== Changes ===
==== Blocks ====
; [[Frog Spawn]]
* Renamed from "Frog Egg".
* Texture was slightly changed.
* The time to hatch into Tadpoles has been increased. {{Info needed|How much time?}}
==== Mobs ====
; [[Frog]]
* Frogs now jump more frequently.
* Frogs in Meadow biomes are now of the temperate variant.
* Tweaked frog's jump and tongue animations.
; [[Tadpole]]
* Tadpole hitbox is now larger.
==== Gameplay ====
; Animation
* Cleaned up the frog animation, entity and controller files.
* Changed frog water and swim animations from linear to smooth.
==== Technical ====
; GameTest Framework
* Added a mojang-minecraft-ui module with API structures for creating simple dialog boxes:
** Added ActionFormData/ModalFormData/MessageFormData types in the mojang-minecraft-ui namespace.
* mojang-minecraft module
** World
*** Updated property directionto blockFace in world.events.beforeItemUseOn and world.events.itemUseOn
*** Added event World.event.beforeDataDrivenEntityTriggerEvent
**** Fires before the data driven trigger is applied
*** Added event World.event.dataDrivenEntityTriggerEvent
**** Fires after the data driven trigger is applied
*** For the above events, each accept an optional
** EntityDataDrivenTriggerEventOptions
*** (Breaking Change) property entityremoved
*** Added property entities: Entity[]
**** If specified, will restrict to just the specified entities.
*** Changed return type of function getPlayersto PlayerIterator
** EntityDataDrivenTriggerEventOptions
*** Inherited from EntityEventOptions
*** property eventTypes: string[]
**** If specified, will restrict to events with the specified name (I.E minecraft:ageable_grow_up)
*** (Inherited) property entities: Entity[]
**** If specified, will restrict to just the specified entities
*** (Inherited) property entityTypes: string[]
**** If specified, will restrict to entities with the specified type (I.E minecraft:creeper)
** DefinitionModifier
*** read only property componentGroupsToAdd: string[]
**** List of component groups that will be added as part of this modifier
*** read only property componentGroupsToRemove: string[]
**** List of component groups that will be removed as part of this modifier
*** property triggers: Trigger[]
**** List of triggers that will fire as part of this modifier
** Trigger
*** property eventName: string
**** Event name of the trigger
** DataDrivenEntityTriggerEvent
*** read only property entity: Entity
**** Entity that the event triggered on
*** read only property id: string
**** name of the event
** BeforeDataDrivenEntityTriggerEvent
*** read only property entity: Entity
**** Entity that the event triggered on
*** read only property id: string
**** name of the event
*** property modifiers: DefinitionModifier[]
**** List of modifiers that will be applied when the event triggers
*** property cancel: bool
**** If true, the event will not be triggered
** EnchantmentType
*** Added EnchantmentType class
*** Read-only property id: string
**** The name of the enchantment type
*** Read-only property maxLevel: int
**** The maximum level this type of enchantment can have
** EnchantmentInstance
*** Added EnchantmentInstance class. This represents a binding of an EnchantmentType and level that can be added to an item
*** Constructor EnchantmentInstance(type: EnchantmentType, level : int)
*** Read-only property type: EnchantmentType
**** The enchantment type of this instance
*** Property level: int
**** The level of this enchantment instance
** EnchantmentSlot
*** Added EnchantmentSlot enum. This enum represents the item slot or type that an enchantment can be applied to
** EnchantmentList
*** Added EnchantmentList class. This class represents a collection of enchantments that can be applied to an item
*** Constructor EnchantmentList(slot : EnchantSlot)
*** Read-only property slot: EnchantSlot
**** The item slot/type that this collection is to be applied to
*** Read-only property allEnchantments: EnchantmentInstance[]
**** All enchantments as part of this enchantment collection
*** Method canAddEnchantment(instance : EnchantmentInstance): bool
**** Returns whether or not the provided EnchantmentInstance can be added to this collection
*** Method addEnchantment(instance : EnchantmentInstance): bool
**** Attempts to add the enchantment to this collection. Returns true if successful
*** Method removeEnchantment(type : EnchantmentType)
**** Removes an EnchantmentInstance with type type from this collection if present
*** Method hasEnchantment(type : EnchantmentType): int
**** If this collection has an EnchantmentInstance with type type, returns the level of the enchantment. Returns 0 if not present
** ItemEnchantmentComponent
*** Added ItemEnchantmentComponent Item component class.
** ItemStack
*** Property enchantments: EnchantmentList
**** Gets a copy of the current set of enchantments on this ItemStack. Or allows the user to set the EnchantmentList for the ItemStack
*** Method removeAllEnchantments
**** Removes any enchantments that might be present on this ItemStack
*** Added function setLore(loreList: string[]): void
**** Sets the lore text for the item
*** Added function getLore(): string[]
**** Gets the lore text for the item
== Fixes ==
; Vanilla Parity
* Worlds can now be created with 64-bit seeds (-9223372036854775808 to 9223372036854775807) and those can be copied between Bedrock and Java to produce the same world ({{bug|MCPE-144994}}, {{bug|MCPE-148168}})
* Non-numeric seed UI inputs now produce the same seeds as Java Edition
* Player's arm no longer twitches while charging a bow ({{bug|MCPE-148486}})
* Falling blocks have full-block hitbox again
* Fixed an error where journeymen clerics would offer glowstone dust instead of glowstone blocks ({{bug|MCPE-57524}})
* Untamed wolves can now be leashed ({{bug|MCPE-82050}})
; Blocks
* TNT blocks now correctly move in a random X/Z direction once lit
* Fixed an issue with resource drops occasionally remaining black after breaking and placing a block quickly in its place
* Top Snow no longer clips with the block beneath when falling
; Gameplay
* Fixed fangs from the illager spells not being spawnable in blocks with no bounding boxes
* Water and lava buckets can now be used on underwater blocks cohabitating with water, such as light blocks or big dripleaves ({{bug|MCPE-148392}})
* Players in Visitor Mode can no longer break paintings and minecarts ({{bug|MCPE-132869}})
* Teleporting vertically beyond the visibility distance now loads the terrain correctly ({{bug|MCPE-150021}})
* Improved accuracy of damage calculations
* Fixed an issue where interacting with the bell while holding a chargeable item would not continuously ring it ({{bug|MCPE-56968}})
* Fixed a bug where the player could switch to gliding when riding in certain scenarios ({{bug|MCPE-147904}})
; Mobs
* Mobs are now able to path over azalea blocks ({{bug|MCPE-129373}})
* Mobs are now able to path over dripleaf blocks and properly pathfind on top of them, when not fully tilted
* Mobs are now able to path over pointed dripstone blocks and properly pathfind on top of them ({{bug|MCPE-133270}})
* Mobs can now move properly on top of solid partial blocks, like bells, brewing stands, and enchanting tables
* Mobs can now jump from high enough solid partial blocks to full ones at a higher position
* Mobs can now jump over fences if they are standing on an adjacent slab or on another block high enough
* Mobs can now move through less than half-block tall top snow even when the ceiling, if any, is as tall as the mobs themselves ({{bug|MCPE-148355}})
* Mobs can now move through coral and coral fans, as they do not consider them as solid obstacles anymore ({{bug|MCPE-128687}})
* Fixed an issue where players could not access a villager's trades while holding a spawn egg ({{bug|MCPE-76153}})
* Fixed an issue where witches spawned during village raids could despawn during the raid ({{bug|MCPE-149883}})
* Cod, salmon, pufferfish, tropical fish, and dolphins once again spawn in deep variants of ocean biomes ({{bug|MCPE-150191}})
; Stability and Performance
* Fixed a crash that could occur upon leaving the Zooming menu in the Dressing Room.
; User Interface
* Default tabs changed to "Craftable" on left side and to "Crafting" on right side of the Pocket UI inventory screen
* Removed the question mark button on the Pocket UI inventory screen
* Items requiring 3x3 recipes are no longer shown when the crafting table is not used
* Players can now use auto-move to take off or equip armor in crafting table's menu while in Pocket UI ({{bug|MCPE-148970}})
* Updated generic controller face button icons on mobile
* Control + Backspace will now erase the whole word before the caret
* Control + Delete will now erase the whole word after the caret
* Control + Left Arrow will now move the caret to the beginning of the word before the caret
* Control + Right Arrow will now move the caret to the beginning of the next word after the caret
; Villagers
* Fixed an issue where villagers did not hold the item they would trade when presented with Emeralds by the player ({{bug|MCPE-150303}})
* Villagers no longer avoid zombified piglins ({{bug|MCPE-94102}})
* Villagers no longer share seeds and beetroot seeds.</onlyinclude>
== Notes ==
{{Fnlist}}
== References ==
{{Reflist}}
== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}
[[Category:Bedrock Edition 1.18.30 betas|0]]
[[de:Bedrock Edition beta 1.18.20.21]]
[[es:Bedrock Edition beta 1.18.20.21]]
[[ja:Bedrock Edition beta 1.18.20.21]]
[[pt:Edição Bedrock beta 1.18.20.21]]
[[ru:Beta 1.18.20.21 (Bedrock Edition)]]
[[zh:基岩版1.18.20.21]]