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wiki_backup/Bamboo Stairs.txt
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{{Infobox block
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| group = Oak
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| 1-1 = Oak Stairs.png
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| invimage = Oak Stairs
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| group2 = Spruce
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| 2-1 = Spruce Stairs.png
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| invimage2 = Spruce Stairs
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| group3 = Birch
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| 3-1 = Birch Stairs.png
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| invimage3 = Birch Stairs
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| group4 = Jungle
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| 4-1 = Jungle Stairs.png
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| invimage4 = Jungle Stairs
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| group5 = Acacia
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| 5-1 = Acacia Stairs.png
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| invimage5 = Acacia Stairs
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| group6 = Dark Oak
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| 6-1 = Dark Oak Stairs.png
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| invimage6 = Dark Oak Stairs
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| group7 = Mangrove
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| 7-1 = Mangrove Stairs.png
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| invimage7 = Mangrove Stairs
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| group8 = Cherry
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| 8-1 = Cherry Stairs.png
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| invimage8 = Cherry Stairs
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| group9 = Pale Oak
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| 9-1 = Pale Oak Stairs.png
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| invimage9 = Pale Oak Stairs
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| group10 = Bamboo
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| invimage10 = Bamboo Stairs
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| 10-1 = Bamboo Stairs.png
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| group11 = Crimson
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| 11-1 = Crimson Stairs.png
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| invimage11 = Crimson Stairs
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| group12 = Warped
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| 12-1 = Warped Stairs.png
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| invimage12 = Warped Stairs
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| transparent = Partial <small>(blocks light)</small>{{only|je|short=1}}<br>Yes{{only|be|short=1}}
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| light = No
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| renewable = Yes
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| tool = Axe
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| stackable = Yes (64)
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| flammable =
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'''Overworld wood''': Yes (5)<br>
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'''Nether wood''': No
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|lavasusceptible =
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'''Overworld wood''': Yes<br>
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'''Nether wood''': No
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| waterloggable = Yes
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}}
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'''Wooden stairs''' are a wooden variant of the [[stairs]], [[Crafting|craft]]ed from the respective [[planks]].
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== Obtaining ==
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=== Breaking ===
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Wooden stairs can be broken with anything, but [[axe]]s are the fastest.
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{{breaking row
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|Wooden Stairs
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|sprite=all-wooden-stairs
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|Axe
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|item=1
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|link=none
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|horizontal=1
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}}
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=== Natural generation ===
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{{BlockSprite|Oak Stairs|text=Oak}} stairs generate as part of:
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* [[Plains]] [[village]]s
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* [[Woodland mansion]]s
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* [[Shipwreck]]s
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{{BlockSprite|Spruce Stairs|text=Spruce}} stairs generate as part of:
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* [[Igloo]] basements
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* [[Witch hut]]s
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* [[Shipwreck]]s
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* [[Taiga]], [[snowy taiga]], and [[snowy tundra]] [[village]]s
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{{BlockSprite|Birch Stairs|text=Birch}} stairs generate as part of:
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* [[Woodland mansion]]s
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* [[Shipwreck]]s
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{{BlockSprite|Jungle Stairs|text=Jungle}} stairs generate as part of [[shipwreck]]s.
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{{BlockSprite|Dark Oak Stairs|text=Dark Oak}} stairs generate as part of:
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* [[Woodland mansion]]s
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* [[Shipwreck]]s
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* [[Pillager outpost]]s
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{{BlockSprite|Acacia Stairs|text=Acacia}} stairs generate as part of:
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* [[Shipwreck]]s
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* [[Savanna]] [[village]]s
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=== Crafting ===
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{{Crafting
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|A1= Matching Planks
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|A2= Matching Planks
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|B2= Matching Planks
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|A3= Matching Planks
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|B3= Matching Planks
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|C3= Matching Planks
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|Output= Matching Wooden Stairs,4
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|type= Building block
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}}
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== Usage ==
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{{for|information about the placement mechanics of all stairs|Stairs#Usage}}
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=== Fuel ===
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Overworld wooden stairs can be used as fuel in [[furnace]]s, smelting 1.5 items per block.
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=== Note blocks ===
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Wooden stairs can be placed under [[note block]]s to produce "bass" sounds.
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== Sounds ==
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=== Normal wood ===
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{{Sound table/Block/Wood}}
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=== Cherry wood ===
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{{Sound table/Block/Cherry wood}}
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=== Bamboo wood ===
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{{Sound table/Block/Bamboo wood}}
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=== Nether wood ===
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{{Sound table/Block/Nether wood}}
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== Data values ==
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=== ID ===
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{{JE}}:
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{{ID table
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|edition=java
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|showblocktags=y
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|showitemtags=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Oak Stairs
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|spritetype=block
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|nameid=oak_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Spruce Stairs
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|spritetype=block
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|nameid=spruce_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Birch Stairs
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|spritetype=block
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|nameid=birch_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Jungle Stairs
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|spritetype=block
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|nameid=jungle_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Acacia Stairs
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|spritetype=block
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|nameid=acacia_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Dark Oak Stairs
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|spritetype=block
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|nameid=dark_oak_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Mangrove Stairs
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|spritetype=block
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|nameid=mangrove_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Cherry Stairs
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|spritetype=block
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|nameid=cherry_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Pale Oak Stairs
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|spritetype=block
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|nameid=pale_oak_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Bamboo Stairs
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|spritetype=block
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|nameid=bamboo_stairs
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|blocktags=stairs, wooden_stairs, mineable/axe
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|itemtags=stairs, wooden_stairs}}
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{{ID table
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|displayname=Crimson Stairs
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|spritetype=block
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|nameid=crimson_stairs
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|blocktags=non_flammable_wood, stairs, wooden_stairs, mineable/axe
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|itemtags=non_flammable_wood, stairs, wooden_stairs}}
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{{ID table
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|displayname=Warped Stairs
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|spritetype=block
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|nameid=warped_stairs
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|blocktags=non_flammable_wood, stairs, wooden_stairs, mineable/axe
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|itemtags=non_flammable_wood, stairs, wooden_stairs
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|foot=1}}
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{{BE}}:
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{{ID table2
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|edition=bedrock
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|shownumericids=y
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|showforms=y
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|generatetranslationkeys=y
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|displayname=Oak Stairs
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|spritetype=block
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|nameid=oak_stairs
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|id=53}}
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{{ID table2
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|displayname=Spruce Stairs
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|spritetype=block
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|nameid=spruce_stairs
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|id=134}}
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{{ID table2
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|displayname=Birch Stairs
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|spritetype=block
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|nameid=birch_stairs
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|id=135}}
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{{ID table2
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|displayname=Jungle Stairs
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|spritetype=block
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|nameid=jungle_stairs
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|id=136}}
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{{ID table2
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|displayname=Acacia Stairs
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|spritetype=block
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|nameid=acacia_stairs
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|id=163}}
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{{ID table2
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|displayname=Dark Oak Stairs
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|spritetype=block
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|nameid=dark_oak_stairs
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|id=164}}
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{{ID table2
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|displayname=Mangrove Stairs
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|spritetype=block
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|nameid=mangrove_stairs
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|id=-488}}
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{{ID table2
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|displayname=Cherry Stairs
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|spritetype=block
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|nameid=cherry_stairs
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|id=-541}}
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{{ID table2
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|displayname=Pale Oak Stairs
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|spritetype=block
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|nameid=pale_oak_stairs
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|id=-1000}}
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{{ID table2
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|displayname=Bamboo Stairs
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|spritetype=block
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|nameid=bamboo_stairs
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|id=-512}}
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{{ID table2
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|displayname=Crimson Stairs
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|spritetype=block
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|nameid=crimson_stairs
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|id=509}}
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{{ID table2
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|displayname=Warped Stairs
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|spritetype=block
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|nameid=warped_stairs
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|id=510
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|foot=1}}
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=== Block states ===
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{{see also|Block states}}
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{{:Stairs/BS}}
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== History ==
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{{HistoryTable
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|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|[[File:Mangrove Stairs (pre-release).png|32px]] Mangrove stairs are shown at [[Minecraft Live 2021]].}}
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|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5609}}|[[File:Bamboo Stairs JE1 BE1.png|32px]] Bamboo stairs were shown on [[Minecraft Live 2022]].}}
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|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Pale oak stairs were showcased on [[Minecraft Live 2024]].}}
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|{{HistoryLine|java infdev}}
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|{{HistoryLine||20100629|[[File:Oak Stairs (N) JE1.png|32px]] Added "wooden" stairs.
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|The "wooden" stairs currently do not burn.
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|[[File:Oak Planks (texture) JE3 BE1.png|32px]] Textures for "wooden" stairs in the [[inventory]] are simply flat [[planks]] texture.}}
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|{{HistoryLine|java alpha}}
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|{{HistoryLine||v1.0.1|[[File:Oak Stairs (inventory) JE2.png|32px]] The inventory icon for wooden stairs has been changed to an image of a render of them, which is glitched.}}
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|{{HistoryLine|java beta}}
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|{{HistoryLine||1.6|dev=Test Build 3|[[File:Oak Stairs (inventory) JE3.png|32px]] The [[inventory]] icon for wooden stairs has been reversed.}}
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|{{HistoryLine|java}}
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Stairs (N) JE3.png|32px]] The texture of wooden stairs has been changed due to the [[planks]] texture change.}}
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|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Wooden stairs are broken faster using an [[axe]].}}
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|{{HistoryLine||1.3.1|dev=12w25a|[[File:Spruce Stairs (N) JE1.png|32px]] [[File:Spruce Stairs (n) JE1.png|32px]] [[File:Birch Stairs (N) JE1.png|32px]] [[File:Birch Stairs (n) JE1.png|32px]] [[File:Jungle Stairs (N) JE1.png|32px]] [[File:Jungle Stairs (n) JE1.png|32px]] Added wooden stairs for the remaining three wood types (spruce, birch, and jungle).}}
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|{{HistoryLine|||dev=12w26a|Added [[crafting]] recipes for spruce, birch, and jungle wood stairs.}}
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|{{HistoryLine||1.7.2|dev=1.7|[[File:Acacia Stairs (N) JE1.png|32px]] [[File:Dark Oak Stairs (N) JE1.png|32px]] Added acacia and dark oak stairs.}}
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|{{HistoryLine||1.9|dev=15w43a|Spruce wood stairs acting as corners of a table now generate within [[igloo]] basements.}}
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|{{HistoryLine||1.11|dev=16w39a|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
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|{{HistoryLine||1.13|dev=17w47a|"<Wood type> Wood Stairs" have been renamed to "<Wood type> Stairs".
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|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 53, 134, 135, 136, 156, 163, and 164.}}
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|{{HistoryLine|||dev=18w11a|Wooden stairs now generate as part of the newly added [[shipwreck]]s.}}
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|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Stairs (N) JE6.png|32px]] [[File:Spruce Stairs (N) JE3.png|32px]] [[File:Birch Stairs (N) JE3.png|32px]] [[File:Jungle Stairs (N) JE3.png|32px]] [[File:Acacia Stairs (N) JE3.png|32px]] [[File:Dark Oak Stairs (N) JE3.png|32px]] The textures of all wooden stairs have been changed.}}
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|{{HistoryLine|||dev=18w47a|[[File:Oak Stairs (N) JE6.png|32px]] [[File:Spruce Stairs (N) JE4.png|32px]] [[File:Birch Stairs (N) JE4.png|32px]] [[File:Jungle Stairs (N) JE4.png|32px]] [[File:Acacia Stairs (N) JE4.png|32px]] [[File:Dark Oak Stairs (N) JE4.png|32px]] The textures for all wooden stairs have been changed again.|Dark oak stairs now generate in [[pillager outposts]].}}
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|{{HistoryLine|||dev=18w50a|[[File:Spruce Stairs (N) JE5.png|32px]] The texture for spruce stairs has been changed again.}}
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|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Stairs (N) JE1.png|32px]] [[File:Warped Stairs (N) JE1.png|32px]] Added crimson and warped stairs.}}
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|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Stairs JE1 BE1.png|32px]] Added mangrove stairs.}}
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|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], make mangrove stairs obtainable and renewable.}}
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|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Stairs JE1 BE1.png|32px]] Added bamboo stairs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood stairs.}}
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|{{HistoryLine|||dev=22w46a|[[File:Bamboo Stairs JE2.png|32px]] The texture of bamboo stairs have been changed, due to the texture change on [[bamboo planks]].}}
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|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Stairs JE1 BE1.png|32px]] Added cherry stairs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
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|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry stairs are now available without using the "Update 1.20" experimental data pack.}}
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|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Added pale oak stairs.}}
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|{{HistoryLine|pocket alpha}}
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|{{HistoryLine||v0.1.0|[[File:Oak Stairs JE1 BE1.png|32px]] Added "wooden" (original oak) stairs.}}
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|{{HistoryLine||v0.2.0|[[File:Oak Stairs BE2.png|32px]] The textures of wooden stairs have been changed.}}
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|{{HistoryLine||v0.6.0|[[File:Oak Stairs JE4 BE4.png|32px]] The textures of oak stairs have been changed.}}
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|{{HistoryLine||v0.8.0|dev=build 1|[[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] [[File:Jungle Stairs BE1.png|32px]] Added spruce, birch, and jungle wood stairs.}}
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|{{HistoryLine||v0.9.0|dev=build 1|[[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added acacia and dark oak wood stairs.}}
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|{{HistoryLine||v0.11.0|dev=build 1|The tooltip for wooden stairs has been changed from "[woodtype] Stairs" to "[woodtype] Wood Stairs".
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|Acacia and dark oak wooden stairs are now flammable.}}
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|{{HistoryLine||v0.15.0|dev=build 1|[[Savanna]] [[village]]s now generate with acacia wood stairs instead oak wood stairs.
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|Spruce wood stairs now generate in [[taiga]], [[snowy tundra]], and [[snowy taiga]] villages.}}
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|{{HistoryLine|pocket}}
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|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Spruce wood stairs act as corners of a table now generate within [[igloo]] basements.}}
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|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
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|{{HistoryLine|bedrock}}
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|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Wooden stairs can now generate in [[shipwreck]]s.}}
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Stairs JE7 BE6.png|32px]] [[File:Spruce Stairs JE5 BE2.png|32px]] [[File:Birch Stairs JE4 BE2.png|32px]] [[File:Jungle Stairs JE4 BE2.png|32px]] [[File:Acacia Stairs JE4 BE2.png|32px]] [[File:Dark Oak Stairs JE4 BE2.png|32px]] The textures of wooden stairs have been changed.
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|Dark oak stairs now generate in [[pillager outpost]]s.}}
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|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Stairs JE1 BE1.png|32px]] [[File:Warped Stairs JE1 BE1.png|32px]] Added crimson and warped stairs.}}
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|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped stairs now uses regular plank [[sound]]s instead of their stem variant sounds.}}
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|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Stairs JE1 BE1.png|32px]] Added mangrove stairs.}}
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|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|Wooden stairs have been renamed from "<Wood type> Wood Stairs" to "<Wood type> Stairs".}}
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|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Stairs JE1 BE1.png|32px]] Added bamboo stairs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood stairs.}}
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||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Stairs JE1 BE1.png|32px]] Added cherry stairs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
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||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry stairs are now available without using the "Next Major Update" experimental toggle.}}
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||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Added pale oak stairs.}}
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||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Stairs JE1 BE1.png|32px]] Added "wooden" (original oak) stairs.}}
|
||||
|{{HistoryLine||xbox=TU3|[[File:Oak Stairs JE5 BE5.png|32px]] The textures of wooden stairs have been changed.}}
|
||||
|{{HistoryLine||xbox=TU9|[[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] Added spruce wood and birch wood stairs.}}
|
||||
|{{HistoryLine||xbox=TU12|[[File:Jungle Stairs BE1.png|32px]] Added jungle wood stairs.}}
|
||||
|{{HistoryLine||xbox=TU13|Jungle wood stairs are now flammable.}}
|
||||
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added acacia and dark oak stairs.}}
|
||||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Spruce wood stairs acting as corners of a table now generate within [[igloo]] basements.}}
|
||||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Stairs JE7 BE6.png|32px]] [[File:Spruce Stairs JE5 BE2.png|32px]] [[File:Birch Stairs JE4 BE2.png|32px]] [[File:Jungle Stairs JE4 BE2.png|32px]] [[File:Acacia Stairs JE4 BE2.png|32px]] [[File:Dark Oak Stairs JE4 BE2.png|32px]] The textures of all wooden stairs have been changed.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak stairs now generate in [[pillager outposts]].}}
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Oak Stairs JE5 BE5.png|32px]] [[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] [[File:Jungle Stairs BE1.png|32px]] [[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added wooden stairs.}}
|
||||
|{{HistoryLine||1.9.19|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
Zuri waves.gif|[[Zuri]] placing several spruce stairs in a [[cherry grove]].
|
||||
</gallery>
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox stairs}}
|
||||
{{Navbox wood}}
|
||||
{{Navbox blocks|Decoration}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Flammable blocks]]
|
||||
[[Category:Stairs]]
|
||||
|
||||
[[es:Escaleras]]
|
||||
[[ja:板材の階段]]
|
||||
[[pt:Escadas de madeira]]
|
||||
[[uk:Дерев'яні сходи]]
|
87
wiki_backup/Block of Corrupted Potato Peels.txt
Normal file
87
wiki_backup/Block of Corrupted Potato Peels.txt
Normal file
|
@ -0,0 +1,87 @@
|
|||
{{Joke feature}}
|
||||
{{Infobox block
|
||||
| title = Block of Corrupted Potato Peels
|
||||
| image = Block of Corrupted Potato Peels.png
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| tool = Any
|
||||
| transparent = No
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| light = No
|
||||
}}
|
||||
A '''block of corrupted potato peels''' is a joke [[block]] added in [[24w14potato]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Block of corrupted potato peels can be mined successfully by hand or with any [[tool]].
|
||||
{{breaking row|horizontal=1|Block of corrupted potato peels|Any|foot=1}}
|
||||
|
||||
=== Crafting ===
|
||||
{{crafting
|
||||
|A1 = Corrupted Potato Peels
|
||||
|A2 = Corrupted Potato Peels
|
||||
|A3 = Corrupted Potato Peels
|
||||
|B1 = Corrupted Potato Peels
|
||||
|B2 = Corrupted Potato Peels
|
||||
|B3 = Corrupted Potato Peels
|
||||
|C1 = Corrupted Potato Peels
|
||||
|C2 = Corrupted Potato Peels
|
||||
|C3 = Corrupted Potato Peels
|
||||
|Output= Block of Corrupted Potato Peels
|
||||
|ignoreusage = 1
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
When placed, block of corrupted potato peels produces <code>enchant</code> particles, and every tick it has 0.2% chance to play the [[witch]] ambient sound.
|
||||
|
||||
Unlike other blocks of potato peels, {{control|using}} a [[potato peeler]] on the block of corrupted potato peels doesn't convert it back into peels. However, this block can be crafted into corrupted potato peels.
|
||||
{{crafting
|
||||
|B2 = Block of Corrupted Potato Peels
|
||||
|Output= Corrupted Potato Peels,9
|
||||
|ignoreusage = 1
|
||||
}}
|
||||
|
||||
=== Spawning mobs ===
|
||||
Whenever a block of corrupted potato peels receives a random tick, it has 5% chance to spawn a random entity on top of itself. Various entities have different probabilities for being spawned:
|
||||
{| class="wikitable"
|
||||
|-
|
||||
!Entity
|
||||
!Probability
|
||||
|-
|
||||
|[[Enderman]]
|
||||
|50%
|
||||
|-
|
||||
|[[Poisonous potato zombie]]
|
||||
|40%
|
||||
|-
|
||||
|Poisonous potato [[Item (entity)|item]]
|
||||
|8%
|
||||
|-
|
||||
|[[Batato]]
|
||||
|1.9%
|
||||
|-
|
||||
|[[Ghast]]
|
||||
|0.1%
|
||||
|}
|
||||
|
||||
For an entity to spawn, there must not be any living entity already on the block. Entities are spawned regardless of light level, player proximity, or presence of solid blocks on top of the block of corrupted potato peels.
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||24w14potato|[[File:Block of Corrupted Potato Peels.png|32px]] Added blocks of corrupted potato peels.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{April Fools issue list}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Joke}}
|
||||
{{Navbox jokes|24w14potato}}
|
||||
|
||||
[[Category:Joke blocks]]
|
||||
[[Category:Compacted blocks]]
|
||||
[[Category:Manufactured blocks]]
|
||||
|
||||
[[ja:Block of Corrupted Potato Peels]]
|
317
wiki_backup/Bubble Coral Fan.txt
Normal file
317
wiki_backup/Bubble Coral Fan.txt
Normal file
|
@ -0,0 +1,317 @@
|
|||
{{About|the live variant of the non-solid block|the dead variant|Dead Coral Fan|the original block|Coral|other kinds of coral|Coral (disambiguation)}}
|
||||
{{Infobox block
|
||||
| group = Tube
|
||||
| group2 = Brain
|
||||
| group3 = Bubble
|
||||
| group4 = Fire
|
||||
| group5 = Horn
|
||||
| 1-1 = Tube Coral Fan.png
|
||||
| 2-1 = Brain Coral Fan.png
|
||||
| 3-1 = Bubble Coral Fan.png
|
||||
| 4-1 = Fire Coral Fan.png
|
||||
| 5-1 = Horn Coral Fan.png
|
||||
| invimage = Tube Coral Fan
|
||||
| invimage2 = Brain Coral Fan
|
||||
| invimage3 = Bubble Coral Fan
|
||||
| invimage4 = Fire Coral Fan
|
||||
| invimage5 = Horn Coral Fan
|
||||
| extratext = View [[#Gallery|all renders]]
|
||||
| transparent = Yes
|
||||
| light = 0
|
||||
| renewable = Yes
|
||||
| tool = any
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
'''Coral fans''' are non-solid blocks that come in 5 variants: tube, brain, bubble, fire, and horn.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Coral fans can be mined instantly but can be obtained only when mined with a [[Silk Touch]] enchanted tool. Breaking coral fans without Silk Touch destroys the coral fan.
|
||||
{{breaking row|Coral Fan|drop=0|sprite=coral-fans|horizontal=1}}
|
||||
|
||||
=== Natural generation ===
|
||||
Coral fans naturally generate in [[coral reef]] structures.
|
||||
|
||||
{{block distribution}}
|
||||
|
||||
=== Post-generation ===
|
||||
==== Bone meal ====
|
||||
When [[bone meal]] is {{ctrl|used}} in [[warm ocean]] biomes, it has a chance of generating coral fans.
|
||||
|
||||
=== Wall Coral Fans ===
|
||||
Wall coral fans cannot be obtained through vanilla means {{in|bedrock}} except through add-ons or inventory editing, though the item form is badly glitched to the point of being completely nameless.
|
||||
|
||||
== Usage ==
|
||||
Coral fans can be used for building or as decoration blocks.
|
||||
|
||||
=== Placement ===
|
||||
All coral fans can be placed on the four sides and the top surface of blocks; they cannot be placed on the bottom surface.
|
||||
|
||||
==== Water ====
|
||||
In order for coral fans to stay alive, they must be placed in [[water]]. {{IN|java}}, coral fans can also be placed outside of water as long as one of the blocks surrounding it contains water. If placed outside of water, they transform into their respective [[dead coral fan]] immediately{{only|bedrock}} or after 3 to 4.95 seconds{{only|Java}}. Once a coral fan dies, it is not possible to turn a dead coral fan back into a live coral fan.
|
||||
|
||||
=== Pushing with pistons ===
|
||||
Live coral fans cannot be pushed by [[piston]]s (attempting to do so results in the coral fan breaking).
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Wet grass|type=stone}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Tube Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=tube_coral_fan
|
||||
|blocktags=corals, underwater_bonemeals}}
|
||||
{{ID table
|
||||
|displayname=Brain Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=brain_coral_fan
|
||||
|blocktags=corals, underwater_bonemeals}}
|
||||
{{ID table
|
||||
|displayname=Bubble Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=bubble_coral_fan
|
||||
|blocktags=corals, underwater_bonemeals}}
|
||||
{{ID table
|
||||
|displayname=Fire Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=fire_coral_fan
|
||||
|blocktags=corals, underwater_bonemeals}}
|
||||
{{ID table
|
||||
|displayname=Horn Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=horn_coral_fan
|
||||
|blocktags=corals, underwater_bonemeals}}
|
||||
{{ID table
|
||||
|displayname=Tube Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=tube_coral_wall_fan
|
||||
|blocktags=underwater_bonemeals, wall_corals
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Brain Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=brain_coral_wall_fan
|
||||
|blocktags=underwater_bonemeals, wall_corals
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Bubble Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=bubble_coral_wall_fan
|
||||
|blocktags=underwater_bonemeals, wall_corals
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Fire Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=fire_coral_wall_fan
|
||||
|blocktags=underwater_bonemeals, wall_corals
|
||||
|form=block}}
|
||||
{{ID table
|
||||
|displayname=Horn Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=horn_coral_wall_fan
|
||||
|blocktags=underwater_bonemeals, wall_corals
|
||||
|form=block
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showaliasids=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Tube Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=tube_coral_fan
|
||||
|aliasid=coral_fan / 0
|
||||
|id=-133
|
||||
|translationkey=tile.coral_fan.blue_fan.name}}
|
||||
{{ID table2
|
||||
|displayname=Brain Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=brain_coral_fan
|
||||
|aliasid=coral_fan / 1
|
||||
|id=-840
|
||||
|translationkey=tile.coral_fan.pink_fan.name}}
|
||||
{{ID table2
|
||||
|displayname=Bubble Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=bubble_coral_fan
|
||||
|aliasid=coral_fan / 2
|
||||
|id=-841
|
||||
|translationkey=tile.coral_fan.purple_fan.name}}
|
||||
{{ID table2
|
||||
|displayname=Fire Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=fire_coral_fan
|
||||
|aliasid=coral_fan / 3
|
||||
|id=-842
|
||||
|translationkey=tile.coral_fan.red_fan.name}}
|
||||
{{ID table2
|
||||
|displayname=Horn Coral Fan
|
||||
|spritetype=block
|
||||
|nameid=horn_coral_fan
|
||||
|aliasid=coral_fan / 4
|
||||
|id=-843
|
||||
|translationkey=tile.coral_fan.yellow_fan.name}}
|
||||
{{ID table2
|
||||
|displayname=Tube Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=tube_coral_wall_fan
|
||||
|aliasid=coral_fan_hang / 0
|
||||
|id=-135
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Brain Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=brain_coral_wall_fan
|
||||
|aliasid=coral_fan_hang / 1
|
||||
|id=-904
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Bubble Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=bubble_coral_wall_fan
|
||||
|aliasid=coral_fan_hang2 / 0
|
||||
|id=-136
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Fire Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=fire_coral_wall_fan
|
||||
|aliasid=coral_fan_hang2 / 1
|
||||
|id=-907
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Horn Coral Wall Fan
|
||||
|spritetype=block
|
||||
|nameid=horn_coral_wall_fan
|
||||
|aliasid=coral_fan_hang3 / 0
|
||||
|id=-137
|
||||
|form=block
|
||||
|translationkey=-
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{/BS}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java classic}}
|
||||
|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] expresses interest in a suggestion regarding corals by user "solarblade".}}
|
||||
|{{HistoryLine|java alpha}}
|
||||
|{{HistoryLine||June 28, 2010, |link=https://web.archive.org/web/0/http://notch.tumblr.com/post/746938105/the-server-is-back-up|[[Notch]] mentioned on his blog: "I tried adding corals, but it's really hard to draw a single block that looks like corals since it's really more about crazy amounts of variation and diversity. But I do know that the corals will have tiny fish particles around them."}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||October 5, 2012|link={{tweet|Dinnerbone|253954758489038848}}|Coral were jokingly teased in the fake snapshot [[12marc40awesome]], along with [[fish]] as mobs and "fish blocks".}}
|
||||
|{{HistoryLine||1.13|dev=18w11a|[[File:Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE1.png|32px]] Added coral fans.
|
||||
|Coral fans currently do not generate naturally.}}
|
||||
|{{HistoryLine|||dev=18w14b|[[File:Tube Coral Wall Fan (S) JE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]] The textures of all coral fans, except fire coral fans, have been changed.
|
||||
|Blue, pink, purple, red, and yellow coral fans have been renamed to tube, brain, bubble, fire, and horn coral fans, respectively.
|
||||
}}
|
||||
|{{HistoryLine|||dev=18w16a|Coral fans now generate naturally in [[coral reef]]s.}}
|
||||
|{{HistoryLine|||dev=pre6|5 new sound events that apply to coral fans have been added: <code>block.wet_grass.break</code>, <code>block.wet_grass.fall</code>, <code>block.wet_grass.hit</code>, <code>block.wet_grass.place</code>, and <code>block.wet_grass.step</code>.}}
|
||||
|{{HistoryLine|||dev=pre8|[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]] Coral fans can now be placed on the tops of [[block]]s.}}
|
||||
|{{HistoryLine|||dev=pre10|Coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]].}}
|
||||
|{{HistoryLine||1.13.1|dev=18w32a|[[Bone meal]] used in the [[water]] of warm [[ocean]] [[biome]]s now has a chance of growing coral fans, making them [[renewable]].}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Horn Coral Wall Fan (S) BE1.png|32px]] Added coral fans.
|
||||
|[[File:Tube Coral Fan BE1.png|32px]] [[File:Brain Coral Fan BE1.png|32px]] [[File:Bubble Coral Fan BE1.png|32px]] [[File:Fire Coral Fan BE1.png|32px]] [[File:Horn Coral Fan BE1.png|32px]] Coral fans can be placed on the ground.|Coral fans with a damage/metadata value of 5 would display '<code>tile.coral_fan..name</code>' as their name.}}
|
||||
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Horn Coral Wall Fan (S) BE2.png|32px]] The textures of coral fans have been changed.
|
||||
|[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan JE1 BE2.png|32px]] The top textures of coral fans have been changed.|Coral fans with a damage/metadata value of 5 have had their name changed from '<code>tile.coral_fan..name</code>' to '<code>tile.coral_fan.Base.name</code>'.}}
|
||||
|{{HistoryLine||1.7.0|dev=?|Coral fans with a damage/metadata value of 5 have had their name changed once again, now displaying as follows: '<code>tile.coral_fan.</code>'}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Coral fans with damage/metadata values 5 now display normal names.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]].}}
|
||||
|{{HistoryLine||1.16.210|dev=beta 1.16.210.51|Bone meal used in [[water]] now has a chance of growing [[coral fan]]s.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the blast resistance of coral fans from 0.9 to 0.}}
|
||||
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.20|The different coral color [[block states]] for the <code>coral_fan</code> ID have been split up into their own IDs.}}
|
||||
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.21|The different coral hang type [[block states]] for the <code>coral_fan_hang</code>, <code>coral_fan_hang2</code>, and <code>coral_fan_hang3</code> IDs have been split up into their own IDs.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Tube Coral Wall Fan (S) JE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]]{{verify|Are these models accurate?}}<br>Added coral fans.}}
|
||||
|
||||
|{{HistoryLine|education}}
|
||||
|{{HistoryLine||1.4.0|[[File:Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]]<br>Added coral fans.}}
|
||||
}}
|
||||
|
||||
=== Asset history ===
|
||||
Detailed changes for all texture/placement combinations.
|
||||
{{More images|section=1}}{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.13|dev=18w11a|[[File:Tube Coral Wall Fan (N) JE1.png|32px]] [[File:Brain Coral Wall Fan (N) JE1.png|32px]] [[File:Bubble Coral Wall Fan (N) JE1.png|32px]] [[File:Fire Coral Wall Fan (N) JE1.png|32px]] [[File:Horn Coral Wall Fan (N) JE1.png|32px]]<br>[[File:Tube Coral Wall Fan (E) JE1.png|32px]] [[File:Brain Coral Wall Fan (E) JE1.png|32px]] [[File:Bubble Coral Wall Fan (E) JE1.png|32px]] [[File:Fire Coral Wall Fan (E) JE1.png|32px]] [[File:Horn Coral Wall Fan (E) JE1.png|32px]]<br>[[File:Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Tube Coral Wall Fan (W) JE1.png|32px]] [[File:Brain Coral Wall Fan (W) JE1.png|32px]] [[File:Bubble Coral Wall Fan (W) JE1.png|32px]] [[File:Fire Coral Wall Fan (W) JE1.png|32px]] [[File:Horn Coral Wall Fan (W) JE1.png|32px]]<br>Added coral fans.}}
|
||||
|{{HistoryLine|||dev=18w14b|[[File:Tube Coral Wall Fan (N) JE2.png|32px]] [[File:Brain Coral Wall Fan (N) JE2.png|32px]] [[File:Bubble Coral Wall Fan (N) JE2.png|32px]] [[File:Horn Coral Wall Fan (N) JE2.png|32px]]<br>[[File:Tube Coral Wall Fan (E) JE2.png|32px]] [[File:Brain Coral Wall Fan (E) JE2.png|32px]] [[File:Bubble Coral Wall Fan (E) JE2.png|32px]] [[File:Horn Coral Wall Fan (E) JE2.png|32px]]<br>[[File:Tube Coral Wall Fan (S) JE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Wall Fan (W) JE2.png|32px]] [[File:Brain Coral Wall Fan (W) JE2.png|32px]] [[File:Bubble Coral Wall Fan (W) JE2.png|32px]] [[File:Horn Coral Wall Fan (W) JE2.png|32px]]<br>The textures of all coral fans, except fire coral fans, have been changed.}}
|
||||
|{{HistoryLine|||dev=pre8|[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]] Coral fans can now be placed on the tops of [[block]]s.}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2| <br>[[File:Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Fire Coral Wall Fan (S) BE1.png|32px]] <br>Added coral fans.
|
||||
|[[File:Tube Coral Fan BE1.png|32px]] [[File:Brain Coral Fan BE1.png|32px]] [[File:Bubble Coral Fan BE1.png|32px]] [[File:Fire Coral Fan BE1.png|32px]] [[File:Horn Coral Fan BE1.png|32px]] Coral fans can be placed on the ground.}}
|
||||
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Tube Coral Wall Fan (N) BE2.png|32px]] [[File:Brain Coral Wall Fan (N) BE2.png|32px]] [[File:Bubble Coral Wall Fan (N) BE2.png|32px]] [[File:Fire Coral Wall Fan (N) BE2.png|32px]] [[File:Horn Coral Wall Fan (N) BE2.png|32px]]<br>[[File:Tube Coral Wall Fan (E) BE2.png|32px]] [[File:Brain Coral Wall Fan (E) BE2.png|32px]] [[File:Bubble Coral Wall Fan (E) BE2.png|32px]] [[File:Fire Coral Wall Fan (E) BE2.png|32px]] [[File:Horn Coral Wall Fan (E) BE2.png|32px]]<br>[[File:Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Horn Coral Wall Fan (S) BE2.png|32px]]<br>[[File:Tube Coral Wall Fan (W) BE2.png|32px]] [[File:Brain Coral Wall Fan (W) BE2.png|32px]] [[File:Bubble Coral Wall Fan (W) BE2.png|32px]] [[File:Fire Coral Wall Fan (W) BE2.png|32px]] [[File:Horn Coral Wall Fan (W) BE2.png|32px]]<br>The textures of coral fans have been changed.
|
||||
|[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan JE1 BE2.png|32px]] The top textures of coral fans have been changed.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Tube Coral Wall Fan (S) JE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]]{{verify|Are these models accurate?}}<br>Added coral fans.}}
|
||||
|
||||
|{{HistoryLine|education}}
|
||||
|{{HistoryLine||1.4.0|[[File:Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]]<br>Added coral fans.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Renders ===
|
||||
<gallery>
|
||||
Tube Coral Wall Fan (S) JE2.png|Wall Tube Coral Fan (JE)
|
||||
Brain Coral Wall Fan (S) JE2.png|Wall Brain Coral Fan (JE)
|
||||
Bubble Coral Wall Fan (S) JE2.png|Wall Bubble Coral Fan (JE)
|
||||
Fire Coral Wall Fan (S) JE1.png|Wall Fire Coral Fan (JE)
|
||||
Horn Coral Wall Fan (S) JE2.png|Wall Horn Coral Fan (JE)
|
||||
Tube Coral Wall Fan (S) BE2.png|Wall Tube Coral Fan (BE)
|
||||
Brain Coral Wall Fan (S) BE2.png|Wall Brain Coral Fan (BE)
|
||||
Bubble Coral Wall Fan (S) BE2.png|Wall Bubble Coral Fan (BE)
|
||||
Fire Coral Wall Fan (S) BE2.png|Wall Fire Coral Fan (BE)
|
||||
Horn Coral Wall Fan (S) BE2.png|Wall Horn Coral Fan (BE)
|
||||
</gallery>
|
||||
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
File:All Coral Fans.png|All live variants of coral fans.
|
||||
File:Coral reef at night.png|Coral fans within a [[coral reef]].
|
||||
File:Coral fans rev 1.png|The appearance of coral fans in [[Bedrock Edition beta 1.2.14.2]].
|
||||
File:Coral fans rev 2.png|The same image, but with the texture update for coral fans.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|vegetation}}
|
||||
|
||||
[[Category:Animal blocks]]
|
||||
[[Category:Natural blocks]]
|
||||
[[Category:Non-solid blocks]]
|
||||
|
||||
[[de:Korallenfächer]]
|
||||
[[es:Gorgonia]]
|
||||
[[fr:Gorgone de corail]]
|
||||
[[ja:ウチワサンゴ]]
|
||||
[[ko:부채형 산호]]
|
||||
[[pt:Gorgônia]]
|
||||
[[ru:Веерный коралл]]
|
||||
[[zh:珊瑚扇]]
|
384
wiki_backup/Crimson Stairs.txt
Normal file
384
wiki_backup/Crimson Stairs.txt
Normal file
|
@ -0,0 +1,384 @@
|
|||
{{Infobox block
|
||||
| group = Oak
|
||||
| 1-1 = Oak Stairs.png
|
||||
| invimage = Oak Stairs
|
||||
| group2 = Spruce
|
||||
| 2-1 = Spruce Stairs.png
|
||||
| invimage2 = Spruce Stairs
|
||||
| group3 = Birch
|
||||
| 3-1 = Birch Stairs.png
|
||||
| invimage3 = Birch Stairs
|
||||
| group4 = Jungle
|
||||
| 4-1 = Jungle Stairs.png
|
||||
| invimage4 = Jungle Stairs
|
||||
| group5 = Acacia
|
||||
| 5-1 = Acacia Stairs.png
|
||||
| invimage5 = Acacia Stairs
|
||||
| group6 = Dark Oak
|
||||
| 6-1 = Dark Oak Stairs.png
|
||||
| invimage6 = Dark Oak Stairs
|
||||
| group7 = Mangrove
|
||||
| 7-1 = Mangrove Stairs.png
|
||||
| invimage7 = Mangrove Stairs
|
||||
| group8 = Cherry
|
||||
| 8-1 = Cherry Stairs.png
|
||||
| invimage8 = Cherry Stairs
|
||||
| group9 = Pale Oak
|
||||
| 9-1 = Pale Oak Stairs.png
|
||||
| invimage9 = Pale Oak Stairs
|
||||
| group10 = Bamboo
|
||||
| invimage10 = Bamboo Stairs
|
||||
| 10-1 = Bamboo Stairs.png
|
||||
| group11 = Crimson
|
||||
| 11-1 = Crimson Stairs.png
|
||||
| invimage11 = Crimson Stairs
|
||||
| group12 = Warped
|
||||
| 12-1 = Warped Stairs.png
|
||||
| invimage12 = Warped Stairs
|
||||
| transparent = Partial <small>(blocks light)</small>{{only|je|short=1}}<br>Yes{{only|be|short=1}}
|
||||
| light = No
|
||||
| renewable = Yes
|
||||
| tool = Axe
|
||||
| stackable = Yes (64)
|
||||
| flammable =
|
||||
'''Overworld wood''': Yes (5)<br>
|
||||
'''Nether wood''': No
|
||||
|lavasusceptible =
|
||||
'''Overworld wood''': Yes<br>
|
||||
'''Nether wood''': No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
'''Wooden stairs''' are a wooden variant of the [[stairs]], [[Crafting|craft]]ed from the respective [[planks]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Wooden stairs can be broken with anything, but [[axe]]s are the fastest.
|
||||
|
||||
{{breaking row
|
||||
|Wooden Stairs
|
||||
|sprite=all-wooden-stairs
|
||||
|Axe
|
||||
|item=1
|
||||
|link=none
|
||||
|horizontal=1
|
||||
}}
|
||||
|
||||
=== Natural generation ===
|
||||
{{BlockSprite|Oak Stairs|text=Oak}} stairs generate as part of:
|
||||
|
||||
* [[Plains]] [[village]]s
|
||||
* [[Woodland mansion]]s
|
||||
* [[Shipwreck]]s
|
||||
|
||||
{{BlockSprite|Spruce Stairs|text=Spruce}} stairs generate as part of:
|
||||
|
||||
* [[Igloo]] basements
|
||||
* [[Witch hut]]s
|
||||
* [[Shipwreck]]s
|
||||
* [[Taiga]], [[snowy taiga]], and [[snowy tundra]] [[village]]s
|
||||
|
||||
{{BlockSprite|Birch Stairs|text=Birch}} stairs generate as part of:
|
||||
|
||||
* [[Woodland mansion]]s
|
||||
* [[Shipwreck]]s
|
||||
|
||||
{{BlockSprite|Jungle Stairs|text=Jungle}} stairs generate as part of [[shipwreck]]s.
|
||||
|
||||
{{BlockSprite|Dark Oak Stairs|text=Dark Oak}} stairs generate as part of:
|
||||
|
||||
* [[Woodland mansion]]s
|
||||
* [[Shipwreck]]s
|
||||
* [[Pillager outpost]]s
|
||||
|
||||
{{BlockSprite|Acacia Stairs|text=Acacia}} stairs generate as part of:
|
||||
|
||||
* [[Shipwreck]]s
|
||||
* [[Savanna]] [[village]]s
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|A1= Matching Planks
|
||||
|A2= Matching Planks
|
||||
|B2= Matching Planks
|
||||
|A3= Matching Planks
|
||||
|B3= Matching Planks
|
||||
|C3= Matching Planks
|
||||
|Output= Matching Wooden Stairs,4
|
||||
|type= Building block
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
{{for|information about the placement mechanics of all stairs|Stairs#Usage}}
|
||||
|
||||
=== Fuel ===
|
||||
Overworld wooden stairs can be used as fuel in [[furnace]]s, smelting 1.5 items per block.
|
||||
|
||||
=== Note blocks ===
|
||||
Wooden stairs can be placed under [[note block]]s to produce "bass" sounds.
|
||||
|
||||
== Sounds ==
|
||||
=== Normal wood ===
|
||||
{{Sound table/Block/Wood}}
|
||||
|
||||
=== Cherry wood ===
|
||||
{{Sound table/Block/Cherry wood}}
|
||||
|
||||
=== Bamboo wood ===
|
||||
{{Sound table/Block/Bamboo wood}}
|
||||
|
||||
=== Nether wood ===
|
||||
{{Sound table/Block/Nether wood}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{JE}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Stairs
|
||||
|spritetype=block
|
||||
|nameid=oak_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Spruce Stairs
|
||||
|spritetype=block
|
||||
|nameid=spruce_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Birch Stairs
|
||||
|spritetype=block
|
||||
|nameid=birch_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Jungle Stairs
|
||||
|spritetype=block
|
||||
|nameid=jungle_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Acacia Stairs
|
||||
|spritetype=block
|
||||
|nameid=acacia_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Dark Oak Stairs
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Mangrove Stairs
|
||||
|spritetype=block
|
||||
|nameid=mangrove_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Cherry Stairs
|
||||
|spritetype=block
|
||||
|nameid=cherry_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Pale Oak Stairs
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Bamboo Stairs
|
||||
|spritetype=block
|
||||
|nameid=bamboo_stairs
|
||||
|blocktags=stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Crimson Stairs
|
||||
|spritetype=block
|
||||
|nameid=crimson_stairs
|
||||
|blocktags=non_flammable_wood, stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=non_flammable_wood, stairs, wooden_stairs}}
|
||||
{{ID table
|
||||
|displayname=Warped Stairs
|
||||
|spritetype=block
|
||||
|nameid=warped_stairs
|
||||
|blocktags=non_flammable_wood, stairs, wooden_stairs, mineable/axe
|
||||
|itemtags=non_flammable_wood, stairs, wooden_stairs
|
||||
|foot=1}}
|
||||
|
||||
{{BE}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Stairs
|
||||
|spritetype=block
|
||||
|nameid=oak_stairs
|
||||
|id=53}}
|
||||
{{ID table2
|
||||
|displayname=Spruce Stairs
|
||||
|spritetype=block
|
||||
|nameid=spruce_stairs
|
||||
|id=134}}
|
||||
{{ID table2
|
||||
|displayname=Birch Stairs
|
||||
|spritetype=block
|
||||
|nameid=birch_stairs
|
||||
|id=135}}
|
||||
{{ID table2
|
||||
|displayname=Jungle Stairs
|
||||
|spritetype=block
|
||||
|nameid=jungle_stairs
|
||||
|id=136}}
|
||||
{{ID table2
|
||||
|displayname=Acacia Stairs
|
||||
|spritetype=block
|
||||
|nameid=acacia_stairs
|
||||
|id=163}}
|
||||
{{ID table2
|
||||
|displayname=Dark Oak Stairs
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_stairs
|
||||
|id=164}}
|
||||
{{ID table2
|
||||
|displayname=Mangrove Stairs
|
||||
|spritetype=block
|
||||
|nameid=mangrove_stairs
|
||||
|id=-488}}
|
||||
{{ID table2
|
||||
|displayname=Cherry Stairs
|
||||
|spritetype=block
|
||||
|nameid=cherry_stairs
|
||||
|id=-541}}
|
||||
{{ID table2
|
||||
|displayname=Pale Oak Stairs
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_stairs
|
||||
|id=-1000}}
|
||||
{{ID table2
|
||||
|displayname=Bamboo Stairs
|
||||
|spritetype=block
|
||||
|nameid=bamboo_stairs
|
||||
|id=-512}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Stairs
|
||||
|spritetype=block
|
||||
|nameid=crimson_stairs
|
||||
|id=509}}
|
||||
{{ID table2
|
||||
|displayname=Warped Stairs
|
||||
|spritetype=block
|
||||
|nameid=warped_stairs
|
||||
|id=510
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Stairs/BS}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|[[File:Mangrove Stairs (pre-release).png|32px]] Mangrove stairs are shown at [[Minecraft Live 2021]].}}
|
||||
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5609}}|[[File:Bamboo Stairs JE1 BE1.png|32px]] Bamboo stairs were shown on [[Minecraft Live 2022]].}}
|
||||
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Pale oak stairs were showcased on [[Minecraft Live 2024]].}}
|
||||
|{{HistoryLine|java infdev}}
|
||||
|{{HistoryLine||20100629|[[File:Oak Stairs (N) JE1.png|32px]] Added "wooden" stairs.
|
||||
|The "wooden" stairs currently do not burn.
|
||||
|[[File:Oak Planks (texture) JE3 BE1.png|32px]] Textures for "wooden" stairs in the [[inventory]] are simply flat [[planks]] texture.}}
|
||||
|{{HistoryLine|java alpha}}
|
||||
|{{HistoryLine||v1.0.1|[[File:Oak Stairs (inventory) JE2.png|32px]] The inventory icon for wooden stairs has been changed to an image of a render of them, which is glitched.}}
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||1.6|dev=Test Build 3|[[File:Oak Stairs (inventory) JE3.png|32px]] The [[inventory]] icon for wooden stairs has been reversed.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Stairs (N) JE3.png|32px]] The texture of wooden stairs has been changed due to the [[planks]] texture change.}}
|
||||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Wooden stairs are broken faster using an [[axe]].}}
|
||||
|{{HistoryLine||1.3.1|dev=12w25a|[[File:Spruce Stairs (N) JE1.png|32px]] [[File:Spruce Stairs (n) JE1.png|32px]] [[File:Birch Stairs (N) JE1.png|32px]] [[File:Birch Stairs (n) JE1.png|32px]] [[File:Jungle Stairs (N) JE1.png|32px]] [[File:Jungle Stairs (n) JE1.png|32px]] Added wooden stairs for the remaining three wood types (spruce, birch, and jungle).}}
|
||||
|{{HistoryLine|||dev=12w26a|Added [[crafting]] recipes for spruce, birch, and jungle wood stairs.}}
|
||||
|{{HistoryLine||1.7.2|dev=1.7|[[File:Acacia Stairs (N) JE1.png|32px]] [[File:Dark Oak Stairs (N) JE1.png|32px]] Added acacia and dark oak stairs.}}
|
||||
|{{HistoryLine||1.9|dev=15w43a|Spruce wood stairs acting as corners of a table now generate within [[igloo]] basements.}}
|
||||
|{{HistoryLine||1.11|dev=16w39a|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|"<Wood type> Wood Stairs" have been renamed to "<Wood type> Stairs".
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 53, 134, 135, 136, 156, 163, and 164.}}
|
||||
|{{HistoryLine|||dev=18w11a|Wooden stairs now generate as part of the newly added [[shipwreck]]s.}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Stairs (N) JE6.png|32px]] [[File:Spruce Stairs (N) JE3.png|32px]] [[File:Birch Stairs (N) JE3.png|32px]] [[File:Jungle Stairs (N) JE3.png|32px]] [[File:Acacia Stairs (N) JE3.png|32px]] [[File:Dark Oak Stairs (N) JE3.png|32px]] The textures of all wooden stairs have been changed.}}
|
||||
|{{HistoryLine|||dev=18w47a|[[File:Oak Stairs (N) JE6.png|32px]] [[File:Spruce Stairs (N) JE4.png|32px]] [[File:Birch Stairs (N) JE4.png|32px]] [[File:Jungle Stairs (N) JE4.png|32px]] [[File:Acacia Stairs (N) JE4.png|32px]] [[File:Dark Oak Stairs (N) JE4.png|32px]] The textures for all wooden stairs have been changed again.|Dark oak stairs now generate in [[pillager outposts]].}}
|
||||
|{{HistoryLine|||dev=18w50a|[[File:Spruce Stairs (N) JE5.png|32px]] The texture for spruce stairs has been changed again.}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Stairs (N) JE1.png|32px]] [[File:Warped Stairs (N) JE1.png|32px]] Added crimson and warped stairs.}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Stairs JE1 BE1.png|32px]] Added mangrove stairs.}}
|
||||
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], make mangrove stairs obtainable and renewable.}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Stairs JE1 BE1.png|32px]] Added bamboo stairs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood stairs.}}
|
||||
|{{HistoryLine|||dev=22w46a|[[File:Bamboo Stairs JE2.png|32px]] The texture of bamboo stairs have been changed, due to the texture change on [[bamboo planks]].}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Stairs JE1 BE1.png|32px]] Added cherry stairs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry stairs are now available without using the "Update 1.20" experimental data pack.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Added pale oak stairs.}}
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.1.0|[[File:Oak Stairs JE1 BE1.png|32px]] Added "wooden" (original oak) stairs.}}
|
||||
|{{HistoryLine||v0.2.0|[[File:Oak Stairs BE2.png|32px]] The textures of wooden stairs have been changed.}}
|
||||
|{{HistoryLine||v0.6.0|[[File:Oak Stairs JE4 BE4.png|32px]] The textures of oak stairs have been changed.}}
|
||||
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] [[File:Jungle Stairs BE1.png|32px]] Added spruce, birch, and jungle wood stairs.}}
|
||||
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added acacia and dark oak wood stairs.}}
|
||||
|{{HistoryLine||v0.11.0|dev=build 1|The tooltip for wooden stairs has been changed from "[woodtype] Stairs" to "[woodtype] Wood Stairs".
|
||||
|Acacia and dark oak wooden stairs are now flammable.}}
|
||||
|{{HistoryLine||v0.15.0|dev=build 1|[[Savanna]] [[village]]s now generate with acacia wood stairs instead oak wood stairs.
|
||||
|Spruce wood stairs now generate in [[taiga]], [[snowy tundra]], and [[snowy taiga]] villages.}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Spruce wood stairs act as corners of a table now generate within [[igloo]] basements.}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Wooden stairs can now generate in [[shipwreck]]s.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Stairs JE7 BE6.png|32px]] [[File:Spruce Stairs JE5 BE2.png|32px]] [[File:Birch Stairs JE4 BE2.png|32px]] [[File:Jungle Stairs JE4 BE2.png|32px]] [[File:Acacia Stairs JE4 BE2.png|32px]] [[File:Dark Oak Stairs JE4 BE2.png|32px]] The textures of wooden stairs have been changed.
|
||||
|Dark oak stairs now generate in [[pillager outpost]]s.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Stairs JE1 BE1.png|32px]] [[File:Warped Stairs JE1 BE1.png|32px]] Added crimson and warped stairs.}}
|
||||
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped stairs now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|
||||
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Stairs JE1 BE1.png|32px]] Added mangrove stairs.}}
|
||||
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|Wooden stairs have been renamed from "<Wood type> Wood Stairs" to "<Wood type> Stairs".}}
|
||||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Stairs JE1 BE1.png|32px]] Added bamboo stairs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood stairs.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Stairs JE1 BE1.png|32px]] Added cherry stairs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry stairs are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Added pale oak stairs.}}
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Stairs JE1 BE1.png|32px]] Added "wooden" (original oak) stairs.}}
|
||||
|{{HistoryLine||xbox=TU3|[[File:Oak Stairs JE5 BE5.png|32px]] The textures of wooden stairs have been changed.}}
|
||||
|{{HistoryLine||xbox=TU9|[[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] Added spruce wood and birch wood stairs.}}
|
||||
|{{HistoryLine||xbox=TU12|[[File:Jungle Stairs BE1.png|32px]] Added jungle wood stairs.}}
|
||||
|{{HistoryLine||xbox=TU13|Jungle wood stairs are now flammable.}}
|
||||
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added acacia and dark oak stairs.}}
|
||||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Spruce wood stairs acting as corners of a table now generate within [[igloo]] basements.}}
|
||||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Stairs JE7 BE6.png|32px]] [[File:Spruce Stairs JE5 BE2.png|32px]] [[File:Birch Stairs JE4 BE2.png|32px]] [[File:Jungle Stairs JE4 BE2.png|32px]] [[File:Acacia Stairs JE4 BE2.png|32px]] [[File:Dark Oak Stairs JE4 BE2.png|32px]] The textures of all wooden stairs have been changed.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak stairs now generate in [[pillager outposts]].}}
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Oak Stairs JE5 BE5.png|32px]] [[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] [[File:Jungle Stairs BE1.png|32px]] [[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added wooden stairs.}}
|
||||
|{{HistoryLine||1.9.19|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
Zuri waves.gif|[[Zuri]] placing several spruce stairs in a [[cherry grove]].
|
||||
</gallery>
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox stairs}}
|
||||
{{Navbox wood}}
|
||||
{{Navbox blocks|Decoration}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Flammable blocks]]
|
||||
[[Category:Stairs]]
|
||||
|
||||
[[es:Escaleras]]
|
||||
[[ja:板材の階段]]
|
||||
[[pt:Escadas de madeira]]
|
||||
[[uk:Дерев'яні сходи]]
|
247
wiki_backup/Cut Copper Stairs.txt
Normal file
247
wiki_backup/Cut Copper Stairs.txt
Normal file
|
@ -0,0 +1,247 @@
|
|||
{{Infobox block
|
||||
| group1 = Unoxidized
|
||||
| 1-1 = Cut Copper Stairs.png
|
||||
| invimage = Cut Copper Stairs
|
||||
| group2 = Exposed
|
||||
| 2-1 = Exposed Cut Copper Stairs.png
|
||||
| invimage2 = Exposed Cut Copper Stairs
|
||||
| group3 = Weathered
|
||||
| 3-1 = Weathered Cut Copper Stairs.png
|
||||
| invimage3 = Weathered Cut Copper Stairs
|
||||
| group4 = Oxidized
|
||||
| 4-1 = Oxidized Cut Copper Stairs.png
|
||||
| invimage4 = Oxidized Cut Copper Stairs
|
||||
| invimage5 = Waxed Cut Copper Stairs
|
||||
| invimage6 = Waxed Exposed Cut Copper Stairs
|
||||
| invimage7 = Waxed Weathered Cut Copper Stairs
|
||||
| invimage8 = Waxed Oxidized Cut Copper Stairs
|
||||
| stackable = Yes
|
||||
| maxStack = 64
|
||||
| tool = Stone Pickaxe
|
||||
| renewable = Yes
|
||||
| light = No
|
||||
| transparent = Partial <small>(blocks light)</small>{{only|je|short=1}}<br>Yes{{only|be|short=1}}
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
'''Cut copper stairs''' are a [[cut copper]] variant of the [[stairs]]. Unlike other types of stairs, cut copper stairs can oxidize over time.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Cut copper stairs can be broken with [[stone pickaxe]]s or higher. If mined without a [[pickaxe]], they drop nothing.
|
||||
|
||||
{{breaking row
|
||||
|Cut Copper Stairs
|
||||
|sprite=all-cut-copper-stairs
|
||||
|Pickaxe
|
||||
|Stone
|
||||
|item=1
|
||||
|link=none
|
||||
|horizontal=1
|
||||
}}
|
||||
|
||||
=== Natural generation ===
|
||||
Waxed oxidized cut copper stairs generate naturally in [[trial chambers]].
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|head=1
|
||||
|A1= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|
||||
|A2= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|
||||
|B2= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|
||||
|A3= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|
||||
|B3= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|
||||
|C3= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|
||||
|Output= Matching Unwaxed Cut Copper Stairs,4; Matching Waxed Cut Copper Stairs,4
|
||||
|type= Building block
|
||||
}}
|
||||
{{Crafting
|
||||
|Matching Unwaxed Cut Copper Stairs
|
||||
|Honeycomb
|
||||
|Output= Matching Waxed Cut Copper Stairs
|
||||
|type=Building block
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
=== Stonecutting ===
|
||||
{{Stonecutting
|
||||
|head=1
|
||||
|showname=0
|
||||
|Matching Block of Copper; Matching Waxed Block of Copper
|
||||
|Matching Cut Copper Stairs, 4; Matching Waxed Cut Copper Stairs, 4
|
||||
}}
|
||||
{{Stonecutting
|
||||
|Matching Cut Copper; Matching Waxed Cut Copper
|
||||
|Matching Cut Copper Stairs; Matching Waxed Cut Copper Stairs
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
{{for|information about the placement mechanics of all stairs|Stairs#Usage}}
|
||||
|
||||
=== Oxidation ===
|
||||
{{main|Oxidation}}
|
||||
Non-waxed cut copper stairs have four stages of oxidation (including the initial normal state). [[Lightning bolt]]s and [[axe]]s can remove the oxidation on cut copper stairs. They can be waxed with a [[honeycomb]] to prevent it from oxidizing.
|
||||
|
||||
As the block begins to oxidize (exposed), it gets discolored and green spots begin to appear. As the oxidation continues (weathered), the block is a green color with brown spots. In the last stage (oxidized), the block is teal with several green spots.
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Copper}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=cut_copper_stairs
|
||||
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|
||||
|itemtags=stairs}}
|
||||
{{ID table
|
||||
|displayname=Exposed Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=exposed_cut_copper_stairs
|
||||
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|
||||
|itemtags=stairs}}
|
||||
{{ID table
|
||||
|displayname=Weathered Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=weathered_cut_copper_stairs
|
||||
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|
||||
|itemtags=stairs}}
|
||||
{{ID table
|
||||
|displayname=Oxidized Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=oxidized_cut_copper_stairs
|
||||
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|
||||
|itemtags=stairs}}
|
||||
{{ID table
|
||||
|displayname=Waxed Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=waxed_cut_copper_stairs
|
||||
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|
||||
|itemtags=stairs}}
|
||||
{{ID table
|
||||
|displayname=Waxed Exposed Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=waxed_exposed_cut_copper_stairs
|
||||
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|
||||
|itemtags=stairs}}
|
||||
{{ID table
|
||||
|displayname=Waxed Weathered Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=waxed_weathered_cut_copper_stairs
|
||||
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|
||||
|itemtags=stairs}}
|
||||
{{ID table
|
||||
|displayname=Waxed Oxidized Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=waxed_oxidized_cut_copper_stairs
|
||||
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|
||||
|itemtags=stairs
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=cut_copper_stairs
|
||||
|id=609}}
|
||||
{{ID table2
|
||||
|displayname=Exposed Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=exposed_cut_copper_stairs
|
||||
|id=610}}
|
||||
{{ID table2
|
||||
|displayname=Weathered Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=weathered_cut_copper_stairs
|
||||
|id=611}}
|
||||
{{ID table2
|
||||
|displayname=Oxidized Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=oxidized_cut_copper_stairs
|
||||
|id=612}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=waxed_cut_copper_stairs
|
||||
|id=613}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Exposed Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=waxed_exposed_cut_copper_stairs
|
||||
|id=614}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Weathered Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=waxed_weathered_cut_copper_stairs
|
||||
|id=615}}
|
||||
{{ID table2
|
||||
|displayname=Waxed Oxidized Cut Copper Stairs
|
||||
|spritetype=block
|
||||
|nameid=waxed_oxidized_cut_copper_stairs
|
||||
|id=703
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Stairs/BS}}
|
||||
|
||||
== Achievements ==
|
||||
{{load achievements|Wax on}}
|
||||
|
||||
== Advancements ==
|
||||
{{load advancements|Wax on;Wax off}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=1571s}}|[[File:Cut Copper Stairs (pre-release).png|32px]] [[File:Lightly Weathered Cut Copper Stairs (pre-release).png|32px]] [[File:Semi-Weathered Cut Copper Stairs (pre-release).png|32px]] [[File:Oxidized Cut Copper Stairs (pre-release).png|32px]] Copper stairs are revealed at [[Minecraft Live 2020]].}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.17|dev=20w45a|[[File:Cut Copper Stairs (N) JE1.png|32px]] [[File:Exposed Cut Copper Stairs (N) JE1.png|32px]] [[File:Weathered Cut Copper Stairs (N) JE1.png|32px]] [[File:Oxidized Cut Copper Stairs (N) JE1.png|32px]] Added four variants of cut copper stairs and three variants of waxed cut copper stairs.}}
|
||||
|{{HistoryLine|||dev=20w46a|[[File:Cut Copper Stairs (N) JE2.png|32px]] The texture of cut copper stairs has been changed.}}
|
||||
|{{HistoryLine|||dev=21w05a|Cut copper stairs have now been renamed from "<waxed:> Lightly <oxidize level> Cut Copper Stairs" to "<waxed:> <oxidize level> Cut Copper Stairs".}}
|
||||
|{{HistoryLine|||dev=21w14a|[[File:Oxidized Cut Copper Stairs (N) JE1.png|32px]] Added waxed oxidized cut copper stairs.}}
|
||||
|{{HistoryLine||1.18|dev=21w40a|A block of copper can now be converted into 4 blocks of cut copper stairs when using [[stonecutter]].}}
|
||||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Now generates naturally within [[trial chambers]].}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.57|[[File:Cut Copper Stairs (N) JE2.png|32px]] [[File:Lightly Weathered Cut Copper Stairs (N) JE1.png|32px]] [[File:Semi-Weathered Cut Copper Stairs (N) JE1.png|32px]] [[File:Oxidized Cut Copper Stairs (N) JE1.png|32px]] Added four variants of cut copper stairs and three variants of waxed cut copper stairs.}}
|
||||
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Oxidized Cut Copper Stairs (N) JE1.png|32px]] Added waxed oxidized cut copper stairs.}}
|
||||
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|The cut copper copper stairs are no longer available only through the "Caves and Cliffs" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of cut copper stairs from 3.6 to 6.}}
|
||||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Now generates naturally within [[trial chambers]].}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
All Oxidizing Blocks.png|All blocks that can [[Oxidation|oxidize]], including cut copper stairs.
|
||||
</gallery>
|
||||
|
||||
== Trivia ==
|
||||
* Between [[Java Edition 1.17]] snapshots [[Java Edition 20w45a|20w45a]] and [[Java Edition 21w03a|21w03a]] inclusive, "Waxed Lightly Weathered Cut Copper Stairs" was the longest name for any block in ''[[Minecraft]]'', at 41 characters with spaces, or 36 without.
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox copper}}
|
||||
{{Navbox stairs}}
|
||||
{{Navbox blocks|Decoration}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Stairs]]
|
||||
|
||||
[[ja:切り込み入りの銅の階段]]
|
||||
[[pt:Escadas de cobre lapidado]]
|
12
wiki_backup/File-Black Wall Banner.png.txt
Normal file
12
wiki_backup/File-Black Wall Banner.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a wall [[Black Banner]].
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Manufactured block renders]]
|
4
wiki_backup/File-Charred Baked Potato Bricks.png.txt
Normal file
4
wiki_backup/File-Charred Baked Potato Bricks.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
|
||||
[[Category:Joke block renders]]
|
4
wiki_backup/File-Cherry Hanging Sign.png.txt
Normal file
4
wiki_backup/File-Cherry Hanging Sign.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== License ==
|
||||
{{License Mojang}}
|
||||
|
||||
[[Category:Utility block renders]]
|
12
wiki_backup/File-Chipped Anvil.png.txt
Normal file
12
wiki_backup/File-Chipped Anvil.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
|description=Render of a [[Chipped Anvil]].
|
||||
|source=Minecraft's textures
|
||||
|author=Mojang Studios
|
||||
|permission=
|
||||
}}
|
||||
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
|
||||
[[Category:Utility block renders]]
|
5
wiki_backup/File-Deepslate Tile Stairs.png.txt
Normal file
5
wiki_backup/File-Deepslate Tile Stairs.png.txt
Normal file
|
@ -0,0 +1,5 @@
|
|||
== Summary ==
|
||||
21w08a
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
[[Category:Stairs renders]]
|
13
wiki_backup/File-Jungle Log.png.txt
Normal file
13
wiki_backup/File-Jungle Log.png.txt
Normal file
|
@ -0,0 +1,13 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a [[Jungle Log]] block.
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Tridirectional cubes (pillar)]]
|
||||
[[Category:Natural block renders]]
|
2
wiki_backup/File-Jungle Trapdoor.png.txt
Normal file
2
wiki_backup/File-Jungle Trapdoor.png.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
== Licensing ==
|
||||
{{License Mojang}}
|
12
wiki_backup/File-Lime Concrete Powder.png.txt
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12
wiki_backup/File-Lime Concrete Powder.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a [[Lime Concrete Powder]] block.
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Directionless cubes]]
|
4
wiki_backup/File-Missing Model JE2.png.txt
Normal file
4
wiki_backup/File-Missing Model JE2.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== Licensing ==
|
||||
{{License simple geometry}}
|
||||
|
||||
[[Category:Missing resources]]
|
4
wiki_backup/File-Poisonous Potato Block.png.txt
Normal file
4
wiki_backup/File-Poisonous Potato Block.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
|
||||
[[Category:Joke block renders]]
|
12
wiki_backup/File-Purple Concrete.png.txt
Normal file
12
wiki_backup/File-Purple Concrete.png.txt
Normal file
|
@ -0,0 +1,12 @@
|
|||
== Summary ==
|
||||
{{Information
|
||||
| description = Render of a [[Purple Concrete]] block.
|
||||
| date =
|
||||
| author =
|
||||
| source = Minecraft's textures
|
||||
| permission =
|
||||
{{license cc-by-nc}}
|
||||
{{license Mojang}}
|
||||
}}
|
||||
|
||||
[[Category:Directionless cubes]]
|
4
wiki_backup/File-Purple Stained Glass Pane.png.txt
Normal file
4
wiki_backup/File-Purple Stained Glass Pane.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
|
||||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
[[Category:Fence-like block renders]]
|
4
wiki_backup/File-Soul Soil.png.txt
Normal file
4
wiki_backup/File-Soul Soil.png.txt
Normal file
|
@ -0,0 +1,4 @@
|
|||
== Licensing ==
|
||||
{{License Mojang}}
|
||||
[[Category:Directionless cubes]]
|
||||
[[Category:Natural block renders]]
|
503
wiki_backup/Light Blue Shulker Box.txt
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503
wiki_backup/Light Blue Shulker Box.txt
Normal file
|
@ -0,0 +1,503 @@
|
|||
{{about|the storage block|the hostile End city mob|Shulker|the item that drops from the mob|Shulker Shell}}
|
||||
{{Infobox block
|
||||
| group = Plain
|
||||
| 1-1 = Shulker Box.png
|
||||
| invimage = Shulker Box
|
||||
| invimage2 = ---- <!-- this creates a new line of inv sprites, which looks nice -->
|
||||
| group3 = White
|
||||
| 3-1 = White Shulker Box.png
|
||||
| invimage3 = White Shulker Box
|
||||
| group4 = Light Gray
|
||||
| 4-1 = Light Gray Shulker Box.png
|
||||
| invimage4 = Light Gray Shulker Box
|
||||
| group5 = Gray
|
||||
| 5-1 = Gray Shulker Box.png
|
||||
| invimage5 = Gray Shulker Box
|
||||
| group6 = Black
|
||||
| 6-1 = Black Shulker Box.png
|
||||
| invimage6 = Black Shulker Box
|
||||
| group7 = Brown
|
||||
| 7-1 = Brown Shulker Box.png
|
||||
| invimage7 = Brown Shulker Box
|
||||
| group8 = Red
|
||||
| 8-1 = Red Shulker Box.png
|
||||
| invimage8 = Red Shulker Box
|
||||
| group9 = Orange
|
||||
| 9-1 = Orange Shulker Box.png
|
||||
| invimage9 = Orange Shulker Box
|
||||
| group10 = Yellow
|
||||
| 10-1 = Yellow Shulker Box.png
|
||||
| invimage10 = Yellow Shulker Box
|
||||
| group11 = Lime
|
||||
| 11-1 = Lime Shulker Box.png
|
||||
| invimage11 = Lime Shulker Box
|
||||
| group12 = Green
|
||||
| 12-1 = Green Shulker Box.png
|
||||
| invimage12 = Green Shulker Box
|
||||
| group13 = Cyan
|
||||
| 13-1 = Cyan Shulker Box.png
|
||||
| invimage13 = Cyan Shulker Box
|
||||
| group14 = Light Blue
|
||||
| 14-1 = Light Blue Shulker Box.png
|
||||
| invimage14 = Light Blue Shulker Box
|
||||
| group15 = Blue
|
||||
| 15-1 = Blue Shulker Box.png
|
||||
| invimage15 = Blue Shulker Box
|
||||
| group16 = Purple
|
||||
| 16-1 = Purple Shulker Box.png
|
||||
| invimage16 = Purple Shulker Box
|
||||
| group17 = Magenta
|
||||
| 17-1 = Magenta Shulker Box.png
|
||||
| invimage17 = Magenta Shulker Box
|
||||
| group18 = Pink
|
||||
| 18-1 = Pink Shulker Box.png
|
||||
| invimage18 = Pink Shulker Box
|
||||
| transparent = {{jebe|No|Yes}}
|
||||
| light = No
|
||||
| tool = pickaxe
|
||||
| renewable = Yes
|
||||
| waterloggable = {{jebe|No|Yes}}
|
||||
| stackable = No
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
A '''shulker box''' is a [[dye]]able [[block]] that stores items, and, unlike all other storage blocks, keeps its contents in [[item]] form when broken.
|
||||
|
||||
'''Dyed shulker boxes''' are the dyed variants of shulker boxes.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
All shulker boxes can be mined with any tool or by hand, but using a [[pickaxe]] is the most effective. All shulker boxes drop themselves when mined. Unlike other containers, the contents of any shulker box are stored within the dropped item, and not dropped separately. When instantly mined in Creative mode, all shulker boxes drop as an item if there are items stored within, unless {{cmd|gamerule doTileDrops}} is set to "false".
|
||||
{{breaking row|Shulker Box,Dyed Shulker Box|sprite=,all shulker boxes|Pickaxe|drop=1|horizontal=1}}
|
||||
When a shulker box is pushed by a [[piston]], it breaks and drops as an [[Item (entity)|item]]. It cannot be pulled.
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|head=1
|
||||
|showdescription=1
|
||||
|name=[[Shulker Box]]
|
||||
|B1=Shulker Shell
|
||||
|B2=Chest
|
||||
|B3=Shulker Shell
|
||||
|Output=Shulker Box
|
||||
|type=Decoration block
|
||||
}}
|
||||
{{Crafting
|
||||
|ingredients=Any [[Shulker Box]] +<br />Matching [[Dye]]
|
||||
|Shulker Box; Any Shulker Box
|
||||
|Matching Dye
|
||||
|Output=Matching Shulker Box
|
||||
|Olink=Dyed Shulker Box
|
||||
|description=The shulker box retains its contents. If it is renamed on an [[anvil]], it also retains its name.
|
||||
|type=Decoration block
|
||||
|name=[[Dyed Shulker Box]]
|
||||
|foot=1
|
||||
}}
|
||||
<div style="display:none">
|
||||
<!--
|
||||
This is for the pre-Village & Pillage dyes to have dye-related crafting recipes show on their respective pages.
|
||||
They don't need to be displayed on this page because they already intuitively list "Any Matching/Colored Dye".
|
||||
-->
|
||||
{{Crafting
|
||||
|showdescription=1
|
||||
|Any Shulker Box
|
||||
|Bone Meal; Lapis Lazuli; Cocoa Beans; Ink Sac
|
||||
|Output=White Shulker Box; Blue Shulker Box; Brown Shulker Box; Black Shulker Box
|
||||
|type=Decoration block
|
||||
|description={{only|bedrock|education}}
|
||||
}}
|
||||
</div>
|
||||
|
||||
== Usage ==
|
||||
=== Storage ===
|
||||
[[File:Shulker Box GUI.png|thumb|right|176px|GUI of the shulker box.]]
|
||||
|
||||
All shulker boxes have 27 inventory slots, the same as a [[barrel]] or a [[chest|single chest]].
|
||||
|
||||
All shulker boxes keep their items when broken, which can be retrieved when placed again, thus making them portable chests. This is different from other containers, which drop their contained items as item entities when broken. A shulker box drops itself as an [[item]] if pushed by [[piston]]s or destroyed by an [[explosion]]. Unlike most blocks with inventory, shulker boxes always drop themselves when destroyed by explosions. When a shulker box with items inside is being held{{only|be}} or is in a container's inventory, the items are listed on the tooltip as properties.
|
||||
|
||||
[[File:Shulker Box Tooltip.png|114px|thumb|Items inside the shulker box are listed on the [[tooltip]].]]
|
||||
|
||||
Any shulker box's items can be fed or removed by a [[hopper]].
|
||||
|
||||
All shulker boxes can be stored in all containers except for other shulker boxes and [[bundle]]s.
|
||||
|
||||
When placed by a player, a shulker box faces toward the player placing it. For example, if a shulker box is placed on a floor, a wall or a ceiling, it faces and opens upward, sideways or upside-down, respectively. [[Dispenser]]s can also be used to place shulker boxes. If there is no block below the space where the shulker box is placed, the shulker box faces identically to the dispenser. Otherwise, the shulker box always faces upward, even if the block has no hitbox such as torches, signs and open fence gates.
|
||||
|
||||
Like a chest, all shulker boxes require a transparent area in the direction of its top surface to be opened. That area is exactly half of a full block, and clear of any obstructions, which may be any other hitbox, including blocks, boats and shulkers{{Only|Java}}, or a redstone conductive block{{only|be}}. This way, any shulker box can be opened with an upside-down slab or an upper trapdoor on top of it. It is also unique in that when opened, its hitbox expands to 1.5 blocks high/wide, physically pushing entities where it is facing.
|
||||
|
||||
By default, the GUI of any shulker box is labeled "Shulker Box", which can be changed by naming it in an [[anvil]] or by changing the <code>CustomName</code> tag using the {{cmd|data}} command.{{only|Java}}
|
||||
|
||||
When any shulker box [[item (entity)|item]] is destroyed, the contents of the shulker box are dropped as items.
|
||||
|
||||
=== Piglins ===
|
||||
[[Piglin]]s become hostile toward players who open or mine any shulker box.<ref>{{bug|MC-189485|||WAI}}</ref>
|
||||
|
||||
=== Undyeing ===
|
||||
Dyed shulker boxes can be undyed using a [[cauldron]]. To do this, {{control|use}} a dyed shulker box on a cauldron that has water in it. This causes the cauldron's water level to decrease by 1, and the dyed shulker box loses its dye color.
|
||||
|
||||
=== Redstone component ===
|
||||
The fullness of any shulker boxes, even if cannot be opened, can be read by redstone comparators, unlike chests.
|
||||
|
||||
[[Observer|Observers]] can detect the opening and closing of any shulker boxes.
|
||||
|
||||
Shulker boxes are conductive when closed, but not if open. However, opening or closing a shulker box does not update its neighboring blocks, which can be used to create [[Tutorials/Block update detector|BUD state]] redstone wires{{only|Java}}.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
=== Unique ===
|
||||
{{:Shulker Box/Sounds}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=White Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=white_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Orange Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=orange_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Magenta Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=magenta_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Light Blue Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=light_blue_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Yellow Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=yellow_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Lime Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=lime_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Pink Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=pink_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Gray Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=gray_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Light Gray Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=light_gray_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Cyan Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=cyan_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Purple Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=purple_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Blue Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=blue_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Brown Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=brown_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Green Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=green_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Red Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=red_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes}}
|
||||
{{ID table
|
||||
|displayname=Black Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=black_shulker_box
|
||||
|blocktags=guarded_by_piglins, shulker_boxes
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|displayname=Block entity
|
||||
|spritename=shulker-boxes
|
||||
|spritetype=block
|
||||
|nameid=shulker_box
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showaliasids=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=undyed_shulker_box
|
||||
|id=205
|
||||
|translationkey=tile.shulkerBox.name}}
|
||||
{{ID table2
|
||||
|displayname=White Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=white_shulker_box
|
||||
|aliasid=shulker_box / 0
|
||||
|id=218
|
||||
|translationkey=tile.shulkerBoxWhite.name}}
|
||||
{{ID table2
|
||||
|displayname=Orange Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=orange_shulker_box
|
||||
|aliasid=shulker_box / 1
|
||||
|id=-613
|
||||
|translationkey=tile.shulkerBoxOrange.name}}
|
||||
{{ID table2
|
||||
|displayname=Magenta Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=magenta_shulker_box
|
||||
|aliasid=shulker_box / 2
|
||||
|id=-614
|
||||
|translationkey=tile.shulkerBoxMagenta.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Blue Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=light_blue_shulker_box
|
||||
|aliasid=shulker_box / 3
|
||||
|id=-615
|
||||
|translationkey=tile.shulkerBoxLightBlue.name}}
|
||||
{{ID table2
|
||||
|displayname=Yellow Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=yellow_shulker_box
|
||||
|aliasid=shulker_box / 4
|
||||
|id=-616
|
||||
|translationkey=tile.shulkerBoxYellow.name}}
|
||||
{{ID table2
|
||||
|displayname=Lime Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=lime_shulker_box
|
||||
|aliasid=shulker_box / 5
|
||||
|id=-617
|
||||
|translationkey=tile.shulkerBoxLime.name}}
|
||||
{{ID table2
|
||||
|displayname=Pink Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=pink_shulker_box
|
||||
|aliasid=shulker_box / 6
|
||||
|id=-618
|
||||
|translationkey=tile.shulkerBoxPink.name}}
|
||||
{{ID table2
|
||||
|displayname=Gray Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=gray_shulker_box
|
||||
|aliasid=shulker_box / 7
|
||||
|id=-619
|
||||
|translationkey=tile.shulkerBoxGray.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Gray Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=light_gray_shulker_box
|
||||
|aliasid=shulker_box / 8
|
||||
|id=-620
|
||||
|translationkey=tile.shulkerBoxSilver.name}}
|
||||
{{ID table2
|
||||
|displayname=Cyan Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=cyan_shulker_box
|
||||
|aliasid=shulker_box / 9
|
||||
|id=-621
|
||||
|translationkey=tile.shulkerBoxCyan.name}}
|
||||
{{ID table2
|
||||
|displayname=Purple Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=purple_shulker_box
|
||||
|aliasid=shulker_box / 10
|
||||
|id=-622
|
||||
|translationkey=tile.shulkerBoxPurple.name}}
|
||||
{{ID table2
|
||||
|displayname=Blue Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=blue_shulker_box
|
||||
|aliasid=shulker_box / 11
|
||||
|id=-623
|
||||
|translationkey=tile.shulkerBoxBlue.name}}
|
||||
{{ID table2
|
||||
|displayname=Brown Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=brown_shulker_box
|
||||
|aliasid=shulker_box / 12
|
||||
|id=-624
|
||||
|translationkey=tile.shulkerBoxBrown.name}}
|
||||
{{ID table2
|
||||
|displayname=Green Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=green_shulker_box
|
||||
|aliasid=shulker_box / 13
|
||||
|id=-625
|
||||
|translationkey=tile.shulkerBoxGreen.name}}
|
||||
{{ID table2
|
||||
|displayname=Red Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=red_shulker_box
|
||||
|aliasid=shulker_box / 14
|
||||
|id=-626
|
||||
|translationkey=tile.shulkerBoxRed.name}}
|
||||
{{ID table2
|
||||
|displayname=Black Shulker Box
|
||||
|spritetype=block
|
||||
|nameid=black_shulker_box
|
||||
|aliasid=shulker_box / 15
|
||||
|id=-627
|
||||
|translationkey=tile.shulkerBoxBlack.name
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|notnamespaced=y
|
||||
|displayname=Block entity
|
||||
|spritename=shulker-boxes
|
||||
|spritetype=block
|
||||
|nameid=ShulkerBox
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
=== Block data ===
|
||||
A shulker box has a block entity associated with it that identifies its contents.
|
||||
|
||||
{{el|java}}:
|
||||
{{see also|Block entity format}}
|
||||
{{/BE}}
|
||||
|
||||
{{el|bedrock}}:
|
||||
: See [[Bedrock Edition level format/Block entity format]].
|
||||
|
||||
=== Item data ===
|
||||
{{JE}}:
|
||||
{{see also|Data component format}}
|
||||
<div class="treeview">
|
||||
* {{nbt|compound|components}}: the item's '''components''' tag.
|
||||
{{:Data component format/block_entity_data}}
|
||||
{{:Data component format/container}}
|
||||
{{:Data component format/container_loot}}
|
||||
{{:Data component format/custom_name}}
|
||||
{{:Data component format/lock}}
|
||||
</div>
|
||||
|
||||
{{BE}}:
|
||||
{{see also|Bedrock Edition level format/Item format}}
|
||||
|
||||
== Achievements ==
|
||||
{{load achievements|Organizational Wizard}}
|
||||
|
||||
== History ==
|
||||
{{info needed section|Shulker textures from Legacy Console Edition - the terrain.png only contained a single white "shulker top" texture rather than a textue per color, so were color variants generated via a tint system?}}
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.11|dev=16w39a|[[File:White Shulker Box Revision 1.png|30px]] [[File:Light Gray Shulker Box Revision 1.png|30px]] [[File:Gray Shulker Box Revision 1.png|30px]] [[File:Black Shulker Box Revision 1.png|30px]] [[File:Brown Shulker Box Revision 1.png|30px]] [[File:Red Shulker Box Revision 1.png|30px]] [[File:Orange Shulker Box Revision 1.png|30px]] [[File:Yellow Shulker Box Revision 1.png|30px]] [[File:Lime Shulker Box Revision 1.png|30px]] [[File:Green Shulker Box Revision 1.png|30px]] [[File:Cyan Shulker Box Revision 1.png|30px]] [[File:Light Blue Shulker Box Revision 1.png|30px]] [[File:Blue Shulker Box Revision 1.png|30px]] [[File:Purple Shulker Box Revision 1.png|30px]] [[File:Magenta Shulker Box Revision 1.png|30px]] [[File:Pink Shulker Box Revision 1.png|30px]] Added shulker boxes.}}
|
||||
|{{HistoryLine|||dev=16w39c|"Silver Shulker Boxes" have been now renamed to "Light Gray Shulker Boxes", in keeping with naming consistencies across [[dye]]d blocks.}}
|
||||
|{{HistoryLine||1.12|dev=17w16a|[[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Purple Shulker Box.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] Shulker boxes have been recolored.}}
|
||||
|{{HistoryLine|||dev=17w17a|[[File:Purple Shulker Box Revision 1.png|30px]] The color of purple shulker boxes has been reverted.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|The ID has been changed from <code>silver_shulker_box</code> to <code>light_gray_shulker_box</code>.
|
||||
|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 219 through 234.}}
|
||||
|{{HistoryLine|||dev=18w10b|[[File:Shulker Box.png|30px]] Added a default shulker box.
|
||||
|Purple shulker boxes from previous versions are now converted to default shulker boxes instead of purple ones.
|
||||
|[[File:Purple Shulker Box.png|30px]] The purple shulker box texture has been changed to the one used in [[17w16a]].}}
|
||||
|{{HistoryLine|||dev=18w10d|Dyed shulker boxes can now be un[[dye]]d in a [[cauldron]].
|
||||
|Undyed shulker boxes can now be obtained by undyeing dyed shulker boxes in a cauldron.}}
|
||||
|{{HistoryLine||1.17|dev=20w45a|Shulker post-generation mechanic is now added, making all shulker boxes [[renewable]].}}
|
||||
|{{HistoryLine|||dev=20w51a|All shulker boxes now drop their contents when destroyed as an [[item entity]].}}
|
||||
|{{HistoryLine||1.19.3|dev=22w45a|Blocks attached to the sides and lid of any shulker box now pop off when the shulker box opens.<ref>{{bug|MC-177789}}</ref>}}
|
||||
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:White Shulker Box Revision 1.png|30px]] [[File:Light Gray Shulker Box Revision 1.png|30px]] [[File:Gray Shulker Box Revision 1.png|30px]] [[File:Black Shulker Box Revision 1.png|30px]] [[File:Brown Shulker Box Revision 1.png|30px]] [[File:Red Shulker Box Revision 1.png|30px]] [[File:Orange Shulker Box Revision 1.png|30px]] [[File:Yellow Shulker Box Revision 1.png|30px]] [[File:Lime Shulker Box Revision 1.png|30px]] [[File:Green Shulker Box Revision 1.png|30px]] [[File:Cyan Shulker Box Revision 1.png|30px]] [[File:Light Blue Shulker Box Revision 1.png|30px]] [[File:Blue Shulker Box Revision 1.png|30px]] [[File:Purple Shulker Box Revision 1.png|30px]] [[File:Magenta Shulker Box Revision 1.png|30px]] [[File:Pink Shulker Box Revision 1.png|30px]] Added shulker boxes.}}
|
||||
|{{HistoryLine|||dev=alpha 1.1.0.9|[[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] The color palette for shulker boxes has been updated.}}
|
||||
|{{HistoryLine||?|dev=?|Shulker boxes no longer use the wood sound.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:Shulker Box.png|30px]] Added a default shulker box.
|
||||
|[[File:Purple Shulker Box.png|30px]] The purple shulker box color has been changed to the new palette.}}
|
||||
|{{HistoryLine||1.8.0|dev=beta 1.8.0.13|A recipe for undyed shulker boxes has been added.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Dyed shulker boxes can now be un[[dye]]d in a [[cauldron]].
|
||||
|Undyed shulker boxes can now be obtained by undyeing dyed shulker boxes in a cauldron.}}
|
||||
|{{HistoryLine||1.17.30|dev=beta 1.17.30.22|All shulker boxes now drop their contents when destroyed as an [[item entity]].}}
|
||||
|{{HistoryLine||1.18.30|dev=beta 1.18.30.22|Shulker post-generation mechanic is now added, making all shulker boxes [[renewable]].}}
|
||||
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|The different [[block states]] for the dyed shulker box ID, the <code>shulker_box</code> ID, have been split into their own IDs.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the hardness and blast resistance of shulker boxes and dyed shulker boxes from 2.5 to 2.
|
||||
|There's no mining penalties any longer when mining without wooden pickaxe or better.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Purple Shulker Box Revision 1.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] Added shulker boxes.<ref>https://www.youtube.com/watch?v=N5xI3RA152g</ref>}}
|
||||
|{{HistoryLine||xbox=TU63|xbone=CU53|ps3=1.67|psvita=1.67|ps4=1.67|wiiu=Patch 32|switch=1.0.13|Shulker boxes can no longer be opened when an entity is inside the area that the shulker box's collision box would extend to when opened.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.88|wiiu=none|switch=none|[[File:Shulker Box.png|30px]] Added a default shulker box.
|
||||
|[[File:Purple Shulker Box.png|30px]] The purple shulker box color has been changed to the new palette.}}
|
||||
|
||||
|{{HistoryLine|new3ds}}
|
||||
|{{HistoryLine||1.9.19|[[File:Shulker Box.png|30px]] [[File:White Shulker Box.png|30px]] [[File:Light Gray Shulker Box.png|30px]] [[File:Gray Shulker Box.png|30px]] [[File:Black Shulker Box.png|30px]] [[File:Brown Shulker Box.png|30px]] [[File:Red Shulker Box.png|30px]] [[File:Orange Shulker Box.png|30px]] [[File:Yellow Shulker Box.png|30px]] [[File:Lime Shulker Box.png|30px]] [[File:Green Shulker Box.png|30px]] [[File:Cyan Shulker Box.png|30px]] [[File:Light Blue Shulker Box.png|30px]] [[File:Blue Shulker Box.png|30px]] [[File:Purple Shulker Box.png|30px]] [[File:Magenta Shulker Box.png|30px]] [[File:Pink Shulker Box.png|30px]] Added 16 variants of shulker boxes. There is no default shulker box separate from the purple shulker box; the purple shulker box uses the texture of the default shulker box.{{info needed|Is the specific purple shulker box texture used at all, unused, or does it not exist and this wiki entry incorrect for listing purple shulker box texture as the 17th texture entry? The Creative inventory only lists 16 shulker boxes, but there are 17 textures listed here on the wiki.}}}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* With 37 shulker boxes in a player's inventory, hotbar, and off-hand slot, 999 stacks of up to 64 items (up to 63,936 total items; 63,973 if counting shulker boxes themselves) can be held. With 37 shulker boxes and an ender chest with 27 shulker boxes in one of the shulker box slots, 1,727 stacks (up to 110,528 items; 1,728 stacks with up to 110,592 items if counting stacked ender chests) can be held. {{Only|Java}}
|
||||
* Before they were added to ''Minecraft'', storage objects that keep their inventory when picked up were already present in ''[[Minicraft]]''.
|
||||
|
||||
== Gallery ==
|
||||
;Renders
|
||||
<gallery>
|
||||
Shulker Box.gif|Opening and closing animation of a shulker box.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== External links ==
|
||||
* [https://www.minecraft.net/en-us/article/block-week--shulker-box Block of the Week: Shulker Box] – Minecraft.net on November 19, 2020
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Utility}}
|
||||
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Storage]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Block entities]]
|
||||
[[Category:Blocks with GUI]]
|
||||
[[Category:Readable by comparators]]
|
||||
|
||||
[[de:Shulker-Kiste]]
|
||||
[[es:Caja de shulker]]
|
||||
[[fr:Boîte de Shulker]]
|
||||
[[it:Scatola di shulker]]
|
||||
[[ja:シュルカーボックス]]
|
||||
[[ko:셜커 상자]]
|
||||
[[lzh:贆櫝]]
|
||||
[[pl:Shulkerowa skrzynia]]
|
||||
[[pt:Caixa de shulker]]
|
||||
[[ru:Шалкеровый ящик]]
|
||||
[[uk:Шалкерова коробка]]
|
||||
[[zh:潜影盒]]
|
349
wiki_backup/Lime Concrete.txt
Normal file
349
wiki_backup/Lime Concrete.txt
Normal file
|
@ -0,0 +1,349 @@
|
|||
{{About|the block after the addition of water|its gravity-obeying powder form|Concrete Powder}}
|
||||
{{Infobox block
|
||||
| title = Concrete
|
||||
| group = White
|
||||
| 1-1 = White Concrete.png
|
||||
| invimage = White Concrete
|
||||
| group2 = Light Gray
|
||||
| 2-1 = Light Gray Concrete.png
|
||||
| invimage2 = Light Gray Concrete
|
||||
| group3 = Gray
|
||||
| 3-1 = Gray Concrete.png
|
||||
| invimage3 = Gray Concrete
|
||||
| group4 = Black
|
||||
| 4-1 = Black Concrete.png
|
||||
| invimage4 = Black Concrete
|
||||
| group5 = Brown
|
||||
| 5-1 = Brown Concrete.png
|
||||
| invimage5 = Brown Concrete
|
||||
| group6 = Red
|
||||
| 6-1 = Red Concrete.png
|
||||
| invimage6 = Red Concrete
|
||||
| group7 = Orange
|
||||
| 7-1 = Orange Concrete.png
|
||||
| invimage7 = Orange Concrete
|
||||
| group8 = Yellow
|
||||
| 8-1 = Yellow Concrete.png
|
||||
| invimage8 = Yellow Concrete
|
||||
| group9 = Lime
|
||||
| 9-1 = Lime Concrete.png
|
||||
| invimage9 = Lime Concrete
|
||||
| group10 = Green
|
||||
| 10-1 = Green Concrete.png
|
||||
| invimage10 = Green Concrete
|
||||
| group11 = Cyan
|
||||
| 11-1 = Cyan Concrete.png
|
||||
| invimage11 = Cyan Concrete
|
||||
| group12 = Light Blue
|
||||
| 12-1 = Light Blue Concrete.png
|
||||
| invimage12 = Light Blue Concrete
|
||||
| group13 = Blue
|
||||
| 13-1 = Blue Concrete.png
|
||||
| invimage13 = Blue Concrete
|
||||
| group14 = Purple
|
||||
| 14-1 = Purple Concrete.png
|
||||
| invimage14 = Purple Concrete
|
||||
| group15 = Magenta
|
||||
| 15-1 = Magenta Concrete.png
|
||||
| invimage15 = Magenta Concrete
|
||||
| group16 = Pink
|
||||
| 16-1 = Pink Concrete.png
|
||||
| invimage16 = Pink Concrete
|
||||
| transparent = No
|
||||
| light = No
|
||||
| tool = Wooden pickaxe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
}}
|
||||
'''Concrete''' is a [[block]] created when [[concrete powder]] touches [[water]]. It comes in the sixteen [[dye]] colors.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Concrete requires a [[pickaxe]] to be mined. When mined without a pickaxe, it drops nothing.
|
||||
|
||||
{{breaking row|Concrete|Pickaxe|horizontal=1|Wood}}
|
||||
|
||||
=== Natural generation ===
|
||||
Red and white concrete can be found in [[trial chambers]] throughout many various murals in an atrium.
|
||||
|
||||
=== Post-generation ===
|
||||
[[File:ConcretePowderUsage.gif|thumb|right|Concrete powder becoming solid concrete on contact with water. Notice the [[sand]] block falls through the water, while the concrete powder instantly solidifies on contact with water. (Click for bigger image)]]
|
||||
|
||||
Concrete is formed when [[concrete powder]] comes into contact with a block of [[water]] (source block, flowing or [[Waterlogging|waterlog]]ged). If next to a waterlogged block, it must be adjacent to the sides where water can flow out from, such as the open sides of [[stairs]], but not the back side of stairs or any sides of waterlogged [[leaves]].
|
||||
|
||||
=== Renewability ===
|
||||
Concrete is [[Renewable resource|renewable]] as all of the [[crafting]] ingredients of concrete powder are renewable. However, without glitches, sand is only renewably obtained through the [[wandering trader]], which spawns infrequently and only allows a limited number of trades per spawn, making it impractical to obtain it (and by extension, concrete) through only renewable means.
|
||||
|
||||
== Usage ==
|
||||
The bright and solid colors of concrete make it useful for decoration. It has more pronounced colors than [[terracotta]], and unlike wool, is not flammable.
|
||||
|
||||
As a building material, its [[hardness]] is slightly higher than stone, but its [[Explosion#Blast resistance|blast resistance]] is significantly lower.<ref>{{bug|MC-199580||Blocks added in 1.12 have oddly low blast resistances|WAI}}</ref>
|
||||
|
||||
=== Note blocks ===
|
||||
Concrete can be placed under [[note block]]s to produce "bass drum" sound.
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=White Concrete
|
||||
|spritetype=block
|
||||
|nameid=white_concrete}}
|
||||
{{ID table
|
||||
|displayname=Orange Concrete
|
||||
|spritetype=block
|
||||
|nameid=orange_concrete}}
|
||||
{{ID table
|
||||
|displayname=Magenta Concrete
|
||||
|spritetype=block
|
||||
|nameid=magenta_concrete}}
|
||||
{{ID table
|
||||
|displayname=Light Blue Concrete
|
||||
|spritetype=block
|
||||
|nameid=light_blue_concrete}}
|
||||
{{ID table
|
||||
|displayname=Yellow Concrete
|
||||
|spritetype=block
|
||||
|nameid=yellow_concrete}}
|
||||
{{ID table
|
||||
|displayname=Lime Concrete
|
||||
|spritetype=block
|
||||
|nameid=lime_concrete}}
|
||||
{{ID table
|
||||
|displayname=Pink Concrete
|
||||
|spritetype=block
|
||||
|nameid=pink_concrete}}
|
||||
{{ID table
|
||||
|displayname=Gray Concrete
|
||||
|spritetype=block
|
||||
|nameid=gray_concrete}}
|
||||
{{ID table
|
||||
|displayname=Light Gray Concrete
|
||||
|spritetype=block
|
||||
|nameid=light_gray_concrete}}
|
||||
{{ID table
|
||||
|displayname=Cyan Concrete
|
||||
|spritetype=block
|
||||
|nameid=cyan_concrete}}
|
||||
{{ID table
|
||||
|displayname=Purple Concrete
|
||||
|spritetype=block
|
||||
|nameid=purple_concrete}}
|
||||
{{ID table
|
||||
|displayname=Blue Concrete
|
||||
|spritetype=block
|
||||
|nameid=blue_concrete}}
|
||||
{{ID table
|
||||
|displayname=Brown Concrete
|
||||
|spritetype=block
|
||||
|nameid=brown_concrete}}
|
||||
{{ID table
|
||||
|displayname=Green Concrete
|
||||
|spritetype=block
|
||||
|nameid=green_concrete}}
|
||||
{{ID table
|
||||
|displayname=Red Concrete
|
||||
|spritetype=block
|
||||
|nameid=red_concrete}}
|
||||
{{ID table
|
||||
|displayname=Black Concrete
|
||||
|spritetype=block
|
||||
|nameid=black_concrete
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showaliasids=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=White Concrete
|
||||
|spritetype=block
|
||||
|nameid=white_concrete
|
||||
|aliasid=concrete / 0
|
||||
|id=236
|
||||
|translationkey=tile.concrete.white.name}}
|
||||
{{ID table2
|
||||
|displayname=Orange Concrete
|
||||
|spritetype=block
|
||||
|nameid=orange_concrete
|
||||
|aliasid=concrete / 1
|
||||
|id=-628
|
||||
|translationkey=tile.concrete.orange.name}}
|
||||
{{ID table2
|
||||
|displayname=Magenta Concrete
|
||||
|spritetype=block
|
||||
|nameid=magenta_concrete
|
||||
|aliasid=concrete / 2
|
||||
|id=-629
|
||||
|translationkey=tile.concrete.magenta.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Blue Concrete
|
||||
|spritetype=block
|
||||
|nameid=light_blue_concrete
|
||||
|aliasid=concrete / 3
|
||||
|id=-630
|
||||
|translationkey=tile.concrete.lightBlue.name}}
|
||||
{{ID table2
|
||||
|displayname=Yellow Concrete
|
||||
|spritetype=block
|
||||
|nameid=yellow_concrete
|
||||
|aliasid=concrete / 4
|
||||
|id=-631
|
||||
|translationkey=tile.concrete.yellow.name}}
|
||||
{{ID table2
|
||||
|displayname=Lime Concrete
|
||||
|spritetype=block
|
||||
|nameid=lime_concrete
|
||||
|aliasid=concrete / 5
|
||||
|id=-632
|
||||
|translationkey=tile.concrete.lime.name}}
|
||||
{{ID table2
|
||||
|displayname=Pink Concrete
|
||||
|spritetype=block
|
||||
|nameid=pink_concrete
|
||||
|aliasid=concrete / 6
|
||||
|id=-633
|
||||
|translationkey=tile.concrete.pink.name}}
|
||||
{{ID table2
|
||||
|displayname=Gray Concrete
|
||||
|spritetype=block
|
||||
|nameid=gray_concrete
|
||||
|aliasid=concrete / 7
|
||||
|id=-634
|
||||
|translationkey=tile.concrete.gray.name}}
|
||||
{{ID table2
|
||||
|displayname=Light Gray Concrete
|
||||
|spritetype=block
|
||||
|nameid=light_gray_concrete
|
||||
|aliasid=concrete / 8
|
||||
|id=-635
|
||||
|translationkey=tile.concrete.silver.name}}
|
||||
{{ID table2
|
||||
|displayname=Cyan Concrete
|
||||
|spritetype=block
|
||||
|nameid=cyan_concrete
|
||||
|aliasid=concrete / 9
|
||||
|id=-636
|
||||
|translationkey=tile.concrete.cyan.name}}
|
||||
{{ID table2
|
||||
|displayname=Purple Concrete
|
||||
|spritetype=block
|
||||
|nameid=purple_concrete
|
||||
|aliasid=concrete / 10
|
||||
|id=-637
|
||||
|translationkey=tile.concrete.purple.name}}
|
||||
{{ID table2
|
||||
|displayname=Blue Concrete
|
||||
|spritetype=block
|
||||
|nameid=blue_concrete
|
||||
|aliasid=concrete / 11
|
||||
|id=-638
|
||||
|translationkey=tile.concrete.blue.name}}
|
||||
{{ID table2
|
||||
|displayname=Brown Concrete
|
||||
|spritetype=block
|
||||
|nameid=brown_concrete
|
||||
|aliasid=concrete / 12
|
||||
|id=-639
|
||||
|translationkey=tile.concrete.brown.name}}
|
||||
{{ID table2
|
||||
|displayname=Green Concrete
|
||||
|spritetype=block
|
||||
|nameid=green_concrete
|
||||
|aliasid=concrete / 13
|
||||
|id=-640
|
||||
|translationkey=tile.concrete.green.name}}
|
||||
{{ID table2
|
||||
|displayname=Red Concrete
|
||||
|spritetype=block
|
||||
|nameid=red_concrete
|
||||
|aliasid=concrete / 14
|
||||
|id=-641
|
||||
|translationkey=tile.concrete.red.name}}
|
||||
{{ID table2
|
||||
|displayname=Black Concrete
|
||||
|spritetype=block
|
||||
|nameid=black_concrete
|
||||
|aliasid=concrete / 15
|
||||
|id=-642
|
||||
|translationkey=tile.concrete.black.name
|
||||
|foot=1}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.12|dev=January 27, 2017|slink={{tweet|jeb_|824946351725240320}}|[[Jens Bergensten|Jeb]] tweets a teaser image of a new brightly-colored solid [[block]], shown along with the new [[wool]] palette colors.}}
|
||||
|{{HistoryLine|||dev=January 27, 2017|slink={{tweet|jeb_|824948569094365184}}|Jeb states that this is actually a new block, clearing popular rumors that the [[terracotta|hardened clay]] texture was being changed.}}
|
||||
|{{HistoryLine|||dev=February 2, 2017|slink={{tweet|jeb_|827073957983551488}}|Jeb tweeted [https://web.archive.org/web/20230815225351/https://gfycat.com/menacingsnivelingchimneyswift-edstonehelper-minecraft a video (archived)] that showed [[concrete powder]] turning into a non-falling [[block]] when in [[water]]. This "wet" form of the block is concrete, though they were not confirmed to be the same at the time.
|
||||
|Jeb later added that 16 different colors are available.<ref>{{tweet|jeb_|827078378444488705|It comes in 16 different colors|February 2, 2017}}</ref>}}
|
||||
|{{HistoryLine|||dev=17w06a|[[File:White Concrete.png|32px]] [[File:Light Gray Concrete.png|32px]] [[File:Gray Concrete.png|32px]] [[File:Black Concrete.png|32px]] [[File:Brown Concrete.png|32px]] [[File:Red Concrete.png|32px]] [[File:Orange Concrete.png|32px]] [[File:Yellow Concrete.png|32px]] [[File:Lime Concrete.png|32px]] [[File:Green Concrete.png|32px]] [[File:Cyan Concrete.png|32px]] [[File:Light Blue Concrete.png|32px]] [[File:Blue Concrete.png|32px]] [[File:Purple Concrete.png|32px]] [[File:Magenta Concrete.png|32px]] [[File:Pink Concrete.png|32px]] Added concrete blocks.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|The different [[block states]] for the <code>concrete</code> ID have now been split up into their own IDs.
|
||||
|[[Lava]] now turns [[concrete powder]] into concrete when coming into contact with said [[block]], instead of converting concrete powder only when it fell into the lava's source block.<ref>{{bug|MC-118153}}</ref>
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 251.}}
|
||||
|{{HistoryLine||1.16|dev=20w07a|As piglins offer [[gravel]] in [[bartering]], concrete has become a [[renewable resource]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Red and cyan concrete can now be found in [[trail ruins]].}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:White Concrete.png|32px]] [[File:Light Gray Concrete.png|32px]] [[File:Gray Concrete.png|32px]] [[File:Black Concrete.png|32px]] [[File:Brown Concrete.png|32px]] [[File:Red Concrete.png|32px]] [[File:Orange Concrete.png|32px]] [[File:Yellow Concrete.png|32px]] [[File:Lime Concrete.png|32px]] [[File:Green Concrete.png|32px]] [[File:Cyan Concrete.png|32px]] [[File:Light Blue Concrete.png|32px]] [[File:Blue Concrete.png|32px]] [[File:Purple Concrete.png|32px]] [[File:Magenta Concrete.png|32px]] [[File:Pink Concrete.png|32px]] Added concrete blocks.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|As piglins offer [[gravel]] in [[bartering]], concrete has become a [[renewable resource]].}}
|
||||
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|The different [[block states]] for the <code>concrete</code> ID have now been split up into their own IDs.}}
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Concrete.png|32px]] [[File:Light Gray Concrete.png|32px]] [[File:Gray Concrete.png|32px]] [[File:Black Concrete.png|32px]] [[File:Brown Concrete.png|32px]] [[File:Red Concrete.png|32px]] [[File:Orange Concrete.png|32px]] [[File:Yellow Concrete.png|32px]] [[File:Lime Concrete.png|32px]] [[File:Green Concrete.png|32px]] [[File:Cyan Concrete.png|32px]] [[File:Light Blue Concrete.png|32px]] [[File:Blue Concrete.png|32px]] [[File:Purple Concrete.png|32px]] [[File:Magenta Concrete.png|32px]] [[File:Pink Concrete.png|32px]] Added concrete blocks.}}
|
||||
|{{HistoryLine|new3ds}}
|
||||
|{{HistoryLine||1.9.19|[[File:White Concrete.png|32px]] [[File:Light Gray Concrete.png|32px]] [[File:Gray Concrete.png|32px]] [[File:Black Concrete.png|32px]] [[File:Brown Concrete.png|32px]] [[File:Red Concrete.png|32px]] [[File:Orange Concrete.png|32px]] [[File:Yellow Concrete.png|32px]] [[File:Lime Concrete.png|32px]] [[File:Green Concrete.png|32px]] [[File:Cyan Concrete.png|32px]] [[File:Light Blue Concrete.png|32px]] [[File:Blue Concrete.png|32px]] [[File:Purple Concrete.png|32px]] [[File:Magenta Concrete.png|32px]] [[File:Pink Concrete.png|32px]] Added concrete blocks.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* In real life, a 1-cubic-meter concrete block (the size of a ''[[Minecraft]]'' block) is practically blast-proof, while the blast resistance of concrete in ''Minecraft'' is quite low.
|
||||
* Also in real life, concrete is made of Portland cement, apart from sand, gravel, and water. Cement serves as a binding material, that binds sand and gravel together. In Minecraft, dye is used instead of cement. It is possible that cement is made at the same time from sand and gravel, if the gravel contains limestone, because limestone and sand are real life ingredients for cement.
|
||||
* A black concrete block is considered the blackest block in Minecraft
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
File:ConcreteAndWool.png|The first image of concrete, tweeted by [[Jens Bergensten]], comparing it to the new [[wool]] palette.
|
||||
Donda.jpg|A square of black concrete.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
File:Live2023-04.jpeg|[[Kai]], [[Makena]], and [[Steve]] building with red concrete.
|
||||
File:Makena places.gif|Makena places black concrete.
|
||||
File:Small Company emblem.png|Several concrete blocks used in the shape of the Microsoft logo, used for the 15th anniversary of ''[[Minecraft]]''; referred to as a "small company."<ref>https://www.minecraft.net/en-us/15th-anniversary</ref>
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== External links ==
|
||||
* {{Mcnet|block-week-concrete|Block of the Week: Concrete|March 9, 2018}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Decoration}}
|
||||
|
||||
[[Category:Createable blocks]]
|
||||
|
||||
[[de:Beton]]
|
||||
[[es:Hormigón]]
|
||||
[[fr:Béton]]
|
||||
[[ja:コンクリート]]
|
||||
[[ko:콘크리트]]
|
||||
[[lzh:砼]]
|
||||
[[nl:Beton]]
|
||||
[[pl:Beton]]
|
||||
[[pt:Concreto]]
|
||||
[[ru:Бетон]]
|
||||
[[zh:混凝土]]
|
122
wiki_backup/Nether Brick Wall.txt
Normal file
122
wiki_backup/Nether Brick Wall.txt
Normal file
|
@ -0,0 +1,122 @@
|
|||
{{Infobox block
|
||||
| image = Nether Brick Wall.png
|
||||
| invimage = Nether Brick Wall
|
||||
| invimage2 = ----
|
||||
| invimage3 = Nether Brick Wall BE
|
||||
| transparent = Yes
|
||||
| light = No
|
||||
| tool = wooden pickaxe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
|
||||
A '''nether brick wall''' is a [[nether brick]] variant of a [[wall]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Nether brick walls can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
|
||||
{{Breaking row|Nether Brick Wall|Pickaxe|Wood|horizontal=1}}
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|A2=Nether Bricks
|
||||
|B2=Nether Bricks
|
||||
|C2=Nether Bricks
|
||||
|A3=Nether Bricks
|
||||
|B3=Nether Bricks
|
||||
|C3=Nether Bricks
|
||||
|Output=Nether Brick Wall,6
|
||||
|type= Decoration block
|
||||
}}
|
||||
|
||||
=== Stonecutting ===
|
||||
{{Stonecutting
|
||||
| Nether Bricks
|
||||
| Nether Brick Wall
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
{{for|information about the placement mechanics of all walls|Wall#Usage}}
|
||||
|
||||
=== Note blocks ===
|
||||
Nether brick walls can be placed under [[note block]]s to produce "bass drum" sounds.
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Nether bricks}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Nether Brick Wall
|
||||
|spritetype=block
|
||||
|nameid=nether_brick_wall
|
||||
|blocktags=walls
|
||||
|itemtags=walls
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|showaliasids=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Nether Brick Wall
|
||||
|spritetype=block
|
||||
|nameid=nether_brick_wall
|
||||
|aliasid=cobblestone_wall / 9
|
||||
|translationkey=tile.cobblestone_wall.nether_brick.name
|
||||
|id=-979
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{:Wall/BS}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Nether Brick Wall JE1.png|32px]] Added nether brick walls.}}
|
||||
|{{HistoryLine|||dev=18w47a|[[File:Nether Brick Wall JE2 BE2.png|32px]] Changed texture.}}
|
||||
|{{HistoryLine|||dev=19w11a|Moved nether brick walls from the ''Building Blocks'' tab to the ''Decoration Blocks'' tab in the Creative inventory.<ref>https://bugs.mojang.com/browse/MC-137471</ref>}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|Nether brick walls no longer have gaps when stacked vertically. Their blockstates now use "none" "low" and "tall" for east/west/north/south directional values.}}
|
||||
|{{HistoryLine||1.21.4|dev=24w44a|[[File:Nether Brick Wall JE3 BE4.png|32px]] The texture of nether brick walls has been changed.}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:Nether Brick Wall BE1.png|32px]] Added nether brick walls.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Nether Brick Wall BE2.png|32px]] The texture of nether brick walls has been updated.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.63|[[File:Nether Brick Wall JE2 BE2.png|32px]] Changed texture.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Nether brick walls no longer have gaps when stacked vertically.}}
|
||||
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The different wall block type [[block states]] for the <code>cobblestone_wall</code> ID have been split up into their own IDs.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.29|[[File:Nether Brick Wall JE3 BE4.png|32px]] The texture of nether brick walls has been changed.}}
|
||||
|
||||
|{{HistoryLine|ps4}}
|
||||
|{{HistoryLine||1.88|[[File:Nether Brick Wall BE1.png|32px]] Added nether brick walls.}}
|
||||
|{{HistoryLine||1.90|[[File:Nether Brick Wall BE2.png|32px]] The texture of nether brick walls has been updated.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{issue list}}
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox wall}}
|
||||
{{Navbox blocks|Building}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Walls]]
|
||||
|
||||
[[ja:ネザーレンガの塀]]
|
||||
[[pt:Muro de tijolos do Nether]]
|
||||
[[uk:Стіна з незерської цегли]]
|
||||
[[zh:下界砖墙]]
|
585
wiki_backup/Pale Oak Slab.txt
Normal file
585
wiki_backup/Pale Oak Slab.txt
Normal file
|
@ -0,0 +1,585 @@
|
|||
{{about|the slab that has wood-like properties|the slab with stone-like properties that looks like wood|Petrified Oak Slab}}
|
||||
{{Infobox block
|
||||
| group = Oak
|
||||
| 1-1 = Oak Slab.png
|
||||
| invimage = Oak Slab
|
||||
| group2 = Spruce
|
||||
| 2-1 = Spruce Slab.png
|
||||
| invimage2 = Spruce Slab
|
||||
| group3 = Birch
|
||||
| 3-1 = Birch Slab.png
|
||||
| invimage3 = Birch Slab
|
||||
| group4 = Jungle
|
||||
| 4-1 = Jungle Slab.png
|
||||
| invimage4 = Jungle Slab
|
||||
| group5 = Acacia
|
||||
| 5-1 = Acacia Slab.png
|
||||
| invimage5 = Acacia Slab
|
||||
| group6 = Dark Oak
|
||||
| 6-1 = Dark Oak Slab.png
|
||||
| invimage6 = Dark Oak Slab
|
||||
| group7 = Mangrove
|
||||
| 7-1 = Mangrove Slab.png
|
||||
| invimage7 = Mangrove Slab
|
||||
| group8 = Cherry
|
||||
| 8-1 = Cherry Slab.png
|
||||
| invimage8 = Cherry Slab
|
||||
| group9 = Pale Oak
|
||||
| 9-1 = Pale Oak Slab.png
|
||||
| invimage9 = Pale Oak Slab
|
||||
| group10 = Bamboo
|
||||
| 10-1 = Bamboo Slab.png
|
||||
| invimage10 = Bamboo Slab
|
||||
| group11 = Crimson
|
||||
| 11-1 = Crimson Slab.png
|
||||
| invimage11 = Crimson Slab
|
||||
| group12 = Warped
|
||||
| 12-1 = Warped Slab.png
|
||||
| invimage12 = Warped Slab
|
||||
| transparent = '''Double slab''': No<br>
|
||||
'''Single slab''': Partial <small>(blocks light)</small>{{only|java|short=1}}<br>Partial <small>(diffuses sky light)</small>{{only|bedrock|short=1}}
|
||||
| light = No
|
||||
| tool = Axe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64), same type only
|
||||
| flammable = '''Overworld wood''': Yes (5)<br>
|
||||
'''Nether wood''': No
|
||||
| lavasusceptible = '''Overworld wood''': Yes<br>
|
||||
'''Nether wood''': No
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
A '''wooden slab''' is a wooden variant of a [[slab]], [[Crafting|craft]]ed from the respective [[planks]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Wooden slabs can be broken with anything, but [[axe]]s are the fastest.
|
||||
|
||||
{{breaking row
|
||||
|Wooden Slab
|
||||
|sprite=all-wooden-slabs
|
||||
|Axe
|
||||
|item=1
|
||||
|link=none
|
||||
|horizontal=1
|
||||
}}
|
||||
|
||||
=== Natural generation ===
|
||||
{{BlockSprite|Oak Slab|text=Oak}} slabs generate as part of:
|
||||
|
||||
* [[Plains]] [[village]]s
|
||||
* [[Woodland mansion]]s
|
||||
* [[Shipwreck]]s
|
||||
|
||||
{{BlockSprite|Spruce Slab|text=Spruce}} slabs generate as part of:
|
||||
|
||||
* [[Igloo]] basements
|
||||
* [[Woodland mansion]]s
|
||||
* [[Shipwreck]]s
|
||||
* [[Taiga]] and [[snowy taiga]] [[village]]s
|
||||
|
||||
{{BlockSprite|Birch Slab|text=Birch}} slabs generate as part of:
|
||||
|
||||
* [[Woodland mansion]]s
|
||||
* [[Shipwreck]]s
|
||||
|
||||
{{BlockSprite|Jungle Slab|text=Jungle}} slabs generate as part of [[shipwreck]]s.
|
||||
|
||||
{{BlockSprite|Dark Oak Slab|text=Dark Oak}} slabs generate as part of [[shipwreck]]s and [[pillager outpost]]s.
|
||||
|
||||
{{BlockSprite|Acacia Slab|text=Acacia}} slabs generate as part of:
|
||||
|
||||
* [[Shipwreck]]s
|
||||
* [[Savanna]] [[village]]s
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
|A3= Matching Planks
|
||||
|B3= Matching Planks
|
||||
|C3= Matching Planks
|
||||
|Output= Matching Wooden Slab,6
|
||||
|type= Building block
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
{{for|information about the placement mechanics of all slabs|Slab#Usage}}
|
||||
|
||||
=== Crafting ingredient ===
|
||||
{{crafting usage|Any Wooden Slab}}
|
||||
|
||||
=== Fuel ===
|
||||
Overworld wooden slabs can be used as fuel in [[furnace]]s, smelting 0.75 items per slab {{in|java}}, and 1.5 items per slab {{in|bedrock}}.<ref>{{bug|MCPE-94368||Wooden slabs last for the same amount of time as planks in a furnace}}</ref>
|
||||
|
||||
=== Note blocks ===
|
||||
Wooden slabs can be placed under [[note block]]s to produce "bass" sounds.
|
||||
|
||||
== Sounds ==
|
||||
{{IN|Bedrock}}, when a wooden slab is combined into a double slab, the block's use/step sound is played.<ref>{{Bug|MCPE-79659}}</ref>
|
||||
|
||||
=== Normal wood ===
|
||||
{{Sound table/Block/Wood}}
|
||||
{{SoundTable
|
||||
| title = ''Bedrock Edition'' combine sounds
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Wood hit1.ogg
|
||||
|sound2=Wood hit2.ogg
|
||||
|sound3=Wood hit3.ogg
|
||||
|sound4=Wood hit4.ogg
|
||||
|sound5=Wood hit5.ogg
|
||||
|sound6=Wood hit6.ogg
|
||||
|source=block
|
||||
|description=When a wooden slab is combined into a double slab
|
||||
|id=use.wood
|
||||
|volume=1.0
|
||||
| pitch = 0.8
|
||||
}}
|
||||
}}
|
||||
|
||||
=== Cherry wood ===
|
||||
{{Sound table/Block/Cherry wood}}
|
||||
{{SoundTable
|
||||
| title = ''Bedrock Edition'' combine sounds
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Cherry wood step1.ogg
|
||||
|sound2=Cherry wood step2.ogg
|
||||
|sound3=Cherry wood step3.ogg
|
||||
|sound4=Cherry wood step4.ogg
|
||||
|sound5=Cherry wood step5.ogg
|
||||
|sound6=Cherry wood step6.ogg
|
||||
|source=player
|
||||
|description=When a cherry wood slab is combined into a double slab
|
||||
|id=step.cherry_wood
|
||||
|volume=1.0
|
||||
| pitch = 0.8
|
||||
}}
|
||||
}}
|
||||
|
||||
=== Bamboo wood ===
|
||||
{{Sound table/Block/Bamboo wood}}
|
||||
{{SoundTable
|
||||
| title = ''Bedrock Edition'' combine sounds
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Bamboo wood step1.ogg
|
||||
|sound2=Bamboo wood step2.ogg
|
||||
|sound3=Bamboo wood step3.ogg
|
||||
|sound4=Bamboo wood step4.ogg
|
||||
|sound5=Bamboo wood step5.ogg
|
||||
|sound6=Bamboo wood step6.ogg
|
||||
|source=block
|
||||
|description=When a bamboo wood slab is combined into a double slab
|
||||
|id=step.bamboo_wood
|
||||
|volume=1.0
|
||||
| pitch = 0.8
|
||||
}}
|
||||
}}
|
||||
|
||||
=== Nether wood ===
|
||||
{{Sound table/Block/Nether wood}}
|
||||
{{SoundTable
|
||||
| title = ''Bedrock Edition'' combine sounds
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Nether wood step1.ogg
|
||||
|sound2=Nether wood step2.ogg
|
||||
|sound3=Nether wood step3.ogg
|
||||
|sound4=Nether wood step4.ogg
|
||||
|sound5=Nether wood step5.ogg
|
||||
|source=block
|
||||
|description=When a Nether wood slab is combined into a double slab
|
||||
|id=step.nether_wood
|
||||
|volume=1.0
|
||||
| pitch = 0.8
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Slab
|
||||
|spritetype=block
|
||||
|nameid=oak_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Spruce Slab
|
||||
|spritetype=block
|
||||
|nameid=spruce_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Birch Slab
|
||||
|spritetype=block
|
||||
|nameid=birch_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Jungle Slab
|
||||
|spritetype=block
|
||||
|nameid=jungle_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Acacia Slab
|
||||
|spritetype=block
|
||||
|nameid=acacia_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Dark Oak Slab
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Mangrove Slab
|
||||
|spritetype=block
|
||||
|nameid=mangrove_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Cherry Slab
|
||||
|spritetype=block
|
||||
|nameid=cherry_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Pale Oak Slab
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Bamboo Slab
|
||||
|spritetype=block
|
||||
|nameid=bamboo_slab
|
||||
|blocktags=slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Crimson Slab
|
||||
|spritetype=block
|
||||
|nameid=crimson_slab
|
||||
|blocktags=non_flammable_wood, slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=non_flammable_wood, slabs, wooden_slabs}}
|
||||
{{ID table
|
||||
|displayname=Warped Slab
|
||||
|spritetype=block
|
||||
|nameid=warped_slab
|
||||
|blocktags=non_flammable_wood, slabs, wooden_slabs, mineable/axe
|
||||
|itemtags=non_flammable_wood, slabs, wooden_slabs
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showitemtags=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|showaliasids=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Oak Double Slab
|
||||
|spritename=double-oak-slab
|
||||
|spritetype=block
|
||||
|nameid=oak_double_slab
|
||||
|aliasid=double_wooden_slab / 0
|
||||
|id=157
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Oak Slab
|
||||
|spritetype=block
|
||||
|nameid=oak_slab
|
||||
|aliasid=wooden_slab / 0
|
||||
|id=158
|
||||
|itemtags=minecraft:wooden_slabs
|
||||
|translationkey=tile.wooden_slab.oak.name}}
|
||||
{{ID table2
|
||||
|displayname=Spruce Double Slab
|
||||
|spritename=double-spruce-slab
|
||||
|spritetype=block
|
||||
|nameid=spruce_double_slab
|
||||
|aliasid=double_wooden_slab / 1
|
||||
|id=-809
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Spruce Slab
|
||||
|spritetype=block
|
||||
|nameid=spruce_slab
|
||||
|aliasid=wooden_slab / 1
|
||||
|id=-804
|
||||
|itemtags=minecraft:wooden_slabs
|
||||
|translationkey=tile.wooden_slab.spruce.name}}
|
||||
{{ID table2
|
||||
|displayname=Birch Double Slab
|
||||
|spritename=double-birch-slab
|
||||
|spritetype=block
|
||||
|nameid=birch_double_slab
|
||||
|aliasid=double_wooden_slab / 2
|
||||
|id=-810
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Birch Slab
|
||||
|spritetype=block
|
||||
|nameid=birch_slab
|
||||
|aliasid=wooden_slab / 2
|
||||
|id=-805
|
||||
|itemtags=minecraft:wooden_slabs
|
||||
|translationkey=tile.wooden_slab.birch.name}}
|
||||
{{ID table2
|
||||
|displayname=Jungle Double Slab
|
||||
|spritename=double-jungle-slab
|
||||
|spritetype=block
|
||||
|nameid=jungle_double_slab
|
||||
|aliasid=double_wooden_slab / 3
|
||||
|id=-811
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Jungle Slab
|
||||
|spritetype=block
|
||||
|nameid=jungle_slab
|
||||
|aliasid=wooden_slab / 3
|
||||
|id=-806
|
||||
|itemtags=minecraft:wooden_slabs
|
||||
|translationkey=tile.wooden_slab.jungle.name}}
|
||||
{{ID table2
|
||||
|displayname=Acacia Double Slab
|
||||
|spritename=double-acacia-slab
|
||||
|spritetype=block
|
||||
|nameid=acacia_double_slab
|
||||
|aliasid=double_wooden_slab / 4
|
||||
|id=-812
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Acacia Slab
|
||||
|spritetype=block
|
||||
|nameid=acacia_slab
|
||||
|aliasid=wooden_slab / 4
|
||||
|id=-807
|
||||
|itemtags=minecraft:wooden_slabs
|
||||
|translationkey=tile.wooden_slab.acacia.name}}
|
||||
{{ID table2
|
||||
|displayname=Dark Oak Double Slab
|
||||
|spritename=double-dark-oak-slab
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_double_slab
|
||||
|aliasid=double_wooden_slab / 5
|
||||
|id=-813
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Dark Oak Slab
|
||||
|spritetype=block
|
||||
|nameid=dark_oak_slab
|
||||
|aliasid=wooden_slab / 5
|
||||
|id=-808
|
||||
|itemtags=minecraft:wooden_slabs
|
||||
|translationkey=tile.wooden_slab.big_oak.name}}
|
||||
{{ID table2
|
||||
|displayname=Mangrove Double Slab
|
||||
|spritename=double-mangrove-slab
|
||||
|spritetype=block
|
||||
|nameid=mangrove_double_slab
|
||||
|id=-499
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Mangrove Slab
|
||||
|spritetype=block
|
||||
|nameid=mangrove_slab
|
||||
|id=-489
|
||||
|itemtags=minecraft:wooden_slabs}}
|
||||
{{ID table2
|
||||
|displayname=Cherry Double Slab
|
||||
|spritename=double-cherry-slab
|
||||
|spritetype=block
|
||||
|nameid=cherry_double_slab
|
||||
|id=-540
|
||||
|form=block}}
|
||||
{{ID table2
|
||||
|displayname=Cherry Slab
|
||||
|spritetype=block
|
||||
|nameid=cherry_slab
|
||||
|id=-539
|
||||
|itemtags=minecraft:wooden_slabs}}
|
||||
{{ID table2
|
||||
|displayname=Pale Oak Double Slab
|
||||
|spritename=double-pale-oak-slab
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_double_slab
|
||||
|id=-999
|
||||
|form=block}}
|
||||
{{ID table2
|
||||
|displayname=Pale Oak Slab
|
||||
|spritetype=block
|
||||
|nameid=pale_oak_slab
|
||||
|id=-998
|
||||
|itemtags=minecraft:wooden_slabs}}
|
||||
{{ID table2
|
||||
|displayname=Bamboo Double Slab
|
||||
|spritename=double-bamboo-slab
|
||||
|spritetype=block
|
||||
|nameid=bamboo_double_slab
|
||||
|id=-521
|
||||
|form=block
|
||||
|translationkey=-}}
|
||||
{{ID table2
|
||||
|displayname=Bamboo Slab
|
||||
|spritetype=block
|
||||
|nameid=bamboo_slab
|
||||
|id=-513
|
||||
|itemtags=minecraft:wooden_slabs}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Double Slab
|
||||
|spritename=double-crimson-slab
|
||||
|spritetype=block
|
||||
|nameid=crimson_double_slab
|
||||
|id=521
|
||||
|form=block}}
|
||||
{{ID table2
|
||||
|displayname=Crimson Slab
|
||||
|spritetype=block
|
||||
|nameid=crimson_slab
|
||||
|id=519
|
||||
|itemtags=minecraft:wooden_slabs}}
|
||||
{{ID table2
|
||||
|displayname=Warped Double Slab
|
||||
|spritename=double-warped-slab
|
||||
|spritetype=block
|
||||
|nameid=warped_double_slab
|
||||
|id=522
|
||||
|form=block}}
|
||||
{{ID table2
|
||||
|displayname=Warped Slab
|
||||
|spritetype=block
|
||||
|nameid=warped_slab
|
||||
|id=520
|
||||
|itemtags=minecraft:wooden_slabs
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Slab/BS}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|[[File:Mangrove Slab (pre-release).png|32px]] Mangrove slabs are shown at [[Minecraft Live 2021]].}}
|
||||
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5609}}|[[File:Bamboo Slab JE1 BE1.png|32px]] Bamboo slabs were shown on [[Minecraft Live 2022]].}}
|
||||
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||1.3|[[File:Oak Slab JE1 BE1.png|32px]] Added "wooden" (now called petrified oak) slabs.
|
||||
|The "wooden" slabs had to be mined with a [[pickaxe]] to collect, were not affected by [[fire]], and had stronger [[Explosion#Blast resistance|blast resistance]] than [[planks]], making them a useful building material.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Slab JE3 BE2.png|32px]] The textures of [[planks]] have been changed, and by extension that of the slabs.}}
|
||||
|{{HistoryLine||1.3.1|dev=12w17a|[[File:Oak Slab JE3 BE2.png|32px]] [[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] New slabs have been added for the four different types of [[planks]], replacing the functionality of the now-unobtainable petrified oak slab. These new slabs are vulnerable to [[fire]], and can be collected faster with an [[axe]] than with a [[pickaxe]]. Petrified oak slabs already crafted or placed in the world remain as-is.}}
|
||||
|{{HistoryLine||1.5|dev=13w01a|Wooden slabs are now used to craft [[daylight sensor]]s.}}
|
||||
|{{HistoryLine|||dev=12w21a|Renamed the wooden slabs from "[species]-Wood Slab" to "[species] Wood Slab"}}
|
||||
|{{HistoryLine||1.7.2|dev=1.7|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak slabs.}}
|
||||
|{{HistoryLine||1.9|dev=15w43a|A spruce slab now acts as the middle of a table generated within [[igloo]] basements.}}
|
||||
|{{HistoryLine||1.11|dev=16w39a|Oak, birch, and spruce slabs now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|Old non-flammable wooden slabs, which are now called "Petrified Oak Slab"s, have been re-implemented into the [[Creative]] [[inventory]].
|
||||
|"<Wood type> Wood Slab" has been renamed to "<Wood type> Slab".
|
||||
|The different variant [[block states]] for the <code>wooden_slab</code> and <code>double_wooden_slab</code> IDs have been split up and merged into their own IDs.
|
||||
|Prior to [[1.13/Flattening|''The Flattening'']], these blocks' numeral IDs were 125 and 126.}}
|
||||
|{{HistoryLine|||dev=18w11a|Wooden slab now generate as part of the newly added [[shipwreck]]s.}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Slab JE4.png|32px]] [[File:Spruce Slab JE2.png|32px]] [[File:Birch Slab JE2.png|32px]] [[File:Jungle Slab JE2.png|32px]] [[File:Acacia Slab JE2.png|32px]] [[File:Dark Oak Slab JE2.png|32px]] The textures of all wooden slabs have been changed.}}
|
||||
|{{HistoryLine|||dev=18w47a|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE3.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs have been changed again.|Dark oak slabs now generate in [[pillager outposts]].}}
|
||||
|{{HistoryLine|||dev=18w48a|Oak slabs now generate naturally in the updated [[plains]] villages.}}
|
||||
|{{HistoryLine|||dev=18w49a|Acacia slabs now generate in the updated [[savanna]] villages.}}
|
||||
|{{HistoryLine|||dev=18w50a|Spruce slabs now generate in the updated [[taiga]] villages.
|
||||
|[[File:Spruce Slab JE4 BE2.png|32px]] The texture for spruce slabs has been changed again.
|
||||
|Wooden slabs are now used to craft [[barrel]]s.}}
|
||||
|{{HistoryLine|||dev=19w02a|Wooden slabs are now used to craft [[lectern]]s.}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Slab JE1 BE1.png|32px]] [[File:Warped Slab JE1 BE1.png|32px]] Added crimson and warped slabs.}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Slab JE1 BE1.png|32px]] Added mangrove slabs.}}
|
||||
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove slabs are now obtainable and renewable.}}
|
||||
|{{HistoryLine||1.19.3|dev=22w42a|Petrified oak slabs have been removed from the Creative Inventory, but can still be accessed through commands.}}
|
||||
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Slab JE1 BE1.png|32px]] Added bamboo slabs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood slabs.|Wooden slabs are now used to craft [[chiseled bookshelves]].}}
|
||||
|{{HistoryLine|||dev=22w46a|[[File:Bamboo Slab JE2 BE2.png|32px]] The texture of bamboo slab have been changed, due to the texture change on [[bamboo planks]].}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Slab JE1 BE1.png|32px]] Added cherry slabs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry slabs are now available without using the "Update 1.20" experimental data pack.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Slab JE1 BE1.png|32px]] Added pale oak slabs.}}
|
||||
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.7.3|Added new wooden slabs with wood-like properties, replacing the [[Petrified Oak Slab|old wooden slabs]] which had stone-like properties.}}
|
||||
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] Added spruce, birch, and jungle wooden slabs.
|
||||
|Wooden slab items with damage/metadata values 6 or 7, would display the following names: <code>tile.woodSlab.step.gravel.name<</code> or <code>tile.woodSlab.step.sand.name<</code>.}}
|
||||
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak wooden slabs.
|
||||
|Wooden slab items with damage/metadata value 6 now display the following name: <code>tile.woodSlab.name<</code>.}}
|
||||
|{{HistoryLine|||dev=build 11|Added crafting recipe for jungle wooden slabs.}}
|
||||
|{{HistoryLine||v0.11.0|dev=build 1|The wooden slab names have been changed from "[species] Wooden Slab" to "[species] Wood Slab".
|
||||
|Wooden slab items with damage/metadata value 6 now display the following name: <code>tile.woodSlab..name</code>.}}
|
||||
|{{HistoryLine||v0.13.0|dev=build 1|Wooden slabs are now used to craft [[daylight sensor]]s.
|
||||
|Wooden slab items with a damage/metadata value of 6 now display the following name: <code>tile.woodenSlab..name</code>.}}
|
||||
|{{HistoryLine||v0.15.0|dev=build 1|Wooden slab items with a damage/metadata value of 6 have had their names changed once again, displaying as the following: <code>tile.wooden_slab..name</code>.}}
|
||||
|{{HistoryLine|pocket}}
|
||||
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|A spruce slab nows act as the middle of a table generated within [[igloo]] basements.}}
|
||||
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch, and spruce slabs now generate in [[woodland mansion]]s.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE4 BE2.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs have been changed.
|
||||
|Wooden slabs can now be used to craft [[composter]]s, [[barrel]]s and [[lectern]]s.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Slab JE1 BE1.png|32px]] [[File:Warped Slab JE1 BE1.png|32px]] Added crimson and warped slabs.}}
|
||||
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped slabs now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|
||||
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Slab JE1 BE1.png|32px]] Added mangrove slabs.}}
|
||||
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|Wooden slabs have been renamed from “<Wood type> Wood Slab” to “<Wood type> Slab”.}}
|
||||
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Slab JE1 BE1.png|32px]] Added bamboo slabs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood slabs.|Wooden slabs are now used to craft [[chiseled bookshelves]].}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Slab JE1 BE1.png|32px]] Added cherry slabs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry slabs are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Wooden slabs now use the <code>minecraft:vertical_half</code> [[block state]] instead of <code>top_slot_bit</code>.}}
|
||||
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.20|The different wood type [[block states]] for the <code>wooden_slab</code> and <code>double_wooden_slab</code> IDs have been split up into their own IDs.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Slab JE1 BE1.png|32px]] Added pale oak slabs.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Slab JE1 BE1.png|32px]] Added "wooden" (original oak) slabs.}}
|
||||
|{{HistoryLine||xbox=TU3|[[File:Oak Slab JE2 BE1.png|32px]] Changed the textures of wooden slabs.}}
|
||||
|{{HistoryLine||xbox=TU9|[[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] Added spruce wood and birch wood slabs.
|
||||
|Wooden slabs [[crafting|crafted]] during and after this update are now flammable and are broken with an [[axe]] instead of a [[pickaxe]]. Existing slabs (which have stone properties) are not stackable with the new slabs. However, the old wooden slab is still available in the Creative inventory.}}
|
||||
|{{HistoryLine||xbox=TU12|[[File:Jungle Slab JE1 BE1.png|32px]] Added jungle wood slabs.}}
|
||||
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Flammable oak slabs now replace the old wooden oak slab in the Creative inventory.}}
|
||||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Wooden slabs are now used to craft [[daylight sensor]]s.}}
|
||||
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added acacia and dark oak wood slabs to the Creative inventory.}}
|
||||
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|A spruce slab now acts as the middle of a table generated within [[igloo]] basements.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Slab JE5 BE2.png|32px]] [[File:Spruce Slab JE4 BE2.png|32px]] [[File:Birch Slab JE3 BE2.png|32px]] [[File:Jungle Slab JE3 BE2.png|32px]] [[File:Acacia Slab JE3 BE2.png|32px]] [[File:Dark Oak Slab JE3 BE2.png|32px]] The textures of all wooden slabs has been changed.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak slabs now generate in [[pillager outposts]].}}
|
||||
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Oak Slab JE3 BE2.png|32px]] [[File:Spruce Slab JE1 BE1.png|32px]] [[File:Birch Slab JE1 BE1.png|32px]] [[File:Jungle Slab JE1 BE1.png|32px]] [[File:Acacia Slab JE1 BE1.png|32px]] [[File:Dark Oak Slab JE1 BE1.png|32px]] Added wooden slabs.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Tipe.png|All 12 types of wooden slabs.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox slab}}
|
||||
{{Navbox wood}}
|
||||
{{Navbox blocks|Decoration}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Flammable blocks]]
|
||||
[[Category:Slabs]]
|
||||
|
||||
[[fr:Dalle en bois]]
|
||||
[[ja:板材のハーフブロック]]
|
||||
[[pt:Laje de madeira]]
|
||||
[[uk:Дерев'яна плита]]
|
332
wiki_backup/Player Wall Head.txt
Normal file
332
wiki_backup/Player Wall Head.txt
Normal file
|
@ -0,0 +1,332 @@
|
|||
{{Infobox block
|
||||
| transparent = Yes
|
||||
| light = No
|
||||
| tool = any
|
||||
| renewable = No
|
||||
| stackable = Yes (64)
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| waterloggable = {{jebe|No|Yes}}
|
||||
| rarity = Uncommon
|
||||
}}
|
||||
A '''player head''' is a [[block]] modeled after the [[head]] of a [[player]] ([[Steve]] by default). Player heads cannot be obtained in [[Survival]].
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
A player head can be mined using any item,<ref>{{bug|MC-192905||Heads & Skulls have no assigned tool}}</ref> and drops itself when broken.
|
||||
{{breaking row|horizontal=1|Player Head}}
|
||||
If a player head is pushed by a [[piston]] or comes in contact with [[water]] or [[lava]], it breaks off as an [[item (entity)|item]].
|
||||
|
||||
When destroyed by an [[explosion]], the player head ''always'' drops as an item.
|
||||
|
||||
== Usage ==
|
||||
=== Decoration ===
|
||||
Player heads can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to [[sign]]s. They can be placed on top of, or beside each other by shift clicking.
|
||||
|
||||
=== Wearing ===
|
||||
The player can wear player heads, similarly to [[pumpkin]]s or helmets. This overlays the second layer of the player's [[skin]].
|
||||
|
||||
=== Dispensers ===
|
||||
A [[dispenser]] can equip a player head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.
|
||||
|
||||
=== Enchantments ===
|
||||
Player heads can receive the following enchantments, but only through an [[anvil]].
|
||||
{| class="wikitable col-2-center col-3-right"
|
||||
|+
|
||||
!Name
|
||||
!Max level
|
||||
![[Enchanting|Method]]
|
||||
|-
|
||||
|[[Curse of Binding]]
|
||||
|I
|
||||
|{{BlockLink|Anvil}}
|
||||
|-
|
||||
|[[Curse of Vanishing]]
|
||||
|I
|
||||
|{{BlockLink|Anvil}}
|
||||
|-
|
||||
|}
|
||||
|
||||
== Player skins ==
|
||||
{{exclusive|java|section=1}}
|
||||
Player heads can be given [[Chunk format#Entity Format|NBT data]] so that they appear with the skin of any ''Minecraft'' account. This means if a player knows that a specific account has a head that is desired to display, the NBT data can be edited to make it appear. Commonly, this kind of head is called a custom head.
|
||||
|
||||
The command to give the player a head with the skin of another player is {{cmd|1=give @s minecraft:player_head[minecraft:profile=PlayerName]}}.
|
||||
|
||||
A player head saves the skin of the player from the time it was created, meaning if the player changes their skin, the head still displays the original texture.<ref>{{tweet|Dinnerbone|464414369452142592|Skulls are a snapshot of the skin as it was made; just change your skin, make a skull, and change your skin back. That's intended behaviour.|May 8, 2014}}</ref>
|
||||
|
||||
Note that it is therefore necessary to be connected to the internet to load the texture of a skin, whatever the property used.
|
||||
When they are loaded for the first time by the client, the skins textures are cached in {{code|[[.minecraft]]\assets\skins\(subfolders)\(files)}}.
|
||||
If the client does not have access to the internet when it first loads, the player's head displays a regular head (Steve's skin) which is also cached.
|
||||
Afterward, even if the client reconnects to the internet, in order to display the skin correctly, it is necessary to clear the cache manually by deleting the recently created files in {{code|[[.minecraft]]\assets\skins\(subfolder)}}, then restarting the game.
|
||||
|
||||
=== Marc's Head Format ===
|
||||
[[File:Allmobheads.png|thumb|right|Most of the MHF mob heads provided.]]
|
||||
|
||||
{{exclusive|Java|section=1}}
|
||||
|
||||
[[Marc Watson]] created a number of accounts with specific skins so map makers could use common player heads without the risk of someone changing their skins.<ref>{{reddit|1m0itx/twitter_marc_irl_mapmakers_would_it_be_useful|cc4m1cq|I'm here to make it so that people don't have to worry about having a consistent account whose skin might change.|Marc_IRL|September 9, 2013}}</ref> Nowadays, since heads do not update the skin if a player changes their skin, this is not something map-makers need to worry about, though these skins are still useful. These accounts have names in the format <code>MHF_<n''ame''></code>, for example <code>MHF_PigZombie</code> is the name of a ''Minecraft'' user with a [[zombified piglin]] head. MHF stands for "Marc's Head Format".<ref>{{tweet|Marc_IRL|377453670410891264|head format. I needed to pick a prefix that was short and not already taken by other usernames.|September 10, 2013}}</ref> There are also a few blocks and "bonus" heads, for more variety. These player heads have not been updated in compliance with the [[Texture Update]], and are outdated.
|
||||
|
||||
Because these are names of player accounts, these player heads are obtained or placed using the <code>minecraft:profile</code> component, for instance: {{cmd|1=/give @s minecraft:player_head[minecraft:profile=MHF_<name>]}}.
|
||||
|
||||
The following names/heads have been made available:<ref>{{tweet|Marc_IRL|542330244473311232|For those following the MHF list, I have presents for you. Full list of accounts I've made: http://pastebin.com/5mug6EBu|December 9, 2014}}</ref>
|
||||
<!--
|
||||
|
||||
DO NOT add ANY skull to this list without citing a reliable source proving that it is made by Mojang!
|
||||
|
||||
In particular:
|
||||
* MHF_Apple, MHF_Wither and MHF_Tree are not made by Mojang, see {{tweet|Marc_IRL|542599419678707714}} and {{tweet|Marc_IRL|590522239616954369}}
|
||||
* MHF_Guardian is unofficial, see http://redd.it/3439u0
|
||||
|
||||
-->
|
||||
;Mobs
|
||||
<div class="list-style-none" style="-moz-column-width:15em;-webkit-column-width:15em;column-width:15em">
|
||||
* {{InvSprite|MHF Alex}} MHF_Alex
|
||||
* {{InvSprite|MHF Blaze}} MHF_Blaze
|
||||
* {{InvSprite|MHF CaveSpider}} MHF_CaveSpider
|
||||
* {{InvSprite|MHF Chicken}} MHF_Chicken
|
||||
* {{InvSprite|MHF Cow}} MHF_Cow
|
||||
* {{InvSprite|MHF Creeper}} MHF_Creeper
|
||||
* {{InvSprite|MHF Enderman}} MHF_Enderman
|
||||
* {{InvSprite|MHF Ghast}} MHF_Ghast
|
||||
* {{InvSprite|MHF Golem}} MHF_Golem
|
||||
* {{InvSprite|MHF Herobrine}} MHF_Herobrine
|
||||
* {{InvSprite|MHF LavaSlime}} MHF_LavaSlime
|
||||
* {{InvSprite|MHF MushroomCow}} MHF_MushroomCow
|
||||
* {{InvSprite|MHF Ocelot}} MHF_Ocelot
|
||||
* {{InvSprite|MHF Pig}} MHF_Pig
|
||||
* {{InvSprite|MHF PigZombie}} MHF_PigZombie
|
||||
* {{InvSprite|MHF Sheep}} MHF_Sheep
|
||||
* {{InvSprite|MHF Skeleton}} MHF_Skeleton
|
||||
* {{InvSprite|MHF Slime}} MHF_Slime
|
||||
* {{InvSprite|MHF Spider}} MHF_Spider
|
||||
* {{InvSprite|MHF Squid}} MHF_Squid
|
||||
* {{InvSprite|Player Head}} MHF_Steve
|
||||
* {{InvSprite|MHF Villager}} MHF_Villager
|
||||
* {{InvSprite|MHF WSkeleton}} MHF_WSkeleton
|
||||
* {{InvSprite|MHF Zombie}} MHF_Zombie
|
||||
</div>
|
||||
|
||||
;Blocks
|
||||
<div class="list-style-none" style="-moz-column-width:15em;-webkit-column-width:15em;column-width:15em">
|
||||
* {{InvSprite|MHF Cactus}} MHF_Cactus
|
||||
* {{InvSprite|MHF Cake}} MHF_Cake
|
||||
* {{InvSprite|MHF Chest}} MHF_Chest
|
||||
* {{InvSprite|MHF CoconutB}} MHF_CoconutB
|
||||
* {{InvSprite|MHF CoconutG}} MHF_CoconutG
|
||||
* {{InvSprite|MHF Melon}} MHF_Melon
|
||||
* {{InvSprite|MHF OakLog}} MHF_OakLog
|
||||
* {{InvSprite|MHF Present1}} MHF_Present1
|
||||
* {{InvSprite|MHF Present2}} MHF_Present2
|
||||
* {{InvSprite|MHF Pumpkin}} MHF_Pumpkin
|
||||
* {{InvSprite|MHF TNT}} MHF_TNT
|
||||
* {{InvSprite|MHF TNT2}} MHF_TNT2
|
||||
</div>
|
||||
|
||||
;Bonus
|
||||
<div class="list-style-none" style="-moz-column-width:15em;-webkit-column-width:15em;column-width:15em">
|
||||
* {{InvSprite|MHF ArrowUp}} MHF_ArrowUp
|
||||
* {{InvSprite|MHF ArrowDown}} MHF_ArrowDown
|
||||
* {{InvSprite|MHF ArrowLeft}} MHF_ArrowLeft
|
||||
* {{InvSprite|MHF ArrowRight}} MHF_ArrowRight
|
||||
* {{InvSprite|MHF Exclamation}} MHF_Exclamation
|
||||
* {{InvSprite|MHF Question}} MHF_Question
|
||||
</div>
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
=== Unique ===
|
||||
{{Edition|Java}}
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Equip generic1.ogg
|
||||
|sound2=Equip generic2.ogg
|
||||
|sound3=Equip generic3.ogg
|
||||
|sound4=Equip generic4.ogg
|
||||
|sound5=Equip generic5.ogg
|
||||
|sound6=Equip generic6.ogg
|
||||
|subtitle=Gear equips
|
||||
|source=player
|
||||
|description=When a player head is equipped
|
||||
|id=item.armor.equip_generic
|
||||
|translationkey=subtitles.item.armor.equip
|
||||
|volume=1.0
|
||||
|pitch=1.0
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{Edition|Bedrock}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Equip generic1.ogg
|
||||
|sound2=Equip generic2.ogg
|
||||
|sound3=Equip generic3.ogg
|
||||
|sound4=Equip generic4.ogg
|
||||
|sound5=Equip generic5.ogg
|
||||
|sound6=Equip generic6.ogg
|
||||
|source=player
|
||||
|description=When a player head is equipped
|
||||
|id=armor.equip_generic
|
||||
|volume=1.0
|
||||
| pitch = 1.0
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|showitemtags=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Player Head
|
||||
|spritetype=block
|
||||
|nameid=player_head
|
||||
|itemtags=skulls}}
|
||||
{{ID table
|
||||
|displayname=Player Wall Head
|
||||
|spritetype=block
|
||||
|nameid=player_wall_head
|
||||
|form=block
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|displayname=Block entity
|
||||
|spritename=player-head
|
||||
|spritetype=block
|
||||
|nameid=skull
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|showaliasids=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Player Head
|
||||
|spritetype=block
|
||||
|nameid=player_head
|
||||
|aliasid=skull / 3
|
||||
|id=-967
|
||||
|translationkey=item.skull.char.name
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|notnamespaced=y
|
||||
|displayname=Block entity
|
||||
|spritename=player-head
|
||||
|spritetype=block
|
||||
|nameid=Skull
|
||||
|foot=1}}
|
||||
|
||||
=== Item data ===
|
||||
{{JE}}:
|
||||
{{see also|Data component format}}
|
||||
<div class="treeview">
|
||||
* {{nbt|compound|components}}: the item's '''components''' tag.
|
||||
{{:Data component format/custom_name}}
|
||||
{{:Data component format/note_block_sound}}
|
||||
{{:Data component format/profile}}
|
||||
</div>
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
|
||||
{{:Head/BS}}
|
||||
|
||||
=== Block data ===
|
||||
A player head has a block entity associated with it that holds additional data about the block.
|
||||
|
||||
{{el|java}}:
|
||||
{{see also|Block entity format}}
|
||||
{{:Head/BE}}
|
||||
|
||||
{{el|bedrock}}:
|
||||
: See [[Bedrock Edition level format/Block entity format]].
|
||||
|
||||
== History ==
|
||||
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[Head/Asset history]]''
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.4.2|dev=12w36a|[[File:Player Head (item) JE1.png|32px]] Added player heads, obtainable only from the [[Creative inventory]].}}
|
||||
|{{HistoryLine|||dev=12w37a|[[File:Player Head (item) JE1 BE1.png|32px]] Changed item textures.
|
||||
|Added as a hidden and disabled feature, player heads can now have the [[skin]] of a specific [[player]]. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player's head.<ref name="en_US 12w21">Snapshot 12w37a {{cd|lang/en_US.lang}}: <code>item.skull.player.name=%s's Head</code></ref>
|
||||
|Player heads do not [[drop]] in vanilla, but mapmakers/modders/etc. can make them by adding an [[NBT format|NBT]] string tag <code>{"SkullOwner":"''player_name''"}</code> on the skull [[item]]s.<ref name="playerheads">{{reddit|zxn7u/its_apparently_my_cakeday_so_lets_cash_in_this}}</ref>}}
|
||||
|{{HistoryLine||November 7, 2012|link=https://www.reddit.com/r/minecraftsuggestions/comments/12qtbz/killing_other_players_with_a_sword_should_drop/c6xqpym/?context=3|[[Jeb]] states that the official opinion is that "[dropping] player heads [on player kills] are a bit too gory for [[Minecraft]], so it's better suited for a plugin or mod."}}
|
||||
|{{HistoryLine||1.4.6|dev=12w49a|A player head can now be used to [[craft]] a [[firework star]] with [[creeper]]-face effect.}}
|
||||
|{{HistoryLine||1.7.2|dev=13w36a|Custom heads can now be obtained without third party programs via {{cmd|give}}.}}
|
||||
|{{HistoryLine||1.8|dev=14w03a|Player heads now show the [[skin]]'s hat layer (this also works when a [[mob]]/player wears the head).}}
|
||||
|{{HistoryLine|||dev=14w29a|Player heads now display a cracking animation.}}
|
||||
|{{HistoryLine|||dev=14w30a|[[File:Player Head (item) JE2.png|32px]] Player heads in [[inventories]] and held by mobs/players now display as [[block]]s.
|
||||
|Player heads worn by [[mob]]s and [[player]]s are now displayed on the armor layer. Previously, the player head replaced the mob/player's head texture; the hat layer appeared over the player head.}}
|
||||
|{{HistoryLine||1.8.4|dev=release|For security reasons, custom heads can now have textures only from [[mojang.com]] and [[minecraft.net]].}}
|
||||
|{{HistoryLine||1.9|dev=15w31a|Player heads now appear larger in the [[inventory]].}}
|
||||
|{{HistoryLine|||dev=15w39a|[[Dispenser]]s can now equip player heads onto [[player]]s, [[mob]]s and [[armor stand]]s.}}
|
||||
|{{HistoryLine|||dev=15w49a|Player heads no longer turn red when the player or mob takes damage.<ref>{{bug|MC-85756}}</ref>}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|Player heads now play a sound when placed.|Player heads can no longer be placed inside entities.<ref>{{bug|MC-2208}}</ref>}}
|
||||
|{{HistoryLine||1.19.3|dev=22w45a|[[File:Player Head (8) JE5.png|32px]] The texture of the player head has been changed.}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w03a|Player heads can now be placed on top of note blocks without sneaking.}}
|
||||
|{{HistoryLine||1.19.4|dev=23w05a|Player heads can now be swapped with other pieces of headgear in the ''head'' [[inventory]] slot by {{ctrl|using}} them.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
|
||||
|{{HistoryLine||1.20.5|dev=24w10a|Now stores item name in <code>custom_name</code> tag.|NBT tag {{cd|SkullOwner}} and {{cd|ExtraType}} is replaced with <code>profile</code> to keep a consistent format with the item component form.}}
|
||||
|
||||
|{{HistoryLine|pocket alpha}}
|
||||
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Player Head (item) JE1 BE1.png|32px]] Added player heads.
|
||||
|They use the [[Java]] textures prior to [[14w30a]].}}
|
||||
|{{HistoryLine||v0.14.0|dev=build 1|Player heads can now be worn as armor.}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Player heads can now be used to craft [[firework star]]s.}}
|
||||
|{{HistoryLine|||dev=beta 1.2.0.11|[[File:Head (item) BE2.png|32px]] [[Player]] heads in [[inventories]] and when held by mobs/players now display as [[block]]s.}}
|
||||
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.25|Player heads can now be placed on top of note blocks without sneaking.}}
|
||||
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from "Head" to "Player Head" to match {{JE}}.}}
|
||||
|{{HistoryLine|||dev=Preview 1.21.30.21|The rarity of player heads has been changed from "Common" to "Uncommon" to match {{JE}}.}}
|
||||
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.20|The separate and direct item forms of the <code>skull</code> block ID have been merged and its [[Bedrock Edition data values|data values]] have been split up into their own IDs.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Player Head (item) JE1 BE1.png|32px]] Added player heads to the [[creative inventory]].}}
|
||||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|A player head can now be used to [[craft]] a [[firework star]] with [[creeper]]-face effect.}}
|
||||
|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Player heads can now be swapped with other pieces of headgear in the ''head'' [[inventory]] slot by {{ctrl|using}} them.}}
|
||||
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Player heads are now held the same way as on ''Java Edition'' in first person.}}
|
||||
|
||||
|{{HistoryLine|new 3ds}}
|
||||
|{{HistoryLine||0.1.0|[[File:Player Head (item) JE1 BE1.png|32px]] Added player heads.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* When [[breaking]] a player head, the particle effect of breaking it is the same as [[soul sand]].
|
||||
* Despite there being a default Steve head, heads for the other protagonist skins cannot be obtained without using custom names.
|
||||
* {{IN|be}}, the skull variant for the item is stored under the {{cd|damage}} component, normally used for items with [[durability]].
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
Playerheads.png|A picture of player heads, including some Mojang characters.
|
||||
</gallery>
|
||||
|
||||
=== Development images ===
|
||||
<gallery>
|
||||
Minecart with chest and head thing.png|Notch's head in a [[minecart with chest]].
|
||||
PauseUnpause's Head 1.png|First image of held heads rendering as blocks.
|
||||
PauseUnpause's Head 2.png|Second image of held heads rendering as blocks.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Creative}}
|
||||
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Block entities]]
|
||||
[[Category:Non-renewable resources]]
|
||||
[[Category:Creative or commands only blocks]]
|
||||
|
||||
[[es:Cabeza#Jugador]]
|
||||
[[pt:Cabeça de jogador]]
|
343
wiki_backup/Stripped Spruce Wood.txt
Normal file
343
wiki_backup/Stripped Spruce Wood.txt
Normal file
|
@ -0,0 +1,343 @@
|
|||
{{about|the stripped bark variant|the regular variant|Wood|the block created from stripping the variant found in trees|Stripped Log}}
|
||||
{{Infobox block
|
||||
| title = Stripped Wood/Hyphae
|
||||
| group = Oak
|
||||
| 1-1 = Stripped Oak Wood.png
|
||||
| invimage = Stripped Oak Wood
|
||||
| group2 = Spruce
|
||||
| 2-1 = Stripped Spruce Wood.png
|
||||
| 2-1caption = {{JE}}
|
||||
| 2-2 = Stripped Spruce Wood BE1.png
|
||||
| 2-2caption = {{BE}}
|
||||
| invimage2 = Stripped Spruce Wood
|
||||
| group3 = Birch
|
||||
| 3-1 = Stripped Birch Wood.png
|
||||
| invimage3 = Stripped Birch Wood
|
||||
| group4 = Jungle
|
||||
| 4-1 = Stripped Jungle Wood.png
|
||||
| invimage4 = Stripped Jungle Wood
|
||||
| group5 = Acacia
|
||||
| 5-1 = Stripped Acacia Wood.png
|
||||
| invimage5 = Stripped Acacia Wood
|
||||
| group6 = Dark Oak
|
||||
| 6-1 = Stripped Dark Oak Wood.png
|
||||
| invimage6 = Stripped Dark Oak Wood
|
||||
| group7 = Mangrove
|
||||
| 7-1 = Stripped Mangrove Wood.png
|
||||
| invimage7 = Stripped Mangrove Wood
|
||||
| group8 = Cherry
|
||||
| 8-1 = Stripped Cherry Wood.png
|
||||
| invimage8 = Stripped Cherry Wood
|
||||
| group9 = Pale Oak
|
||||
| 9-1 = Stripped Pale Oak Wood.png
|
||||
| invimage9 = Stripped Pale Oak Wood
|
||||
| group10 = Crimson
|
||||
| 10-1 = Stripped Crimson Hyphae.png
|
||||
| invimage10 = Stripped Crimson Hyphae
|
||||
| group11 = Warped
|
||||
| 11-1 = Stripped Warped Hyphae.png
|
||||
| invimage11 = Stripped Warped Hyphae
|
||||
| transparent = No
|
||||
| light = No
|
||||
| tool = axe
|
||||
| renewable = Yes
|
||||
| stackable = Yes (64); same type only
|
||||
| flammable = '''Wood''': Yes (5)<br>'''Hyphae''': No
|
||||
| lavasusceptible = '''Wood''': Yes<br>'''Hyphae''': No
|
||||
}}
|
||||
'''Stripped wood''' or '''stripped hyphae''' is a variant of [[wood]] obtained when any axe is {{control|used}} on wood or hyphae respectively.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Stripped wood and hyphae can be broken by hand, but using an [[axe]] is the fastest.
|
||||
{{breaking row|horizontal=1|Stripped Wood, Stripped Hyphae|link=none|Axe}}
|
||||
|
||||
=== Natural generation ===
|
||||
Stripped oak wood can generate in [[plains]] [[village]]s.
|
||||
|
||||
Stripped spruce wood can generate in [[snowy tundra]] [[village]]s.
|
||||
|
||||
=== Crafting ===
|
||||
Stripped wood or hyphae can be crafted out of four matching stripped logs or stems, yielding three stripped wood or hyphae as a result.
|
||||
{{Crafting
|
||||
|head=1
|
||||
|A1=Matching Stripped Log or Stem
|
||||
|A2=Matching Stripped Log or Stem
|
||||
|B1=Matching Stripped Log or Stem
|
||||
|B2=Matching Stripped Log or Stem
|
||||
|Output=Matching Stripped Wood or Hyphae,3
|
||||
|type=Building block
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
=== Post-generation ===
|
||||
{{Control|Using}} an [[axe]] on [[wood]] or hyphae turns it into stripped wood or hyphae, which act the same as regular wood or hyphae.
|
||||
|
||||
== Usage ==
|
||||
Stripped wood and hyphae can be placed in three orientations, similarly to normal [[wood]].
|
||||
|
||||
=== Crafting ingredient ===
|
||||
{{crafting usage|Any Stripped Wood, Any Stripped Wood or Hyphae, Matching Stripped Wood, Matching Stripped Hyphae}}
|
||||
|
||||
=== Smelting ingredient ===
|
||||
{{Smelting
|
||||
|showname=1
|
||||
|{Any Stripped Wood}
|
||||
|Charcoal
|
||||
|0.15
|
||||
}}
|
||||
|
||||
=== Fuel ===
|
||||
Stripped wood can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
|
||||
|
||||
Stripped hyphae cannot be used as a fuel in furnaces.
|
||||
|
||||
=== Cocoa beans ===
|
||||
[[Cocoa beans]] can be placed on the side of stripped jungle wood to grow new cocoa pods.
|
||||
|
||||
=== Note blocks ===
|
||||
Stripped wood and hyphae can be placed under [[note block]]s to produce "bass" sounds.
|
||||
|
||||
== Sounds ==
|
||||
=== Other wood ===
|
||||
{{Sound table/Block/Wood}}
|
||||
|
||||
=== Cherry wood ===
|
||||
{{Sound table/Block/Cherry wood}}
|
||||
|
||||
=== Hyphae ===
|
||||
{{Sound table/Block/Stem}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{JE}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showitemtags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Stripped Oak Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_oak_wood
|
||||
|blocktags=logs, logs_that_burn, oak_logs, mineable/axe
|
||||
|itemtags=logs, logs_that_burn, oak_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Spruce Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_spruce_wood
|
||||
|blocktags=logs, logs_that_burn, spruce_logs, mineable/axe
|
||||
|itemtags=logs, logs_that_burn, spruce_logs}}
|
||||
{{ID table
|
||||
|displayname=Stripped Birch Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_birch_wood
|
||||
|blocktags=birch_logs, logs, logs_that_burn, mineable/axe
|
||||
|itemtags=birch_logs, logs, logs_that_burn}}
|
||||
{{ID table
|
||||
|displayname=Stripped Jungle Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_jungle_wood
|
||||
|blocktags=jungle_logs, logs, logs_that_burn, mineable/axe
|
||||
|itemtags=jungle_logs, logs, logs_that_burn}}
|
||||
{{ID table
|
||||
|displayname=Stripped Acacia Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_acacia_wood
|
||||
|blocktags=acacia_logs, logs, logs_that_burn, mineable/axe
|
||||
|itemtags=acacia_logs, logs, logs_that_burn}}
|
||||
{{ID table
|
||||
|displayname=Stripped Dark Oak Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_dark_oak_wood
|
||||
|blocktags=dark_oak_logs, logs, logs_that_burn, mineable/axe
|
||||
|itemtags=dark_oak_logs, logs, logs_that_burn}}
|
||||
{{ID table
|
||||
|displayname=Stripped Mangrove Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_mangrove_wood
|
||||
|blocktags=mangrove_logs, logs, logs_that_burn, mineable/axe
|
||||
|itemtags=mangrove_logs, logs, logs_that_burn}}
|
||||
{{ID table
|
||||
|displayname=Stripped Cherry Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_cherry_wood
|
||||
|blocktags=cherry_logs, logs, logs_that_burn, mineable/axe
|
||||
|itemtags=cherry_logs, logs, logs_that_burn}}
|
||||
{{ID table
|
||||
|displayname=Stripped Pale Oak Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_pale_oak_wood
|
||||
|blocktags=pale_oak_logs, logs, logs_that_burn, mineable/axe
|
||||
|itemtags=pale_oak_logs, logs, logs_that_burn}}
|
||||
{{ID table
|
||||
|displayname=Stripped Crimson Hyphae
|
||||
|spritetype=block
|
||||
|nameid=stripped_crimson_hyphae
|
||||
|blocktags=crimson_stems, logs, non_flammable_wood, mineable/axe
|
||||
|itemtags=crimson_stems, logs, non_flammable_wood}}
|
||||
{{ID table
|
||||
|displayname=Stripped Warped Hyphae
|
||||
|spritetype=block
|
||||
|nameid=stripped_warped_hyphae
|
||||
|blocktags=warped_stems, logs, non_flammable_wood, mineable/axe
|
||||
|itemtags=warped_stems, logs, non_flammable_wood
|
||||
|foot=1}}
|
||||
|
||||
{{BE}}:
|
||||
{{ID table2
|
||||
|edition=bedrock
|
||||
|showaliasids=y
|
||||
|showitemtags=y
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Stripped Oak Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_oak_wood
|
||||
|aliasid=wood / 8
|
||||
|id=-819
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn
|
||||
|translationkey=tile.wood.stripped.oak.name}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Spruce Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_spruce_wood
|
||||
|aliasid=wood / 9
|
||||
|id=-820
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn
|
||||
|translationkey=tile.wood.stripped.spruce.name}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Birch Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_birch_wood
|
||||
|aliasid=wood / 10
|
||||
|id=-821
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn
|
||||
|translationkey=tile.wood.stripped.birch.name}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Jungle Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_jungle_wood
|
||||
|aliasid=wood / 11
|
||||
|id=-822
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn
|
||||
|translationkey=tile.wood.stripped.jungle.name}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Acacia Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_acacia_wood
|
||||
|aliasid=wood / 12
|
||||
|id=-823
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn
|
||||
|translationkey=tile.wood.stripped.acacia.name}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Dark Oak Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_dark_oak_wood
|
||||
|aliasid=wood / 13
|
||||
|id=-824
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn
|
||||
|translationkey=tile.wood.stripped.dark_oak.name}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Mangrove Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_mangrove_wood
|
||||
|id=-498
|
||||
|itemtags=minecraft:mangrove_logs, minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Cherry Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_cherry_wood
|
||||
|id=-545
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Pale Oak Wood
|
||||
|spritetype=block
|
||||
|nameid=stripped_pale_oak_wood
|
||||
|id=-1004
|
||||
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Crimson Hyphae
|
||||
|spritetype=block
|
||||
|nameid=stripped_crimson_hyphae
|
||||
|id=-300
|
||||
|itemtags=minecraft:crimson_stems, minecraft:logs}}
|
||||
{{ID table2
|
||||
|displayname=Stripped Warped Hyphae
|
||||
|spritetype=block
|
||||
|nameid=stripped_warped_hyphae
|
||||
|id=-301
|
||||
|itemtags=minecraft:warped_stems, minecraft:logs
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{:Wood/BS}}
|
||||
|
||||
== History ==
|
||||
{{info needed section|Legacy Console Edition had other bark as separate IDs: https://youtu.be/IscH0rUw_20}}
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.13|dev=pre2|[[File:Stripped Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Stripped Oak Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Oak Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Spruce Wood Axis Y JE1.png|32px]] [[File:Stripped Spruce Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Spruce Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Stripped Birch Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Birch Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Stripped Jungle Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Jungle Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Acacia Wood Axis Y JE1 BE1.png|32px]] [[File:Stripped Acacia Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Acacia Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Dark Oak Wood Axis Y JE1.png|32px]] [[File:Stripped Dark Oak Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Dark Oak Wood Axis Z JE1 BE1.png|32px]] Added stripped bark.}}
|
||||
|{{HistoryLine|||dev=pre5|Stripped bark blocks have been changed to "Stripped <''type''> Wood".
|
||||
|Stripped bark IDs have been changed to {{code|stripped_<''type''>_wood}}.}}
|
||||
|{{HistoryLine||1.14|dev=19w02a|Stripped wood can now be used to craft [[campfire]]s.}}
|
||||
|{{HistoryLine||1.15|dev=19w41a|Stripped wood can now be [[crafting|crafted]] from stripped [[log]]s.}}
|
||||
|{{HistoryLine||1.16|dev=20w10a|[[File:Stripped Crimson Hyphae Axis Y JE1.png|32px]] [[File:Stripped Crimson Hyphae Axis X JE1.png|32px]] [[File:Stripped Crimson Hyphae Axis Z JE1.png|32px]] [[File:Stripped Warped Hyphae Axis Y JE1.png|32px]] [[File:Stripped Warped Hyphae Axis X JE1.png|32px]] [[File:Stripped Warped Hyphae Axis Z JE1.png|32px]] Added stripped crimson and warped hyphae.}}
|
||||
|{{HistoryLine||1.18|dev=Pre-release 5|[[File:Stripped Dark Oak Wood JE2.png|32px]] Changed the texture of stripped dark oak wood.}}
|
||||
|{{HistoryLine|||dev=Pre-release 7|[[File:Stripped Dark Oak Wood JE3 BE2.png|32px]] Changed the texture of stripped dark oak wood again.}}
|
||||
|{{HistoryLine||1.19|dev=22w11a|[[File:Stripped Mangrove Wood (UD) JE1 BE1.png|32px]] Added stripped mangrove wood.}}
|
||||
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], stripped mangrove wood is now obtainable and renewable.}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Stripped Cherry Wood JE1 BE1.png|32px]] Added stripped cherry wood behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Stripped cherry wood is now available without using the "Update 1.20" experimental data pack.}}
|
||||
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Stripped Pale Oak Wood JE1 BE2.png|32px]] Added stripped pale oak wood.}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|[[File:Stripped Oak Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Spruce Wood Axis Y BE1.png |32px]] [[File:Stripped Birch Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Jungle Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Acacia Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Dark Oak Wood Axis Y BE1.png |32px]] Added stripped bark as part of [[Experimental Gameplay (Option)|Experimental Gameplay]].
|
||||
|Stripped bark can be placed only with {{cmd|setblock ~ ~ ~ stripped_<''type''>_log 3}}.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Stripped bark is now called "Stripped <''type''> Wood".
|
||||
|Stripped wood now exists as a separate block; previously placed stripped wood looks the same, but still drops stripped [[log]]s instead of stripped wood.
|
||||
|A [[crafting]] recipe for stripped wood has been added.
|
||||
|Stripped wood has been added to the [[creative]] [[inventory]].
|
||||
|Stripped wood now generates in the new [[village]]s.
|
||||
|Stripped wood is now used to craft [[campfire]]s and [[smoker]]s.}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Added stripped crimson and warped hyphae.}}
|
||||
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Stripped Dark Oak Wood JE3 BE2.png|32px]] Changed the texture of stripped dark oak wood.}}
|
||||
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Stripped Mangrove Wood (UD) JE1 BE1.png|32px]] Added stripped mangrove wood.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Stripped Cherry Wood JE1 BE1.png|32px]] Added stripped cherry wood behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Stripped cherry wood is now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of stripped crimson and warped hyphae from 0.3 to 2.}}
|
||||
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.22|The different wood type and stripped bit [[block states]] for the <code>wood</code> ID have now been split up into their own IDs.}}
|
||||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Stripped Pale Oak Wood BE1.png|32px]] Added stripped pale oak wood.}}
|
||||
|{{HistoryLine|||dev=Preview 1.21.50.24|[[File:Stripped Pale Oak Wood JE1 BE2.png|32px]] Changed the texture of stripped pale oak wood to match {{JE}}.}}
|
||||
|
||||
|{{HistoryLine|console}}
|
||||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Stripped Oak Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Spruce Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Birch Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Jungle Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Acacia Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Dark Oak Wood Axis Y JE1 BE1.png |32px]] Added stripped bark, which can be obtained only by world editing.}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|Stripped bark is now called "Stripped <type> Wood".
|
||||
|Stripped wood can now be obtained in the [[Creative]] [[inventory]] or through [[crafting]].}}
|
||||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.95|wiiu=none|switch=none|Stripped wood can now be used to craft [[planks]].}}
|
||||
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{issue list|Stripped Wood}}
|
||||
|
||||
== See also ==
|
||||
* {{BlockLink|Wood}}
|
||||
* {{BlockLink|Stripped Logs}}
|
||||
* {{BlockLink|Logs}}
|
||||
* {{BlockLink|Planks}}
|
||||
* {{ItemLink|Charcoal}}
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox wood}}
|
||||
{{Navbox blocks|building}}
|
||||
|
||||
[[Category:Plants]]
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
[[Category:Flammable blocks]]
|
372
wiki_backup/decorated pot.txt
Normal file
372
wiki_backup/decorated pot.txt
Normal file
|
@ -0,0 +1,372 @@
|
|||
{{Infobox block
|
||||
| image = Decorated Pot.png
|
||||
| extratext = View [[#Renders|all renders]]
|
||||
| renewable = Only bricks: Yes<br>With pottery sherd(s): No
|
||||
| stackable = Yes (64)
|
||||
| tool = any
|
||||
| light = No
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| transparent = Yes
|
||||
| waterloggable = Yes
|
||||
}}
|
||||
A '''decorated pot''' is a storage [[block]] crafted from [[brick]]s and/or [[pottery sherd]]s, with the items used individually affecting the appearance of its four side faces. It can store a single inventory slot's worth of [[item]]s, which cannot be seen or retrieved by hand without breaking the pot.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Decorated pots can be broken with any tool and are [[Instant mining|mined instantly]], even when under the [[Mining Fatigue]] effect. A decorated pot drops the four [[pottery sherd]]s or [[brick]]s used to craft it when mined with a [[pickaxe]], [[axe]], [[shovel]], [[hoe]] or [[sword]] '''''not''''' enchanted with [[Silk Touch]]. It drops itself when mined with anything else, including tools listed above enchanted with Silk Touch. In either case, the tool does not lose durability.
|
||||
{{breaking row|Decorated Pot|horizontal=1}}
|
||||
|
||||
A decorated pot breaks when hit by one of the following [[projectile]]s, causing it to shatter into sherds or bricks:
|
||||
* [[Arrow]]
|
||||
* [[Tipped Arrow]]
|
||||
* [[Spectral Arrow]]
|
||||
* [[Trident]]
|
||||
* [[Firework Rocket]]
|
||||
* [[Snowball]]
|
||||
* [[Egg]]
|
||||
* [[Fireball]]
|
||||
* [[Small Fireball]]
|
||||
* [[Dragon Fireball]]
|
||||
* [[Wither#Wither Skull|Wither Skull]]
|
||||
* [[Wind Charge]]
|
||||
A decorated pot also shatters if a player collides with it while flying using [[elytra]] boosted by a [[firework rocket]].
|
||||
|
||||
A decorated pot drops itself if pushed by a [[piston]]. It also ''always'' drops itself when destroyed by an [[explosion]], similar to other precious blocks such as [[beacon]]s and [[shulker box]]es.<ref>{{bug|MC-263554||Decorated pots always drop when destroyed by explosion, regardless of explosion drop decays|WAI}}</ref>
|
||||
|
||||
Stored items are dropped when the decorated pot is broken, regardless of whether the pot shatters into sherds or drops itself. Breaking a pot is the only way to access the stored items without using a hopper.
|
||||
|
||||
{{IN|java}}, if the <code>cracked</code> block state is set to <code>true</code>, a decorated pot ''always'' drops sherds or bricks regardless of the breaking method.
|
||||
|
||||
=== Crafting ===
|
||||
{{Crafting
|
||||
| ingredients = Any [[Pottery Sherd]] or [[Brick]]
|
||||
| B1 = Any Pottery Sherd;Brick
|
||||
| A2 = Any Pottery Sherd,Brick
|
||||
| C2 = Any Pottery Sherd,Brick
|
||||
| B3 = Any Pottery Sherd,Brick
|
||||
| Output = Decorated Pot
|
||||
| type = Decoration block
|
||||
| description = It is possible to use any combination of bricks and [[pottery sherd]]s.
|
||||
| showdescription = 1
|
||||
}}
|
||||
|
||||
The decorated pot's side textures correspond to the item used in the crafting. If a pottery sherd is used, that side bears the texture of that pottery sherd, if a brick is used, that side bears the default texture.
|
||||
|
||||
=== Natural generation ===
|
||||
Decorated pots naturally generate in [[trial chambers]], with [[loot]] inside. Decorated pots in the trial chambers are composed of either four bricks or three bricks and either one [[flow pottery sherd|flow]], [[guster pottery sherd|guster]], or [[scrape pottery sherd|scrape]] pottery sherd.
|
||||
|
||||
== Usage ==
|
||||
Decorated pots can be used for decoration. Due to the top part of the decorated pot having no collision, other blocks can be placed on top of them, including other decorated pots and regular flower pots, which are required to place a flower in the decorated pot.
|
||||
|
||||
Pressing the {{control|use}} control on a decorated pot causes it to play a wobble animation, triggering a [[vibration]] frequency of 11.
|
||||
|
||||
Decorated pots crafted without sherds can also serve as a temporary building block, similar to [[scaffolding]] and [[slime block]]s, because they are easy to craft, stack to 64, and can be broken instantly by hand.
|
||||
|
||||
=== Storage ===
|
||||
A decorated pot can store up to a stack of a single type of [[item]]. Unlike other containers, decorated pots have no GUI; items are inserted by {{control|interacting}} with the pot or by using [[dropper]]s or [[hopper]]s. The only way to retrieve stored items is by breaking the pot or by using hoppers and [[minecarts with hopper]].
|
||||
|
||||
Decorated pots crafted without sherds can also serve as compact storage for [[brick]]s, as they are stackable, each can be crafted from four bricks and can be broken down into four bricks.
|
||||
|
||||
A [[redstone comparator]] can be used to measure the number of stored items.
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
Decorated pots switch to the shattered sounds immediately before breaking when destroyed by a non-Silk Touch tool.
|
||||
|
||||
==== Popped ====
|
||||
{{Sound table/Block/Decorated pot}}
|
||||
|
||||
==== Shattered ====
|
||||
{{Sound table/Block/Decorated pot cracked}}
|
||||
|
||||
=== Unique ===
|
||||
{{JE}}
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Decorated pot insert1.ogg
|
||||
|sound2=Decorated pot insert2.ogg
|
||||
|sound3=Decorated pot insert3.ogg
|
||||
|sound4=Decorated pot insert4.ogg
|
||||
|subtitle=Decorated Pot fills
|
||||
|source=block
|
||||
|description=When an item is inserted into a decorated pot by a player
|
||||
|id=block.decorated_pot.insert
|
||||
|translationkey=subtitles.block.decorated_pot.insert
|
||||
|volume=0.9
|
||||
|pitch=0.7-1.2<wbr><ref group=sound>Increasing as the pot becomes more full</ref>
|
||||
|distance=16}}
|
||||
|
||||
| {{SoundLine
|
||||
|sound=Decorated pot insert fail1.ogg
|
||||
|sound2=Decorated pot insert fail2.ogg
|
||||
|sound3=Decorated pot insert fail3.ogg
|
||||
|sound4=Decorated pot insert fail4.ogg
|
||||
|sound5=Decorated pot insert fail5.ogg
|
||||
|subtitle=Decorated Pot wobbles
|
||||
|source=block
|
||||
|description=When an item fails to be inserted into a decorated pot by a player
|
||||
|id=block.decorated_pot.insert_fail
|
||||
|translationkey=subtitles.block.decorated_pot.insert_fail
|
||||
|volume=0.9
|
||||
|pitch=1.0
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{BE}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Decorated pot insert1.ogg
|
||||
|sound2=Decorated pot insert2.ogg
|
||||
|sound3=Decorated pot insert3.ogg
|
||||
|sound4=Decorated pot insert4.ogg
|
||||
|source=block
|
||||
|description=When an item is inserted into a decorated pot by a player
|
||||
|id=block.decorated_pot.insert
|
||||
|volume=0.9
|
||||
|pitch=0.7-1.2<wbr><ref group=sound>Increasing as the pot becomes more full</ref>}}
|
||||
|
||||
| {{SoundLine
|
||||
|sound=Decorated pot insert fail1.ogg
|
||||
|sound2=Decorated pot insert fail2.ogg
|
||||
|sound3=Decorated pot insert fail3.ogg
|
||||
|sound4=Decorated pot insert fail4.ogg
|
||||
|sound5=Decorated pot insert fail5.ogg
|
||||
|source=block
|
||||
|description=When an item fails to be inserted into a decorated pot by a player
|
||||
|id=block.decorated_pot.insert_fail
|
||||
|volume=0.9
|
||||
|pitch=1.0}}
|
||||
|
||||
| {{SoundLine
|
||||
|sound=Decorated pot shatter1 JE2 BE2.ogg
|
||||
|sound2=Decorated pot shatter2 JE2 BE2.ogg
|
||||
|sound3=Decorated pot shatter3 JE2 BE2.ogg
|
||||
|sound4=Decorated pot shatter4 JE2 BE2.ogg
|
||||
|sound5=Decorated pot shatter5 JE2 BE2.ogg
|
||||
|source=block
|
||||
|description=When a decorated pot is shattered using a tool in Survival or Adventure mode
|
||||
|id=shatter.decorated_pot
|
||||
|volume=1.0
|
||||
| pitch = 1.0
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{JE}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Decorated Pot
|
||||
|spritetype=block
|
||||
|nameid=decorated_pot
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|displayname=Block entity
|
||||
|spritename=decorated-pot
|
||||
|spritetype=block
|
||||
|nameid=decorated_pot
|
||||
|foot=1}}
|
||||
|
||||
{{BE}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Decorated Pot
|
||||
|spritetype=block
|
||||
|nameid=decorated_pot
|
||||
|id=-551
|
||||
|foot=1}}
|
||||
{{ID table
|
||||
|notnamespaced=y
|
||||
|displayname=Block entity
|
||||
|spritename=decorated-pot
|
||||
|spritetype=block
|
||||
|nameid=DecoratedPot
|
||||
|foot=1}}
|
||||
|
||||
=== Item data ===
|
||||
{{JE}}:
|
||||
{{see also|Data component format}}
|
||||
<div class="treeview">
|
||||
* {{nbt|compound|components}}: the item's '''components''' tag.
|
||||
{{:Data component format/container}}
|
||||
{{:Data component format/pot_decorations}}
|
||||
</div>
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
=== Block data ===
|
||||
A decorated pot has a block entity associated with it that holds additional data about the block.
|
||||
|
||||
{{JE}}:
|
||||
{{see also|Block entity format}}
|
||||
{{/BE}}
|
||||
|
||||
{{BE}}:
|
||||
: See [[Bedrock Edition level format/Block entity format]].
|
||||
|
||||
== Achievements ==
|
||||
{{Load achievements|Careful Restoration}}
|
||||
|
||||
== Advancements ==
|
||||
{{load advancements|Careful Restoration}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine||October 3, 2020|link=https://www.youtube.com/watch?v=DBvZ2Iqmm3M&t=2366s|[[File:Clay Pot.png|32px]] [[File:Hardened Clay Pot.png|32px]] [[File:Clay Pot with Ceramic Shards (pre-release).png|32px]] [[File:Decorated Pot (pre-release).png|32px]] A clay pot and a painted clay pot were demonstrated at [[Minecraft Live 2020]] as part of a gameplay mechanic that would include archeology.}}
|
||||
|{{HistoryLine||February 10, 2023|[[Sofia Dankis]] posts an article about upcoming archaeology features that announces decorated pots.|link=https://www.minecraft.net/en-us/article/archeology-coming-minecraft-120}}
|
||||
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Decorated Pot (N) JE1 BE1.png|32px]] Added decorated pots.}}
|
||||
|{{HistoryLine|||dev=1.19.4 Pre-release 1|The recipe for the decorated pot made of all bricks can now be found in the recipe book.}}
|
||||
|{{HistoryLine|||dev=1.19.4 Pre-release 2|[[File:Decorated Pot (N) JE2 BE2.png|32px]] Changed the model and texture of decorated pots.}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Decorated pots are now out of the "Update 1.20" experimental data pack.|Added 16 new side textures corresponding to the 16 new pottery shards.|<code>cracked</code> [[block state]] has been added, serving as an internal block state that determines the sound upon breaking of this block.}}
|
||||
|{{HistoryLine|||dev=23w14a|Decorated pots can now be waterlogged "normally".}}
|
||||
|{{HistoryLine|||dev=23w16a|NBT tag for pot decorations renamed from <code>shards</code> to <code>sherds</code> (to match items).}}
|
||||
|{{HistoryLine|||dev=23w17a|The materials used when crafting a decorated pot are now listed on its [[tooltip]].
|
||||
|The player now gets the [[advancement]] "Careful Restoration" when they craft a decorated pot using 4 pottery sherds.}}
|
||||
|{{HistoryLine||1.20.2|dev=23w31a|Decorated pots now have Creative mode tooltips that show what pottery sherds they are made of.<ref>{{bug|MC-260096||Decorated pots don't have creative mode tooltips|Fixed}}</ref>}}
|
||||
|{{HistoryLine||1.20.3|dev=23w40a|When block state <code>cracked</code> is set to <code>true</code>, decorated pots now always shatter when broken.}}
|
||||
|{{HistoryLine|||dev=23w41a|Decorated pots can now store up to a single stack of items.
|
||||
|[[Hopper]]s, [[hopper minecart]]s and [[dropper]]s can now insert and/or extract items from decorated pots.
|
||||
|[[Comparator]]s can now read the number of items in decorated pots.
|
||||
|Players can interact with pots to insert items into them.
|
||||
|Player interactions with decorated pots cause the decorated pot to wobble and trigger the vibration frequency of 11.
|
||||
|Decorated pots can be smashed by projectiles, causing them to shatter and drop their content.
|
||||
|Decorated pots now stack up to 64.}}
|
||||
|{{HistoryLine|||dev=23w42a|Decorated pots now appear in the Redstone tab of the Creative inventory.}}
|
||||
|{{HistoryLine|||dev=23w44a|Decorated pots can now utilize loot tables from the <code>LootTable</code> tag key.}}
|
||||
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Decorated pots now generate naturally within [[trial chambers]].}}
|
||||
|{{HistoryLine||1.20.3|dev=23w46a|Changed the shatter, break, and step sounds. The {{Sound|breaking sounds|Decorated pot break1.ogg|Decorated pot break2.ogg|Decorated pot break3.ogg|Decorated pot break4.ogg}} was replaced with {{Sound||Decorated pot break1 JE2 BE2.ogg|Decorated pot break2 JE2 BE2.ogg|Decorated pot break3 JE2 BE2.ogg|Decorated pot break4 JE2 BE2.ogg}}, and the {{Sound|stepping sounds|Decorated pot step1.ogg|Decorated pot step2.ogg|Decorated pot step3.ogg|Decorated pot step4.ogg|Decorated pot step5.ogg}} were replaced with {{Sound||Decorated pot step1 JE2 BE2.ogg|Decorated pot step2 JE2 BE2.ogg|Decorated pot step3 JE2 BE2.ogg|Decorated pot step4 JE2 BE2.ogg|Decorated pot step5 JE2 BE2.ogg}}.}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.19.70|exp=Next Major Update|dev=Preview 1.19.70.23|[[File:Decorated Pot (N) JE1 BE1.png|32px]] Added decorated pots.}}
|
||||
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Decorated Pot (N) JE2 BE2.png|32px]] Changed the model of decorated pots.
|
||||
|Decorated pots can no longer be stacked.
|
||||
|The recipe for a decorated pot made only of [[brick]]s can now be found in the recipe book.}}
|
||||
|{{HistoryLine|||dev=Preview 1.19.80.22|Added 16 new side textures corresponding to the 16 new pottery sherds.}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Decorated pots are now available without using the "Next Major Update" experimental toggle.}}
|
||||
|{{HistoryLine|||dev=Preview 1.20.0.23|Players now get the [[achievement]] "Careful restoration" when crafting a decorated pot out of four pottery sherds.}}
|
||||
|{{HistoryLine||1.20.50|dev=Preview 1.20.50.20|Decorated pots can now store up to a single stack of items.
|
||||
|[[Hopper]]s, [[hopper minecart]]s and [[dropper]]s can now insert and/or extract items from decorated pots.
|
||||
|[[Comparator]]s can now read the number of items in decorated pots.
|
||||
|Players can interact with pots to insert items into them.
|
||||
|Player interactions with decorated pots cause the decorated pot to wobble and trigger a vibration frequency of 11.
|
||||
|Decorated pots can be smashed by projectiles, causing them to shatter and drop their contents.
|
||||
|Decorated pots now stack up to 64.}}
|
||||
|{{HistoryLine|||dev=Preview 1.20.50.22|Changed the shatter, break, and step sounds. The {{Sound|breaking sounds|Decorated pot break1.ogg|Decorated pot break2.ogg|Decorated pot break3.ogg|Decorated pot break4.ogg}} was replaced with {{Sound||Decorated pot break1 JE2 BE2.ogg|Decorated pot break2 JE2 BE2.ogg|Decorated pot break3 JE2 BE2.ogg|Decorated pot break4 JE2 BE2.ogg}}, and the {{Sound|stepping sounds|Decorated pot step1.ogg|Decorated pot step2.ogg|Decorated pot step3.ogg|Decorated pot step4.ogg|Decorated pot step5.ogg}} were replaced with {{Sound||Decorated pot step1 JE2 BE2.ogg|Decorated pot step2 JE2 BE2.ogg|Decorated pot step3 JE2 BE2.ogg|Decorated pot step4 JE2 BE2.ogg|Decorated pot step5 JE2 BE2.ogg}}.}}
|
||||
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Decorated pots generate naturally within [[trial chambers]].}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{issue list}}
|
||||
|
||||
== Trivia ==
|
||||
* Decorated pots were originally planned to generate in [[ancient cities]], but the idea was scrapped.
|
||||
* If an item that is not a [[brick]] or [[pottery sherd]] is applied to the side of a decorated pot using commands, it renders the same pattern as a brick.
|
||||
* There are a total of 24<sup>4</sup> / 4 (82,944) unique decorated pots that can be crafted, because each of the 4 slots used to craft a pot can be any one of the 23 pottery sherds or a brick, and each pot has 4 symmetric rotations.
|
||||
* The developers consider the decorated pots as a sort of {{W|piggy bank|newtab=1}} because recovering any items stored in it requires breaking the decorated pot.<ref>https://youtu.be/0yXEhvqwoH4?t=95</ref>
|
||||
== Gallery ==
|
||||
=== Renders ===
|
||||
<gallery>
|
||||
Decorated Pot.png|Brick decorated pot
|
||||
Angler Decorated Pot.png|Angler decorated pot
|
||||
Archer Decorated Pot.png|Archer decorated pot
|
||||
Arms Up Decorated Pot.png|Arms up decorated pot
|
||||
Blade Decorated Pot.png|Blade decorated pot
|
||||
Brewer Decorated Pot.png|Brewer decorated pot
|
||||
Burn Decorated Pot.png|Burn decorated pot
|
||||
Danger Decorated Pot.png|Danger decorated pot
|
||||
Explorer Decorated Pot.png|Explorer decorated pot
|
||||
Flow Decorated Pot.png|Flow decorated pot
|
||||
Friend Decorated Pot.png|Friend decorated pot
|
||||
Guster Decorated Pot.png|Guster decorated pot
|
||||
Heart Decorated Pot.png|Heart decorated pot
|
||||
Heartbreak Decorated Pot.png|Heartbreak decorated pot
|
||||
Howl Decorated Pot.png|Howl decorated pot
|
||||
Miner Decorated Pot.png|Miner decorated pot
|
||||
Mourner Decorated Pot.png|Mourner decorated pot
|
||||
Plenty Decorated Pot.png|Plenty decorated pot
|
||||
Prize Decorated Pot.png|Prize decorated pot
|
||||
Scrape Decorated Pot.png|Scrape decorated pot
|
||||
Sheaf Decorated Pot.png|Sheaf decorated pot
|
||||
Shelter Decorated Pot.png|Shelter decorated pot
|
||||
Skull Decorated Pot.png|Skull decorated pot
|
||||
Snort Decorated Pot.png|Snort decorated pot
|
||||
</gallery>
|
||||
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
File:Tooltip5.png|An example of a decorated pot tooltip.
|
||||
File:DecoratedPotInGame4.png|A decorated pot made with the skull and heartbreak pottery sherds.
|
||||
File:DecoratedPotInGame2.png|Another use of decorated pots.
|
||||
File:DecoratedPotInGame3.png|Two decorated pots holding [[soul lantern]]s at the entrance to a building.
|
||||
File:Decorated pot fountain.png|A fountain created with [[waterlogged]] decorated pot.
|
||||
File:Decorated Pot in Trial Chambers.png|A decorated pot in [[trial chambers]].
|
||||
</gallery>
|
||||
|
||||
=== Promotional images ===
|
||||
<gallery>
|
||||
1.20 Dev Pot.jpg|A pot.
|
||||
1.20 Dev Pots and brush.jpg|Pots and brush.
|
||||
1.20 Dev pot designs.jpg|Pot designs.
|
||||
Pots-Home 01 Article Image 1280x720.png|[[Alex]] with a collection of decorated pots.
|
||||
Pots-Home 02 Article Image 1280x720.png|Alex stuffing a pot with [[melon slice]]s
|
||||
Pots-Ghast-Tears 01 Article Image 1280x720.png|A shattered pot that housed [[Ghast Tear|ghast tears]].<ref>https://www.minecraft.net/en-us/article/bats-pots-and-competitions</ref>
|
||||
Sunny and Noor house.png|"[[Noor]] is standing on a balcony putting items into Decorated Pots, while [[Sunny]] is interacting with a [[horse]] below."
|
||||
Archer Arms Up.jpg|"Ancient decorations for a village?"<ref>https://www.minecraft.net/en-us/article/minecraft-java-edition-1-19-4</ref>
|
||||
Decorating monster room.jpg|"Time to decorate the dungeon!"
|
||||
</gallery>
|
||||
|
||||
=== Concept artwork ===
|
||||
<gallery>
|
||||
Ancient city concept art 3.png|Pots, vases, and stone chests concept art for the ancient cities.
|
||||
Ancient city concept art 4.png|Ditto.
|
||||
Ancient city concept art 7.png|Ancient city gameplay concept art.
|
||||
Ancient city concept art 8.png|More ancient city gameplay of player breaking pots concept art.
|
||||
Ancient city concept art 10.png|Ancient city wall with pot concept art.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
File:Decorated Pot Valentines Art.png|Decorated pot valentines artwork.
|
||||
File:Ari Admiring Decorated Pots Pixel Art.png|[[Ari]] admiring a group of decorated pots.
|
||||
File:Pot Wallpaper.png|Cellphone wallpaper showing an expanded version of the pixel art.
|
||||
File:Pots Galore.jpg|[[Efe]] showing Ari a collection of pots.<ref>https://www.instagram.com/p/CtWrJzhgIYa/</ref>
|
||||
File:FYJ pots.png|Uniquely shaped pots featured in [[15 Year Journey]].
|
||||
File:Gilded pots.png|Golden decorated pots in the same map.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== External links ==
|
||||
* [https://www.minecraft.net/en-us/article/decorated-pot Block of the Month: Decorated Pot]- Minecraft.net on February 19, 2024
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|utility}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Block entities]]
|
||||
[[Category:Redstone]]
|
||||
[[Category:Storage]]
|
||||
[[Category:Readable by comparators]]
|
||||
|
||||
[[de:Verzierter Krug]]
|
||||
[[es:Vasija decorada]]
|
||||
[[fr:Vase décoré]]
|
||||
[[ja:飾り壺]]
|
||||
[[pt:Vaso decorado]]
|
||||
[[ru:Узорчатая ваза]]
|
||||
[[uk:Оздоблений горщик]]
|
||||
[[zh:饰纹陶罐]]
|
162
wiki_backup/fungus.txt
Normal file
162
wiki_backup/fungus.txt
Normal file
|
@ -0,0 +1,162 @@
|
|||
{{about|the fungi found in the Nether|the other type of mushrooms|Mushroom|the structure|Huge fungus|the fungus used for potions|Nether Wart|the fungus-like block family|Sculk family}}{{Infobox block
|
||||
|title=Fungus
|
||||
|image=Crimson Fungus.png
|
||||
|image2=Warped Fungus.png
|
||||
|invimage=Crimson Fungus
|
||||
|invimage2=Warped Fungus
|
||||
|renewable=Yes
|
||||
|transparent=Yes
|
||||
|light=No
|
||||
|tool=any
|
||||
|flammable=No
|
||||
|lavasusceptible=No
|
||||
|stackable=Yes (64)
|
||||
}}
|
||||
A '''fungus''' is a mushroom-like block that generates in [[the Nether]]. There are two types of fungi: crimson and warped.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
A fungus can be [[instant mining|mined instantly]] and always drops itself. Mining a [[flower pot]] containing a fungus drops both items separately.
|
||||
{{breaking row|Fungi|link=Fungus|horizontal=1}}
|
||||
|
||||
=== Natural generation ===
|
||||
Fungi naturally generate in the [[crimson forest]] and [[warped forest]] biomes, with each fungus most commonly generating in its respective biome and less frequently in the other.
|
||||
|
||||
{{block distribution}}
|
||||
|
||||
=== Mob loot ===
|
||||
An [[enderman]] holding a fungus drops the fungus upon death.
|
||||
|
||||
=== Generated loot ===
|
||||
{{LootChestItem|crimson-fungus}}
|
||||
|
||||
=== Post-generation ===
|
||||
Applying [[bone meal]] to [[nylium]] causes fungi to appear nearby, similar to [[flower]]s on [[grass block]]s. While fungi of both types and other Nether vegetation can generate this way, they are more likely to be the same type as the nylium.<ref>{{ytl|t6Y2ZxDCjKs}}</ref>
|
||||
|
||||
== Usage ==
|
||||
=== Placement ===
|
||||
[[File:FungusPlaceBlock.png|thumb|All of the blocks that fungi can be placed on.]]
|
||||
Fungi may be placed on [[grass block]]s, [[dirt]], [[coarse dirt]], [[podzol]], [[farmland]], [[rooted dirt]], [[moss block]]s, [[nylium]], [[mycelium]], [[soul soil]], [[mud]] and [[muddy mangrove roots]]. Attempting to place it on any other block fails. Fungi requires a solid block underneath it, and pops off and drops itself if it is no longer supported.
|
||||
|
||||
Fungi can also be placed in [[flower pot]]s.
|
||||
|
||||
=== Growth ===
|
||||
When [[bone meal]] is {{ctrl|used}} on a fungus that is planted on matching [[nylium]], it has a 40% chance to grow into its tall equivalent (similar to [[sapling]]s and [[mushroom]]s). Crimson and warped fungi grow into crimson and warped [[huge fungi]], respectively. The [[log|stem]], [[shroomlight]], or [[wart block]]s may replace certain blocks including [[slab]]s and [[torch]]es.
|
||||
|
||||
=== Breeding ===
|
||||
Crimson fungus can be used to breed [[hoglin]]s and keep them from despawning, but feeding hoglins does not stop them from attacking the player. Warped fungus can be used to breed [[strider]]s and lead them around if crafted as a [[warped fungus on a stick]].
|
||||
|
||||
=== Hoglins ===
|
||||
All [[hoglin]]s, regardless of age, avoid and run up to 7 [[block]]s away from warped fungus when it is placed on a block or inside of a [[flower pot]]{{only|JE}}<ref>{{bug|MCPE-75166}}</ref>. Held warped fungi and warped fungi on sticks do not have this effect.
|
||||
|
||||
=== Crafting ingredient ===
|
||||
{{crafting usage|Crimson Fungus, Warped Fungus}}
|
||||
|
||||
=== Composting ===
|
||||
Placing a fungus into a [[composter]] has a 65% chance of raising the compost level by 1.
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Fungus}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showblocktags=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Crimson Fungus
|
||||
|spritetype=block
|
||||
|nameid=crimson_fungus
|
||||
|blocktags=enderman_holdable}}
|
||||
{{ID table
|
||||
|displayname=Warped Fungus
|
||||
|spritetype=block
|
||||
|nameid=warped_fungus
|
||||
|blocktags=enderman_holdable, hoglin_repellents
|
||||
|foot=1}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Crimson Fungus
|
||||
|spritetype=block
|
||||
|nameid=crimson_fungus
|
||||
|id=483}}
|
||||
{{ID table
|
||||
|displayname=Warped Fungus
|
||||
|spritetype=block
|
||||
|nameid=warped_fungus
|
||||
|id=484
|
||||
|foot=1}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||September 28, 2019|link={{ytl|OZqNaEX8208&t|t=2h14m52s}}|[[File:Crimson Fungus JE1 BE1.png|32px]] [[File:Warped Fungus JE1 BE1.png|32px]] Crimson and Warped fungus was shown as part of [[crimson forest]] biome.}}
|
||||
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Fungus JE1 BE1.png|32px]] [[File:Warped Fungus JE1 BE1.png|32px]]<br>[[File:Crimson_Fungus_(texture)_JE1_BE1.png|32px]] Added crimson and warped fungi.
|
||||
|[[File:Warped Fungus (item) JE1.png|32px]] Warped fungi have different textures for [[item]] and placed form.<ref>{{bug|MC-171367}}</ref> This does not affect crimson fungi.}}
|
||||
|{{HistoryLine|||dev=20w07a|Crimson fungi and warped fungi can now be obtained by [[bartering]] with [[piglin]]s, making them [[renewable]]. Crimson fungi has a {{frac|10|109}} (~9.17%) chance of being offered in a stack of 1–4, while warped fungi has a {{frac|5|109}} (~4.59%) chance of being offered in a stack of 1–2.
|
||||
|[[Hoglin]]s can now be [[bred]] with crimson fungi.
|
||||
|Hoglins now run away from warped fungi.}}
|
||||
|{{HistoryLine|||dev=20w09a|"Fungi" has been renamed to "Fungus".
|
||||
|Crimson fungus can no longer be obtained by [[bartering]] with [[piglin]]s, making it no longer renewable.
|
||||
|[[Huge fungi]] can now be grown only if the fungus is on the same type of [[nylium]].
|
||||
|Fungus can now be planted in [[flower pot]]s.}}
|
||||
|{{HistoryLine|||dev=March 3, 2020|slink=https://bugs.mojang.com/browse/MC-173237|[[Adrian Östergård]] states fungi are to be renewable in the future, but not through bartering.}}
|
||||
|{{HistoryLine|||dev=20w10a|[[File:Warped Fungus (item) JE2 BE1.png|32px]] The [[inventory]] texture of warped fungi has been changed to match the [[block]] form.
|
||||
|Warped fungus can no longer be obtained by [[bartering]] with [[piglin]]s, making it no longer renewable, despite this already being the case in the prior snapshot.}}
|
||||
|{{HistoryLine|||dev=20w12a|Crimson fungi and warped fungi now generate when [[bone meal]] is used on [[nylium]], making them both [[renewable]] again.}}
|
||||
|{{HistoryLine|||dev=20w13a|Warped fungi can now be used to craft [[warped fungus on a stick]].
|
||||
|[[Strider]]s can now be [[bred]] using warped fungus.}}
|
||||
|{{HistoryLine|||dev=20w15a|Crimson and warped fungi can now be [[compost]]ed.}}
|
||||
|{{HistoryLine|||dev=20w16a|Crimson fungi now generate in [[bastion remnant]] chests.}}
|
||||
|{{HistoryLine||1.16.2|dev=20w27a|Crimson and warped fungi can now be placed on [[mycelium]].}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Fungus JE1 BE1.png|32px]] [[File:Warped Fungus JE1 BE1.png|32px]]<br>[[File:Crimson_Fungus_(texture)_JE1_BE1.png|32px]] [[File:Warped Fungus (item) JE2 BE1.png|32px]] Added crimson and warped fungi.
|
||||
|Both crimson and warped fungi have a chance to generate when applying [[bone meal]] directly to a [[nylium]] block, making them [[renewable]].}}
|
||||
|{{HistoryLine|||dev=beta 1.16.0.57|[[Huge fungi]] can now be grown only if the fungus is on the same type of [[nylium]].
|
||||
|Warped fungi can now be used to craft [[warped fungus on a stick]].
|
||||
|[[Strider]]s can now be [[bred]] using warped fungus.
|
||||
|Crimson fungi now generate in [[bastion remnant]] chests.
|
||||
|Crimson and warped fungi can now be [[compost]]ed.}}
|
||||
|{{HistoryLine||1.16.100|dev=beta 1.16.100.54|Crimson and warped fungi can now be placed on [[mycelium]].}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list|Crimson Fungus|Warped Fungus}}
|
||||
|
||||
== See also ==
|
||||
* {{BiomeLink|Crimson Forest}}
|
||||
* {{BiomeLink|Warped Forest}}
|
||||
* {{EnvLink|Huge fungus}}
|
||||
|
||||
== References ==
|
||||
{{Reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox crimson}}
|
||||
{{Navbox warped}}
|
||||
{{Navbox blocks|vegetation}}
|
||||
|
||||
[[Category:Nether blocks]]
|
||||
[[Category:Fungi]]
|
||||
[[Category:Natural blocks]]
|
||||
[[Category:Mob food]]
|
||||
[[Category:Non-solid blocks]]
|
||||
|
||||
[[de:Netherpilz]]
|
||||
[[es:Hongo]]
|
||||
[[fr:Champignon du Nether]]
|
||||
[[ja:キノコ (ネザー)]]
|
||||
[[ko:균]]
|
||||
[[pl:Netherowy grzyb]]
|
||||
[[pt:Fungo]]
|
||||
[[ru:Грибок]]
|
||||
[[uk:Незерські гриби]]
|
||||
[[zh:菌类]]
|
142
wiki_backup/smooth stone.txt
Normal file
142
wiki_backup/smooth stone.txt
Normal file
|
@ -0,0 +1,142 @@
|
|||
{{about||the regular stone|Stone|other kinds of stone|Rock}}{{Infobox block
|
||||
|image=Smooth Stone.png
|
||||
|invimage=Smooth Stone
|
||||
|transparent=No
|
||||
|light=No
|
||||
|tool=wooden pickaxe
|
||||
|renewable=Yes
|
||||
|stackable=Yes (64)
|
||||
|flammable=No
|
||||
|lavasusceptible=No
|
||||
}}
|
||||
'''Smooth stone''' is a variant of [[stone]] made by [[smelting]] regular stone.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Smooth stone requires a [[pickaxe]] to be mined, in which case it drops itself. When mined without a pickaxe, it drops nothing.
|
||||
|
||||
{{breaking row|Smooth Stone|Pickaxe|Wood|horizontal=1}}
|
||||
|
||||
=== Natural generation ===
|
||||
Smooth stone generates inside some houses in [[Village#Plains|plains]], [[Village#Savanna|savanna]], and [[Village#Snowy|snowy plains village]]s in the Butcher's house in the form of slabs and blocks.
|
||||
|
||||
=== Generated loot ===
|
||||
{{LootChestItem|smooth-stone}}
|
||||
|
||||
=== Smelting ===
|
||||
Smooth stone can be smelted from stone.
|
||||
|
||||
{{Smelting
|
||||
|head=1
|
||||
|name=[[Smooth Stone]]
|
||||
|Stone
|
||||
|Smooth Stone
|
||||
|0.1
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
== Usage ==
|
||||
=== Crafting ingredient ===
|
||||
{{crafting usage|Smooth Stone}}
|
||||
|
||||
=== Stonecutting ingredient ===
|
||||
{{Stonecutting
|
||||
|head=1
|
||||
|Smooth Stone
|
||||
|Smooth Stone Slab, 2
|
||||
|foot=1
|
||||
}}
|
||||
|
||||
== Sounds ==
|
||||
{{Sound table/Block/Stone}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{edition|java}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Smooth Stone
|
||||
|spritetype=block
|
||||
|nameid=smooth_stone
|
||||
|foot=1|showblocktags=y|blocktags=mineable/pickaxe}}
|
||||
|
||||
{{edition|bedrock}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Smooth Stone
|
||||
|spritetype=block
|
||||
|nameid=smooth_stone
|
||||
|id=438
|
||||
|foot=1}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java beta}}
|
||||
|{{HistoryLine||1.3|[[File:Smooth Stone JE1 BE1.png|32px]] Added smooth stone.
|
||||
|There are actually twelve smooth stone blocks, which are visually identical.
|
||||
|Smooth stone slabs arose as a double slab form of the [[Seamless Stone Slab|"seamless" stone slab]] block, and would drop two of their single versions when broken.
|
||||
|Its inclusion within the game was likely accidental, as this version also added sandstone, cobblestone and petrified oak slabs to the game; as such, the four{{verify|check 8-15}} remaining data values were left undefined, and probably defaulted to using the smooth stone slab texture due to it being the default texture for its block ID, but applying it to all sides instead.
|
||||
|These are currently obtainable only through [[inventory]] editing.}}
|
||||
|{{HistoryLine||1.7.3|Changes to [[piston]] mechanics now allow for the creation of block transmutation machines, allowing for smooth stone to be obtained in survival without inventory editors.}}
|
||||
|{{HistoryLine||1.8|dev=Pre-release|With the addition of brick slabs and stone brick slabs, two of the smooth stone blocks have been effectively replaced with the double slabs of these, effectively removing them in the game and leaving only two remaining visually-identical smooth stone blocks.}}
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.2.1|dev=1.2|The ability to place slabs in the top half of blocks has removed up to six of the smooth stone blocks.{{verify}}}}
|
||||
|{{HistoryLine||1.4.6|dev=12w49a|With the addition of nether brick slabs, the nether brick double slab replaces one of the two remaining smooth stone blocks, leaving only one smooth stone block behind.}}
|
||||
|{{HistoryLine||1.5|dev=13w02a|With the addition of quartz slabs, the final smooth stone block has been completely replaced, removing smooth stone from the game.}}
|
||||
|{{HistoryLine|||dev=January 22, 2013|slink=https://www.reddit.com/r/Minecraft/comments/1722hf/the_smooth_full_halfslab_will_become_438/|[[Jeb]] says that smooth stone will be reintroduced as data value 8 of the double slab block, also hinting at the introduction of [[smooth sandstone]].}}
|
||||
|{{HistoryLine|||dev=January 22, 2013|slink=https://www.reddit.com/r/Minecraft/comments/1722hf/the_smooth_full_halfslab_will_become_438/c81gzi0/?context=1|Jeb says that smooth stone may become legitimately obtainable as a block in the future.}}
|
||||
|{{HistoryLine|||dev=13w04a|Double slab blocks have been intentionally changed such that double slabs with metadata 8-15 look identical to those with 0-7, except that they use the top texture on all sides instead. As a result, smooth stone has been reintroduced to the game with metadata value 8.
|
||||
|It now drops two regular smooth stone slabs (then known simply as stone slabs) when broken.}}
|
||||
|{{HistoryLine||1.13|dev=17w47a|Smooth stone has now been given its current name; previously it would have been referred to simply as "Stone Slab".
|
||||
|Smooth stone has been added to the [[Creative inventory]].
|
||||
|Smooth stone now drops itself when mined with a pickaxe, rather than two smooth stone slabs.}}
|
||||
|{{HistoryLine||1.14|dev=18w43a|Smooth stone can now be obtained by [[smelting]] stone.
|
||||
|[[File:Smooth Stone JE2 BE2.png|32px]] The texture of smooth stone has been changed.
|
||||
|Smooth stone is now used to craft smooth stone slabs (the slab types simply known as "stone slabs" before this version). They are no longer crafted from normal stone, as that recipe now yields new proper stone slabs which actually look like stone.}}
|
||||
|{{HistoryLine|||dev=18w48a|Smooth stone now generates in the updated [[Village#Plains|plains village]]s.}}
|
||||
|{{HistoryLine|||dev=18w49a|Smooth stone now generates in the updated [[savanna]] villages and the new [[Village#Snowy|snowy tundra village]]s.
|
||||
|Smooth stone can now be found in [[chest]]s in [[village]] mason houses.}}
|
||||
|{{HistoryLine|||dev=18w50a|Smooth stone can now be used to [[Crafting|craft]] [[blast furnace]]s.}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|Smooth stone now generates in [[trail ruins]].}}
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:Smooth Stone JE1 BE1.png|32px]] Added smooth stone.
|
||||
|Smooth stone can be obtained by [[smelting]] stone.
|
||||
|Smooth stone can be used to [[Crafting|craft]] smooth stone [[slab]]s.}}
|
||||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Smooth stone now generates in the new [[village]]s.
|
||||
|Smooth stone can now used to craft [[blast furnace]]s.
|
||||
|[[File:Smooth Stone JE2 BE2.png|32px]] The texture of smooth stone has been changed.}}
|
||||
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Smooth stone can now be found in [[village]] mason [[chest]]s.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness of smooth stone from 1.5 to 2.}}
|
||||
|{{HistoryLine|ps4}}
|
||||
|{{HistoryLine||1.88|[[File:Smooth Stone JE1 BE1.png|32px]] Added smooth stone.}}
|
||||
|{{HistoryLine||1.90|[[File:Smooth Stone JE2 BE2.png|32px]] The texture of smooth stone has been changed.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
StoneVariants.png|The various variants of stone.
|
||||
RockSeamlessSlabs.png|Stone as compared with smooth stone and double smooth stone slabs.
|
||||
</gallery>
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|Building}}
|
||||
|
||||
[[Category:Manufactured blocks]]
|
||||
[[Category:Generated structure blocks]]
|
||||
|
||||
[[es:Piedra lisa]]
|
||||
[[fr:Roche lisse]]
|
||||
[[ja:滑らかな石]]
|
||||
[[lzh:潤巖]]
|
||||
[[pt:Pedra lisa]]
|
||||
[[uk:Гладкий камінь]]
|
||||
[[zh:平滑石头]]
|
211
wiki_backup/sniffer egg.txt
Normal file
211
wiki_backup/sniffer egg.txt
Normal file
|
@ -0,0 +1,211 @@
|
|||
{{distinguish|Sniffer Spawn Egg}}
|
||||
{{Infobox block
|
||||
| group = Not Cracked
|
||||
| 1-1 = Sniffer Egg.png
|
||||
| group2 = Slightly Cracked
|
||||
| 2-1 = Sniffer Egg Slightly Cracked.png
|
||||
| group3 = Very Cracked
|
||||
| 3-1 = Sniffer Egg Very Cracked.png
|
||||
| image = Sniffer Egg (item).png
|
||||
| imageclass = pixel-image
|
||||
| invimage = Sniffer Egg
|
||||
| renewable = Yes
|
||||
| tool = None
|
||||
| stackable = Yes (64)
|
||||
| light = No
|
||||
| transparent = '''[[JE]]''': No<br>'''[[BE]]''': Yes
|
||||
| flammable = No
|
||||
| lavasusceptible = No
|
||||
| rarity = Uncommon
|
||||
}}
|
||||
A '''sniffer egg''' is a [[block]] that can be [[brush]]ed out of [[suspicious sand]] in [[warm ocean ruins]], or obtained by [[breeding]] two [[sniffer]]s. It slowly hatches into a snifflet (baby sniffer) when placed.
|
||||
|
||||
== Obtaining ==
|
||||
=== Breaking ===
|
||||
Sniffer eggs can be mined with any tool, even with bare hands, and always drop themselves. Unlike turtle eggs, [[Silk Touch]] is not needed.<ref>{{bug|MC-261258||Sniffer eggs do not need to be mined by the Silk Touch enchantment which is different from the turtle eggs|WAI}}</ref>
|
||||
{{breaking row|horizontal=1|Sniffer Egg}}
|
||||
|
||||
=== Mob loot ===
|
||||
Sniffer eggs can also be obtained by [[breeding]] two [[sniffer]]s with [[torchflower seeds]]. Unlike [[turtle egg]]s or [[frogspawn]], which are placed into the world in block form, sniffer eggs are dropped as [[Item (entity)|items]], similar to [[Egg|chicken eggs]].
|
||||
|
||||
=== Generated loot ===
|
||||
{{LootChestItem|sniffer-egg}}
|
||||
|
||||
== Usage ==
|
||||
=== Placing ===
|
||||
Sniffer eggs can be placed in block form. Once placed, they slowly mature and hatch into snifflets.
|
||||
|
||||
Sniffer eggs do not require a supporting block below.<ref>{{bug|MC-263505||Sniffers eggs don't require support and can float|WAI}}</ref> Unlike [[dragon egg]]s, they are not affected by gravity.
|
||||
|
||||
=== Hatching ===
|
||||
Sniffer eggs crack over time and hatch after cracking twice. They hatch in 10 minutes when placed on [[moss block]]s or 20 minutes when placed on any other block.
|
||||
|
||||
Sniffer eggs do not need to receive [[random tick]]s to hatch. Therefore, the hatching speed of sniffer eggs is not affected by the {{cd|randomTickSpeed}} [[game rule]].<ref>{{bug|MC-261250||Sniffer Eggs are not affected by the "randomTickSpeed" game rule|Invalid}}</ref>
|
||||
|
||||
=== Piston interactivity ===
|
||||
Sniffer eggs can be pushed and pulled by [[piston]]s.<ref>{{bug|MC-261168||Sniffer eggs can be pushed and pulled by pistons|WAI}}</ref>
|
||||
|
||||
== Sounds ==
|
||||
=== Generic ===
|
||||
{{Sound table/Block/Metal}}
|
||||
|
||||
=== Unique ===
|
||||
{{JE}}
|
||||
{{SoundTable
|
||||
| type = java
|
||||
| {{SoundLine
|
||||
|sound =Chicken plop.ogg
|
||||
|subtitle=Sniffer plops
|
||||
|source=neutral
|
||||
|description=When a sniffer egg is laid by a sniffer
|
||||
|id=block.sniffer_egg.plop
|
||||
|translationkey=subtitles.block.sniffer_egg.plop
|
||||
|volume=1.0
|
||||
|pitch=''varies''<wbr><ref group=sound>Can be 0.18-0.42, 0.21-0.49, or 0.24-0.56</ref>
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Turtle egg crack1.ogg
|
||||
|sound2=Turtle egg crack2.ogg
|
||||
|sound3=Turtle egg crack3.ogg
|
||||
|sound4=Turtle egg crack4.ogg
|
||||
|sound5=Turtle egg crack5.ogg
|
||||
|subtitle=Sniffer Egg cracks
|
||||
|source=block
|
||||
|description=When a sniffer egg's hatch state progresses
|
||||
|id=block.sniffer_egg.crack
|
||||
|translationkey=subtitles.block.sniffer_egg.crack
|
||||
|volume=0.7
|
||||
|pitch=0.72-0.88
|
||||
|distance=16}}
|
||||
| {{SoundLine
|
||||
|sound=Turtle egg break1.ogg
|
||||
|sound2=Turtle egg break2.ogg
|
||||
|subtitle=Sniffer Egg hatches
|
||||
|source=block
|
||||
|description=When a sniffer egg hatches
|
||||
|id=block.sniffer_egg.hatch
|
||||
|translationkey=subtitles.block.sniffer.egg_hatch
|
||||
|volume=0.7
|
||||
|pitch=0.72-0.88
|
||||
| distance = 16
|
||||
}}
|
||||
}}
|
||||
|
||||
{{BE}}:
|
||||
{{SoundTable
|
||||
| type = bedrock
|
||||
| {{SoundLine
|
||||
| sound =Chicken plop.ogg
|
||||
|source=neutral
|
||||
|description=When a sniffer egg is laid by a sniffer
|
||||
|id=mob.sniffer.plop
|
||||
|volume=1.0
|
||||
|pitch=0.8-1.2}}
|
||||
| {{SoundLine
|
||||
|sound=Turtle egg crack1.ogg
|
||||
|sound2=Turtle egg crack2.ogg
|
||||
|sound3=Turtle egg crack3.ogg
|
||||
|sound4=Turtle egg crack4.ogg
|
||||
|sound5=Turtle egg crack5.ogg
|
||||
|source=block
|
||||
|description=When a sniffer egg's hatch state progresses
|
||||
|id=block.sniffer_egg.crack
|
||||
|volume=0.85
|
||||
|pitch=0.8}}
|
||||
| {{SoundLine
|
||||
|sound=Turtle egg break1.ogg
|
||||
|sound2=Turtle egg break2.ogg
|
||||
|source=block
|
||||
|description=When a sniffer egg hatches
|
||||
|id=block.sniffer_egg.hatch
|
||||
|volume=0.85
|
||||
| pitch = 0.8
|
||||
}}
|
||||
}}
|
||||
|
||||
== Data values ==
|
||||
=== ID ===
|
||||
{{JE}}:
|
||||
{{ID table
|
||||
|edition=java
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Sniffer Egg
|
||||
|spritetype=block
|
||||
|nameid=sniffer_egg
|
||||
|foot=1}}
|
||||
|
||||
{{BE}}:
|
||||
{{ID table
|
||||
|edition=bedrock
|
||||
|shownumericids=y
|
||||
|showforms=y
|
||||
|generatetranslationkeys=y
|
||||
|displayname=Sniffer Egg
|
||||
|spritetype=block
|
||||
|nameid=sniffer_egg
|
||||
|id=-596
|
||||
|foot=1}}
|
||||
|
||||
=== Block states ===
|
||||
{{see also|Block states}}
|
||||
{{/BS}}
|
||||
|
||||
== Advancements ==
|
||||
{{load advancements|Smells Interesting}}
|
||||
|
||||
== History ==
|
||||
{{HistoryTable
|
||||
|{{HistoryLine|java}}
|
||||
|{{HistoryLine||1.20|dev=23w12a|[[File:Sniffer Egg JE1 BE1.png|32px]] [[File:Sniffer Egg Slightly Cracked JE1 BE1.png|32px]] [[File:Sniffer Egg Very Cracked JE1 BE1.png|32px]] [[File:Sniffer Egg (item) JE1 BE1.png|32px]] Added sniffer eggs.}}
|
||||
|{{HistoryLine|||dev=23w17a|The player now gets the [[advancement]] "Smells interesting" when they obtain a sniffer egg.}}
|
||||
|{{HistoryLine||1.21.2|dev=24w33a|The rarity of Sniffer eggs has been changed from "Common" to "Uncommon".}}
|
||||
|
||||
|{{HistoryLine|bedrock}}
|
||||
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|[[File:Sniffer Egg JE1 BE1.png|32px]] [[File:Sniffer Egg Slightly Cracked JE1 BE1.png|32px]] [[File:Sniffer Egg Very Cracked JE1 BE1.png|32px]] [[File:Sniffer Egg (item) JE1 BE1.png|32px]] Added sniffer eggs.
|
||||
|Currently, sniffer eggs can not be found from brushing suspicious sand in ocean ruins, making them not naturally obtainable in survival.}}
|
||||
|{{HistoryLine|||dev=Preview 1.20.0.22|Can now be found in the [[suspicious sand]] loot table found at [[warm ocean ruins]].|Now emits particles only when placed on [[moss block]]s.}}
|
||||
|{{HistoryLine|||dev=Preview 1.20.0.23|Now can be replaced into water or lava.}}
|
||||
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of sniffer eggs from 0.4 to 0.5.}}
|
||||
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The [[rarity]] of the sniffer egg has been changed to Uncommon.}}
|
||||
|{{HistoryLine|bedrock upcoming}}
|
||||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.24|Sniffer eggs no longer provide side support to any block.}}
|
||||
}}
|
||||
|
||||
== Issues ==
|
||||
{{Issue list}}
|
||||
|
||||
== Gallery ==
|
||||
=== Screenshots ===
|
||||
<gallery>
|
||||
File:Sniffer Egg placed.png|A sniffer egg placed down.
|
||||
File:Efe discovers sniffer egg.jpg|[[Efe]] digging up a sniffer egg.
|
||||
File:Efe puts sniffer egg in lush cave.jpg|A player with a strange combination of armor next to a sniffer egg in a Lush Cave.
|
||||
</gallery>
|
||||
|
||||
=== In other media ===
|
||||
<gallery>
|
||||
SnifferEggLive2022.png|The pixel art of the sniffer egg shown at Minecraft Live 2022
|
||||
Sunny Finding the Sniffer Egg.png|Sunny finding the sniffer egg in an ocean ruin and swimming away.
|
||||
Sunny Watching the Sniffer Egg Crack.png|Sunny watching the sniffer egg crack.
|
||||
Snifflet Wallpaper.jpg|Wallpaper of Sunny watching a sniffer egg hatch.
|
||||
</gallery>
|
||||
|
||||
== References ==
|
||||
{{reflist}}
|
||||
|
||||
== Navigation ==
|
||||
{{Navbox blocks|vegetation}}
|
||||
|
||||
[[Category:Animal blocks]]
|
||||
[[Category:Utility blocks]]
|
||||
[[Category:Createable blocks]]
|
||||
|
||||
[[de:Schnüffler-Ei]]
|
||||
[[es:Huevo de sniffer]]
|
||||
[[fr:Oeuf de renifleur]]
|
||||
[[ja:スニッファーの卵]]
|
||||
[[pt:Ovo de farejador]]
|
||||
[[ru:Яйцо нюхача]]
|
||||
[[uk:Яйце нюхача]]
|
||||
[[zh:嗅探兽蛋]]
|
Loading…
Add table
Reference in a new issue