]}}.
+
+The following names/heads have been made available:[{{tweet|Marc_IRL|542330244473311232|For those following the MHF list, I have presents for you. Full list of accounts I've made: http://pastebin.com/5mug6EBu|December 9, 2014}}]
+
+;Mobs
+
+* {{InvSprite|MHF Alex}} MHF_Alex
+* {{InvSprite|MHF Blaze}} MHF_Blaze
+* {{InvSprite|MHF CaveSpider}} MHF_CaveSpider
+* {{InvSprite|MHF Chicken}} MHF_Chicken
+* {{InvSprite|MHF Cow}} MHF_Cow
+* {{InvSprite|MHF Creeper}} MHF_Creeper
+* {{InvSprite|MHF Enderman}} MHF_Enderman
+* {{InvSprite|MHF Ghast}} MHF_Ghast
+* {{InvSprite|MHF Golem}} MHF_Golem
+* {{InvSprite|MHF Herobrine}} MHF_Herobrine
+* {{InvSprite|MHF LavaSlime}} MHF_LavaSlime
+* {{InvSprite|MHF MushroomCow}} MHF_MushroomCow
+* {{InvSprite|MHF Ocelot}} MHF_Ocelot
+* {{InvSprite|MHF Pig}} MHF_Pig
+* {{InvSprite|MHF PigZombie}} MHF_PigZombie
+* {{InvSprite|MHF Sheep}} MHF_Sheep
+* {{InvSprite|MHF Skeleton}} MHF_Skeleton
+* {{InvSprite|MHF Slime}} MHF_Slime
+* {{InvSprite|MHF Spider}} MHF_Spider
+* {{InvSprite|MHF Squid}} MHF_Squid
+* {{InvSprite|Player Head}} MHF_Steve
+* {{InvSprite|MHF Villager}} MHF_Villager
+* {{InvSprite|MHF WSkeleton}} MHF_WSkeleton
+* {{InvSprite|MHF Zombie}} MHF_Zombie
+
+
+;Blocks
+
+* {{InvSprite|MHF Cactus}} MHF_Cactus
+* {{InvSprite|MHF Cake}} MHF_Cake
+* {{InvSprite|MHF Chest}} MHF_Chest
+* {{InvSprite|MHF CoconutB}} MHF_CoconutB
+* {{InvSprite|MHF CoconutG}} MHF_CoconutG
+* {{InvSprite|MHF Melon}} MHF_Melon
+* {{InvSprite|MHF OakLog}} MHF_OakLog
+* {{InvSprite|MHF Present1}} MHF_Present1
+* {{InvSprite|MHF Present2}} MHF_Present2
+* {{InvSprite|MHF Pumpkin}} MHF_Pumpkin
+* {{InvSprite|MHF TNT}} MHF_TNT
+* {{InvSprite|MHF TNT2}} MHF_TNT2
+
+
+;Bonus
+
+* {{InvSprite|MHF ArrowUp}} MHF_ArrowUp
+* {{InvSprite|MHF ArrowDown}} MHF_ArrowDown
+* {{InvSprite|MHF ArrowLeft}} MHF_ArrowLeft
+* {{InvSprite|MHF ArrowRight}} MHF_ArrowRight
+* {{InvSprite|MHF Exclamation}} MHF_Exclamation
+* {{InvSprite|MHF Question}} MHF_Question
+
+
+== Sounds ==
+=== Generic ===
+{{Sound table/Block/Stone}}
+
+=== Unique ===
+{{Edition|Java}}
+{{SoundTable
+| type = java
+| {{SoundLine
+|sound =Equip generic1.ogg
+|sound2=Equip generic2.ogg
+|sound3=Equip generic3.ogg
+|sound4=Equip generic4.ogg
+|sound5=Equip generic5.ogg
+|sound6=Equip generic6.ogg
+|subtitle=Gear equips
+|source=player
+|description=When a player head is equipped
+|id=item.armor.equip_generic
+|translationkey=subtitles.item.armor.equip
+|volume=1.0
+|pitch=1.0
+| distance = 16
+}}
+}}
+
+{{Edition|Bedrock}}:
+{{SoundTable
+| type = bedrock
+| {{SoundLine
+| sound =Equip generic1.ogg
+|sound2=Equip generic2.ogg
+|sound3=Equip generic3.ogg
+|sound4=Equip generic4.ogg
+|sound5=Equip generic5.ogg
+|sound6=Equip generic6.ogg
+|source=player
+|description=When a player head is equipped
+|id=armor.equip_generic
+|volume=1.0
+| pitch = 1.0
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showforms=y
+|showitemtags=y
+|generatetranslationkeys=y
+|displayname=Player Head
+|spritetype=block
+|nameid=player_head
+|itemtags=skulls}}
+{{ID table
+|displayname=Player Wall Head
+|spritetype=block
+|nameid=player_wall_head
+|form=block
+|foot=1}}
+{{ID table
+|displayname=Block entity
+|spritename=player-head
+|spritetype=block
+|nameid=skull
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table
+|edition=bedrock
+|showaliasids=y
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Player Head
+|spritetype=block
+|nameid=player_head
+|aliasid=skull / 3
+|id=-967
+|translationkey=item.skull.char.name
+|foot=1}}
+{{ID table
+|notnamespaced=y
+|displayname=Block entity
+|spritename=player-head
+|spritetype=block
+|nameid=Skull
+|foot=1}}
+
+=== Item data ===
+{{JE}}:
+{{see also|Data component format}}
+
+* {{nbt|compound|components}}: the item's '''components''' tag.
+{{:Data component format/custom_name}}
+{{:Data component format/note_block_sound}}
+{{:Data component format/profile}}
+
+
+=== Block states ===
+{{see also|Block states}}
+
+{{:Head/BS}}
+
+=== Block data ===
+A player head has a block entity associated with it that holds additional data about the block.
+
+{{el|java}}:
+{{see also|Block entity format}}
+{{:Head/BE}}
+
+{{el|bedrock}}:
+: See [[Bedrock Edition level format/Block entity format]].
+
+== History ==
+''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[Head/Asset history]]''
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.4.2|dev=12w36a|[[File:Player Head (item) JE1.png|32px]] Added player heads, obtainable only from the [[Creative inventory]].}}
+|{{HistoryLine|||dev=12w37a|[[File:Player Head (item) JE1 BE1.png|32px]] Changed item textures.
+|Added as a hidden and disabled feature, player heads can now have the [[skin]] of a specific [[player]]. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player's head.[Snapshot 12w37a {{cd|lang/en_US.lang}}: ]item.skull.player.name=%s's Head
+|Player heads do not [[drop]] in vanilla, but mapmakers/modders/etc. can make them by adding an [[NBT format|NBT]] string tag {"SkullOwner":"''player_name''"}
on the skull [[item]]s.[{{reddit|zxn7u/its_apparently_my_cakeday_so_lets_cash_in_this}}]}}
+|{{HistoryLine||November 7, 2012|link=https://www.reddit.com/r/minecraftsuggestions/comments/12qtbz/killing_other_players_with_a_sword_should_drop/c6xqpym/?context=3|[[Jeb]] states that the official opinion is that "[dropping] player heads [on player kills] are a bit too gory for [[Minecraft]], so it's better suited for a plugin or mod."}}
+|{{HistoryLine||1.4.6|dev=12w49a|A player head can now be used to [[craft]] a [[firework star]] with [[creeper]]-face effect.}}
+|{{HistoryLine||1.7.2|dev=13w36a|Custom heads can now be obtained without third party programs via {{cmd|give}}.}}
+|{{HistoryLine||1.8|dev=14w03a|Player heads now show the [[skin]]'s hat layer (this also works when a [[mob]]/player wears the head).}}
+|{{HistoryLine|||dev=14w29a|Player heads now display a cracking animation.}}
+|{{HistoryLine|||dev=14w30a|[[File:Player Head (item) JE2.png|32px]] Player heads in [[inventories]] and held by mobs/players now display as [[block]]s.
+|Player heads worn by [[mob]]s and [[player]]s are now displayed on the armor layer. Previously, the player head replaced the mob/player's head texture; the hat layer appeared over the player head.}}
+|{{HistoryLine||1.8.4|dev=release|For security reasons, custom heads can now have textures only from [[mojang.com]] and [[minecraft.net]].}}
+|{{HistoryLine||1.9|dev=15w31a|Player heads now appear larger in the [[inventory]].}}
+|{{HistoryLine|||dev=15w39a|[[Dispenser]]s can now equip player heads onto [[player]]s, [[mob]]s and [[armor stand]]s.}}
+|{{HistoryLine|||dev=15w49a|Player heads no longer turn red when the player or mob takes damage.[{{bug|MC-85756}}]}}
+|{{HistoryLine||1.13|dev=17w47a|Player heads now play a sound when placed.|Player heads can no longer be placed inside entities.[{{bug|MC-2208}}]}}
+|{{HistoryLine||1.19.3|dev=22w45a|[[File:Player Head (8) JE5.png|32px]] The texture of the player head has been changed.}}
+|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w03a|Player heads can now be placed on top of note blocks without sneaking.}}
+|{{HistoryLine||1.19.4|dev=23w05a|Player heads can now be swapped with other pieces of headgear in the ''head'' [[inventory]] slot by {{ctrl|using}} them.[{{bug|MC-216270|||Fixed}}]}}
+|{{HistoryLine||1.20.5|dev=24w10a|Now stores item name in custom_name
tag.|NBT tag {{cd|SkullOwner}} and {{cd|ExtraType}} is replaced with profile
to keep a consistent format with the item component form.}}
+
+|{{HistoryLine|pocket alpha}}
+|{{HistoryLine||v0.12.1|dev=build 1|[[File:Player Head (item) JE1 BE1.png|32px]] Added player heads.
+|They use the [[Java]] textures prior to [[14w30a]].}}
+|{{HistoryLine||v0.14.0|dev=build 1|Player heads can now be worn as armor.}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Player heads can now be used to craft [[firework star]]s.}}
+|{{HistoryLine|||dev=beta 1.2.0.11|[[File:Head (item) BE2.png|32px]] [[Player]] heads in [[inventories]] and when held by mobs/players now display as [[block]]s.}}
+|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.25|Player heads can now be placed on top of note blocks without sneaking.}}
+|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from "Head" to "Player Head" to match {{JE}}.}}
+|{{HistoryLine|||dev=Preview 1.21.30.21|The rarity of player heads has been changed from "Common" to "Uncommon" to match {{JE}}.}}
+|{{HistoryLine||1.21.40|dev=Preview 1.21.40.20|The separate and direct item forms of the skull
block ID have been merged and its [[Bedrock Edition data values|data values]] have been split up into their own IDs.}}
+
+|{{HistoryLine|console}}
+|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Player Head (item) JE1 BE1.png|32px]] Added player heads to the [[creative inventory]].}}
+|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|A player head can now be used to [[craft]] a [[firework star]] with [[creeper]]-face effect.}}
+|{{HistoryLine||xbox=TU34|xbone=CU22|ps3=1.25|psvita=1.25|ps4=1.25|wiiu=Patch 4|Player heads can now be swapped with other pieces of headgear in the ''head'' [[inventory]] slot by {{ctrl|using}} them.}}
+|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Player heads are now held the same way as on ''Java Edition'' in first person.}}
+
+|{{HistoryLine|new 3ds}}
+|{{HistoryLine||0.1.0|[[File:Player Head (item) JE1 BE1.png|32px]] Added player heads.}}
+}}
+
+== Issues ==
+{{issue list}}
+
+== Trivia ==
+* When [[breaking]] a player head, the particle effect of breaking it is the same as [[soul sand]].
+* Despite there being a default Steve head, heads for the other protagonist skins cannot be obtained without using custom names.
+* {{IN|be}}, the skull variant for the item is stored under the {{cd|damage}} component, normally used for items with [[durability]].
+
+== Gallery ==
+=== Screenshots ===
+
+Playerheads.png|A picture of player heads, including some Mojang characters.
+
+
+=== Development images ===
+
+Minecart with chest and head thing.png|Notch's head in a [[minecart with chest]].
+PauseUnpause's Head 1.png|First image of held heads rendering as blocks.
+PauseUnpause's Head 2.png|Second image of held heads rendering as blocks.
+
+
+== References ==
+{{reflist}}
+
+== Navigation ==
+{{Navbox blocks|Creative}}
+
+[[Category:Utility blocks]]
+[[Category:Block entities]]
+[[Category:Non-renewable resources]]
+[[Category:Creative or commands only blocks]]
+
+[[es:Cabeza#Jugador]]
+[[pt:Cabeça de jogador]]
diff --git a/wiki_backup/Stripped Spruce Wood.txt b/wiki_backup/Stripped Spruce Wood.txt
new file mode 100644
index 0000000..9a205ca
--- /dev/null
+++ b/wiki_backup/Stripped Spruce Wood.txt
@@ -0,0 +1,343 @@
+{{about|the stripped bark variant|the regular variant|Wood|the block created from stripping the variant found in trees|Stripped Log}}
+{{Infobox block
+| title = Stripped Wood/Hyphae
+| group = Oak
+| 1-1 = Stripped Oak Wood.png
+| invimage = Stripped Oak Wood
+| group2 = Spruce
+| 2-1 = Stripped Spruce Wood.png
+| 2-1caption = {{JE}}
+| 2-2 = Stripped Spruce Wood BE1.png
+| 2-2caption = {{BE}}
+| invimage2 = Stripped Spruce Wood
+| group3 = Birch
+| 3-1 = Stripped Birch Wood.png
+| invimage3 = Stripped Birch Wood
+| group4 = Jungle
+| 4-1 = Stripped Jungle Wood.png
+| invimage4 = Stripped Jungle Wood
+| group5 = Acacia
+| 5-1 = Stripped Acacia Wood.png
+| invimage5 = Stripped Acacia Wood
+| group6 = Dark Oak
+| 6-1 = Stripped Dark Oak Wood.png
+| invimage6 = Stripped Dark Oak Wood
+| group7 = Mangrove
+| 7-1 = Stripped Mangrove Wood.png
+| invimage7 = Stripped Mangrove Wood
+| group8 = Cherry
+| 8-1 = Stripped Cherry Wood.png
+| invimage8 = Stripped Cherry Wood
+| group9 = Pale Oak
+| 9-1 = Stripped Pale Oak Wood.png
+| invimage9 = Stripped Pale Oak Wood
+| group10 = Crimson
+| 10-1 = Stripped Crimson Hyphae.png
+| invimage10 = Stripped Crimson Hyphae
+| group11 = Warped
+| 11-1 = Stripped Warped Hyphae.png
+| invimage11 = Stripped Warped Hyphae
+| transparent = No
+| light = No
+| tool = axe
+| renewable = Yes
+| stackable = Yes (64); same type only
+| flammable = '''Wood''': Yes (5)
'''Hyphae''': No
+| lavasusceptible = '''Wood''': Yes
'''Hyphae''': No
+}}
+'''Stripped wood''' or '''stripped hyphae''' is a variant of [[wood]] obtained when any axe is {{control|used}} on wood or hyphae respectively.
+
+== Obtaining ==
+=== Breaking ===
+Stripped wood and hyphae can be broken by hand, but using an [[axe]] is the fastest.
+{{breaking row|horizontal=1|Stripped Wood, Stripped Hyphae|link=none|Axe}}
+
+=== Natural generation ===
+Stripped oak wood can generate in [[plains]] [[village]]s.
+
+Stripped spruce wood can generate in [[snowy tundra]] [[village]]s.
+
+=== Crafting ===
+Stripped wood or hyphae can be crafted out of four matching stripped logs or stems, yielding three stripped wood or hyphae as a result.
+{{Crafting
+ |head=1
+ |A1=Matching Stripped Log or Stem
+ |A2=Matching Stripped Log or Stem
+ |B1=Matching Stripped Log or Stem
+ |B2=Matching Stripped Log or Stem
+ |Output=Matching Stripped Wood or Hyphae,3
+ |type=Building block
+ |foot=1
+}}
+
+=== Post-generation ===
+{{Control|Using}} an [[axe]] on [[wood]] or hyphae turns it into stripped wood or hyphae, which act the same as regular wood or hyphae.
+
+== Usage ==
+Stripped wood and hyphae can be placed in three orientations, similarly to normal [[wood]].
+
+=== Crafting ingredient ===
+{{crafting usage|Any Stripped Wood, Any Stripped Wood or Hyphae, Matching Stripped Wood, Matching Stripped Hyphae}}
+
+=== Smelting ingredient ===
+{{Smelting
+|showname=1
+|{Any Stripped Wood}
+|Charcoal
+|0.15
+}}
+
+=== Fuel ===
+Stripped wood can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
+
+Stripped hyphae cannot be used as a fuel in furnaces.
+
+=== Cocoa beans ===
+[[Cocoa beans]] can be placed on the side of stripped jungle wood to grow new cocoa pods.
+
+=== Note blocks ===
+Stripped wood and hyphae can be placed under [[note block]]s to produce "bass" sounds.
+
+== Sounds ==
+=== Other wood ===
+{{Sound table/Block/Wood}}
+
+=== Cherry wood ===
+{{Sound table/Block/Cherry wood}}
+
+=== Hyphae ===
+{{Sound table/Block/Stem}}
+
+== Data values ==
+=== ID ===
+{{JE}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showitemtags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Stripped Oak Wood
+|spritetype=block
+|nameid=stripped_oak_wood
+|blocktags=logs, logs_that_burn, oak_logs, mineable/axe
+|itemtags=logs, logs_that_burn, oak_logs}}
+{{ID table
+|displayname=Stripped Spruce Wood
+|spritetype=block
+|nameid=stripped_spruce_wood
+|blocktags=logs, logs_that_burn, spruce_logs, mineable/axe
+|itemtags=logs, logs_that_burn, spruce_logs}}
+{{ID table
+|displayname=Stripped Birch Wood
+|spritetype=block
+|nameid=stripped_birch_wood
+|blocktags=birch_logs, logs, logs_that_burn, mineable/axe
+|itemtags=birch_logs, logs, logs_that_burn}}
+{{ID table
+|displayname=Stripped Jungle Wood
+|spritetype=block
+|nameid=stripped_jungle_wood
+|blocktags=jungle_logs, logs, logs_that_burn, mineable/axe
+|itemtags=jungle_logs, logs, logs_that_burn}}
+{{ID table
+|displayname=Stripped Acacia Wood
+|spritetype=block
+|nameid=stripped_acacia_wood
+|blocktags=acacia_logs, logs, logs_that_burn, mineable/axe
+|itemtags=acacia_logs, logs, logs_that_burn}}
+{{ID table
+|displayname=Stripped Dark Oak Wood
+|spritetype=block
+|nameid=stripped_dark_oak_wood
+|blocktags=dark_oak_logs, logs, logs_that_burn, mineable/axe
+|itemtags=dark_oak_logs, logs, logs_that_burn}}
+{{ID table
+|displayname=Stripped Mangrove Wood
+|spritetype=block
+|nameid=stripped_mangrove_wood
+|blocktags=mangrove_logs, logs, logs_that_burn, mineable/axe
+|itemtags=mangrove_logs, logs, logs_that_burn}}
+{{ID table
+|displayname=Stripped Cherry Wood
+|spritetype=block
+|nameid=stripped_cherry_wood
+|blocktags=cherry_logs, logs, logs_that_burn, mineable/axe
+|itemtags=cherry_logs, logs, logs_that_burn}}
+{{ID table
+|displayname=Stripped Pale Oak Wood
+|spritetype=block
+|nameid=stripped_pale_oak_wood
+|blocktags=pale_oak_logs, logs, logs_that_burn, mineable/axe
+|itemtags=pale_oak_logs, logs, logs_that_burn}}
+{{ID table
+|displayname=Stripped Crimson Hyphae
+|spritetype=block
+|nameid=stripped_crimson_hyphae
+|blocktags=crimson_stems, logs, non_flammable_wood, mineable/axe
+|itemtags=crimson_stems, logs, non_flammable_wood}}
+{{ID table
+|displayname=Stripped Warped Hyphae
+|spritetype=block
+|nameid=stripped_warped_hyphae
+|blocktags=warped_stems, logs, non_flammable_wood, mineable/axe
+|itemtags=warped_stems, logs, non_flammable_wood
+|foot=1}}
+
+{{BE}}:
+{{ID table2
+|edition=bedrock
+|showaliasids=y
+|showitemtags=y
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Stripped Oak Wood
+|spritetype=block
+|nameid=stripped_oak_wood
+|aliasid=wood / 8
+|id=-819
+|itemtags=minecraft:logs, minecraft:logs_that_burn
+|translationkey=tile.wood.stripped.oak.name}}
+{{ID table2
+|displayname=Stripped Spruce Wood
+|spritetype=block
+|nameid=stripped_spruce_wood
+|aliasid=wood / 9
+|id=-820
+|itemtags=minecraft:logs, minecraft:logs_that_burn
+|translationkey=tile.wood.stripped.spruce.name}}
+{{ID table2
+|displayname=Stripped Birch Wood
+|spritetype=block
+|nameid=stripped_birch_wood
+|aliasid=wood / 10
+|id=-821
+|itemtags=minecraft:logs, minecraft:logs_that_burn
+|translationkey=tile.wood.stripped.birch.name}}
+{{ID table2
+|displayname=Stripped Jungle Wood
+|spritetype=block
+|nameid=stripped_jungle_wood
+|aliasid=wood / 11
+|id=-822
+|itemtags=minecraft:logs, minecraft:logs_that_burn
+|translationkey=tile.wood.stripped.jungle.name}}
+{{ID table2
+|displayname=Stripped Acacia Wood
+|spritetype=block
+|nameid=stripped_acacia_wood
+|aliasid=wood / 12
+|id=-823
+|itemtags=minecraft:logs, minecraft:logs_that_burn
+|translationkey=tile.wood.stripped.acacia.name}}
+{{ID table2
+|displayname=Stripped Dark Oak Wood
+|spritetype=block
+|nameid=stripped_dark_oak_wood
+|aliasid=wood / 13
+|id=-824
+|itemtags=minecraft:logs, minecraft:logs_that_burn
+|translationkey=tile.wood.stripped.dark_oak.name}}
+{{ID table2
+|displayname=Stripped Mangrove Wood
+|spritetype=block
+|nameid=stripped_mangrove_wood
+|id=-498
+|itemtags=minecraft:mangrove_logs, minecraft:logs, minecraft:logs_that_burn}}
+{{ID table2
+|displayname=Stripped Cherry Wood
+|spritetype=block
+|nameid=stripped_cherry_wood
+|id=-545
+|itemtags=minecraft:logs, minecraft:logs_that_burn}}
+{{ID table2
+|displayname=Stripped Pale Oak Wood
+|spritetype=block
+|nameid=stripped_pale_oak_wood
+|id=-1004
+|itemtags=minecraft:logs, minecraft:logs_that_burn}}
+{{ID table2
+|displayname=Stripped Crimson Hyphae
+|spritetype=block
+|nameid=stripped_crimson_hyphae
+|id=-300
+|itemtags=minecraft:crimson_stems, minecraft:logs}}
+{{ID table2
+|displayname=Stripped Warped Hyphae
+|spritetype=block
+|nameid=stripped_warped_hyphae
+|id=-301
+|itemtags=minecraft:warped_stems, minecraft:logs
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+{{:Wood/BS}}
+
+== History ==
+{{info needed section|Legacy Console Edition had other bark as separate IDs: https://youtu.be/IscH0rUw_20}}
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.13|dev=pre2|[[File:Stripped Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Stripped Oak Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Oak Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Spruce Wood Axis Y JE1.png|32px]] [[File:Stripped Spruce Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Spruce Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Stripped Birch Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Birch Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Stripped Jungle Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Jungle Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Acacia Wood Axis Y JE1 BE1.png|32px]] [[File:Stripped Acacia Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Acacia Wood Axis Z JE1 BE1.png|32px]] [[File:Stripped Dark Oak Wood Axis Y JE1.png|32px]] [[File:Stripped Dark Oak Wood Axis X JE1 BE1.png|32px]] [[File:Stripped Dark Oak Wood Axis Z JE1 BE1.png|32px]] Added stripped bark.}}
+|{{HistoryLine|||dev=pre5|Stripped bark blocks have been changed to "Stripped <''type''> Wood".
+|Stripped bark IDs have been changed to {{code|stripped_<''type''>_wood}}.}}
+|{{HistoryLine||1.14|dev=19w02a|Stripped wood can now be used to craft [[campfire]]s.}}
+|{{HistoryLine||1.15|dev=19w41a|Stripped wood can now be [[crafting|crafted]] from stripped [[log]]s.}}
+|{{HistoryLine||1.16|dev=20w10a|[[File:Stripped Crimson Hyphae Axis Y JE1.png|32px]] [[File:Stripped Crimson Hyphae Axis X JE1.png|32px]] [[File:Stripped Crimson Hyphae Axis Z JE1.png|32px]] [[File:Stripped Warped Hyphae Axis Y JE1.png|32px]] [[File:Stripped Warped Hyphae Axis X JE1.png|32px]] [[File:Stripped Warped Hyphae Axis Z JE1.png|32px]] Added stripped crimson and warped hyphae.}}
+|{{HistoryLine||1.18|dev=Pre-release 5|[[File:Stripped Dark Oak Wood JE2.png|32px]] Changed the texture of stripped dark oak wood.}}
+|{{HistoryLine|||dev=Pre-release 7|[[File:Stripped Dark Oak Wood JE3 BE2.png|32px]] Changed the texture of stripped dark oak wood again.}}
+|{{HistoryLine||1.19|dev=22w11a|[[File:Stripped Mangrove Wood (UD) JE1 BE1.png|32px]] Added stripped mangrove wood.}}
+|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], stripped mangrove wood is now obtainable and renewable.}}
+|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Stripped Cherry Wood JE1 BE1.png|32px]] Added stripped cherry wood behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
+|{{HistoryLine||1.20|dev=23w12a|Stripped cherry wood is now available without using the "Update 1.20" experimental data pack.}}
+|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Stripped Pale Oak Wood JE1 BE2.png|32px]] Added stripped pale oak wood.}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|[[File:Stripped Oak Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Spruce Wood Axis Y BE1.png |32px]] [[File:Stripped Birch Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Jungle Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Acacia Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Dark Oak Wood Axis Y BE1.png |32px]] Added stripped bark as part of [[Experimental Gameplay (Option)|Experimental Gameplay]].
+|Stripped bark can be placed only with {{cmd|setblock ~ ~ ~ stripped_<''type''>_log 3}}.}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Stripped bark is now called "Stripped <''type''> Wood".
+|Stripped wood now exists as a separate block; previously placed stripped wood looks the same, but still drops stripped [[log]]s instead of stripped wood.
+|A [[crafting]] recipe for stripped wood has been added.
+|Stripped wood has been added to the [[creative]] [[inventory]].
+|Stripped wood now generates in the new [[village]]s.
+|Stripped wood is now used to craft [[campfire]]s and [[smoker]]s.}}
+|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Added stripped crimson and warped hyphae.}}
+|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Stripped Dark Oak Wood JE3 BE2.png|32px]] Changed the texture of stripped dark oak wood.}}
+|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Stripped Mangrove Wood (UD) JE1 BE1.png|32px]] Added stripped mangrove wood.}}
+|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Stripped Cherry Wood JE1 BE1.png|32px]] Added stripped cherry wood behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
+|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Stripped cherry wood is now available without using the "Next Major Update" experimental toggle.}}
+|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of stripped crimson and warped hyphae from 0.3 to 2.}}
+|{{HistoryLine||1.20.70|dev=Preview 1.20.70.22|The different wood type and stripped bit [[block states]] for the wood
ID have now been split up into their own IDs.}}
+|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Stripped Pale Oak Wood BE1.png|32px]] Added stripped pale oak wood.}}
+|{{HistoryLine|||dev=Preview 1.21.50.24|[[File:Stripped Pale Oak Wood JE1 BE2.png|32px]] Changed the texture of stripped pale oak wood to match {{JE}}.}}
+
+|{{HistoryLine|console}}
+|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Stripped Oak Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Spruce Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Birch Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Jungle Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Acacia Wood Axis Y JE1 BE1.png |32px]] [[File:Stripped Dark Oak Wood Axis Y JE1 BE1.png |32px]] Added stripped bark, which can be obtained only by world editing.}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|Stripped bark is now called "Stripped Wood".
+|Stripped wood can now be obtained in the [[Creative]] [[inventory]] or through [[crafting]].}}
+|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.95|wiiu=none|switch=none|Stripped wood can now be used to craft [[planks]].}}
+
+}}
+
+== Issues ==
+{{issue list|Stripped Wood}}
+
+== See also ==
+* {{BlockLink|Wood}}
+* {{BlockLink|Stripped Logs}}
+* {{BlockLink|Logs}}
+* {{BlockLink|Planks}}
+* {{ItemLink|Charcoal}}
+
+== References ==
+{{reflist}}
+
+== Navigation ==
+{{Navbox wood}}
+{{Navbox blocks|building}}
+
+[[Category:Plants]]
+[[Category:Manufactured blocks]]
+[[Category:Generated structure blocks]]
+[[Category:Flammable blocks]]
diff --git a/wiki_backup/decorated pot.txt b/wiki_backup/decorated pot.txt
new file mode 100644
index 0000000..cae57a1
--- /dev/null
+++ b/wiki_backup/decorated pot.txt
@@ -0,0 +1,372 @@
+{{Infobox block
+| image = Decorated Pot.png
+| extratext = View [[#Renders|all renders]]
+| renewable = Only bricks: Yes
With pottery sherd(s): No
+| stackable = Yes (64)
+| tool = any
+| light = No
+| flammable = No
+| lavasusceptible = No
+| transparent = Yes
+| waterloggable = Yes
+}}
+A '''decorated pot''' is a storage [[block]] crafted from [[brick]]s and/or [[pottery sherd]]s, with the items used individually affecting the appearance of its four side faces. It can store a single inventory slot's worth of [[item]]s, which cannot be seen or retrieved by hand without breaking the pot.
+
+== Obtaining ==
+=== Breaking ===
+Decorated pots can be broken with any tool and are [[Instant mining|mined instantly]], even when under the [[Mining Fatigue]] effect. A decorated pot drops the four [[pottery sherd]]s or [[brick]]s used to craft it when mined with a [[pickaxe]], [[axe]], [[shovel]], [[hoe]] or [[sword]] '''''not''''' enchanted with [[Silk Touch]]. It drops itself when mined with anything else, including tools listed above enchanted with Silk Touch. In either case, the tool does not lose durability.
+{{breaking row|Decorated Pot|horizontal=1}}
+
+A decorated pot breaks when hit by one of the following [[projectile]]s, causing it to shatter into sherds or bricks:
+* [[Arrow]]
+* [[Tipped Arrow]]
+* [[Spectral Arrow]]
+* [[Trident]]
+* [[Firework Rocket]]
+* [[Snowball]]
+* [[Egg]]
+* [[Fireball]]
+* [[Small Fireball]]
+* [[Dragon Fireball]]
+* [[Wither#Wither Skull|Wither Skull]]
+* [[Wind Charge]]
+A decorated pot also shatters if a player collides with it while flying using [[elytra]] boosted by a [[firework rocket]].
+
+A decorated pot drops itself if pushed by a [[piston]]. It also ''always'' drops itself when destroyed by an [[explosion]], similar to other precious blocks such as [[beacon]]s and [[shulker box]]es.[{{bug|MC-263554||Decorated pots always drop when destroyed by explosion, regardless of explosion drop decays|WAI}}]
+
+Stored items are dropped when the decorated pot is broken, regardless of whether the pot shatters into sherds or drops itself. Breaking a pot is the only way to access the stored items without using a hopper.
+
+{{IN|java}}, if the cracked
block state is set to true
, a decorated pot ''always'' drops sherds or bricks regardless of the breaking method.
+
+=== Crafting ===
+{{Crafting
+| ingredients = Any [[Pottery Sherd]] or [[Brick]]
+| B1 = Any Pottery Sherd;Brick
+| A2 = Any Pottery Sherd,Brick
+| C2 = Any Pottery Sherd,Brick
+| B3 = Any Pottery Sherd,Brick
+| Output = Decorated Pot
+| type = Decoration block
+| description = It is possible to use any combination of bricks and [[pottery sherd]]s.
+| showdescription = 1
+}}
+
+The decorated pot's side textures correspond to the item used in the crafting. If a pottery sherd is used, that side bears the texture of that pottery sherd, if a brick is used, that side bears the default texture.
+
+=== Natural generation ===
+Decorated pots naturally generate in [[trial chambers]], with [[loot]] inside. Decorated pots in the trial chambers are composed of either four bricks or three bricks and either one [[flow pottery sherd|flow]], [[guster pottery sherd|guster]], or [[scrape pottery sherd|scrape]] pottery sherd.
+
+== Usage ==
+Decorated pots can be used for decoration. Due to the top part of the decorated pot having no collision, other blocks can be placed on top of them, including other decorated pots and regular flower pots, which are required to place a flower in the decorated pot.
+
+Pressing the {{control|use}} control on a decorated pot causes it to play a wobble animation, triggering a [[vibration]] frequency of 11.
+
+Decorated pots crafted without sherds can also serve as a temporary building block, similar to [[scaffolding]] and [[slime block]]s, because they are easy to craft, stack to 64, and can be broken instantly by hand.
+
+=== Storage ===
+A decorated pot can store up to a stack of a single type of [[item]]. Unlike other containers, decorated pots have no GUI; items are inserted by {{control|interacting}} with the pot or by using [[dropper]]s or [[hopper]]s. The only way to retrieve stored items is by breaking the pot or by using hoppers and [[minecarts with hopper]].
+
+Decorated pots crafted without sherds can also serve as compact storage for [[brick]]s, as they are stackable, each can be crafted from four bricks and can be broken down into four bricks.
+
+A [[redstone comparator]] can be used to measure the number of stored items.
+
+== Sounds ==
+=== Generic ===
+Decorated pots switch to the shattered sounds immediately before breaking when destroyed by a non-Silk Touch tool.
+
+==== Popped ====
+{{Sound table/Block/Decorated pot}}
+
+==== Shattered ====
+{{Sound table/Block/Decorated pot cracked}}
+
+=== Unique ===
+{{JE}}
+{{SoundTable
+| type = java
+| {{SoundLine
+|sound =Decorated pot insert1.ogg
+|sound2=Decorated pot insert2.ogg
+|sound3=Decorated pot insert3.ogg
+|sound4=Decorated pot insert4.ogg
+|subtitle=Decorated Pot fills
+|source=block
+|description=When an item is inserted into a decorated pot by a player
+|id=block.decorated_pot.insert
+|translationkey=subtitles.block.decorated_pot.insert
+|volume=0.9
+|pitch=0.7-1.2[Increasing as the pot becomes more full]
+|distance=16}}
+
+| {{SoundLine
+|sound=Decorated pot insert fail1.ogg
+|sound2=Decorated pot insert fail2.ogg
+|sound3=Decorated pot insert fail3.ogg
+|sound4=Decorated pot insert fail4.ogg
+|sound5=Decorated pot insert fail5.ogg
+|subtitle=Decorated Pot wobbles
+|source=block
+|description=When an item fails to be inserted into a decorated pot by a player
+|id=block.decorated_pot.insert_fail
+|translationkey=subtitles.block.decorated_pot.insert_fail
+|volume=0.9
+|pitch=1.0
+| distance = 16
+}}
+}}
+
+{{BE}}:
+{{SoundTable
+| type = bedrock
+| {{SoundLine
+| sound =Decorated pot insert1.ogg
+|sound2=Decorated pot insert2.ogg
+|sound3=Decorated pot insert3.ogg
+|sound4=Decorated pot insert4.ogg
+|source=block
+|description=When an item is inserted into a decorated pot by a player
+|id=block.decorated_pot.insert
+|volume=0.9
+|pitch=0.7-1.2[Increasing as the pot becomes more full]}}
+
+| {{SoundLine
+|sound=Decorated pot insert fail1.ogg
+|sound2=Decorated pot insert fail2.ogg
+|sound3=Decorated pot insert fail3.ogg
+|sound4=Decorated pot insert fail4.ogg
+|sound5=Decorated pot insert fail5.ogg
+|source=block
+|description=When an item fails to be inserted into a decorated pot by a player
+|id=block.decorated_pot.insert_fail
+|volume=0.9
+|pitch=1.0}}
+
+| {{SoundLine
+|sound=Decorated pot shatter1 JE2 BE2.ogg
+|sound2=Decorated pot shatter2 JE2 BE2.ogg
+|sound3=Decorated pot shatter3 JE2 BE2.ogg
+|sound4=Decorated pot shatter4 JE2 BE2.ogg
+|sound5=Decorated pot shatter5 JE2 BE2.ogg
+|source=block
+|description=When a decorated pot is shattered using a tool in Survival or Adventure mode
+|id=shatter.decorated_pot
+|volume=1.0
+| pitch = 1.0
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{JE}}:
+{{ID table
+|edition=java
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Decorated Pot
+|spritetype=block
+|nameid=decorated_pot
+|foot=1}}
+{{ID table
+|displayname=Block entity
+|spritename=decorated-pot
+|spritetype=block
+|nameid=decorated_pot
+|foot=1}}
+
+{{BE}}:
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Decorated Pot
+|spritetype=block
+|nameid=decorated_pot
+|id=-551
+|foot=1}}
+{{ID table
+|notnamespaced=y
+|displayname=Block entity
+|spritename=decorated-pot
+|spritetype=block
+|nameid=DecoratedPot
+|foot=1}}
+
+=== Item data ===
+{{JE}}:
+{{see also|Data component format}}
+
+* {{nbt|compound|components}}: the item's '''components''' tag.
+{{:Data component format/container}}
+{{:Data component format/pot_decorations}}
+
+
+=== Block states ===
+{{see also|Block states}}
+{{/BS}}
+
+=== Block data ===
+A decorated pot has a block entity associated with it that holds additional data about the block.
+
+{{JE}}:
+{{see also|Block entity format}}
+{{/BE}}
+
+{{BE}}:
+: See [[Bedrock Edition level format/Block entity format]].
+
+== Achievements ==
+{{Load achievements|Careful Restoration}}
+
+== Advancements ==
+{{load advancements|Careful Restoration}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine||October 3, 2020|link=https://www.youtube.com/watch?v=DBvZ2Iqmm3M&t=2366s|[[File:Clay Pot.png|32px]] [[File:Hardened Clay Pot.png|32px]] [[File:Clay Pot with Ceramic Shards (pre-release).png|32px]] [[File:Decorated Pot (pre-release).png|32px]] A clay pot and a painted clay pot were demonstrated at [[Minecraft Live 2020]] as part of a gameplay mechanic that would include archeology.}}
+|{{HistoryLine||February 10, 2023|[[Sofia Dankis]] posts an article about upcoming archaeology features that announces decorated pots.|link=https://www.minecraft.net/en-us/article/archeology-coming-minecraft-120}}
+
+|{{HistoryLine|java}}
+|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Decorated Pot (N) JE1 BE1.png|32px]] Added decorated pots.}}
+|{{HistoryLine|||dev=1.19.4 Pre-release 1|The recipe for the decorated pot made of all bricks can now be found in the recipe book.}}
+|{{HistoryLine|||dev=1.19.4 Pre-release 2|[[File:Decorated Pot (N) JE2 BE2.png|32px]] Changed the model and texture of decorated pots.}}
+|{{HistoryLine||1.20|dev=23w12a|Decorated pots are now out of the "Update 1.20" experimental data pack.|Added 16 new side textures corresponding to the 16 new pottery shards.|cracked
[[block state]] has been added, serving as an internal block state that determines the sound upon breaking of this block.}}
+|{{HistoryLine|||dev=23w14a|Decorated pots can now be waterlogged "normally".}}
+|{{HistoryLine|||dev=23w16a|NBT tag for pot decorations renamed from shards
to sherds
(to match items).}}
+|{{HistoryLine|||dev=23w17a|The materials used when crafting a decorated pot are now listed on its [[tooltip]].
+|The player now gets the [[advancement]] "Careful Restoration" when they craft a decorated pot using 4 pottery sherds.}}
+|{{HistoryLine||1.20.2|dev=23w31a|Decorated pots now have Creative mode tooltips that show what pottery sherds they are made of.[{{bug|MC-260096||Decorated pots don't have creative mode tooltips|Fixed}}]}}
+|{{HistoryLine||1.20.3|dev=23w40a|When block state cracked
is set to true
, decorated pots now always shatter when broken.}}
+|{{HistoryLine|||dev=23w41a|Decorated pots can now store up to a single stack of items.
+|[[Hopper]]s, [[hopper minecart]]s and [[dropper]]s can now insert and/or extract items from decorated pots.
+|[[Comparator]]s can now read the number of items in decorated pots.
+|Players can interact with pots to insert items into them.
+|Player interactions with decorated pots cause the decorated pot to wobble and trigger the vibration frequency of 11.
+|Decorated pots can be smashed by projectiles, causing them to shatter and drop their content.
+|Decorated pots now stack up to 64.}}
+|{{HistoryLine|||dev=23w42a|Decorated pots now appear in the Redstone tab of the Creative inventory.}}
+|{{HistoryLine|||dev=23w44a|Decorated pots can now utilize loot tables from the LootTable
tag key.}}
+|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Decorated pots now generate naturally within [[trial chambers]].}}
+|{{HistoryLine||1.20.3|dev=23w46a|Changed the shatter, break, and step sounds. The {{Sound|breaking sounds|Decorated pot break1.ogg|Decorated pot break2.ogg|Decorated pot break3.ogg|Decorated pot break4.ogg}} was replaced with {{Sound||Decorated pot break1 JE2 BE2.ogg|Decorated pot break2 JE2 BE2.ogg|Decorated pot break3 JE2 BE2.ogg|Decorated pot break4 JE2 BE2.ogg}}, and the {{Sound|stepping sounds|Decorated pot step1.ogg|Decorated pot step2.ogg|Decorated pot step3.ogg|Decorated pot step4.ogg|Decorated pot step5.ogg}} were replaced with {{Sound||Decorated pot step1 JE2 BE2.ogg|Decorated pot step2 JE2 BE2.ogg|Decorated pot step3 JE2 BE2.ogg|Decorated pot step4 JE2 BE2.ogg|Decorated pot step5 JE2 BE2.ogg}}.}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.19.70|exp=Next Major Update|dev=Preview 1.19.70.23|[[File:Decorated Pot (N) JE1 BE1.png|32px]] Added decorated pots.}}
+|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Decorated Pot (N) JE2 BE2.png|32px]] Changed the model of decorated pots.
+|Decorated pots can no longer be stacked.
+|The recipe for a decorated pot made only of [[brick]]s can now be found in the recipe book.}}
+|{{HistoryLine|||dev=Preview 1.19.80.22|Added 16 new side textures corresponding to the 16 new pottery sherds.}}
+|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Decorated pots are now available without using the "Next Major Update" experimental toggle.}}
+|{{HistoryLine|||dev=Preview 1.20.0.23|Players now get the [[achievement]] "Careful restoration" when crafting a decorated pot out of four pottery sherds.}}
+|{{HistoryLine||1.20.50|dev=Preview 1.20.50.20|Decorated pots can now store up to a single stack of items.
+|[[Hopper]]s, [[hopper minecart]]s and [[dropper]]s can now insert and/or extract items from decorated pots.
+|[[Comparator]]s can now read the number of items in decorated pots.
+|Players can interact with pots to insert items into them.
+|Player interactions with decorated pots cause the decorated pot to wobble and trigger a vibration frequency of 11.
+|Decorated pots can be smashed by projectiles, causing them to shatter and drop their contents.
+|Decorated pots now stack up to 64.}}
+|{{HistoryLine|||dev=Preview 1.20.50.22|Changed the shatter, break, and step sounds. The {{Sound|breaking sounds|Decorated pot break1.ogg|Decorated pot break2.ogg|Decorated pot break3.ogg|Decorated pot break4.ogg}} was replaced with {{Sound||Decorated pot break1 JE2 BE2.ogg|Decorated pot break2 JE2 BE2.ogg|Decorated pot break3 JE2 BE2.ogg|Decorated pot break4 JE2 BE2.ogg}}, and the {{Sound|stepping sounds|Decorated pot step1.ogg|Decorated pot step2.ogg|Decorated pot step3.ogg|Decorated pot step4.ogg|Decorated pot step5.ogg}} were replaced with {{Sound||Decorated pot step1 JE2 BE2.ogg|Decorated pot step2 JE2 BE2.ogg|Decorated pot step3 JE2 BE2.ogg|Decorated pot step4 JE2 BE2.ogg|Decorated pot step5 JE2 BE2.ogg}}.}}
+|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Decorated pots generate naturally within [[trial chambers]].}}
+}}
+
+== Issues ==
+{{issue list}}
+
+== Trivia ==
+* Decorated pots were originally planned to generate in [[ancient cities]], but the idea was scrapped.
+* If an item that is not a [[brick]] or [[pottery sherd]] is applied to the side of a decorated pot using commands, it renders the same pattern as a brick.
+* There are a total of 244 / 4 (82,944) unique decorated pots that can be crafted, because each of the 4 slots used to craft a pot can be any one of the 23 pottery sherds or a brick, and each pot has 4 symmetric rotations.
+* The developers consider the decorated pots as a sort of {{W|piggy bank|newtab=1}} because recovering any items stored in it requires breaking the decorated pot.[https://youtu.be/0yXEhvqwoH4?t=95]
+== Gallery ==
+=== Renders ===
+
+Decorated Pot.png|Brick decorated pot
+Angler Decorated Pot.png|Angler decorated pot
+Archer Decorated Pot.png|Archer decorated pot
+Arms Up Decorated Pot.png|Arms up decorated pot
+Blade Decorated Pot.png|Blade decorated pot
+Brewer Decorated Pot.png|Brewer decorated pot
+Burn Decorated Pot.png|Burn decorated pot
+Danger Decorated Pot.png|Danger decorated pot
+Explorer Decorated Pot.png|Explorer decorated pot
+Flow Decorated Pot.png|Flow decorated pot
+Friend Decorated Pot.png|Friend decorated pot
+Guster Decorated Pot.png|Guster decorated pot
+Heart Decorated Pot.png|Heart decorated pot
+Heartbreak Decorated Pot.png|Heartbreak decorated pot
+Howl Decorated Pot.png|Howl decorated pot
+Miner Decorated Pot.png|Miner decorated pot
+Mourner Decorated Pot.png|Mourner decorated pot
+Plenty Decorated Pot.png|Plenty decorated pot
+Prize Decorated Pot.png|Prize decorated pot
+Scrape Decorated Pot.png|Scrape decorated pot
+Sheaf Decorated Pot.png|Sheaf decorated pot
+Shelter Decorated Pot.png|Shelter decorated pot
+Skull Decorated Pot.png|Skull decorated pot
+Snort Decorated Pot.png|Snort decorated pot
+
+
+=== Screenshots ===
+
+File:Tooltip5.png|An example of a decorated pot tooltip.
+File:DecoratedPotInGame4.png|A decorated pot made with the skull and heartbreak pottery sherds.
+File:DecoratedPotInGame2.png|Another use of decorated pots.
+File:DecoratedPotInGame3.png|Two decorated pots holding [[soul lantern]]s at the entrance to a building.
+File:Decorated pot fountain.png|A fountain created with [[waterlogged]] decorated pot.
+File:Decorated Pot in Trial Chambers.png|A decorated pot in [[trial chambers]].
+
+
+=== Promotional images ===
+
+1.20 Dev Pot.jpg|A pot.
+1.20 Dev Pots and brush.jpg|Pots and brush.
+1.20 Dev pot designs.jpg|Pot designs.
+Pots-Home 01 Article Image 1280x720.png|[[Alex]] with a collection of decorated pots.
+Pots-Home 02 Article Image 1280x720.png|Alex stuffing a pot with [[melon slice]]s
+Pots-Ghast-Tears 01 Article Image 1280x720.png|A shattered pot that housed [[Ghast Tear|ghast tears]].[https://www.minecraft.net/en-us/article/bats-pots-and-competitions]
+Sunny and Noor house.png|"[[Noor]] is standing on a balcony putting items into Decorated Pots, while [[Sunny]] is interacting with a [[horse]] below."
+Archer Arms Up.jpg|"Ancient decorations for a village?"[https://www.minecraft.net/en-us/article/minecraft-java-edition-1-19-4]
+Decorating monster room.jpg|"Time to decorate the dungeon!"
+
+
+=== Concept artwork ===
+
+Ancient city concept art 3.png|Pots, vases, and stone chests concept art for the ancient cities.
+Ancient city concept art 4.png|Ditto.
+Ancient city concept art 7.png|Ancient city gameplay concept art.
+Ancient city concept art 8.png|More ancient city gameplay of player breaking pots concept art.
+Ancient city concept art 10.png|Ancient city wall with pot concept art.
+
+
+=== In other media ===
+
+File:Decorated Pot Valentines Art.png|Decorated pot valentines artwork.
+File:Ari Admiring Decorated Pots Pixel Art.png|[[Ari]] admiring a group of decorated pots.
+File:Pot Wallpaper.png|Cellphone wallpaper showing an expanded version of the pixel art.
+File:Pots Galore.jpg|[[Efe]] showing Ari a collection of pots.[https://www.instagram.com/p/CtWrJzhgIYa/]
+File:FYJ pots.png|Uniquely shaped pots featured in [[15 Year Journey]].
+File:Gilded pots.png|Golden decorated pots in the same map.
+
+
+== References ==
+{{reflist}}
+
+== External links ==
+* [https://www.minecraft.net/en-us/article/decorated-pot Block of the Month: Decorated Pot]- Minecraft.net on February 19, 2024
+
+== Navigation ==
+{{Navbox blocks|utility}}
+
+[[Category:Manufactured blocks]]
+[[Category:Block entities]]
+[[Category:Redstone]]
+[[Category:Storage]]
+[[Category:Readable by comparators]]
+
+[[de:Verzierter Krug]]
+[[es:Vasija decorada]]
+[[fr:Vase décoré]]
+[[ja:飾り壺]]
+[[pt:Vaso decorado]]
+[[ru:Узорчатая ваза]]
+[[uk:Оздоблений горщик]]
+[[zh:饰纹陶罐]]
diff --git a/wiki_backup/fungus.txt b/wiki_backup/fungus.txt
new file mode 100644
index 0000000..9c2bf7d
--- /dev/null
+++ b/wiki_backup/fungus.txt
@@ -0,0 +1,162 @@
+{{about|the fungi found in the Nether|the other type of mushrooms|Mushroom|the structure|Huge fungus|the fungus used for potions|Nether Wart|the fungus-like block family|Sculk family}}{{Infobox block
+|title=Fungus
+|image=Crimson Fungus.png
+|image2=Warped Fungus.png
+|invimage=Crimson Fungus
+|invimage2=Warped Fungus
+|renewable=Yes
+|transparent=Yes
+|light=No
+|tool=any
+|flammable=No
+|lavasusceptible=No
+|stackable=Yes (64)
+}}
+A '''fungus''' is a mushroom-like block that generates in [[the Nether]]. There are two types of fungi: crimson and warped.
+
+== Obtaining ==
+=== Breaking ===
+A fungus can be [[instant mining|mined instantly]] and always drops itself. Mining a [[flower pot]] containing a fungus drops both items separately.
+{{breaking row|Fungi|link=Fungus|horizontal=1}}
+
+=== Natural generation ===
+Fungi naturally generate in the [[crimson forest]] and [[warped forest]] biomes, with each fungus most commonly generating in its respective biome and less frequently in the other.
+
+{{block distribution}}
+
+=== Mob loot ===
+An [[enderman]] holding a fungus drops the fungus upon death.
+
+=== Generated loot ===
+{{LootChestItem|crimson-fungus}}
+
+=== Post-generation ===
+Applying [[bone meal]] to [[nylium]] causes fungi to appear nearby, similar to [[flower]]s on [[grass block]]s. While fungi of both types and other Nether vegetation can generate this way, they are more likely to be the same type as the nylium.[{{ytl|t6Y2ZxDCjKs}}]
+
+== Usage ==
+=== Placement ===
+[[File:FungusPlaceBlock.png|thumb|All of the blocks that fungi can be placed on.]]
+Fungi may be placed on [[grass block]]s, [[dirt]], [[coarse dirt]], [[podzol]], [[farmland]], [[rooted dirt]], [[moss block]]s, [[nylium]], [[mycelium]], [[soul soil]], [[mud]] and [[muddy mangrove roots]]. Attempting to place it on any other block fails. Fungi requires a solid block underneath it, and pops off and drops itself if it is no longer supported.
+
+Fungi can also be placed in [[flower pot]]s.
+
+=== Growth ===
+When [[bone meal]] is {{ctrl|used}} on a fungus that is planted on matching [[nylium]], it has a 40% chance to grow into its tall equivalent (similar to [[sapling]]s and [[mushroom]]s). Crimson and warped fungi grow into crimson and warped [[huge fungi]], respectively. The [[log|stem]], [[shroomlight]], or [[wart block]]s may replace certain blocks including [[slab]]s and [[torch]]es.
+
+=== Breeding ===
+Crimson fungus can be used to breed [[hoglin]]s and keep them from despawning, but feeding hoglins does not stop them from attacking the player. Warped fungus can be used to breed [[strider]]s and lead them around if crafted as a [[warped fungus on a stick]].
+
+=== Hoglins ===
+All [[hoglin]]s, regardless of age, avoid and run up to 7 [[block]]s away from warped fungus when it is placed on a block or inside of a [[flower pot]]{{only|JE}}[{{bug|MCPE-75166}}]. Held warped fungi and warped fungi on sticks do not have this effect.
+
+=== Crafting ingredient ===
+{{crafting usage|Crimson Fungus, Warped Fungus}}
+
+=== Composting ===
+Placing a fungus into a [[composter]] has a 65% chance of raising the compost level by 1.
+
+== Sounds ==
+{{Sound table/Block/Fungus}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showblocktags=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Crimson Fungus
+|spritetype=block
+|nameid=crimson_fungus
+|blocktags=enderman_holdable}}
+{{ID table
+|displayname=Warped Fungus
+|spritetype=block
+|nameid=warped_fungus
+|blocktags=enderman_holdable, hoglin_repellents
+|foot=1}}
+
+{{edition|bedrock}}:
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Crimson Fungus
+|spritetype=block
+|nameid=crimson_fungus
+|id=483}}
+{{ID table
+|displayname=Warped Fungus
+|spritetype=block
+|nameid=warped_fungus
+|id=484
+|foot=1}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||September 28, 2019|link={{ytl|OZqNaEX8208&t|t=2h14m52s}}|[[File:Crimson Fungus JE1 BE1.png|32px]] [[File:Warped Fungus JE1 BE1.png|32px]] Crimson and Warped fungus was shown as part of [[crimson forest]] biome.}}
+|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Fungus JE1 BE1.png|32px]] [[File:Warped Fungus JE1 BE1.png|32px]]
[[File:Crimson_Fungus_(texture)_JE1_BE1.png|32px]] Added crimson and warped fungi.
+|[[File:Warped Fungus (item) JE1.png|32px]] Warped fungi have different textures for [[item]] and placed form.[{{bug|MC-171367}}] This does not affect crimson fungi.}}
+|{{HistoryLine|||dev=20w07a|Crimson fungi and warped fungi can now be obtained by [[bartering]] with [[piglin]]s, making them [[renewable]]. Crimson fungi has a {{frac|10|109}} (~9.17%) chance of being offered in a stack of 1–4, while warped fungi has a {{frac|5|109}} (~4.59%) chance of being offered in a stack of 1–2.
+|[[Hoglin]]s can now be [[bred]] with crimson fungi.
+|Hoglins now run away from warped fungi.}}
+|{{HistoryLine|||dev=20w09a|"Fungi" has been renamed to "Fungus".
+|Crimson fungus can no longer be obtained by [[bartering]] with [[piglin]]s, making it no longer renewable.
+|[[Huge fungi]] can now be grown only if the fungus is on the same type of [[nylium]].
+|Fungus can now be planted in [[flower pot]]s.}}
+|{{HistoryLine|||dev=March 3, 2020|slink=https://bugs.mojang.com/browse/MC-173237|[[Adrian Östergård]] states fungi are to be renewable in the future, but not through bartering.}}
+|{{HistoryLine|||dev=20w10a|[[File:Warped Fungus (item) JE2 BE1.png|32px]] The [[inventory]] texture of warped fungi has been changed to match the [[block]] form.
+|Warped fungus can no longer be obtained by [[bartering]] with [[piglin]]s, making it no longer renewable, despite this already being the case in the prior snapshot.}}
+|{{HistoryLine|||dev=20w12a|Crimson fungi and warped fungi now generate when [[bone meal]] is used on [[nylium]], making them both [[renewable]] again.}}
+|{{HistoryLine|||dev=20w13a|Warped fungi can now be used to craft [[warped fungus on a stick]].
+|[[Strider]]s can now be [[bred]] using warped fungus.}}
+|{{HistoryLine|||dev=20w15a|Crimson and warped fungi can now be [[compost]]ed.}}
+|{{HistoryLine|||dev=20w16a|Crimson fungi now generate in [[bastion remnant]] chests.}}
+|{{HistoryLine||1.16.2|dev=20w27a|Crimson and warped fungi can now be placed on [[mycelium]].}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Fungus JE1 BE1.png|32px]] [[File:Warped Fungus JE1 BE1.png|32px]]
[[File:Crimson_Fungus_(texture)_JE1_BE1.png|32px]] [[File:Warped Fungus (item) JE2 BE1.png|32px]] Added crimson and warped fungi.
+|Both crimson and warped fungi have a chance to generate when applying [[bone meal]] directly to a [[nylium]] block, making them [[renewable]].}}
+|{{HistoryLine|||dev=beta 1.16.0.57|[[Huge fungi]] can now be grown only if the fungus is on the same type of [[nylium]].
+|Warped fungi can now be used to craft [[warped fungus on a stick]].
+|[[Strider]]s can now be [[bred]] using warped fungus.
+|Crimson fungi now generate in [[bastion remnant]] chests.
+|Crimson and warped fungi can now be [[compost]]ed.}}
+|{{HistoryLine||1.16.100|dev=beta 1.16.100.54|Crimson and warped fungi can now be placed on [[mycelium]].}}
+}}
+
+== Issues ==
+{{Issue list|Crimson Fungus|Warped Fungus}}
+
+== See also ==
+* {{BiomeLink|Crimson Forest}}
+* {{BiomeLink|Warped Forest}}
+* {{EnvLink|Huge fungus}}
+
+== References ==
+{{Reflist}}
+
+== Navigation ==
+{{Navbox crimson}}
+{{Navbox warped}}
+{{Navbox blocks|vegetation}}
+
+[[Category:Nether blocks]]
+[[Category:Fungi]]
+[[Category:Natural blocks]]
+[[Category:Mob food]]
+[[Category:Non-solid blocks]]
+
+[[de:Netherpilz]]
+[[es:Hongo]]
+[[fr:Champignon du Nether]]
+[[ja:キノコ (ネザー)]]
+[[ko:균]]
+[[pl:Netherowy grzyb]]
+[[pt:Fungo]]
+[[ru:Грибок]]
+[[uk:Незерські гриби]]
+[[zh:菌类]]
diff --git a/wiki_backup/smooth stone.txt b/wiki_backup/smooth stone.txt
new file mode 100644
index 0000000..aa1dc18
--- /dev/null
+++ b/wiki_backup/smooth stone.txt
@@ -0,0 +1,142 @@
+{{about||the regular stone|Stone|other kinds of stone|Rock}}{{Infobox block
+|image=Smooth Stone.png
+|invimage=Smooth Stone
+|transparent=No
+|light=No
+|tool=wooden pickaxe
+|renewable=Yes
+|stackable=Yes (64)
+|flammable=No
+|lavasusceptible=No
+}}
+'''Smooth stone''' is a variant of [[stone]] made by [[smelting]] regular stone.
+
+== Obtaining ==
+=== Breaking ===
+Smooth stone requires a [[pickaxe]] to be mined, in which case it drops itself. When mined without a pickaxe, it drops nothing.
+
+{{breaking row|Smooth Stone|Pickaxe|Wood|horizontal=1}}
+
+=== Natural generation ===
+Smooth stone generates inside some houses in [[Village#Plains|plains]], [[Village#Savanna|savanna]], and [[Village#Snowy|snowy plains village]]s in the Butcher's house in the form of slabs and blocks.
+
+=== Generated loot ===
+{{LootChestItem|smooth-stone}}
+
+=== Smelting ===
+Smooth stone can be smelted from stone.
+
+{{Smelting
+|head=1
+|name=[[Smooth Stone]]
+|Stone
+|Smooth Stone
+|0.1
+|foot=1
+}}
+
+== Usage ==
+=== Crafting ingredient ===
+{{crafting usage|Smooth Stone}}
+
+=== Stonecutting ingredient ===
+{{Stonecutting
+|head=1
+|Smooth Stone
+|Smooth Stone Slab, 2
+|foot=1
+}}
+
+== Sounds ==
+{{Sound table/Block/Stone}}
+
+== Data values ==
+=== ID ===
+{{edition|java}}:
+{{ID table
+|edition=java
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Smooth Stone
+|spritetype=block
+|nameid=smooth_stone
+|foot=1|showblocktags=y|blocktags=mineable/pickaxe}}
+
+{{edition|bedrock}}:
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Smooth Stone
+|spritetype=block
+|nameid=smooth_stone
+|id=438
+|foot=1}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java beta}}
+|{{HistoryLine||1.3|[[File:Smooth Stone JE1 BE1.png|32px]] Added smooth stone.
+|There are actually twelve smooth stone blocks, which are visually identical.
+|Smooth stone slabs arose as a double slab form of the [[Seamless Stone Slab|"seamless" stone slab]] block, and would drop two of their single versions when broken.
+|Its inclusion within the game was likely accidental, as this version also added sandstone, cobblestone and petrified oak slabs to the game; as such, the four{{verify|check 8-15}} remaining data values were left undefined, and probably defaulted to using the smooth stone slab texture due to it being the default texture for its block ID, but applying it to all sides instead.
+|These are currently obtainable only through [[inventory]] editing.}}
+|{{HistoryLine||1.7.3|Changes to [[piston]] mechanics now allow for the creation of block transmutation machines, allowing for smooth stone to be obtained in survival without inventory editors.}}
+|{{HistoryLine||1.8|dev=Pre-release|With the addition of brick slabs and stone brick slabs, two of the smooth stone blocks have been effectively replaced with the double slabs of these, effectively removing them in the game and leaving only two remaining visually-identical smooth stone blocks.}}
+|{{HistoryLine|java}}
+|{{HistoryLine||1.2.1|dev=1.2|The ability to place slabs in the top half of blocks has removed up to six of the smooth stone blocks.{{verify}}}}
+|{{HistoryLine||1.4.6|dev=12w49a|With the addition of nether brick slabs, the nether brick double slab replaces one of the two remaining smooth stone blocks, leaving only one smooth stone block behind.}}
+|{{HistoryLine||1.5|dev=13w02a|With the addition of quartz slabs, the final smooth stone block has been completely replaced, removing smooth stone from the game.}}
+|{{HistoryLine|||dev=January 22, 2013|slink=https://www.reddit.com/r/Minecraft/comments/1722hf/the_smooth_full_halfslab_will_become_438/|[[Jeb]] says that smooth stone will be reintroduced as data value 8 of the double slab block, also hinting at the introduction of [[smooth sandstone]].}}
+|{{HistoryLine|||dev=January 22, 2013|slink=https://www.reddit.com/r/Minecraft/comments/1722hf/the_smooth_full_halfslab_will_become_438/c81gzi0/?context=1|Jeb says that smooth stone may become legitimately obtainable as a block in the future.}}
+|{{HistoryLine|||dev=13w04a|Double slab blocks have been intentionally changed such that double slabs with metadata 8-15 look identical to those with 0-7, except that they use the top texture on all sides instead. As a result, smooth stone has been reintroduced to the game with metadata value 8.
+|It now drops two regular smooth stone slabs (then known simply as stone slabs) when broken.}}
+|{{HistoryLine||1.13|dev=17w47a|Smooth stone has now been given its current name; previously it would have been referred to simply as "Stone Slab".
+|Smooth stone has been added to the [[Creative inventory]].
+|Smooth stone now drops itself when mined with a pickaxe, rather than two smooth stone slabs.}}
+|{{HistoryLine||1.14|dev=18w43a|Smooth stone can now be obtained by [[smelting]] stone.
+|[[File:Smooth Stone JE2 BE2.png|32px]] The texture of smooth stone has been changed.
+|Smooth stone is now used to craft smooth stone slabs (the slab types simply known as "stone slabs" before this version). They are no longer crafted from normal stone, as that recipe now yields new proper stone slabs which actually look like stone.}}
+|{{HistoryLine|||dev=18w48a|Smooth stone now generates in the updated [[Village#Plains|plains village]]s.}}
+|{{HistoryLine|||dev=18w49a|Smooth stone now generates in the updated [[savanna]] villages and the new [[Village#Snowy|snowy tundra village]]s.
+|Smooth stone can now be found in [[chest]]s in [[village]] mason houses.}}
+|{{HistoryLine|||dev=18w50a|Smooth stone can now be used to [[Crafting|craft]] [[blast furnace]]s.}}
+|{{HistoryLine||1.20|dev=23w12a|Smooth stone now generates in [[trail ruins]].}}
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:Smooth Stone JE1 BE1.png|32px]] Added smooth stone.
+|Smooth stone can be obtained by [[smelting]] stone.
+|Smooth stone can be used to [[Crafting|craft]] smooth stone [[slab]]s.}}
+|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Smooth stone now generates in the new [[village]]s.
+|Smooth stone can now used to craft [[blast furnace]]s.
+|[[File:Smooth Stone JE2 BE2.png|32px]] The texture of smooth stone has been changed.}}
+|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Smooth stone can now be found in [[village]] mason [[chest]]s.}}
+|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness of smooth stone from 1.5 to 2.}}
+|{{HistoryLine|ps4}}
+|{{HistoryLine||1.88|[[File:Smooth Stone JE1 BE1.png|32px]] Added smooth stone.}}
+|{{HistoryLine||1.90|[[File:Smooth Stone JE2 BE2.png|32px]] The texture of smooth stone has been changed.}}
+}}
+
+== Issues ==
+{{Issue list}}
+
+== Gallery ==
+=== Screenshots ===
+
+StoneVariants.png|The various variants of stone.
+RockSeamlessSlabs.png|Stone as compared with smooth stone and double smooth stone slabs.
+
+
+== Navigation ==
+{{Navbox blocks|Building}}
+
+[[Category:Manufactured blocks]]
+[[Category:Generated structure blocks]]
+
+[[es:Piedra lisa]]
+[[fr:Roche lisse]]
+[[ja:滑らかな石]]
+[[lzh:潤巖]]
+[[pt:Pedra lisa]]
+[[uk:Гладкий камінь]]
+[[zh:平滑石头]]
diff --git a/wiki_backup/sniffer egg.txt b/wiki_backup/sniffer egg.txt
new file mode 100644
index 0000000..0443025
--- /dev/null
+++ b/wiki_backup/sniffer egg.txt
@@ -0,0 +1,211 @@
+{{distinguish|Sniffer Spawn Egg}}
+{{Infobox block
+| group = Not Cracked
+| 1-1 = Sniffer Egg.png
+| group2 = Slightly Cracked
+| 2-1 = Sniffer Egg Slightly Cracked.png
+| group3 = Very Cracked
+| 3-1 = Sniffer Egg Very Cracked.png
+| image = Sniffer Egg (item).png
+| imageclass = pixel-image
+| invimage = Sniffer Egg
+| renewable = Yes
+| tool = None
+| stackable = Yes (64)
+| light = No
+| transparent = '''[[JE]]''': No
'''[[BE]]''': Yes
+| flammable = No
+| lavasusceptible = No
+| rarity = Uncommon
+}}
+A '''sniffer egg''' is a [[block]] that can be [[brush]]ed out of [[suspicious sand]] in [[warm ocean ruins]], or obtained by [[breeding]] two [[sniffer]]s. It slowly hatches into a snifflet (baby sniffer) when placed.
+
+== Obtaining ==
+=== Breaking ===
+Sniffer eggs can be mined with any tool, even with bare hands, and always drop themselves. Unlike turtle eggs, [[Silk Touch]] is not needed.[{{bug|MC-261258||Sniffer eggs do not need to be mined by the Silk Touch enchantment which is different from the turtle eggs|WAI}}]
+{{breaking row|horizontal=1|Sniffer Egg}}
+
+=== Mob loot ===
+Sniffer eggs can also be obtained by [[breeding]] two [[sniffer]]s with [[torchflower seeds]]. Unlike [[turtle egg]]s or [[frogspawn]], which are placed into the world in block form, sniffer eggs are dropped as [[Item (entity)|items]], similar to [[Egg|chicken eggs]].
+
+=== Generated loot ===
+{{LootChestItem|sniffer-egg}}
+
+== Usage ==
+=== Placing ===
+Sniffer eggs can be placed in block form. Once placed, they slowly mature and hatch into snifflets.
+
+Sniffer eggs do not require a supporting block below.[{{bug|MC-263505||Sniffers eggs don't require support and can float|WAI}}] Unlike [[dragon egg]]s, they are not affected by gravity.
+
+=== Hatching ===
+Sniffer eggs crack over time and hatch after cracking twice. They hatch in 10 minutes when placed on [[moss block]]s or 20 minutes when placed on any other block.
+
+Sniffer eggs do not need to receive [[random tick]]s to hatch. Therefore, the hatching speed of sniffer eggs is not affected by the {{cd|randomTickSpeed}} [[game rule]].[{{bug|MC-261250||Sniffer Eggs are not affected by the "randomTickSpeed" game rule|Invalid}}]
+
+=== Piston interactivity ===
+Sniffer eggs can be pushed and pulled by [[piston]]s.[{{bug|MC-261168||Sniffer eggs can be pushed and pulled by pistons|WAI}}]
+
+== Sounds ==
+=== Generic ===
+{{Sound table/Block/Metal}}
+
+=== Unique ===
+{{JE}}
+{{SoundTable
+| type = java
+| {{SoundLine
+|sound =Chicken plop.ogg
+|subtitle=Sniffer plops
+|source=neutral
+|description=When a sniffer egg is laid by a sniffer
+|id=block.sniffer_egg.plop
+|translationkey=subtitles.block.sniffer_egg.plop
+|volume=1.0
+|pitch=''varies''[Can be 0.18-0.42, 0.21-0.49, or 0.24-0.56]
+|distance=16}}
+| {{SoundLine
+|sound=Turtle egg crack1.ogg
+|sound2=Turtle egg crack2.ogg
+|sound3=Turtle egg crack3.ogg
+|sound4=Turtle egg crack4.ogg
+|sound5=Turtle egg crack5.ogg
+|subtitle=Sniffer Egg cracks
+|source=block
+|description=When a sniffer egg's hatch state progresses
+|id=block.sniffer_egg.crack
+|translationkey=subtitles.block.sniffer_egg.crack
+|volume=0.7
+|pitch=0.72-0.88
+|distance=16}}
+| {{SoundLine
+|sound=Turtle egg break1.ogg
+|sound2=Turtle egg break2.ogg
+|subtitle=Sniffer Egg hatches
+|source=block
+|description=When a sniffer egg hatches
+|id=block.sniffer_egg.hatch
+|translationkey=subtitles.block.sniffer.egg_hatch
+|volume=0.7
+|pitch=0.72-0.88
+| distance = 16
+}}
+}}
+
+{{BE}}:
+{{SoundTable
+| type = bedrock
+| {{SoundLine
+| sound =Chicken plop.ogg
+|source=neutral
+|description=When a sniffer egg is laid by a sniffer
+|id=mob.sniffer.plop
+|volume=1.0
+|pitch=0.8-1.2}}
+| {{SoundLine
+|sound=Turtle egg crack1.ogg
+|sound2=Turtle egg crack2.ogg
+|sound3=Turtle egg crack3.ogg
+|sound4=Turtle egg crack4.ogg
+|sound5=Turtle egg crack5.ogg
+|source=block
+|description=When a sniffer egg's hatch state progresses
+|id=block.sniffer_egg.crack
+|volume=0.85
+|pitch=0.8}}
+| {{SoundLine
+|sound=Turtle egg break1.ogg
+|sound2=Turtle egg break2.ogg
+|source=block
+|description=When a sniffer egg hatches
+|id=block.sniffer_egg.hatch
+|volume=0.85
+| pitch = 0.8
+}}
+}}
+
+== Data values ==
+=== ID ===
+{{JE}}:
+{{ID table
+|edition=java
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Sniffer Egg
+|spritetype=block
+|nameid=sniffer_egg
+|foot=1}}
+
+{{BE}}:
+{{ID table
+|edition=bedrock
+|shownumericids=y
+|showforms=y
+|generatetranslationkeys=y
+|displayname=Sniffer Egg
+|spritetype=block
+|nameid=sniffer_egg
+|id=-596
+|foot=1}}
+
+=== Block states ===
+{{see also|Block states}}
+{{/BS}}
+
+== Advancements ==
+{{load advancements|Smells Interesting}}
+
+== History ==
+{{HistoryTable
+|{{HistoryLine|java}}
+|{{HistoryLine||1.20|dev=23w12a|[[File:Sniffer Egg JE1 BE1.png|32px]] [[File:Sniffer Egg Slightly Cracked JE1 BE1.png|32px]] [[File:Sniffer Egg Very Cracked JE1 BE1.png|32px]] [[File:Sniffer Egg (item) JE1 BE1.png|32px]] Added sniffer eggs.}}
+|{{HistoryLine|||dev=23w17a|The player now gets the [[advancement]] "Smells interesting" when they obtain a sniffer egg.}}
+|{{HistoryLine||1.21.2|dev=24w33a|The rarity of Sniffer eggs has been changed from "Common" to "Uncommon".}}
+
+|{{HistoryLine|bedrock}}
+|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|[[File:Sniffer Egg JE1 BE1.png|32px]] [[File:Sniffer Egg Slightly Cracked JE1 BE1.png|32px]] [[File:Sniffer Egg Very Cracked JE1 BE1.png|32px]] [[File:Sniffer Egg (item) JE1 BE1.png|32px]] Added sniffer eggs.
+|Currently, sniffer eggs can not be found from brushing suspicious sand in ocean ruins, making them not naturally obtainable in survival.}}
+|{{HistoryLine|||dev=Preview 1.20.0.22|Can now be found in the [[suspicious sand]] loot table found at [[warm ocean ruins]].|Now emits particles only when placed on [[moss block]]s.}}
+|{{HistoryLine|||dev=Preview 1.20.0.23|Now can be replaced into water or lava.}}
+|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of sniffer eggs from 0.4 to 0.5.}}
+|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The [[rarity]] of the sniffer egg has been changed to Uncommon.}}
+|{{HistoryLine|bedrock upcoming}}
+|{{HistoryLine||1.21.60|dev=Preview 1.21.60.24|Sniffer eggs no longer provide side support to any block.}}
+}}
+
+== Issues ==
+{{Issue list}}
+
+== Gallery ==
+=== Screenshots ===
+
+File:Sniffer Egg placed.png|A sniffer egg placed down.
+File:Efe discovers sniffer egg.jpg|[[Efe]] digging up a sniffer egg.
+File:Efe puts sniffer egg in lush cave.jpg|A player with a strange combination of armor next to a sniffer egg in a Lush Cave.
+
+
+=== In other media ===
+
+SnifferEggLive2022.png|The pixel art of the sniffer egg shown at Minecraft Live 2022
+Sunny Finding the Sniffer Egg.png|Sunny finding the sniffer egg in an ocean ruin and swimming away.
+Sunny Watching the Sniffer Egg Crack.png|Sunny watching the sniffer egg crack.
+Snifflet Wallpaper.jpg|Wallpaper of Sunny watching a sniffer egg hatch.
+
+
+== References ==
+{{reflist}}
+
+== Navigation ==
+{{Navbox blocks|vegetation}}
+
+[[Category:Animal blocks]]
+[[Category:Utility blocks]]
+[[Category:Createable blocks]]
+
+[[de:Schnüffler-Ei]]
+[[es:Huevo de sniffer]]
+[[fr:Oeuf de renifleur]]
+[[ja:スニッファーの卵]]
+[[pt:Ovo de farejador]]
+[[ru:Яйцо нюхача]]
+[[uk:Яйце нюхача]]
+[[zh:嗅探兽蛋]]