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{{Infobox block
| title = Wooden Fence
| group = Oak
| 1-1 = Oak Fence.png
| invimage = Oak Fence
| group2 = Spruce
| 2-1 = Spruce Fence.png
| invimage2 = Spruce Fence
| group3 = Birch
| 3-1 = Birch Fence.png
| invimage3 = Birch Fence
| group4 = Jungle
| 4-1 = Jungle Fence.png
| invimage4 = Jungle Fence
| group5 = Acacia
| 5-1 = Acacia Fence.png
| invimage5 = Acacia Fence
| group6 = Dark Oak
| 6-1 = Dark Oak Fence.png
| invimage6 = Dark Oak Fence
| group7 = Mangrove
| 7-1 = Mangrove Fence.png
| invimage7 = Mangrove Fence
| group8 = Cherry
| 8-1 = Cherry Fence.png
| invimage8 = Cherry Fence
| group9 = Pale Oak
| 9-1 = Pale Oak Fence.png
| invimage9 = Pale Oak Fence
| group10 = Bamboo
| 10-1 = Bamboo Fence.png
| invimage10 = Bamboo Fence
| group11 = Crimson
| 11-1 = Crimson Fence.png
| invimage11 = Crimson Fence
| group12 = Warped
| 12-1 = Warped Fence.png
| invimage12 = Warped Fence
| transparent = Yes
| flammable = '''Overworld wood''': Yes (5)<br>'''All others''': No
| lavasusceptible = '''Overworld wood''': Yes<br>'''All others''': No
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (64)
| waterloggable = Yes
}}
A '''wooden fence''' is the wooden variant of [[fence]]s, crafted using planks and sticks.
== Obtaining ==
=== Breaking ===
Wooden fences are broken most quickly with an [[axe]], but drop when broken with any tool.
{{breaking row
|horizontal=1
|Wooden Fence
|sprite=wooden-fences
|Axe
|Any
|link=none}}
=== Natural generation ===
[[File:Mineshaft with fences.png|thumb|right|Fence blocks naturally generate as mineshaft supports.]]
; {{BlockSprite|Oak Fence|text=Oak}}
Oak fences generate as part of:
* Regular [[mineshaft]]s, as the uprights for the supports, where they are plentiful.
* Library rooms of [[stronghold]]s as railings and chandeliers. In the latter case, there are many [[torch]]es attached to them.
* Plains [[village]]s
* [[Woodland mansion]]s
* [[Shipwreck]]s
; {{BlockSprite|Spruce Fence|text=Spruce}}
Spruce fences generate as part of:
* [[Swamp hut]]s
* [[Taiga]] and [[snowy tundra]] [[village]]s, where they appear in tables, animal pen, butcher and shepherd houses, lantern lamp post, and other buildings.
* [[Shipwreck]]s
; {{BlockSprite|Birch Fence|text=Birch}}
Birch fences generate as part of:
* [[Woodland mansion]]s
* [[Shipwreck]]s
; {{BlockSprite|Jungle Fence|text=Jungle}}
Jungle fences generate as part of:
* Desert village armorer houses as the window.
* [[Shipwreck]]s
; {{BlockSprite|Acacia Fence|text=Acacia}}
Acacia fences generate as part of:
* [[Savanna]] villages, where they appear in tables, animal pen, butcher and shepherd house, stilt house buildings, and other buildings.
* [[Shipwreck]]s{{only|BE|short=1}}
; {{BlockSprite|Dark Oak Fence|text=Dark oak}}
Dark oak fences generate as part of:
* [[Mineshaft]]s generated in [[badlands]] biomes, as the supports.
* [[Woodland mansion]]s
* [[Shipwreck]]s
* [[Pillager outpost]]s, as part of watchtower, tent, cage, and scarecrow.
* [[Ancient city]]
=== Crafting ===
{{Crafting
|head=1
|name=[[Wooden Fence]]
|ingredients=Matching [[Planks]] +<br>[[Stick]]
|A2=Matching Planks
|B2=Stick
|C2=Matching Planks
|A3=Matching Planks
|B3=Stick
|C3=Matching Planks
|Output=Matching Wooden Fence,3
|type=Decoration block
|foot=1
}}
== Usage ==
{{main|Fence#Usage}}
Wooden fences have the same usages as nether brick fences to form barriers and attaching mobs with a lead.
=== Barrier ===
[[File:FenceConnectivity.png|thumb|right|Fences and Nether brick fences connected by fence gates. Notice that they do not form a connection directly between the two types of fences (in the middle).]]
Wooden fences connect to other wooden fences, but do not connect to Nether brick fences. However, Nether brick fences connect to wooden [[fence gate]]s.<ref>{{bug|MC-197992}}</ref>
===Fuel ===
Overworld wooden fences can be used as [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
===Note Blocks===
Wooden fences can be placed under [[note block]]s to produce "bass" sound.
==Sounds==
===Normal wood===
{{Sound_table/Block/Wood}}
===Cherry wood===
{{Sound table/Block/Cherry wood}}
===Bamboo wood===
{{Sound table/Block/Bamboo wood}}
===Nether wood===
{{Sound table/Block/Nether wood}}
==Data values==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Fence
|spritetype=block
|nameid=oak_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Spruce Fence
|spritetype=block
|nameid=spruce_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Birch Fence
|spritetype=block
|nameid=birch_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Jungle Fence
|spritetype=block
|nameid=jungle_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Acacia Fence
|spritetype=block
|nameid=acacia_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Dark Oak Fence
|spritetype=block
|nameid=dark_oak_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Mangrove Fence
|spritetype=block
|nameid=mangrove_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Cherry Fence
|spritetype=block
|nameid=cherry_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Pale Oak Fence
|spritetype=block
|nameid=pale_oak_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Bamboo Fence
|spritetype=block
|nameid=bamboo_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Crimson Fence
|spritetype=block
|nameid=crimson_fence
|blocktags=fences, non_flammable_wood, wooden_fences
|itemtags=fences, non_flammable_wood, wooden_fences}}
{{ID table
|displayname=Warped Fence
|spritetype=block
|nameid=warped_fence
|blocktags=fences, non_flammable_wood, wooden_fences
|itemtags=fences, non_flammable_wood, wooden_fences
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showaliasids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Fence
|spritetype=block
|nameid=oak_fence
|aliasid=fence / 0
|id=85
|translationkey=tile.fence.name}}
{{ID table2
|displayname=Spruce Fence
|spritetype=block
|nameid=spruce_fence
|aliasid=fence / 1
|id=-579
|translationkey=tile.spruceFence.name}}
{{ID table2
|displayname=Birch Fence
|spritetype=block
|nameid=birch_fence
|aliasid=fence / 2
|id=-576
|translationkey=tile.birchFence.name}}
{{ID table2
|displayname=Jungle Fence
|spritetype=block
|nameid=jungle_fence
|aliasid=fence / 3
|id=-578
|translationkey=tile.jungleFence.name}}
{{ID table2
|displayname=Acacia Fence
|spritetype=block
|nameid=acacia_fence
|aliasid=fence / 4
|id=-575
|translationkey=tile.acaciaFence.name}}
{{ID table2
|displayname=Dark Oak Fence
|spritetype=block
|nameid=dark_oak_fence
|aliasid=fence / 5
|id=-577
|translationkey=tile.darkOakFence.name}}
{{ID table2
|displayname=Mangrove Fence
|spritetype=block
|nameid=mangrove_fence
|id=-491}}
{{ID table2
|displayname=Cherry Fence
|spritetype=block
|nameid=cherry_fence
|id=-532}}
{{ID table2
|displayname=Pale Oak Fence
|spritetype=block
|nameid=pale_oak_fence
|id=-991}}
{{ID table2
|displayname=Bamboo Fence
|spritetype=block
|nameid=bamboo_fence
|id=-515}}
{{ID table2
|displayname=Crimson Fence
|spritetype=block
|nameid=crimson_fence
|id=-256}}
{{ID table2
|displayname=Warped Fence
|spritetype=block
|nameid=warped_fence
|id=-257
|foot=1}}
===Block states===
{{see also|Block states}}
{{:Fence/BS}}
==History==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[#Asset history]]''
{{HistoryTable
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|Mangrove fences are shown at [[Minecraft Live 2021]].}}
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5659}}|[[File:Bamboo Fence JE1 BE1.png|32px]] Bamboo fences were shown on [[Minecraft Live 2022]].}}
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Fence JE1 BE1.png|32px]] Pale oak fences were showcased on [[Minecraft Live 2024]].}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100629|A prototype fence model has been added to the game. There are three defined states: north-south, east-west and a cross. These models are currently unused.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.17|[[File:Oak Fence (EW) JE1.png|32px]] [[File:Oak Fence (item) JE1.png|32px]] Added fences.
|[[File:Oak Fence (item glitch) JE1.png|32px]] The item model looks glitched in the inventory.
|Fences do not connect to solid [[block]]s, and nothing can be placed on their top.}}
|{{HistoryLine||v1.0.17_01|The [[player]] no longer starts with fences in their [[inventory]].{{needs testing|type=untestable}}}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.3|Standing on top of fences causing players to get stuck and crashing the server in multiplayer have been fixed.}}
|{{HistoryLine||1.6|dev=Test Build 3|Fences are now flammable.
|[[File:Oak Fence (item) JE1.png|32px]] The item model in inventory has been rotated and the visual glitch has also been fixed.}}
|{{HistoryLine||1.7|[[File:Oak Fence (EW) JE2.png|32px]] [[File:Oak Fence (item) JE2 BE1.png|32px]] The application of textures to the fence model has been changed slightly.
|Any [[block]], {{verify|including stuff like mushrooms?}} including [[torch]]es and other fences, are now able to be placed on fences.}}
|{{HistoryLine||1.8|dev=Pre-release|Added [[village]]s and [[stronghold]]s, where wooden fences naturally generate.
|Dropped fence items no longer appear larger than normal blocks.}}
|{{HistoryLine||1.8.1|Fences now generate in [[mineshaft]]s.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Fence (EW) JE3.png|32px]] [[File:Oak Fence (item) JE3 BE2.png|32px]] The texture of planks was slightly changed, resulting in fences also changing appearance.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|[[Axe]]s now break fences faster.}}
|{{HistoryLine||1.4.4|dev=1.4.3|The texture of fences has been fixed. There was a problem when attached single [[slab]] or [[stairs]] because the face not rendered when attached other [[block]]s.<ref>{{bug|MC-38}}</ref>}}
|{{HistoryLine||1.8|dev=14w32b|Fences now have a new [[crafting]] recipe using 4 [[planks]] of the same type to produce 3 fences. Previously, it required six [[stick]]s in a 2×3 grid to produce 2.
{{pipe escape|
{| class{{=}}"wikitable collapsible collapsed"
! Old Recipe
|-
| {{crafting Table
|A2=Stick|B2=Stick|C2=Stick
|A3=Stick|B3=Stick|C3=Stick
|Output=[Fence]Oak Fence,2
}}
|}
}}
|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Fences now vary in appearance based on the [[planks]] used to make them.
|"Fence" has been renamed to "Oak Fence".}}
|{{HistoryLine||1.10|dev=pre1|The correct fence wood types now generate in [[village]]s.}}
|{{HistoryLine||1.11|dev=16w39a|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The oak fence ID has been changed from <code>fence</code> to <code>oak_fence</code>.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 85, 188, 189, 190, 191 and 192.}}
|{{HistoryLine|||dev=18w11a|Fences now generate as part of the newly added [[shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Fence (EW) JE5.png|32px]] [[File:Spruce Fence JE2.png|32px]] [[File:Birch Fence JE2.png|32px]] [[File:Jungle Fence JE2.png|32px]] [[File:Acacia Fence JE2.png|32px]] [[File:Dark Oak Fence JE2.png|32px]] The textures of wooden fences have been changed.
}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Fence (EW) JE6.png|32px]] [[File:Spruce Fence JE3.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed again.}}
|{{HistoryLine|||dev=18w49a|Spruce fences now generate in the newly added [[snowy tundra]] villages.}}
|{{HistoryLine|||dev=18w50a|The updated [[desert]] villages now generate with jungle fences instead of oak fences.
|[[File:Spruce Fence JE4 BE2.png|32px]] The texture of spruce fences has been changed again.}}
|{{HistoryLine|||dev=19w03a|Wood fences can now be used to craft [[composter]]s.}}
|{{HistoryLine||1.15|dev=19w45a|Fences are no longer used to craft composters.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Fence JE1 BE1.png|32px]] [[File:Warped Fence JE1 BE1.png|32px]] Added crimson and warped fences.}}
|{{HistoryLine|||dev=20w13a|Crimson and warped fences now connect to other types of fences.<ref>{{bug|MC-171286}}</ref>}}
|{{HistoryLine||1.18|dev=pre5|[[File:Spruce Fence JE5.png|32px]] The texture of spruce fences have been changed.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Fence JE1 BE1.png|32px]] Added mangrove fence.}}
|{{HistoryLine|||dev=22w13a|Dark oak fences now generate in [[Ancient City|ancient cities]].}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove fences are now obtainable and renewable.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Fence JE1 BE1.png|32px]] Added bamboo fences behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood fences.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Fence JE1 BE1.png|32px]] Added cherry fences behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry fences are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Fence JE1 BE1.png|32px]] Added pale oak fences.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Oak Fence JE2 BE1.png|32px]] Added fences.}}
|{{HistoryLine||v0.3.0|Survival players no longer start out with an infinite amount of fences in the inventory.}}
|{{HistoryLine||v0.9.0|dev=build 1|Fences now naturally spawn in [[stronghold]]s, [[mineshaft]]s and [[village]]s.
|Added smooth lighting to fences.}}
|{{HistoryLine||v0.10.0|dev=build 1|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak variants.
|"Fence" has been renamed to "Oak Fence".}}
|{{HistoryLine||v0.14.0|dev=build 1|Spruce wood fences now generate in [[swamp hut|witch hut]]s.}}
|{{HistoryLine||v0.15.0|dev=build 1|[[Savanna]] villages now generate with acacia wood fences rather than oak wood fences.
|Spruce wood fences now generate in [[taiga]], [[snowy tundra]] and [[snowy taiga]] [[village]]s.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Wooden fences now generate in [[shipwreck]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Fence JE4 BE2.png|32px]] [[File:Spruce Fence JE4 BE2.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed.
|Dark oak fences now generate in [[pillager outpost]]s.
|Due to architecture changes, oak fences no longer generate in [[desert]] [[village]]s.
|Jungle fences now generate in desert village armorers.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Fence JE1 BE1.png|32px]] [[File:Warped Fence JE1 BE1.png|32px]] Added crimson and warped fences.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped fences now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Fence JE1 BE1.png|32px]] Added mangrove fence.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Fence JE1 BE1.png|32px]] Added bamboo fences behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood fences.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Fence JE1 BE1.png|32px]] Added cherry fences behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.21|The different [[block states]] for the <code>fence</code> ID have now been split up into their own IDs.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry fences are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Fence JE1 BE1.png|32px]] Added pale oak fences.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Fence JE2 BE1.png|32px]] Added fences.}}
|{{HistoryLine||xbox=TU3|Fences are now stackable.}}
|{{HistoryLine||xbox=TU5|[[Pressure plate]]s are now placeable on fences.
|Fences can be found in the ''Miscellaneous'' tab in the [[Creative inventory]].}}
|{{HistoryLine||xbox=TU6|The fence collision box has been decreased to size of fence [[block]].}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Moved fences from the the ''Miscellaneous'' tab, to the ''Building Blocks'' tab, in the [[Creative inventory]].}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak variants.
|The acacia and dark oak variants are currently unobtainable.
|The crafting recipe now uses 4 planks and 2 sticks instead of 6 sticks.
|"Fence" has been renamed to "Oak Fence".
|Wooden fences now connect to [[nether brick fence]]s.}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Added acacia and dark oak fences to the [[Creative]] [[inventory]]..}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Acacia doors and dark oak fences are now obtainable in [[Survival]] mode.|Wooden fences no longer connect to [[nether brick fence]]s.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Fence JE4 BE2.png|32px]] [[File:Spruce Fence JE4 BE2.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak fences now generate in [[pillager outpost]]s.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Fence JE2 BE1.png|32px]] [[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added wooden fences.}}
|{{HistoryLine||1.9.19|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
}}
<gallery>
Pocket Edition v0.10.0 alpha build 1 Development fences.png|First screenshot of new types of fences in {{edition|PE}}
Oak_Fence (old inside).png|From [[Java Edition Alpha 1.0.17]] to [[Java Edition 14w08a]], fences used to render two dots inside them when not attached to any block.
</gallery>
=== Asset history ===
{{Needs render|type=old|Other wooden fence types.}}
Detailed changes for all texture/placement combinations.
{{HistoryTable
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.17|[[File:Oak Fence (unconnected) JE1.png|32px]] [[File:Oak Fence (N) JE1.png|32px]] [[File:Oak Fence (E) JE1.png|32px]] [[File:Oak Fence (S) JE1.png|32px]] [[File:Oak Fence (W) JE1.png|32px]] [[File:Oak Fence (NE) JE1.png|32px]] [[File:Oak Fence (ES) JE1.png|32px]] [[File:Oak Fence (SW) JE1.png|32px]] [[File:Oak Fence (NW) JE1.png|32px]] [[File:Oak Fence (NS) JE1.png|32px]] [[File:Oak Fence (EW) JE1.png|32px]] [[File:Oak Fence (NES) JE1.png|32px]] [[File:Oak Fence (NEW) JE1.png|32px]] [[File:Oak Fence (NSW) JE1.png|32px]] [[File:Oak Fence (ESW) JE1.png|32px]] [[File:Oak Fence (NESW) JE1.png|32px]]<br>[[File:Oak Fence (item) JE1.png|32px]] Added fences.
|Two small dots render inside fences.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.7|[[File:Oak Fence (N) JE2.png|32px]] [[File:Oak Fence (E) JE2.png|32px]] [[File:Oak Fence (S) JE2.png|32px]] [[File:Oak Fence (W) JE2.png|32px]] [[File:Oak Fence (NE) JE2.png|32px]] [[File:Oak Fence (ES) JE2.png|32px]] [[File:Oak Fence (SW) JE2.png|32px]] [[File:Oak Fence (NW) JE2.png|32px]] [[File:Oak Fence (NS) JE2.png|32px]] [[File:Oak Fence (EW) JE2.png|32px]] [[File:Oak Fence (NES) JE2.png|32px]] [[File:Oak Fence (NEW) JE2.png|32px]] [[File:Oak Fence (NSW) JE2.png|32px]] [[File:Oak Fence (ESW) JE2.png|32px]] [[File:Oak Fence (NESW) JE2.png|32px]]<br>[[File:Oak Fence (item) JE2 BE1.png|32px]] The application of textures to the fence model has been changed, except for unconnected.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Fence (unconnected) JE2.png|32px]] [[File:Oak Fence (N) JE3.png|32px]] [[File:Oak Fence (E) JE3.png|32px]] [[File:Oak Fence (S) JE3.png|32px]] [[File:Oak Fence (W) JE3.png|32px]] [[File:Oak Fence (NE) JE3.png|32px]] [[File:Oak Fence (ES) JE3.png|32px]] [[File:Oak Fence (SW) JE3.png|32px]] [[File:Oak Fence (NW) JE3.png|32px]] [[File:Oak Fence (NS) JE3.png|32px]] [[File:Oak Fence (EW) JE3.png|32px]] [[File:Oak Fence (NES) JE3.png|32px]] [[File:Oak Fence (NEW) JE3.png|32px]] [[File:Oak Fence (NSW) JE3.png|32px]] [[File:Oak Fence (ESW) JE3.png|32px]] [[File:Oak Fence (NESW) JE3.png|32px]]<br>[[File:Oak Fence (item) JE3 BE2.png|32px]] The texture of planks was slightly changed, resulting in fences also changing appearance.}}
|{{HistoryLine||1.7.2|dev=release|[[File:Oak Fence (N) JE4.png|32px]] [[File:Oak Fence (S) JE4.png|32px]] [[File:Oak Fence (NE) JE4.png|32px]] [[File:Oak Fence (ES) JE4.png|32px]] [[File:Oak Fence (SW) JE4.png|32px]] [[File:Oak Fence (NW) JE4.png|32px]] [[File:Oak Fence (NEW) JE4.png|32px]] [[File:Oak Fence (ESW) JE4.png|32px]] The application of textures to some states of the fence model has been changed slightly, to fix an issue where UVs swithced places when adding connections.}}
|{{HistoryLine||1.8|dev=14w10a|Due to the addition of custom block [[model]]s, texture application of fences has been altered. However, they looked glitched in the world.
|The two small models inside unconnected fences no longer render.}}
|{{HistoryLine|||dev=14w17a|Texture application of fences now matches the one before 14w10a.}}
|{{HistoryLine||1.9|dev=15w31a|[[File:Oak Fence (item) JE4.png|32px]] Texture application of fence items has been changed.}}
|{{HistoryLine|||dev=15w44b|[[File:Oak Fence (N) JE5.png|32px]] [[File:Oak Fence (E) JE4.png|32px]] [[File:Oak Fence (NE) JE5.png|32px]] [[File:Oak Fence (ES) JE5.png|32px]] [[File:Oak Fence (NW) JE5.png|32px]] [[File:Oak Fence (NS) JE4.png|32px]] [[File:Oak Fence (EW) JE4.png|32px]] [[File:Oak Fence (NES) JE4.png|32px]] [[File:Oak Fence (NEW) JE5.png|32px]] [[File:Oak Fence (NSW) JE4.png|32px]] [[File:Oak Fence (ESW) JE5.png|32px]] [[File:Oak Fence (NESW) JE4.png|32px]] Texture application of fences has been changed once again, introducing an inconsistency.<ref>{{bug|MC-109478}}</ref>}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Fence (unconnected) JE3.png|32px]] [[File:Oak Fence (N) JE6.png|32px]] [[File:Oak Fence (E) JE5.png|32px]] [[File:Oak Fence (S) JE5.png|32px]] [[File:Oak Fence (W) JE4.png|32px]] [[File:Oak Fence (NE) JE6.png|32px]] [[File:Oak Fence (ES) JE6.png|32px]] [[File:Oak Fence (SW) JE5.png|32px]] [[File:Oak Fence (NW) JE6.png|32px]] [[File:Oak Fence (NS) JE5.png|32px]] [[File:Oak Fence (EW) JE5.png|32px]] [[File:Oak Fence (NES) JE5.png|32px]] [[File:Oak Fence (NEW) JE6.png|32px]] [[File:Oak Fence (NSW) JE5.png|32px]] [[File:Oak Fence (ESW) JE6.png|32px]] [[File:Oak Fence (NESW) JE5.png|32px]]<br>[[File:Oak Fence (item) JE5.png|32px]] The texture of oak planks has been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Fence (unconnected) JE4.png|32px]] [[File:Oak Fence (N) JE7.png|32px]] [[File:Oak Fence (E) JE6.png|32px]] [[File:Oak Fence (S) JE6.png|32px]] [[File:Oak Fence (W) JE5.png|32px]] [[File:Oak Fence (NE) JE7.png|32px]] [[File:Oak Fence (ES) JE7.png|32px]] [[File:Oak Fence (SW) JE6.png|32px]] [[File:Oak Fence (NW) JE7.png|32px]] [[File:Oak Fence (NS) JE6.png|32px]] [[File:Oak Fence (EW) JE6.png|32px]] [[File:Oak Fence (NES) JE6.png|32px]] [[File:Oak Fence (NEW) JE7.png|32px]] [[File:Oak Fence (NSW) JE6.png|32px]] [[File:Oak Fence (ESW) JE7.png|32px]] [[File:Oak Fence (NESW) JE6.png|32px]]<br>[[File:Oak Fence (item) JE6.png|32px]] The texture of oak planks has been changed, once again.}}
|{{HistoryLine||1.19|dev=22w17a|[[File:Oak Fence (item) JE7.png|32px]] The item model of fences has been changed.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
*Bamboo fences are designed to resemble actual dried bamboo stems, unlike other fences that simply use their respective planks' textures.<ref>{{ytl|ghQODkq4ITI|Mojang Dev Comes To Hermitcraft! (Mojang Developer Gnembom Interview)|GoodVodsWithScar|June 23, 2023|t=2931}}</ref>
== Gallery ==
=== Screenshots ===
<gallery>
Fences on Village House.png|Naturally occurring fences in a [[village]].
Passable 2-high fence.png|[[Mob]]s can jump onto this fence because of the red [[wool]]. Remove the red wool or replace the adjacent fence with a solid [[block]].
Sticky piston fence.gif|A fence block being pushed and pulled by a [[Piston|sticky piston]].
Grum Fences.png|First image of the new fences and fence gates added in 1.8.
</gallery>
=== In other media ===
<gallery>
File:Eye lip eye.jpeg|A baby sheep looking up from an oak fence.<ref>https://x.com/Minecraft/status/1757448244345315542?s=20</ref>
</gallery>
=== Concept artwork ===
<gallery>
Bamboo Wood and Fences Concept Art.png|Bamboo fence concept art.
</gallery>
== See also ==
*[[Fence]]
*[[Nether Brick Fence]]
*[[Fence Gate]]
*[[Wall]]
== References ==
{{Reflist}}
== External links ==
*[https://www.minecraft.net/en-us/article/block-month--fence Block of the Month: Fence] Minecraft.net on December 1, 2022
== Navigation ==
{{Navbox wood}}
{{Navbox blocks|decoration}}
[[Category:Generated structure blocks]]
[[Category:Nether blocks]]
[[Category:Manufactured blocks]]
[[Category:Utility blocks]]
[[Category:Flammable blocks]]
[[fr:Barrière en bois]]
[[ja:板材のフェンス]]
[[pt:Cerca de madeira]]

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{{Infobox block
| group = Oak
| 1-1 = Oak Planks.png
| invimage = Oak Planks
| group2 = Spruce
| 2-1 = Spruce Planks.png
| invimage2 = Spruce Planks
| group3 = Birch
| 3-1 = Birch Planks.png
| invimage3 = Birch Planks
| group4 = Jungle
| 4-1 = Jungle Planks.png
| invimage4 = Jungle Planks
| group5 = Acacia
| 5-1 = Acacia Planks.png
| invimage5 = Acacia Planks
| group6 = Dark Oak
| 6-1 = Dark Oak Planks.png
| invimage6 = Dark Oak Planks
| group7 = Mangrove
| 7-1 = Mangrove Planks.png
| invimage7 = Mangrove Planks
| group8 = Cherry
| 8-1 = Cherry Planks.png
| invimage8 = Cherry Planks
| group9 = Pale Oak
| 9-1 = Pale Oak Planks.png
| invimage9 = Pale Oak Planks
| group10 = Bamboo
| 10-1 = Bamboo Planks.png
| invimage10 = Bamboo Planks
| group11 = Crimson
| 11-1 = Crimson Planks.png
| invimage11 = Crimson Planks
| group12 = Warped
| 12-1 = Warped Planks.png
| invimage12 = Warped Planks
| transparent = No
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (64)
| flammable = '''Overworld planks''': Yes (5)<br>'''Nether planks''': No
| lavasusceptible = '''Overworld planks''': Yes<br>'''Nether planks''': No
}}
'''Planks''' are common [[block]]s used as building blocks and in [[crafting]] recipes. They are one of the first things that a [[player]] crafts in [[Survival]] and [[Adventure]] modes. There are currently twelve variants of planks, which can be differentiated into three categories: '''Overworld planks''' made from [[tree]] logs, '''bamboo planks''' made from [[blocks of bamboo]], and nonflammable '''Nether planks''' made from [[huge fungus]] stems.
== Obtaining ==
=== Breaking ===
Planks can be broken by hand, but using an [[axe]] speeds up the process.
{{breaking row|horizontal=1|Planks|Axe}}
=== Natural generation ===
{{BlockSprite|Oak Planks|text=Oak planks}} generate as part of:
* [[Mineshaft]]s, where they are used as beams supported by oak [[fence]]s and as a platform where [[air]] is beneath;
* [[Plains]] [[village]]s, where they are used for various structures including walls, roofs, and floors of many buildings, as well as paths over [[water]];
* [[Stronghold]]s, where they are used for floors and pillars in the library and storage rooms;
* [[Woodland mansion]]s;
* [[Shipwreck]]s.
{{BlockSprite|Spruce Planks|text=Spruce planks}} generate as part of:
* [[Swamp hut]]s, where they are used as a primary building material;
* [[Taiga]] and [[snowy tundra|snowy]] [[village]]s, as a part of several buildings, with additional [[snowy taiga]] villages {{in|BE}};
* [[Ocean ruins]];
* [[Shipwreck]]s.
{{BlockSprite|Birch Planks|text=Birch planks}} generate as part of:
* [[Woodland mansion]]s;
* [[Shipwreck]]s;
* [[Pillager outpost]]s.
{{BlockSprite|Jungle Planks|text=Jungle planks}} generate as part of [[shipwreck]]s.
{{BlockSprite|Acacia Planks|text=Acacia planks}} generate as part of:
* [[Savanna]] villages;
* [[Shipwreck]]s {{only|BE|short=1}}.
{{BlockSprite|Dark Oak Planks|text=Dark oak planks}} generate as part of:
* [[Mineshaft]]s generated in [[badlands]] biomes;
* [[Woodland mansion]]s;
* [[Ocean ruins]];
* [[Shipwreck]]s;
* [[Pillager outpost]]s;
* [[Ancient cities]].
{{Block distribution}}
=== Generated loot ===
{{LootChestItem|acacia-planks,bamboo-planks,oak-planks}}
=== Crafting ===
[[File:Wood Species.png|thumb|The [[sapling]]s and [[fungi]](bottom row) grow into [[log|logs and stem]]s(middle row), which are then [[craft]]ed into wood planks(top row).|alt=]]
<!--Can merge be merged-->
{{Crafting
|head=1
|showname=0
|Matching Log; Matching Stripped Log; Matching Wood; Matching Stripped Wood
|Output=Oak Planks,4; Spruce Planks,4; Birch Planks,4; Jungle Planks,4; Acacia Planks,4; Dark Oak Planks,4; Mangrove Planks,4; Cherry Planks,4 <!-- exclude the bamboo one from "* Overworld Planks" -->
|name=Overworld planks
|type=Building block
}}
{{Crafting
|B2=Block of Bamboo; Block of Stripped Bamboo
|Output=Bamboo Planks,2
|type=Building block
}}
{{Crafting
|Matching Stem; Matching Stripped Stem; Matching Hyphae; Matching Stripped Hyphae
|Output=Matching Nether Planks,4
|name=Nether planks
|type=Building block
|foot=1
}}
== Usage ==
Planks can be used to build structures, craft ingredients, or as fuel for smelting. Crimson planks and warped planks, however, cannot be used as fuel; the player has to convert them into tools, sticks, or other things.
=== Crafting ingredient ===
Planks are used in many crafting recipes. [[Stairs]], [[slab]]s, [[fence]]s, [[fence gate]]s, [[door]]s, [[trapdoor]]s, [[pressure plate]]s, [[button]]s, [[sign]]s, and [[boat]]s must be crafted from planks of the same type, and the crafted result depends on the type used. For other products, planks of different types can be mixed freely and the wood types in the product is indeterminate. Crimson and warped planks cannot be used to make boats.<ref>{{bug|MC-170868|||Invalid}}</ref>
{{crafting usage|Any Planks, Matching Planks}}
=== Fuel ===
[[Overworld]] planks can be used as a [[fuel]] in [[furnace]]s, [[smelting]] 1.5 [[item]]s per [[block]].
[[Nether]] planks (crimson and warped planks) cannot be used as [[fuel]], although they can be crafted into sticks, which can be used as fuel.
=== Repairing ===
Planks are the repair items for the wood [[tier]], and thus can be used to [[repair]] the following items in an [[anvil]]:
* {{ItemLink|Wooden Sword}}
* {{ItemLink|Wooden Pickaxe}}
* {{ItemLink|Wooden Axe}}
* {{ItemLink|Wooden Shovel}}
* {{ItemLink|Wooden Hoe}}
* {{ItemLink|Shield}}
== Sounds ==
=== Normal wood ===
{{Sound table/Block/Wood}}
=== Cherry wood ===
{{Sound table/Block/Cherry wood}}
=== Bamboo wood ===
{{Sound table/Block/Bamboo wood}}
=== Nether wood ===
{{Sound table/Block/Nether wood}}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Planks
|spritetype=block
|nameid=oak_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Spruce Planks
|spritetype=block
|nameid=spruce_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Birch Planks
|spritetype=block
|nameid=birch_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Jungle Planks
|spritetype=block
|nameid=jungle_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Acacia Planks
|spritetype=block
|nameid=acacia_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Dark Oak Planks
|spritetype=block
|nameid=dark_oak_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Mangrove Planks
|spritetype=block
|nameid=mangrove_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Cherry Planks
|spritetype=block
|nameid=cherry_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Pale Oak Planks
|spritetype=block
|nameid=pale_oak_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Bamboo Planks
|spritetype=block
|nameid=bamboo_planks
|blocktags=planks, mineable/axe
|itemtags=planks
}}
{{ID table
|displayname=Crimson Planks
|spritetype=block
|nameid=crimson_planks
|blocktags=planks, non_flammable_wood, mineable/axe
|itemtags=planks,non_flammable_wood
}}
{{ID table
|displayname=Warped Planks
|spritetype=block
|nameid=warped_planks
|blocktags=planks, non_flammable_wood, mineable/axe
|itemtags=planks,non_flammable_wood
|foot=1
}}
{{BE}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|showitemtags=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Planks
|spritetype=block
|nameid=oak_planks
|aliasid=planks / 0
|id=5
|itemtags=minecraft:planks
|translationkey=tile.planks.oak.name
}}
{{ID table2
|displayname=Spruce Planks
|spritetype=block
|nameid=spruce_planks
|aliasid=planks / 1
|id=-739
|itemtags=minecraft:planks
|translationkey=tile.planks.spruce.name
}}
{{ID table2
|displayname=Birch Planks
|spritetype=block
|nameid=birch_planks
|aliasid=planks / 2
|id=-740
|itemtags=minecraft:planks
|translationkey=tile.planks.birch.name
}}
{{ID table2
|displayname=Jungle Planks
|spritetype=block
|nameid=jungle_planks
|aliasid=planks / 3
|id=-741
|itemtags=minecraft:planks
|translationkey=tile.planks.jungle.name
}}
{{ID table2
|displayname=Acacia Planks
|spritetype=block
|nameid=acacia_planks
|aliasid=planks / 4
|id=-742
|itemtags=minecraft:planks
|translationkey=tile.planks.acacia.name
}}
{{ID table2
|displayname=Dark Oak Planks
|spritetype=block
|nameid=dark_oak_planks
|aliasid=planks / 5
|id=-743
|itemtags=minecraft:planks
|translationkey=tile.planks.big_oak.name
}}
{{ID table2
|displayname=Mangrove Planks
|spritetype=block
|nameid=mangrove_planks
|id=-486
|itemtags=minecraft:planks
}}
{{ID table2
|displayname=Cherry Planks
|spritetype=block
|nameid=cherry_planks
|id=-537
|itemtags=minecraft:planks
}}
{{ID table2
|displayname=Pale Oak Planks
|spritetype=block
|nameid=pale_oak_planks
|id=-996
|itemtags=minecraft:planks
}}
{{ID table2
|displayname=Bamboo Planks
|spritetype=block
|nameid=bamboo_planks
|id=-510
|itemtags=minecraft:planks
}}
{{ID table2
|displayname=Crimson Planks
|spritetype=block
|nameid=crimson_planks
|id=-242
|itemtags=minecraft:planks
}}
{{ID table2
|displayname=Warped Planks
|spritetype=block
|nameid=warped_planks
|id=-243
|itemtags=minecraft:planks
|foot=1
}}
== Achievements ==
{{load achievements|Benchmaking;Librarian}}
== Advancements ==
{{load advancements|Minecraft}}
== History ==
{{HistoryTable
|{{HistoryLine||July 19, 2017|link=https://twitter.com/jeb_/status/887599625045250048|[[File:Jungle planks texture update preview.png|32px]] [[Jeb]] tweets an image of new jungle wood planks texture.}}
|{{HistoryLine||July 22, 2017|link={{tweet|JasperBoerstra|888484852525404162}}|[[File:Oak planks texture update preview.png|32px]] [[Jasper Boerstra]] tweets an image of new wood planks textures.}}
|{{HistoryLine||October 16, 2021|link={{ytl|https://youtu.be/w6zLprHHZOk}}|[[File:Mangrove Planks (pre-release).png|32px]] Mangrove planks were shown on [[Minecraft Live 2021]].}}
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5609}}|[[File:Bamboo Planks JE1 BE1.png|32px]] Bamboo planks were announced on [[Minecraft Live 2022]].}}
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale_Oak_Planks JE1 BE1.png|32px]] Pale oak planks were showcased on [[Minecraft Live 2024]].}}
|{{HistoryLine|java pre-classic}}
|{{HistoryLine||rd-20090515|[[File:Oak Planks JE1.png|32px]] Added wooden planks.}}
|{{HistoryLine||rd-161348|[[File:Oak Planks JE2.png|32px]] The texture of wooden planks has been changed.}}
|{{HistoryLine|java classic}}
|{{HistoryLine||0.0.14a|[[File:Oak Planks JE3.png|32px]] The texture of wooden planks has been changed.}}
|{{HistoryLine||0.0.15a (Multiplayer Test 1)|[[File:Oak Planks JE4.png|32px]] The texture of wooden planks has been slightly changed.}}
|{{HistoryLine||0.24_SURVIVAL_TEST|Wooden planks are obtained by destroying [[log|wood]].}}
|{{HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20100129|Wooden planks are now used to craft [[crafting table]]s, [[stick]]s, [[sign]]s, [[bookshelves]], [[chest]]s and wooden [[sword]]s, [[axe]]s, [[pickaxe]]s and [[shovel]]s.}}
|{{HistoryLine|||dev=20100130|Wooden planks are now used to craft [[bowl]]s.}}
|{{HistoryLine||20100206-2034|Wooden planks are now used to craft wooden [[hoe]]s.}}
|{{HistoryLine||20100223|[[Breaking|Destroying]] a [[log|wood]] block now obtains the wood block itself, which is now [[craft]]able into wooden planks.}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100607|Wooden planks are now used to craft [[wooden door]]s.
|Wooden planks now drop from breaking [[sign]]s.}}
|{{HistoryLine||20100608|Wooden planks no longer drop from [[sign]]s.}}
|{{HistoryLine||20100629|Wooden planks are now used to craft [[wooden stairs]].}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.1|Wooden planks are now used to craft [[wooden pressure plate]]s.}}
|{{HistoryLine||v1.0.6|Wooden planks are now used to craft [[boat]]s.|3 wooden planks now drop from breaking [[boat]]s.}}
|{{HistoryLine||v1.0.14|Wooden planks are now used to craft [[jukebox]]es.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.2|Wooden planks are now used to craft [[note block]]s.}}
|{{HistoryLine||1.3|Wooden planks are now used to craft [[bed]]s and [[wooden slab]]s.}}
|{{HistoryLine||1.6|dev=Test Build 3|Wooden planks are now used to craft [[trapdoor]]s.}}
|{{HistoryLine||1.7|Wooden planks are now used to craft [[piston]]s.}}
|{{HistoryLine||1.8|dev=Pre-release|Wooden planks can now be found in [[village]]s, [[mineshaft]]s and [[stronghold]]s.
|Wooden planks are now used to craft [[fence gate]]s.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Planks JE4 BE2.png|32px]] The texture of wooden planks has been changed.}}
|{{HistoryLine||1.2.4|dev=release|[[File:Spruce Planks JE1 BE1.png|32px]] [[File:Birch Planks JE1 BE1.png|32px]] [[File:Jungle Planks JE1 BE1.png|32px]] Added spruce, birch and jungle wood planks. They are [[craft]]ed from their corresponding [[log|wood]]. The color of wood planks available to this point is now obtainable only from oak wood.}}
|{{HistoryLine||1.3.1|dev=12w16a|Oak wood planks are now found in the new [[bonus chest]]s.}}
|{{HistoryLine|||dev=12w17a|Spruce, birch, and jungle wood planks now [[craft]] their respective wooden [[slab]]s.}}
|{{HistoryLine|||dev=12w18a|The "Wooden Planks" are now called 'Oak Wood Planks' and each wood planks color is named with the wood it is taken from.}}
|{{HistoryLine|||dev=12w22a|Wood planks are now used to craft [[tripwire hook]]s.}}
|{{HistoryLine|||dev=12w25a|Spruce, birch, and jungle wood planks now [[craft]] their respective wooden [[stairs]].}}
|{{HistoryLine|||dev=12w27a|Wooden planks no longer drops from breaking [[boat]]s.
|Instead, it needs to fall certain heights to drop 3 wooden planks.}}
|{{HistoryLine||1.4.2|dev=12w34a|Wood planks are now used to craft [[wooden button]]s, using 2 planks.{{verify}}}}
|{{HistoryLine|||dev=12w34b|Wooden buttons now require only 1 plank.}}
|{{HistoryLine|||dev=12w40a|Spruce planks now generate as part of [[swamp hut]]s.}}
|{{HistoryLine||1.7.2|dev=1.7|[[File:Acacia Planks JE1 BE1.png|32px]] [[File:Dark Oak Planks JE1 BE1.png|32px]] Acacia and dark oak wood planks are now available, [[craft]]ed from their corresponding wood.}}
|{{HistoryLine||1.8|dev=14w32b|Different types of wood planks now craft different types of [[fence]]s and [[fence gate]]s; the fence recipe now requires planks.}}
|{{HistoryLine|||dev=14w32d|Different types of wood planks now craft different types of [[door]]s.}}
|{{HistoryLine||1.9|dev=15w33c|Wood planks are now used to craft [[shield]]s.}}
|{{HistoryLine|||dev=15w43a|Planks found in [[bonus chest]]s now may be of any type, rather than just oak.}}
|{{HistoryLine|||dev=15w44a|The average yield of planks from bonus chests has now more than doubled.}}
|{{HistoryLine||1.10|dev=16w20a|Dark oak planks can now be found as a part of [[mineshaft]]s in [[mesa]] biomes.
|Acacia and spruce planks can now be found as a part of [[savanna]] and [[taiga]] [[village]]s respectively.}}
|{{HistoryLine||1.11|dev=16w39a|Oak, birch, and dark oak wood planks now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The names of wood planks have been changed from "<wood type> Wood Planks" to "<wood type> Planks."
|Different types of planks now craft different types of [[button]]s, [[trapdoor]]s and [[pressure plate]]s.}}
|{{HistoryLine|||dev=18w07a|Added stripped logs, a variant of [[log]]s, which can be used to [[craft]] wood planks.}}
|{{HistoryLine|||dev=18w09a|Spruce and dark oak planks now generate in some [[ocean ruins]].}}
|{{HistoryLine|||dev=18w11a|Planks now generate in [[shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w43a|Wood planks are now used to craft a [[loom]].
|Different types of planks now craft into different types of [[sign]]s.
|[[File:Oak Planks JE5.png|32px]] [[File:Spruce Planks JE2.png|32px]] [[File:Birch Planks JE2.png|32px]] [[File:Jungle Planks JE2.png|32px]] [[File:Acacia Planks JE2.png|32px]] [[File:Dark Oak Planks JE2.png|32px]] The textures of planks have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Planks JE6 BE3.png|32px]] [[File:Spruce Planks JE3.png|32px]] [[File:Birch Planks JE3 BE2.png|32px]] [[File:Jungle Planks JE3 BE2.png|32px]] [[File:Acacia Planks JE3 BE2.png|32px]] [[File:Dark Oak Planks JE3 BE2.png|32px]] The textures of planks have been changed, again.
|Birch and dark oak planks now generate as part of [[pillager outpost]]s.}}
|{{HistoryLine|||dev=18w48a|Wood planks are now used to craft [[grindstone]]s.}}
|{{HistoryLine|||dev=18w50a|[[File:Spruce Planks JE4 BE2.png|32px]] The texture of spruce planks have been changed, once again.
|Planks are now used to craft [[barrel]]s.}}
|{{HistoryLine|||dev=19w02a|Planks are now use to craft a [[cartography table]].}}
|{{HistoryLine|||dev=19w03a|Planks are now used to craft [[composter]]s.}}
|{{HistoryLine|||dev=19w11a|Planks are now used to craft [[smithing table]]s and [[fletching table]]s.
|The [[crafting]] recipe of cartography tables now requires four planks instead of only two.}}
|{{HistoryLine||1.15|dev=19w34a|Planks are now used to craft [[beehive]]s.}}
|{{HistoryLine|||dev=19w45a|Planks are no longer used to craft [[composter]]s.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Planks JE1 BE1.png|32px]] [[File:Warped Planks JE1 BE1.png|32px]] Added crimson and warped planks, along with crimson and warped variants of all wooden [[block]]s and [[item]]s, except [[boat]]s.}}
|{{HistoryLine||1.18|dev=Pre-release 5|[[File:Spruce Planks JE5.png|32px]] Changed one miscolored pixel on spruce planks texture.<ref>{{bug|MC-176832}}</ref>}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Planks JE1 BE1.png|32px]] Added mangrove planks.}}
|{{HistoryLine|||dev=22w13a|Dark oak planks now generate in [[ancient cities]].}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove planks are now obtainable and renewable.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Planks JE1 BE1.png|32px]] Added bamboo planks behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Nether planks and bamboo planks now have unique sounds.|Planks are now used to craft [[chiseled bookshelves]].}}
|{{HistoryLine|||dev=22w45a|Bamboo planks are now crafted with a [[block of bamboo]] and a block of stripped bamboo instead of four [[bamboo]].|Bamboo planks can no longer used to craft bamboo [[hanging sign]].}}
|{{HistoryLine|||dev=22w46a|[[File:Bamboo Planks JE2 BE2.png|32px]] The texture of bamboo planks have been changed.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Planks JE1 BE1.png|32px]] Added cherry planks behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry planks are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Planks JE1 BE1.png|32px]] Added pale oak planks behind the “[[Java Edition 1.21.4|Winter Drop]]” [[experimental]] [[data pack]].}}
|{{HistoryLine||1.21.4|dev=24w44a|Pale oak planks are now available without using the “Winter Drop” experimental data pack.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||Pre-release|[[File:Oak Planks JE3 BE1.png|32px]] Added wooden planks.}}
|{{HistoryLine||v0.2.0|[[File:Oak Planks JE4 BE2.png|32px]] The texture of wooden planks has been changed.}}
|{{HistoryLine||v0.3.0|Wooden planks are now used to [[craft]] oak wood [[stairs]], [[slab]]s and [[fence gate]]s, wooden [[door]]s, [[bowl]]s and [[bookshelves]].
|Survival players no longer start out with an infinite amount of wooden planks in the inventory.}}
|{{HistoryLine||v0.4.0|Wooden planks are now used to craft [[bed]]s, [[chest]]s and wooden [[hoe]]s.}}
|{{HistoryLine||v0.6.0|Wooden planks are now used to craft [[sign]]s.}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Spruce Planks JE1 BE1.png|32px]] [[File:Birch Planks JE1 BE1.png|32px]] [[File:Jungle Planks JE1 BE1.png|32px]] Added spruce, birch, and jungle planks.
|The "Wooden Planks" are now called 'Oak Planks'.}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Acacia Planks JE1 BE1.png|32px]] [[File:Dark Oak Planks JE1 BE1.png|32px]] Added acacia and dark oak planks.
|Oak planks naturally spawn in [[stronghold]]s, [[mineshaft]]s and [[village]]s.}}
|{{HistoryLine||v0.10.0|dev=build 1|Different types of planks now [[craft]] different types of [[fence]]s and [[fence gate]]s.
|Above-ground [[mineshaft]]s now generate in [[mesa]] biomes, using dark oak planks.}}
|{{HistoryLine||v0.11.0|dev=build 1|The names of planks have been changed from "<wood type> Planks" to "<wood type> Wood Planks" for consistency with {{JE}}.
|Different types of wood planks can now be crafted into different types of [[boat]]s.
|Oak wood planks now generate as a bridge in [[plains]] and [[savanna]] [[village]]s.}}
|{{HistoryLine||v0.13.0|dev=build 1|Wood planks are now used to craft [[tripwire hook]]s, [[note block]]s, wooden [[pressure plate]]s, wooden [[button]]s, and spruce, birch, jungle, acacia and dark oak [[door]]s.}}
|{{HistoryLine||v0.14.0|dev=build 1|Spruce wood planks now generate in [[witch hut]]s.}}
|{{HistoryLine||v0.15.0|dev=build 1|Wood planks are now used to craft [[piston]]s.
|Spruce wood planks now generate in [[taiga]] and [[snowy tundra]] [[village]]s.
|Acacia wood planks now replace the position of oak wood planks in [[savanna]] villages.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak and dark oak wood planks now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Birch wood planks now generate in [[woodland mansion]]s, instead of oak.}}
|{{HistoryLine||1.2.13|dev=beta 1.2.13.8|Added [[stripped log]]s variants, which can be used to [[craft]] wooden planks.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Wood planks now generate in [[shipwreck]]s.}}
|{{HistoryLine|||dev=beta 1.2.20.1|Spruce and dark oak planks now generate in some [[underwater ruins]].}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Wood planks can now be crafted from [[wood]].
|Planks can now be used to craft [[loom]]s, [[grindstone]]s, and [[shield]]s.
|Birch and dark oak planks now generate in [[pillager outpost]]s.
|[[File:Oak Planks JE6 BE3.png|32px]] [[File:Spruce Planks JE4 BE2.png|32px]] [[File:Birch Planks JE3 BE2.png|32px]] [[File:Jungle Planks JE3 BE2.png|32px]] [[File:Acacia Planks JE3 BE2.png|32px]] [[File:Dark Oak Planks JE3 BE2.png|32px]] The textures of planks have been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Planks can now be used to craft [[cartography table]]s.}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Planks are now used to craft [[beehive]]s.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Planks JE1 BE1.png|32px]] [[File:Warped Planks JE1 BE1.png|32px]] Added crimson and warped planks, along with crimson and warped variants of all wooden [[block]]s and [[item]]s, except [[boat]]s.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped planks now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Planks JE1 BE1.png|32px]] Added mangrove planks.}}
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|The names of wood planks have been changed from "<wood type> Wood Planks" to "<wood type> Planks."}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Planks JE1 BE1.png|32px]] Added bamboo planks behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.
|Nether planks and bamboo planks now have unique sounds.
|Planks are now used to craft [[chiseled bookshelves]].}}
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|Bamboo planks are now crafted with a [[bamboo block]] or a stripped bamboo block instead of four [[bamboo]].
|Bamboo planks can no longer be used to craft bamboo [[hanging sign]]s.
|[[File:Bamboo Planks JE2 BE2.png|32px]] The texture of bamboo planks have been changed.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Planks JE1 BE1.png|32px]] Added cherry planks behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry planks are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Planks JE1 BE1.png|32px]] Added pale oak planks.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Planks JE3 BE1.png|32px]] Added wooden planks.}}
|{{HistoryLine||xbox=TU3|[[File:Oak Planks JE4 BE2.png|32px]] The texture of oak planks has been changed.
|Wooden planks are now used to craft [[piston]]s.}}
|{{HistoryLine||xbox=TU5|Wooden planks can now be found in [[village]]s, [[mineshaft]]s and [[stronghold]]s.
|Wooden planks are now used to craft [[fence gate]]s.}}
|{{HistoryLine||xbox=TU9|[[File:Spruce Planks JE1 BE1.png|32px]] [[File:Birch Planks JE1 BE1.png|32px]] Added spruce and birch wood planks.
|Planks are now used to craft [[button]]s.}}
|{{HistoryLine||xbox=TU12|[[File:Jungle Planks JE1 BE1.png|32px]] Added jungle wooden planks.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Wood planks are now used to craft [[tripwire hook]]s.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Spruce planks now generate in [[witch hut]]s.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:Acacia Planks JE1 BE1.png|32px]] [[File:Dark Oak Planks JE1 BE1.png|32px]] Acacia and dark oak planks have been added to the game but can only be obtained by modding the game.|The names of wood planks have been changed from "<wood type> Wood Planks" to "<wood type> Planks".}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Added acacia and dark oak planks to the [[creative]] [[inventory]].}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Acacia and dark oak planks are now obtainable in [[Survival]].}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Dark oak planks now generate in [[mesa]] [[mineshaft]]s.|Acacia and spruce planks can now be found as a part of [[savanna]] and [[taiga]] [[village]]s respectively.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch, and dark oak wood planks now generate in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Planks can now be crafted from [[stripped log]].
|Spruce and dark oak planks now generate in some [[underwater ruins]].
|Spruce, oak, and dark oak planks generate in [[shipwreck]]s.}}
|{{HistoryLine||xbox=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|[[File:Oak Planks JE6 BE3.png|32px]] [[File:Spruce Planks JE4 BE2.png|32px]] [[File:Birch Planks JE3 BE2.png|32px]] [[File:Jungle Planks JE3 BE2.png|32px]] [[File:Acacia Planks JE3 BE2.png|32px]] [[File:Dark Oak Planks JE3 BE2.png|32px]] The textures of planks have been changed.
|Planks are now used to craft [[shield]]s, and [[loom]]s.}}
|{{HistoryLine||ps3=none|psvita=none|ps4=1.91|Birch and Dark oak planks now generate in [[pillager outpost]]s.|Planks are now use to craft a [[cartography table]].|Planks are now used to craft [[smithing table]]s and [[fletching table]]s.}}
|{{HistoryLine||ps3=none|psvita=none|ps4=1.95|Planks can now be [[craft]]ed from [[wood]].}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Planks JE4 BE2.png|32px]] [[File:Spruce Planks JE1 BE1.png|32px]] [[File:Birch Planks JE1 BE1.png|32px]] [[File:Jungle Planks JE1 BE1.png|32px]] [[File:Acacia Planks JE1 BE1.png|32px]] [[File:Dark Oak Planks JE1 BE1.png|32px]] Added wood planks.}}
|{{HistoryLine||1.9.19|Oak and dark oak wood planks now generate in [[woodland mansion]]s.}}
}}
=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.8|dev=14w10a|Planks with [[Java Edition data value/Pre-flattening/Block IDs/Before 14w25a|numerical metadata variants]] 6 through 15, which are inaccessible through normal gameplay, now have [[Missing model|no model]] [[File:Missing Model JE2.png|32px]] rather than appearing identical to oak planks.}}
|{{HistoryLine|||dev=14w25a|Planks are now defined via [[block states]] rather than by numerical metadata. Prior to this version, the numerical metadata variants of planks were as follows:
{{dvt|spritetype=block|sprite=oak-planks|[[Planks|Oak Planks]]}}
{{dvt|sprite=spruce-planks|[[Planks|Spruce Planks]]}}
{{dvt|sprite=birch-planks|[[Planks|Birch Planks]]}}
{{dvt|sprite=jungle-planks|[[Planks|Jungle Planks]]}}
{{dvt|sprite=acacia-planks|[[Planks|Acacia Planks]]}}
{{dvt|sprite=dark-oak-planks|[[Planks|Dark Oak Planks]]}}
{{dvt|sprite=missing-texture-block|dv=6-15|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" variants of planks]]|foot=1}}}}
|{{HistoryLine|||dev=14w26a|Planks with metadata values 6 through 15 have been completely removed from the game.}}
|{{HistoryLine||1.13|dev=17w47a|The different [[block states]] for the <code>planks</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 5.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.20.50|dev=Preview 1.20.50.20|The different [[block states]] for the <code>planks</code> ID have now been split up into their own IDs.}}
}}
<gallery>
Old Wood.png|An old wood planks texture.
Jungle Treehouse.png|Jungle planks on jungle trees.
Spruce Plank House.jpg|A large house made out of spruce planks.
</gallery>
== Trivia ==
* To craft each recipe once, a player would need 152 planks, including 10 for the recipes that require [[sticks]], and 6 for wooden [[slabs]]. To craft all the other 10 wood variants of all recipes, the player would need an extra 384 planks, plus another 36 planks for the 72 sticks needed to make the [[fence]], [[fence gate]], and [[sign]] variants, adding up to a total of 572 planks.
== Gallery ==
=== Screenshots ===
<gallery>
Dark Oak House.jpg|A house made out of dark oak wood.
Bamboo Hut.jpg|[[Ari]] in a hut made of bamboo planks.
Bamboo Open House.jpg|Bamboo House.
Pale Normal Dark Oaks.png|Comparison between the log and plank variants of oak, pale oak and dark oak
</gallery>
=== Concept artwork ===
<gallery>
Colored Wooden Planks.png|Unimplemented dyed planks.
Bamboo Wood and Door Concept Art.png|Bamboo planks and doors concept art.
Bamboo Wood and Fences Concept Art.png|Block of bamboo and fences concept art.
Bamboo Woodset Prototype Textures.png|Bamboo prototype textures.
Nekofresa Prototyping Bamboo Woodset Textures.png|Nekofresa prototyping bamboo textures.
</gallery>
=== In other media ===
<gallery>
Cherry Grove manor.jpg|Manor built of spruce and cherry planks, as depicted in the [[Trails & Tales]] trailer.<ref>{{ytl|Rla3FUlxJdE|Minecraft Trails & Tales Update: Official Launch Trailer|Minecraft|Jun 7, 2023|t=42s}}</ref>
Kai Crafting.png|[[Kai]] crafting cherry planks.
Zuri By Bamboo House Pixel Art.png|Pixel art of [[Zuri]] standing beside a building made of bamboo planks.
Bamboo Blocks Pixel Art.png|Accompanying artwork of Zuri pointing at several bamboo blocks, including planks.
Kai Pet Doggyhouse.jpg|Kais pet [[wolf]] thinking about getting a doghouse made of cherry wood.
Kai Dream House.jpg|Kai envisioning their own house made of cherry planks.
</gallery>
=== Renders ===
<gallery heights="60">
File:Planks Render.png|A render of all Minecraft planks in the game as of [[The Garden Awakens]].
</gallery>
== Issues ==
{{issue list}}
== References ==
{{reflist}}
== External links ==
*[https://www.minecraft.net/en-us/article/block-week--planks Block of the Week: Planks] Minecraft.net on March 11, 2021
== Navigation ==
{{Navbox wood}}
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Flammable blocks]]
[[cs:Prkna]]
[[de:Bretter]]
[[es:Tablones]]
[[fr:Planches]]
[[hu:Fadeszka]]
[[it:Assi]]
[[ja:板材]]
[[ko:나무 판자]]
[[lzh:材]]
[[nl:Planken]]
[[pl:Deski]]
[[pt:Tábuas]]
[[ru:Доски]]
[[th:แผ่นกระดาน]]
[[tr:Odun]]
[[uk:Дошки]]
[[zh:木板]]

View file

@ -0,0 +1,639 @@
{{for|the regular variant of signs|Sign}}
{{Infobox block
| group = Oak
| 1-1 = Oak Hanging Sign.png
| 1-2 = Oak Wall Hanging Sign.png
| invimage1 = Oak Hanging Sign
| group2 = Spruce
| 2-1 = Spruce Hanging Sign.png
| 2-2 = Spruce Wall Hanging Sign.png
| invimage2 = Spruce Hanging Sign
| group3 = Birch
| 3-1 = Birch Hanging Sign.png
| 3-2 = Birch Wall Hanging Sign.png
| invimage3 = Birch Hanging Sign
| group4 = Jungle
| 4-1 = Jungle Hanging Sign.png
| 4-2 = Jungle Wall Hanging Sign.png
| invimage4 = Jungle Hanging Sign
| group5 = Acacia
| 5-1 = Acacia Hanging Sign.png
| 5-2 = Acacia Wall Hanging Sign.png
| invimage5 = Acacia Hanging Sign
| group6 = Dark Oak
| 6-1 = Dark Oak Hanging Sign.png
| 6-2 = Dark Oak Wall Hanging Sign.png
| invimage6 = Dark Oak Hanging Sign
| group7 = Mangrove
| 7-1 = Mangrove Hanging Sign.png
| 7-2 = Mangrove Wall Hanging Sign.png
| invimage7 = Mangrove Hanging Sign
| group8 = Cherry
| 8-1 = Cherry Hanging Sign.png
| 8-2 = Cherry Wall Hanging Sign.png
| invimage8 = Cherry Hanging Sign
| group9 = Pale Oak
| 9-1 = Pale Oak Hanging Sign.png
| 9-2 = Pale Oak Wall Hanging Sign.png
| invimage9 = Pale Oak Hanging Sign
| group10 = Bamboo
| 10-1 = Bamboo Hanging Sign.png
| 10-2 = Bamboo Wall Hanging Sign.png
| invimage10 = Bamboo Hanging Sign
| group11 = Crimson
| 11-1 = Crimson Hanging Sign.png
| 11-2 = Crimson Wall Hanging Sign.png
| invimage11 = Crimson Hanging Sign
| group12 = Warped
| 12-1 = Warped Hanging Sign.png
| 12-2 = Warped Wall Hanging Sign.png
| invimage12 = Warped Hanging Sign
| transparent = Yes
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (16)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''hanging sign''' is a variant of a [[sign]] that displays text, and can be placed underneath blocks or with a solid self-supporting bracket. The text of hanging signs can be customized with [[dye]]s and [[glow ink sac]]s, and they can be [[wax]]ed to prevent edits.
== Obtaining ==
=== Breaking ===
Hanging signs can be broken with any tool or without a tool, but an [[axe]] is fastest.
{{breaking row|horizontal=1|Hanging Sign|sprite=oak-hanging-sign|Axe|foot=1|item=1}}
Hanging signs break and drop themselves as an [[item]] if the block the sign is attached to is moved, removed or destroyed. However, this is not the case if the hanging sign is attached to a wall.<ref>{{bug|MC-256501||Hanging signs from the side / with a horizontal bar stay floating after destroying supporting block|WAI}}</ref>
If a hanging sign is broken while being edited, the player continues to edit the hanging sign<ref>{{bug|MC-117815||The sign GUI remains open when the said sign is destroyed}}</ref>, although {{in|bedrock}} breaking the hanging sign stops the editing operation.
=== Generated loot ===
{{LootChestItem|bamboo-hanging-sign,oak-hanging-sign,spruce-hanging-sign}}
=== Crafting ===
{{Crafting
| A1 = Chain
| C1 = Chain
| A2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| B2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| C2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| A3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| B3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| C3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| Output = Matching Hanging Sign, 6
| type = Decoration block
}}
== Usage ==
Hanging signs can be used to display text; they can be used to label storage, display information to other players or note areas of interest. Hanging signs are also not destroyed by [[water]] or [[lava]] and therefore may be used to control the flow of these fluids.
=== Placement ===
Hanging signs can be placed in three different ways:
* Placing a hanging sign on the side of a block results in it being placed with a self-supporting bracket, which allows it to float without any supporting block. This version can be placed in four different directions.
* Placing a hanging sign on the bottom of a block results in the sign hanging below the block.
** If the block is wide enough, the chains holding the sign are parallel. This version can be placed in four different directions.
* Placing a hanging sign under a narrow block such as chain will result in it being placed the up-arrow shape.
** If the block is too narrow, the chains meet together in a up-arrow shape. This version can be placed in sixteen different directions.
**Placing a hanging sign on the bottom of a block while sneaking will result the sign into being in the up-arrow shape.
=== Text ===
{{Main|Sign#Text}}
In regards to text editing and formatting, hanging signs behave identically to regular signs, showing up to four lines of text. However, these lines are narrower than on regular sign, meaning that a hanging sign has less space for writing. Just like regular signs, hanging signs can be [[dye]]d, the text can be made to glow by {{control|using}} a [[glow ink sac]] on the sign (a change revertable with a regular [[ink sac]]), the sign can be waxed with a [[honeycomb]] to prevent further editing (an irreversible change), and {{in|Java}}, the sign's content can be further customized with [[Commands#Raw JSON Text|JSON text]].
In [[Creative]] mode, the combination {{key|Ctrl}} + {{control|pick block}} on Windows/Linux, or {{key|cmd}} + {{control|pick block}} on macOS, can be used to copy an already-placed hanging sign, including its text (with decorations), into the player's inventory.
A dyed hanging sign facing east or west has text that appears more saturated and bright than a hanging sign facing north or south. However, it is actually the hanging sign that is dimmer, because ''Minecraft'''s lighting engine uses side lighting to make the world appear less flat, but the text on hanging signs is not affected by this.
{{IN|bedrock}}, inappropriate words or phrases in a hanging sign's text are displayed as hashtags.
=== Interaction ===
Hanging signs can be edited after being placed by {{control|using}} them, which opens the [[#Text|edit sign message GUI]].
Hanging signs are destroyed and drop as an item when pushed by a [[piston]].{{Only|bedrock}}
Hanging signs' mounting bracket are solid and have collision, the sign itself however does not.
[[Water]] and [[lava]] flow around hanging signs. Lava can create [[fire]] in [[air]] blocks next to hanging signs as if the hanging signs were flammable, but they do not burn (and cannot be burned by other methods either, except {{in|be}}).
=== Fuel ===
Hanging signs made of logs found in the Overworld can be used as a fuel in [[furnace]]s, smelting 4 [[item]]s per hanging signs. Hanging signs made of logs found in the Nether (crimson and warped) cannot be used as fuel in a furnace.
=== Note blocks ===
Hanging signs can be placed under [[note block]]s to produce a "bass" sound.
== Sounds ==
=== Generic ===
==== Normal wood ====
{{Sound table/Block/Hanging sign|forcecollapsed=1}}
==== Cherry wood ====
{{Sound table/Block/Cherry wood hanging sign|forcecollapsed=1}}
==== Bamboo wood ====
{{edition|java}}:
{{Sound table/Block/Bamboo wood hanging sign/JE|forcecollapsed=1}}
{{edition|bedrock}}:
{{Sound table/Block/Bamboo wood hanging sign/BE|forcecollapsed=1}}
==== Nether wood ====
{{edition|java}}:
{{Sound table/Block/Nether wood hanging sign/JE|forcecollapsed=1}}
{{edition|bedrock}}:
{{Sound table/Block/Nether wood hanging sign/BE|forcecollapsed=1}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Ink sac1.ogg
|sound2=Ink sac2.ogg
|sound3=Ink sac3.ogg
|subtitle=Glow Ink Sac splotches
|source=block
|description=When a [[glow ink sac]] is used on a hanging sign
|id=item.glow_ink_sac.use
|translationkey=subtitles.item.glow_ink_sac.use
|volume=1.0
|pitch=''Varies'' <ref group=sound>Can be 1.0, 0.95, or 1.05 for each sound</ref>
|distance=16}}
| {{SoundLine
|subtitle=Ink Sac splotches
|source=block
|description=When an [[ink sac]] is used on a hanging sign
|id=item.ink_sac.use
|translationkey=subtitles.item.ink_sac.use
|volume=1.0
|pitch=''Varies'' <ref group=sound>Can be 0.85, 0.88, or 0.9 for each sound</ref>
|distance=16}}
| {{SoundLine
|sound=Dye.ogg
|subtitle=Dye stains
|source=block
|description=When [[dye]] is used on a hanging sign
|id=item.dye.use
|translationkey=subtitles.item.dye.use
|volume=1.0
|pitch=''Varies'' <ref group=sound>Can be 1.0, 0.9, 0.95, or 1.1</ref>
|distance=16}}
| {{SoundLine
|sound=Wax on1.ogg
|sound2=Wax on2.ogg
|sound3=Wax on3.ogg
|subtitle=Wax on
|source=block
|description=When a hanging sign is waxed
|id=item.honeycomb.wax_on
|translationkey=subtitles.item.honeycomb.wax_on
|volume=1.0
|pitch=1.0/0.9/1.1
|distance=16}}
| {{SoundLine
|sound=Sign waxed interact fail1.ogg
|sound2=Sign waxed interact fail2.ogg
|sound3=Sign waxed interact fail3.ogg
|subtitle=Sign wobbles
|source=block
|description=When a player attempts to edit a waxed hanging sign
|id=block.hanging_sign.waxed_interact_fail
|translationkey=subtitles.block.hanging_sign.waxed_interact_fail
|volume=1.0
|pitch=''Varies''<wbr><ref name=waxfail group=sound>{{cd|fail1}} can be 1.0 or 0.9; {{cd|fail2}} and {{cd|fail3}} can be 0.8 or 0.9</ref>
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Ink sac1.ogg
|sound2=Ink sac2.ogg
|sound3=Ink sac3.ogg
|source=sound
|description=When a glow ink sac or an ink sac is used on a hanging sign
|id=sign.ink_sac.use
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|type=bedrock
|sound=Dye.ogg
|source=sound
|description=When dye is used on a hanging sign
|id=sign.dye.use
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Wax on1.ogg
|sound2=Wax on2.ogg
|sound3=Wax on3.ogg
|source=neutral
|description=When a honeycomb waxes a hanging sign
|id=copper.wax.on
|volume=1.0
|pitch=0.8-1.2}}
| {{SoundLine
|sound=Sign waxed interact fail1.ogg
|sound2=Sign waxed interact fail2.ogg
|sound3=Sign waxed interact fail3.ogg
|source=block
|description=When a player attempts to edit a waxed hanging sign
|id=block.sign.waxed_interact_fail
|volume=1.0
| pitch = ''varies'' <ref group=sound>Can be 1.0 or 0.9 for <code>waxed_interact_fail1</code>; can be 0.8 or 0.9 for <code>waxed_interact_fail2</code> and <code>waxed_interact_fail3</code></ref>
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Hanging Sign
|spritetype=block
|nameid=oak_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Spruce Hanging Sign
|spritetype=block
|nameid=spruce_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Birch Hanging Sign
|spritetype=block
|nameid=birch_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Jungle Hanging Sign
|spritetype=block
|nameid=jungle_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Acacia Hanging Sign
|spritetype=block
|nameid=acacia_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Dark Oak Hanging Sign
|spritetype=block
|nameid=dark_oak_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Mangrove Hanging Sign
|spritetype=block
|nameid=mangrove_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Cherry Hanging Sign
|spritetype=block
|nameid=cherry_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Pale Oak Hanging Sign
|spritetype=block
|nameid=pale_oak_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Bamboo Hanging Sign
|spritetype=block
|nameid=bamboo_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Crimson Hanging Sign
|spritetype=block
|nameid=crimson_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs, non_flammable_wood}}
{{ID table
|displayname=Warped Hanging Sign
|spritetype=block
|nameid=warped_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs, non_flammable_wood}}
{{ID table
|displayname=Oak Wall Hanging Sign
|spritetype=block
|nameid=oak_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Spruce Wall Hanging Sign
|spritetype=block
|nameid=spruce_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Birch Wall Hanging Sign
|spritetype=block
|nameid=birch_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Jungle Wall Hanging Sign
|spritetype=block
|nameid=jungle_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Acacia Wall Hanging Sign
|spritetype=block
|nameid=acacia_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Dark Oak Wall Hanging Sign
|spritetype=block
|nameid=dark_oak_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Mangrove Wall Hanging Sign
|spritetype=block
|nameid=mangrove_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Cherry Wall Hanging Sign
|spritetype=block
|nameid=cherry_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Pale Oak Wall Hanging Sign
|spritetype=block
|nameid=pale_oak_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Bamboo Wall Hanging Sign
|spritetype=block
|nameid=bamboo_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Crimson Wall Hanging Sign
|spritetype=block
|nameid=crimson_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Warped Wall Hanging Sign
|spritetype=block
|nameid=warped_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=hanging-signs
|spritetype=block
|nameid=hanging_sign
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|firstcolumnname=Sign
|shownumericids=y
|showforms=y
|showitemtags=y
|generatetranslationkeys=y
|displayname=Oak Hanging Sign
|spritename=oak-wall-hanging-sign
|spritetype=block
|nameid=oak_hanging_sign
|id=-500
|itemtags=minecraft:hanging_sign
|translationkey=item.oak_hanging_sign.name}}
{{ID table2
|displayname=Spruce Hanging Sign
|spritename=spruce-wall-hanging-sign
|spritetype=block
|nameid=spruce_hanging_sign
|id=-501
|itemtags=minecraft:hanging_sign
|translationkey=item.spruce_hanging_sign.name}}
{{ID table2
|displayname=Birch Hanging Sign
|spritename=birch-wall-hanging-sign
|spritetype=block
|nameid=birch_hanging_sign
|id=-502
|itemtags=minecraft:hanging_sign
|translationkey=item.birch_hanging_sign.name}}
{{ID table2
|displayname=Jungle Hanging Sign
|spritename=jungle-wall-hanging-sign
|spritetype=block
|nameid=jungle_hanging_sign
|id=-503
|itemtags=minecraft:hanging_sign
|translationkey=item.jungle_hanging_sign.name}}
{{ID table2
|displayname=Acacia Hanging Sign
|spritename=acacia-wall-hanging-sign
|spritetype=block
|nameid=acacia_hanging_sign
|id=-504
|itemtags=minecraft:hanging_sign
|translationkey=item.acacia_hanging_sign.name}}
{{ID table2
|displayname=Dark Oak Hanging Sign
|spritename=dark-oak-wall-hanging-sign
|spritetype=block
|nameid=dark_oak_hanging_sign
|id=-505
|itemtags=minecraft:hanging_sign
|translationkey=item.dark_oak_hanging_sign.name}}
{{ID table2
|displayname=Mangrove Hanging Sign
|spritename=mangrove-wall-hanging-sign
|spritetype=block
|nameid=mangrove_hanging_sign
|id=-508
|itemtags=minecraft:hanging_sign
|translationkey=item.mangrove_hanging_sign.name}}
{{ID table2
|displayname=Cherry Hanging Sign
|spritename=cherry-wall-hanging-sign
|spritetype=block
|nameid=cherry_hanging_sign
|id=-534
|itemtags=minecraft:hanging_sign
|translationkey=item.cherry_hanging_sign.name}}
{{ID table2
|displayname=Pale Oak Hanging Sign
|spritename=pale-oak-wall-hanging-sign
|spritetype=block
|nameid=pale_oak_hanging_sign
|id=-993
|itemtags=minecraft:hanging_sign
|translationkey=item.pale_oak_hanging_sign.name}}
{{ID table2
|displayname=Bamboo Hanging Sign
|spritename=bamboo-wall-hanging-sign
|spritetype=block
|nameid=bamboo_hanging_sign
|id=-522
|itemtags=minecraft:hanging_sign
|translationkey=item.bamboo_hanging_sign.name}}
{{ID table2
|displayname=Crimson Hanging Sign
|spritename=crimson-wall-hanging-sign
|spritetype=block
|nameid=crimson_hanging_sign
|id=-506
|itemtags=minecraft:hanging_sign
|translationkey=item.crimson_hanging_sign.name}}
{{ID table2
|displayname=Warped Hanging Sign
|spritename=warped-wall-hanging-sign
|spritetype=block
|nameid=warped_hanging_sign
|id=-507
|itemtags=minecraft:hanging_sign
|translationkey=item.warped_hanging_sign.name
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=hanging-signs
|spritetype=block
|nameid=HangingSign
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
=== Block data ===
A sign has a block entity associated with it that holds additional data about the block.
{{el|java}}:
{{see also|Block entity format}}
{{/BE}}
{{el|bedrock}}:
:See [[Bedrock Edition level format/Block entity format]].
== Advancements ==
{{load advancements|Glow and Behold}}
== History ==
{{HistoryTable
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5437}}|Hanging signs were announced and shown on [[Minecraft Live 2022]].|Hanging signs were conceptualized by [[Agnes Larsson]] with input from her daughter.<ref name="agnes-daughter">{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions! @ 0:29|Minecraft|February 24, 2023|t=29s}}</ref>}}
|{{HistoryLine|java}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]<br>Added hanging signs.}}
|{{HistoryLine|||dev=22w45a|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
|Added unique sounds for Nether and bamboo wood hanging signs.
|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Hanging signs are now available without using the "Update 1.20" experimental datapack.
|Hanging signs can now be edited after being placed.
|Hanging signs now support text on both sides.
|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.
|Oak and spruce hanging sign can now be found in [[trail ruins]] loot.}}
|{{HistoryLine|||dev=23w14a|Hanging signs with click commands can now be interacted with even if the hanging sign is not waxed.
|Hanging signs can no longer be edited by players in [[Adventure]] mode.
|Hanging signs with non-text chat components can no longer be edited, even if the hanging sign is not waxed.
|Hanging signs now save text even if the edit screen is closed by the player being moved far away.}}
|{{HistoryLine|||dev=23w16a|Oak and spruce hanging sign no longer generates in [[suspicious sand]] in [[trail ruins]].
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; oak and spruce hanging sign now are in the common loot.}}
|{{HistoryLine||1.20.2|dev=23w31a|Changed sounds for Nether wood hanging signs.<ref>{{Bug|MC-262295||Warped and Crimson hanging signs uses their respective plank sounds, despite their stripped stems having unique sounds|Fixed}}</ref>}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Bamboo hanging signs can now be found in [[trial chambers]] chests.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Hanging Sign JE1.png|32px]] [[File:Pale Oak Wall Hanging Sign JE1.png|32px]] [[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
|{{HistoryLine||1.21.4|dev=24w44a|[[File:Pale Oak Hanging Sign (item) JE2.png|32px]] The texture of the pale oak hanging signs item has been changed.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]<br>Added hanging signs.
|Added unique sounds for Nether and bamboo wood signs.}}
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine|||dev=Preview 1.19.80.22|Hanging signs can now be edited after being placed.|Hanging signs now support text on both sides.|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Crimson, warped, and bamboo hanging signs now have custom sounds to match their wood type.<ref name=badnewsounds>{{Bug|MCPE-164246||Hanging nether and bamboo signs don't have new sounds}}</ref>}}
|{{HistoryLine|||dev=Preview 1.20.0.21|Hanging signs are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
}}
== Trivia ==
* The first concept art of hanging signs came from [[Agnes Larsson]]'s daughter.<ref>{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions!|Minecraft|Feb 24, 2023|t=30s}}</ref>
== Gallery ==
=== Screenshots ===
<gallery>
Sign Platforms.jpg|[[Ari]] standing on top of a hanging sign.
Eric Shop.jpg|[[Sunny]] looking at a double sided hanging sign.
Hanging Sign Bedrock.png|Hanging sign with small text.
Hanging Sign Java.png|Hanging sign with large text.
New Hanging Sign Text Length 1.jpg|Text on hanging sign.
New Hanging Sign Text Length 2.jpg|Text on hanging sign.
Sign House.jpg|A house with hanging signs.
Signs Galore.jpg|Hanging signs on a house.
Crafting a Hanging Sign.png|Crafting a hanging sign in the ''Timeless Trails'' DLC.
</gallery>
=== Concept artwork ===
<gallery>
Hanging Sign Concept Art.png|Hanging sign concept art drawn by [[Agnes Larsson]]'s daughter.<ref name="agnes-daughter" />
Hanging Sign Concept Art2.png|Ditto.
Hanging Sign Concept Art3.png|Hanging sign dimensions concept art.
Hanging Sign Concept Art4.png|Hanging sign crafting recipe, block states concept art.
</gallery>
=== In other media ===
<gallery>
File:15th Anniversary Hanging Cherry Sign.png|Official artwork of a hanging sign, made for the 15th anniversary of Minecraft.<ref>https://www.minecraft.net/en-us/15th-anniversary</ref>
</gallery>
== Issues ==
{{issue list}}
== See also ==
* [[Chalkboard]]
* [[Sign]]
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/hanging-signs Hanging Signs: An Essential Guide] Minecraft.net on September 11, 2023
* [https://www.minecraft.net/en-us/article/hanging-sign Taking Inventory: Hanging Sign] - Minecraft.net on March 15, 2024
== Navigation ==
{{Navbox wood}}
{{Navbox blocks|utility}}
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Block entities]]
[[Category:Non-solid blocks]]
[[Category:Blocks with GUI]]
[[de:Hängeschild]]
[[es:Cartel]]
[[fr:Pancarte suspendue]]
[[ja:吊り看板]]
[[pt:Placa suspensa]]
[[ru:Подвесная табличка]]
[[zh:悬挂式告示牌]]

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{{redirect|Amethyst Bud|the block that grows amethyst buds|Budding Amethyst|other uses|Amethyst}}
{{Infobox block
| group1 = Small Bud
| group2 = Medium Bud
| group3 = Large Bud
| group4 = Cluster
| 1-1 = Small Amethyst Bud (U) JE1.png
| 2-1 = Medium Amethyst Bud (U) JE1.png
| 3-1 = Large Amethyst Bud (U) JE1.png
| 4-1 = Amethyst Cluster (U) JE1.png
| invimage1 = Small Amethyst Bud
| invimage2 = Medium Amethyst Bud
| invimage3 = Large Amethyst Bud
| invimage4 = Amethyst Cluster
| transparent = Yes
| light = '''Small''': Yes (1)<br>'''Medium''': Yes (2)<br>'''Large''': Yes (4)<br>'''Cluster''': Yes (5)
| tool = pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| waterloggable = Yes
| lavasusceptible = No
}}
'''Amethyst buds''' are the first three stages of growth of amethyst clusters, which grow on [[budding amethyst]].
'''Amethyst clusters''' are the fourth and final growth stage of amethyst buds, which drop [[amethyst shard]]s when mined.
== Obtaining ==
=== Breaking ===
The amethyst cluster block drops itself in any of its growth stages (rather than its [[amethyst shard]] drops) when mining it with any tool with the [[Silk Touch]] enchantment.
When mined without Silk Touch or broken by being pushed off an attached block by a [[piston]] or [[sticky piston]], only fully grown amethyst clusters drop [[amethyst shard]]s, while amethyst buds drop nothing. Breaking an amethyst cluster with a [[pickaxe]] drops 4 shards while any other method of breaking it yields 2 shards. The maximum amount of amethyst shards dropped can be increased with [[Fortune]]; Fortune I gives a {{fraction|1|3}} chance for 8 shards (averaging 5.33 shards), Fortune II gives a 25% chance (each) to give 8 or 12 shards (averaging 7 shards), and Fortune III gives a 20% chance (each) to give 8, 12, or 16 shards (averaging 8.8 shards).
{{Breaking row|Amethyst Cluster,Amethyst Bud|Pickaxe|link=none|horizontal=1|foot=1}}
=== Natural generation ===
Amethyst buds and clusters generate naturally as part of [[amethyst geode]]s, on exposed faces of budding amethysts.
{{block distribution}}
=== Post-generation ===
Every time a [[budding amethyst]] block receives a [[random tick]], there is a 20% chance for a small amethyst bud to generate on any of its sides, as long as the block being replaced with the small amethyst bud is [[air]] or a [[water]] source block.
== Usage ==
=== Growing into amethyst clusters ===
An amethyst bud placed on a [[budding amethyst]] (rather than any other block) regardless whether it was placed by the player or spawned by the budding amethyst itself, grows over time, going through three growth stages small, medium, and large before reaching its 4th and final growth stage as an amethyst cluster, which drops [[amethyst shard]]s when mined.
{{IN|Java}}, the below logic can be applied:
# Per [[random tick]], updates occur to any given block in the loaded chunk every '''68.27''' seconds on average if the chunk center is within 128 blocks of a player's location.
# Each random tick assigned to the budding amethyst block has a 20% chance of creating a new amethyst bud or incrementing the growth stage on ''one'' randomly-selected side of the six-sided block. And if the randomly-selected side is obstructed, then it fails and nothing happens.
# There are 4 growth stages.
As such, the math can be applied if a player is within random tick range as:
(68.27 seconds average for random ticks) × (20% chance of growth for any given single side) × (6 sides) × (4 growth stages) = 68.27×5×6×4 = 8192.4 seconds average, also 2 hours 16 minutes 32.4 seconds, also 6.827 in-game days.
=== Decoration ===
They can also be placed on certain other types of blocks for decoration. The block must be solid and have at least side sides that form a full surface: for example, they can be placed on the bottom of stairs (or top of upside down stairs), but not on their side, or top. They can also be placed on the bottom of bottom slabs and on the top of top slabs. Of blocks that meet these criteria, some are still excluded.
Amethyst clusters cannot be placed on:
* All [[Solid block#List of non-solid blocks|non-solid blocks]];
* blocks without any full surfaces, like [[fence]]s, [[fence gate]]s, [[wall]]s, [[glass pane]]s, [[iron bars]], [[lightning rod]]s, [[chain]]s, [[head]]s, [[grindstone]]s, [[bell]]s, [[lantern]]s, [[cauldron]]s, [[anvil]]s, [[conduit]]s, [[decorated pot]]s, [[chest]]s, [[pointed dripstone]];
* [[leaves]];
* [[big dripleaf]];
* [[honey block]]s;
* [[chorus flower]]s.
=== Light ===
Small, medium, and large amethyst buds give off a [[light]] level of 1, 2 and 4 respectively, while amethyst clusters give off a light level of 5.
=== Sound ===
Uniquely among other blocks an amethyst cluster in all its growth stages makes a quiet overlay sound when generally interacted with as well as its block breaking sound when hit with a projectile.
== Sounds ==
{{LoadBox
|page=Amethyst Cluster/Sounds
|title=List of sounds
|link=Amethyst Cluster/Sounds
|float=none
|style=border: none; background: transparent; padding: 0
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Small Amethyst Bud
|spritetype=block
|nameid=small_amethyst_bud}}
{{ID table
|displayname=Medium Amethyst Bud
|spritetype=block
|nameid=medium_amethyst_bud}}
{{ID table
|displayname=Large Amethyst Bud
|spritetype=block
|nameid=large_amethyst_bud}}
{{ID table
|displayname=Amethyst Cluster
|spritetype=block
|nameid=amethyst_cluster
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Small Amethyst Bud
|spritetype=block
|nameid=small_amethyst_bud
|id=587}}
{{ID table2
|displayname=Medium Amethyst Bud
|spritetype=block
|nameid=medium_amethyst_bud
|id=586}}
{{ID table2
|displayname=Large Amethyst Bud
|spritetype=block
|nameid=large_amethyst_bud
|id=585}}
{{ID table2
|displayname=Amethyst Cluster
|spritetype=block
|nameid=amethyst_cluster
|id=584
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[/Asset history]]''
{{HistoryTable
|{{HistoryLine||May 21, 2009|link={{WON|110762705/my-list-on-tile-types-so-far}}|[[Notch]] mentioned crystal blocks as a potential block type that can be found in the underground.}}
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=23m14s}}|[[File:Amethyst Cluster (pre-release).png|32px]] Amethyst clusters are shown at [[Minecraft Live 2020]].}}
|{{HistoryLine||October 20, 2020|link={{tweet|Cojomax99|1318530930005377024}}|[[File:Small Amethyst Bud (U) JE1.png|32px]] [[File:Medium Amethyst Bud (U) JE1.png|32px]] [[Cory Scheviak]] reveals small and medium amethyst buds on Twitter.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Small Amethyst Bud (U) JE1.png|32px]] [[File:Medium Amethyst Bud (U) JE1.png|32px]] [[File:Large Amethyst Bud (U) JE1.png|32px]] [[File:Amethyst Cluster (U) JE1.png|32px]]<br>[[File:Small Amethyst Bud (texture) JE1.png|32px]] [[File:Medium Amethyst Bud (texture) JE1.png|32px]] [[File:Large Amethyst Bud (texture) JE1.png|32px]] [[File:Amethyst Cluster (texture) JE1.png|32px]] Added amethyst buds and amethyst clusters.}}
|{{HistoryLine|||dev=20w46a|Amethyst buds can now be obtained with [[Silk Touch]].<ref>{{bug|MC-203631}}</ref>}}
|{{HistoryLine|||dev=21w11a|Breaking amethyst clusters by hand, with a piston, or by other means now drops 2 amethyst shards instead of the 4 that it does when broken with a pickaxe.
|Previously, only an iron pickaxe or higher could cause 4 amethyst shards to drop, and other means dropped nothing.}}
|{{HistoryLine|||dev=21w17a|Removed unused 'lit' blockstate.}}
|{{HistoryLine||?|Some amethyst bud items now have dedicated item textures, which appear moved up a few pixels compared to the block textures.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.17.0.50|[[File:Small Amethyst Bud (U) BE1.png|32px]] [[File:Medium Amethyst Bud (U) BE1.png|32px]] [[File:Large Amethyst Bud (U) BE1.png|32px]] [[File:Amethyst Cluster (U) BE1.png|32px]]<br>[[File:Small Amethyst Bud (texture) JE1.png|32px]] [[File:Medium Amethyst Bud (texture) JE1.png|32px]] [[File:Large Amethyst Bud (texture) JE1.png|32px]] [[File:Amethyst Cluster (texture) JE1.png|32px]] Added amethyst buds and amethyst clusters.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Amethyst buds and amethyst clusters are no longer available only in [[Experimental Gameplay]].}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Now uses the <code>minecraft:block_face</code> [[block state]] instead of <code>facing_direction</code>.}}
}}
== Issues ==
{{Issue list|Amethyst Cluster|Amethyst Bud|Amethyst Crystal}}
== Trivia ==
* While amethyst buds cannot be equipped in the head slot in [[Survival]] mode, equipping it using [[commands]] causes it to appear as a crown.
[[File:Steve wearing Amethyst Cluster.png|75px]]
{{-}}
== Gallery ==
=== Screenshots ===
<gallery>
Difference in growth of amethyst buds.png|Amethyst buds cannot grow on their own, but they grow when their neighboring budding amethysts receive random ticks.
Amethyst buds.png|The first image of amethyst buds.
</gallery>
=== Development images ===
<gallery>
Amethyst Cluster dev breaking sounds.mp4|An early version of the amethyst cluster's breaking sounds.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|Natural}}
[[Category:Natural blocks]]
[[Category:Light sources]]
[[de:Amethysthaufen]]
[[es:Cúmulo de amatista]]
[[fr:Amas d'améthyste]]
[[it:Aggregato di ametista]]
[[ja:アメジストの塊]]
[[ko:자수정 군집]]
[[pl:Skupisko ametystu]]
[[pt:Agregado de ametista]]
[[ru:Аметистовый кластер]]
[[zh:紫水晶簇]]

71
wiki_backup/An Ant.txt Normal file
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{{Joke feature}}
{{Infobox block
|title=An Ant
|image=An Ant.png
|transparent=No
|light=No
|tntres=
|hardness=
|tool=None
|renewable=No
|stackable=No
|flammable=No
|lavasusceptible=No
}}
'''An ant''' is a joke [[block]] introduced in [[Java Edition 20w14∞]] that moves around when placed on top of black or white [[concrete]].
== Obtaining ==
An ant cannot be obtained as an item even by using the {{cmd|give}} command. An ant can be placed using commands such as {{cmd|fill}} or {{cmd|setblock}}, and naturally generates in the "[[Java Edition 20w14∞|ant]]" dimension. It cannot be [[Breaking|mined]] or [[Explosion|exploded]].
=== Natural generation ===
One ant block naturally generates in the "ant" dimension, where it begins moving immediately.
== Usage ==
An ant simulates [[wikipedia:Langton's ant|Langton's ant]]. If placed on top of black or white [[concrete]], it moves in a deterministic pattern, turning the concrete underneath it into its other variation. The ant block is the Turing machine mentioned in the update's [https://www.minecraft.net/en-us/article/every-update-imaginable-coming-minecraft changelog].
If two ant blocks collide, they merge into one. It cannot be pushed by pistons, and can replace bedrock.
== Sounds ==
{{Sound table/Block/Wet grass/JE}}
== Data values ==
=== ID ===
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=An Ant
|spritetype=block
|nameid=ant
|id=
|translationkey=
|form=block
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||20w14∞|[[File:An Ant.png|32px]] Added an ant.}}
}}
== Issues ==
{{April Fools issue list}}
== Gallery ==
=== Screenshots ===
<gallery>
Ant biome.png|An ant in the ant dimension.
</gallery>
== Navigation ==
{{Navbox blocks|Joke}}
{{Navbox jokes|20w14infinite}}
[[Category:Joke blocks]]
[[Category:Natural blocks]]
[[fr:Une fourmi]]
[[ja:An Ant]]
[[pt:Uma formiga]]

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{{Joke feature}}
{{Infobox block
| image = Baked Potato Bricks.png
| renewable = Yes
| maxStack = 64
| tool = Hoe
| stackable = Yes
| light = No
| transparent = No
| flammable = No
| lavasusceptible = No
}}
'''Baked potato bricks''' are a type of bricks crafted from [[baked potato]]es in [[24w14potato]].
== Obtaining ==
=== Breaking ===
{{breaking row|Baked Potato Bricks|Hoe|Wood|horizontal=1}}
=== Crafting ===
{{Crafting
|A1 = Baked Potato
|A2 = Baked Potato
|B1 = Baked Potato
|B2 = Baked Potato
|Output = Baked Potato Bricks
|ignoreusage=1
}}
=== Smelting ===
{{Smelting
|Terre de Pomme
|Baked Potato Bricks
}}
=== Natural generation ===
Baked potato bricks naturally generate in [[colosseum]]s and [[ruined portatol]]s.
== Usage ==
=== Crafting ingredient ===
{{Crafting
|head=1
|showname=1
|A2 = Baked Potato Bricks
|B2 = Baked Potato Bricks
|C2 = Baked Potato Bricks
|Output = Baked Potato Brick Slab
|ignoreusage=1
}}
{{Crafting
|A1 = Baked Potato Bricks
|A2 = Baked Potato Bricks
|A3 = Baked Potato Bricks
|B2 = Baked Potato Bricks
|B3 = Baked Potato Bricks
|C3 = Baked Potato Bricks
|Output = Baked Potato Brick Stairs
|ignoreusage=1
}}
{{Crafting
|A2 = Baked Potato Bricks
|A3 = Baked Potato Bricks
|B2 = Baked Potato Bricks
|B3 = Baked Potato Bricks
|C2 = Baked Potato Bricks
|C3 = Baked Potato Bricks
|Output = Baked Potato Brick Wall
|ignoreusage=1
}}
{{Crafting
|A1 = Baked Potato Bricks
|A2 = Baked Potato Bricks
|A3 = Baked Potato Bricks
|B1 = Baked Potato Bricks
|B3 = Baked Potato Bricks
|C1 = Baked Potato Bricks
|C2 = Baked Potato Bricks
|C3 = Baked Potato Bricks
|Output = Potato Refinery
|ignoreusage=1
|foot=1
}}
=== Smelting ingredient ===
{{Smelting
|Baked Potato Bricks
|Charred Baked Potato Bricks
}}
== Sounds ==
{{Sound table/Block/Potone}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||24w14potato|[[File:Baked Potato Bricks.png|32px]] Added baked potato bricks.}}
}}
== Issues ==
{{April Fools issue list}}
== Navigation ==
{{Navbox blocks|Joke}}
{{Navbox jokes|24w14potato}}
[[Category:Joke blocks]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Joke features]]
[[es:Ladrillos de papa cocida]]
[[ja:Baked Potato Bricks]]

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{{for|the plant feature|Bamboo (feature)}}
{{Distinguish|text = [[Sugar Cane]], which was colloquially known as Bamboo}}
<div class="mobileonly">{{relevant tutorial|Bamboo farming}}</div>
{{Infobox block
| group = Leafless
| 1-1 = Leafless Bamboo.png
| group2 = Small
| 2-1 = Small Leaves Bamboo.png
| group3 = Big
| 3-1 = Big Leaves Bamboo.png
| image2 = Bamboo Shoot.png<!--different infobox for this later down the line, like with pistons?-->
| image3 = Bamboo (item).png
| transparent = Yes
| light = No
| tool = Sword
| tool2 = Axe
| renewable = Yes
| stackable = Yes (64)
| flammable = '''Bamboo''': Yes (60)<br>'''Shoot''': No
| lavasusceptible = Yes
}}
<div class="nomobile">{{relevant tutorial|Bamboo farming}}</div>
'''Bamboo''' is a versatile, fast-growing [[plant]] found primarily in [[jungle]]s, used for [[crafting]] (particularly [[scaffolding]] and [[Block of Bamboo|bamboo wood]]), [[smelting]], and breeding [[panda]]s.
A '''bamboo shoot''' is the initial non-solid sapling form of planted bamboo.
== Obtaining ==
Bamboo shoots in item form cannot be obtained through vanilla means. {{IN|bedrock}}, they can be obtained through [[add-on]]s or inventory editing. {{IN|java}}, they do not exist as items and are thus completely unobtainable.
=== Breaking ===
Bamboo stalks can be mined with any [[tool]], but an [[axe]] is quicker than other tools. Using a [[sword]] of any type breaks bamboo stalks [[instant mining|instantly]], even with [[Mining Fatigue]]. Swords can also break bamboo shoots instantly. Flowing [[water]] also breaks bamboo shoots, but not mature bamboo stalks.
{{breaking row|Bamboo; Bamboo Shoot|Axe; any|sword=1;sword=1|horizontal=1|link=none;none}}
{{notelist}}
=== Natural generation ===
{{main|Bamboo (feature)}}
Bamboo generates in widely scattered single shoots within [[jungle]] biomes. Bamboo generates much more densely in the [[bamboo jungle|bamboo variant]]s of jungles, covering large areas of the landscape. Bamboo does ''not'' generate in [[sparse jungle]]s.<ref>{{bug|MC-156638|||WAI}}</ref>
{{block distribution}}
=== Mob loot ===
{{IN|java}}, a [[panda]] drops 1 bamboo when killed. [[Looting]] does not affect the drop rate.<ref>{{bug|MC-160006}}</ref>
{{IN|bedrock}}, a panda drops 0-2 bamboo when killed. Looting increases the drop by 1 per level.
{{Drop sources|Bamboo}}
=== Generated loot ===
{{LootChestItem|bamboo}}
=== Fishing ===
Bamboo can be found while [[fishing]] in [[jungle]] biomes as a junk [[item]].
== Usage ==
When broken, any bamboo [[block]] placed or grown above it is also broken. A bamboo block drops itself as an [[item]] if a [[piston]] pushes it or moves a block into its space. When bamboo is first placed as a shoot its not solid and can be destroyed by water flowing into it. After growing at least one block taller it becomes a solid stalk and cannot be destroyed by water. To transform a bamboo shoot into a solid bamboo block place another bamboo on top of it.
Unlike most plants, bamboo cannot be [[compost]]ed.<ref>{{bug|MC-142452|||WAI}}</ref>
=== Farming ===
Bamboo can be planted on [[moss block]]s, [[grass block]]s, [[dirt]], [[coarse dirt]], [[rooted dirt]], [[gravel]], [[mycelium]], [[podzol]], [[sand]], [[red sand]], [[suspicious sand]], [[suspicious gravel]], [[mud]], [[muddy mangrove roots]], bamboo shoot, or on itself. At default random tick speed (3), each plant grows on average every {{convert|4096|ticks|seconds}}. When [[bone meal]] is {{control|used}} on it, it grows by 12 [[block]]s. Bamboo can grow up to 1216 blocks tall. The top of a bamboo plant requires a [[light]] level of 9 or above to grow.
Because bamboo breaks in almost the same way as [[sugar cane]]s, [[Tutorials/Sugar cane farming|a sugar cane farm]] can be easily adapted to this use. While water is not needed with such a farm, some spacing is recommended if the harvest is done manually as mature stalks are solid.
=== Pandas ===
Bamboo [[item]]s are eaten by [[panda]]s and can be used to speed up the growth of baby pandas. Bamboo can also be used to breed pandas when at least 1 bamboo block (not a bamboo shoot) is within 5 blocks of the pandas, making the panda the only animal in the game to have extra breeding requirements. At this point, the [[player]] can feed them bamboo and they [[breeding|mate]] to have a baby.
=== Fuel ===
Bamboo can be used as fuel for [[smelting]]. Each bamboo item smelts 0.25 [[item]]s.
Bamboo can be crafted into other items to increase its fuel efficiency.
* By crafting a [[Block of Bamboo]] (9 bamboo) into 2 [[Planks#Crafting|bamboo planks]], 3 items can be smelted instead of 2.25, a 33.3% increase in efficiency.
** {{IN|bedrock}}, the fuel efficiency can be further doubled by crafting the bamboo planks into twice the amount of [[slab]]s.<ref>{{bug|MCPE-94368||Wooden slabs last for the same amount of time as planks in a furnace}}</ref>
=== Flower pots ===
Bamboo can be placed in a [[flower pot]], where it retains the design it has in its item form.
=== Crafting ingredient ===
{{crafting usage}}
== Appearance ==
[[File:Bamboo stages.png|thumb|The different stages of bamboo growth.]]
The appearance of bamboo changes as it grows. When first placed, it takes the form of a small shoot that has no [[hitbox]]. When it grows one [[block]] taller its thickness increases to 2 pixels and the top block has leaves. At 3 blocks tall, the top two blocks have leaves. At 4 blocks tall, the bamboo thickness expands to 3×3 pixels. At 5 blocks tall, the top three blocks have leaves on them, and these blocks remain on top as the bamboo grows. Destroying a block of bamboo does not change the appearance of the blocks below it. Bamboo is oriented randomly in the block that it is in.
== Sounds ==
=== Bamboo ===
{{Sound table/Block/Bamboo}}
=== Bamboo shoot ===
{{Sound table/Block/Bamboo shoot}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Bamboo
|spritetype=block
|nameid=bamboo
|blocktags=bamboo_plantable_on}}
{{ID table
|displayname=Bamboo Shoot
|spritetype=block
|nameid=bamboo_sapling
|blocktags=bamboo_plantable_on
|form=block
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Bamboo
|spritetype=block
|nameid=bamboo
|id=418}}
{{ID table2
|displayname=Bamboo Sapling
|spritetype=block
|nameid=bamboo_sapling
|id=419
|form=block
|translationkey=-
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Achievements ==
{{load achievements|Zoologist}}
== History ==
{{HistoryTable
|{{HistoryLine||September 29, 2018|link={{tweet|minecraft|1046096508570009602}}|Bamboo is announced at [[MINECON Earth 2018]].}}
|{{HistoryLine|java}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Leafless Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Bamboo JE1 BE2.png|32px]] [[File:Leafless Old Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Bamboo Shoot JE1 BE1.png|32px]] Added bamboo.
|[[File:Bamboo (item) JE1 BE1.png|32px]] Bamboo as an [[item]] can be [[drop]]ped by bamboo and planted to grow bamboo.
|Added [[bamboo jungle]]s, where bamboo naturally generates.}}
|{{HistoryLine||1.16|dev=20w06a|"Bamboo Sapling" has been renamed to "Bamboo Shoot".}}
|{{HistoryLine|||dev=20w13a|Bamboo has been moved from the Miscellaneous tab to the Decoration Blocks tab in the [[Creative inventory]].<ref name="misc decoration">{{bug|MC-174434}}</ref>}}
|{{HistoryLine||1.17|dev=21w13a|Bamboo can now be planted on rooted dirt.}}
|{{HistoryLine|||dev=21w16a|Bamboo can now be planted on moss blocks.}}
|{{HistoryLine||1.18|dev=21w39a|Bamboo no longer generates underground.<ref>{{bug|MC-145376}}</ref><ref>{{bug|MC-214894}}</ref>}}
|{{HistoryLine||1.19|dev=22w15a|Bamboo can now be planted on mud.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Bamboo can now be used to craft [[bamboo planks]].}}
|{{HistoryLine|||dev=22w45a|Bamboo can no longer be used to craft bamboo planks.
|Bamboo can now be used to craft a [[block of bamboo]].}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Bamboo can now be planted on [[suspicious sand]].}}
|{{HistoryLine||1.20|dev=23w14a|Bamboo can now be planted on [[suspicious gravel]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|[[File:Leafless Bamboo BE1.png|32px]] [[File:Small Leaves Bamboo BE1.png|32px]] [[File:Big Leaves Bamboo BE1.png|32px]] [[File:Leafless Old Bamboo BE1.png|32px]] [[File:Small Leaves Old Bamboo BE1.png|32px]] [[File:Big Leaves Old Bamboo BE1.png|32px]] [[File:Bamboo Shoot JE1 BE1.png|32px]] Added bamboo.
|[[File:Bamboo (item) JE1 BE1.png|32px]] Bamboo as an [[item]] can be [[drop]]ped by bamboo and planted to grow bamboo.}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Bamboo can now generate in [[jungle]] [[biome]]s in single shoots.
|Added [[bamboo jungle]]s, where bamboo naturally generates.}}
|{{HistoryLine||1.12.0|dev=beta 1.12.0.3|[[File:Leafless Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Bamboo JE1 BE2.png|32px]] [[File:Leafless Old Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Old Bamboo JE1 BE2.png|32px]] The bamboo texture brightness has been updated to match {{el|je}}.<ref>{{bug|MCPE-42635}}</ref>}}
|{{HistoryLine||1.17.30|dev=beta 1.17.20.20|Swords now break bamboo instantly to match ''Java Edition''.<ref>{{bug|MCPE-64013}}</ref>}}
|{{HistoryLine||1.20.0|link=Bedrock Edition 1.20.0|dev=Preview 1.19.50.21|Bamboo can now be used to craft [[bamboo planks]].}}
|{{HistoryLine|||dev=Preview 1.19.60.20|Bamboo can no longer be used to craft bamboo planks.
|Bamboo can now be used to craft a [[block of bamboo]].}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the hardness and blast resistance of bamboo from 2 to 1.
|Increased the hardness and blast resistance of bamboo shoots from 0 to 1.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[Pickaxe]]s and [[shovel]]s no longer mine bamboo as quickly as [[axe]]s.
|[[Sword]]s can now destroy bamboo shoots instantly, while axes no longer mine them faster.}}
|{{HistoryLine|ps4}}
|{{HistoryLine||1.83|[[File:Leafless Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Bamboo JE1 BE2.png|32px]] [[File:Leafless Old Bamboo JE1 BE2.png|32px]] [[File:Small Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Big Leaves Old Bamboo JE1 BE2.png|32px]] [[File:Bamboo Shoot JE1 BE1.png|32px]] Added bamboo.
|[[File:Bamboo (item) JE1 BE1.png|32px]] Bamboo as an [[item]] can be [[drop]]ped by bamboo and planted to grow bamboo.}}
}}
=== Bamboo shoot "item" ===
{{:Technical blocks/Bamboo Shoot}}
== Issues ==
{{Issue list|}}
== Trivia ==
* Because bamboo grows quickly (on average 1 growth per 200 seconds), just 500 plants in an automatic farm produce more [[item]]s than a [[hopper]] can collect (2.5 items per second). A single hopper can move only enough items to keep 6.25 [[furnace]]s running.
* Bamboo is the fastest-growing plant in ''[[Minecraft]]'', which reflects its status as the fastest-growing plant known in real life.
* While bamboo cannot be composted in ''Minecraft'', it can be composted in real life.
== Gallery ==
=== Renders ===
<gallery>
File:Tall Bamboo.png|Grown bamboo with three parts.
</gallery>
=== Screenshots ===
<gallery>
File:PandaMinecon.png|The first image featuring bamboo, from [[MINECON Earth 2018]].
File:PandasEatingMinecon.jpg|A group of [[panda]]s eating bamboo, shown at [[MINECON Earth 2018]].
File:Growing bamboo BE.png|Planted bamboo growing.
File:Bamboo in tree.png|A bamboo shoot growing through a [[tree]].
File:Bamboo Jungle.png|Bamboo seen in a [[jungle]] biome.
File:Bamboo Jungle in Amplified world.png|Bamboo jungle in an [[Amplified]] world in 1.19-rc2.
File:Naturalbamboo.png|Multiple naturally generated bamboo stems growing by a river.
</gallery>
=== In other media ===
<gallery>
File:Zuri Chopping Bamboo Pixel Art.png|[[Zuri]] chopping down bamboo for a baby panda.
File:Bamboo Wallpaper.png|Smartphone wallpaper of the aforementioned artwork, showing more of the treetops and bamboo.
File:Panda Packaging.jpg|Packing for the ''Diamond Level Panda'', modeled after bamboo.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox wood}}
{{Navbox bamboo}}
{{Navbox blocks|vegetation}}
[[Category:Plants]]
[[Category:Mob food]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]
[[Category:Flammable blocks]]
[[cs:Bambus]]
[[de:Bambus]]
[[es:Bambú]]
[[fr:Bambou]]
[[it:Bambù]]
[[ja:竹]]
[[ko:대나무]]
[[pl:Bambus]]
[[pt:Bambu]]
[[ru:Бамбук]]
[[th:ไม้ไผ่]]
[[uk:Бамбук]]
[[zh:竹子]]

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@ -0,0 +1,520 @@
{{Infobox block
| group = Oak
| 1-1 = Oak Button.png
| invimage = Oak Button
| group2 = Spruce
| 2-1 = Spruce Button.png
| invimage2 = Spruce Button
| group3 = Birch
| 3-1 = Birch Button.png
| invimage3 = Birch Button
| group4 = Jungle
| 4-1 = Jungle Button.png
| invimage4 = Jungle Button
| group5 = Acacia
| 5-1 = Acacia Button.png
| invimage5 = Acacia Button
| group6 = Dark Oak
| 6-1 = Dark Oak Button.png
| invimage6 = Dark Oak Button
| group7 = Mangrove
| 7-1 = Mangrove Button.png
| invimage7 = Mangrove Button
| group8 = Cherry
| 8-1 = Cherry Button.png
| invimage8 = Cherry Button
| group9 = Pale Oak
| 9-1 = Pale Oak Button.png
| invimage9 = Pale Oak Button
| group10 = Bamboo
| 10-1 = Bamboo Button.png
| invimage10 = Bamboo Button
| group11 = Crimson
| 11-1 = Crimson Button.png
| invimage11 = Crimson Button
| group12 = Warped
| 12-1 = Warped Button.png
| invimage12 = Warped Button
| transparent = Yes
| light = No
| tool = any
| renewable = Yes
| waterloggable = {{jebe|No|Yes}}
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
A '''wooden button''' is a variant of the [[button]] that produces a temporary [[redstone]] signal when pressed. Wooden buttons come in every variation of [[wood]], and all of them are non-solid [[block]]s. They are activated either by a player interacting with the button or when hit by an [[arrow]] or [[trident]]. They remain pressed for longer than a [[stone button]].
== Obtaining ==
=== Breaking ===
A wooden button is most easily broken with an [[axe]]. It drops itself as an item when broken using any [[tool]].
{{breaking row
|horizontal=1
|Wooden Button
|sprite=wooden-buttons
|Axe
|link=none}}
A button is removed and drops as an item if:
* its attachment block is moved, removed, or destroyed.
* [[water]] or [[lava]] flows into its space.{{only|java}}
* a [[piston]] tries to push it or moves a block into its space.
=== Natural generation ===
Jungle buttons generate naturally on house walls in desert [[village]]s. Oak buttons generate naturally in [[trial chambers]] making up the various dispensers.
=== Crafting ===
Buttons can be crafted from [[planks]] for a matching wood-type button.
{{Crafting
|Matching Planks
|Output= Matching Wooden Button
|type=Redstone
}}
== Usage ==
{{see also|Redstone circuit}}
=== Placement ===
Buttons can be placed by {{control|using}} them on a surface.
They can be attached to the side, bottom and top of any full opaque block.
If placed on the top or bottom of a block, the button can face any direction.{{only|java}}
It can also be attached to the top of a fence {{in|be}}.
More information about placement on transparent blocks can be found at [[Opacity/Placement]].
=== Redstone power ===
A button can be used as a [[monostable]] redstone [[Redstone components#Power components|power source]] (it automatically deactivates shortly after being activated).
==== Activation ====
Buttons are usually in an inactive state, but can be temporarily activated by players {{control|using}} it. A wooden button can also be activated by a fired [[arrow]] or a thrown [[trident]] if its collision box touched the button.
[[Mob]]s cannot activate buttons directly, but arrows fired by [[skeleton]]s or [[dispenser]]s can activate wooden buttons.
==== Behavior ====
When activated, a wooden button remains active for {{convert|1.5|seconds|redstone tick|game tick}}.
A wooden button activated by a fired arrow or a thrown trident remains active until the arrow or trident despawns (after {{convert|1|minute}}) or is picked up by a player.
While active, a button:
* powers any adjacent [[redstone dust]] to [[Redstone circuit#Power|power level]] 15, including beneath the button
* powers any adjacent [[redstone comparator]]s or [[redstone repeater]]s facing away from the button to power level 15
* strongly powers its attachment block to power level 15
* activates any adjacent [[Redstone components#Mechanism components|mechanism components]], including above or below, such as [[piston]]s, [[redstone lamp]]s, etc.
When a button changes state it provides a [[Redstone circuit#Redstone update|redstone update]] to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
=== Fuel ===
Overworld wooden buttons can be used as a fuel source in [[furnace]]s, smelting 0.5 items per button. Nether wood buttons (crimson and warped), cannot be used as fuel in a furnace.
== Sounds ==
=== Generic ===
==== Normal wood ====
{{Sound table/Block/Wood}}
==== Cherry wood ====
{{Sound table/Block/Cherry wood}}
==== Bamboo wood ====
{{Sound table/Block/Bamboo wood}}
==== Nether wood ====
{{Sound table/Block/Nether wood}}
=== Unique ===
{{JE}}:
{{SoundTable
| type = java
| {{SoundLine
|sound =Wood button unpress.ogg
|subtitle=Button clicks
|source=block
|description=When a wooden button deactivates
|id=block.wooden_button.click_off
|translationkey=subtitles.block.button.click
|volume=0.3
|pitch=0.5
|distance=16}}
| {{SoundLine
|sound=Wood button press.ogg
|subtitle=Button clicks
|source=block
|description=When a wooden button activates
|id=block.wooden_button.click_on
|translationkey=subtitles.block.button.click
|volume=0.3
|pitch=0.6
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Cherry button press.ogg
|subtitle=Button clicks
|source=block
|description=When a cherry wood button deactivates
|id=block.cherry_wood_button.click_off
|translationkey=subtitles.block.button.click
|volume=0.4
|pitch=0.5
|distance=16}}
| {{SoundLine
|subtitle=Button clicks
|source=block
|description=When a cherry wood button activates
|id=block.cherry_wood_button.click_on
|translationkey=subtitles.block.button.click
|volume=0.4
|pitch=0.6
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Bamboo button press.ogg
|subtitle=Button clicks
|source=block
|description=When a bamboo wood button deactivates
|id=block.bamboo_wood_button.click_off
|translationkey=subtitles.block.button.click
|volume=0.3
|pitch=0.5
|distance=16}}
| {{SoundLine
|subtitle=Button clicks
|source=block
|description=When a bamboo wood button activates
|id=block.bamboo_wood_button.click_on
|translationkey=subtitles.block.button.click
|volume=0.3
|pitch=0.6
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Nether button press.ogg
|subtitle=Button clicks
|source=block
|description=When a Nether wood button deactivates
|id=block.nether_wood_button.click_off
|translationkey=subtitles.block.button.click
|volume=0.3
|pitch=0.5
|distance=16}}
| {{SoundLine
|subtitle=Button clicks
|source=block
|description=When a Nether wood button activates
|id=block.nether_wood_button.click_on
|translationkey=subtitles.block.button.click
|volume=0.3
|pitch=0.6
| distance = 16
}}
}}
{{BE}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Wood button unpress.ogg
|source=block
|description=When a wooden button deactivates
|id=random.wood_click
|volume=0.3
|pitch=0.5}}
| {{SoundLine
|sound=Wood button press.ogg
|source=block
|description=When a wooden button activates
|id=random.wood_click
|volume=0.3
|pitch=0.6}}
| {{SoundLine
|rowspan=2
|sound=Cherry button press.ogg
|source=block
|description=When a cherry wood button deactivates
|id=click_off.cherry_wood_button
|volume=1.0
|pitch=0.5}}
| {{SoundLine
|source=block
|description=When a cherry wood button activates
|id=click_on.cherry_wood_button
|volume=1.0
|pitch=0.6}}
| {{SoundLine
|rowspan=2
|sound=Bamboo button press.ogg
|source=block
|description=When a bamboo wood button deactivates
|id=click_off.bamboo_wood_button
|volume=1.0
|pitch=0.5}}
| {{SoundLine
|source=block
|description=When a bamboo wood button activates
|id=click_on.bamboo_wood_button
|volume=1.0
|pitch=0.6}}
| {{SoundLine
|rowspan=2
|sound=Nether button press.ogg
|source=block
|description=When a Nether wood button deactivates
|id=click_off.nether_wood_button
|volume=1.0
|pitch=0.5}}
| {{SoundLine
|source=block
|description=When a Nether wood button activates
|id=click_on.nether_wood_button
|volume=1.0
| pitch = 0.6
}}
}}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Button
|spritetype=block
|nameid=oak_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Spruce Button
|spritetype=block
|nameid=spruce_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Birch Button
|spritetype=block
|nameid=birch_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Jungle Button
|spritetype=block
|nameid=jungle_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Acacia Button
|spritetype=block
|nameid=acacia_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Dark Oak Button
|spritetype=block
|nameid=dark_oak_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Mangrove Button
|spritetype=block
|nameid=mangrove_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Cherry Button
|spritetype=block
|nameid=cherry_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Pale Oak Button
|spritetype=block
|nameid=pale_oak_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Bamboo Button
|spritetype=block
|nameid=bamboo_button
|blocktags=buttons, wooden_buttons
|itemtags=buttons, wooden_buttons}}
{{ID table
|displayname=Crimson Button
|spritetype=block
|nameid=crimson_button
|blocktags=buttons, non_flammable_wood, wooden_buttons
|itemtags=buttons, non_flammable_wood, wooden_buttons}}
{{ID table
|displayname=Warped Button
|spritetype=block
|nameid=warped_button
|blocktags=buttons, non_flammable_wood, wooden_buttons
|itemtags=buttons, non_flammable_wood, wooden_buttons
|foot=1}}
{{BE}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Button
|spritetype=block
|nameid=wooden_button
|id=143}}
{{ID table2
|displayname=Spruce Button
|spritetype=block
|nameid=spruce_button
|id=399}}
{{ID table2
|displayname=Birch Button
|spritetype=block
|nameid=birch_button
|id=396}}
{{ID table2
|displayname=Jungle Button
|spritetype=block
|nameid=jungle_button
|id=398}}
{{ID table2
|displayname=Acacia Button
|spritetype=block
|nameid=acacia_button
|id=395}}
{{ID table2
|displayname=Dark Oak Button
|spritetype=block
|nameid=dark_oak_button
|id=397}}
{{ID table2
|displayname=Mangrove Button
|spritetype=block
|nameid=mangrove_button
|id=-487}}
{{ID table2
|displayname=Cherry Button
|spritetype=block
|nameid=cherry_button
|id=-530}}
{{ID table2
|displayname=Pale Oak Button
|spritetype=block
|nameid=pale_oak_button
|id=-989}}
{{ID table2
|displayname=Bamboo Button
|spritetype=block
|nameid=bamboo_button
|id=-511}}
{{ID table2
|displayname=Crimson Button
|spritetype=block
|nameid=crimson_button
|id=515}}
{{ID table2
|displayname=Warped Button
|spritetype=block
|nameid=warped_button
|id=516
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Button/BS}}
== Video ==
{{yt|n7BP3NDpHtA}}
== History ==
{{expand section|when the pitch of the sound of the button being pressed in was changed in Java Edition}}
{{info needed section|{{bug|MC-8522}}}}<!--- all buttons are ordered with wood before stone types--->
{{HistoryTable
|{{HistoryLine||October 18, 2022|link={{Mcnet|try-first-minecraft-1-20-features}}|[[File:Bamboo Button JE1 BE1.png|32px]] Bamboo buttons were shown on the official article.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.4.2|dev=12w34a|[[File:Oak Wall Button (N) JE1.png|32px]] [[File:Oak Wall Button (E) JE1.png|32px]] [[File:Oak Wall Button (S) JE1.png|32px]] [[File:Oak Wall Button (W) JE1.png|32px]]<br>[[File:Powered Oak Wall Button (N) JE1.png|32px]] [[File:Powered Oak Wall Button (E) JE1.png|32px]] [[File:Powered Oak Wall Button (S) JE1.png|32px]] [[File:Powered Oak Wall Button (W) JE1.png|32px]]<br>[[File:Oak Button (item) JE1.png|32px]] Added wooden buttons. They are currently uncraftable.{{verify}}}}
|{{HistoryLine|||dev=12w34b|Added [[crafting]] recipe for wooden buttons.
{{Collapse|title=Recipe|content=
<div style="display:inline-block">{{Crafting Table
|B2= Oak Planks
|Output= Wooden Button
}}</div>
}}
}}
|{{HistoryLine|||dev=12w37a|The [[redstone]] signal duration of the button has been changed from 9 to 12 redstone ticks.}}
|{{HistoryLine||1.8|dev=14w04a|[[File:Oak Floor Button (N) JE1.png|32px]] [[File:Oak Ceiling Button (N) JE1.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE1.png|32px]] [[File:Powered Stone Ceiling Button (N) JE1.png|32px]] [[File:Powered Oak Floor Button (N) JE1.png|32px]] [[File:Powered Oak Ceiling Button (N) JE1.png|32px]]<br>Buttons are now able to be placed on the top and bottom of [[block]]s, and can currently only face north.}}
|{{HistoryLine|||dev=14w10a|[[File:Oak Floor Button (N) JE2.png|32px]]<br>[[File:Oak Wall Button (N) JE2.png|32px]] [[File:Oak Wall Button (E) JE2.png|32px]] [[File:Oak Wall Button (S) JE2.png|32px]] [[File:Oak Wall Button (W) JE2.png|32px]]<br>[[File:Oak Ceiling Button (N) JE2.png|32px]]<br>[[File:Powered Stone Floor Button (N) JE2.png|32px]]<br>[[File:Powered Stone Wall Button (N) JE2.png|32px]] [[File:Powered Stone Wall Button (E) JE2.png|32px]] [[File:Powered Stone Wall Button (S) JE2.png|32px]] [[File:Powered Stone Wall Button (W) JE2.png|32px]]<br>[[File:Powered Stone Ceiling Button (N) JE2.png|32px]]<br>[[File:Powered Oak Floor Button (N) JE2.png|32px]]<br>[[File:Powered Oak Wall Button (N) JE2.png|32px]] [[File:Powered Oak Wall Button (E) JE2.png|32px]] [[File:Powered Oak Wall Button (S) JE2.png|32px]] [[File:Powered Oak Wall Button (W) JE2.png|32px]]<br>[[File:Powered Oak Ceiling Button (N) JE2.png|32px]]<br>[[File:Oak Button (item) JE2.png|32px]] The models of buttons have been changed.}}
|{{HistoryLine||1.9|dev=15w43a|Wooden buttons have now been given a different [[sound]] from [[stone button]]s.}}
|{{HistoryLine|||dev=16w02a|Wooden buttons are now broken more easily with [[axe]]s.}}
|{{HistoryLine||1.11|dev=16w33a|Wooden buttons can now be used as fuel in [[furnace]]s.}}
|{{HistoryLine||1.13|dev=17w47a|[[File:Spruce Button JE1 BE1.png|32px]] [[File:Birch Button JE1 BE1.png|32px]] [[File:Jungle Button JE1 BE1.png|32px]] [[File:Acacia Button JE1 BE1.png|32px]] [[File:Dark Oak Button JE1 BE1.png|32px]] Buttons now come in all six types of wood.
|The wooden button ID has been changed from <code>wooden_button</code> to <code>oak_button</code>.
|The names of wooden buttons have been split into <''wood type''> button.
|Buttons can no longer be placed on top of [[piston]]s.
|Buttons can now be placed in all 4 rotations on the top and bottom of a [[block]].
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]s' numeral ID was 143.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Button (S) JE3.png|32px]] [[File:Spruce Button JE2.png|32px]] [[File:Birch Button JE2.png|32px]] [[File:Jungle Button JE2.png|32px]] [[File:Acacia Button JE2.png|32px]] [[File:Dark Oak Button JE2.png|32px]] The textures of buttons have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Button (S) JE4.png|32px]] [[File:Spruce Button JE3.png|32px]] [[File:Birch Button JE3 BE2.png|32px]] [[File:Jungle Button JE3 BE2.png|32px]] [[File:Acacia Button JE3 BE2.png|32px]] [[File:Dark Oak Button JE3 BE2.png|32px]] The textures of wooden buttons have been changed again.}}
|{{HistoryLine|||dev=18w50a|[[File:Spruce Button JE4 BE2.png|32px]] The texture of spruce buttons has been changed, once again.}}
|{{HistoryLine|||dev=?|Jungle buttons now generate in desert [[village]]s.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Button JE1 BE1.png|32px]] [[File:Warped Button JE1 BE1.png|32px]] Added crimson and warped buttons.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Button JE1 BE1.png|32px]] Added mangrove buttons.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], make mangrove button obtainable and renewable.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Button JE1 BE1.png|32px]] Added bamboo buttons behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].
|Added unique sounds for Nether and bamboo wood buttons.}}
|{{HistoryLine|||dev=22w46a|[[File:Bamboo Button JE2 BE2.png|32px]] The texture of the bamboo button has been changed, due to the texture change on [[bamboo planks]].}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Button JE1 BE1.png|32px]] Added cherry buttons behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry buttons are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine|||dev=23w14a|[[File:Oak Button JE5.png|32px]] [[File:Birch Button JE4.png|32px]] [[File:Spruce Button JE5.png|32px]] [[File:Jungle Button JE4.png|32px]] [[File:Acacia Button JE4.png|32px]] [[File:Dark Oak Button JE4.png|32px]] [[File:Mangrove Button JE2.png|32px]] [[File:Cherry Button JE2.png|32px]] [[File:Bamboo Button JE3.png|32px]] [[File:Crimson Button JE2.png|32px]] [[File:Warped Button JE2.png|32px]] All wooden buttons' UV texture map has been changed, the front texture of all buttons is no longer mirrored.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Button JE1 BE1.png|32px]] Added pale oak buttons.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Oak Button (item) JE1.png|32px]] Added buttons.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Spruce Button JE1 BE1.png|32px]] [[File:Birch Button JE1 BE1.png|32px]] [[File:Jungle Button JE1 BE1.png|32px]] [[File:Acacia Button JE1 BE1.png|32px]] [[File:Dark Oak Button JE1 BE1.png|32px]] Buttons now come in all six types of wood.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Buttons now generate in the new [[village]]s.
|[[File:Oak Button (S) JE4.png|32px]] [[File:Spruce Button JE4 BE2.png|32px]] [[File:Birch Button JE3 BE2.png|32px]] [[File:Jungle Button JE3 BE2.png|32px]] [[File:Acacia Button JE3 BE2.png|32px]] [[File:Dark Oak Button JE3 BE2.png|32px]] The textures of buttons have been changed.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Button JE1 BE1.png|32px]] [[File:Warped Button JE1 BE1.png|32px]] Added crimson and warped buttons.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped buttons now use regular plank [[sound]]s instead of their stem variant sounds.}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Button JE1 BE1.png|32px]] Added mangrove buttons.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Button JE1 BE1.png|32px]] Added bamboo buttons behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood buttons.|Added unique button click [[sound]] for wooden buttons to match {{JE}}.}}
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Bamboo Button JE2 BE2.png|32px]] The texture of the bamboo button has been changed, due to the texture change on [[bamboo planks]].}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Button JE1 BE1.png|32px]] Added cherry buttons behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry buttons are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Button JE1 BE1.png|32px]] Added pale oak buttons.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU9|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Button (item) JE1.png|32px]] Added wooden buttons.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Wooden buttons can now be triggered by [[arrow]]s.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Buttons are now able to be placed on the top and bottom of [[block]]s.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Wooden buttons can now be used as fuel in [[furnace]]s.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|[[File:Spruce Button JE1 BE1.png|32px]] [[File:Birch Button JE1 BE1.png|32px]] [[File:Jungle Button JE1 BE1.png|32px]] [[File:Acacia Button JE1 BE1.png|32px]] [[File:Dark Oak Button JE1 BE1.png|32px]] Buttons now come in all six types of wood.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Button (S) JE4.png|32px]] [[File:Spruce Button.png|32px]] [[File:Birch Button.png|32px]] [[File:Jungle Button.png|32px]] [[File:Acacia Button.png|32px]] [[File:Dark Oak Button.png|32px]] The textures of buttons have been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Button (item) JE1.png|32px]] Added buttons.}}
}}
<gallery>
Ceiling Button.png|First image of a button on a ceiling.
</gallery>
== Navigation ==
{{Navbox wood}}
{{Navbox redstone|components}}
{{Navbox blocks|Utility}}
[[Category:Mechanisms]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Non-solid blocks]]
[[es:Botón de madera]]
[[fr:Bouton en bois]]
[[ja:板材のボタン]]
[[pt:Botão de madeira]]
[[uk:Дерев'яна кнопка]]

View file

@ -0,0 +1,639 @@
{{for|the regular variant of signs|Sign}}
{{Infobox block
| group = Oak
| 1-1 = Oak Hanging Sign.png
| 1-2 = Oak Wall Hanging Sign.png
| invimage1 = Oak Hanging Sign
| group2 = Spruce
| 2-1 = Spruce Hanging Sign.png
| 2-2 = Spruce Wall Hanging Sign.png
| invimage2 = Spruce Hanging Sign
| group3 = Birch
| 3-1 = Birch Hanging Sign.png
| 3-2 = Birch Wall Hanging Sign.png
| invimage3 = Birch Hanging Sign
| group4 = Jungle
| 4-1 = Jungle Hanging Sign.png
| 4-2 = Jungle Wall Hanging Sign.png
| invimage4 = Jungle Hanging Sign
| group5 = Acacia
| 5-1 = Acacia Hanging Sign.png
| 5-2 = Acacia Wall Hanging Sign.png
| invimage5 = Acacia Hanging Sign
| group6 = Dark Oak
| 6-1 = Dark Oak Hanging Sign.png
| 6-2 = Dark Oak Wall Hanging Sign.png
| invimage6 = Dark Oak Hanging Sign
| group7 = Mangrove
| 7-1 = Mangrove Hanging Sign.png
| 7-2 = Mangrove Wall Hanging Sign.png
| invimage7 = Mangrove Hanging Sign
| group8 = Cherry
| 8-1 = Cherry Hanging Sign.png
| 8-2 = Cherry Wall Hanging Sign.png
| invimage8 = Cherry Hanging Sign
| group9 = Pale Oak
| 9-1 = Pale Oak Hanging Sign.png
| 9-2 = Pale Oak Wall Hanging Sign.png
| invimage9 = Pale Oak Hanging Sign
| group10 = Bamboo
| 10-1 = Bamboo Hanging Sign.png
| 10-2 = Bamboo Wall Hanging Sign.png
| invimage10 = Bamboo Hanging Sign
| group11 = Crimson
| 11-1 = Crimson Hanging Sign.png
| 11-2 = Crimson Wall Hanging Sign.png
| invimage11 = Crimson Hanging Sign
| group12 = Warped
| 12-1 = Warped Hanging Sign.png
| 12-2 = Warped Wall Hanging Sign.png
| invimage12 = Warped Hanging Sign
| transparent = Yes
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (16)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''hanging sign''' is a variant of a [[sign]] that displays text, and can be placed underneath blocks or with a solid self-supporting bracket. The text of hanging signs can be customized with [[dye]]s and [[glow ink sac]]s, and they can be [[wax]]ed to prevent edits.
== Obtaining ==
=== Breaking ===
Hanging signs can be broken with any tool or without a tool, but an [[axe]] is fastest.
{{breaking row|horizontal=1|Hanging Sign|sprite=oak-hanging-sign|Axe|foot=1|item=1}}
Hanging signs break and drop themselves as an [[item]] if the block the sign is attached to is moved, removed or destroyed. However, this is not the case if the hanging sign is attached to a wall.<ref>{{bug|MC-256501||Hanging signs from the side / with a horizontal bar stay floating after destroying supporting block|WAI}}</ref>
If a hanging sign is broken while being edited, the player continues to edit the hanging sign<ref>{{bug|MC-117815||The sign GUI remains open when the said sign is destroyed}}</ref>, although {{in|bedrock}} breaking the hanging sign stops the editing operation.
=== Generated loot ===
{{LootChestItem|bamboo-hanging-sign,oak-hanging-sign,spruce-hanging-sign}}
=== Crafting ===
{{Crafting
| A1 = Chain
| C1 = Chain
| A2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| B2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| C2 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| A3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| B3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| C3 = Matching Stripped Log; Block of Stripped Bamboo; Matching Stripped Stem
| Output = Matching Hanging Sign, 6
| type = Decoration block
}}
== Usage ==
Hanging signs can be used to display text; they can be used to label storage, display information to other players or note areas of interest. Hanging signs are also not destroyed by [[water]] or [[lava]] and therefore may be used to control the flow of these fluids.
=== Placement ===
Hanging signs can be placed in three different ways:
* Placing a hanging sign on the side of a block results in it being placed with a self-supporting bracket, which allows it to float without any supporting block. This version can be placed in four different directions.
* Placing a hanging sign on the bottom of a block results in the sign hanging below the block.
** If the block is wide enough, the chains holding the sign are parallel. This version can be placed in four different directions.
* Placing a hanging sign under a narrow block such as chain will result in it being placed the up-arrow shape.
** If the block is too narrow, the chains meet together in a up-arrow shape. This version can be placed in sixteen different directions.
**Placing a hanging sign on the bottom of a block while sneaking will result the sign into being in the up-arrow shape.
=== Text ===
{{Main|Sign#Text}}
In regards to text editing and formatting, hanging signs behave identically to regular signs, showing up to four lines of text. However, these lines are narrower than on regular sign, meaning that a hanging sign has less space for writing. Just like regular signs, hanging signs can be [[dye]]d, the text can be made to glow by {{control|using}} a [[glow ink sac]] on the sign (a change revertable with a regular [[ink sac]]), the sign can be waxed with a [[honeycomb]] to prevent further editing (an irreversible change), and {{in|Java}}, the sign's content can be further customized with [[Commands#Raw JSON Text|JSON text]].
In [[Creative]] mode, the combination {{key|Ctrl}} + {{control|pick block}} on Windows/Linux, or {{key|cmd}} + {{control|pick block}} on macOS, can be used to copy an already-placed hanging sign, including its text (with decorations), into the player's inventory.
A dyed hanging sign facing east or west has text that appears more saturated and bright than a hanging sign facing north or south. However, it is actually the hanging sign that is dimmer, because ''Minecraft'''s lighting engine uses side lighting to make the world appear less flat, but the text on hanging signs is not affected by this.
{{IN|bedrock}}, inappropriate words or phrases in a hanging sign's text are displayed as hashtags.
=== Interaction ===
Hanging signs can be edited after being placed by {{control|using}} them, which opens the [[#Text|edit sign message GUI]].
Hanging signs are destroyed and drop as an item when pushed by a [[piston]].{{Only|bedrock}}
Hanging signs' mounting bracket are solid and have collision, the sign itself however does not.
[[Water]] and [[lava]] flow around hanging signs. Lava can create [[fire]] in [[air]] blocks next to hanging signs as if the hanging signs were flammable, but they do not burn (and cannot be burned by other methods either, except {{in|be}}).
=== Fuel ===
Hanging signs made of logs found in the Overworld can be used as a fuel in [[furnace]]s, smelting 4 [[item]]s per hanging signs. Hanging signs made of logs found in the Nether (crimson and warped) cannot be used as fuel in a furnace.
=== Note blocks ===
Hanging signs can be placed under [[note block]]s to produce a "bass" sound.
== Sounds ==
=== Generic ===
==== Normal wood ====
{{Sound table/Block/Hanging sign|forcecollapsed=1}}
==== Cherry wood ====
{{Sound table/Block/Cherry wood hanging sign|forcecollapsed=1}}
==== Bamboo wood ====
{{edition|java}}:
{{Sound table/Block/Bamboo wood hanging sign/JE|forcecollapsed=1}}
{{edition|bedrock}}:
{{Sound table/Block/Bamboo wood hanging sign/BE|forcecollapsed=1}}
==== Nether wood ====
{{edition|java}}:
{{Sound table/Block/Nether wood hanging sign/JE|forcecollapsed=1}}
{{edition|bedrock}}:
{{Sound table/Block/Nether wood hanging sign/BE|forcecollapsed=1}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Ink sac1.ogg
|sound2=Ink sac2.ogg
|sound3=Ink sac3.ogg
|subtitle=Glow Ink Sac splotches
|source=block
|description=When a [[glow ink sac]] is used on a hanging sign
|id=item.glow_ink_sac.use
|translationkey=subtitles.item.glow_ink_sac.use
|volume=1.0
|pitch=''Varies'' <ref group=sound>Can be 1.0, 0.95, or 1.05 for each sound</ref>
|distance=16}}
| {{SoundLine
|subtitle=Ink Sac splotches
|source=block
|description=When an [[ink sac]] is used on a hanging sign
|id=item.ink_sac.use
|translationkey=subtitles.item.ink_sac.use
|volume=1.0
|pitch=''Varies'' <ref group=sound>Can be 0.85, 0.88, or 0.9 for each sound</ref>
|distance=16}}
| {{SoundLine
|sound=Dye.ogg
|subtitle=Dye stains
|source=block
|description=When [[dye]] is used on a hanging sign
|id=item.dye.use
|translationkey=subtitles.item.dye.use
|volume=1.0
|pitch=''Varies'' <ref group=sound>Can be 1.0, 0.9, 0.95, or 1.1</ref>
|distance=16}}
| {{SoundLine
|sound=Wax on1.ogg
|sound2=Wax on2.ogg
|sound3=Wax on3.ogg
|subtitle=Wax on
|source=block
|description=When a hanging sign is waxed
|id=item.honeycomb.wax_on
|translationkey=subtitles.item.honeycomb.wax_on
|volume=1.0
|pitch=1.0/0.9/1.1
|distance=16}}
| {{SoundLine
|sound=Sign waxed interact fail1.ogg
|sound2=Sign waxed interact fail2.ogg
|sound3=Sign waxed interact fail3.ogg
|subtitle=Sign wobbles
|source=block
|description=When a player attempts to edit a waxed hanging sign
|id=block.hanging_sign.waxed_interact_fail
|translationkey=subtitles.block.hanging_sign.waxed_interact_fail
|volume=1.0
|pitch=''Varies''<wbr><ref name=waxfail group=sound>{{cd|fail1}} can be 1.0 or 0.9; {{cd|fail2}} and {{cd|fail3}} can be 0.8 or 0.9</ref>
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Ink sac1.ogg
|sound2=Ink sac2.ogg
|sound3=Ink sac3.ogg
|source=sound
|description=When a glow ink sac or an ink sac is used on a hanging sign
|id=sign.ink_sac.use
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|type=bedrock
|sound=Dye.ogg
|source=sound
|description=When dye is used on a hanging sign
|id=sign.dye.use
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Wax on1.ogg
|sound2=Wax on2.ogg
|sound3=Wax on3.ogg
|source=neutral
|description=When a honeycomb waxes a hanging sign
|id=copper.wax.on
|volume=1.0
|pitch=0.8-1.2}}
| {{SoundLine
|sound=Sign waxed interact fail1.ogg
|sound2=Sign waxed interact fail2.ogg
|sound3=Sign waxed interact fail3.ogg
|source=block
|description=When a player attempts to edit a waxed hanging sign
|id=block.sign.waxed_interact_fail
|volume=1.0
| pitch = ''varies'' <ref group=sound>Can be 1.0 or 0.9 for <code>waxed_interact_fail1</code>; can be 0.8 or 0.9 for <code>waxed_interact_fail2</code> and <code>waxed_interact_fail3</code></ref>
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Hanging Sign
|spritetype=block
|nameid=oak_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Spruce Hanging Sign
|spritetype=block
|nameid=spruce_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Birch Hanging Sign
|spritetype=block
|nameid=birch_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Jungle Hanging Sign
|spritetype=block
|nameid=jungle_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Acacia Hanging Sign
|spritetype=block
|nameid=acacia_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Dark Oak Hanging Sign
|spritetype=block
|nameid=dark_oak_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Mangrove Hanging Sign
|spritetype=block
|nameid=mangrove_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Cherry Hanging Sign
|spritetype=block
|nameid=cherry_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Pale Oak Hanging Sign
|spritetype=block
|nameid=pale_oak_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Bamboo Hanging Sign
|spritetype=block
|nameid=bamboo_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs}}
{{ID table
|displayname=Crimson Hanging Sign
|spritetype=block
|nameid=crimson_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs, non_flammable_wood}}
{{ID table
|displayname=Warped Hanging Sign
|spritetype=block
|nameid=warped_hanging_sign
|blocktags=all_hanging_signs, ceiling_hanging_signs
|itemtags=hanging_signs, non_flammable_wood}}
{{ID table
|displayname=Oak Wall Hanging Sign
|spritetype=block
|nameid=oak_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Spruce Wall Hanging Sign
|spritetype=block
|nameid=spruce_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Birch Wall Hanging Sign
|spritetype=block
|nameid=birch_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Jungle Wall Hanging Sign
|spritetype=block
|nameid=jungle_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Acacia Wall Hanging Sign
|spritetype=block
|nameid=acacia_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Dark Oak Wall Hanging Sign
|spritetype=block
|nameid=dark_oak_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Mangrove Wall Hanging Sign
|spritetype=block
|nameid=mangrove_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Cherry Wall Hanging Sign
|spritetype=block
|nameid=cherry_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Pale Oak Wall Hanging Sign
|spritetype=block
|nameid=pale_oak_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Bamboo Wall Hanging Sign
|spritetype=block
|nameid=bamboo_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Crimson Wall Hanging Sign
|spritetype=block
|nameid=crimson_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block}}
{{ID table
|displayname=Warped Wall Hanging Sign
|spritetype=block
|nameid=warped_wall_hanging_sign
|blocktags=all_hanging_signs, wall_hanging_signs
|form=block
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=hanging-signs
|spritetype=block
|nameid=hanging_sign
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|firstcolumnname=Sign
|shownumericids=y
|showforms=y
|showitemtags=y
|generatetranslationkeys=y
|displayname=Oak Hanging Sign
|spritename=oak-wall-hanging-sign
|spritetype=block
|nameid=oak_hanging_sign
|id=-500
|itemtags=minecraft:hanging_sign
|translationkey=item.oak_hanging_sign.name}}
{{ID table2
|displayname=Spruce Hanging Sign
|spritename=spruce-wall-hanging-sign
|spritetype=block
|nameid=spruce_hanging_sign
|id=-501
|itemtags=minecraft:hanging_sign
|translationkey=item.spruce_hanging_sign.name}}
{{ID table2
|displayname=Birch Hanging Sign
|spritename=birch-wall-hanging-sign
|spritetype=block
|nameid=birch_hanging_sign
|id=-502
|itemtags=minecraft:hanging_sign
|translationkey=item.birch_hanging_sign.name}}
{{ID table2
|displayname=Jungle Hanging Sign
|spritename=jungle-wall-hanging-sign
|spritetype=block
|nameid=jungle_hanging_sign
|id=-503
|itemtags=minecraft:hanging_sign
|translationkey=item.jungle_hanging_sign.name}}
{{ID table2
|displayname=Acacia Hanging Sign
|spritename=acacia-wall-hanging-sign
|spritetype=block
|nameid=acacia_hanging_sign
|id=-504
|itemtags=minecraft:hanging_sign
|translationkey=item.acacia_hanging_sign.name}}
{{ID table2
|displayname=Dark Oak Hanging Sign
|spritename=dark-oak-wall-hanging-sign
|spritetype=block
|nameid=dark_oak_hanging_sign
|id=-505
|itemtags=minecraft:hanging_sign
|translationkey=item.dark_oak_hanging_sign.name}}
{{ID table2
|displayname=Mangrove Hanging Sign
|spritename=mangrove-wall-hanging-sign
|spritetype=block
|nameid=mangrove_hanging_sign
|id=-508
|itemtags=minecraft:hanging_sign
|translationkey=item.mangrove_hanging_sign.name}}
{{ID table2
|displayname=Cherry Hanging Sign
|spritename=cherry-wall-hanging-sign
|spritetype=block
|nameid=cherry_hanging_sign
|id=-534
|itemtags=minecraft:hanging_sign
|translationkey=item.cherry_hanging_sign.name}}
{{ID table2
|displayname=Pale Oak Hanging Sign
|spritename=pale-oak-wall-hanging-sign
|spritetype=block
|nameid=pale_oak_hanging_sign
|id=-993
|itemtags=minecraft:hanging_sign
|translationkey=item.pale_oak_hanging_sign.name}}
{{ID table2
|displayname=Bamboo Hanging Sign
|spritename=bamboo-wall-hanging-sign
|spritetype=block
|nameid=bamboo_hanging_sign
|id=-522
|itemtags=minecraft:hanging_sign
|translationkey=item.bamboo_hanging_sign.name}}
{{ID table2
|displayname=Crimson Hanging Sign
|spritename=crimson-wall-hanging-sign
|spritetype=block
|nameid=crimson_hanging_sign
|id=-506
|itemtags=minecraft:hanging_sign
|translationkey=item.crimson_hanging_sign.name}}
{{ID table2
|displayname=Warped Hanging Sign
|spritename=warped-wall-hanging-sign
|spritetype=block
|nameid=warped_hanging_sign
|id=-507
|itemtags=minecraft:hanging_sign
|translationkey=item.warped_hanging_sign.name
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=hanging-signs
|spritetype=block
|nameid=HangingSign
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
=== Block data ===
A sign has a block entity associated with it that holds additional data about the block.
{{el|java}}:
{{see also|Block entity format}}
{{/BE}}
{{el|bedrock}}:
:See [[Bedrock Edition level format/Block entity format]].
== Advancements ==
{{load advancements|Glow and Behold}}
== History ==
{{HistoryTable
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5437}}|Hanging signs were announced and shown on [[Minecraft Live 2022]].|Hanging signs were conceptualized by [[Agnes Larsson]] with input from her daughter.<ref name="agnes-daughter">{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions! @ 0:29|Minecraft|February 24, 2023|t=29s}}</ref>}}
|{{HistoryLine|java}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]<br>Added hanging signs.}}
|{{HistoryLine|||dev=22w45a|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
|Added unique sounds for Nether and bamboo wood hanging signs.
|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Hanging signs are now available without using the "Update 1.20" experimental datapack.
|Hanging signs can now be edited after being placed.
|Hanging signs now support text on both sides.
|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.
|Oak and spruce hanging sign can now be found in [[trail ruins]] loot.}}
|{{HistoryLine|||dev=23w14a|Hanging signs with click commands can now be interacted with even if the hanging sign is not waxed.
|Hanging signs can no longer be edited by players in [[Adventure]] mode.
|Hanging signs with non-text chat components can no longer be edited, even if the hanging sign is not waxed.
|Hanging signs now save text even if the edit screen is closed by the player being moved far away.}}
|{{HistoryLine|||dev=23w16a|Oak and spruce hanging sign no longer generates in [[suspicious sand]] in [[trail ruins]].
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; oak and spruce hanging sign now are in the common loot.}}
|{{HistoryLine||1.20.2|dev=23w31a|Changed sounds for Nether wood hanging signs.<ref>{{Bug|MC-262295||Warped and Crimson hanging signs uses their respective plank sounds, despite their stripped stems having unique sounds|Fixed}}</ref>}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Bamboo hanging signs can now be found in [[trial chambers]] chests.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Hanging Sign JE1.png|32px]] [[File:Pale Oak Wall Hanging Sign JE1.png|32px]] [[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
|{{HistoryLine||1.21.4|dev=24w44a|[[File:Pale Oak Hanging Sign (item) JE2.png|32px]] The texture of the pale oak hanging signs item has been changed.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Oak Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Hanging Sign JE1 BE1.png|32px]] [[File:Birch Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign JE1 BE1.png|32px]] [[File:Crimson Hanging Sign JE1 BE1.png|32px]] [[File:Warped Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Spruce Wall Hanging Sign JE1 BE1.png|32px]] [[File:Birch Wall Hanging Sign JE1 BE1.png|32px]] [[File:Jungle Wall Hanging Sign JE1 BE1.png|32px]] [[File:Acacia Wall Hanging Sign JE1 BE1.png|32px]] [[File:Dark Oak Wall Hanging Sign JE1 BE1.png|32px]] [[File:Mangrove Wall Hanging Sign JE1 BE1.png|32px]] [[File:Bamboo Wall Hanging Sign (S) JE1 BE1.png|32px]] [[File:Crimson Wall Hanging Sign JE1 BE1.png|32px]] [[File:Warped Wall Hanging Sign JE1 BE1.png|32px]]<br>[[File:Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Spruce Hanging Sign (item) JE1 BE1.png|32px]] [[File:Birch Hanging Sign (item) JE1 BE1.png|32px]] [[File:Jungle Hanging Sign (item) JE1 BE1.png|32px]] [[File:Acacia Hanging Sign (item) JE1 BE1.png|32px]] [[File:Dark Oak Hanging Sign (item) JE1 BE1.png|32px]] [[File:Mangrove Hanging Sign (item) JE1 BE1.png|32px]] [[File:Bamboo Hanging Sign (item) JE1 BE1.png|32px]] [[File:Crimson Hanging Sign (item) JE1 BE1.png|32px]] [[File:Warped Hanging Sign (item) JE1 BE1.png|32px]]<br>Added hanging signs.
|Added unique sounds for Nether and bamboo wood signs.}}
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Jungle Wall Hanging Sign JE2 BE2.png|32px]] The texture of jungle hanging wall signs have been changed.
|Bamboo hanging signs now can be crafted using [[block of stripped bamboo]] instead of bamboo planks.
|Crafting bamboo hanging signs now outputs 6 hanging signs instead of 2.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Wall Hanging Sign JE1 BE1.png|32px]] [[File:Cherry Hanging Sign (item) JE1 BE1.png|32px]] Added cherry hanging signs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine|||dev=Preview 1.19.80.22|Hanging signs can now be edited after being placed.|Hanging signs now support text on both sides.|Hanging signs can now be waxed with [[honeycomb]] to prevent editing.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Crimson, warped, and bamboo hanging signs now have custom sounds to match their wood type.<ref name=badnewsounds>{{Bug|MCPE-164246||Hanging nether and bamboo signs don't have new sounds}}</ref>}}
|{{HistoryLine|||dev=Preview 1.20.0.21|Hanging signs are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Hanging Sign (item) JE1 BE1.png|32px]] Added pale oak hanging signs.}}
}}
== Trivia ==
* The first concept art of hanging signs came from [[Agnes Larsson]]'s daughter.<ref>{{ytl|vJCMpPyaN8Q|Minecraft 1.20: New Blocks and Their Functions!|Minecraft|Feb 24, 2023|t=30s}}</ref>
== Gallery ==
=== Screenshots ===
<gallery>
Sign Platforms.jpg|[[Ari]] standing on top of a hanging sign.
Eric Shop.jpg|[[Sunny]] looking at a double sided hanging sign.
Hanging Sign Bedrock.png|Hanging sign with small text.
Hanging Sign Java.png|Hanging sign with large text.
New Hanging Sign Text Length 1.jpg|Text on hanging sign.
New Hanging Sign Text Length 2.jpg|Text on hanging sign.
Sign House.jpg|A house with hanging signs.
Signs Galore.jpg|Hanging signs on a house.
Crafting a Hanging Sign.png|Crafting a hanging sign in the ''Timeless Trails'' DLC.
</gallery>
=== Concept artwork ===
<gallery>
Hanging Sign Concept Art.png|Hanging sign concept art drawn by [[Agnes Larsson]]'s daughter.<ref name="agnes-daughter" />
Hanging Sign Concept Art2.png|Ditto.
Hanging Sign Concept Art3.png|Hanging sign dimensions concept art.
Hanging Sign Concept Art4.png|Hanging sign crafting recipe, block states concept art.
</gallery>
=== In other media ===
<gallery>
File:15th Anniversary Hanging Cherry Sign.png|Official artwork of a hanging sign, made for the 15th anniversary of Minecraft.<ref>https://www.minecraft.net/en-us/15th-anniversary</ref>
</gallery>
== Issues ==
{{issue list}}
== See also ==
* [[Chalkboard]]
* [[Sign]]
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/hanging-signs Hanging Signs: An Essential Guide] Minecraft.net on September 11, 2023
* [https://www.minecraft.net/en-us/article/hanging-sign Taking Inventory: Hanging Sign] - Minecraft.net on March 15, 2024
== Navigation ==
{{Navbox wood}}
{{Navbox blocks|utility}}
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Block entities]]
[[Category:Non-solid blocks]]
[[Category:Blocks with GUI]]
[[de:Hängeschild]]
[[es:Cartel]]
[[fr:Pancarte suspendue]]
[[ja:吊り看板]]
[[pt:Placa suspensa]]
[[ru:Подвесная табличка]]
[[zh:悬挂式告示牌]]

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{{about|craftable banners|the banner used by illagers|Ominous Banner|the image released alongside version changelogs|Version banner}}
{{Infobox block
| group = White
| 1-1 = White Banner.gif
| invimage = White Banner
| group2 = Light Gray
| 2-1 = Light Gray Banner.gif
| invimage2 = Light Gray Banner
| group3 = Gray
| 3-1 = Gray Banner.gif
| invimage3 = Gray Banner
| group4 = Black
| 4-1 = Black Banner.gif
| invimage4 = Black Banner
| group5 = Brown
| 5-1 = Brown Banner.gif
| invimage5 = Brown Banner
| group6 = Red
| 6-1 = Red Banner.gif
| invimage6 = Red Banner
| group7 = Orange
| 7-1 = Orange Banner.gif
| invimage7 = Orange Banner
| group8 = Yellow
| 8-1 = Yellow Banner.gif
| invimage8 = Yellow Banner
| group9 = Lime
| 9-1 = Lime Banner.gif
| invimage9 = Lime Banner
| group10 = Green
| 10-1 = Green Banner.gif
| invimage10 = Green Banner
| group11 = Cyan
| 11-1 = Cyan Banner.gif
| invimage11 = Cyan Banner
| group12 = Light Blue
| 12-1 = Light Blue Banner.gif
| invimage12 = Light Blue Banner
| group13 = Blue
| 13-1 = Blue Banner.gif
| invimage13 = Blue Banner
| group14 = Purple
| 14-1 = Purple Banner.gif
| invimage14 = Purple Banner
| group15 = Magenta
| 15-1 = Magenta Banner.gif
| invimage15 = Magenta Banner
| group16 = Pink
| 16-1 = Pink Banner.gif
| invimage16 = Pink Banner
| extratext = [[#Renders|View all renders]]
| rarity = Common
| transparent = Yes
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (16)
|waterloggable = {{jebe|No|Yes}}
| flammable = No
| lavasusceptible = Yes
}}
'''Banners''' are tall decorative [[blocks]], featuring a field that is highly customizable using [[dye]]s and [[banner pattern]]s.
== Obtaining ==
=== Breaking ===
Banners can be broken with or without a [[tool]], but an [[axe]] is fastest.
{{breaking row|horizontal=1|Banners|Axe}}
A banner also breaks and drops itself as an [[Item (entity)|item]] if the block the banner is attached to is moved, removed, or destroyed.
=== Natural generation ===
{| class="wikitable collapsible"
! Name !! Location !! Appearance !! Design
|-
! Magenta Banner
| Outside of [[end cities]].
| style="text-align: center" | [[File:End City Banner.png|32px]]
| Magenta Banner
* Black Inverted Chevron
* Black Chevron
|-
! Gray Banner
| In banner room in [[woodland mansion]]s.
| style="text-align: center" | [[File:Gray Banner.png|32px]]
| Gray Banner
|-
! Light Gray Banner
| In master bedroom in [[woodland mansion]]s.
| style="text-align: center" | [[File:Master Bedroom Banner.png|32px]]
| Light Gray Banner
* White Flower Charge
|-
! Brown Banner
| Outside of some houses, meeting points, and pillar fountains in savanna [[village]]s.
| style="text-align: center" | [[File:Brown Banner.png|32px]]
| Brown Banner
|-
! Black Banner
| In altar room in [[woodland mansions]].
| style="text-align: center" | [[File:Black Banner.png|32px]]
| Black Banner
|-
!Ominous Banner
|Carried by Illagers and located in Pillager Outposts
|style="text-align: center" | [[File:Ominous Banner BE.png|32px]]
|Illager face
|}
=== Crafting ===
Banners can be crafted from six [[wool]] and a [[stick]] in a pattern resembling a [[sign]].
{{Crafting
|head=1
|showdescription=1
|A1=Matching Wool |B1=Matching Wool |C1=Matching Wool
|A2=Matching Wool |B2=Matching Wool |C2=Matching Wool
|B3=Stick
|Output=Matching Banner
|Olink=Banner
|type=Decoration block
|description=Once the banner is crafted, its base color cannot be changed.
}}
{{Crafting
|showdescription=1
|Any Banner
|Bleach
|Output=White Banner
|type=Decoration block
|description=Bleach can be used to remove the color of a banner, resulting in a white banner. This includes removing patterns from a white banner.{{only|bedrock|education}}
|foot=1
}}
=== Trading ===
{{Trade sources|Any color Banner}}
== Usage ==
[[File:Standing banner with block.png|thumb|upright|200px|Overlapping block on a banner.]]
[[File:Wall banner with block.png|thumb|upright|200px|Overlapping on a wall mounted banner.]]
There are 16 colored blank banners, and numerous patterns each available in 16 colors. A banner can be customized with up to 6 layers of patterns. The top layer of a banner (or the last pattern added) can be washed off by {{control|using}} it on a [[cauldron]] containing water.
Banners, much like signs, can be placed either on the ground facing in 16 directions, or on a wall. They gently sway as if affected by a breeze, regardless of dimension or location.
Other blocks (including other banners) can be placed on any edge of a banner's hitbox, which is only one block high despite the banner appearing as two blocks tall. When a banner is placed on the side of a block, its position is set by the top block. This makes it possible to overlap another solid block on the top half of a floor banner, or the bottom half of a wall banner.
Banners have no collision mask as they are completely non-solid, so [[entities]] can move through them.
Banners cannot be moved by [[piston]]s.
[[Water]] and [[lava]] flow around banners. {{IN|bedrock}}, banners can be [[waterlogged]]. Lava can create [[fire]] in air blocks next to banners as if the banners were flammable, but the banners do not burn (and cannot be burned by other methods).
<gallery>
File:Wall banner with water below.png| Water can be placed below wall banners
File:Water flowing around banner.png| Water flows around a banner on the ground
</gallery>
=== Patterns ===
{{see also|Banner/Patterns|title1=List of patterned banners}}
A banner may have up to six layers of patterns, which are overlaid with the last-added on top. Patterns can colored with any of the 16 [[dye]] colors.
A [[loom]] is used to add patterns. All patterns require a dye, but some of them also need a [[banner pattern]] item, which is ''not'' consumed in the process.
{{LoadPage|Template:Banner pattern loom recipes|Loom recipes|h4}}
{{IN|bedrock}}, most patterns can also be added through [[crafting]], although this generally requires more dye and may also consume valuable items such as [[enchanted golden apple]]s. Designs that require uncraftable banner pattern items (e.g. globe or gust) are not available through crafting.
{{LoadPage|Banner/Banner pattern crafting recipes|Crafting recipes|h4|transcluded=1}}
Custom banner and shield designs can be preview using this tool:{{Calculator|banner}}
[[File:Spawned-in Banner.png|thumb|100px|Example of a banner with more than 6 patterns, a result of using the {{cmd|give}} command.]]
{{IN|java}}, a banner can have more than six layers of patterns if obtained through commands (such as {{cmd|give}} or {{cmd|setblock}}) or external editors. A banner can visually display up to 16 layers. The item tooltip of a banner with more than 6 patterns lists only the first 6 bottom-most layers. Here is an example of a command that gives the player a banner with eight different patterns:
<code><nowiki>/give @s white_banner[banner_patterns=[{pattern:half_horizontal,color:red},{pattern:stripe_top,color:blue},{pattern:stripe_middle,color:pink},{pattern:stripe_bottom,color:cyan},{pattern:stripe_downright,color:yellow},{pattern:stripe_downleft,color:lime},{pattern:rhombus,color:orange},{pattern:skull,color:black}]]</nowiki></code>
{{IN|bedrock}}, banners with more than 6 layers are unobtainable via commands. Banners can display only up to 6 layers, even if more layers are added using external editors. Tooltips of such banners list all the layers.
=== Crafting ingredient ===
[[Shield]]s can have patterns applied to them using banners. The shield pattern has a smaller resolution than the banner pattern, causing them to look different or offset.
{{Crafting
|ignoreusage=1
|showdescription=1
|Shield
|Matching Banner
|Output=Matching Shield
|B2link=Banner
|Olink=Shield
|type=Combat
|description=Applies the banner pattern to the shield. The banner is consumed.<br>The shield must have no preexisting patterns.<br>Does not change existing durability or enchantments on the shield.
}}
=== Copying ===
Banners can be copied with a blank banner to make multiple identical banners. Banners with more than 6 patterns applied using commands cannot be copied in this manner.
{{Crafting
|showdescription=1
|Matching Banner
|Matching Banner
|Output=Matching Banner
|A2link=Banner
|B2link=Banner
|Olink=Banner
|type=Decoration block
|ignoreusage=1
|description=Copies pattern; both banners must have the same base color, and the one having a pattern copied onto it must have no preexisting pattern.
}}
=== Renaming ===
Like other items, banners can be renamed on an [[anvil]]. {{IN|java}}, a banner retains its custom name when it is placed and retrieved, when a layer is added or removed, and when the banner is cloned. {{IN|bedrock}}, a banner retains its custom name when a layer is added and when the banner is cloned, but loses it when placed and retrieved or when a layer is removed; additionally, applying a renamed banner to a shield {{in|bedrock}} gives the shield the custom banner name.
{{IN|java}}, a banner can also be given a custom name by using the {{cmd|data}} command on a banner block to change its <code>CustomName</code> NBT tag.
=== Map marker ===
[[File:Banner marked map.png|alt=All banners marked on a map, alongside a named banner.|thumb|200px|right|How every banner appears {{in|java}} on a map, including a named banner.]]
{{exclusive|java|section=13}}
{{IN|java}}, pressing the {{control|use}} control on a banner while holding a [[map]] places a marker of the banner's position on the selected map, and pressing {{control|use}} on the banner again removes the marker. The marker has the same color as the banner's base without decorations. The marker is removed if the banner is destroyed unless the map is locked using a [[cartography table]]. If the banner is renamed, the name appears below the marker.
=== Helmet ===
{{exclusive|java|section=13}}
While a banner cannot be equipped in the [[Helmet|head slot]] in [[Survival]] mode, equipping it using commands causes it to appear on top of the player. This is how [[raid captain]]s wear banners.
=== Chestplate ===
{{exclusive|Bedrock|section=13}}
While a banner cannot be equipped in the [[chestplate]] slot in Survival mode, equipping it using NBT editors causes it to appear on top of the player. This is how [[raid captain]]s wear banners.
<gallery>
Steve wearing White Banner.png|
Alex wearing White Banner.png|
</gallery>
=== Fuel ===
Banners can be used as a fuel in [[furnace]]s, smelting 1.5 items per banner.
=== Note blocks ===
Banners can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
=== Generic ===
{{Sound table/Block/Wood}}
=== Unique ===
{{edition|java}}: ''None''
{{edition|bedrock}}:
{{:Banner/Sounds}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=White Banner
|spritetype=block
|nameid=white_banner
|blocktags=banners, wall_post_override
|itemtags=banners
|translationkey=block.minecraft.white_banner
}}
{{ID table
|displayname=Orange Banner
|spritetype=block
|nameid=orange_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Magenta Banner
|spritetype=block
|nameid=magenta_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Light Blue Banner
|spritetype=block
|nameid=light_blue_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Yellow Banner
|spritetype=block
|nameid=yellow_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Lime Banner
|spritetype=block
|nameid=lime_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Pink Banner
|spritetype=block
|nameid=pink_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Gray Banner
|spritetype=block
|nameid=gray_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Light Gray Banner
|spritetype=block
|nameid=light_gray_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Cyan Banner
|spritetype=block
|nameid=cyan_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Purple Banner
|spritetype=block
|nameid=purple_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Blue Banner
|spritetype=block
|nameid=blue_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Brown Banner
|spritetype=block
|nameid=brown_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Green Banner
|spritetype=block
|nameid=green_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Red Banner
|spritetype=block
|nameid=red_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=Black Banner
|spritetype=block
|nameid=black_banner
|blocktags=banners, wall_post_override
|itemtags=banners}}
{{ID table
|displayname=White Wall Banner
|spritetype=block
|nameid=white_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.white_banner}}
{{ID table
|displayname=Orange Wall Banner
|spritetype=block
|nameid=orange_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.orange_banner}}
{{ID table
|displayname=Magenta Wall Banner
|spritetype=block
|nameid=magenta_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.magenta_banner}}
{{ID table
|displayname=Light Blue Wall Banner
|spritetype=block
|nameid=light_blue_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.light_blue_banner}}
{{ID table
|displayname=Yellow Wall Banner
|spritetype=block
|nameid=yellow_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.yellow_banner}}
{{ID table
|displayname=Lime Wall Banner
|spritetype=block
|nameid=lime_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.lime_banner}}
{{ID table
|displayname=Pink Wall Banner
|spritetype=block
|nameid=pink_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.pink_banner}}
{{ID table
|displayname=Gray Wall Banner
|spritetype=block
|nameid=gray_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.gray_banner}}
{{ID table
|displayname=Light Gray Wall Banner
|spritetype=block
|nameid=light_gray_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.light_gray_banner}}
{{ID table
|displayname=Cyan Wall Banner
|spritetype=block
|nameid=cyan_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.cyan_banner}}
{{ID table
|displayname=Purple Wall Banner
|spritetype=block
|nameid=purple_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.purple_banner}}
{{ID table
|displayname=Blue Wall Banner
|spritetype=block
|nameid=blue_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.blue_banner}}
{{ID table
|displayname=Brown Wall Banner
|spritetype=block
|nameid=brown_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.brown_banner}}
{{ID table
|displayname=Green Wall Banner
|spritetype=block
|nameid=green_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.green_banner}}
{{ID table
|displayname=Red Wall Banner
|spritetype=block
|nameid=red_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.red_banner}}
{{ID table
|displayname=Black Wall Banner
|spritetype=block
|nameid=black_wall_banner
|blocktags=banners, wall_post_override
|form=block
|translationkey=block.minecraft.black_banner
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=Banners
|spritetype=block
|nameid=banner
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Banner
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Standing
|spritename=Banners
|spritetype=block
|nameid=standing_banner
|translationkey=tile.standing_banner.black.name, tile.standing_banner.red.name, tile.standing_banner.green.name, tile.standing_banner.brown.name, tile.standing_banner.blue.name, tile.standing_banner.purple.name, tile.standing_banner.cyan.name, tile.standing_banner.silver.name, tile.standing_banner.gray.name, tile.standing_banner.pink.name, tile.standing_banner.lime.name, tile.standing_banner.yellow.name, tile.standing_banner.lightBlue.name, tile.standing_banner.magenta.name, tile.standing_banner.orange.name, tile.standing_banner.white.name
|id=176
|form=block}}
{{ID table
|displayname=Wall
|spritename=Banners
|spritetype=block
|nameid=wall_banner
|id=177
|form=block
|translationkey=-}}
{{ID table
|displayname=Item
|spritename=Banners
|spritetype=item
|nameid=banner
|translationkey=item.banner.black.name, item.banner.red.name, item.banner.green.name, item.banner.brown.name, item.banner.blue.name, item.banner.purple.name, item.banner.cyan.name, item.banner.silver.name, item.banner.gray.name, item.banner.pink.name, item.banner.lime.name, item.banner.yellow.name, item.banner.lightBlue.name, item.banner.magenta.name, item.banner.orange.name, item.banner.white.name
|id=567
|form=item
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=Banners
|spritetype=block
|nameid=Banner
|foot=1}}
=== Metadata ===
==== Item ====
{{IN|Bedrock}}, banner items use the following data values:
{| class="wikitable"
! DV !! Banner color
|-
|| 0 || black
|-
|| 1 || red
|-
|| 2 || green
|-
|| 3 || brown
|-
|| 4 || blue
|-
|| 5 || purple
|-
|| 6 || cyan
|-
|| 7 || light gray
|-
|| 8 || gray
|-
|| 9 || pink
|-
|| 10 || lime
|-
|| 11 || yellow
|-
|| 12 || light blue
|-
|| 13 || magenta
|-
|| 14 || orange
|-
|| 15 || white
|}
=== Block states ===
{{see also|Block states}}
{{/BS}}
=== Block data ===
A banner has a block entity associated with it that holds additional data about the block.
{{el|bedrock}}:
: See [[Bedrock Edition level format/Block entity format]].
{{el|java}}:
{{see also|Block entity format}}
{{/BE}}
=== Item data ===
{{JE}}:
{{see also|Data component format}}
<div class="treeview">
* {{nbt|compound|components}}: the item's '''components''' tag.
{{:Data component format/banner_patterns}}
</div>
{{BE}}:
{{see also|Bedrock Edition level format/Item format}}
== Achievements ==
{{load achievements|Fruit on the Loom}}
== History ==
{{info needed section|The Nether Update}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.8|dev=July 21, 2014|slink=https://twitter.com/jeb_/status/491238882789572608|[[Jeb]] posted a picture of banners, and stated that he is working on them.}}
|{{HistoryLine|||dev=14w30a|[[File:White Banner Revision 1.png|22px]][[File:Light Gray Banner Revision 1.png|22px]][[File:Gray Banner Revision 1.png|22px]][[File:Black Banner Revision 1.png|22px]][[File:Brown Banner Revision 1.png|22px]][[File:Red Banner Revision 1.png|22px]][[File:Orange Banner Revision 1.png|22px]][[File:Yellow Banner Revision 1.png|22px]][[File:Lime Banner Revision 1.png|22px]][[File:Green Banner Revision 1.png|22px]][[File:Cyan Banner Revision 1.png|22px]][[File:Light Blue Banner Revision 1.png|22px]][[File:Blue Banner Revision 1.png|22px]][[File:Purple Banner Revision 1.png|22px]][[File:Magenta Banner Revision 1.png|22px]][[File:Pink Banner Revision 1.png|22px]] Added banners.}}
|{{HistoryLine|||dev=14w30c|Added four additional patterns: Cross (+), Border, Curly Border and Thing (Mojang logo).}}
|{{HistoryLine|||dev=14w31a|Added two additional patterns: Inverted Halves and Base Gradient.
|The banner pattern terminology has been changed based on vexillology advice [[Jeb]] received from [http://www.reddit.com/r/Minecraft/comments/2bkxej/i_made_a_huge_mistake_banners/ his Reddit post].
|Banners can now be used as a [[fuel]] in [[furnace]]s.}}
|{{HistoryLine||1.8.8|dev=pre|The number of layers attainable by using [[commands]] is now limited to 16 per banner.}}
|{{HistoryLine||1.9|dev=15w31a|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].}}
|{{HistoryLine|||dev=15w33c|Banners can be used to apply patterns to [[shield]]s.}}
|{{HistoryLine||1.11|dev=16w33a|Banners now require a [[dye]] when applying a pattern that uses a non-dye [[item]], such as a [[creeper head]] or [[enchanted golden apple]]. Previously, the lack of a dye would have applied the black variant of the pattern.}}
|{{HistoryLine|||dev=16w39a|Black and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of [[woodland mansion]]s.}}
|{{HistoryLine||1.12|dev=January 24, 2017|slink={{tweet|jeb_|823817090511601664}}|[[Jeb]] tweets a screenshot of the changes to the banner color palette.}}
|{{HistoryLine|||dev=17w06a|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Changed banners' [[tint]]s.}}
|{{HistoryLine|||dev=pre6|"Chief fess" and "base fess" banners are now just "chief" and "base" banners.}}
|{{HistoryLine||1.13|dev=17w47a|The colors for the <code>banner</code>, <code>wall_banner</code> and <code>standing_banner</code> ID have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 176 and 177, and the [[item]]'s 425.|Banners now play a sound when placed.}}
|{{HistoryLine|||dev=18w10a|{{control|Using}} a [[map]] on a banner now mark the spot of the banner on the map.}}
|{{HistoryLine||1.14|dev=18w43a|[[Loom]]s have been added to help the [[player]] edit banners more easily.
|All recipes for banner patterns have been removed.}}
|{{HistoryLine|||dev=19w11a|Cartographer and shepherd [[villager]]s now [[trading|sell]] banners.}}
|{{HistoryLine||1.17|dev=20w46a|The unused "base" pattern has been renamed to the "field" pattern and given proper translation strings (its ID is still "base").}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Added banners.
|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].
|Black and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of [[woodland mansion]]s.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|The white banner can now be crafted from a colored banner and [[bleach]], which also removes all patterns, if used on a white banner.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[Loom]]s have been added to help the [[player]] edit banners more easily.
|Brown banners now generate in new [[village]]s in [[savanna]]s.
|Black banners now generate in [[pillager outpost]] watchtowers.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Gray banners now generate in pillager outpost watchtowers, instead of black banners.}}
|{{HistoryLine|||dev=beta 1.11.0.3|Gray banners no longer generate in [[pillager outpost]] watchtowers.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Banners can now be [[trading|bought]] from cartographer and shepherd [[villager]]s.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.20|Banners can now be used to customise [[shield]]s.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|[[File:White Banner Revision 1.png|22px]][[File:Light Gray Banner Revision 1.png|22px]][[File:Gray Banner Revision 1.png|22px]][[File:Black Banner Revision 1.png|22px]][[File:Brown Banner Revision 1.png|22px]][[File:Red Banner Revision 1.png|22px]][[File:Orange Banner Revision 1.png|22px]][[File:Yellow Banner Revision 1.png|22px]][[File:Lime Banner Revision 1.png|22px]][[File:Green Banner Revision 1.png|22px]][[File:Cyan Banner Revision 1.png|22px]][[File:Light Blue Banner Revision 1.png|22px]][[File:Blue Banner Revision 1.png|22px]][[File:Purple Banner Revision 1.png|22px]][[File:Magenta Banner Revision 1.png|22px]][[File:Pink Banner Revision 1.png|22px]] Added banners.|The [[spawn limit|maximum amount]] of banners in a world is 400.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:End City Banner.png|17px]] Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of [[end city|end cities]].}}
|{{HistoryLine||xbox=TU47|xbone=CU37|ps3=1.40|psvita=1.40|ps4=1.40|wiiu=Patch 16|switch=1.0.1|The hitbox of banners has been changed to match Java Edition. Previously it was a full block.}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Banners are now held the same way as in Java Edition and rendered the same way as in Java Edition in the inventory and in item frames.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Banner.png|17px]] [[File:Light Gray Banner.png|17px]] [[File:Gray Banner.png|17px]] [[File:Black Banner.png|17px]] [[File:Brown Banner.png|17px]] [[File:Red Banner.png|17px]] [[File:Orange Banner.png|17px]] [[File:Yellow Banner.png|17px]] [[File:Lime Banner.png|17px]] [[File:Green Banner.png|17px]] [[File:Cyan Banner.png|17px]] [[File:Light Blue Banner.png|17px]] [[File:Blue Banner.png|17px]] [[File:Purple Banner.png|17px]] [[File:Magenta Banner.png|17px]] [[File:Pink Banner.png|17px]] Changed banners' [[tint]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[Loom]]s have been added to help the [[player]] edit banners more easily.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
* With 16 blank banners, 42 patterns of 16 colors each (608 uniquely-colored patterns), and 0 to 6 patterns per banner, the number of uniquely crafted banners is <math>16 \times \sum_{k=0}^6 (16 \times 42)^k = 1,475,646,641,940,097,552</math> or approximately 1.47 quintillion. The number of visually distinct banners is smaller, because one or more patterns may completely cover other patterns or be duplicated.
** A banner can have up to 16 layers of patterns with the use of commands. The total number of unique banners with at most 16 banner patterns is approximately 1.27 × 10<sup>46</sup> (12.7 quattuordecillion), or exactly 12,696,344,039,844,551,126,101,565,750,244,757,433,489,827,856.
* The ''Mojang'' logo is called "Thing" in-game, which could be considered an alternate translation for [[wiktionary:mojäng|mojäng]].
** In the Swedish translation of the game, this pattern is, in fact, called ''mojäng''.
* [[List of block textures#Banner Textures|Banner textures]] are located in <code>\assets\minecraft\textures\entity\banner</code>.
** There are 40 monochrome textures, each containing all 6 sides of the banner.
** The texture of the back side is the mirrored texture of the front side.
** Compared to the texture files, textures' colors are inverted in-game due to them acting as masks for the re-colored base texture, base.png. That means white is visible, while black is transparent.
== Gallery ==
=== Renders ===
==== Banner ====
<gallery>
File:White Banner.gif
File:Light Gray Banner.gif
File:Gray Banner.gif
File:Black Banner.gif
File:Brown Banner.gif
File:Red Banner.gif
File:Orange Banner.gif
File:Yellow Banner.gif
File:Lime Banner.gif
File:Green Banner.gif
File:Cyan Banner.gif
File:Light Blue Banner.gif
File:Blue Banner.gif
File:Purple Banner.gif
File:Magenta Banner.gif
File:Pink Banner.gif
</gallery>
==== Wall banner ====
<gallery>
File:White Wall Banner.png
File:Light Gray Wall Banner.png
File:Gray Wall Banner.png
File:Black Wall Banner.png
File:Brown Wall Banner.png
File:Red Wall Banner.png
File:Orange Wall Banner.png
File:Yellow Wall Banner.png
File:Lime Wall Banner.png
File:Green Wall Banner.png
File:Cyan Wall Banner.png
File:Light Blue Wall Banner.png
File:Blue Wall Banner.png
File:Purple Wall Banner.png
File:Magenta Wall Banner.png
File:Pink Wall Banner.png
</gallery>
=== Screenshots ===
<gallery>
File:Iceland and Norway Flags.png|Another banner image from Jeb.
File:Searge Banners.png|Several banners made by Searge.
File:The Bountiful Update.png|Banners in the official 1.8 poster.
File:BannersBeforeAndAfter.png|An image, tweeted by Jeb, showcasing the changes he made to the banner color palette in the 1.12 update.
File:Gradients Overlay.png|The result of using gradient different numbers of times, each time increasing the level of gradient by 1.
File:All positions and rotations of a banner.png|All positions and rotations of a banner
File:Item Frame with Banner.png|A banner with the [[Mojang]] logo in an [[item frame]].
File:EndCityBanners.png|Banners floating outside of an [[end city]] tower.
File:Woodland mansion 1x2 d1.png|Banners hanging above the doorway of a [[woodland mansion]] master bedroom.
File:Replaceitembanner.png|Banner put in the helmet slot by using the command {{cmd|replaceitem}}{{Only|BE|short=1}} or {{cmd|item replace}}{{Only|JE|short=1}}.
File:Better Together Banners.jpg|Banners in ''Bedrock Edition''.
File:Better Together Banner Crafting 1.jpg|A banner in the hand.
File:Better Together Banner Crafting 2.jpg|A banner in the inventory.
File:Better Together Banner Crafting 3.jpg|A banner in the crafting grid.
File:Better Together Banner Crafting 4.jpg|A banner being given a pattern.
</gallery>
=== Development images ===
<gallery>
File:Banners Jeb.png|The first image of banners, as tweeted by [[Jens Bergensten]].
</gallery>
=== In other media ===
<gallery>
File:Lego Red Creeper Banner Collage.jpg|LEGO banners from 21127 and 21131
File:Lego Melon Banner.png|LEGO banner from 21138
File:Lego Fish Banner.png|LEGO banner from 21142
File:Lego Beetroot Banner.png|LEGO banner from 21144
File:Lego Wheat Banner.png|Another LEGO banner from 21144
File:Lego Carrot Banner.png|A third LEGO banner from 21144
File:Lego Crossbones Banner.png|LEGO banner from 21152
File:Lego Green Creeper Banner Collage.jpg|LEGO banners from 21155
</gallery>
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:Generated structure blocks]]
[[Category:Manufactured blocks]]
[[Category:Block entities]]
[[Category:Non-solid blocks]]
[[cs:Prapor]]
[[de:Banner]]
[[es:Estandarte]]
[[fr:Bannière]]
[[ja:旗]]
[[ko:현수막]]
[[nl:Banier]]
[[pl:Sztandar]]
[[pt:Estandarte]]
[[ru:Флаг]]
[[th:ธง]]
[[uk:Стяг]]
[[zh:旗帜]]

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{{Infobox block
| image = <gallery>
Blackstone Stairs.png|Java Edition
Blackstone Stairs BE.png|Bedrock Edition
</gallery>
| invimage = Blackstone Stairs
| stackable = Yes
| maxStack = 64
| tool = Wooden Pickaxe
| renewable = Yes
| light = No
| transparent = Partial <small>(blocks light)</small>{{only|je|short=1}}<br>Yes{{only|be|short=1}}
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
'''Blackstone stairs''' are a [[blackstone]] variant of the [[stairs]].
== Obtaining ==
=== Breaking ===
Blackstone stairs can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
{{breaking row
|Blackstone Stairs
|Pickaxe
|Wooden
|item=1
|link=none
|horizontal=1
}}
=== Natural generation ===
Blackstone stairs generate as part of [[bastion remnant]]s.
=== Crafting ===
{{Crafting
|A1= Blackstone
|A2= Blackstone
|B2= Blackstone
|A3= Blackstone
|B3= Blackstone
|C3= Blackstone
|Output= Blackstone Stairs,4
|type= Building block
}}
=== Stonecutting ===
{{Stonecutting
|Blackstone
|Blackstone Stairs
}}
== Usage ==
{{for|information about the placement mechanics of all stairs|Stairs#Usage}}
=== Note blocks ===
Blackstone stairs can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Blackstone Stairs
|spritetype=block
|nameid=blackstone_stairs
|blocktags=stairs, mineable/pickaxe
|itemtags=stairs
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Blackstone Stairs
|spritetype=block
|nameid=blackstone_stairs
|id=531
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Stairs/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.16|dev=20w15a|[[File:Blackstone Stairs (N) JE1.png|32px]] Added blackstone stairs.}}
|{{HistoryLine|||dev=20w16a|Blackstone stairs now generate as part of [[bastion remnant]]s.}}
|{{HistoryLine||1.16.2|dev=20w28a|Blackstone stairs are now [[renewable resource|renewable]] as [[piglin]]s have an 8.71% chance to [[trading|trade]] 8-16 blackstone during [[bartering]].}}
|{{HistoryLine||1.17|dev=21w07a|[[File:Blackstone Stairs JE2.png|32px]] The texture of blackstone stairs has been changed.}}
|{{HistoryLine|||dev=21w08a|[[File:Blackstone Stairs JE3.png|32px]] The texture of blackstone stairs has been changed again.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Blackstone Stairs BE1.png|32px]] Added blackstone stairs.
|Blackstone stairs generate as part of [[bastion remnant]]s.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.50|[[File:Blackstone Stairs BE2.png|32px]] The texture of blackstone stairs has been changed.}}
}}
== Issues ==
{{issue list}}
== Navigation ==
{{Navbox blackstone}}
{{Navbox stairs}}
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Stairs]]
[[ja:ブラックストーンの階段]]
[[pt:Escadas de pedra-negra]]
[[ru:Чернокамень]]

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@ -0,0 +1,150 @@
{{About|the mineral block|the ore|Lapis Lazuli Ore|the item|Lapis Lazuli|}}
{{Infobox block
|image=Block of Lapis Lazuli.png
|invimage=Block of Lapis Lazuli
|transparent=No
|light=No
|tool=stone pickaxe
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
}}
A '''block of lapis lazuli''', internally known as a '''lapis block''', is a mineral block equivalent to nine pieces of [[lapis lazuli]].
== Obtaining ==
=== Breaking ===
Blocks of lapis lazuli can be mined using a [[stone pickaxe]] or better.
{{breaking row|horizontal=1|Block of Lapis Lazuli|Pickaxe|Stone}}
=== Natural generation ===
Blocks of lapis lazuli generate as the center of "illager statues" in [[woodland mansion]]s.
=== Crafting ===
{{Crafting
|Lapis Lazuli
|Lapis Lazuli
|Lapis Lazuli
|Lapis Lazuli
|Lapis Lazuli
|Lapis Lazuli
|Lapis Lazuli
|Lapis Lazuli
|Lapis Lazuli
|Output=Block of Lapis Lazuli
|type=Building block
}}
== Usage ==
Blocks of lapis lazuli can be used as a form of storage for [[lapis lazuli]].
=== Crafting ingredient ===
{{crafting usage}}
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Block of Lapis Lazuli
|spritetype=block
|nameid=lapis_block
|showblocktags=y
|blocktags=mineable/pickaxe, needs_stone_tool
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block of Lapis Lazuli
|spritetype=block
|nameid=lapis_block
|id=22
|foot=1}}
== Video ==
{{yt|IjVVBk_1gBQ}}
== History ==
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||1.2|[[File:Block of Lapis Lazuli JE1 BE1.png|32px]] Added lapis lazuli blocks.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.6.1|dev=13w19a|[[File:Block of Lapis Lazuli JE2 BE2.png|32px]] The texture of lapis lazuli blocks have now been changed.}}
|{{HistoryLine||1.8|dev=14w02a|[[Villager]]s now trade [[lapis lazuli]], making Lapis lazuli blocks a [[renewable resource]].}}
|{{HistoryLine||1.11|dev=16w39a|Lapis lazuli blocks now generate hidden in "[[illager]] statues" of [[woodland mansion]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Block of Lapis Lazuli JE3 BE3.png|32px]] Changed the texture of lapis lazuli blocks.}}
|{{HistoryLine||1.17|dev=20w46a|Renamed "Lapis Lazuli Block" to "Block of Lapis Lazuli".}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Block of Lapis Lazuli JE1 BE1.png|32px]] Added lapis lazuli blocks.}}
|{{HistoryLine||v0.3.2|Made lapis lazuli blocks available in both Survival and Creative mode.}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Block of Lapis Lazuli JE2 BE2.png|32px]]Changed the texture of lapis lazuli blocks.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Cleric [[villager]]s now sell [[lapis lazuli]], making lapis lazuli blocks a [[renewable resource]].}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Lapis lazuli blocks now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Block of Lapis Lazuli JE3 BE3.png|32px]]Changed the texture of lapis lazuli blocks.}}
|{{HistoryLine||1.19.10|dev=Preview 1.19.10.22|Renamed "Lapis Lazuli Block" to "Block of Lapis Lazuli".}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Block of Lapis Lazuli JE1 BE1.png|32px]]Added lapis lazuli blocks.}}
|{{HistoryLine||xbox=TU22|xbone=CU10|ps3=1.15|psvita=1.15|ps4=1.15|wiiu=Patch 1|switch=1.0.1|[[File:Block of Lapis Lazuli JE2 BE2.png|32px]]Changed the texture of lapis lazuli blocks.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Lapis lazuli blocks now generate hidden in "[[illager]] statues" of [[woodland mansion]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Block of Lapis Lazuli JE3 BE3.png|32px]]Changed the texture of lapis lazuli blocks.}}
|{{HistoryLine|New Nintendo 3DS Edition}}
|{{HistoryLine||0.1.0|[[File:Block of Lapis Lazuli JE2 BE2.png|32px]]Added lapis lazuli blocks.}}
}}
=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 22.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
* In real life, [[wikipedia:Lapis_lazuli|lapis lazuli]] is a blue gem that may be ground and processed into ultramarine pigment. Lapis lazuli pigment has been famously used in the production of illuminated manuscripts, stained glass, and cave paintings. It was also used by Egyptians for their jewelry and other valuable items.
== External links ==
* {{Mcnet|block-week-lapis-lazuli|Block of the Week: Lapis Lazuli|February 3, 2017|Alex Wiltshire}}
* {{Mcnet|block-of-lapis-lazuli|Block of Lapis Lazuli|October 25, 2024|Duncan Geere}}
== Navigation ==
{{Navbox blocks|Building}}
[[Category:Ore]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Compacted blocks]]
[[cs:Blok lazuritu]]
[[de:Lapislazuliblock]]
[[es:Bloque de lapislázuli]]
[[fr:Bloc de lapis-lazuli]]
[[hu:Lazuritblokk]]
[[it:Blocco di lapislazzuli]]
[[ja:ラピスラズリブロック]]
[[ko:청금석 블록]]
[[lzh:群青塊]]
[[nl:Lapislazuliblok]]
[[pl:Blok lazurytu]]
[[pt:Bloco de lápis-lazúli]]
[[ru:Лазуритовый блок]]
[[uk:Блок лазуриту]]
[[zh:青金石块]]

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{{About|the mineral block|the smooth variant|Smooth Quartz Block|the pillar variant|Quartz Pillar|the brick variant|Quartz Bricks|the chiseled variant|Chiseled Quartz Block}}
{{Infobox block
| 1-1 = Block of Quartz.png
| transparent = No
| light = No
| tool = wooden pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
A '''block of quartz''', internally known as a '''quartz block''', is a mineral [[block]] used for decoration. It can be turned into a [[chiseled quartz block]], [[quartz pillar]], [[quartz bricks]], or [[smooth quartz block]].
== Obtaining ==
=== Breaking ===
Blocks of quartz can be [[breaking|mined]] using any [[pickaxe]]. If mined without a pickaxe, it [[drops]] nothing.
{{breaking row
|horizontal=1
|Block of Quartz
|link=none
|Pickaxe
|Wood
}}
=== Natural generation ===
Four quartz blocks generate naturally as part of each bridge [[bastion remnant]].
=== Crafting ===
{{Crafting
|A2=Nether Quartz
|B2=Nether Quartz
|A3=Nether Quartz
|B3=Nether Quartz
|Output= Block of Quartz
|type= Building block
}}
=== Trading ===
{{Trade sources}}
== Usage ==
Quartz blocks cannot be used to store [[nether quartz]] because they cannot be [[craft]]ed back into it, unlike blocks made from other [[ore]]s.<ref>{{bug|MC-6797|||WAI}}</ref>
=== Crafting ingredient ===
{{crafting usage}}
=== Stonecutting ===
{{Stonecutting
|Block of Quartz
|Quartz Slab, 2; Quartz Stairs; Chiseled Quartz Block; Quartz Pillar; Quartz Bricks
}}
=== Smelting ingredient ===
{{Smelting
|name=[[Smooth Quartz Block]]
|showname=1
|Block of Quartz
|Smooth Quartz Block
|0.1
}}
=== Note blocks ===
Blocks of quartz can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block of Quartz
|spritetype=block
|nameid=quartz_block
|blocktags=mineable/pickaxe
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block of Quartz
|spritetype=block
|nameid=quartz_block
|aliasid=quartz_block / 0
|translationkey=tile.quartz_block.default.name
|id=155
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||January 5, 2013|link={{tweet|jeb_|287481098760499201}}|[[Jeb]] tweeted that Nether quartz would be used for more decorative uses as well.}}
|{{HistoryLine||January 7, 2013|link={{tweet|jeb_|288311932304371712}}|Jeb tweeted the first image about the Nether quartz block.}}
|{{HistoryLine||January 9, 2013|link=Special:Diff/423712|Jeb released the textures for snapshot 13w02a early, which included the textures for the Nether quartz block. This revealed there would be at least three variants: The standard block, a lines variant, and a chiseled variant. There are 7 textures for the blocks.<ref>{{tweet|jeb_|289051304658104320|I wrote info about future texture packs on the wiki. I'm not giving you the link, because then you'll just click on it all at once ;(}}</ref>}}
|{{HistoryLine||1.5|dev=13w02a|[[File:Block of Quartz JE1 BE1.png|32px]] Added blocks of quartz.}}
|{{HistoryLine||1.13|dev=17w47a|The different block states for the <code>quartz_block</code> ID have been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 155.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Block of Quartz JE2.png|32px]] The textures of blocks of quartz have been changed.
|Smooth quartz can now be obtained by [[smelting]] blocks of quartz.}}
|{{HistoryLine|||dev=19w09a|Blocks of quartz now use the top texture on the bottom side instead of bottom texture. Changed from [[File:Block of Quartz JE2 BE2 (facing NWU).png|32px]] to [[File:Block of Quartz JE3 (facing NWU).png|32px]]}}
|{{HistoryLine|||dev=19w11a|Quartz blocks are now [[trading|sold]] by [[villager]]s of the new mason profession, making all quartz-based building blocks [[renewable]].}}
|{{HistoryLine|||dev=19w13b|[[File:Block of Quartz JE3 BE2.png|32px]] The texture of block of quartz has been changed, so it no longer bleeds into smooth quartz.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||January 15, 2013|link={{tweet|jeb_|291163050290073600}}|[[Jeb]] tweeted that he would add nether quartz blocks.}}
|{{HistoryLine||v0.6.0|[[File:Block of Quartz JE1 BE1.png|32px]] Added blocks of quartz.
|Blocks of quartz can be used to [[craft]] quartz [[stairs]].
|Only blocks of quartz are currently craftable in [[survival]].}}
|{{HistoryLine||v0.7.3|Added quartz [[slab]]s, which are [[craft]]able using quartz blocks in survival.}}
|{{HistoryLine||v0.11.0|dev=build 1|Blocks of quartz can now be used to craft quartz stairs.}}
|{{HistoryLine||v0.12.1|dev=build 4|[[File:Block of Quartz BE2.png|32px]] Changed the model of regular blocks of quartz.
|[[File:Block of Quartz (EW) BE1.png|32px]] [[File:Block of Quartz (NS) BE1.png|32px]] Blocks of quartz can now be placed sideways.}}
|{{HistoryLine|||dev=build 9|[[File:Block of Quartz JE1 BE1.png|32px]] [[File:Block of Quartz (EW) BE2.png|32px]] [[File:Block of Quartz (NS) BE2.png|32px]] Reverted the model change to regular blocks of quartz.
|Regular quartz blocks can no longer be placed sideways.<ref>{{bug|MCPE-10163||Quartz can be placed sideways.|Fixed}}</ref>}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Smooth quartz can now be obtained by [[smelting]] regular blocks of quartz.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Block of Quartz JE2 BE3.png|32px]] [[File:Block of Quartz Axis X BE.png|32px]] [[File:Block of Quartz Axis Z BE.png|32px]] The textures of blocks of quartz have been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Master-level stone mason villagers have a 50% chance to [[trading|sell]] a block of quartz for one [[emerald]] as their trade.}}
|{{HistoryLine||1.12.0|dev=beta 1.12.0.3|[[Trading]] has been changed, master-level stone mason villagers now sell blocks of quartz.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.20|[[File:Block of Quartz JE3.png|32px]] The texture of blocks of quartz has been changed to match ''Java Edition''.}}
|{{HistoryLine||1.18.30|dev=?|[[Trading]] has been changed; quartz blocks are now sold by mason villagers in the same way as ''[[Java Edition]]''.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.20.22|The different chisel type [[block states]] for the <code>quartz_block</code> ID have been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|switch=1.0.1|wiiu=Patch 1|[[File:Block of Quartz JE1 BE1.png|32px]] Added blocks of quartz.
|Blocks of quartz can now be used to [[craft]] quartz stairs and slabs.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Block of Quartz JE3 BE2.png|32px]]{{verify|Are these textures correct, especially the regular block of quartz?}} The textures of blocks of quartz have been changed.}}
|{{HistoryLine|3ds}}
|{{HistoryLine||0.1.0|[[File:Block of Quartz JE1 BE1.png|32px]] Added blocks of quartz.}}
}}
== Issues ==
{{Issue list|Block of Quartz|Quartz Block}}
== Trivia ==
* Because of the low blast resistance of regular quartz blocks, it may be preferable to use two quartz slabs or smooth quartz blocks when making fortifications using quartz, as their blast resistance is higher than the other quartz block variants.
* In real life, a 1-cubic-meter block of quartz (the size of a Minecraft block) is practically harder than the real life [[block of iron]], while the mining speed of block of quartz in Minecraft is quite low.
== Gallery ==
=== Screenshots ===
<gallery>
NetherQuartzBlock.png|The first screenshot released about the quartz block.
Quartz Parthenon.png|An example of how quartz blocks can be used to simulate marble or limestone.
Redstone Update Pre-release Banner2.png|The second Redstone Update Pre-release Banner.
OrientablesPE.png|Formerly all blocks that can be rotated in Bedrock Edition, including both variants of quartz.
QuartzSeamlessSlabs.png|Comparison of regular and smooth quartz underside textures in prior versions of Java and Bedrock edition.
Quartz blocks.jpg|An early Pocket Edition comparison of a double quartz slab and a block of quartz, mirroring the 1.14 situation.
</gallery>
== Notes ==
{{fnlist}}
== References ==
{{Reflist}}
== External links ==
*[https://www.minecraft.net/en-us/article/block-week-quartz Block of the Week: Quartz] Minecraft.net on March 3, 2017
== Navigation ==
{{Navbox quartz}}
{{Navbox blocks|Building}}
[[Category:Ore]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Nether blocks]]
[[cs:Blok křemene]]
[[de:Quarzblock]]
[[es:Bloque de cuarzo]]
[[fr:Bloc de quartz]]
[[hu:Kvarcblokk]]
[[it:Blocco di quarzo]]
[[ja:クォーツブロック]]
[[ko:석영 블록]]
[[nl:Kwartsblok]]
[[pl:Blok kwarcu]]
[[pt:Bloco de quartzo]]
[[ru:Кварцевый блок]]
[[uk:Блок кварцу]]
[[zh:石英块]]

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{{Infobox block
| image = Block of Stripped Bamboo.png
| invimage = Block of Stripped Bamboo
| stackable = Yes (64)
| rarity = Common
| renewable = Yes
| tool = Axe
| light = No
| transparent = No
| flammable = Yes
| lavasusceptible = Yes
}}
A '''block of stripped bamboo''' is a variant of the [[block of bamboo]] made by {{control|using}} an axe on a block of bamboo.
== Obtaining ==
=== Breaking ===
Blocks of stripped bamboo can be broken by hand, but using an [[axe]] speeds up the process.
{{breaking row|link=none|horizontal=1|Block of Stripped Bamboo|Axe}}
=== Post-generation ===
==== Stripping ====
{{control|Using}} an [[axe]] on a block of bamboo turns it into a block of stripped bamboo.
== Usage ==
=== Crafting ingredient ===
{{Crafting usage}}
=== Fuel ===
Blocks of stripped bamboo can be used as [[fuel]] in [[furnace]]s, [[smelting]] 1.5 [[item]]s per [[block]].
Unlike [[log]]s, blocks of bamboo cannot be smelted into [[charcoal]].<ref>{{bug|MC-257428||Bamboo blocks and stripped bamboo blocks cannot be processed into charcoal|WAI}}</ref>
=== Note blocks ===
Blocks of stripped bamboo can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
{{Sound table/Block/Bamboo wood}}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block of Stripped Bamboo
|spritetype=block
|nameid=stripped_bamboo_block
|blocktags=mineable/axe, bamboo_blocks
|itemtags=bamboo_blocks
|foot=1}}
{{BE}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block of Stripped Bamboo
|spritetype=block
|nameid=stripped_bamboo_block
|id=-528
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Block of Bamboo/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w45a|[[File:Block of Stripped Bamboo JE1.png|32px]] Added blocks of stripped bamboo behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine|||dev=22w46a|[[File:Block of Stripped Bamboo JE2 BE1.png|32px]] The top textures of blocks of stripped bamboo have been changed.}}
|{{HistoryLine|||dev=Pre-release 3|[[File:Block of Stripped Bamboo JE3 BE2.png|32px]] The top textures of blocks of stripped bamboo have been changed once again.}}
|{{HistoryLine||1.20|dev=23w12a|Blocks of stripped bamboo are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|[[File:Block of Stripped Bamboo JE2 BE1.png|32px]] Added stripped blocks of bamboo behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine|||dev=Preview 1.19.60.22|"Stripped Block of Bamboo" has been renamed to "Block of Stripped Bamboo" to match {{JE}}.
|[[File:Block of Stripped Bamboo JE3 BE2.png|32px]] The top textures of blocks of stripped bamboo have been changed.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Blocks of stripped bamboo are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the [[Explosion#Blast resistance|blast resistance]] of stripped blocks of bamboo from 3 to 2.}}
}}
== Issues ==
{{Issue list}}
== Gallery ==
=== Screenshots ===
<gallery>
Waffle Blocks.jpg|The top surface of blocks of bamboo.
</gallery>
=== In other media ===
<gallery>
Bamboo Blocks Pixel Art.png|Artwork featuring a stripped block of bamboo.
Zuri By Bamboo House Pixel Art.png|[[Zuri]] standing outside a hut made of the aforementioned block.
</gallery>
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/block-month--bamboo Block of the Week: Bamboo] Minecraft.net on July 27, 2023
== Navigation ==
{{Navbox wood}}
{{Navbox bamboo}}
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Flammable blocks]]
[[pt:Bloco de bambu descascado]]

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{{Distinguish|Tinted Glass}}
{{Infobox block
| group = White
| 1-1 = White Stained Glass.png
| invimage = White Stained Glass
| group2 = Light Gray
| 2-1 = Light Gray Stained Glass.png
| invimage2 = Light Gray Stained Glass
| group3 = Gray
| 3-1 = Gray Stained Glass.png
| invimage3 = Gray Stained Glass
| group4 = Black
| 4-1 = Black Stained Glass.png
| invimage4 = Black Stained Glass
| group5 = Brown
| 5-1 = Brown Stained Glass.png
| invimage5 = Brown Stained Glass
| group6 = Red
| 6-1 = Red Stained Glass.png
| invimage6 = Red Stained Glass
| group7 = Orange
| 7-1 = Orange Stained Glass.png
| invimage7 = Orange Stained Glass
| group8 = Yellow
| 8-1 = Yellow Stained Glass.png
| invimage8 = Yellow Stained Glass
| group9 = Lime
| 9-1 = Lime Stained Glass.png
| invimage9 = Lime Stained Glass
| group10 = Green
| 10-1 = Green Stained Glass.png
| invimage10 = Green Stained Glass
| group11 = Cyan
| 11-1 = Cyan Stained Glass.png
| invimage11 = Cyan Stained Glass
| group12 = Light Blue
| 12-1 = Light Blue Stained Glass.png
| invimage12 = Light Blue Stained Glass
| group13 = Blue
| 13-1 = Blue Stained Glass.png
| invimage13 = Blue Stained Glass
| group14 = Purple
| 14-1 = Purple Stained Glass.png
| invimage14 = Purple Stained Glass
| group15 = Magenta
| 15-1 = Magenta Stained Glass.png
| invimage15 = Magenta Stained Glass
| group16 = Pink
| 16-1 = Pink Stained Glass.png
| invimage16 = Pink Stained Glass
| transparent = Yes
| light = No
| tool = any
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Stained glass''' is a [[dye]]d variant of the [[glass]] block.
== Obtaining ==
=== Breaking ===
Stained glass drops itself only if it is broken with a [[tool]] enchanted with [[Silk Touch]]. Otherwise, it drops nothing.
Stained glass does not have an assigned tool; it is mined at the same speed regardless of what tool is used.<ref>{{bug|MC-179316||Glass blocks do not have an assigned tool}}</ref>
{{breaking row|horizontal=1|Stained Glass|drop=0}}
=== Natural generation ===
Magenta stained glass blocks naturally generate as windows in [[end cities]] and [[End City#End ship|end ship]]s.
[[File:End City Glass2.png|thumb|Magenta stained glass naturally generating in an end city.]]
Brown stained glass can generate in [[trail ruins]].
Black, light gray, and white stained glass can generate inside [[trial chambers]].
=== Crafting ===
{{Crafting
|A1= Glass |C1= Glass |B1= Glass
|A2= Glass |B2= Matching Dye |C2= Glass
|A3= Glass |B3= Glass |C3= Glass
|Output= Matching Stained Glass,8
|type= Building block
}}
<div style="display:none">
<!--
This is so the pre-Village & Pillage dyes can have dye-related crafting recipes show on their respective pages.
They don't need to be displayed on this page because they already intuitively list "Any Matching/Colored Dye".
-->
{{Crafting
|showdescription=1
|A1= Glass |B1= Glass |C1= Glass
|A2= Glass |B2= Bone Meal; Lapis Lazuli; Cocoa Beans; Ink Sac |C2= Glass
|A3= Glass |B3= Glass |C3= Glass
|Output=White Stained Glass,8; Blue Stained Glass,8; Brown Stained Glass,8; Black Stained Glass,8
|type=Decoration block
|description={{only|bedrock|education}}
}}
</div>
== Usage ==
Stained glass blocks adjacent to other glass blocks are invisible when viewed through glass that is identical in color.
Mobs cannot normally spawn on stained glass blocks. An exception to this is [[Zombie#Reinforcements|zombie reinforcements]], which can spawn on stained glass blocks (but not [[stained glass pane]]s).
Stained glass blocks cannot be seen through by mobs, as they treat them as completely opaque. Mobs may look at players through stained glass, but this is purely visual.
[[Redstone dust]] and components can be placed on stained glass, but cannot power stained glass. Stained glass can't cut vertical redstone. Vertical redstone can be placed on stained glass. {{IN|java}}, it transmits redstone signals up, not down. Otherwise, stained glass in redstone circuits is functionally the same as an upside-down slab.
=== Beacon beam color ===
The color of the beam may be changed by placing blocks of stained glass (or [[stained glass pane]]s) anywhere above the beacon block. The beam changes colors according to the colors of glass placed above it: the first block sets the beam color, while each additional block sets the color by averaging the red, green, and blue components of the current beam color and the block's color. The color values are the same as [[Dye#Color values|those for the corresponding dye]]. This also works using [[hardened stained glass]] and [[hardened stained glass pane]]s.{{only|bedrock|education}} Stained glass panes have the same effect on the beam as stained glass blocks.
The resulting beam color can be found as <math>C = \frac{1}{2^{n}}\left(c_0 + \sum_{i=1}^n{2^{i-1}c_i}\right)</math>where <math>c_i</math> is the sequence of glass colors (<math>c_0</math> corresponds to the lowest block and <math>c_n</math> to the highest one).
As the blending algorithm is considerably simpler than that of [[Dye#Dyeing armor|leather-dyeing]], a much larger part of the sRGB space is available.{{Info needed|Needs rewording to clarify the relationship between the blending algorithm and the resulting color space.}} A player may experiment with stacking glass, although programs that calculate combinations are also available.<ref>https://minecraft.tools/en/beacon-color.php</ref>
All colors can be made from 15 types of stained glass. For example, red + white stained glass above a beacon creates a shade of pink depending on the quantity of white.
{{Calculator|beaconColor}}
=== Crafting ingredient ===
{{crafting usage|Any Stained Glass}}
== Sounds ==
{{Sound table/Block/Glass}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=White Stained Glass
|spritetype=block
|nameid=white_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Orange Stained Glass
|spritetype=block
|nameid=orange_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Magenta Stained Glass
|spritetype=block
|nameid=magenta_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Light Blue Stained Glass
|spritetype=block
|nameid=light_blue_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Yellow Stained Glass
|spritetype=block
|nameid=yellow_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Lime Stained Glass
|spritetype=block
|nameid=lime_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Pink Stained Glass
|spritetype=block
|nameid=pink_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Gray Stained Glass
|spritetype=block
|nameid=gray_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Light Gray Stained Glass
|spritetype=block
|nameid=light_gray_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Cyan Stained Glass
|spritetype=block
|nameid=cyan_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Purple Stained Glass
|spritetype=block
|nameid=purple_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Blue Stained Glass
|spritetype=block
|nameid=blue_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Brown Stained Glass
|spritetype=block
|nameid=brown_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Green Stained Glass
|spritetype=block
|nameid=green_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Red Stained Glass
|spritetype=block
|nameid=red_stained_glass
|blocktags=impermeable}}
{{ID table
|displayname=Black Stained Glass
|spritetype=block
|nameid=black_stained_glass
|blocktags=impermeable
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=White Stained Glass
|spritetype=block
|nameid=white_stained_glass
|aliasid=stained_glass / 0
|id=241
|translationkey=tile.stained_glass.white.name}}
{{ID table2
|displayname=Orange Stained Glass
|spritetype=block
|nameid=orange_stained_glass
|aliasid=stained_glass / 1
|id=-673
|translationkey=tile.stained_glass.orange.name}}
{{ID table2
|displayname=Magenta Stained Glass
|spritetype=block
|nameid=magenta_stained_glass
|aliasid=stained_glass / 2
|id=-674
|translationkey=tile.stained_glass.magenta.name}}
{{ID table2
|displayname=Light Blue Stained Glass
|spritetype=block
|nameid=light_blue_stained_glass
|aliasid=stained_glass / 3
|id=-675
|translationkey=tile.stained_glass.light_blue.name}}
{{ID table2
|displayname=Yellow Stained Glass
|spritetype=block
|nameid=yellow_stained_glass
|aliasid=stained_glass / 4
|id=-676
|translationkey=tile.stained_glass.yellow.name}}
{{ID table2
|displayname=Lime Stained Glass
|spritetype=block
|nameid=lime_stained_glass
|aliasid=stained_glass / 5
|id=-677
|translationkey=tile.stained_glass.lime.name}}
{{ID table2
|displayname=Pink Stained Glass
|spritetype=block
|nameid=pink_stained_glass
|aliasid=stained_glass / 6
|id=-678
|translationkey=tile.stained_glass.pink.name}}
{{ID table2
|displayname=Gray Stained Glass
|spritetype=block
|nameid=gray_stained_glass
|aliasid=stained_glass / 7
|id=-679
|translationkey=tile.stained_glass.gray.name}}
{{ID table2
|displayname=Light Gray Stained Glass
|spritetype=block
|nameid=light_gray_stained_glass
|aliasid=stained_glass / 8
|id=-680
|translationkey=tile.stained_glass.silver.name}}
{{ID table2
|displayname=Cyan Stained Glass
|spritetype=block
|nameid=cyan_stained_glass
|aliasid=stained_glass / 9
|id=-681
|translationkey=tile.stained_glass.cyan.name}}
{{ID table2
|displayname=Purple Stained Glass
|spritetype=block
|nameid=purple_stained_glass
|aliasid=stained_glass / 10
|id=-682
|translationkey=tile.stained_glass.purple.name}}
{{ID table2
|displayname=Blue Stained Glass
|spritetype=block
|nameid=blue_stained_glass
|aliasid=stained_glass / 11
|id=-683
|translationkey=tile.stained_glass.blue.name}}
{{ID table2
|displayname=Brown Stained Glass
|spritetype=block
|nameid=brown_stained_glass
|aliasid=stained_glass / 12
|id=-684
|translationkey=tile.stained_glass.brown.name}}
{{ID table2
|displayname=Green Stained Glass
|spritetype=block
|nameid=green_stained_glass
|aliasid=stained_glass / 13
|id=-685
|translationkey=tile.stained_glass.green.name}}
{{ID table2
|displayname=Red Stained Glass
|spritetype=block
|nameid=red_stained_glass
|aliasid=stained_glass / 14
|id=-686
|translationkey=tile.stained_glass.red.name}}
{{ID table2
|displayname=Black Stained Glass
|spritetype=block
|nameid=black_stained_glass
|aliasid=stained_glass / 15
|id=-687
|translationkey=tile.stained_glass.black.name
|foot=1}}
== Video ==
{{yt|agNA7Q0dxbA}}
== History ==
{{more images|Render of stained glass upon first introduction to Bedrock Edition - looks identical to normal glass, except that it has a visible back face}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||2.0|[[File:White Tinted Glass.png|32px]] [[File:Light Gray Tinted Glass.png|32px]] [[File:Gray Tinted Glass.png|32px]] [[File:Black Tinted Glass.png|32px]] [[File:Brown Tinted Glass.png|32px]] [[File:Red Tinted Glass.png|32px]] [[File:Orange Tinted Glass.png|32px]] [[File:Yellow Tinted Glass.png|32px]] [[File:Lime Tinted Glass.png|32px]] [[File:Green Tinted Glass.png|32px]] [[File:Cyan Tinted Glass.png|32px]] [[File:Light Blue Tinted Glass.png|32px]] [[File:Blue Tinted Glass.png|32px]] [[File:Purple Tinted Glass.png|32px]] [[File:Magenta Tinted Glass.png|32px]] [[File:Pink Tinted Glass.png|32px]] Added tinted glass. Tinted glass would later be added officially as stained glass.}}
|{{HistoryLine||1.7.2|dev=13w41a|[[File:White Stained Glass JE1.png|32px]] [[File:Light Gray Stained Glass JE1.png|32px]] [[File:Gray Stained Glass JE1.png|32px]] [[File:Black Stained Glass JE1.png|32px]] [[File:Brown Stained Glass JE1.png|32px]] [[File:Red Stained Glass JE1.png|32px]] [[File:Orange Stained Glass JE1.png|32px]] [[File:Yellow Stained Glass JE1.png|32px]] [[File:Lime Stained Glass JE1.png|32px]] [[File:Green Stained Glass JE1.png|32px]] [[File:Cyan Stained Glass JE1.png|32px]] [[File:Light Blue Stained Glass JE1.png|32px]] [[File:Blue Stained Glass JE1.png|32px]] [[File:Purple Stained Glass JE1.png|32px]] [[File:Magenta Stained Glass JE1.png|32px]] [[File:Pink Stained Glass JE1.png|32px]] Added stained glass, using a texture similar to tinted glass from [[Java Edition 2.0]]. It differs in that each ID now has its own texture, rather than [[tint]]ing a single, grayscale texture.}}
|{{HistoryLine|||dev=13w42a|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] The textures of stained glass have been changed. In addition, changes to translucent block rendering has stopped the interiors of such blocks from rendering.<ref>{{bug|MC-34649}}</ref>}}
|{{HistoryLine||1.8|dev=14w18a|[[Torch]]es can now be placed on stained glass.}}
|{{HistoryLine|||dev=August 5, 2014|slink={{tweet|Dinnerbone|496649440896503808}}|[[Dinnerbone]] tweeted a picture showing stained glass changing the color of a [[beacon]] beam.}}
|{{HistoryLine|||dev=14w32a|[[Beacon]] beams now change color when shining through stained glass.}}
|{{HistoryLine||1.9|dev=15w31a|Magenta stained glass now naturally generate as windows in [[end cities]].}}
|{{HistoryLine||1.12|dev=17w06a|Dye colors have been changed, however, the textures for stained glass, and stained glass panes, alongside light blue dye item, did not change colors in this update. This means that they still use old colors instead of the new colors.<ref name="unchanged colors">{{Bug|MC-214641}}</ref>}}
|{{HistoryLine||1.14|dev=18w43a|Stained glass panes can now also be [[craft]]ed by surrounding a [[dye]] with glass panes.}}
|{{HistoryLine|||dev=February 19, 2019|slink={{tweet|Jappa|1097841511079780352}}|[[Jappa]] tweets an image of smoother stained glass textures.}}
|{{HistoryLine|||dev=19w08a|[[File:White Stained Glass JE3 BE3.png|32px]] [[File:Light Gray Stained Glass JE3 BE3.png|32px]] [[File:Gray Stained Glass JE3 BE3.png|32px]] [[File:Black Stained Glass JE3 BE3.png|32px]] [[File:Brown Stained Glass JE3 BE3.png|32px]] [[File:Red Stained Glass JE3 BE3.png|32px]] [[File:Orange Stained Glass JE3 BE3.png|32px]] [[File:Yellow Stained Glass JE3 BE3.png|32px]] [[File:Lime Stained Glass JE3 BE3.png|32px]] [[File:Green Stained Glass JE3 BE3.png|32px]] [[File:Cyan Stained Glass JE3 BE3.png|32px]] [[File:Light Blue Stained Glass JE3 BE3.png|32px]] [[File:Blue Stained Glass JE3 BE3.png|32px]] [[File:Purple Stained Glass JE3 BE3.png|32px]] [[File:Magenta Stained Glass JE3 BE3.png|32px]] [[File:Pink Stained Glass JE3 BE3.png|32px]] The textures of stained glass have been changed. The colors have not been changed to the new colors from the 1.12 World of Color update.<ref name="unchanged colors"></ref>}}
|{{HistoryLine|||dev=19w13a|Stained glass can now support many non-full blocks, including [[redstone dust]], [[redstone repeater]]s, and [[rail]]s. See [[Java Edition 1.14/Transparent block changes|this list]] for more info.}}
|{{HistoryLine||1.18|dev=Pre-release 5|[[File:Red Stained Glass JE4.png|32px]] [[File:Blue Stained Glass JE4.png|32px]] Changed red and blue stained glass textures.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Glass JE3 BE1.png|32px]] Stained glass blocks have been added, but use the regular glass texture due to issues with the rendering engine. Their back texture also shows.<!--or did they just not cull each other?-->
|Magenta stained glass now generates in [[end cities]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||unknown|Things like [[torch]]es, [[button]]s, [[lever]]s, and other [[block]]s can now be placed on the side of stained glass.}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] Stained glass now has its own texture.
|Stained glass is now available without the use of inventory editors and can now be crafted.
|Stained glass no longer renders through itself.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Stained glass can now used to craft [[hardened stained glass]], only with {{el|ee}} features turned on.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.5|[[File:White Stained Glass JE3 BE3.png|32px]] [[File:Light Gray Stained Glass JE3 BE3.png|32px]] [[File:Gray Stained Glass JE3 BE3.png|32px]] [[File:Black Stained Glass JE3 BE3.png|32px]] [[File:Brown Stained Glass JE3 BE3.png|32px]] [[File:Red Stained Glass JE3 BE3.png|32px]] [[File:Orange Stained Glass JE3 BE3.png|32px]] [[File:Yellow Stained Glass JE3 BE3.png|32px]] [[File:Lime Stained Glass JE3 BE3.png|32px]] [[File:Green Stained Glass JE3 BE3.png|32px]] [[File:Cyan Stained Glass JE3 BE3.png|32px]] [[File:Light Blue Stained Glass JE3 BE3.png|32px]] [[File:Blue Stained Glass JE3 BE3.png|32px]] [[File:Purple Stained Glass JE3 BE3.png|32px]] [[File:Magenta Stained Glass JE3 BE3.png|32px]] [[File:Pink Stained Glass JE3 BE3.png|32px]] The textures of stained glass have been changed.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] Introduced stained glass in an unobtainable state.<ref>https://youtu.be/gTkqDHBvK6I</ref>
|As a held item, it appears completely opaque.
|Beacon beams are unaffected by stained glass.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|Stained glass is now normally obtainable.|[[Beacon]] beams now change colors when shining through stained glass.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:White Stained Glass (texture) LCE2.png|32px]] [[File:Light Gray Stained Glass (texture) LCE2.png|32px]] [[File:Gray Stained Glass (texture) LCE2.png|32px]] [[File:Black Stained Glass (texture) LCE2.png|32px]] [[File:Brown Stained Glass (texture) LCE2.png|32px]] [[File:Red Stained Glass (texture) LCE2.png|32px]] [[File:Orange Stained Glass (texture) LCE2.png|32px]] [[File:Yellow Stained Glass (texture) LCE2.png|32px]] [[File:Lime Stained Glass (texture) LCE2.png|32px]] [[File:Green Stained Glass (texture) LCE2.png|32px]] [[File:Cyan Stained Glass (texture) LCE2.png|32px]] [[File:Light Blue Stained Glass (texture) LCE2.png|32px]] [[File:Blue Stained Glass (texture) LCE2.png|32px]] [[File:Purple Stained Glass (texture) LCE2.png|32px]] [[File:Magenta Stained Glass (texture) LCE2.png|32px]] [[File:Pink Stained Glass (texture) LCE2.png|32px]] All stained glass blocks have been made more translucent.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Magenta stained glass now naturally generate as windows in [[end cities]].}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] The texture changes to stained glass shave been reverted - they now are more opaque as they were previously.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|Stained glass can now be [[craft]]ed by surrounding a [[dye]] with glass.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.92|wiiu=none|switch=none|[[File:White Stained Glass JE3 BE3.png|32px]] [[File:Light Gray Stained Glass JE3 BE3.png|32px]] [[File:Gray Stained Glass JE3 BE3.png|32px]] [[File:Black Stained Glass JE3 BE3.png|32px]] [[File:Brown Stained Glass JE3 BE3.png|32px]] [[File:Red Stained Glass JE3 BE3.png|32px]] [[File:Orange Stained Glass JE3 BE3.png|32px]] [[File:Yellow Stained Glass JE3 BE3.png|32px]] [[File:Lime Stained Glass JE3 BE3.png|32px]] [[File:Green Stained Glass JE3 BE3.png|32px]] [[File:Cyan Stained Glass JE3 BE3.png|32px]] [[File:Light Blue Stained Glass JE3 BE3.png|32px]] [[File:Blue Stained Glass JE3 BE3.png|32px]] [[File:Purple Stained Glass JE3 BE3.png|32px]] [[File:Magenta Stained Glass JE3 BE3.png|32px]] [[File:Pink Stained Glass JE3 BE3.png|32px]] The textures of stained glass have been changed.}}
|{{HistoryLine|New3ds}}
|{{HistoryLine||1.5.25|[[File:White Stained Glass JE2 BE2.png|32px]] [[File:Light Gray Stained Glass JE2 BE2.png|32px]] [[File:Gray Stained Glass JE2 BE2.png|32px]] [[File:Black Stained Glass JE2 BE2.png|32px]] [[File:Brown Stained Glass JE2 BE2.png|32px]] [[File:Red Stained Glass JE2 BE2.png|32px]] [[File:Orange Stained Glass JE2 BE2.png|32px]] [[File:Yellow Stained Glass JE2 BE2.png|32px]] [[File:Lime Stained Glass JE2 BE2.png|32px]] [[File:Green Stained Glass JE2 BE2.png|32px]] [[File:Cyan Stained Glass JE2 BE2.png|32px]] [[File:Light Blue Stained Glass JE2 BE2.png|32px]] [[File:Blue Stained Glass JE2 BE2.png|32px]] [[File:Purple Stained Glass JE2 BE2.png|32px]] [[File:Magenta Stained Glass JE2 BE2.png|32px]] [[File:Pink Stained Glass JE2 BE2.png|32px]] Added stained glass.}}
}}
=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.7.2|dev=13w41a|Stained glass uses numeric ID 95, the ID which was formerly used by the [[locked chest]].
|The alphanumeric ID for [[block]] 95 has been changed from {{code|chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this}} to {{code|stained_glass}}.}}
|{{HistoryLine||1.13|dev=17w47a|The different [[block states]] for the <code>stained_glass</code> ID have now been split up into their own IDs.
|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 20 and 95.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|The different [[block states]] for the <code>stained_glass</code> ID have now been split up into their own IDs.}}
}}
== Issues ==
{{Issue list}}
== Trivia ==
* Prior to the addition of stained glass to the game, there was a similar block named ''tinted glass'' added to the hoax version [[Java Edition 2.0]]. The texture for this ''tinted glass'' block was used for the implementation of stained glass in [[Java Edition 13w41a|13w41a]] before it was replaced with a smoother/transparent texture in [[Java Edition 13w42a|13w42a]]. The iteration of ''tinted glass'' from Java Edition 2.0 shares its name with the [[Tinted Glass|tinted glass]] block added in [[Java Edition 1.17|1.17]].
== Gallery ==
=== Screenshots ===
<gallery>
13w41a Banner.png|The first image of stained glass released by [[Mojang Studios]]. Behind the glass is a [[cat]] and [[Grum]].
Minecraft Stained Glass.png|The original look of the stained glass blocks.
View of all Stained Glass.png|Stained glass as of [[Java Edition 1.14.4|1.14.4]].
Red Sandstone Coloured Beacon.png|Stained glass changing the [[beacon]]'s color.
Red Sand Red Glass.png|Unimplemented smelting recipe for red glass.
</gallery>
== See also ==
* {{BlockLink|Glass}}
* {{BlockLink|id=Stained Glass Panes|Stained Glass Pane}}
* {{BlockLink|Hardened Glass}}
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/block-week-stained-glass Block of the Week: Stained Glass] Minecraft.net on December 1, 2017
== Navigation ==
{{Navbox blocks|Decoration}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[de:Gefärbtes Glas]]
[[pt:Vidro tingido]]

99
wiki_backup/Border.txt Normal file
View file

@ -0,0 +1,99 @@
{{about|an Education Edition exclusive block|the block that generates around the old worlds in [[Pocket Edition]]|Invisible Bedrock|the invisible block|Barrier|the shimmering barrier that borders the world in [[Java Edition]]|World border|the block in [[MinecraftEdu]]|Border block}}
{{Exclusive|Bedrock|Education}}
{{Infobox block
| image = Border.png
| invimage = Border
| transparent = Yes
| light = No
| tool = None
| renewable = No
| stackable = Yes (64)
| waterloggable = Yes
| flammable = No
| lavasusceptible = No
}}
'''Border''' blocks are unbreakable blocks that prohibit movement through, over or under them. They are exclusive to {{edition|edu}} and {{edition|bedrock}}.<ref>https://education.minecraft.net/support/knowledge-base/using-border-blocks/</ref>
== Obtaining ==
Border blocks can be obtained only by using [[commands]], or using {{control|pick block}} in [[Creative]] mode. No [[tool]] or [[explosion]] can damage them (they act as if they have no collision box when the player tries).
== Usage ==
Border blocks are generally used to surround an area to prevent students (or [[player]]s) and [[mob]]s from entering it, or to confine them within the surrounded area. They create an invisible, impassable barrier of infinite height above and below themselves (but not sideways). They prevent players who lack the ''[[worldbuilder]]'' ability from doing any of the following:
* Jumping, climbing, tunneling, or swimming over or under them,
* Walking through them,
* Building (placing or destroying blocks) over or under them,
* Destroying the border block.
Most mobs cannot pass over or under border blocks and cannot target a player or other mob through them. However, they do not stop the [[ender dragon]]. Weapons, projectiles, and explosions interact with them as if they were regular walls. Because of this, it is possible to use an [[ender pearl]], [[chorus fruit]], or rideable entity on the other side, to cross one.
Placing or breaking a border block requires the '''worldbuilder''' or '''operator'''{{only|be}} ability, which can be granted to the player by an operator or host.
Border blocks continuously emit red particles.
When used {{in|Bedrock}} without ''Education Edition'' features enabled, border blocks are indestructible, with a height of 1.5 blocks and a width of 1 block.
=== Piston interactivity ===
Border cannot be pushed by [[piston]]s. It also cannot be pushed nor pulled by [[sticky piston]]s.
== Sounds ==
{{Sound table/Block/Stone/BE}}
== Data values ==
=== ID ===
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Border
|spritetype=block
|nameid=border_block
|id=212
|foot=1}}
=== Block states ===
{{/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.16.0|dev=build 1|[[File:Border BE1.png|32px]] Added border blocks, by mistake.}}
|{{HistoryLine|||dev=build 2|Border blocks have been removed.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Re-added border blocks.}}
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.22|Borders can no longer be destroyed by the [[ender dragon]].}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.21|Border no longer [[drops]] itself when [[breaking]].}}
|{{HistoryLine|education}}
|{{HistoryLine||1.0|[[File:Border BE1.png|32px]] Added border blocks.}}
}}
== Issues ==
{{Issue list}}
== Trivia ==
* Border blocks and [[wall]]s share the same block models and inventory model.
== Gallery ==
=== Screenshots ===
<gallery>
Education Edition Exclusive Features.png|The border placed in a world along with other [[Minecraft Education|''Education Edition'']] features.
Borderblockingamepe.png|Border blocks placed in a world in [[Pocket Edition Alpha]].
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|Utility}}
{{Navbox Education|Exclusive}}
[[Category:Minecraft Education blocks]]
[[de:Grenze]]
[[es:Frontera]]
[[fr:Bordure]]
[[ja:ボーダー]]
[[lzh:疆垣]]
[[pt:Fronteira]]
[[ru:Граница]]
[[zh:边界]]

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{{Distinguish|Pumpkin Pie}}
{{Infobox block
| title = Cake
| group = Cake
| group2 = Cake with candle
| 1-1 = Cake.png
| 2-1 = Cake_with_Candle_JE1_BE1.png
| extratext = [[#Gallery|View all renders]]
| transparent = Yes
| light = '''Candle Cake''': Yes (3) when lit<br>'''Cake''': No
| tool = any
| renewable = Yes
| stackable = Yes (64){{only|bedrock|short=1}}<br>No{{only|java|short=1}}
| flammable = No
|waterloggable = {{jebe|No|Yes}}
| lavasusceptible = No
}}
'''Cake''' is a [[block]] that can be placed and eaten by the player.
A '''cake with candle''' is a light-producing variation created when a [[candle]] is used on an uneaten cake.
== Obtaining ==
=== Breaking ===
Once the cake is placed, it cannot be recollected even with the use of [[Silk Touch]], meaning placing it is final (See [[Tutorials/Things not to do#Wasted resources]]). Candle cakes always drop their respective [[candle]] when broken.
{{breaking row|horizontal=1|Cake|drop=0}}
=== Generated loot ===
{{LootChestItem|cake}}
Due to a bug, a cake generate 100% of the time in the [[Trial Chambers]] intersection chest.<ref>{{bug|MC-273812||Intersection chests in trial chambers not generating correctly}}</ref>
=== Crafting ===
{{Crafting
|A1=Milk Bucket
|B1=Milk Bucket
|C1=Milk Bucket
|A2=Sugar
|B2=Egg
|C2=Sugar
|A3=Wheat
|B3=Wheat
|C3=Wheat
|Output=Cake
|type=Foodstuff
|showdescription=1
|description= Empty [[bucket]]s remain in the crafting grid after crafting the cake.
}}
=== Trading ===
{{Trade sources}}
== Usage ==
{{see also|Tutorials/Hunger management}}
[[File:Eating Cake Demo.png|thumb|[[Sunny]] and [[Alex]] eating a cake together.]]
Unlike most [[food]], the cake cannot be eaten as an [[item]] in the hotbar. Before being eaten, it must first be placed on top of a solid [[block]]. Placing the cake on a slab also works, as the slab acts like a solid block. The cake instead floats half a block on top of the slab.
Each cake has seven "slices"; each use consumes one slice progressing inward from the west. A single slice restores {{hunger|2}} hunger and 0.4 hunger [[Hunger#Mechanics|saturation]]. Eating all seven slices of a cake restores {{hunger|14}} hunger and 2.8 hunger saturation.
Since eating a cake comes with no animation, the cake can be eaten at a rate of one slice per [[tick]]. Multiple [[player]]s can eat from the same cake at the same time. {{IN|java}}, eating cake makes no [[sound]], unlike other foods.
As a [[redstone]] component, when connected to a [[comparator]], a whole cake emits a signal strength of 14. The signal strength decreases two units with each slice.
Cake destroys [[Entity#Gravity-affected blocks|falling blocks]] if placed under them, similar to a [[torch]]. A player who is [[sneaking]] can place any block (including a cake or a falling block) on top of a cake without the block breaking.
=== Pandas ===
Some [[panda]]s move toward a dropped cake to pick up and eat it. Some may not, depending on the cake's location.
=== Composting ===
Placing a cake into a [[composter]] raises the compost level by 1.
=== Piston interactivity ===
A cake is broken when pushed by a [[piston]], and it drops nothing.
=== Cakes with candles ===
[[File:Cake with Candle.png|thumb|upright|A cake with candle created by placing a candle on an uneaten cake.]]
{{control|Using}} a [[candle]] on an uneaten cake creates a candle cake of that color (including uncolored). Eating any of the cake causes the candle to drop.
{{control|Using}} [[flint and steel]], [[fire charge]], or any flaming projectile on an unlit candle cake lights its candle. Lit candle cakes emit a [[light level]] of 3. {{control|Interacting}} with the lit candle (but not the cake) extinguishes it.
== Sounds ==
=== Generic ===
{{Sound table/Block/Wool}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Cake add_candle1.ogg
|sound2=Cake add_candle2.ogg
|sound3=Cake add_candle3.ogg
|subtitle=Cake squishes
|source=Blocks
|description=When a [[candle]] is placed on a cake
|id=block.cake.add_candle
|translationkey=subtitles.block.cake.add_candle
|volume=1.0
|pitch=1.0
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Cake add_candle1.ogg
|sound2=Cake add_candle2.ogg
|sound3=Cake add_candle3.ogg
|source=block
|description=When a candle is placed on a cake
|id=cake.add_candle
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Burp.ogg
|source=player
|description=After a player eats a cake
|id=random.burp
|volume=0.5
| pitch = 0.9-1.0
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cake
|spritetype=block
|nameid=cake}}
{{ID table
|displayname=Cake with Candle
|spritename=candle-cake
|spritetype=block
|nameid=candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with White Candle
|spritename=white-candle-cake
|spritetype=block
|nameid=white_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Orange Candle
|spritename=orange-candle-cake
|spritetype=block
|nameid=orange_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Magenta Candle
|spritename=magenta-candle-cake
|spritetype=block
|nameid=magenta_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Light Blue Candle
|spritename=light-blue-candle-cake
|spritetype=block
|nameid=light_blue_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Yellow Candle
|spritename=yellow-candle-cake
|spritetype=block
|nameid=yellow_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Lime Candle
|spritename=lime-candle-cake
|spritetype=block
|nameid=lime_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Pink Candle
|spritename=pink-candle-cake
|spritetype=block
|nameid=pink_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Gray Candle
|spritename=gray-candle-cake
|spritetype=block
|nameid=gray_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Light Gray Candle
|spritename=light-gray-candle-cake
|spritetype=block
|nameid=light_gray_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Cyan Candle
|spritename=cyan-candle-cake
|spritetype=block
|nameid=cyan_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Purple Candle
|spritename=purple-candle-cake
|spritetype=block
|nameid=purple_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Blue Candle
|spritename=blue-candle-cake
|spritetype=block
|nameid=blue_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Brown Candle
|spritename=brown-candle-cake
|spritetype=block
|nameid=brown_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Green Candle
|spritename=green-candle-cake
|spritetype=block
|nameid=green_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Red Candle
|spritename=red-candle-cake
|spritetype=block
|nameid=red_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Black Candle
|spritename=black-candle-cake
|spritetype=block
|nameid=black_candle_cake
|blocktags=candle_cakes
|form=block
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|firstcolumnname=Cake
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=cake
|spritetype=block
|nameid=cake
|id=92
|form=block
|itemform=item.cake}}
{{ID table
|displayname=Item
|spritename=cake
|spritetype=item
|nameid=cake
|id=417
|form=item}}
{{ID table2
|displayname=Cake with Candle
|spritename=candle-cake
|spritetype=block
|nameid=candle_cake
|blocktags=candle_cakes
|form=block
|id=684}}
{{ID table2
|displayname=Cake with White Candle
|spritename=white-candle-cake
|spritetype=block
|nameid=white_candle_cake
|blocktags=candle_cakes
|form=block
|id=685}}
{{ID table2
|displayname=Cake with Orange Candle
|spritename=orange-candle-cake
|spritetype=block
|nameid=orange_candle_cake
|blocktags=candle_cakes
|form=block
|id=686}}
{{ID table2
|displayname=Cake with Magenta Candle
|spritename=magenta-candle-cake
|spritetype=block
|nameid=magenta_candle_cake
|blocktags=candle_cakes
|form=block
|id=687}}
{{ID table2
|displayname=Cake with Light Blue Candle
|spritename=light-blue-candle-cake
|spritetype=block
|nameid=light_blue_candle_cake
|blocktags=candle_cakes
|form=block
|id=688}}
{{ID table2
|displayname=Cake with Yellow Candle
|spritename=yellow-candle-cake
|spritetype=block
|nameid=yellow_candle_cake
|blocktags=candle_cakes
|form=block
|id=689}}
{{ID table2
|displayname=Cake with Lime Candle
|spritename=lime-candle-cake
|spritetype=block
|nameid=lime_candle_cake
|blocktags=candle_cakes
|form=block
|id=690}}
{{ID table2
|displayname=Cake with Pink Candle
|spritename=pink-candle-cake
|spritetype=block
|nameid=pink_candle_cake
|blocktags=candle_cakes
|form=block
|id=691}}
{{ID table
|displayname=Cake with Gray Candle
|spritename=gray-candle-cake
|spritetype=block
|nameid=gray_candle_cake
|blocktags=candle_cakes
|form=block
|id=692}}
{{ID table2
|displayname=Cake with Light Gray Candle
|spritename=light-gray-candle-cake
|spritetype=block
|nameid=light_gray_candle_cake
|blocktags=candle_cakes
|form=block
|id=693}}
{{ID table2
|displayname=Cake with Cyan Candle
|spritename=cyan-candle-cake
|spritetype=block
|nameid=cyan_candle_cake
|blocktags=candle_cakes
|form=block
|id=694}}
{{ID table2
|displayname=Cake with Purple Candle
|spritename=purple-candle-cake
|spritetype=block
|nameid=purple_candle_cake
|blocktags=candle_cakes
|form=block
|id=695}}
{{ID table2
|displayname=Cake with Blue Candle
|spritename=blue-candle-cake
|spritetype=block
|nameid=blue_candle_cake
|blocktags=candle_cakes
|form=block
|id=696}}
{{ID table2
|displayname=Cake with Brown Candle
|spritename=brown-candle-cake
|spritetype=block
|nameid=brown_candle_cake
|blocktags=candle_cakes
|form=block
|id=697}}
{{ID table2
|displayname=Cake with Green Candle
|spritename=green-candle-cake
|spritetype=block
|nameid=green_candle_cake
|blocktags=candle_cakes
|form=block
|id=698}}
{{ID table2
|displayname=Cake with Red Candle
|spritename=red-candle-cake
|spritetype=block
|nameid=red_candle_cake
|blocktags=candle_cakes
|form=block
|id=699}}
{{ID table2
|displayname=Cake with Black Candle
|spritename=black-candle-cake
|spritetype=block
|nameid=black_candle_cake
|blocktags=candle_cakes
|form=block
|id=700
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Achievements ==
{{load achievements|The Lie;Birthday Song}}
== Advancements ==
{{load advancements|Birthday Song}}
== History ==
{{info needed section|{{bug|MC-45375}}}}
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||November 23, 2010|link={{tweet|notch|7118994444124160}}|[[Notch]] stated if ''Minecraft'' won the [[2010 Indie of the Year Awards]], he would add cake to ''Minecraft''.}}
|{{HistoryLine||1.2|[[File:Cake JE1.png|32px]] [[File:Cake (1 bite) JE1.png|32px]] [[File:Cake (2 bites) JE1.png|32px]] [[File:Cake (3 bites) JE1.png|32px]] [[File:Cake (4 bites) JE1.png|32px]] [[File:Cake (5 bites) JE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Since ''Minecraft'' won the title, cake has been added.
|Cake heals {{hp|18}}.
|[[File:Cake (6 bites) JE1.png|32px]] [[File:Cake (7 bites) JE1.png|32px]] Cakes with six and seven bites exist, but are not accessible.
|[[File:Cake (8 bites) JE1.png|32px]] [[File:Cake (9 bites) JE1.png|32px]] [[File:Cake (10 bites) JE1.png|32px]] [[File:Cake (11 bites) JE1.png|32px]] [[File:Cake (12 bites) JE1.png|32px]] [[File:Cake (13 bites) JE1.png|32px]] [[File:Cake (14 bites) JE1.png|32px]] [[File:Cake (15 bites) JE1.png|32px]]<br>[[File:Cake (8 bites) JE1 (facing NWU).png|32px]] [[File:Cake (9 bites) JE1 (facing NWU).png|32px]] [[File:Cake (10 bites) JE1 (facing NWU).png|32px]] [[File:Cake (11 bites) JE1 (facing NWU).png|32px]] [[File:Cake (12 bites) JE1 (facing NWU).png|32px]] [[File:Cake (13 bites) JE1 (facing NWU).png|32px]] [[File:Cake (14 bites) JE1 (facing NWU).png|32px]] [[File:Cake (15 bites) JE1 (facing NWU).png|32px]]<br>Cakes with eight through fifteen bites also exist. These have a glitched appearance, with misaligned cake textures as well as the block [[placeholder texture]] on the bottom (as the texture next to the bottom of the cake on [[terrain.png]], which it overflows to, is itself a placeholder).}}
|{{HistoryLine||1.5|[[Achievements/Java Edition|Achievements]] have been added, including "The Lie", which is rewarded when the [[player]] crafts a cake.}}
|{{HistoryLine||1.7|[[File:Cake (8 bites) JE2 (facing NWU).png|32px]] [[File:Cake (9 bites) JE2 (facing NWU).png|32px]] [[File:Cake (10 bites) JE2 (facing NWU).png|32px]] [[File:Cake (11 bites) JE2 (facing NWU).png|32px]] [[File:Cake (12 bites) JE2 (facing NWU).png|32px]] [[File:Cake (13 bites) JE2 (facing NWU).png|32px]] [[File:Cake (14 bites) JE2 (facing NWU).png|32px]] [[File:Cake (15 bites) JE2 (facing NWU).png|32px]]<br>The cake side texture shown from underneath has flipped to the other side.}}
|{{HistoryLine||1.8|dev=Pre-release|Cake now restores {{hunger|12}}.
|[[File:Cake (8 bites) JE3.png|32px]] [[File:Cake (9 bites) JE3.png|32px]] [[File:Cake (10 bites) JE3.png|32px]] [[File:Cake (11 bites) JE3.png|32px]] [[File:Cake (12 bites) JE3.png|32px]] [[File:Cake (13 bites) JE3.png|32px]] [[File:Cake (14 bites) JE3.png|32px]] [[File:Cake (15 bites) JE3.png|32px]]<br>Cakes with data 8 through 15 now use the red mushroom block texture with the addition of the red [[mushroom block]].
|Dropped cake block no longer appear larger than normal blocks.
|Cake is available both in item and block forms in the Creative inventory.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=?|Cake blocks have been removed from creative.}}
|{{HistoryLine||1.2.1|dev=?|When cake is crafted, the empty [[bucket]]s are now moved to the [[player]]'s [[inventory]], rather than staying in the [[crafting]] grid.}}
|{{HistoryLine||1.5|dev=13w02a|[[File:Cake JE2.png|32px]] [[File:Cake (1 bite) JE2.png|32px]] [[File:Cake (2 bites) JE2.png|32px]] [[File:Cake (3 bites) JE2.png|32px]] [[File:Cake (4 bites) JE2.png|32px]] [[File:Cake (5 bites) JE2.png|32px]] [[File:Cake (6 bites) JE2.png|32px]] Cakes now use the inside texture for all orthogonal faces.
|[[File:Cake (8 bites) JE4.png|32px]] [[File:Cake (9 bites) JE4.png|32px]] [[File:Cake (10 bites) JE4.png|32px]] [[File:Cake (11 bites) JE4.png|32px]] [[File:Cake (12 bites) JE4.png|32px]] [[File:Cake (13 bites) JE4.png|32px]] [[File:Cake (14 bites) JE4.png|32px]] [[File:Cake (15 bites) JE4.png|32px]]<br>[[File:Cake (8 bites) JE4 (facing NWU).png|32px]] [[File:Cake (9 bites) JE4 (facing NWU).png|32px]] [[File:Cake (10 bites) JE4 (facing NWU).png|32px]] [[File:Cake (11 bites) JE4 (facing NWU).png|32px]] [[File:Cake (12 bites) JE4 (facing NWU).png|32px]] [[File:Cake (13 bites) JE4 (facing NWU).png|32px]] [[File:Cake (14 bites) JE4 (facing NWU).png|32px]] [[File:Cake (15 bites) JE4 (facing NWU).png|32px]]<br>With the advent of major changes in texture storage and architecture, overeaten cakes now display other parts of cakes as well as part of a crop texture.
|From this version up until 14w08a, overeaten cakes start to draw from the textures next to them on <samp>[[blocks-atlas]]</samp>, in much the same way they previously did with terrain.png. However, as texture atlases are unstable and textures tend to change positions as new blocks and textures are added, overeaten cakes change the texture they draw from almost every time new textures are added or existing textures are resized.}}
|{{HistoryLine|||dev=13w03a|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] Cakes now use the outside side texture for the sides again.<ref>{{bug|MC-7119||Cake uses inside texture on all sides when placed|Fixed}}</ref>
|[[File:Cake (8 bites) JE5.png|32px]] [[File:Cake (9 bites) JE5.png|32px]] [[File:Cake (10 bites) JE5.png|32px]] [[File:Cake (11 bites) JE5.png|32px]] [[File:Cake (12 bites) JE5.png|32px]] [[File:Cake (13 bites) JE5.png|32px]] [[File:Cake (14 bites) JE5.png|32px]] [[File:Cake (15 bites) JE5.png|32px]]<br>[[File:Cake (8 bites) JE5 (facing NWU).png|32px]] [[File:Cake (9 bites) JE5 (facing NWU).png|32px]] [[File:Cake (10 bites) JE5 (facing NWU).png|32px]] [[File:Cake (11 bites) JE5 (facing NWU).png|32px]] [[File:Cake (12 bites) JE5 (facing NWU).png|32px]] [[File:Cake (13 bites) JE5 (facing NWU).png|32px]] [[File:Cake (14 bites) JE5 (facing NWU).png|32px]] [[File:Cake (15 bites) JE5 (facing NWU).png|32px]]<br>Overeaten cakes now display a different part of the cake texture than before.}}
|{{HistoryLine|||dev=13w09a|[[File:Cake (8 bites) JE6.png|32px]] [[File:Cake (9 bites) JE6.png|32px]] [[File:Cake (10 bites) JE6.png|32px]] [[File:Cake (11 bites) JE6.png|32px]] [[File:Cake (12 bites) JE6.png|32px]] [[File:Cake (13 bites) JE6.png|32px]] [[File:Cake (14 bites) JE6.png|32px]] [[File:Cake (15 bites) JE6.png|32px]]<br>[[File:Cake (8 bites) JE6 (facing NWU).png|32px]] [[File:Cake (9 bites) JE6 (facing NWU).png|32px]] [[File:Cake (10 bites) JE6 (facing NWU).png|32px]] [[File:Cake (11 bites) JE6 (facing NWU).png|32px]] [[File:Cake (12 bites) JE6 (facing NWU).png|32px]] [[File:Cake (13 bites) JE6 (facing NWU).png|32px]] [[File:Cake (14 bites) JE6 (facing NWU).png|32px]] [[File:Cake (15 bites) JE6 (facing NWU).png|32px]]<br>Overeaten cakes now display a crop texture on the side.}}
|{{HistoryLine||1.6.1|dev=13w17a|[[File:Cake (8 bites) JE7.png|32px]] [[File:Cake (9 bites) JE7.png|32px]] [[File:Cake (10 bites) JE7.png|32px]] [[File:Cake (11 bites) JE7.png|32px]] [[File:Cake (12 bites) JE7.png|32px]] [[File:Cake (13 bites) JE7.png|32px]] [[File:Cake (14 bites) JE7.png|32px]] [[File:Cake (15 bites) JE7.png|32px]]<br>[[File:Cake (8 bites) JE7 (facing NWU).png|32px]] [[File:Cake (9 bites) JE7 (facing NWU).png|32px]] [[File:Cake (10 bites) JE7 (facing NWU).png|32px]] [[File:Cake (11 bites) JE7 (facing NWU).png|32px]] [[File:Cake (12 bites) JE7 (facing NWU).png|32px]] [[File:Cake (13 bites) JE7 (facing NWU).png|32px]] [[File:Cake (14 bites) JE7 (facing NWU).png|32px]] [[File:Cake (15 bites) JE7 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the powered [[redstone comparator]] texture.}}
|{{HistoryLine|||dev=13w18a|[[File:Cake (8 bites) JE8.png|32px]] [[File:Cake (9 bites) JE8.png|32px]] [[File:Cake (10 bites) JE8.png|32px]] [[File:Cake (11 bites) JE8.png|32px]] [[File:Cake (12 bites) JE8.png|32px]] [[File:Cake (13 bites) JE8.png|32px]] [[File:Cake (14 bites) JE8.png|32px]] [[File:Cake (15 bites) JE8.png|32px]]<br>[[File:Cake (8 bites) JE8 (facing NWU).png|32px]] [[File:Cake (9 bites) JE8 (facing NWU).png|32px]] [[File:Cake (10 bites) JE8 (facing NWU).png|32px]] [[File:Cake (11 bites) JE8 (facing NWU).png|32px]] [[File:Cake (12 bites) JE8 (facing NWU).png|32px]] [[File:Cake (13 bites) JE8 (facing NWU).png|32px]] [[File:Cake (14 bites) JE8 (facing NWU).png|32px]] [[File:Cake (15 bites) JE8 (facing NWU).png|32px]]<br>Overeaten cakes now display the [[carrots]] texture. The inside underside also uses the feet of the [[cauldron]].}}
|{{HistoryLine||1.7.2|dev=13w41a|[[File:Cake (8 bites) JE9.png|32px]] [[File:Cake (9 bites) JE9.png|32px]] [[File:Cake (10 bites) JE9.png|32px]] [[File:Cake (11 bites) JE9.png|32px]] [[File:Cake (12 bites) JE9.png|32px]] [[File:Cake (13 bites) JE9.png|32px]] [[File:Cake (14 bites) JE9.png|32px]] [[File:Cake (15 bites) JE9.png|32px]]<br>[[File:Cake (8 bites) JE9 (facing NWU).png|32px]] [[File:Cake (9 bites) JE9 (facing NWU).png|32px]] [[File:Cake (10 bites) JE9 (facing NWU).png|32px]] [[File:Cake (11 bites) JE9 (facing NWU).png|32px]] [[File:Cake (12 bites) JE9 (facing NWU).png|32px]] [[File:Cake (13 bites) JE9 (facing NWU).png|32px]] [[File:Cake (14 bites) JE9 (facing NWU).png|32px]] [[File:Cake (15 bites) JE9 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the block breaking texture, and the texture of the [[block of diamond]] inside.}}
|{{HistoryLine||1.8|dev=14w02a|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].}}
|{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] Cakes with data values 7 and above now [[Missing model|have no model]].}}
|{{HistoryLine|||dev=14w28a|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.
|Cake now emits a [[comparator]] signal.
|When cake is crafted, empty [[bucket]]s now stay in the [[crafting table]].}}
|{{HistoryLine||1.9|dev=15w37a|Cake can no longer be eaten in survival with the primary attack (left-click).}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 92, and the item's 354.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]<br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.
|Cakes can now be eaten by [[panda]]s when they are thrown to them.}}
|{{HistoryLine|||dev=19w03a|Placing a cake into the new [[composter]] now raises the compost level by 1.}}
|{{HistoryLine|||dev=19w08a|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s have been changed, this time to have a large cherry in the middle to match its block counterpart.}}
|{{HistoryLine||May 1720, 2019|link=none|[[File:10 years cake render.png|32px]] Cakes now display a "10" above them, textured with [[white concrete]], to celebrate the 10 year anniversary of the first public version of ''Minecraft'' ([[0.0.11a]]) being released.}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE1.png|32px]] [[File:White Candle Cake (lit) JE1.png|32px]] [[File:Light Gray Candle Cake (lit) JE1.png|32px]] [[File:Gray Candle Cake (lit) JE1.png|32px]] [[File:Black Candle Cake (lit) JE1.png|32px]] [[File:Brown Candle Cake (lit) JE1.png|32px]] [[File:Red Candle Cake (lit) JE1.png|32px]] [[File:Orange Candle Cake (lit) JE1.png|32px]] [[File:Yellow Candle Cake (lit) JE1.png|32px]] [[File:Lime Candle Cake (lit) JE1.png|32px]] [[File:Green Candle Cake (lit) JE1.png|32px]] [[File:Cyan Candle Cake (lit) JE1.png|32px]] [[File:Light Blue Candle Cake (lit) JE1.png|32px]] [[File:Blue Candle Cake (lit) JE1.png|32px]] [[File:Purple Candle Cake (lit) JE1.png|32px]] [[File:Magenta Candle Cake (lit) JE1.png|32px]] [[File:Pink Candle Cake (lit) JE1.png|32px]] Added candle cakes.}}
|{{HistoryLine|||dev=21w19a|The name of "Candle Cake" has been changed to "Cake with Candle".}}
|{{HistoryLine|||dev=Pre-release 3|[[File:Candle Cake (lit) JE2.png|32px]] [[File:White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]][[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Changed lit cake with candle textures.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.7.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.
|Cake restores {{hp|12}}.}}
|{{HistoryLine||v0.12.1|dev=build 1|Cake now restore {{hunger|12}}.}}
|{{HistoryLine||v0.14.0|dev=build 1|Cake can now be used to emit a [[comparator]] signal.}}
|{{HistoryLine||v0.15.0|dev=?|Cake currently does not show its inside texture on two or more bites.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Farmer villagers now [[trading|sell]] cake for one [[emerald]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||unknown|Cake is now stackable.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Cake can now be found inside [[buried treasure]] chests.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Cake, as a dropped [[item]], can now be eaten by [[panda]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Cake BE2.png|32px]] [[File:Cake (1 bite) BE2.png|32px]] [[File:Cake (2 bites) BE2.png|32px]] [[File:Cake (3 bites) BE2.png|32px]] [[File:Cake (4 bites) BE2.png|32px]] [[File:Cake (5 bites) BE2.png|32px]] [[File:Cake (6 bites) BE2.png|32px]] <br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Cake can now be used to fill up [[composter]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Cake [[trading|sold]] by farmers now has a 50% chance to cost 8 [[emerald]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.5|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s has been changed, once again.}}
|{{HistoryLine|||dev=beta 1.11.0.7|Cake [[trade]]s from farmer [[villager]]s have been reverted.}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.53|Cake now shows its inside texture on two or more bites.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.22|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE2.png|32px]] [[File: White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]] [[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Added candle cakes.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
|{{HistoryLine||xbox=TU6|Cake has been made stackable, as a then-version exclusive.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.|Cake now emits a [[comparator]] signal.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Cake can now be found inside [[buried treasure]] chests.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]{{verify|Are these the textures/models used?}}<br>[[File:Cake (item) JE2 BE2.png|32px]] The single, lone texture of cake has been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
}}
=== Cake "item" ===
{{:Technical blocks/Cake}}
== Issues ==
{{issue list}}
== Trivia ==
=== Interaction ===
* Because cake is only {{frac|7|8}} blocks wide, it is possible to stand on the edge of a [[block]] beneath a cake. This makes it possible to create a functioning staircase using cakes placed on a ramp of 1×1 blocks.
* It is possible to place cake on top of another cake by placing a cake on the ground, then placing another cake on the side of a block above and to the side of the first cake, similar to placing [[torch]]es on a [[chest]]. Eating the lower cake causes the upper cake to disappear, as does mining out the block of cake it is sitting on.
* [[Mob]]s on top of cakes rotate while attempting to move, a pathfinding oversight shared with [[fence]]s.
* If cake is placed in a hole one block deep, players can get across the hole without jumping, although a player standing on the cake must jump to get out of the hole.
=== Miscellaneous ===
[[File:IOTY.png|thumb|100px|The 2010 Indie of the Year Awards logo.]]
* Cake was added to ''[[Minecraft]]'' following the ModDB [[2010 Indie of the Year Awards]]. [[Notch]] agreed to add cake to ''Minecraft'' if it won, which led to a campaign called "The Quest For Cake". ''Minecraft'' won 3 of the 7 awards, including the "Indie of the Year" award.
* Placing a cake makes the same sound as placing [[wool]].
* The player can place cake on top of a [[bed]], and while [[sleeping]], the cake shows on the player's screen as if it were on top of their head.
* The name of the achievement for crafting a cake is a reference to the internet meme "The Cake is a Lie", which originated from [[wikipedia:Valve Corporation|Valve Software's]] game, ''[[wikipedia:Portal (video game)#Plot|Portal]]''.
* On May 17, 2019, for the [https://www.minecraft.net/en-us/10th-anniversary 10th anniversary] of ''Minecraft'', the cake [[model]] was changed to display a "10" above it, made of [[white concrete]].
* Unlike most foods, cakes don't count towards the advancement "[[A Balanced Diet]]" {{in|java}}.<ref>{{bug|MC-117561||Cake not counting in 'A Balanced Diet' advancement}}</ref>
== Gallery ==
=== Renders ===
==== Cake ====
<gallery>
Cake.png
Cake (1 bite).png
Cake (2 bites).png
Cake (3 bites).png
Cake (4 bites).png
Cake (5 bites).png
Cake (6 bites).png
</gallery>
==== Cake with candle ====
<gallery>
Cake with Candle.png
Cake with White Candle.png
Cake with Light Gray Candle.png
Cake with Gray Candle.png
Cake with Black Candle.png
Cake with Brown Candle.png
Cake with Red Candle.png
Cake with Orange Candle.png
Cake with Yellow Candle.png
Cake with Lime Candle.png
Cake with Green Candle.png
Cake with Cyan Candle.png
Cake with Light Blue Candle.png
Cake with Blue Candle.png
Cake with Purple Candle.png
Cake with Magenta Candle.png
Cake with Pink Candle.png
</gallery>
==== Lit cake with candle ====
<gallery>
Candle Cake (lit).png
White Candle Cake (lit).png
Light Gray Candle Cake (lit).png
Gray Candle Cake (lit).png
Black Candle Cake (lit).png
Brown Candle Cake (lit).png
Red Candle Cake (lit).png
Orange Candle Cake (lit).png
Yellow Candle Cake (lit).png
Lime Candle Cake (lit).png
Green Candle Cake (lit).png
Cyan Candle Cake (lit).png
Light Blue Candle Cake (lit).png
Blue Candle Cake (lit).png
Purple Candle Cake (lit).png
Magenta Candle Cake (lit).png
Pink Candle Cake (lit).png
</gallery>
=== Screenshots ===
<gallery>
Cakes stacked.png|A cake placed on top of another.
Cakeeating.png|The sizes of cake when eaten.
10 Years Cake.jpg|The 10-years cake [[model]] placed in the world.
</gallery>
=== Mojang screenshots ===
<gallery>
Jappa Cake 1.jpg|Cake and the [[Totem of Undying]].
Noor in a room full of cake.jpeg|[[Noor]] in a room full of cake.
</gallery>
=== In other media ===
<gallery>
15Years-Banner-2.png|Official artwork of [[Player|Efe]] with a cake, [[Player|Sunny]] bringing a [[candle]], and [[Player|Ari]] carrying [[Flint and Steel|flint and steel]] to light it.
15 Year Journey 15 Year Cake Sticker.png|Sticker of a cake featured in [[15 Year Journey]].
Jason and Jack's Cake.png|A real cake made for a video featuring Jason Momoa and Jack Black, promoting both [[A Minecraft Movie]] and the [[15th Anniversary|15th anniversary]].
Efe Crafter Cakes Artwork.jpg|Efe crafting cakes with a [[crafter]].
Stacked Cakes.png|Developer concept for stacked cakes.
Assortment of sweets and obsidian.jpeg|A Halloween candy [[bowl]] with an assortment of sweets and [[obsidian]].
</gallery>
== References ==
{{Reflist}}
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:Food]]
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Readable by comparators]]
[[cs:Dort]]
[[de:Kuchen]]
[[es:Tarta]]
[[fr:Gâteau]]
[[hu:Torta]]
[[it:Torta]]
[[ja:ケーキ]]
[[ko:케이크]]
[[nl:Taart]]
[[pl:Ciasto]]
[[pt:Bolo]]
[[ru:Торт]]
[[th:เค้ก]]
[[tr:Pasta]]
[[uk:Торт]]
[[zh:蛋糕]]
[[Category:10th Anniversary]]

View file

@ -0,0 +1,626 @@
{{Distinguish|Pumpkin Pie}}
{{Infobox block
| title = Cake
| group = Cake
| group2 = Cake with candle
| 1-1 = Cake.png
| 2-1 = Cake_with_Candle_JE1_BE1.png
| extratext = [[#Gallery|View all renders]]
| transparent = Yes
| light = '''Candle Cake''': Yes (3) when lit<br>'''Cake''': No
| tool = any
| renewable = Yes
| stackable = Yes (64){{only|bedrock|short=1}}<br>No{{only|java|short=1}}
| flammable = No
|waterloggable = {{jebe|No|Yes}}
| lavasusceptible = No
}}
'''Cake''' is a [[block]] that can be placed and eaten by the player.
A '''cake with candle''' is a light-producing variation created when a [[candle]] is used on an uneaten cake.
== Obtaining ==
=== Breaking ===
Once the cake is placed, it cannot be recollected even with the use of [[Silk Touch]], meaning placing it is final (See [[Tutorials/Things not to do#Wasted resources]]). Candle cakes always drop their respective [[candle]] when broken.
{{breaking row|horizontal=1|Cake|drop=0}}
=== Generated loot ===
{{LootChestItem|cake}}
Due to a bug, a cake generate 100% of the time in the [[Trial Chambers]] intersection chest.<ref>{{bug|MC-273812||Intersection chests in trial chambers not generating correctly}}</ref>
=== Crafting ===
{{Crafting
|A1=Milk Bucket
|B1=Milk Bucket
|C1=Milk Bucket
|A2=Sugar
|B2=Egg
|C2=Sugar
|A3=Wheat
|B3=Wheat
|C3=Wheat
|Output=Cake
|type=Foodstuff
|showdescription=1
|description= Empty [[bucket]]s remain in the crafting grid after crafting the cake.
}}
=== Trading ===
{{Trade sources}}
== Usage ==
{{see also|Tutorials/Hunger management}}
[[File:Eating Cake Demo.png|thumb|[[Sunny]] and [[Alex]] eating a cake together.]]
Unlike most [[food]], the cake cannot be eaten as an [[item]] in the hotbar. Before being eaten, it must first be placed on top of a solid [[block]]. Placing the cake on a slab also works, as the slab acts like a solid block. The cake instead floats half a block on top of the slab.
Each cake has seven "slices"; each use consumes one slice progressing inward from the west. A single slice restores {{hunger|2}} hunger and 0.4 hunger [[Hunger#Mechanics|saturation]]. Eating all seven slices of a cake restores {{hunger|14}} hunger and 2.8 hunger saturation.
Since eating a cake comes with no animation, the cake can be eaten at a rate of one slice per [[tick]]. Multiple [[player]]s can eat from the same cake at the same time. {{IN|java}}, eating cake makes no [[sound]], unlike other foods.
As a [[redstone]] component, when connected to a [[comparator]], a whole cake emits a signal strength of 14. The signal strength decreases two units with each slice.
Cake destroys [[Entity#Gravity-affected blocks|falling blocks]] if placed under them, similar to a [[torch]]. A player who is [[sneaking]] can place any block (including a cake or a falling block) on top of a cake without the block breaking.
=== Pandas ===
Some [[panda]]s move toward a dropped cake to pick up and eat it. Some may not, depending on the cake's location.
=== Composting ===
Placing a cake into a [[composter]] raises the compost level by 1.
=== Piston interactivity ===
A cake is broken when pushed by a [[piston]], and it drops nothing.
=== Cakes with candles ===
[[File:Cake with Candle.png|thumb|upright|A cake with candle created by placing a candle on an uneaten cake.]]
{{control|Using}} a [[candle]] on an uneaten cake creates a candle cake of that color (including uncolored). Eating any of the cake causes the candle to drop.
{{control|Using}} [[flint and steel]], [[fire charge]], or any flaming projectile on an unlit candle cake lights its candle. Lit candle cakes emit a [[light level]] of 3. {{control|Interacting}} with the lit candle (but not the cake) extinguishes it.
== Sounds ==
=== Generic ===
{{Sound table/Block/Wool}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Cake add_candle1.ogg
|sound2=Cake add_candle2.ogg
|sound3=Cake add_candle3.ogg
|subtitle=Cake squishes
|source=Blocks
|description=When a [[candle]] is placed on a cake
|id=block.cake.add_candle
|translationkey=subtitles.block.cake.add_candle
|volume=1.0
|pitch=1.0
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Cake add_candle1.ogg
|sound2=Cake add_candle2.ogg
|sound3=Cake add_candle3.ogg
|source=block
|description=When a candle is placed on a cake
|id=cake.add_candle
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Burp.ogg
|source=player
|description=After a player eats a cake
|id=random.burp
|volume=0.5
| pitch = 0.9-1.0
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cake
|spritetype=block
|nameid=cake}}
{{ID table
|displayname=Cake with Candle
|spritename=candle-cake
|spritetype=block
|nameid=candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with White Candle
|spritename=white-candle-cake
|spritetype=block
|nameid=white_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Orange Candle
|spritename=orange-candle-cake
|spritetype=block
|nameid=orange_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Magenta Candle
|spritename=magenta-candle-cake
|spritetype=block
|nameid=magenta_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Light Blue Candle
|spritename=light-blue-candle-cake
|spritetype=block
|nameid=light_blue_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Yellow Candle
|spritename=yellow-candle-cake
|spritetype=block
|nameid=yellow_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Lime Candle
|spritename=lime-candle-cake
|spritetype=block
|nameid=lime_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Pink Candle
|spritename=pink-candle-cake
|spritetype=block
|nameid=pink_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Gray Candle
|spritename=gray-candle-cake
|spritetype=block
|nameid=gray_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Light Gray Candle
|spritename=light-gray-candle-cake
|spritetype=block
|nameid=light_gray_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Cyan Candle
|spritename=cyan-candle-cake
|spritetype=block
|nameid=cyan_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Purple Candle
|spritename=purple-candle-cake
|spritetype=block
|nameid=purple_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Blue Candle
|spritename=blue-candle-cake
|spritetype=block
|nameid=blue_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Brown Candle
|spritename=brown-candle-cake
|spritetype=block
|nameid=brown_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Green Candle
|spritename=green-candle-cake
|spritetype=block
|nameid=green_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Red Candle
|spritename=red-candle-cake
|spritetype=block
|nameid=red_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Black Candle
|spritename=black-candle-cake
|spritetype=block
|nameid=black_candle_cake
|blocktags=candle_cakes
|form=block
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|firstcolumnname=Cake
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=cake
|spritetype=block
|nameid=cake
|id=92
|form=block
|itemform=item.cake}}
{{ID table
|displayname=Item
|spritename=cake
|spritetype=item
|nameid=cake
|id=417
|form=item}}
{{ID table2
|displayname=Cake with Candle
|spritename=candle-cake
|spritetype=block
|nameid=candle_cake
|blocktags=candle_cakes
|form=block
|id=684}}
{{ID table2
|displayname=Cake with White Candle
|spritename=white-candle-cake
|spritetype=block
|nameid=white_candle_cake
|blocktags=candle_cakes
|form=block
|id=685}}
{{ID table2
|displayname=Cake with Orange Candle
|spritename=orange-candle-cake
|spritetype=block
|nameid=orange_candle_cake
|blocktags=candle_cakes
|form=block
|id=686}}
{{ID table2
|displayname=Cake with Magenta Candle
|spritename=magenta-candle-cake
|spritetype=block
|nameid=magenta_candle_cake
|blocktags=candle_cakes
|form=block
|id=687}}
{{ID table2
|displayname=Cake with Light Blue Candle
|spritename=light-blue-candle-cake
|spritetype=block
|nameid=light_blue_candle_cake
|blocktags=candle_cakes
|form=block
|id=688}}
{{ID table2
|displayname=Cake with Yellow Candle
|spritename=yellow-candle-cake
|spritetype=block
|nameid=yellow_candle_cake
|blocktags=candle_cakes
|form=block
|id=689}}
{{ID table2
|displayname=Cake with Lime Candle
|spritename=lime-candle-cake
|spritetype=block
|nameid=lime_candle_cake
|blocktags=candle_cakes
|form=block
|id=690}}
{{ID table2
|displayname=Cake with Pink Candle
|spritename=pink-candle-cake
|spritetype=block
|nameid=pink_candle_cake
|blocktags=candle_cakes
|form=block
|id=691}}
{{ID table
|displayname=Cake with Gray Candle
|spritename=gray-candle-cake
|spritetype=block
|nameid=gray_candle_cake
|blocktags=candle_cakes
|form=block
|id=692}}
{{ID table2
|displayname=Cake with Light Gray Candle
|spritename=light-gray-candle-cake
|spritetype=block
|nameid=light_gray_candle_cake
|blocktags=candle_cakes
|form=block
|id=693}}
{{ID table2
|displayname=Cake with Cyan Candle
|spritename=cyan-candle-cake
|spritetype=block
|nameid=cyan_candle_cake
|blocktags=candle_cakes
|form=block
|id=694}}
{{ID table2
|displayname=Cake with Purple Candle
|spritename=purple-candle-cake
|spritetype=block
|nameid=purple_candle_cake
|blocktags=candle_cakes
|form=block
|id=695}}
{{ID table2
|displayname=Cake with Blue Candle
|spritename=blue-candle-cake
|spritetype=block
|nameid=blue_candle_cake
|blocktags=candle_cakes
|form=block
|id=696}}
{{ID table2
|displayname=Cake with Brown Candle
|spritename=brown-candle-cake
|spritetype=block
|nameid=brown_candle_cake
|blocktags=candle_cakes
|form=block
|id=697}}
{{ID table2
|displayname=Cake with Green Candle
|spritename=green-candle-cake
|spritetype=block
|nameid=green_candle_cake
|blocktags=candle_cakes
|form=block
|id=698}}
{{ID table2
|displayname=Cake with Red Candle
|spritename=red-candle-cake
|spritetype=block
|nameid=red_candle_cake
|blocktags=candle_cakes
|form=block
|id=699}}
{{ID table2
|displayname=Cake with Black Candle
|spritename=black-candle-cake
|spritetype=block
|nameid=black_candle_cake
|blocktags=candle_cakes
|form=block
|id=700
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Achievements ==
{{load achievements|The Lie;Birthday Song}}
== Advancements ==
{{load advancements|Birthday Song}}
== History ==
{{info needed section|{{bug|MC-45375}}}}
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||November 23, 2010|link={{tweet|notch|7118994444124160}}|[[Notch]] stated if ''Minecraft'' won the [[2010 Indie of the Year Awards]], he would add cake to ''Minecraft''.}}
|{{HistoryLine||1.2|[[File:Cake JE1.png|32px]] [[File:Cake (1 bite) JE1.png|32px]] [[File:Cake (2 bites) JE1.png|32px]] [[File:Cake (3 bites) JE1.png|32px]] [[File:Cake (4 bites) JE1.png|32px]] [[File:Cake (5 bites) JE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Since ''Minecraft'' won the title, cake has been added.
|Cake heals {{hp|18}}.
|[[File:Cake (6 bites) JE1.png|32px]] [[File:Cake (7 bites) JE1.png|32px]] Cakes with six and seven bites exist, but are not accessible.
|[[File:Cake (8 bites) JE1.png|32px]] [[File:Cake (9 bites) JE1.png|32px]] [[File:Cake (10 bites) JE1.png|32px]] [[File:Cake (11 bites) JE1.png|32px]] [[File:Cake (12 bites) JE1.png|32px]] [[File:Cake (13 bites) JE1.png|32px]] [[File:Cake (14 bites) JE1.png|32px]] [[File:Cake (15 bites) JE1.png|32px]]<br>[[File:Cake (8 bites) JE1 (facing NWU).png|32px]] [[File:Cake (9 bites) JE1 (facing NWU).png|32px]] [[File:Cake (10 bites) JE1 (facing NWU).png|32px]] [[File:Cake (11 bites) JE1 (facing NWU).png|32px]] [[File:Cake (12 bites) JE1 (facing NWU).png|32px]] [[File:Cake (13 bites) JE1 (facing NWU).png|32px]] [[File:Cake (14 bites) JE1 (facing NWU).png|32px]] [[File:Cake (15 bites) JE1 (facing NWU).png|32px]]<br>Cakes with eight through fifteen bites also exist. These have a glitched appearance, with misaligned cake textures as well as the block [[placeholder texture]] on the bottom (as the texture next to the bottom of the cake on [[terrain.png]], which it overflows to, is itself a placeholder).}}
|{{HistoryLine||1.5|[[Achievements/Java Edition|Achievements]] have been added, including "The Lie", which is rewarded when the [[player]] crafts a cake.}}
|{{HistoryLine||1.7|[[File:Cake (8 bites) JE2 (facing NWU).png|32px]] [[File:Cake (9 bites) JE2 (facing NWU).png|32px]] [[File:Cake (10 bites) JE2 (facing NWU).png|32px]] [[File:Cake (11 bites) JE2 (facing NWU).png|32px]] [[File:Cake (12 bites) JE2 (facing NWU).png|32px]] [[File:Cake (13 bites) JE2 (facing NWU).png|32px]] [[File:Cake (14 bites) JE2 (facing NWU).png|32px]] [[File:Cake (15 bites) JE2 (facing NWU).png|32px]]<br>The cake side texture shown from underneath has flipped to the other side.}}
|{{HistoryLine||1.8|dev=Pre-release|Cake now restores {{hunger|12}}.
|[[File:Cake (8 bites) JE3.png|32px]] [[File:Cake (9 bites) JE3.png|32px]] [[File:Cake (10 bites) JE3.png|32px]] [[File:Cake (11 bites) JE3.png|32px]] [[File:Cake (12 bites) JE3.png|32px]] [[File:Cake (13 bites) JE3.png|32px]] [[File:Cake (14 bites) JE3.png|32px]] [[File:Cake (15 bites) JE3.png|32px]]<br>Cakes with data 8 through 15 now use the red mushroom block texture with the addition of the red [[mushroom block]].
|Dropped cake block no longer appear larger than normal blocks.
|Cake is available both in item and block forms in the Creative inventory.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=?|Cake blocks have been removed from creative.}}
|{{HistoryLine||1.2.1|dev=?|When cake is crafted, the empty [[bucket]]s are now moved to the [[player]]'s [[inventory]], rather than staying in the [[crafting]] grid.}}
|{{HistoryLine||1.5|dev=13w02a|[[File:Cake JE2.png|32px]] [[File:Cake (1 bite) JE2.png|32px]] [[File:Cake (2 bites) JE2.png|32px]] [[File:Cake (3 bites) JE2.png|32px]] [[File:Cake (4 bites) JE2.png|32px]] [[File:Cake (5 bites) JE2.png|32px]] [[File:Cake (6 bites) JE2.png|32px]] Cakes now use the inside texture for all orthogonal faces.
|[[File:Cake (8 bites) JE4.png|32px]] [[File:Cake (9 bites) JE4.png|32px]] [[File:Cake (10 bites) JE4.png|32px]] [[File:Cake (11 bites) JE4.png|32px]] [[File:Cake (12 bites) JE4.png|32px]] [[File:Cake (13 bites) JE4.png|32px]] [[File:Cake (14 bites) JE4.png|32px]] [[File:Cake (15 bites) JE4.png|32px]]<br>[[File:Cake (8 bites) JE4 (facing NWU).png|32px]] [[File:Cake (9 bites) JE4 (facing NWU).png|32px]] [[File:Cake (10 bites) JE4 (facing NWU).png|32px]] [[File:Cake (11 bites) JE4 (facing NWU).png|32px]] [[File:Cake (12 bites) JE4 (facing NWU).png|32px]] [[File:Cake (13 bites) JE4 (facing NWU).png|32px]] [[File:Cake (14 bites) JE4 (facing NWU).png|32px]] [[File:Cake (15 bites) JE4 (facing NWU).png|32px]]<br>With the advent of major changes in texture storage and architecture, overeaten cakes now display other parts of cakes as well as part of a crop texture.
|From this version up until 14w08a, overeaten cakes start to draw from the textures next to them on <samp>[[blocks-atlas]]</samp>, in much the same way they previously did with terrain.png. However, as texture atlases are unstable and textures tend to change positions as new blocks and textures are added, overeaten cakes change the texture they draw from almost every time new textures are added or existing textures are resized.}}
|{{HistoryLine|||dev=13w03a|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] Cakes now use the outside side texture for the sides again.<ref>{{bug|MC-7119||Cake uses inside texture on all sides when placed|Fixed}}</ref>
|[[File:Cake (8 bites) JE5.png|32px]] [[File:Cake (9 bites) JE5.png|32px]] [[File:Cake (10 bites) JE5.png|32px]] [[File:Cake (11 bites) JE5.png|32px]] [[File:Cake (12 bites) JE5.png|32px]] [[File:Cake (13 bites) JE5.png|32px]] [[File:Cake (14 bites) JE5.png|32px]] [[File:Cake (15 bites) JE5.png|32px]]<br>[[File:Cake (8 bites) JE5 (facing NWU).png|32px]] [[File:Cake (9 bites) JE5 (facing NWU).png|32px]] [[File:Cake (10 bites) JE5 (facing NWU).png|32px]] [[File:Cake (11 bites) JE5 (facing NWU).png|32px]] [[File:Cake (12 bites) JE5 (facing NWU).png|32px]] [[File:Cake (13 bites) JE5 (facing NWU).png|32px]] [[File:Cake (14 bites) JE5 (facing NWU).png|32px]] [[File:Cake (15 bites) JE5 (facing NWU).png|32px]]<br>Overeaten cakes now display a different part of the cake texture than before.}}
|{{HistoryLine|||dev=13w09a|[[File:Cake (8 bites) JE6.png|32px]] [[File:Cake (9 bites) JE6.png|32px]] [[File:Cake (10 bites) JE6.png|32px]] [[File:Cake (11 bites) JE6.png|32px]] [[File:Cake (12 bites) JE6.png|32px]] [[File:Cake (13 bites) JE6.png|32px]] [[File:Cake (14 bites) JE6.png|32px]] [[File:Cake (15 bites) JE6.png|32px]]<br>[[File:Cake (8 bites) JE6 (facing NWU).png|32px]] [[File:Cake (9 bites) JE6 (facing NWU).png|32px]] [[File:Cake (10 bites) JE6 (facing NWU).png|32px]] [[File:Cake (11 bites) JE6 (facing NWU).png|32px]] [[File:Cake (12 bites) JE6 (facing NWU).png|32px]] [[File:Cake (13 bites) JE6 (facing NWU).png|32px]] [[File:Cake (14 bites) JE6 (facing NWU).png|32px]] [[File:Cake (15 bites) JE6 (facing NWU).png|32px]]<br>Overeaten cakes now display a crop texture on the side.}}
|{{HistoryLine||1.6.1|dev=13w17a|[[File:Cake (8 bites) JE7.png|32px]] [[File:Cake (9 bites) JE7.png|32px]] [[File:Cake (10 bites) JE7.png|32px]] [[File:Cake (11 bites) JE7.png|32px]] [[File:Cake (12 bites) JE7.png|32px]] [[File:Cake (13 bites) JE7.png|32px]] [[File:Cake (14 bites) JE7.png|32px]] [[File:Cake (15 bites) JE7.png|32px]]<br>[[File:Cake (8 bites) JE7 (facing NWU).png|32px]] [[File:Cake (9 bites) JE7 (facing NWU).png|32px]] [[File:Cake (10 bites) JE7 (facing NWU).png|32px]] [[File:Cake (11 bites) JE7 (facing NWU).png|32px]] [[File:Cake (12 bites) JE7 (facing NWU).png|32px]] [[File:Cake (13 bites) JE7 (facing NWU).png|32px]] [[File:Cake (14 bites) JE7 (facing NWU).png|32px]] [[File:Cake (15 bites) JE7 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the powered [[redstone comparator]] texture.}}
|{{HistoryLine|||dev=13w18a|[[File:Cake (8 bites) JE8.png|32px]] [[File:Cake (9 bites) JE8.png|32px]] [[File:Cake (10 bites) JE8.png|32px]] [[File:Cake (11 bites) JE8.png|32px]] [[File:Cake (12 bites) JE8.png|32px]] [[File:Cake (13 bites) JE8.png|32px]] [[File:Cake (14 bites) JE8.png|32px]] [[File:Cake (15 bites) JE8.png|32px]]<br>[[File:Cake (8 bites) JE8 (facing NWU).png|32px]] [[File:Cake (9 bites) JE8 (facing NWU).png|32px]] [[File:Cake (10 bites) JE8 (facing NWU).png|32px]] [[File:Cake (11 bites) JE8 (facing NWU).png|32px]] [[File:Cake (12 bites) JE8 (facing NWU).png|32px]] [[File:Cake (13 bites) JE8 (facing NWU).png|32px]] [[File:Cake (14 bites) JE8 (facing NWU).png|32px]] [[File:Cake (15 bites) JE8 (facing NWU).png|32px]]<br>Overeaten cakes now display the [[carrots]] texture. The inside underside also uses the feet of the [[cauldron]].}}
|{{HistoryLine||1.7.2|dev=13w41a|[[File:Cake (8 bites) JE9.png|32px]] [[File:Cake (9 bites) JE9.png|32px]] [[File:Cake (10 bites) JE9.png|32px]] [[File:Cake (11 bites) JE9.png|32px]] [[File:Cake (12 bites) JE9.png|32px]] [[File:Cake (13 bites) JE9.png|32px]] [[File:Cake (14 bites) JE9.png|32px]] [[File:Cake (15 bites) JE9.png|32px]]<br>[[File:Cake (8 bites) JE9 (facing NWU).png|32px]] [[File:Cake (9 bites) JE9 (facing NWU).png|32px]] [[File:Cake (10 bites) JE9 (facing NWU).png|32px]] [[File:Cake (11 bites) JE9 (facing NWU).png|32px]] [[File:Cake (12 bites) JE9 (facing NWU).png|32px]] [[File:Cake (13 bites) JE9 (facing NWU).png|32px]] [[File:Cake (14 bites) JE9 (facing NWU).png|32px]] [[File:Cake (15 bites) JE9 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the block breaking texture, and the texture of the [[block of diamond]] inside.}}
|{{HistoryLine||1.8|dev=14w02a|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].}}
|{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] Cakes with data values 7 and above now [[Missing model|have no model]].}}
|{{HistoryLine|||dev=14w28a|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.
|Cake now emits a [[comparator]] signal.
|When cake is crafted, empty [[bucket]]s now stay in the [[crafting table]].}}
|{{HistoryLine||1.9|dev=15w37a|Cake can no longer be eaten in survival with the primary attack (left-click).}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 92, and the item's 354.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]<br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.
|Cakes can now be eaten by [[panda]]s when they are thrown to them.}}
|{{HistoryLine|||dev=19w03a|Placing a cake into the new [[composter]] now raises the compost level by 1.}}
|{{HistoryLine|||dev=19w08a|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s have been changed, this time to have a large cherry in the middle to match its block counterpart.}}
|{{HistoryLine||May 1720, 2019|link=none|[[File:10 years cake render.png|32px]] Cakes now display a "10" above them, textured with [[white concrete]], to celebrate the 10 year anniversary of the first public version of ''Minecraft'' ([[0.0.11a]]) being released.}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE1.png|32px]] [[File:White Candle Cake (lit) JE1.png|32px]] [[File:Light Gray Candle Cake (lit) JE1.png|32px]] [[File:Gray Candle Cake (lit) JE1.png|32px]] [[File:Black Candle Cake (lit) JE1.png|32px]] [[File:Brown Candle Cake (lit) JE1.png|32px]] [[File:Red Candle Cake (lit) JE1.png|32px]] [[File:Orange Candle Cake (lit) JE1.png|32px]] [[File:Yellow Candle Cake (lit) JE1.png|32px]] [[File:Lime Candle Cake (lit) JE1.png|32px]] [[File:Green Candle Cake (lit) JE1.png|32px]] [[File:Cyan Candle Cake (lit) JE1.png|32px]] [[File:Light Blue Candle Cake (lit) JE1.png|32px]] [[File:Blue Candle Cake (lit) JE1.png|32px]] [[File:Purple Candle Cake (lit) JE1.png|32px]] [[File:Magenta Candle Cake (lit) JE1.png|32px]] [[File:Pink Candle Cake (lit) JE1.png|32px]] Added candle cakes.}}
|{{HistoryLine|||dev=21w19a|The name of "Candle Cake" has been changed to "Cake with Candle".}}
|{{HistoryLine|||dev=Pre-release 3|[[File:Candle Cake (lit) JE2.png|32px]] [[File:White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]][[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Changed lit cake with candle textures.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.7.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.
|Cake restores {{hp|12}}.}}
|{{HistoryLine||v0.12.1|dev=build 1|Cake now restore {{hunger|12}}.}}
|{{HistoryLine||v0.14.0|dev=build 1|Cake can now be used to emit a [[comparator]] signal.}}
|{{HistoryLine||v0.15.0|dev=?|Cake currently does not show its inside texture on two or more bites.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Farmer villagers now [[trading|sell]] cake for one [[emerald]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||unknown|Cake is now stackable.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Cake can now be found inside [[buried treasure]] chests.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Cake, as a dropped [[item]], can now be eaten by [[panda]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Cake BE2.png|32px]] [[File:Cake (1 bite) BE2.png|32px]] [[File:Cake (2 bites) BE2.png|32px]] [[File:Cake (3 bites) BE2.png|32px]] [[File:Cake (4 bites) BE2.png|32px]] [[File:Cake (5 bites) BE2.png|32px]] [[File:Cake (6 bites) BE2.png|32px]] <br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Cake can now be used to fill up [[composter]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Cake [[trading|sold]] by farmers now has a 50% chance to cost 8 [[emerald]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.5|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s has been changed, once again.}}
|{{HistoryLine|||dev=beta 1.11.0.7|Cake [[trade]]s from farmer [[villager]]s have been reverted.}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.53|Cake now shows its inside texture on two or more bites.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.22|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE2.png|32px]] [[File: White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]] [[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Added candle cakes.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
|{{HistoryLine||xbox=TU6|Cake has been made stackable, as a then-version exclusive.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.|Cake now emits a [[comparator]] signal.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Cake can now be found inside [[buried treasure]] chests.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]{{verify|Are these the textures/models used?}}<br>[[File:Cake (item) JE2 BE2.png|32px]] The single, lone texture of cake has been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
}}
=== Cake "item" ===
{{:Technical blocks/Cake}}
== Issues ==
{{issue list}}
== Trivia ==
=== Interaction ===
* Because cake is only {{frac|7|8}} blocks wide, it is possible to stand on the edge of a [[block]] beneath a cake. This makes it possible to create a functioning staircase using cakes placed on a ramp of 1×1 blocks.
* It is possible to place cake on top of another cake by placing a cake on the ground, then placing another cake on the side of a block above and to the side of the first cake, similar to placing [[torch]]es on a [[chest]]. Eating the lower cake causes the upper cake to disappear, as does mining out the block of cake it is sitting on.
* [[Mob]]s on top of cakes rotate while attempting to move, a pathfinding oversight shared with [[fence]]s.
* If cake is placed in a hole one block deep, players can get across the hole without jumping, although a player standing on the cake must jump to get out of the hole.
=== Miscellaneous ===
[[File:IOTY.png|thumb|100px|The 2010 Indie of the Year Awards logo.]]
* Cake was added to ''[[Minecraft]]'' following the ModDB [[2010 Indie of the Year Awards]]. [[Notch]] agreed to add cake to ''Minecraft'' if it won, which led to a campaign called "The Quest For Cake". ''Minecraft'' won 3 of the 7 awards, including the "Indie of the Year" award.
* Placing a cake makes the same sound as placing [[wool]].
* The player can place cake on top of a [[bed]], and while [[sleeping]], the cake shows on the player's screen as if it were on top of their head.
* The name of the achievement for crafting a cake is a reference to the internet meme "The Cake is a Lie", which originated from [[wikipedia:Valve Corporation|Valve Software's]] game, ''[[wikipedia:Portal (video game)#Plot|Portal]]''.
* On May 17, 2019, for the [https://www.minecraft.net/en-us/10th-anniversary 10th anniversary] of ''Minecraft'', the cake [[model]] was changed to display a "10" above it, made of [[white concrete]].
* Unlike most foods, cakes don't count towards the advancement "[[A Balanced Diet]]" {{in|java}}.<ref>{{bug|MC-117561||Cake not counting in 'A Balanced Diet' advancement}}</ref>
== Gallery ==
=== Renders ===
==== Cake ====
<gallery>
Cake.png
Cake (1 bite).png
Cake (2 bites).png
Cake (3 bites).png
Cake (4 bites).png
Cake (5 bites).png
Cake (6 bites).png
</gallery>
==== Cake with candle ====
<gallery>
Cake with Candle.png
Cake with White Candle.png
Cake with Light Gray Candle.png
Cake with Gray Candle.png
Cake with Black Candle.png
Cake with Brown Candle.png
Cake with Red Candle.png
Cake with Orange Candle.png
Cake with Yellow Candle.png
Cake with Lime Candle.png
Cake with Green Candle.png
Cake with Cyan Candle.png
Cake with Light Blue Candle.png
Cake with Blue Candle.png
Cake with Purple Candle.png
Cake with Magenta Candle.png
Cake with Pink Candle.png
</gallery>
==== Lit cake with candle ====
<gallery>
Candle Cake (lit).png
White Candle Cake (lit).png
Light Gray Candle Cake (lit).png
Gray Candle Cake (lit).png
Black Candle Cake (lit).png
Brown Candle Cake (lit).png
Red Candle Cake (lit).png
Orange Candle Cake (lit).png
Yellow Candle Cake (lit).png
Lime Candle Cake (lit).png
Green Candle Cake (lit).png
Cyan Candle Cake (lit).png
Light Blue Candle Cake (lit).png
Blue Candle Cake (lit).png
Purple Candle Cake (lit).png
Magenta Candle Cake (lit).png
Pink Candle Cake (lit).png
</gallery>
=== Screenshots ===
<gallery>
Cakes stacked.png|A cake placed on top of another.
Cakeeating.png|The sizes of cake when eaten.
10 Years Cake.jpg|The 10-years cake [[model]] placed in the world.
</gallery>
=== Mojang screenshots ===
<gallery>
Jappa Cake 1.jpg|Cake and the [[Totem of Undying]].
Noor in a room full of cake.jpeg|[[Noor]] in a room full of cake.
</gallery>
=== In other media ===
<gallery>
15Years-Banner-2.png|Official artwork of [[Player|Efe]] with a cake, [[Player|Sunny]] bringing a [[candle]], and [[Player|Ari]] carrying [[Flint and Steel|flint and steel]] to light it.
15 Year Journey 15 Year Cake Sticker.png|Sticker of a cake featured in [[15 Year Journey]].
Jason and Jack's Cake.png|A real cake made for a video featuring Jason Momoa and Jack Black, promoting both [[A Minecraft Movie]] and the [[15th Anniversary|15th anniversary]].
Efe Crafter Cakes Artwork.jpg|Efe crafting cakes with a [[crafter]].
Stacked Cakes.png|Developer concept for stacked cakes.
Assortment of sweets and obsidian.jpeg|A Halloween candy [[bowl]] with an assortment of sweets and [[obsidian]].
</gallery>
== References ==
{{Reflist}}
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:Food]]
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Readable by comparators]]
[[cs:Dort]]
[[de:Kuchen]]
[[es:Tarta]]
[[fr:Gâteau]]
[[hu:Torta]]
[[it:Torta]]
[[ja:ケーキ]]
[[ko:케이크]]
[[nl:Taart]]
[[pl:Ciasto]]
[[pt:Bolo]]
[[ru:Торт]]
[[th:เค้ก]]
[[tr:Pasta]]
[[uk:Торт]]
[[zh:蛋糕]]
[[Category:10th Anniversary]]

View file

@ -0,0 +1,626 @@
{{Distinguish|Pumpkin Pie}}
{{Infobox block
| title = Cake
| group = Cake
| group2 = Cake with candle
| 1-1 = Cake.png
| 2-1 = Cake_with_Candle_JE1_BE1.png
| extratext = [[#Gallery|View all renders]]
| transparent = Yes
| light = '''Candle Cake''': Yes (3) when lit<br>'''Cake''': No
| tool = any
| renewable = Yes
| stackable = Yes (64){{only|bedrock|short=1}}<br>No{{only|java|short=1}}
| flammable = No
|waterloggable = {{jebe|No|Yes}}
| lavasusceptible = No
}}
'''Cake''' is a [[block]] that can be placed and eaten by the player.
A '''cake with candle''' is a light-producing variation created when a [[candle]] is used on an uneaten cake.
== Obtaining ==
=== Breaking ===
Once the cake is placed, it cannot be recollected even with the use of [[Silk Touch]], meaning placing it is final (See [[Tutorials/Things not to do#Wasted resources]]). Candle cakes always drop their respective [[candle]] when broken.
{{breaking row|horizontal=1|Cake|drop=0}}
=== Generated loot ===
{{LootChestItem|cake}}
Due to a bug, a cake generate 100% of the time in the [[Trial Chambers]] intersection chest.<ref>{{bug|MC-273812||Intersection chests in trial chambers not generating correctly}}</ref>
=== Crafting ===
{{Crafting
|A1=Milk Bucket
|B1=Milk Bucket
|C1=Milk Bucket
|A2=Sugar
|B2=Egg
|C2=Sugar
|A3=Wheat
|B3=Wheat
|C3=Wheat
|Output=Cake
|type=Foodstuff
|showdescription=1
|description= Empty [[bucket]]s remain in the crafting grid after crafting the cake.
}}
=== Trading ===
{{Trade sources}}
== Usage ==
{{see also|Tutorials/Hunger management}}
[[File:Eating Cake Demo.png|thumb|[[Sunny]] and [[Alex]] eating a cake together.]]
Unlike most [[food]], the cake cannot be eaten as an [[item]] in the hotbar. Before being eaten, it must first be placed on top of a solid [[block]]. Placing the cake on a slab also works, as the slab acts like a solid block. The cake instead floats half a block on top of the slab.
Each cake has seven "slices"; each use consumes one slice progressing inward from the west. A single slice restores {{hunger|2}} hunger and 0.4 hunger [[Hunger#Mechanics|saturation]]. Eating all seven slices of a cake restores {{hunger|14}} hunger and 2.8 hunger saturation.
Since eating a cake comes with no animation, the cake can be eaten at a rate of one slice per [[tick]]. Multiple [[player]]s can eat from the same cake at the same time. {{IN|java}}, eating cake makes no [[sound]], unlike other foods.
As a [[redstone]] component, when connected to a [[comparator]], a whole cake emits a signal strength of 14. The signal strength decreases two units with each slice.
Cake destroys [[Entity#Gravity-affected blocks|falling blocks]] if placed under them, similar to a [[torch]]. A player who is [[sneaking]] can place any block (including a cake or a falling block) on top of a cake without the block breaking.
=== Pandas ===
Some [[panda]]s move toward a dropped cake to pick up and eat it. Some may not, depending on the cake's location.
=== Composting ===
Placing a cake into a [[composter]] raises the compost level by 1.
=== Piston interactivity ===
A cake is broken when pushed by a [[piston]], and it drops nothing.
=== Cakes with candles ===
[[File:Cake with Candle.png|thumb|upright|A cake with candle created by placing a candle on an uneaten cake.]]
{{control|Using}} a [[candle]] on an uneaten cake creates a candle cake of that color (including uncolored). Eating any of the cake causes the candle to drop.
{{control|Using}} [[flint and steel]], [[fire charge]], or any flaming projectile on an unlit candle cake lights its candle. Lit candle cakes emit a [[light level]] of 3. {{control|Interacting}} with the lit candle (but not the cake) extinguishes it.
== Sounds ==
=== Generic ===
{{Sound table/Block/Wool}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Cake add_candle1.ogg
|sound2=Cake add_candle2.ogg
|sound3=Cake add_candle3.ogg
|subtitle=Cake squishes
|source=Blocks
|description=When a [[candle]] is placed on a cake
|id=block.cake.add_candle
|translationkey=subtitles.block.cake.add_candle
|volume=1.0
|pitch=1.0
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Cake add_candle1.ogg
|sound2=Cake add_candle2.ogg
|sound3=Cake add_candle3.ogg
|source=block
|description=When a candle is placed on a cake
|id=cake.add_candle
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Burp.ogg
|source=player
|description=After a player eats a cake
|id=random.burp
|volume=0.5
| pitch = 0.9-1.0
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cake
|spritetype=block
|nameid=cake}}
{{ID table
|displayname=Cake with Candle
|spritename=candle-cake
|spritetype=block
|nameid=candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with White Candle
|spritename=white-candle-cake
|spritetype=block
|nameid=white_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Orange Candle
|spritename=orange-candle-cake
|spritetype=block
|nameid=orange_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Magenta Candle
|spritename=magenta-candle-cake
|spritetype=block
|nameid=magenta_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Light Blue Candle
|spritename=light-blue-candle-cake
|spritetype=block
|nameid=light_blue_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Yellow Candle
|spritename=yellow-candle-cake
|spritetype=block
|nameid=yellow_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Lime Candle
|spritename=lime-candle-cake
|spritetype=block
|nameid=lime_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Pink Candle
|spritename=pink-candle-cake
|spritetype=block
|nameid=pink_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Gray Candle
|spritename=gray-candle-cake
|spritetype=block
|nameid=gray_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Light Gray Candle
|spritename=light-gray-candle-cake
|spritetype=block
|nameid=light_gray_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Cyan Candle
|spritename=cyan-candle-cake
|spritetype=block
|nameid=cyan_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Purple Candle
|spritename=purple-candle-cake
|spritetype=block
|nameid=purple_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Blue Candle
|spritename=blue-candle-cake
|spritetype=block
|nameid=blue_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Brown Candle
|spritename=brown-candle-cake
|spritetype=block
|nameid=brown_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Green Candle
|spritename=green-candle-cake
|spritetype=block
|nameid=green_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Red Candle
|spritename=red-candle-cake
|spritetype=block
|nameid=red_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Black Candle
|spritename=black-candle-cake
|spritetype=block
|nameid=black_candle_cake
|blocktags=candle_cakes
|form=block
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|firstcolumnname=Cake
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=cake
|spritetype=block
|nameid=cake
|id=92
|form=block
|itemform=item.cake}}
{{ID table
|displayname=Item
|spritename=cake
|spritetype=item
|nameid=cake
|id=417
|form=item}}
{{ID table2
|displayname=Cake with Candle
|spritename=candle-cake
|spritetype=block
|nameid=candle_cake
|blocktags=candle_cakes
|form=block
|id=684}}
{{ID table2
|displayname=Cake with White Candle
|spritename=white-candle-cake
|spritetype=block
|nameid=white_candle_cake
|blocktags=candle_cakes
|form=block
|id=685}}
{{ID table2
|displayname=Cake with Orange Candle
|spritename=orange-candle-cake
|spritetype=block
|nameid=orange_candle_cake
|blocktags=candle_cakes
|form=block
|id=686}}
{{ID table2
|displayname=Cake with Magenta Candle
|spritename=magenta-candle-cake
|spritetype=block
|nameid=magenta_candle_cake
|blocktags=candle_cakes
|form=block
|id=687}}
{{ID table2
|displayname=Cake with Light Blue Candle
|spritename=light-blue-candle-cake
|spritetype=block
|nameid=light_blue_candle_cake
|blocktags=candle_cakes
|form=block
|id=688}}
{{ID table2
|displayname=Cake with Yellow Candle
|spritename=yellow-candle-cake
|spritetype=block
|nameid=yellow_candle_cake
|blocktags=candle_cakes
|form=block
|id=689}}
{{ID table2
|displayname=Cake with Lime Candle
|spritename=lime-candle-cake
|spritetype=block
|nameid=lime_candle_cake
|blocktags=candle_cakes
|form=block
|id=690}}
{{ID table2
|displayname=Cake with Pink Candle
|spritename=pink-candle-cake
|spritetype=block
|nameid=pink_candle_cake
|blocktags=candle_cakes
|form=block
|id=691}}
{{ID table
|displayname=Cake with Gray Candle
|spritename=gray-candle-cake
|spritetype=block
|nameid=gray_candle_cake
|blocktags=candle_cakes
|form=block
|id=692}}
{{ID table2
|displayname=Cake with Light Gray Candle
|spritename=light-gray-candle-cake
|spritetype=block
|nameid=light_gray_candle_cake
|blocktags=candle_cakes
|form=block
|id=693}}
{{ID table2
|displayname=Cake with Cyan Candle
|spritename=cyan-candle-cake
|spritetype=block
|nameid=cyan_candle_cake
|blocktags=candle_cakes
|form=block
|id=694}}
{{ID table2
|displayname=Cake with Purple Candle
|spritename=purple-candle-cake
|spritetype=block
|nameid=purple_candle_cake
|blocktags=candle_cakes
|form=block
|id=695}}
{{ID table2
|displayname=Cake with Blue Candle
|spritename=blue-candle-cake
|spritetype=block
|nameid=blue_candle_cake
|blocktags=candle_cakes
|form=block
|id=696}}
{{ID table2
|displayname=Cake with Brown Candle
|spritename=brown-candle-cake
|spritetype=block
|nameid=brown_candle_cake
|blocktags=candle_cakes
|form=block
|id=697}}
{{ID table2
|displayname=Cake with Green Candle
|spritename=green-candle-cake
|spritetype=block
|nameid=green_candle_cake
|blocktags=candle_cakes
|form=block
|id=698}}
{{ID table2
|displayname=Cake with Red Candle
|spritename=red-candle-cake
|spritetype=block
|nameid=red_candle_cake
|blocktags=candle_cakes
|form=block
|id=699}}
{{ID table2
|displayname=Cake with Black Candle
|spritename=black-candle-cake
|spritetype=block
|nameid=black_candle_cake
|blocktags=candle_cakes
|form=block
|id=700
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Achievements ==
{{load achievements|The Lie;Birthday Song}}
== Advancements ==
{{load advancements|Birthday Song}}
== History ==
{{info needed section|{{bug|MC-45375}}}}
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||November 23, 2010|link={{tweet|notch|7118994444124160}}|[[Notch]] stated if ''Minecraft'' won the [[2010 Indie of the Year Awards]], he would add cake to ''Minecraft''.}}
|{{HistoryLine||1.2|[[File:Cake JE1.png|32px]] [[File:Cake (1 bite) JE1.png|32px]] [[File:Cake (2 bites) JE1.png|32px]] [[File:Cake (3 bites) JE1.png|32px]] [[File:Cake (4 bites) JE1.png|32px]] [[File:Cake (5 bites) JE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Since ''Minecraft'' won the title, cake has been added.
|Cake heals {{hp|18}}.
|[[File:Cake (6 bites) JE1.png|32px]] [[File:Cake (7 bites) JE1.png|32px]] Cakes with six and seven bites exist, but are not accessible.
|[[File:Cake (8 bites) JE1.png|32px]] [[File:Cake (9 bites) JE1.png|32px]] [[File:Cake (10 bites) JE1.png|32px]] [[File:Cake (11 bites) JE1.png|32px]] [[File:Cake (12 bites) JE1.png|32px]] [[File:Cake (13 bites) JE1.png|32px]] [[File:Cake (14 bites) JE1.png|32px]] [[File:Cake (15 bites) JE1.png|32px]]<br>[[File:Cake (8 bites) JE1 (facing NWU).png|32px]] [[File:Cake (9 bites) JE1 (facing NWU).png|32px]] [[File:Cake (10 bites) JE1 (facing NWU).png|32px]] [[File:Cake (11 bites) JE1 (facing NWU).png|32px]] [[File:Cake (12 bites) JE1 (facing NWU).png|32px]] [[File:Cake (13 bites) JE1 (facing NWU).png|32px]] [[File:Cake (14 bites) JE1 (facing NWU).png|32px]] [[File:Cake (15 bites) JE1 (facing NWU).png|32px]]<br>Cakes with eight through fifteen bites also exist. These have a glitched appearance, with misaligned cake textures as well as the block [[placeholder texture]] on the bottom (as the texture next to the bottom of the cake on [[terrain.png]], which it overflows to, is itself a placeholder).}}
|{{HistoryLine||1.5|[[Achievements/Java Edition|Achievements]] have been added, including "The Lie", which is rewarded when the [[player]] crafts a cake.}}
|{{HistoryLine||1.7|[[File:Cake (8 bites) JE2 (facing NWU).png|32px]] [[File:Cake (9 bites) JE2 (facing NWU).png|32px]] [[File:Cake (10 bites) JE2 (facing NWU).png|32px]] [[File:Cake (11 bites) JE2 (facing NWU).png|32px]] [[File:Cake (12 bites) JE2 (facing NWU).png|32px]] [[File:Cake (13 bites) JE2 (facing NWU).png|32px]] [[File:Cake (14 bites) JE2 (facing NWU).png|32px]] [[File:Cake (15 bites) JE2 (facing NWU).png|32px]]<br>The cake side texture shown from underneath has flipped to the other side.}}
|{{HistoryLine||1.8|dev=Pre-release|Cake now restores {{hunger|12}}.
|[[File:Cake (8 bites) JE3.png|32px]] [[File:Cake (9 bites) JE3.png|32px]] [[File:Cake (10 bites) JE3.png|32px]] [[File:Cake (11 bites) JE3.png|32px]] [[File:Cake (12 bites) JE3.png|32px]] [[File:Cake (13 bites) JE3.png|32px]] [[File:Cake (14 bites) JE3.png|32px]] [[File:Cake (15 bites) JE3.png|32px]]<br>Cakes with data 8 through 15 now use the red mushroom block texture with the addition of the red [[mushroom block]].
|Dropped cake block no longer appear larger than normal blocks.
|Cake is available both in item and block forms in the Creative inventory.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=?|Cake blocks have been removed from creative.}}
|{{HistoryLine||1.2.1|dev=?|When cake is crafted, the empty [[bucket]]s are now moved to the [[player]]'s [[inventory]], rather than staying in the [[crafting]] grid.}}
|{{HistoryLine||1.5|dev=13w02a|[[File:Cake JE2.png|32px]] [[File:Cake (1 bite) JE2.png|32px]] [[File:Cake (2 bites) JE2.png|32px]] [[File:Cake (3 bites) JE2.png|32px]] [[File:Cake (4 bites) JE2.png|32px]] [[File:Cake (5 bites) JE2.png|32px]] [[File:Cake (6 bites) JE2.png|32px]] Cakes now use the inside texture for all orthogonal faces.
|[[File:Cake (8 bites) JE4.png|32px]] [[File:Cake (9 bites) JE4.png|32px]] [[File:Cake (10 bites) JE4.png|32px]] [[File:Cake (11 bites) JE4.png|32px]] [[File:Cake (12 bites) JE4.png|32px]] [[File:Cake (13 bites) JE4.png|32px]] [[File:Cake (14 bites) JE4.png|32px]] [[File:Cake (15 bites) JE4.png|32px]]<br>[[File:Cake (8 bites) JE4 (facing NWU).png|32px]] [[File:Cake (9 bites) JE4 (facing NWU).png|32px]] [[File:Cake (10 bites) JE4 (facing NWU).png|32px]] [[File:Cake (11 bites) JE4 (facing NWU).png|32px]] [[File:Cake (12 bites) JE4 (facing NWU).png|32px]] [[File:Cake (13 bites) JE4 (facing NWU).png|32px]] [[File:Cake (14 bites) JE4 (facing NWU).png|32px]] [[File:Cake (15 bites) JE4 (facing NWU).png|32px]]<br>With the advent of major changes in texture storage and architecture, overeaten cakes now display other parts of cakes as well as part of a crop texture.
|From this version up until 14w08a, overeaten cakes start to draw from the textures next to them on <samp>[[blocks-atlas]]</samp>, in much the same way they previously did with terrain.png. However, as texture atlases are unstable and textures tend to change positions as new blocks and textures are added, overeaten cakes change the texture they draw from almost every time new textures are added or existing textures are resized.}}
|{{HistoryLine|||dev=13w03a|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] Cakes now use the outside side texture for the sides again.<ref>{{bug|MC-7119||Cake uses inside texture on all sides when placed|Fixed}}</ref>
|[[File:Cake (8 bites) JE5.png|32px]] [[File:Cake (9 bites) JE5.png|32px]] [[File:Cake (10 bites) JE5.png|32px]] [[File:Cake (11 bites) JE5.png|32px]] [[File:Cake (12 bites) JE5.png|32px]] [[File:Cake (13 bites) JE5.png|32px]] [[File:Cake (14 bites) JE5.png|32px]] [[File:Cake (15 bites) JE5.png|32px]]<br>[[File:Cake (8 bites) JE5 (facing NWU).png|32px]] [[File:Cake (9 bites) JE5 (facing NWU).png|32px]] [[File:Cake (10 bites) JE5 (facing NWU).png|32px]] [[File:Cake (11 bites) JE5 (facing NWU).png|32px]] [[File:Cake (12 bites) JE5 (facing NWU).png|32px]] [[File:Cake (13 bites) JE5 (facing NWU).png|32px]] [[File:Cake (14 bites) JE5 (facing NWU).png|32px]] [[File:Cake (15 bites) JE5 (facing NWU).png|32px]]<br>Overeaten cakes now display a different part of the cake texture than before.}}
|{{HistoryLine|||dev=13w09a|[[File:Cake (8 bites) JE6.png|32px]] [[File:Cake (9 bites) JE6.png|32px]] [[File:Cake (10 bites) JE6.png|32px]] [[File:Cake (11 bites) JE6.png|32px]] [[File:Cake (12 bites) JE6.png|32px]] [[File:Cake (13 bites) JE6.png|32px]] [[File:Cake (14 bites) JE6.png|32px]] [[File:Cake (15 bites) JE6.png|32px]]<br>[[File:Cake (8 bites) JE6 (facing NWU).png|32px]] [[File:Cake (9 bites) JE6 (facing NWU).png|32px]] [[File:Cake (10 bites) JE6 (facing NWU).png|32px]] [[File:Cake (11 bites) JE6 (facing NWU).png|32px]] [[File:Cake (12 bites) JE6 (facing NWU).png|32px]] [[File:Cake (13 bites) JE6 (facing NWU).png|32px]] [[File:Cake (14 bites) JE6 (facing NWU).png|32px]] [[File:Cake (15 bites) JE6 (facing NWU).png|32px]]<br>Overeaten cakes now display a crop texture on the side.}}
|{{HistoryLine||1.6.1|dev=13w17a|[[File:Cake (8 bites) JE7.png|32px]] [[File:Cake (9 bites) JE7.png|32px]] [[File:Cake (10 bites) JE7.png|32px]] [[File:Cake (11 bites) JE7.png|32px]] [[File:Cake (12 bites) JE7.png|32px]] [[File:Cake (13 bites) JE7.png|32px]] [[File:Cake (14 bites) JE7.png|32px]] [[File:Cake (15 bites) JE7.png|32px]]<br>[[File:Cake (8 bites) JE7 (facing NWU).png|32px]] [[File:Cake (9 bites) JE7 (facing NWU).png|32px]] [[File:Cake (10 bites) JE7 (facing NWU).png|32px]] [[File:Cake (11 bites) JE7 (facing NWU).png|32px]] [[File:Cake (12 bites) JE7 (facing NWU).png|32px]] [[File:Cake (13 bites) JE7 (facing NWU).png|32px]] [[File:Cake (14 bites) JE7 (facing NWU).png|32px]] [[File:Cake (15 bites) JE7 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the powered [[redstone comparator]] texture.}}
|{{HistoryLine|||dev=13w18a|[[File:Cake (8 bites) JE8.png|32px]] [[File:Cake (9 bites) JE8.png|32px]] [[File:Cake (10 bites) JE8.png|32px]] [[File:Cake (11 bites) JE8.png|32px]] [[File:Cake (12 bites) JE8.png|32px]] [[File:Cake (13 bites) JE8.png|32px]] [[File:Cake (14 bites) JE8.png|32px]] [[File:Cake (15 bites) JE8.png|32px]]<br>[[File:Cake (8 bites) JE8 (facing NWU).png|32px]] [[File:Cake (9 bites) JE8 (facing NWU).png|32px]] [[File:Cake (10 bites) JE8 (facing NWU).png|32px]] [[File:Cake (11 bites) JE8 (facing NWU).png|32px]] [[File:Cake (12 bites) JE8 (facing NWU).png|32px]] [[File:Cake (13 bites) JE8 (facing NWU).png|32px]] [[File:Cake (14 bites) JE8 (facing NWU).png|32px]] [[File:Cake (15 bites) JE8 (facing NWU).png|32px]]<br>Overeaten cakes now display the [[carrots]] texture. The inside underside also uses the feet of the [[cauldron]].}}
|{{HistoryLine||1.7.2|dev=13w41a|[[File:Cake (8 bites) JE9.png|32px]] [[File:Cake (9 bites) JE9.png|32px]] [[File:Cake (10 bites) JE9.png|32px]] [[File:Cake (11 bites) JE9.png|32px]] [[File:Cake (12 bites) JE9.png|32px]] [[File:Cake (13 bites) JE9.png|32px]] [[File:Cake (14 bites) JE9.png|32px]] [[File:Cake (15 bites) JE9.png|32px]]<br>[[File:Cake (8 bites) JE9 (facing NWU).png|32px]] [[File:Cake (9 bites) JE9 (facing NWU).png|32px]] [[File:Cake (10 bites) JE9 (facing NWU).png|32px]] [[File:Cake (11 bites) JE9 (facing NWU).png|32px]] [[File:Cake (12 bites) JE9 (facing NWU).png|32px]] [[File:Cake (13 bites) JE9 (facing NWU).png|32px]] [[File:Cake (14 bites) JE9 (facing NWU).png|32px]] [[File:Cake (15 bites) JE9 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the block breaking texture, and the texture of the [[block of diamond]] inside.}}
|{{HistoryLine||1.8|dev=14w02a|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].}}
|{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] Cakes with data values 7 and above now [[Missing model|have no model]].}}
|{{HistoryLine|||dev=14w28a|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.
|Cake now emits a [[comparator]] signal.
|When cake is crafted, empty [[bucket]]s now stay in the [[crafting table]].}}
|{{HistoryLine||1.9|dev=15w37a|Cake can no longer be eaten in survival with the primary attack (left-click).}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 92, and the item's 354.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]<br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.
|Cakes can now be eaten by [[panda]]s when they are thrown to them.}}
|{{HistoryLine|||dev=19w03a|Placing a cake into the new [[composter]] now raises the compost level by 1.}}
|{{HistoryLine|||dev=19w08a|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s have been changed, this time to have a large cherry in the middle to match its block counterpart.}}
|{{HistoryLine||May 1720, 2019|link=none|[[File:10 years cake render.png|32px]] Cakes now display a "10" above them, textured with [[white concrete]], to celebrate the 10 year anniversary of the first public version of ''Minecraft'' ([[0.0.11a]]) being released.}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE1.png|32px]] [[File:White Candle Cake (lit) JE1.png|32px]] [[File:Light Gray Candle Cake (lit) JE1.png|32px]] [[File:Gray Candle Cake (lit) JE1.png|32px]] [[File:Black Candle Cake (lit) JE1.png|32px]] [[File:Brown Candle Cake (lit) JE1.png|32px]] [[File:Red Candle Cake (lit) JE1.png|32px]] [[File:Orange Candle Cake (lit) JE1.png|32px]] [[File:Yellow Candle Cake (lit) JE1.png|32px]] [[File:Lime Candle Cake (lit) JE1.png|32px]] [[File:Green Candle Cake (lit) JE1.png|32px]] [[File:Cyan Candle Cake (lit) JE1.png|32px]] [[File:Light Blue Candle Cake (lit) JE1.png|32px]] [[File:Blue Candle Cake (lit) JE1.png|32px]] [[File:Purple Candle Cake (lit) JE1.png|32px]] [[File:Magenta Candle Cake (lit) JE1.png|32px]] [[File:Pink Candle Cake (lit) JE1.png|32px]] Added candle cakes.}}
|{{HistoryLine|||dev=21w19a|The name of "Candle Cake" has been changed to "Cake with Candle".}}
|{{HistoryLine|||dev=Pre-release 3|[[File:Candle Cake (lit) JE2.png|32px]] [[File:White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]][[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Changed lit cake with candle textures.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.7.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.
|Cake restores {{hp|12}}.}}
|{{HistoryLine||v0.12.1|dev=build 1|Cake now restore {{hunger|12}}.}}
|{{HistoryLine||v0.14.0|dev=build 1|Cake can now be used to emit a [[comparator]] signal.}}
|{{HistoryLine||v0.15.0|dev=?|Cake currently does not show its inside texture on two or more bites.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Farmer villagers now [[trading|sell]] cake for one [[emerald]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||unknown|Cake is now stackable.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Cake can now be found inside [[buried treasure]] chests.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Cake, as a dropped [[item]], can now be eaten by [[panda]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Cake BE2.png|32px]] [[File:Cake (1 bite) BE2.png|32px]] [[File:Cake (2 bites) BE2.png|32px]] [[File:Cake (3 bites) BE2.png|32px]] [[File:Cake (4 bites) BE2.png|32px]] [[File:Cake (5 bites) BE2.png|32px]] [[File:Cake (6 bites) BE2.png|32px]] <br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Cake can now be used to fill up [[composter]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Cake [[trading|sold]] by farmers now has a 50% chance to cost 8 [[emerald]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.5|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s has been changed, once again.}}
|{{HistoryLine|||dev=beta 1.11.0.7|Cake [[trade]]s from farmer [[villager]]s have been reverted.}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.53|Cake now shows its inside texture on two or more bites.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.22|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE2.png|32px]] [[File: White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]] [[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Added candle cakes.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
|{{HistoryLine||xbox=TU6|Cake has been made stackable, as a then-version exclusive.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.|Cake now emits a [[comparator]] signal.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Cake can now be found inside [[buried treasure]] chests.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]{{verify|Are these the textures/models used?}}<br>[[File:Cake (item) JE2 BE2.png|32px]] The single, lone texture of cake has been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
}}
=== Cake "item" ===
{{:Technical blocks/Cake}}
== Issues ==
{{issue list}}
== Trivia ==
=== Interaction ===
* Because cake is only {{frac|7|8}} blocks wide, it is possible to stand on the edge of a [[block]] beneath a cake. This makes it possible to create a functioning staircase using cakes placed on a ramp of 1×1 blocks.
* It is possible to place cake on top of another cake by placing a cake on the ground, then placing another cake on the side of a block above and to the side of the first cake, similar to placing [[torch]]es on a [[chest]]. Eating the lower cake causes the upper cake to disappear, as does mining out the block of cake it is sitting on.
* [[Mob]]s on top of cakes rotate while attempting to move, a pathfinding oversight shared with [[fence]]s.
* If cake is placed in a hole one block deep, players can get across the hole without jumping, although a player standing on the cake must jump to get out of the hole.
=== Miscellaneous ===
[[File:IOTY.png|thumb|100px|The 2010 Indie of the Year Awards logo.]]
* Cake was added to ''[[Minecraft]]'' following the ModDB [[2010 Indie of the Year Awards]]. [[Notch]] agreed to add cake to ''Minecraft'' if it won, which led to a campaign called "The Quest For Cake". ''Minecraft'' won 3 of the 7 awards, including the "Indie of the Year" award.
* Placing a cake makes the same sound as placing [[wool]].
* The player can place cake on top of a [[bed]], and while [[sleeping]], the cake shows on the player's screen as if it were on top of their head.
* The name of the achievement for crafting a cake is a reference to the internet meme "The Cake is a Lie", which originated from [[wikipedia:Valve Corporation|Valve Software's]] game, ''[[wikipedia:Portal (video game)#Plot|Portal]]''.
* On May 17, 2019, for the [https://www.minecraft.net/en-us/10th-anniversary 10th anniversary] of ''Minecraft'', the cake [[model]] was changed to display a "10" above it, made of [[white concrete]].
* Unlike most foods, cakes don't count towards the advancement "[[A Balanced Diet]]" {{in|java}}.<ref>{{bug|MC-117561||Cake not counting in 'A Balanced Diet' advancement}}</ref>
== Gallery ==
=== Renders ===
==== Cake ====
<gallery>
Cake.png
Cake (1 bite).png
Cake (2 bites).png
Cake (3 bites).png
Cake (4 bites).png
Cake (5 bites).png
Cake (6 bites).png
</gallery>
==== Cake with candle ====
<gallery>
Cake with Candle.png
Cake with White Candle.png
Cake with Light Gray Candle.png
Cake with Gray Candle.png
Cake with Black Candle.png
Cake with Brown Candle.png
Cake with Red Candle.png
Cake with Orange Candle.png
Cake with Yellow Candle.png
Cake with Lime Candle.png
Cake with Green Candle.png
Cake with Cyan Candle.png
Cake with Light Blue Candle.png
Cake with Blue Candle.png
Cake with Purple Candle.png
Cake with Magenta Candle.png
Cake with Pink Candle.png
</gallery>
==== Lit cake with candle ====
<gallery>
Candle Cake (lit).png
White Candle Cake (lit).png
Light Gray Candle Cake (lit).png
Gray Candle Cake (lit).png
Black Candle Cake (lit).png
Brown Candle Cake (lit).png
Red Candle Cake (lit).png
Orange Candle Cake (lit).png
Yellow Candle Cake (lit).png
Lime Candle Cake (lit).png
Green Candle Cake (lit).png
Cyan Candle Cake (lit).png
Light Blue Candle Cake (lit).png
Blue Candle Cake (lit).png
Purple Candle Cake (lit).png
Magenta Candle Cake (lit).png
Pink Candle Cake (lit).png
</gallery>
=== Screenshots ===
<gallery>
Cakes stacked.png|A cake placed on top of another.
Cakeeating.png|The sizes of cake when eaten.
10 Years Cake.jpg|The 10-years cake [[model]] placed in the world.
</gallery>
=== Mojang screenshots ===
<gallery>
Jappa Cake 1.jpg|Cake and the [[Totem of Undying]].
Noor in a room full of cake.jpeg|[[Noor]] in a room full of cake.
</gallery>
=== In other media ===
<gallery>
15Years-Banner-2.png|Official artwork of [[Player|Efe]] with a cake, [[Player|Sunny]] bringing a [[candle]], and [[Player|Ari]] carrying [[Flint and Steel|flint and steel]] to light it.
15 Year Journey 15 Year Cake Sticker.png|Sticker of a cake featured in [[15 Year Journey]].
Jason and Jack's Cake.png|A real cake made for a video featuring Jason Momoa and Jack Black, promoting both [[A Minecraft Movie]] and the [[15th Anniversary|15th anniversary]].
Efe Crafter Cakes Artwork.jpg|Efe crafting cakes with a [[crafter]].
Stacked Cakes.png|Developer concept for stacked cakes.
Assortment of sweets and obsidian.jpeg|A Halloween candy [[bowl]] with an assortment of sweets and [[obsidian]].
</gallery>
== References ==
{{Reflist}}
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:Food]]
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Readable by comparators]]
[[cs:Dort]]
[[de:Kuchen]]
[[es:Tarta]]
[[fr:Gâteau]]
[[hu:Torta]]
[[it:Torta]]
[[ja:ケーキ]]
[[ko:케이크]]
[[nl:Taart]]
[[pl:Ciasto]]
[[pt:Bolo]]
[[ru:Торт]]
[[th:เค้ก]]
[[tr:Pasta]]
[[uk:Торт]]
[[zh:蛋糕]]
[[Category:10th Anniversary]]

View file

@ -0,0 +1,626 @@
{{Distinguish|Pumpkin Pie}}
{{Infobox block
| title = Cake
| group = Cake
| group2 = Cake with candle
| 1-1 = Cake.png
| 2-1 = Cake_with_Candle_JE1_BE1.png
| extratext = [[#Gallery|View all renders]]
| transparent = Yes
| light = '''Candle Cake''': Yes (3) when lit<br>'''Cake''': No
| tool = any
| renewable = Yes
| stackable = Yes (64){{only|bedrock|short=1}}<br>No{{only|java|short=1}}
| flammable = No
|waterloggable = {{jebe|No|Yes}}
| lavasusceptible = No
}}
'''Cake''' is a [[block]] that can be placed and eaten by the player.
A '''cake with candle''' is a light-producing variation created when a [[candle]] is used on an uneaten cake.
== Obtaining ==
=== Breaking ===
Once the cake is placed, it cannot be recollected even with the use of [[Silk Touch]], meaning placing it is final (See [[Tutorials/Things not to do#Wasted resources]]). Candle cakes always drop their respective [[candle]] when broken.
{{breaking row|horizontal=1|Cake|drop=0}}
=== Generated loot ===
{{LootChestItem|cake}}
Due to a bug, a cake generate 100% of the time in the [[Trial Chambers]] intersection chest.<ref>{{bug|MC-273812||Intersection chests in trial chambers not generating correctly}}</ref>
=== Crafting ===
{{Crafting
|A1=Milk Bucket
|B1=Milk Bucket
|C1=Milk Bucket
|A2=Sugar
|B2=Egg
|C2=Sugar
|A3=Wheat
|B3=Wheat
|C3=Wheat
|Output=Cake
|type=Foodstuff
|showdescription=1
|description= Empty [[bucket]]s remain in the crafting grid after crafting the cake.
}}
=== Trading ===
{{Trade sources}}
== Usage ==
{{see also|Tutorials/Hunger management}}
[[File:Eating Cake Demo.png|thumb|[[Sunny]] and [[Alex]] eating a cake together.]]
Unlike most [[food]], the cake cannot be eaten as an [[item]] in the hotbar. Before being eaten, it must first be placed on top of a solid [[block]]. Placing the cake on a slab also works, as the slab acts like a solid block. The cake instead floats half a block on top of the slab.
Each cake has seven "slices"; each use consumes one slice progressing inward from the west. A single slice restores {{hunger|2}} hunger and 0.4 hunger [[Hunger#Mechanics|saturation]]. Eating all seven slices of a cake restores {{hunger|14}} hunger and 2.8 hunger saturation.
Since eating a cake comes with no animation, the cake can be eaten at a rate of one slice per [[tick]]. Multiple [[player]]s can eat from the same cake at the same time. {{IN|java}}, eating cake makes no [[sound]], unlike other foods.
As a [[redstone]] component, when connected to a [[comparator]], a whole cake emits a signal strength of 14. The signal strength decreases two units with each slice.
Cake destroys [[Entity#Gravity-affected blocks|falling blocks]] if placed under them, similar to a [[torch]]. A player who is [[sneaking]] can place any block (including a cake or a falling block) on top of a cake without the block breaking.
=== Pandas ===
Some [[panda]]s move toward a dropped cake to pick up and eat it. Some may not, depending on the cake's location.
=== Composting ===
Placing a cake into a [[composter]] raises the compost level by 1.
=== Piston interactivity ===
A cake is broken when pushed by a [[piston]], and it drops nothing.
=== Cakes with candles ===
[[File:Cake with Candle.png|thumb|upright|A cake with candle created by placing a candle on an uneaten cake.]]
{{control|Using}} a [[candle]] on an uneaten cake creates a candle cake of that color (including uncolored). Eating any of the cake causes the candle to drop.
{{control|Using}} [[flint and steel]], [[fire charge]], or any flaming projectile on an unlit candle cake lights its candle. Lit candle cakes emit a [[light level]] of 3. {{control|Interacting}} with the lit candle (but not the cake) extinguishes it.
== Sounds ==
=== Generic ===
{{Sound table/Block/Wool}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Cake add_candle1.ogg
|sound2=Cake add_candle2.ogg
|sound3=Cake add_candle3.ogg
|subtitle=Cake squishes
|source=Blocks
|description=When a [[candle]] is placed on a cake
|id=block.cake.add_candle
|translationkey=subtitles.block.cake.add_candle
|volume=1.0
|pitch=1.0
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Cake add_candle1.ogg
|sound2=Cake add_candle2.ogg
|sound3=Cake add_candle3.ogg
|source=block
|description=When a candle is placed on a cake
|id=cake.add_candle
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Burp.ogg
|source=player
|description=After a player eats a cake
|id=random.burp
|volume=0.5
| pitch = 0.9-1.0
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cake
|spritetype=block
|nameid=cake}}
{{ID table
|displayname=Cake with Candle
|spritename=candle-cake
|spritetype=block
|nameid=candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with White Candle
|spritename=white-candle-cake
|spritetype=block
|nameid=white_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Orange Candle
|spritename=orange-candle-cake
|spritetype=block
|nameid=orange_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Magenta Candle
|spritename=magenta-candle-cake
|spritetype=block
|nameid=magenta_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Light Blue Candle
|spritename=light-blue-candle-cake
|spritetype=block
|nameid=light_blue_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Yellow Candle
|spritename=yellow-candle-cake
|spritetype=block
|nameid=yellow_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Lime Candle
|spritename=lime-candle-cake
|spritetype=block
|nameid=lime_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Pink Candle
|spritename=pink-candle-cake
|spritetype=block
|nameid=pink_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Gray Candle
|spritename=gray-candle-cake
|spritetype=block
|nameid=gray_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Light Gray Candle
|spritename=light-gray-candle-cake
|spritetype=block
|nameid=light_gray_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Cyan Candle
|spritename=cyan-candle-cake
|spritetype=block
|nameid=cyan_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Purple Candle
|spritename=purple-candle-cake
|spritetype=block
|nameid=purple_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Blue Candle
|spritename=blue-candle-cake
|spritetype=block
|nameid=blue_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Brown Candle
|spritename=brown-candle-cake
|spritetype=block
|nameid=brown_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Green Candle
|spritename=green-candle-cake
|spritetype=block
|nameid=green_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Red Candle
|spritename=red-candle-cake
|spritetype=block
|nameid=red_candle_cake
|blocktags=candle_cakes
|form=block}}
{{ID table
|displayname=Cake with Black Candle
|spritename=black-candle-cake
|spritetype=block
|nameid=black_candle_cake
|blocktags=candle_cakes
|form=block
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|firstcolumnname=Cake
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=cake
|spritetype=block
|nameid=cake
|id=92
|form=block
|itemform=item.cake}}
{{ID table
|displayname=Item
|spritename=cake
|spritetype=item
|nameid=cake
|id=417
|form=item}}
{{ID table2
|displayname=Cake with Candle
|spritename=candle-cake
|spritetype=block
|nameid=candle_cake
|blocktags=candle_cakes
|form=block
|id=684}}
{{ID table2
|displayname=Cake with White Candle
|spritename=white-candle-cake
|spritetype=block
|nameid=white_candle_cake
|blocktags=candle_cakes
|form=block
|id=685}}
{{ID table2
|displayname=Cake with Orange Candle
|spritename=orange-candle-cake
|spritetype=block
|nameid=orange_candle_cake
|blocktags=candle_cakes
|form=block
|id=686}}
{{ID table2
|displayname=Cake with Magenta Candle
|spritename=magenta-candle-cake
|spritetype=block
|nameid=magenta_candle_cake
|blocktags=candle_cakes
|form=block
|id=687}}
{{ID table2
|displayname=Cake with Light Blue Candle
|spritename=light-blue-candle-cake
|spritetype=block
|nameid=light_blue_candle_cake
|blocktags=candle_cakes
|form=block
|id=688}}
{{ID table2
|displayname=Cake with Yellow Candle
|spritename=yellow-candle-cake
|spritetype=block
|nameid=yellow_candle_cake
|blocktags=candle_cakes
|form=block
|id=689}}
{{ID table2
|displayname=Cake with Lime Candle
|spritename=lime-candle-cake
|spritetype=block
|nameid=lime_candle_cake
|blocktags=candle_cakes
|form=block
|id=690}}
{{ID table2
|displayname=Cake with Pink Candle
|spritename=pink-candle-cake
|spritetype=block
|nameid=pink_candle_cake
|blocktags=candle_cakes
|form=block
|id=691}}
{{ID table
|displayname=Cake with Gray Candle
|spritename=gray-candle-cake
|spritetype=block
|nameid=gray_candle_cake
|blocktags=candle_cakes
|form=block
|id=692}}
{{ID table2
|displayname=Cake with Light Gray Candle
|spritename=light-gray-candle-cake
|spritetype=block
|nameid=light_gray_candle_cake
|blocktags=candle_cakes
|form=block
|id=693}}
{{ID table2
|displayname=Cake with Cyan Candle
|spritename=cyan-candle-cake
|spritetype=block
|nameid=cyan_candle_cake
|blocktags=candle_cakes
|form=block
|id=694}}
{{ID table2
|displayname=Cake with Purple Candle
|spritename=purple-candle-cake
|spritetype=block
|nameid=purple_candle_cake
|blocktags=candle_cakes
|form=block
|id=695}}
{{ID table2
|displayname=Cake with Blue Candle
|spritename=blue-candle-cake
|spritetype=block
|nameid=blue_candle_cake
|blocktags=candle_cakes
|form=block
|id=696}}
{{ID table2
|displayname=Cake with Brown Candle
|spritename=brown-candle-cake
|spritetype=block
|nameid=brown_candle_cake
|blocktags=candle_cakes
|form=block
|id=697}}
{{ID table2
|displayname=Cake with Green Candle
|spritename=green-candle-cake
|spritetype=block
|nameid=green_candle_cake
|blocktags=candle_cakes
|form=block
|id=698}}
{{ID table2
|displayname=Cake with Red Candle
|spritename=red-candle-cake
|spritetype=block
|nameid=red_candle_cake
|blocktags=candle_cakes
|form=block
|id=699}}
{{ID table2
|displayname=Cake with Black Candle
|spritename=black-candle-cake
|spritetype=block
|nameid=black_candle_cake
|blocktags=candle_cakes
|form=block
|id=700
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Achievements ==
{{load achievements|The Lie;Birthday Song}}
== Advancements ==
{{load advancements|Birthday Song}}
== History ==
{{info needed section|{{bug|MC-45375}}}}
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||November 23, 2010|link={{tweet|notch|7118994444124160}}|[[Notch]] stated if ''Minecraft'' won the [[2010 Indie of the Year Awards]], he would add cake to ''Minecraft''.}}
|{{HistoryLine||1.2|[[File:Cake JE1.png|32px]] [[File:Cake (1 bite) JE1.png|32px]] [[File:Cake (2 bites) JE1.png|32px]] [[File:Cake (3 bites) JE1.png|32px]] [[File:Cake (4 bites) JE1.png|32px]] [[File:Cake (5 bites) JE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Since ''Minecraft'' won the title, cake has been added.
|Cake heals {{hp|18}}.
|[[File:Cake (6 bites) JE1.png|32px]] [[File:Cake (7 bites) JE1.png|32px]] Cakes with six and seven bites exist, but are not accessible.
|[[File:Cake (8 bites) JE1.png|32px]] [[File:Cake (9 bites) JE1.png|32px]] [[File:Cake (10 bites) JE1.png|32px]] [[File:Cake (11 bites) JE1.png|32px]] [[File:Cake (12 bites) JE1.png|32px]] [[File:Cake (13 bites) JE1.png|32px]] [[File:Cake (14 bites) JE1.png|32px]] [[File:Cake (15 bites) JE1.png|32px]]<br>[[File:Cake (8 bites) JE1 (facing NWU).png|32px]] [[File:Cake (9 bites) JE1 (facing NWU).png|32px]] [[File:Cake (10 bites) JE1 (facing NWU).png|32px]] [[File:Cake (11 bites) JE1 (facing NWU).png|32px]] [[File:Cake (12 bites) JE1 (facing NWU).png|32px]] [[File:Cake (13 bites) JE1 (facing NWU).png|32px]] [[File:Cake (14 bites) JE1 (facing NWU).png|32px]] [[File:Cake (15 bites) JE1 (facing NWU).png|32px]]<br>Cakes with eight through fifteen bites also exist. These have a glitched appearance, with misaligned cake textures as well as the block [[placeholder texture]] on the bottom (as the texture next to the bottom of the cake on [[terrain.png]], which it overflows to, is itself a placeholder).}}
|{{HistoryLine||1.5|[[Achievements/Java Edition|Achievements]] have been added, including "The Lie", which is rewarded when the [[player]] crafts a cake.}}
|{{HistoryLine||1.7|[[File:Cake (8 bites) JE2 (facing NWU).png|32px]] [[File:Cake (9 bites) JE2 (facing NWU).png|32px]] [[File:Cake (10 bites) JE2 (facing NWU).png|32px]] [[File:Cake (11 bites) JE2 (facing NWU).png|32px]] [[File:Cake (12 bites) JE2 (facing NWU).png|32px]] [[File:Cake (13 bites) JE2 (facing NWU).png|32px]] [[File:Cake (14 bites) JE2 (facing NWU).png|32px]] [[File:Cake (15 bites) JE2 (facing NWU).png|32px]]<br>The cake side texture shown from underneath has flipped to the other side.}}
|{{HistoryLine||1.8|dev=Pre-release|Cake now restores {{hunger|12}}.
|[[File:Cake (8 bites) JE3.png|32px]] [[File:Cake (9 bites) JE3.png|32px]] [[File:Cake (10 bites) JE3.png|32px]] [[File:Cake (11 bites) JE3.png|32px]] [[File:Cake (12 bites) JE3.png|32px]] [[File:Cake (13 bites) JE3.png|32px]] [[File:Cake (14 bites) JE3.png|32px]] [[File:Cake (15 bites) JE3.png|32px]]<br>Cakes with data 8 through 15 now use the red mushroom block texture with the addition of the red [[mushroom block]].
|Dropped cake block no longer appear larger than normal blocks.
|Cake is available both in item and block forms in the Creative inventory.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=?|Cake blocks have been removed from creative.}}
|{{HistoryLine||1.2.1|dev=?|When cake is crafted, the empty [[bucket]]s are now moved to the [[player]]'s [[inventory]], rather than staying in the [[crafting]] grid.}}
|{{HistoryLine||1.5|dev=13w02a|[[File:Cake JE2.png|32px]] [[File:Cake (1 bite) JE2.png|32px]] [[File:Cake (2 bites) JE2.png|32px]] [[File:Cake (3 bites) JE2.png|32px]] [[File:Cake (4 bites) JE2.png|32px]] [[File:Cake (5 bites) JE2.png|32px]] [[File:Cake (6 bites) JE2.png|32px]] Cakes now use the inside texture for all orthogonal faces.
|[[File:Cake (8 bites) JE4.png|32px]] [[File:Cake (9 bites) JE4.png|32px]] [[File:Cake (10 bites) JE4.png|32px]] [[File:Cake (11 bites) JE4.png|32px]] [[File:Cake (12 bites) JE4.png|32px]] [[File:Cake (13 bites) JE4.png|32px]] [[File:Cake (14 bites) JE4.png|32px]] [[File:Cake (15 bites) JE4.png|32px]]<br>[[File:Cake (8 bites) JE4 (facing NWU).png|32px]] [[File:Cake (9 bites) JE4 (facing NWU).png|32px]] [[File:Cake (10 bites) JE4 (facing NWU).png|32px]] [[File:Cake (11 bites) JE4 (facing NWU).png|32px]] [[File:Cake (12 bites) JE4 (facing NWU).png|32px]] [[File:Cake (13 bites) JE4 (facing NWU).png|32px]] [[File:Cake (14 bites) JE4 (facing NWU).png|32px]] [[File:Cake (15 bites) JE4 (facing NWU).png|32px]]<br>With the advent of major changes in texture storage and architecture, overeaten cakes now display other parts of cakes as well as part of a crop texture.
|From this version up until 14w08a, overeaten cakes start to draw from the textures next to them on <samp>[[blocks-atlas]]</samp>, in much the same way they previously did with terrain.png. However, as texture atlases are unstable and textures tend to change positions as new blocks and textures are added, overeaten cakes change the texture they draw from almost every time new textures are added or existing textures are resized.}}
|{{HistoryLine|||dev=13w03a|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] Cakes now use the outside side texture for the sides again.<ref>{{bug|MC-7119||Cake uses inside texture on all sides when placed|Fixed}}</ref>
|[[File:Cake (8 bites) JE5.png|32px]] [[File:Cake (9 bites) JE5.png|32px]] [[File:Cake (10 bites) JE5.png|32px]] [[File:Cake (11 bites) JE5.png|32px]] [[File:Cake (12 bites) JE5.png|32px]] [[File:Cake (13 bites) JE5.png|32px]] [[File:Cake (14 bites) JE5.png|32px]] [[File:Cake (15 bites) JE5.png|32px]]<br>[[File:Cake (8 bites) JE5 (facing NWU).png|32px]] [[File:Cake (9 bites) JE5 (facing NWU).png|32px]] [[File:Cake (10 bites) JE5 (facing NWU).png|32px]] [[File:Cake (11 bites) JE5 (facing NWU).png|32px]] [[File:Cake (12 bites) JE5 (facing NWU).png|32px]] [[File:Cake (13 bites) JE5 (facing NWU).png|32px]] [[File:Cake (14 bites) JE5 (facing NWU).png|32px]] [[File:Cake (15 bites) JE5 (facing NWU).png|32px]]<br>Overeaten cakes now display a different part of the cake texture than before.}}
|{{HistoryLine|||dev=13w09a|[[File:Cake (8 bites) JE6.png|32px]] [[File:Cake (9 bites) JE6.png|32px]] [[File:Cake (10 bites) JE6.png|32px]] [[File:Cake (11 bites) JE6.png|32px]] [[File:Cake (12 bites) JE6.png|32px]] [[File:Cake (13 bites) JE6.png|32px]] [[File:Cake (14 bites) JE6.png|32px]] [[File:Cake (15 bites) JE6.png|32px]]<br>[[File:Cake (8 bites) JE6 (facing NWU).png|32px]] [[File:Cake (9 bites) JE6 (facing NWU).png|32px]] [[File:Cake (10 bites) JE6 (facing NWU).png|32px]] [[File:Cake (11 bites) JE6 (facing NWU).png|32px]] [[File:Cake (12 bites) JE6 (facing NWU).png|32px]] [[File:Cake (13 bites) JE6 (facing NWU).png|32px]] [[File:Cake (14 bites) JE6 (facing NWU).png|32px]] [[File:Cake (15 bites) JE6 (facing NWU).png|32px]]<br>Overeaten cakes now display a crop texture on the side.}}
|{{HistoryLine||1.6.1|dev=13w17a|[[File:Cake (8 bites) JE7.png|32px]] [[File:Cake (9 bites) JE7.png|32px]] [[File:Cake (10 bites) JE7.png|32px]] [[File:Cake (11 bites) JE7.png|32px]] [[File:Cake (12 bites) JE7.png|32px]] [[File:Cake (13 bites) JE7.png|32px]] [[File:Cake (14 bites) JE7.png|32px]] [[File:Cake (15 bites) JE7.png|32px]]<br>[[File:Cake (8 bites) JE7 (facing NWU).png|32px]] [[File:Cake (9 bites) JE7 (facing NWU).png|32px]] [[File:Cake (10 bites) JE7 (facing NWU).png|32px]] [[File:Cake (11 bites) JE7 (facing NWU).png|32px]] [[File:Cake (12 bites) JE7 (facing NWU).png|32px]] [[File:Cake (13 bites) JE7 (facing NWU).png|32px]] [[File:Cake (14 bites) JE7 (facing NWU).png|32px]] [[File:Cake (15 bites) JE7 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the powered [[redstone comparator]] texture.}}
|{{HistoryLine|||dev=13w18a|[[File:Cake (8 bites) JE8.png|32px]] [[File:Cake (9 bites) JE8.png|32px]] [[File:Cake (10 bites) JE8.png|32px]] [[File:Cake (11 bites) JE8.png|32px]] [[File:Cake (12 bites) JE8.png|32px]] [[File:Cake (13 bites) JE8.png|32px]] [[File:Cake (14 bites) JE8.png|32px]] [[File:Cake (15 bites) JE8.png|32px]]<br>[[File:Cake (8 bites) JE8 (facing NWU).png|32px]] [[File:Cake (9 bites) JE8 (facing NWU).png|32px]] [[File:Cake (10 bites) JE8 (facing NWU).png|32px]] [[File:Cake (11 bites) JE8 (facing NWU).png|32px]] [[File:Cake (12 bites) JE8 (facing NWU).png|32px]] [[File:Cake (13 bites) JE8 (facing NWU).png|32px]] [[File:Cake (14 bites) JE8 (facing NWU).png|32px]] [[File:Cake (15 bites) JE8 (facing NWU).png|32px]]<br>Overeaten cakes now display the [[carrots]] texture. The inside underside also uses the feet of the [[cauldron]].}}
|{{HistoryLine||1.7.2|dev=13w41a|[[File:Cake (8 bites) JE9.png|32px]] [[File:Cake (9 bites) JE9.png|32px]] [[File:Cake (10 bites) JE9.png|32px]] [[File:Cake (11 bites) JE9.png|32px]] [[File:Cake (12 bites) JE9.png|32px]] [[File:Cake (13 bites) JE9.png|32px]] [[File:Cake (14 bites) JE9.png|32px]] [[File:Cake (15 bites) JE9.png|32px]]<br>[[File:Cake (8 bites) JE9 (facing NWU).png|32px]] [[File:Cake (9 bites) JE9 (facing NWU).png|32px]] [[File:Cake (10 bites) JE9 (facing NWU).png|32px]] [[File:Cake (11 bites) JE9 (facing NWU).png|32px]] [[File:Cake (12 bites) JE9 (facing NWU).png|32px]] [[File:Cake (13 bites) JE9 (facing NWU).png|32px]] [[File:Cake (14 bites) JE9 (facing NWU).png|32px]] [[File:Cake (15 bites) JE9 (facing NWU).png|32px]]<br>Overeaten cakes now display a part of the block breaking texture, and the texture of the [[block of diamond]] inside.}}
|{{HistoryLine||1.8|dev=14w02a|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].}}
|{{HistoryLine|||dev=14w10a|[[File:Missing Model JE2.png|32px]] Cakes with data values 7 and above now [[Missing model|have no model]].}}
|{{HistoryLine|||dev=14w28a|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.
|Cake now emits a [[comparator]] signal.
|When cake is crafted, empty [[bucket]]s now stay in the [[crafting table]].}}
|{{HistoryLine||1.9|dev=15w37a|Cake can no longer be eaten in survival with the primary attack (left-click).}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 92, and the item's 354.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]<br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.
|Cakes can now be eaten by [[panda]]s when they are thrown to them.}}
|{{HistoryLine|||dev=19w03a|Placing a cake into the new [[composter]] now raises the compost level by 1.}}
|{{HistoryLine|||dev=19w08a|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s have been changed, this time to have a large cherry in the middle to match its block counterpart.}}
|{{HistoryLine||May 1720, 2019|link=none|[[File:10 years cake render.png|32px]] Cakes now display a "10" above them, textured with [[white concrete]], to celebrate the 10 year anniversary of the first public version of ''Minecraft'' ([[0.0.11a]]) being released.}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE1.png|32px]] [[File:White Candle Cake (lit) JE1.png|32px]] [[File:Light Gray Candle Cake (lit) JE1.png|32px]] [[File:Gray Candle Cake (lit) JE1.png|32px]] [[File:Black Candle Cake (lit) JE1.png|32px]] [[File:Brown Candle Cake (lit) JE1.png|32px]] [[File:Red Candle Cake (lit) JE1.png|32px]] [[File:Orange Candle Cake (lit) JE1.png|32px]] [[File:Yellow Candle Cake (lit) JE1.png|32px]] [[File:Lime Candle Cake (lit) JE1.png|32px]] [[File:Green Candle Cake (lit) JE1.png|32px]] [[File:Cyan Candle Cake (lit) JE1.png|32px]] [[File:Light Blue Candle Cake (lit) JE1.png|32px]] [[File:Blue Candle Cake (lit) JE1.png|32px]] [[File:Purple Candle Cake (lit) JE1.png|32px]] [[File:Magenta Candle Cake (lit) JE1.png|32px]] [[File:Pink Candle Cake (lit) JE1.png|32px]] Added candle cakes.}}
|{{HistoryLine|||dev=21w19a|The name of "Candle Cake" has been changed to "Cake with Candle".}}
|{{HistoryLine|||dev=Pre-release 3|[[File:Candle Cake (lit) JE2.png|32px]] [[File:White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]][[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Changed lit cake with candle textures.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.7.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.
|Cake restores {{hp|12}}.}}
|{{HistoryLine||v0.12.1|dev=build 1|Cake now restore {{hunger|12}}.}}
|{{HistoryLine||v0.14.0|dev=build 1|Cake can now be used to emit a [[comparator]] signal.}}
|{{HistoryLine||v0.15.0|dev=?|Cake currently does not show its inside texture on two or more bites.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Farmer villagers now [[trading|sell]] cake for one [[emerald]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||unknown|Cake is now stackable.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Cake can now be found inside [[buried treasure]] chests.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Cake, as a dropped [[item]], can now be eaten by [[panda]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Cake BE2.png|32px]] [[File:Cake (1 bite) BE2.png|32px]] [[File:Cake (2 bites) BE2.png|32px]] [[File:Cake (3 bites) BE2.png|32px]] [[File:Cake (4 bites) BE2.png|32px]] [[File:Cake (5 bites) BE2.png|32px]] [[File:Cake (6 bites) BE2.png|32px]] <br>[[File:Cake (item) JE2 BE2.png|32px]] The texture of cake has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Cake can now be used to fill up [[composter]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Cake [[trading|sold]] by farmers now has a 50% chance to cost 8 [[emerald]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.5|[[File:Cake (item) JE3 BE3.png|32px]] The texture of cake [[item]]s has been changed, once again.}}
|{{HistoryLine|||dev=beta 1.11.0.7|Cake [[trade]]s from farmer [[villager]]s have been reverted.}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.53|Cake now shows its inside texture on two or more bites.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.22|[[File:Cake with Candle JE1.png|32px]] [[File:Cake with White Candle JE1.png|32px]] [[File:Cake with Light Gray Candle JE1.png|32px]] [[File:Cake with Gray Candle JE1.png|32px]] [[File:Cake with Black Candle JE1.png|32px]] [[File:Cake with Brown Candle JE1.png|32px]] [[File:Cake with Red Candle JE1.png|32px]] [[File:Cake with Orange Candle JE1.png|32px]] [[File:Cake with Yellow Candle JE1.png|32px]] [[File:Cake with Lime Candle JE1.png|32px]] [[File:Cake with Green Candle JE1.png|32px]] [[File:Cake with Cyan Candle JE1.png|32px]] [[File:Cake with Light Blue Candle JE1.png|32px]] [[File:Cake with Blue Candle JE1.png|32px]] [[File:Cake with Purple Candle JE1.png|32px]] [[File:Cake with Magenta Candle JE1.png|32px]] [[File:Cake with Pink Candle JE1.png|32px]] [[File:Candle Cake (lit) JE2.png|32px]] [[File: White Candle Cake (lit) JE2.png|32px]] [[File:Light Gray Candle Cake (lit) JE2.png|32px]] [[File:Gray Candle Cake (lit) JE2.png|32px]] [[File:Black Candle Cake (lit) JE2.png|32px]] [[File:Brown Candle Cake (lit) JE2.png|32px]] [[File:Red Candle Cake (lit) JE2.png|32px]] [[File:Orange Candle Cake (lit) JE2.png|32px]] [[File:Yellow Candle Cake (lit) JE2.png|32px]] [[File:Lime Candle Cake (lit) JE2.png|32px]] [[File:Green Candle Cake (lit) JE2.png|32px]] [[File:Cyan Candle Cake (lit) JE2.png|32px]] [[File:Light Blue Candle Cake (lit) JE2.png|32px]] [[File:Blue Candle Cake (lit) JE2.png|32px]] [[File:Purple Candle Cake (lit) JE2.png|32px]] [[File:Magenta Candle Cake (lit) JE2.png|32px]] [[File:Pink Candle Cake (lit) JE2.png|32px]] Added candle cakes.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
|{{HistoryLine||xbox=TU6|Cake has been made stackable, as a then-version exclusive.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Farmer [[villager]]s now [[trading|sell]] 1 cake for 1 [[emerald]].|Cake slices available when eating cakes have been increased from 6 to 7, allowing the 6-bites cake to be obtained legitimately.|Cake now emits a [[comparator]] signal.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Cake can now be found inside [[buried treasure]] chests.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Cake JE4.png|32px]] [[File:Cake (1 bite) JE4.png|32px]] [[File:Cake (2 bites) JE4.png|32px]] [[File:Cake (3 bites) JE4.png|32px]] [[File:Cake (4 bites) JE4.png|32px]] [[File:Cake (5 bites) JE4.png|32px]] [[File:Cake (6 bites) JE4.png|32px]]{{verify|Are these the textures/models used?}}<br>[[File:Cake (item) JE2 BE2.png|32px]] The single, lone texture of cake has been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Cake JE3 BE1.png|32px]] [[File:Cake (1 bite) JE3 BE1.png|32px]] [[File:Cake (2 bites) JE3 BE1.png|32px]] [[File:Cake (3 bites) JE3 BE1.png|32px]] [[File:Cake (4 bites) JE3 BE1.png|32px]] [[File:Cake (5 bites) JE3 BE1.png|32px]] [[File:Cake (6 bites) JE3 BE1.png|32px]]<br>[[File:Cake (item) JE1 BE1.png|32px]] Added cake.}}
}}
=== Cake "item" ===
{{:Technical blocks/Cake}}
== Issues ==
{{issue list}}
== Trivia ==
=== Interaction ===
* Because cake is only {{frac|7|8}} blocks wide, it is possible to stand on the edge of a [[block]] beneath a cake. This makes it possible to create a functioning staircase using cakes placed on a ramp of 1×1 blocks.
* It is possible to place cake on top of another cake by placing a cake on the ground, then placing another cake on the side of a block above and to the side of the first cake, similar to placing [[torch]]es on a [[chest]]. Eating the lower cake causes the upper cake to disappear, as does mining out the block of cake it is sitting on.
* [[Mob]]s on top of cakes rotate while attempting to move, a pathfinding oversight shared with [[fence]]s.
* If cake is placed in a hole one block deep, players can get across the hole without jumping, although a player standing on the cake must jump to get out of the hole.
=== Miscellaneous ===
[[File:IOTY.png|thumb|100px|The 2010 Indie of the Year Awards logo.]]
* Cake was added to ''[[Minecraft]]'' following the ModDB [[2010 Indie of the Year Awards]]. [[Notch]] agreed to add cake to ''Minecraft'' if it won, which led to a campaign called "The Quest For Cake". ''Minecraft'' won 3 of the 7 awards, including the "Indie of the Year" award.
* Placing a cake makes the same sound as placing [[wool]].
* The player can place cake on top of a [[bed]], and while [[sleeping]], the cake shows on the player's screen as if it were on top of their head.
* The name of the achievement for crafting a cake is a reference to the internet meme "The Cake is a Lie", which originated from [[wikipedia:Valve Corporation|Valve Software's]] game, ''[[wikipedia:Portal (video game)#Plot|Portal]]''.
* On May 17, 2019, for the [https://www.minecraft.net/en-us/10th-anniversary 10th anniversary] of ''Minecraft'', the cake [[model]] was changed to display a "10" above it, made of [[white concrete]].
* Unlike most foods, cakes don't count towards the advancement "[[A Balanced Diet]]" {{in|java}}.<ref>{{bug|MC-117561||Cake not counting in 'A Balanced Diet' advancement}}</ref>
== Gallery ==
=== Renders ===
==== Cake ====
<gallery>
Cake.png
Cake (1 bite).png
Cake (2 bites).png
Cake (3 bites).png
Cake (4 bites).png
Cake (5 bites).png
Cake (6 bites).png
</gallery>
==== Cake with candle ====
<gallery>
Cake with Candle.png
Cake with White Candle.png
Cake with Light Gray Candle.png
Cake with Gray Candle.png
Cake with Black Candle.png
Cake with Brown Candle.png
Cake with Red Candle.png
Cake with Orange Candle.png
Cake with Yellow Candle.png
Cake with Lime Candle.png
Cake with Green Candle.png
Cake with Cyan Candle.png
Cake with Light Blue Candle.png
Cake with Blue Candle.png
Cake with Purple Candle.png
Cake with Magenta Candle.png
Cake with Pink Candle.png
</gallery>
==== Lit cake with candle ====
<gallery>
Candle Cake (lit).png
White Candle Cake (lit).png
Light Gray Candle Cake (lit).png
Gray Candle Cake (lit).png
Black Candle Cake (lit).png
Brown Candle Cake (lit).png
Red Candle Cake (lit).png
Orange Candle Cake (lit).png
Yellow Candle Cake (lit).png
Lime Candle Cake (lit).png
Green Candle Cake (lit).png
Cyan Candle Cake (lit).png
Light Blue Candle Cake (lit).png
Blue Candle Cake (lit).png
Purple Candle Cake (lit).png
Magenta Candle Cake (lit).png
Pink Candle Cake (lit).png
</gallery>
=== Screenshots ===
<gallery>
Cakes stacked.png|A cake placed on top of another.
Cakeeating.png|The sizes of cake when eaten.
10 Years Cake.jpg|The 10-years cake [[model]] placed in the world.
</gallery>
=== Mojang screenshots ===
<gallery>
Jappa Cake 1.jpg|Cake and the [[Totem of Undying]].
Noor in a room full of cake.jpeg|[[Noor]] in a room full of cake.
</gallery>
=== In other media ===
<gallery>
15Years-Banner-2.png|Official artwork of [[Player|Efe]] with a cake, [[Player|Sunny]] bringing a [[candle]], and [[Player|Ari]] carrying [[Flint and Steel|flint and steel]] to light it.
15 Year Journey 15 Year Cake Sticker.png|Sticker of a cake featured in [[15 Year Journey]].
Jason and Jack's Cake.png|A real cake made for a video featuring Jason Momoa and Jack Black, promoting both [[A Minecraft Movie]] and the [[15th Anniversary|15th anniversary]].
Efe Crafter Cakes Artwork.jpg|Efe crafting cakes with a [[crafter]].
Stacked Cakes.png|Developer concept for stacked cakes.
Assortment of sweets and obsidian.jpeg|A Halloween candy [[bowl]] with an assortment of sweets and [[obsidian]].
</gallery>
== References ==
{{Reflist}}
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:Food]]
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Readable by comparators]]
[[cs:Dort]]
[[de:Kuchen]]
[[es:Tarta]]
[[fr:Gâteau]]
[[hu:Torta]]
[[it:Torta]]
[[ja:ケーキ]]
[[ko:케이크]]
[[nl:Taart]]
[[pl:Ciasto]]
[[pt:Bolo]]
[[ru:Торт]]
[[th:เค้ก]]
[[tr:Pasta]]
[[uk:Торт]]
[[zh:蛋糕]]
[[Category:10th Anniversary]]

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{{Infobox block
|transparent=No
|light=No
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
|renewable=No
|tool=Wooden Pickaxe
}}
'''Calcite''' is a [[block]] of carbonate mineral, which can be used as decoration.
== Obtaining ==
=== Breaking ===
Calcite drops as an item if mined by any [[pickaxe]]. If mined without a pickaxe, it drops nothing.
{{Breaking row|Calcite|Pickaxe|Wood|horizontal=1|foot=1}}
=== Natural generation ===
Calcite generates naturally as part of the structure of [[amethyst geode]]s, between the [[smooth basalt]] and [[block of amethyst]] layers. It also generates in the [[stony peaks]] in [[strip]]s.
{{Block distribution}}
== Usage ==
Calcite is currently used only for decoration. It has lower blast resistance and hardness than stone-related blocks.
== Sounds ==
{{Sound table/Block/Calcite}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Calcite
|spritetype=block
|nameid=calcite
|blocktags=mineable/pickaxe|showblocktags=y
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Calcite
|spritetype=block
|nameid=calcite
|id=581
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=23m14s}}|[[File:Calcite JE1.png|32px]] Calcite is shown unnamed at [[Minecraft Live 2020]] as part of an [[amethyst geode]].}}
|{{HistoryLine|java}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Calcite JE1.png|32px]] Added calcite.}}
|{{HistoryLine|||dev=20w46a|[[File:Calcite JE2.png|32px]] The texture of calcite has now been changed.}}
|{{HistoryLine|||dev=21w11a|[[File:Calcite JE3.png|32px]] Changed lighting.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Calcite now generates as [[strip]]s on [[stony peaks]].}}
|{{HistoryLine|||dev=21w39a|[[File:Calcite JE4 BE1.png|32px]] Changed lighting, closer resembling {{el|be}}.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.17.0.50|[[File:Calcite JE4 BE1.png|32px]] Added calcite.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Calcite is no longer available only through [[Experimental Gameplay]].}}
|{{HistoryLine||1.17.40|exp=Caves and Cliffs|dev=beta 1.17.40.21|Calcite now generates as layers on [[stony peaks]].}}
}}
== Issues ==
{{Issue list}}
== Gallery ==
=== Screenshots ===
<gallery>
1.17 Dev Geode.png|Close view at calcite during development.
Stony Peaks 1.18.png|Calcite found in a stony peaks biome.
</gallery>
== External links ==
*[https://www.minecraft.net/en-us/article/block-week--calcite Block of the Week: Calcite] Minecraft.net on April 28, 2022
== Navigation ==
{{Navbox blocks|Natural}}
[[Category:Natural blocks]]
[[de:Kalzit]]
[[es:Calcita]]
[[fr:Calcite]]
[[it:Calcite]]
[[ja:方解石]]
[[ko:방해석]]
[[lzh:滑方石]]
[[pl:Kalcyt]]
[[pt:Calcita]]
[[ru:Кальцит]]
[[th:หินแคลไซต์]]
[[uk:Кальцит]]
[[zh:方解石]]

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{{Infobox block
|transparent=No
|light=No
|tool=Axe
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=Yes
}}
A '''cartography table''' is a utility [[block]] used for cloning, zooming out and locking [[map]]s. It also serves as a [[cartographer]]'s [[job site block]].
== Obtaining ==
=== Breaking ===
A cartography table can be obtained using any [[tool]] or by hand, although using an [[axe]] is fastest.
{{Breaking row|Cartography Table|Axe|horizontal=1}}
=== Natural generation ===
Cartography tables can generate naturally inside cartographer houses in [[village]]s. They can also generate in [[trail ruins]].
=== Crafting ===
{{Crafting
|A1=Paper
|B1=Paper
|A2=Any Planks
|B2=Any Planks
|A3=Any Planks
|B3=Any Planks
|Output=Cartography Table
|type= Decoration block
}}
== Usage ==
=== Placement ===
Regardless of the player's [[position]] during placement, the different textures of the block are always facing the same direction (the texture with the globe in the right corner always faces west, while the one with the [[compass]] and map faces up).
=== Zooming out, cloning, locking maps ===
[[File:Cartography Table GUI.png|thumb|176px|The GUI of cartography table {{in|je}}.]]
[[File:Cartography Table GUI BE.png|thumb|176px|The GUI of cartography table {{in|be}}.]]
Cartography tables are used for zooming out, cloning, and locking maps (making them unable to be altered). They can also be used for adding pointers to maps, creating empty maps, and renaming maps.{{only|bedrock}}
Below is a list of brief descriptions of all available functions of the cartography table:
For more detailed information of each of these function, see [[Map#Usage|Map § Usage]].
{| class="wikitable" style="text-align: center"
|-
! First slot
! Second slot
! Result
|-
| {{ItemLink|Map}}
| {{ItemLink|Paper}}
| Zoomed out map (1 zoom level higher)
|-
| {{ItemLink|Map}}
| {{ItemLink|Empty map}}
| Two identical maps
|-
| {{ItemLink|Map}}
| {{BlockLink|Glass Pane}}
| Locked map
|-
| {{ItemLink|Map}}
| {{ItemLink|Compass}}
| Locator map{{only|bedrock}}
|-
| {{ItemLink|Empty map}}
| {{ItemLink|Compass}}
| Empty Locator map{{only|bedrock}}
|-
| {{ItemLink|Paper}}
|
| Empty map{{only|bedrock}}
|-
| {{ItemLink|Paper}}
| {{ItemLink|Compass}}
| Empty Locator map{{only|bedrock}}
|}
Zooming out a map always starts with an existing map, not a blank map. Zooming it out makes the map aligned to the grid that would include the area of the original map. To build a set of maps such as for a map wall, a player cannot create several level 0 (base) maps at one location then zoom them out before going out into the world to fill them in; the player must start with a base map created in each area to be covered by the zoomed out map. See more discussion of map alignment at [[Map]].
=== Profession ===
{{main|Job site block}}
If a cartography table has not been claimed by a [[villager]], any nearby unemployed villager has a chance to change their profession to cartographer and claim the cartography table as their [[job site block]].
=== Fuel ===
A cartography table can be used as a fuel in [[furnace]]s, smelting 1.5 items per block.
=== Note blocks ===
Cartography tables can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
=== Generic ===
{{Sound table/Block/Wood}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Drawmap1.ogg
|sound2=Drawmap2.ogg
|sound3=Drawmap3.ogg
|subtitle=Map drawn
|source=block
|description=When a map is edited using a cartography table
|id=ui.cartography_table.take_result
|translationkey=subtitles.ui.cartography_table.take_result
|volume=1.0
|pitch=1.0
|distance=16}}
| {{SoundLine
|subtitle=Cartographer works
|source=neutral
|description=Randomly while a cartographer is working
|id=entity.villager.work_cartographer
|translationkey=subtitles.entity.villager.work_cartographer
|volume=1.0
|pitch=0.8-1.2
| distance = 16
}}
}}
{{edition|bedrock}}:
{{SoundTable
| type = bedrock
| {{SoundLine
|rowspan=2
|sound=Drawmap1.ogg
|sound2=Drawmap2.ogg
|sound3=Drawmap3.ogg
|type=bedrock
|source=block
|description=When a map is edited using a cartography table
|id=ui.cartography_table.take_result
|volume=0.8
|pitch=1.0}}
| {{SoundLine
|source=block
|description=Randomly while a cartographer is working
|id=block.cartography_table.use
|volume=0.8
| pitch = 1.0
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Cartography Table
|spritetype=block
|nameid=cartography_table
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cartography Table
|spritetype=block
|nameid=cartography_table
|id=455
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.14|dev=18w44a|[[File:Cartography Table JE1.png|32px]] Added cartography tables.
|Cartography tables are currently obtainable only from the [[Creative inventory]] and do not have any functionality.}}
|{{HistoryLine|||dev=18w46a|[[File:Cartography Table JE2 BE1.png|32px]] The texture of cartography tables has been changed.}}
|{{HistoryLine|||dev=18w48a|Cartography tables now generate in the updated [[plains]] [[village]]s.}}
|{{HistoryLine|||dev=18w49a|Cartography tables now generate in the updated [[savanna]] villages and the new [[Snowy Tundra|snowy]] villages.}}
|{{HistoryLine|||dev=18w50a|Cartography tables now generate in the updated [[desert]] and [[taiga]] villages.}}
|{{HistoryLine|||dev=19w02a|Cartography tables are now functional and [[craft]]able.
|Cartography tables can now be used to clone, extend, and lock [[map]]s.}}
|{{HistoryLine|||dev=19w06a|Block [[sound]]s have been added for cartography tables.}}
|{{HistoryLine|||dev=19w11a|The [[crafting]] recipe of cartography tables now requires four [[planks]] instead of only two.
|This also means cartography tables no longer can craft in [[2×2 grid]].
|Cartography tables now serve as cartographer [[villager]]s' job site block.}}
|{{HistoryLine||1.16|dev=20w06a|[[Crimson planks]] and [[warped planks]] can now be used to craft cartography tables.}}
|{{HistoryLine||1.18|dev=Pre-release 5|[[File:Cartography Table JE3.png|32px]] The texture of cartography tables has been changed.}}
|{{HistoryLine||1.19|dev=22w11a|[[Mangrove planks]] can now be used to craft cartography tables.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[Bamboo planks]] can now be used to craft cartography tables.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[Cherry planks]] can now be used to craft cartography tables.}}
|{{HistoryLine||1.20|dev=23w16a|Cartography tables now generate in [[trail ruin]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.2|[[File:Cartography Table JE2 BE1.png|32px]] Added cartography tables.
|Cartography tables can be used to [[smelt]] 1.5 [[item]]s in a [[furnace]].}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Cartography tables are now [[craft]]able, but with a different recipe than {{in|Java}}.
|Cartography tables can now generate in cartographer houses in [[village]]s.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Cartography tables are now functional.
|Cartography tables can now be used to create, clone, extend, mark, and rename [[map]]s.
|The [[crafting]] recipe of cartography tables has been changed to {{el|je}}'s recipe.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Cartography tables can now be used to lock [[map]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.7|The [[crafting]] recipe of cartography tables now requires four [[planks]] instead of only two.}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Cartography Table JE3.png|32px]] The texture of cartography tables has been changed.}}
|{{HistoryLine|ps4}}
|{{HistoryLine||1.91|[[File:Cartography Table JE2 BE1.png|32px]] Added cartography tables.}}
}}
== Issues ==
{{issue list}}
== Gallery ==
=== Screenshots ===
<gallery>
Cartography table UI zoom.png|{{IN|java}}, cartography table's UI, showing the map is being zoomed out.
Cartography table UI clone.png|Cartography table's UI, showing the map is being cloned.
Cartography table UI lock.png|Cartography table's UI, showing the map is being locked.
Cartography table village.png|Cartography table in a village.
Cartography Table Screenshot.jpg|Cartography table on the ground.
</gallery>
== External links ==
*[https://www.minecraft.net/en-us/article/block-week--cartography-table Block of the Week: Cartography Table] Minecraft.net on July 22, 2021
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:Job blocks]]
[[Category:Utility blocks]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Blocks with GUI]]
[[de:Kartentisch]]
[[es:Mesa de cartografía]]
[[fr:Table de cartographie]]
[[ja:製図台]]
[[ko:지도 제작대]]
[[pl:Stół kartograficzny]]
[[pt:Bancada de cartografia]]
[[ru:Стол картографа]]
[[th:โต๊ะเขียนแผนที่]]
[[uk:Картографічний стіл]]
[[zh:制图台]]

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{{Infobox theme
| date = February 22, 2018
| image= none
| version = [[Education Edition 1.0.27]]
| nextparent = [[Update Aquatic]]
}}
The '''Chemistry Update''' is the name for ''[[Minecraft Education|Minecraft: Education Edition]]'' version [[Education Edition 1.0.27|1.0.27]], an update that was released on February 22, 2018.<ref>https://education.minecraft.net/?p=1105845</ref><ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360004167911|title=Education Edition: Chemistry Update (1.0.27)|website=Minecraft Feedback}}</ref>
== Notable features ==
{{main|Education Edition 1.0.27|Bedrock Edition 1.4.0}}
=== Additions ===
; [[Element Constructor]]
: Allows the [[player]] to create [[element]]s based on their atomic structure with sliders to choose the number of protons, electrons, and neutrons.
: Uses 118 elements from the [[wikipedia:Periodic table|Periodic Table]] as well as over 400 stable isotopes.
; [[Compound Creator]]
: Add elements to the grid and the resulting [[compound]] appears.
: There are over 30 compounds that can be created with this tool from luminol and hydrogen peroxide to [[charcoal]] and soap.<!-- Although some recipes are outdated, the following official Minecraft chemistry journal contains information about compounds and crafting recipes: https://education.minecraft.net/wp-content/uploads/ChemistryLab_Journal.pdf -->
; [[Lab Table]]
: Allows for the creation of items by combining elements and compounds in a grid.
: For example, adding [[Compound#Water|water]] and [[Compound#Sodium Hypochlorite|sodium hypochlorite]] makes [[bleach]], which a player can use to turn wool white.
; [[Material Reducer]]
: It reduces a [[block]] to its component elements, providing a useful way to explore the elements that make up the real world environment.
: Since some blocks in ''[[Minecraft]]'' do not exist in the natural world, there is a "???" element for these as well to encourage curiosity of learners.
== Gallery ==
<gallery class="pixel-image">
Chemistry Pack icon.png|Unused pack icon.{{verify}}
</gallery>
<gallery>
Chemistry Update.png|Chemistry Update key art.
Update lab.png|Chemistry Update banner.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox named updates}}
{{Navbox Education versions}}
[[Category:Education Edition versions]]
[[Category:Named updates]]
[[de:Chemistry Update]]
[[ja:ケミストリー・アップデート]]
[[lzh:化學更新]]
[[pt:Atualização Química]]
[[ru:Chemistry Update]]
[[uk:Chemistry Update]]
[[zh:化学更新]]

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{{about|the bark block|the block found in trees formerly named "wood"|Log|the stripped variant|Stripped Wood|other uses}}
{{Infobox block
| title = Wood/Hyphae
| group = Oak
| 1-1 = Oak Wood.png
| invimage = Oak Wood
| group2 = Spruce
| 2-1 = Spruce Wood.png
| invimage2 = Spruce Wood
| group3 = Birch
| 3-1 = Birch Wood.png
| invimage3 = Birch Wood
| group4 = Jungle
| 4-1 = Jungle Wood.png
| invimage4 = Jungle Wood
| group5 = Acacia
| 5-1 = Acacia Wood.png
| invimage5 = Acacia Wood
| group6 = Dark Oak
| 6-1 = Dark Oak Wood.png
| invimage6 = Dark Oak Wood
| group7 = Mangrove
| 7-1 = Mangrove Wood.png
| invimage7 = Mangrove Wood
| group8 = Cherry
| 8-1 = Cherry Wood.png
| invimage8 = Cherry Wood
| group9 = Pale Oak
| 9-1 = Pale Oak Wood.png
| invimage9 = Pale Oak Wood
| group10 = Crimson
| 10-1 = Crimson Hyphae.gif
| invimage10 = Crimson Hyphae
| group11 = Warped
| 11-1 = Warped Hyphae.gif
| invimage11 = Warped Hyphae
| transparent = No
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (64); same type only
| flammable = '''Wood''': Yes (5)<br>'''Hyphae''': No
| lavasusceptible = '''Wood''': Yes<br>'''Hyphae''': No
}}
'''Wood''' or '''hyphae''' is a [[block]] that has the [[log]]'s "bark" texture on all six sides. It comes in 11 types: [[oak]], [[spruce]], [[birch]], [[jungle tree|jungle]], [[acacia]], [[dark oak]], [[mangrove]], [[cherry]], [[huge crimson fungus|crimson]], [[huge warped fungus|warped]], and [[pale oak]].
== Obtaining ==
=== Breaking ===
Wood and hyphae can be broken by hand, but using an [[axe]] is the fastest.
{{breaking row|horizontal=1|Wood, Hyphae|link=none|Axe}}
=== Natural generation ===
Acacia wood can generate in [[savanna]] [[village]]s.
Spruce wood can generate in [[snowy taiga]] and [[taiga]] [[village]]s.
Mangrove wood can generate in [[Trial Chambers]].{{verify}}
=== Crafting ===
Wood or hyphae can be crafted out of four matching logs or stems, yielding three wood or hyphae as a result.
{{Crafting
|head=1
|A1=Matching Log; Matching Stem
|A2=Matching Log; Matching Stem
|B1=Matching Log; Matching Stem
|B2=Matching Log; Matching Stem
|Output=Matching Wood,3; Matching Hyphae,3
|type=Building block
|foot=1
}}
== Usage ==
Wood and hyphae can be placed in three orientations, similarly to normal [[log]]s.
=== Crafting ingredient ===
{{crafting usage|Any Stripped Wood or Hyphae, Any Wood or Hyphae}}
=== Smelting ingredient ===
{{Smelting
|showname=1
|{Any Wood}
|Charcoal
|0.15
}}
=== Fuel ===
Wood can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
Hyphae cannot be used as a [[fuel]] in [[Furnace|furnaces]].
=== Axes ===
{{Control|Using}} an [[axe]] on wood or hyphae turns it into [[stripped wood]] or hyphae, which act the same as regular wood or hyphae.
===Cocoa beans===
[[Cocoa beans]] can be placed on the side of jungle wood to grow new cocoa pods.
=== Note blocks ===
Wood and hyphae can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
=== Other wood ===
{{Sound table/Block/Wood}}
=== Cherry wood ===
{{Sound table/Block/Cherry wood}}
=== Hyphae ===
{{Sound table/Block/Stem}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Wood
|spritetype=block
|nameid=oak_wood
|blocktags=logs, logs_that_burn, oak_logs, mineable/axe
|itemtags=logs, logs_that_burn, oak_logs}}
{{ID table
|displayname=Spruce Wood
|spritetype=block
|nameid=spruce_wood
|blocktags=logs, logs_that_burn, spruce_logs, mineable/axe
|itemtags=logs, logs_that_burn, spruce_logs}}
{{ID table
|displayname=Birch Wood
|spritetype=block
|nameid=birch_wood
|blocktags=birch_logs, logs, logs_that_burn, mineable/axe
|itemtags=birch_logs, logs, logs_that_burn}}
{{ID table
|displayname=Jungle Wood
|spritetype=block
|nameid=jungle_wood
|blocktags=jungle_logs, logs, logs_that_burn, mineable/axe
|itemtags=jungle_logs, logs, logs_that_burn}}
{{ID table
|displayname=Acacia Wood
|spritetype=block
|nameid=acacia_wood
|blocktags=acacia_logs, logs, logs_that_burn, mineable/axe
|itemtags=acacia_logs, logs, logs_that_burn}}
{{ID table
|displayname=Dark Oak Wood
|spritetype=block
|nameid=dark_oak_wood
|blocktags=dark_oak_logs, logs, logs_that_burn, mineable/axe
|itemtags=dark_oak_logs, logs, logs_that_burn}}
{{ID table
|displayname=Mangrove Wood
|spritetype=block
|nameid=mangrove_wood
|blocktags=mangrove_logs, logs, logs_that_burn, mineable/axe
|itemtags=mangrove_logs, logs, logs_that_burn}}
{{ID table
|displayname=Cherry Wood
|spritetype=block
|nameid=cherry_wood
|blocktags=cherry_logs, logs, logs_that_burn, mineable/axe
|itemtags=cherry_logs, logs, logs_that_burn}}
{{ID table
|displayname=Pale Oak Wood
|spritetype=block
|nameid=pale_oak_wood
|blocktags=pale_oak_logs, logs, logs_that_burn, mineable/axe
|itemtags=pale_oak_logs, logs, logs_that_burn}}
{{ID table
|displayname=Crimson Hyphae
|spritetype=block
|nameid=crimson_hyphae
|blocktags=crimson_stems, logs, non_flammable_wood, mineable/axe
|itemtags=crimson_stems, logs, non_flammable_wood}}
{{ID table
|displayname=Warped Hyphae
|spritetype=block
|nameid=warped_hyphae
|blocktags=warped_stems, logs, non_flammable_wood, mineable/axe
|itemtags=warped_stems, logs, non_flammable_wood
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|showitemtags=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Wood
|spritetype=block
|nameid=oak_wood
|aliasid=wood / 0
|id=-212
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.oak.name}}
{{ID table2
|displayname=Spruce Wood
|spritetype=block
|nameid=spruce_wood
|aliasid=wood / 1
|id=-814
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.spruce.name}}
{{ID table2
|displayname=Birch Wood
|spritetype=block
|nameid=birch_wood
|aliasid=wood / 2
|id=-815
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.birch.name}}
{{ID table2
|displayname=Jungle Wood
|spritetype=block
|nameid=jungle_wood
|aliasid=wood / 3
|id=-816
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.jungle.name}}
{{ID table2
|displayname=Acacia Wood
|spritetype=block
|nameid=acacia_wood
|aliasid=wood / 4
|id=-817
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.acacia.name}}
{{ID table2
|displayname=Dark Oak Wood
|spritetype=block
|nameid=dark_oak_wood
|aliasid=wood / 5
|id=-818
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.dark_oak.name}}
{{ID table2
|displayname=Mangrove Wood
|spritetype=block
|nameid=mangrove_wood
|id=-497
|itemtags=minecraft:mangrove_logs, minecraft:logs, minecraft:logs_that_burn}}
{{ID table2
|displayname=Cherry Wood
|spritetype=block
|nameid=cherry_wood
|id=-546
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
{{ID table2
|displayname=Pale Oak Wood
|spritetype=block
|nameid=pale_oak_wood
|id=-1005
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
{{ID table2
|displayname=Crimson Hyphae
|spritetype=block
|nameid=crimson_hyphae
|id=-299
|itemtags=minecraft:crimson_stems, minecraft:logs}}
{{ID table2
|displayname=Warped Hyphae
|spritetype=block
|nameid=warped_hyphae
|id=-298
|itemtags=minecraft:warped_stems, minecraft:logs
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{info needed section|Legacy Console Edition had other bark as separate IDs: https://youtu.be/IscH0rUw_20}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.3.1|dev=12w30d|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] Added six-sided wood blocks, which look similar to [[log]]s, but have the wood's "bark" texture (side texture when placed vertically) on all 6 sides.
|Wood exists as a metadata variant of the usual log block, likely implemented unintentionally as these values were never initially intended to be used.
|The [[item]] form of logs with damage values corresponding to that of wood blocks appear to be wood blocks, but when placed act as normal logs. More information on this item can be found at [[Invalid Data Value Log]].
|Wood drops normal logs when broken normally, however [[Silk Touch]] results in the wood "item" version being dropped instead.{{verify}}}}
|{{HistoryLine|||dev=1.3|Wood now drops logs even when broken with Silk Touch.}}
|{{HistoryLine||1.7.2|dev=13w43a|[[File:Acacia Wood Axis Y JE1.png|32px]] [[File:Dark Oak Wood Axis Y JE1.png|32px]] Added two new types of wood: acacia and dark oak.}}
|{{HistoryLine|||dev=1.7|[[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] The texture of acacia wood has been drastically changed, and dark oak has a unique texture.}}
|{{HistoryLine||1.8|dev=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] Wood block [[Missing model|models are now missing]].
|''minecraft:log2'' blocks with [[Java Edition data values/Pre-flattening/Block IDs/Before 14w25a|numerical metadata variants]] 2-3, 6-7, 10-11 and 14-15, which are inaccessible through normal gameplay, now have [[Missing model|no model]] [[File:Missing Model JE2.png|32px]] rather than appearing identical to either acacia or dark oak logs.}}
|{{HistoryLine|||dev=14w10b|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Wood blocks now have models again.}}
|{{HistoryLine|||dev=14w25a|Logs are now defined via [[block states]] rather than by numerical metadata. Prior to this version, the numerical metadata variants of ''minecraft:log'' were as follows:
{{dvt|spritetype=block|sprite=oak-log|[[Log|Oak Log]] (up-down)}}
{{dvt|spritetype=block|sprite=spruce-log|[[Log|Spruce Log]] (up-down)}}
{{dvt|spritetype=block|sprite=birch-log|[[Log|Birch Log]] (up-down)}}
{{dvt|spritetype=block|sprite=jungle-log|[[Log|Jungle Log]] (up-down)}}
{{dvt|spritetype=block|sprite=oak-log-horizontal|[[Log|Oak Log]] (east-west)}}
{{dvt|spritetype=block|sprite=spruce-log-horizontal|[[Log|Spruce Log]] (east-west)}}
{{dvt|spritetype=block|sprite=birch-log-horizontal|[[Log|Birch Log]] (east-west)}}
{{dvt|spritetype=block|sprite=jungle-log-horizontal|[[Log|Jungle Log]] (east-west)}}
{{dvt|spritetype=block|sprite=oak-log-top|[[Log|Oak Log]] (north-south)}}
{{dvt|spritetype=block|sprite=spruce-log-top|[[Log|Spruce Log]] (north-south)}}
{{dvt|spritetype=block|sprite=birch-log-top|[[Log|Birch Log]] (north-south)}}
{{dvt|spritetype=block|sprite=jungle-log-top|[[Log|Jungle Log]] (north-south)}}
{{dvt|spritetype=block|sprite=oak-log|[[Wood|Oak Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=spruce-log|[[Wood|Spruce Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=birch-log|[[Wood|Birch Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=jungle-log|[[Wood|Jungle Wood]] (up-down)|foot=1}}
The data values for ''minecraft:log2'' were as follows:
{{dvt|spritetype=block|sprite=acacia-log|[[Log|Acacia Log]] (up-down)}}
{{dvt|spritetype=block|sprite=dark-oak-log|[[Log|Dark Oak Log]] (up-down)}}
{{dvt|sprite=missing-texture-block|dv=2-3|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" log blocks]]}}
{{dvt|spritetype=block|sprite=acacia-log-horizontal|dv=4|[[Log|Acacia Log]] (east-west)}}
{{dvt|spritetype=block|sprite=dark-oak-log-horizontal|[[Log|Dark Oak Log]] (east-west)}}
{{dvt|sprite=missing-texture-block|dv=6-7|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" log blocks]]}}
{{dvt|spritetype=block|sprite=acacia-log-top|dv=8|[[Log|Acacia Log]] (north-south)}}
{{dvt|spritetype=block|sprite=dark-oak-log-top|[[Log|Dark Oak Log]] (north-south)}}
{{dvt|sprite=missing-texture-block|dv=10-11|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" log blocks]]}}
{{dvt|spritetype=block|sprite=acacia-log|dv=12|[[Wood|Acacia Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=dark-oak-log|[[Wood|Dark Oak Wood]] (up-down)}}
{{dvt|sprite=missing-texture-block|dv=14-15|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" wood blocks]]|foot=1}}}}
|{{HistoryLine|||dev=14w26a|''minecraft:log2'' with metadata values 2-3, 6-7, 10-11 and 14-15 have now been completely removed from the game.}}
|{{HistoryLine||1.13|dev=17w47a|The different variant [[block states]] and the <code>axis{{=}}none</code> block state for both the <code>log</code> and <code>log2</code> IDs have now been split up into their own IDs.
|The item form for wood blocks has been re-added.
|Wood can now be obtained in the [[inventory]], including within the Creative inventory.
|The name of "Wood" has been changed to "Bark".
|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], these blocks' numeral IDs were 17 and 162.}}
|{{HistoryLine|||dev=17w47b|A [[crafting]] recipe for bark has been added.}}
|{{HistoryLine|||dev=18w22b|[[File:Oak Wood Axis X JE1 BE1.png|32px]] [[File:Oak Wood Axis Z JE1 BE1.png|32px]] [[File:Spruce Wood Axis X JE1 BE1.png|32px]] [[File:Spruce Wood Axis Z JE1 BE1.png|32px]] [[File:Birch Wood Axis X JE1 BE1.png|32px]] [[File:Birch Wood Axis Z JE1 BE1.png|32px]] [[File:Jungle Wood Axis X JE1 BE1.png|32px]] [[File:Jungle Wood Axis Z JE1 BE1.png|32px]] [[File:Acacia Wood Axis X JE2 BE1.png|32px]] [[File:Acacia Wood Axis Z JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis X JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Z JE2 BE1.png|32px]] Bark blocks can now be rotated.}}
|{{HistoryLine|||dev=pre1|[[File:Oak Wood Axis Y JE2.png|32px]] [[File:Oak Wood Axis X JE2.png|32px]] [[File:Oak Wood Axis Z JE2.png|32px]] [[File:Spruce Wood Axis Y JE2.png|32px]] [[File:Spruce Wood Axis X JE2.png|32px]] [[File:Spruce Wood Axis Z JE2.png|32px]] [[File:Birch Wood Axis Y JE2.png|32px]] [[File:Birch Wood Axis X JE2.png|32px]] [[File:Birch Wood Axis Z JE2.png|32px]] [[File:Jungle Wood Axis Y JE2.png|32px]] [[File:Jungle Wood Axis X JE2.png|32px]] [[File:Jungle Wood Axis Z JE2.png|32px]] [[File:Acacia Wood Axis Y JE3.png|32px]] [[File:Acacia Wood Axis X JE3.png|32px]] [[File:Acacia Wood Axis Z JE3.png|32px]] [[File:Dark Oak Wood Axis Y JE3.png|32px]] [[File:Dark Oak Wood Axis X JE3.png|32px]] [[File:Dark Oak Wood Axis Z JE3.png|32px]] Added top textures of the bark blocks.}}
|{{HistoryLine|||dev=pre2|[[File:Oak Wood Axis Y JE3 BE1.png|32px]] [[File:Oak Wood Axis X JE3 BE1.png|32px]] [[File:Oak Wood Axis Z JE3 BE1.png|32px]] [[File:Spruce Wood Axis Y JE3 BE1.png|32px]] [[File:Spruce Wood Axis X JE3 BE1.png|32px]] [[File:Spruce Wood Axis Z JE3 BE1.png|32px]] [[File:Birch Wood Axis Y JE3 BE1.png|32px]] [[File:Birch Wood Axis X JE3 BE1.png|32px]] [[File:Birch Wood Axis Z JE3 BE1.png|32px]] [[File:Jungle Wood Axis Y JE3 BE1.png|32px]] [[File:Jungle Wood Axis X JE3 BE1.png|32px]] [[File:Jungle Wood Axis Z JE3 BE1.png|32px]] [[File:Acacia Wood Axis Y JE4 BE1.png|32px]] [[File:Acacia Wood Axis X JE4 BE1.png|32px]] [[File:Acacia Wood Axis Z JE4 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE4 BE1.png|32px]] [[File:Dark Oak Wood Axis X JE4 BE1.png|32px]] [[File:Dark Oak Wood Axis Z JE4 BE1.png|32px]] The textures of bark have been changed back to how they were before [[Java Edition 1.13-pre1|1.13-pre1]].}}
|{{HistoryLine|||dev=pre5|Bark blocks have been changed back to "<''type''> Wood".
|Bark IDs have been changed to {{code|<''type''>_wood}}.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Wood Axis Y JE4.png|32px]] [[File:Oak Wood Axis X JE4.png|32px]] [[File:Oak Wood Axis Z JE4.png|32px]] [[File:Spruce Wood Axis Y JE4.png|32px]] [[File:Spruce Wood Axis X JE4.png|32px]] [[File:Spruce Wood Axis Z JE4.png|32px]] [[File:Birch Wood Axis Y JE4.png|32px]] [[File:Birch Wood Axis X JE4.png|32px]] [[File:Birch Wood Axis Z JE4.png|32px]] [[File:Jungle Wood Axis Y JE4 BE2.png|32px]] [[File:Jungle Wood Axis X JE4 BE2.png|32px]] [[File:Jungle Wood Axis Z JE4 BE2.png|32px]] [[File:Acacia Wood Axis Y JE4.png|32px]] [[File:Acacia Wood Axis X JE4.png|32px]] [[File:Acacia Wood Axis Z JE4.png|32px]] [[File:Dark Oak Wood Axis Y JE4.png|32px]] [[File:Dark Oak Wood Axis X JE4.png|32px]] [[File:Dark Oak Wood Axis Z JE4.png|32px]] The textures of wood have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Oak Wood Axis X JE5 BE2.png|32px]] [[File:Oak Wood Axis Z JE5 BE2.png|32px]] [[File:Spruce Wood Axis Y JE5 BE2.png|32px]] [[File:Spruce Wood Axis X JE5 BE2.png|32px]] [[File:Spruce Wood Axis Z JE5 BE2.png|32px]] [[File:Birch Wood Axis Y JE5 BE2.png|32px]] [[File:Birch Wood Axis X JE5 BE2.png|32px]] [[File:Birch Wood Axis Z JE5 BE2.png|32px]] [[File:Acacia Wood Axis Y JE5 BE2.png|32px]] [[File:Acacia Wood Axis X JE5 BE2.png|32px]] [[File:Acacia Wood Axis Z JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis X JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Z JE5 BE2.png|32px]] The textures of wood except jungle wood have been changed.}}
|{{HistoryLine|||dev=19w02a|Wood can now be used to craft [[campfire]]s.}}
|{{HistoryLine||1.16|dev=20w10a|[[File:Crimson Hyphae Axis Y JE1.gif|32px]] [[File:Crimson Hyphae Axis X JE1.gif|32px]] [[File:Crimson Hyphae Axis Z JE1.gif|32px]] [[File:Warped Hyphae Axis Y JE1.gif|32px]] [[File:Warped Hyphae Axis X JE1.gif|32px]] [[File:Warped Hyphae Axis Z JE1.gif|32px]] Added crimson and warped hyphae.}}
|{{HistoryLine||1.17|dev=21w06a|Corridors in [[mineshaft]]s now generate with wooden pillars for support if needed.}}
|{{HistoryLine|||dev=21w07a|Oak wood can no longer generate in mineshafts.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Wood (UD) JE1 BE1.png|32px]] Added mangrove wood.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove wood is now obtainable and renewable.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Wood JE1 BE1.png|32px]] Added cherry wood behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Cherry wood is now available without using the "Update 1.20" experimental datapack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Wood JE1 BE1.png|32px]] Added pale oak wood.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] Added bark blocks.
|Bark blocks can be obtained only by using world editing.}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Added jungle, acacia, and dark oak variants for bark blocks.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Due to the addition of [[commands]], bark blocks can now be placed using {{cmd|setblock ~ ~ ~ log 12}}, without the need for an inventory editor.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Bark is now called "<''type''> Wood".
|Wood now exists as a separate block; previously placed wood looks the same, but still drops [[log]]s instead of wood.
|[[File:Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Oak Wood Axis X JE5 BE2.png|32px]] [[File:Oak Wood Axis Z JE5 BE2.png|32px]] [[File:Spruce Wood Axis Y JE5 BE2.png|32px]] [[File:Spruce Wood Axis X JE5 BE2.png|32px]] [[File:Spruce Wood Axis Z JE5 BE2.png|32px]] [[File:Birch Wood Axis Y JE5 BE2.png|32px]] [[File:Birch Wood Axis X JE5 BE2.png|32px]] [[File:Birch Wood Axis Z JE5 BE2.png|32px]] [[File:Jungle Wood Axis Y JE4 BE2.png|32px]] [[File:Jungle Wood Axis X JE4 BE2.png|32px]] [[File:Jungle Wood Axis Z JE4 BE2.png|32px]] [[File:Acacia Wood Axis Y JE5 BE2.png|32px]] [[File:Acacia Wood Axis X JE5 BE2.png|32px]] [[File:Acacia Wood Axis Z JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis X JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Z JE5 BE2.png|32px]] The textures of wood have been changed.
|A [[crafting]] recipe for wood has been added.
|Wood blocks have been added to the [[creative]] [[inventory]].
|Wood now generates in the new [[village]]s.
|Wood is now used to craft [[campfire]]s and [[smoker]]s.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Added crimson and warped hyphae.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Wood (UD) JE1 BE1.png|32px]] Added mangrove wood.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Wood JE1 BE1.png|32px]] Added cherry wood behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Cherry wood is now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of crimson and warped hyphae from 0.3 to 2.}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.22|The different wood type [[block states]] for the <code>wood</code> ID have now been split up into their own IDs.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Wood JE1 BE1.png|32px]] Added pale oak wood.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] Added oak, spruce, birch and jungle oak bark blocks. They can be obtained only by world editing.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|wiiu=Patch 1|switch=1.0.1|[[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Added acacia and dark oak bark blocks. They can be obtained only by world editing.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|Bark is now called "<type> Wood".
|Wood can now be obtained in the [[Creative]] [[inventory]] or through [[crafting]].
|[[File:Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Oak Wood Axis X JE5 BE2.png|32px]] [[File:Oak Wood Axis Z JE5 BE2.png|32px]] [[File:Spruce Wood Axis Y JE5 BE2.png|32px]] [[File:Spruce Wood Axis X JE5 BE2.png|32px]] [[File:Spruce Wood Axis Z JE5 BE2.png|32px]] [[File:Birch Wood Axis Y JE5 BE2.png|32px]] [[File:Birch Wood Axis X JE5 BE2.png|32px]] [[File:Birch Wood Axis Z JE5 BE2.png|32px]] [[File:Jungle Wood Axis Y JE4 BE2.png|32px]] [[File:Jungle Wood Axis X JE4 BE2.png|32px]] [[File:Jungle Wood Axis Z JE4 BE2.png|32px]] [[File:Acacia Wood Axis Y JE5 BE2.png|32px]] [[File:Acacia Wood Axis X JE5 BE2.png|32px]] [[File:Acacia Wood Axis Z JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis X JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Z JE5 BE2.png|32px]] The textures of wood have been changed.}}
|{{HistoryLine||ps3=none|psvita=none|ps4=1.95|Wood can now be used to craft [[planks]].}}
|{{HistoryLine|New Nintendo 3DS Edition}}
|{{HistoryLine||0.1.0|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Added bark blocks.
|Bark blocks cannot be obtained in the Creative inventory.}}
}}
== Issues ==
{{issue list|Wood}}
== Trivia ==
* In real life, hyphae are branching filaments that collectively make real-life mycelium.
** The word "hyphae" is actually plural, the singular form is "[[wikipedia:Hypha|hypha]]".
== Gallery ==
=== Screenshots ===
<gallery>
All six wood blocks.png|The ten types of wood blocks in [[1.20]]
Rotatedlogblocks.png|All the facings and types of logs with the wood blocks. From left to right: oak, spruce, birch, jungle, acacia, dark oak, mangrove, cherry, crimson, warped.
1.13-pre1 bark.png|The top face of wood blocks in [[1.13-pre1]].
BotM Hyphae.jpg|A render of hyphae used on Minecraft.net.<ref>{{mcnet|block-month--hyphae|Block of the Month: Hyphae|October 7, 2022|Duncan Geere}}</ref>
</gallery>
== See also ==
* {{BlockLink|Stripped Wood}}
* {{BlockLink|Logs}}
* {{BlockLink|Stripped Logs}}
* {{BlockLink|Planks}}
* {{ItemLink|Charcoal}}
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/block-week-oak-wood Block of the Week: Oak Wood] Minecraft.net on June 16, 2017
* [https://www.minecraft.net/en-us/article/block-week-birch-wood Block of the Week: Birch Wood] Minecraft.net on October 27, 2017
* [https://www.minecraft.net/en-us/article/block-week-spruce-wood Block of the Week: Spruce Wood] Minecraft.net on December 22, 2017
* [https://www.minecraft.net/en-us/article/block-week-acacia-wood Block of the Week: Acacia Wood] Minecraft.net on January 26, 2018
* [https://www.minecraft.net/en-us/article/block-week-dark-oak-wood Block of the Week: Dark Oak Wood] Minecraft.net on May 11, 2018
* [https://www.minecraft.net/en-us/article/block-month--hyphae Block of the Month: Hyphae] Minecraft.net on October 7, 2022
== Navigation ==
{{Navbox wood}}
{{Navbox blocks|building}}
[[Category:Plants]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Flammable blocks]]
[[cs:Kmen]]
[[de:Stamm]]
[[es:Leño]]
[[fr:Bois]]
[[ja:木 (ブロック)]]
[[ko:통나무]]
[[lzh:木]]
[[nl:Hout]]
[[pl:Drewno]]
[[pt:Madeira]]
[[ru:Древесина]]
[[th:ไม้]]
[[zh:木头]]

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@ -0,0 +1,151 @@
{{Infobox block
| image = Cobbled Deepslate Slab.png
| invimage = Cobbled Deepslate Slab
| stackable = Yes
| maxStack = 64
| tool = Wooden Pickaxe
| renewable = No
| light = No
| transparent = '''Double slab''': No<br>
'''Single slab''': Partial <small>(blocks light)</small>{{only|java|short=1}}<br>Partial <small>(diffuses sky light)</small>{{only|bedrock|short=1}}
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''cobbled deepslate slab''' is a [[cobbled deepslate]] variant of a [[slab]].
== Obtaining ==
=== Breaking ===
Cobbled deepslate slabs can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
{{breaking row
|Cobbled Deepslate Slab
|Pickaxe
|Wooden
|item=1
|link=none
|horizontal=1
}}
=== Natural generation ===
Cobbled deepslate slabs generate as part of [[ancient cities]].
=== Crafting ===
{{Crafting
|A3= Cobbled Deepslate
|B3= Cobbled Deepslate
|C3= Cobbled Deepslate
|Output= Cobbled Deepslate Slab,6
|type= Building block
}}
=== Stonecutting ===
{{Stonecutting
|Cobbled Deepslate
|Cobbled Deepslate Slab, 2
}}
== Usage ==
{{for|information about the placement mechanics of all slabs|Slab#Usage}}
=== Crafting ingredient ===
{{crafting usage}}
=== Note blocks ===
Cobbled deepslate slabs can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{IN|Bedrock}}, when a cobbled deepslate slab is combined into a double slab, the block's use sound is played.<ref>{{Bug|MCPE-79659}}</ref>
{{Sound table/Block/Deepslate}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Deepslate step1.ogg
|sound2=Deepslate step2.ogg
|sound3=Deepslate step3.ogg
|sound4=Deepslate step4.ogg
|sound5=Deepslate step5.ogg
|sound6=Deepslate step6.ogg
|source=block
|description=When a cobbled deepslate slab is combined into a double slab
|id=use.deepslate
|volume=1.0
| pitch = 0.8
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cobbled Deepslate Slab
|spritetype=block
|itemtags=slabs
|blocktags=slabs, mineable/pickaxe
|nameid=cobbled_deepslate_slab
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cobbled Deepslate Double Slab
|spritename=cobbled-deepslate
|spritetype=block
|nameid=cobbled_deepslate_double_slab
|id=651
|form=block}}
{{ID table
|displayname=Cobbled Deepslate Slab
|spritetype=block
|nameid=cobbled_deepslate_slab
|id=635
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Slab/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.17|dev=21w07a|[[File:Grimstone Slab JE1.png|32px]] Added grimstone slabs.}}
|{{HistoryLine|||dev=21w08a|"Grimstone Slab" has been renamed to "Cobbled Deepslate Slab".
|[[File:Cobbled Deepslate Slab JE2.png|32px]] The texture of cobbled deepslate slabs has been changed.}}
|{{HistoryLine|||dev=21w10a|[[File:Cobbled Deepslate Slab JE3.png|32px]] The texture of cobbled deepslate slabs has been changed again.}}
|{{HistoryLine||1.19|dev=22w13a|Cobbled deepslate slabs now generate as part of [[ancient cities]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.17.0|dev=beta 1.16.230.52|[[File:Cobbled Deepslate Slab JE3.png|32px]] Added cobbled deepslate slabs.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.27|Cobbled deepslate slabs now generate as part of [[ancient cities]].}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Cobbled deepslate slabs now use the <code>minecraft:vertical_half</code> [[block state]] instead of <code>top_slot_bit</code>.}}
|{{HistoryLine|||dev=Preview 1.20.20.21|Increased the blast resistance of cobbled deepslate slabs from 3.6 to 6.}}
}}
== Issues ==
{{Issue list}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox deepslate}}
{{Navbox slab}}
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Slabs]]
[[fr:Dalle de pierres des abîmes]]
[[ja:深層岩の丸石のハーフブロック]]
[[pt:Laje de pedregulho de ardósia]]

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{{Joke feature}}
{{Infobox block
| image = Corrupted Peelgrass Block.png
| renewable = Yes
| tool = Shovel
| stackable = Yes (64)
| light = No
| flammable = No
| lavasusceptible = No
| transparent = No
}}
A '''corrupted peelgrass block''' is a common grass-like [[block]], similar to the [[peelgrass block]], found throughout the [[Potato dimension]] in [[24w14potato]].
== Obtaining ==
=== Breaking ===
A corrupted peelgrass block can be broken using anything, but a [[shovel]] is the fastest. Corrupted peelgrass blocks drop [[terre de pomme]] when mined unless [[Silk Touch]] is used.
{{Breaking row|horizontal=1|Corrupted Peelgrass Block|shovel}}
=== Natural generation ===
Corrupted peelgrass blocks naturally generate throughout the surface of the Potato dimension as the ground of [[corruption]] and [[wasteland]] biomes.
=== Post-generation ===
Corrupted peelgrass can spread to nearby [[terre de pomme]] blocks and normal [[peelgrass block]]s, just like grass spreads to dirt (although normal peelgrass can't spread to corrupted peelgrass). Additionally, {{control|using}} [[corrupted potato peels]] on terre de pomme turns it to corrupted peelgrass.
== Usage ==
=== Farming ===
{{control|Using}} a [[hoe]] on a corrupted peelgrass block turns it into [[poison farmland]]. Potatoes can grow on corrupted peelgrass blocks without the need of tilling them.
=== Paths ===
{{Control|Using}} a [[shovel]] on a corrupted peelgrass block turns it into a [[poison path]].
=== Peeling ===
{{Control|Using}} a [[potato peeler]] on a corrupted peelgrass block turns it into terre de pomme, and drops [[corrupted potato peels]].
=== Sheep ===
When a [[sheep]] eats a corrupted peelgrass block, the block turns into terre de pomme, and a sheared sheep regrows its wool. Sheep also receives [[Poison]] for 1 second, but the duration is too short to actually deal any damage to the mob. Baby sheep graze corrupted peelgrass much more often than adults and mature 1 minute faster when grazing.
== Sounds ==
=== Generic ===
{{Sound table/Block/Corrupted peelgrass}}
=== Unique ===
{{SoundTable
| type = java
| {{SoundLine
| sound =Witch idle1.ogg
|sound2=Witch idle2.ogg
|sound3=Witch idle3.ogg
|sound4=Witch idle4.ogg
|sound5=Witch idle5.ogg
|sound6=Witch idle5.ogg
|subtitle=Witch giggles
|source=block
|description=Randomly
|id=entity.witch.ambient
|translationkey=subtitles.entity.witch.ambient
|volume=0.5
|pitch=0.3-0.5<wbr><ref group=sound>Except for the second copy of {{cd|ambient5}}, which is 0.27-0.45</ref>
| distance = 16
}}
}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||24w14potato|[[File:Corrupted Peelgrass Block.png|32px]] Added corrupted peelgrass blocks.}}
}}
== Issues ==
{{April Fools issue list}}
== Navigation ==
{{Navbox blocks|Joke}}
{{Navbox jokes|24w14potato}}
[[Category:Joke blocks]]
[[Category:Natural blocks]]
[[ja:Corrupted Peelgrass Block]]

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{{about|the bark block|the block found in trees formerly named "wood"|Log|the stripped variant|Stripped Wood|other uses}}
{{Infobox block
| title = Wood/Hyphae
| group = Oak
| 1-1 = Oak Wood.png
| invimage = Oak Wood
| group2 = Spruce
| 2-1 = Spruce Wood.png
| invimage2 = Spruce Wood
| group3 = Birch
| 3-1 = Birch Wood.png
| invimage3 = Birch Wood
| group4 = Jungle
| 4-1 = Jungle Wood.png
| invimage4 = Jungle Wood
| group5 = Acacia
| 5-1 = Acacia Wood.png
| invimage5 = Acacia Wood
| group6 = Dark Oak
| 6-1 = Dark Oak Wood.png
| invimage6 = Dark Oak Wood
| group7 = Mangrove
| 7-1 = Mangrove Wood.png
| invimage7 = Mangrove Wood
| group8 = Cherry
| 8-1 = Cherry Wood.png
| invimage8 = Cherry Wood
| group9 = Pale Oak
| 9-1 = Pale Oak Wood.png
| invimage9 = Pale Oak Wood
| group10 = Crimson
| 10-1 = Crimson Hyphae.gif
| invimage10 = Crimson Hyphae
| group11 = Warped
| 11-1 = Warped Hyphae.gif
| invimage11 = Warped Hyphae
| transparent = No
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (64); same type only
| flammable = '''Wood''': Yes (5)<br>'''Hyphae''': No
| lavasusceptible = '''Wood''': Yes<br>'''Hyphae''': No
}}
'''Wood''' or '''hyphae''' is a [[block]] that has the [[log]]'s "bark" texture on all six sides. It comes in 11 types: [[oak]], [[spruce]], [[birch]], [[jungle tree|jungle]], [[acacia]], [[dark oak]], [[mangrove]], [[cherry]], [[huge crimson fungus|crimson]], [[huge warped fungus|warped]], and [[pale oak]].
== Obtaining ==
=== Breaking ===
Wood and hyphae can be broken by hand, but using an [[axe]] is the fastest.
{{breaking row|horizontal=1|Wood, Hyphae|link=none|Axe}}
=== Natural generation ===
Acacia wood can generate in [[savanna]] [[village]]s.
Spruce wood can generate in [[snowy taiga]] and [[taiga]] [[village]]s.
Mangrove wood can generate in [[Trial Chambers]].{{verify}}
=== Crafting ===
Wood or hyphae can be crafted out of four matching logs or stems, yielding three wood or hyphae as a result.
{{Crafting
|head=1
|A1=Matching Log; Matching Stem
|A2=Matching Log; Matching Stem
|B1=Matching Log; Matching Stem
|B2=Matching Log; Matching Stem
|Output=Matching Wood,3; Matching Hyphae,3
|type=Building block
|foot=1
}}
== Usage ==
Wood and hyphae can be placed in three orientations, similarly to normal [[log]]s.
=== Crafting ingredient ===
{{crafting usage|Any Stripped Wood or Hyphae, Any Wood or Hyphae}}
=== Smelting ingredient ===
{{Smelting
|showname=1
|{Any Wood}
|Charcoal
|0.15
}}
=== Fuel ===
Wood can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
Hyphae cannot be used as a [[fuel]] in [[Furnace|furnaces]].
=== Axes ===
{{Control|Using}} an [[axe]] on wood or hyphae turns it into [[stripped wood]] or hyphae, which act the same as regular wood or hyphae.
===Cocoa beans===
[[Cocoa beans]] can be placed on the side of jungle wood to grow new cocoa pods.
=== Note blocks ===
Wood and hyphae can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
=== Other wood ===
{{Sound table/Block/Wood}}
=== Cherry wood ===
{{Sound table/Block/Cherry wood}}
=== Hyphae ===
{{Sound table/Block/Stem}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Wood
|spritetype=block
|nameid=oak_wood
|blocktags=logs, logs_that_burn, oak_logs, mineable/axe
|itemtags=logs, logs_that_burn, oak_logs}}
{{ID table
|displayname=Spruce Wood
|spritetype=block
|nameid=spruce_wood
|blocktags=logs, logs_that_burn, spruce_logs, mineable/axe
|itemtags=logs, logs_that_burn, spruce_logs}}
{{ID table
|displayname=Birch Wood
|spritetype=block
|nameid=birch_wood
|blocktags=birch_logs, logs, logs_that_burn, mineable/axe
|itemtags=birch_logs, logs, logs_that_burn}}
{{ID table
|displayname=Jungle Wood
|spritetype=block
|nameid=jungle_wood
|blocktags=jungle_logs, logs, logs_that_burn, mineable/axe
|itemtags=jungle_logs, logs, logs_that_burn}}
{{ID table
|displayname=Acacia Wood
|spritetype=block
|nameid=acacia_wood
|blocktags=acacia_logs, logs, logs_that_burn, mineable/axe
|itemtags=acacia_logs, logs, logs_that_burn}}
{{ID table
|displayname=Dark Oak Wood
|spritetype=block
|nameid=dark_oak_wood
|blocktags=dark_oak_logs, logs, logs_that_burn, mineable/axe
|itemtags=dark_oak_logs, logs, logs_that_burn}}
{{ID table
|displayname=Mangrove Wood
|spritetype=block
|nameid=mangrove_wood
|blocktags=mangrove_logs, logs, logs_that_burn, mineable/axe
|itemtags=mangrove_logs, logs, logs_that_burn}}
{{ID table
|displayname=Cherry Wood
|spritetype=block
|nameid=cherry_wood
|blocktags=cherry_logs, logs, logs_that_burn, mineable/axe
|itemtags=cherry_logs, logs, logs_that_burn}}
{{ID table
|displayname=Pale Oak Wood
|spritetype=block
|nameid=pale_oak_wood
|blocktags=pale_oak_logs, logs, logs_that_burn, mineable/axe
|itemtags=pale_oak_logs, logs, logs_that_burn}}
{{ID table
|displayname=Crimson Hyphae
|spritetype=block
|nameid=crimson_hyphae
|blocktags=crimson_stems, logs, non_flammable_wood, mineable/axe
|itemtags=crimson_stems, logs, non_flammable_wood}}
{{ID table
|displayname=Warped Hyphae
|spritetype=block
|nameid=warped_hyphae
|blocktags=warped_stems, logs, non_flammable_wood, mineable/axe
|itemtags=warped_stems, logs, non_flammable_wood
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|showitemtags=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Wood
|spritetype=block
|nameid=oak_wood
|aliasid=wood / 0
|id=-212
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.oak.name}}
{{ID table2
|displayname=Spruce Wood
|spritetype=block
|nameid=spruce_wood
|aliasid=wood / 1
|id=-814
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.spruce.name}}
{{ID table2
|displayname=Birch Wood
|spritetype=block
|nameid=birch_wood
|aliasid=wood / 2
|id=-815
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.birch.name}}
{{ID table2
|displayname=Jungle Wood
|spritetype=block
|nameid=jungle_wood
|aliasid=wood / 3
|id=-816
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.jungle.name}}
{{ID table2
|displayname=Acacia Wood
|spritetype=block
|nameid=acacia_wood
|aliasid=wood / 4
|id=-817
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.acacia.name}}
{{ID table2
|displayname=Dark Oak Wood
|spritetype=block
|nameid=dark_oak_wood
|aliasid=wood / 5
|id=-818
|itemtags=minecraft:logs, minecraft:logs_that_burn
|translationkey=tile.wood.dark_oak.name}}
{{ID table2
|displayname=Mangrove Wood
|spritetype=block
|nameid=mangrove_wood
|id=-497
|itemtags=minecraft:mangrove_logs, minecraft:logs, minecraft:logs_that_burn}}
{{ID table2
|displayname=Cherry Wood
|spritetype=block
|nameid=cherry_wood
|id=-546
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
{{ID table2
|displayname=Pale Oak Wood
|spritetype=block
|nameid=pale_oak_wood
|id=-1005
|itemtags=minecraft:logs, minecraft:logs_that_burn}}
{{ID table2
|displayname=Crimson Hyphae
|spritetype=block
|nameid=crimson_hyphae
|id=-299
|itemtags=minecraft:crimson_stems, minecraft:logs}}
{{ID table2
|displayname=Warped Hyphae
|spritetype=block
|nameid=warped_hyphae
|id=-298
|itemtags=minecraft:warped_stems, minecraft:logs
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{info needed section|Legacy Console Edition had other bark as separate IDs: https://youtu.be/IscH0rUw_20}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.3.1|dev=12w30d|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] Added six-sided wood blocks, which look similar to [[log]]s, but have the wood's "bark" texture (side texture when placed vertically) on all 6 sides.
|Wood exists as a metadata variant of the usual log block, likely implemented unintentionally as these values were never initially intended to be used.
|The [[item]] form of logs with damage values corresponding to that of wood blocks appear to be wood blocks, but when placed act as normal logs. More information on this item can be found at [[Invalid Data Value Log]].
|Wood drops normal logs when broken normally, however [[Silk Touch]] results in the wood "item" version being dropped instead.{{verify}}}}
|{{HistoryLine|||dev=1.3|Wood now drops logs even when broken with Silk Touch.}}
|{{HistoryLine||1.7.2|dev=13w43a|[[File:Acacia Wood Axis Y JE1.png|32px]] [[File:Dark Oak Wood Axis Y JE1.png|32px]] Added two new types of wood: acacia and dark oak.}}
|{{HistoryLine|||dev=1.7|[[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] The texture of acacia wood has been drastically changed, and dark oak has a unique texture.}}
|{{HistoryLine||1.8|dev=14w10a|[[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] [[File:Missing Model JE2.png|32px]] Wood block [[Missing model|models are now missing]].
|''minecraft:log2'' blocks with [[Java Edition data values/Pre-flattening/Block IDs/Before 14w25a|numerical metadata variants]] 2-3, 6-7, 10-11 and 14-15, which are inaccessible through normal gameplay, now have [[Missing model|no model]] [[File:Missing Model JE2.png|32px]] rather than appearing identical to either acacia or dark oak logs.}}
|{{HistoryLine|||dev=14w10b|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Wood blocks now have models again.}}
|{{HistoryLine|||dev=14w25a|Logs are now defined via [[block states]] rather than by numerical metadata. Prior to this version, the numerical metadata variants of ''minecraft:log'' were as follows:
{{dvt|spritetype=block|sprite=oak-log|[[Log|Oak Log]] (up-down)}}
{{dvt|spritetype=block|sprite=spruce-log|[[Log|Spruce Log]] (up-down)}}
{{dvt|spritetype=block|sprite=birch-log|[[Log|Birch Log]] (up-down)}}
{{dvt|spritetype=block|sprite=jungle-log|[[Log|Jungle Log]] (up-down)}}
{{dvt|spritetype=block|sprite=oak-log-horizontal|[[Log|Oak Log]] (east-west)}}
{{dvt|spritetype=block|sprite=spruce-log-horizontal|[[Log|Spruce Log]] (east-west)}}
{{dvt|spritetype=block|sprite=birch-log-horizontal|[[Log|Birch Log]] (east-west)}}
{{dvt|spritetype=block|sprite=jungle-log-horizontal|[[Log|Jungle Log]] (east-west)}}
{{dvt|spritetype=block|sprite=oak-log-top|[[Log|Oak Log]] (north-south)}}
{{dvt|spritetype=block|sprite=spruce-log-top|[[Log|Spruce Log]] (north-south)}}
{{dvt|spritetype=block|sprite=birch-log-top|[[Log|Birch Log]] (north-south)}}
{{dvt|spritetype=block|sprite=jungle-log-top|[[Log|Jungle Log]] (north-south)}}
{{dvt|spritetype=block|sprite=oak-log|[[Wood|Oak Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=spruce-log|[[Wood|Spruce Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=birch-log|[[Wood|Birch Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=jungle-log|[[Wood|Jungle Wood]] (up-down)|foot=1}}
The data values for ''minecraft:log2'' were as follows:
{{dvt|spritetype=block|sprite=acacia-log|[[Log|Acacia Log]] (up-down)}}
{{dvt|spritetype=block|sprite=dark-oak-log|[[Log|Dark Oak Log]] (up-down)}}
{{dvt|sprite=missing-texture-block|dv=2-3|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" log blocks]]}}
{{dvt|spritetype=block|sprite=acacia-log-horizontal|dv=4|[[Log|Acacia Log]] (east-west)}}
{{dvt|spritetype=block|sprite=dark-oak-log-horizontal|[[Log|Dark Oak Log]] (east-west)}}
{{dvt|sprite=missing-texture-block|dv=6-7|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" log blocks]]}}
{{dvt|spritetype=block|sprite=acacia-log-top|dv=8|[[Log|Acacia Log]] (north-south)}}
{{dvt|spritetype=block|sprite=dark-oak-log-top|[[Log|Dark Oak Log]] (north-south)}}
{{dvt|sprite=missing-texture-block|dv=10-11|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" log blocks]]}}
{{dvt|spritetype=block|sprite=acacia-log|dv=12|[[Wood|Acacia Wood]] (up-down)}}
{{dvt|spritetype=block|sprite=dark-oak-log|[[Wood|Dark Oak Wood]] (up-down)}}
{{dvt|sprite=missing-texture-block|dv=14-15|[[Java Edition removed blocks/Metadata variants#Boring variants|Inaccessible "boring" wood blocks]]|foot=1}}}}
|{{HistoryLine|||dev=14w26a|''minecraft:log2'' with metadata values 2-3, 6-7, 10-11 and 14-15 have now been completely removed from the game.}}
|{{HistoryLine||1.13|dev=17w47a|The different variant [[block states]] and the <code>axis{{=}}none</code> block state for both the <code>log</code> and <code>log2</code> IDs have now been split up into their own IDs.
|The item form for wood blocks has been re-added.
|Wood can now be obtained in the [[inventory]], including within the Creative inventory.
|The name of "Wood" has been changed to "Bark".
|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], these blocks' numeral IDs were 17 and 162.}}
|{{HistoryLine|||dev=17w47b|A [[crafting]] recipe for bark has been added.}}
|{{HistoryLine|||dev=18w22b|[[File:Oak Wood Axis X JE1 BE1.png|32px]] [[File:Oak Wood Axis Z JE1 BE1.png|32px]] [[File:Spruce Wood Axis X JE1 BE1.png|32px]] [[File:Spruce Wood Axis Z JE1 BE1.png|32px]] [[File:Birch Wood Axis X JE1 BE1.png|32px]] [[File:Birch Wood Axis Z JE1 BE1.png|32px]] [[File:Jungle Wood Axis X JE1 BE1.png|32px]] [[File:Jungle Wood Axis Z JE1 BE1.png|32px]] [[File:Acacia Wood Axis X JE2 BE1.png|32px]] [[File:Acacia Wood Axis Z JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis X JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Z JE2 BE1.png|32px]] Bark blocks can now be rotated.}}
|{{HistoryLine|||dev=pre1|[[File:Oak Wood Axis Y JE2.png|32px]] [[File:Oak Wood Axis X JE2.png|32px]] [[File:Oak Wood Axis Z JE2.png|32px]] [[File:Spruce Wood Axis Y JE2.png|32px]] [[File:Spruce Wood Axis X JE2.png|32px]] [[File:Spruce Wood Axis Z JE2.png|32px]] [[File:Birch Wood Axis Y JE2.png|32px]] [[File:Birch Wood Axis X JE2.png|32px]] [[File:Birch Wood Axis Z JE2.png|32px]] [[File:Jungle Wood Axis Y JE2.png|32px]] [[File:Jungle Wood Axis X JE2.png|32px]] [[File:Jungle Wood Axis Z JE2.png|32px]] [[File:Acacia Wood Axis Y JE3.png|32px]] [[File:Acacia Wood Axis X JE3.png|32px]] [[File:Acacia Wood Axis Z JE3.png|32px]] [[File:Dark Oak Wood Axis Y JE3.png|32px]] [[File:Dark Oak Wood Axis X JE3.png|32px]] [[File:Dark Oak Wood Axis Z JE3.png|32px]] Added top textures of the bark blocks.}}
|{{HistoryLine|||dev=pre2|[[File:Oak Wood Axis Y JE3 BE1.png|32px]] [[File:Oak Wood Axis X JE3 BE1.png|32px]] [[File:Oak Wood Axis Z JE3 BE1.png|32px]] [[File:Spruce Wood Axis Y JE3 BE1.png|32px]] [[File:Spruce Wood Axis X JE3 BE1.png|32px]] [[File:Spruce Wood Axis Z JE3 BE1.png|32px]] [[File:Birch Wood Axis Y JE3 BE1.png|32px]] [[File:Birch Wood Axis X JE3 BE1.png|32px]] [[File:Birch Wood Axis Z JE3 BE1.png|32px]] [[File:Jungle Wood Axis Y JE3 BE1.png|32px]] [[File:Jungle Wood Axis X JE3 BE1.png|32px]] [[File:Jungle Wood Axis Z JE3 BE1.png|32px]] [[File:Acacia Wood Axis Y JE4 BE1.png|32px]] [[File:Acacia Wood Axis X JE4 BE1.png|32px]] [[File:Acacia Wood Axis Z JE4 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE4 BE1.png|32px]] [[File:Dark Oak Wood Axis X JE4 BE1.png|32px]] [[File:Dark Oak Wood Axis Z JE4 BE1.png|32px]] The textures of bark have been changed back to how they were before [[Java Edition 1.13-pre1|1.13-pre1]].}}
|{{HistoryLine|||dev=pre5|Bark blocks have been changed back to "<''type''> Wood".
|Bark IDs have been changed to {{code|<''type''>_wood}}.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Wood Axis Y JE4.png|32px]] [[File:Oak Wood Axis X JE4.png|32px]] [[File:Oak Wood Axis Z JE4.png|32px]] [[File:Spruce Wood Axis Y JE4.png|32px]] [[File:Spruce Wood Axis X JE4.png|32px]] [[File:Spruce Wood Axis Z JE4.png|32px]] [[File:Birch Wood Axis Y JE4.png|32px]] [[File:Birch Wood Axis X JE4.png|32px]] [[File:Birch Wood Axis Z JE4.png|32px]] [[File:Jungle Wood Axis Y JE4 BE2.png|32px]] [[File:Jungle Wood Axis X JE4 BE2.png|32px]] [[File:Jungle Wood Axis Z JE4 BE2.png|32px]] [[File:Acacia Wood Axis Y JE4.png|32px]] [[File:Acacia Wood Axis X JE4.png|32px]] [[File:Acacia Wood Axis Z JE4.png|32px]] [[File:Dark Oak Wood Axis Y JE4.png|32px]] [[File:Dark Oak Wood Axis X JE4.png|32px]] [[File:Dark Oak Wood Axis Z JE4.png|32px]] The textures of wood have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Oak Wood Axis X JE5 BE2.png|32px]] [[File:Oak Wood Axis Z JE5 BE2.png|32px]] [[File:Spruce Wood Axis Y JE5 BE2.png|32px]] [[File:Spruce Wood Axis X JE5 BE2.png|32px]] [[File:Spruce Wood Axis Z JE5 BE2.png|32px]] [[File:Birch Wood Axis Y JE5 BE2.png|32px]] [[File:Birch Wood Axis X JE5 BE2.png|32px]] [[File:Birch Wood Axis Z JE5 BE2.png|32px]] [[File:Acacia Wood Axis Y JE5 BE2.png|32px]] [[File:Acacia Wood Axis X JE5 BE2.png|32px]] [[File:Acacia Wood Axis Z JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis X JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Z JE5 BE2.png|32px]] The textures of wood except jungle wood have been changed.}}
|{{HistoryLine|||dev=19w02a|Wood can now be used to craft [[campfire]]s.}}
|{{HistoryLine||1.16|dev=20w10a|[[File:Crimson Hyphae Axis Y JE1.gif|32px]] [[File:Crimson Hyphae Axis X JE1.gif|32px]] [[File:Crimson Hyphae Axis Z JE1.gif|32px]] [[File:Warped Hyphae Axis Y JE1.gif|32px]] [[File:Warped Hyphae Axis X JE1.gif|32px]] [[File:Warped Hyphae Axis Z JE1.gif|32px]] Added crimson and warped hyphae.}}
|{{HistoryLine||1.17|dev=21w06a|Corridors in [[mineshaft]]s now generate with wooden pillars for support if needed.}}
|{{HistoryLine|||dev=21w07a|Oak wood can no longer generate in mineshafts.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Wood (UD) JE1 BE1.png|32px]] Added mangrove wood.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove wood is now obtainable and renewable.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Wood JE1 BE1.png|32px]] Added cherry wood behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Cherry wood is now available without using the "Update 1.20" experimental datapack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Wood JE1 BE1.png|32px]] Added pale oak wood.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] Added bark blocks.
|Bark blocks can be obtained only by using world editing.}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Added jungle, acacia, and dark oak variants for bark blocks.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Due to the addition of [[commands]], bark blocks can now be placed using {{cmd|setblock ~ ~ ~ log 12}}, without the need for an inventory editor.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Bark is now called "<''type''> Wood".
|Wood now exists as a separate block; previously placed wood looks the same, but still drops [[log]]s instead of wood.
|[[File:Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Oak Wood Axis X JE5 BE2.png|32px]] [[File:Oak Wood Axis Z JE5 BE2.png|32px]] [[File:Spruce Wood Axis Y JE5 BE2.png|32px]] [[File:Spruce Wood Axis X JE5 BE2.png|32px]] [[File:Spruce Wood Axis Z JE5 BE2.png|32px]] [[File:Birch Wood Axis Y JE5 BE2.png|32px]] [[File:Birch Wood Axis X JE5 BE2.png|32px]] [[File:Birch Wood Axis Z JE5 BE2.png|32px]] [[File:Jungle Wood Axis Y JE4 BE2.png|32px]] [[File:Jungle Wood Axis X JE4 BE2.png|32px]] [[File:Jungle Wood Axis Z JE4 BE2.png|32px]] [[File:Acacia Wood Axis Y JE5 BE2.png|32px]] [[File:Acacia Wood Axis X JE5 BE2.png|32px]] [[File:Acacia Wood Axis Z JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis X JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Z JE5 BE2.png|32px]] The textures of wood have been changed.
|A [[crafting]] recipe for wood has been added.
|Wood blocks have been added to the [[creative]] [[inventory]].
|Wood now generates in the new [[village]]s.
|Wood is now used to craft [[campfire]]s and [[smoker]]s.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Added crimson and warped hyphae.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Wood (UD) JE1 BE1.png|32px]] Added mangrove wood.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Wood JE1 BE1.png|32px]] Added cherry wood behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Cherry wood is now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of crimson and warped hyphae from 0.3 to 2.}}
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.22|The different wood type [[block states]] for the <code>wood</code> ID have now been split up into their own IDs.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Wood JE1 BE1.png|32px]] Added pale oak wood.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] Added oak, spruce, birch and jungle oak bark blocks. They can be obtained only by world editing.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|wiiu=Patch 1|switch=1.0.1|[[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Added acacia and dark oak bark blocks. They can be obtained only by world editing.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|Bark is now called "<type> Wood".
|Wood can now be obtained in the [[Creative]] [[inventory]] or through [[crafting]].
|[[File:Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Oak Wood Axis X JE5 BE2.png|32px]] [[File:Oak Wood Axis Z JE5 BE2.png|32px]] [[File:Spruce Wood Axis Y JE5 BE2.png|32px]] [[File:Spruce Wood Axis X JE5 BE2.png|32px]] [[File:Spruce Wood Axis Z JE5 BE2.png|32px]] [[File:Birch Wood Axis Y JE5 BE2.png|32px]] [[File:Birch Wood Axis X JE5 BE2.png|32px]] [[File:Birch Wood Axis Z JE5 BE2.png|32px]] [[File:Jungle Wood Axis Y JE4 BE2.png|32px]] [[File:Jungle Wood Axis X JE4 BE2.png|32px]] [[File:Jungle Wood Axis Z JE4 BE2.png|32px]] [[File:Acacia Wood Axis Y JE5 BE2.png|32px]] [[File:Acacia Wood Axis X JE5 BE2.png|32px]] [[File:Acacia Wood Axis Z JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Y JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis X JE5 BE2.png|32px]] [[File:Dark Oak Wood Axis Z JE5 BE2.png|32px]] The textures of wood have been changed.}}
|{{HistoryLine||ps3=none|psvita=none|ps4=1.95|Wood can now be used to craft [[planks]].}}
|{{HistoryLine|New Nintendo 3DS Edition}}
|{{HistoryLine||0.1.0|[[File:Oak Wood Axis Y JE1 BE1.png|32px]] [[File:Spruce Wood Axis Y JE1 BE1.png|32px]] [[File:Birch Wood Axis Y JE1 BE1.png|32px]] [[File:Jungle Wood Axis Y JE1 BE1.png|32px]] [[File:Acacia Wood Axis Y JE2 BE1.png|32px]] [[File:Dark Oak Wood Axis Y JE2 BE1.png|32px]] Added bark blocks.
|Bark blocks cannot be obtained in the Creative inventory.}}
}}
== Issues ==
{{issue list|Wood}}
== Trivia ==
* In real life, hyphae are branching filaments that collectively make real-life mycelium.
** The word "hyphae" is actually plural, the singular form is "[[wikipedia:Hypha|hypha]]".
== Gallery ==
=== Screenshots ===
<gallery>
All six wood blocks.png|The ten types of wood blocks in [[1.20]]
Rotatedlogblocks.png|All the facings and types of logs with the wood blocks. From left to right: oak, spruce, birch, jungle, acacia, dark oak, mangrove, cherry, crimson, warped.
1.13-pre1 bark.png|The top face of wood blocks in [[1.13-pre1]].
BotM Hyphae.jpg|A render of hyphae used on Minecraft.net.<ref>{{mcnet|block-month--hyphae|Block of the Month: Hyphae|October 7, 2022|Duncan Geere}}</ref>
</gallery>
== See also ==
* {{BlockLink|Stripped Wood}}
* {{BlockLink|Logs}}
* {{BlockLink|Stripped Logs}}
* {{BlockLink|Planks}}
* {{ItemLink|Charcoal}}
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/block-week-oak-wood Block of the Week: Oak Wood] Minecraft.net on June 16, 2017
* [https://www.minecraft.net/en-us/article/block-week-birch-wood Block of the Week: Birch Wood] Minecraft.net on October 27, 2017
* [https://www.minecraft.net/en-us/article/block-week-spruce-wood Block of the Week: Spruce Wood] Minecraft.net on December 22, 2017
* [https://www.minecraft.net/en-us/article/block-week-acacia-wood Block of the Week: Acacia Wood] Minecraft.net on January 26, 2018
* [https://www.minecraft.net/en-us/article/block-week-dark-oak-wood Block of the Week: Dark Oak Wood] Minecraft.net on May 11, 2018
* [https://www.minecraft.net/en-us/article/block-month--hyphae Block of the Month: Hyphae] Minecraft.net on October 7, 2022
== Navigation ==
{{Navbox wood}}
{{Navbox blocks|building}}
[[Category:Plants]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Flammable blocks]]
[[cs:Kmen]]
[[de:Stamm]]
[[es:Leño]]
[[fr:Bois]]
[[ja:木 (ブロック)]]
[[ko:통나무]]
[[lzh:木]]
[[nl:Hout]]
[[pl:Drewno]]
[[pt:Madeira]]
[[ru:Древесина]]
[[th:ไม้]]
[[zh:木头]]

1004
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{{Infobox block
| image = Cut Sandstone Slab.png
| invimage = Cut Sandstone Slab
| stackable = Yes
| maxStack = 64
| tool = Wooden Pickaxe
| renewable = Yes
| light = No
| transparent = '''Double slab''': No<br>
'''Single slab''': Partial <small>(blocks light)</small>{{only|java|short=1}}<br>Partial <small>(diffuses sky light)</small>{{only|bedrock|short=1}}
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''cut sandstone slab''' is a [[cut sandstone]] variant of a [[slab]].
== Obtaining ==
=== Breaking ===
Cut sandstone slabs can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
{{breaking row
|Cut Sandstone Slab
|Pickaxe
|Wooden
|item=1
|link=none
|horizontal=1
}}
=== Crafting ===
{{Crafting
|A3= Cut Sandstone
|B3= Cut Sandstone
|C3= Cut Sandstone
|Output= Cut Sandstone Slab,6
|type= Building block
}}
=== Stonecutting ===
{{Stonecutting
|showdescription=1
|Sandstone; Cut Sandstone
|Cut Sandstone Slab, 2
|description={{only|java}}<ref name="MCPE-42734">{{bug|MCPE-42734}}</ref>
}}
== Usage ==
{{for|information about the placement mechanics of all slabs|Slab#Usage}}
=== Note blocks ===
Cut sandstone slabs can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{IN|Bedrock}}, when a cut sandstone slab is combined into a double slab, the block's use sound is played.<ref>{{Bug|MCPE-79659}}</ref>
{{Sound table/Block/Stone}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Stone hit1.ogg
|sound2=Stone hit2.ogg
|sound3=Stone hit3.ogg
|sound4=Stone hit4.ogg
|sound5=Stone hit5.ogg
|sound6=Stone hit6.ogg
|source=block
|description=When a cut sandstone slab is combined into a double slab
|id=use.stone
|volume=1.0
| pitch = 0.8
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cut Sandstone Slab
|spritetype=block
|nameid=cut_sandstone_slab
|blocktags=slabs, mineable/pickaxe
|itemtags=slabs
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cut Sandstone Double Slab
|spritename=cut-sandstone
|spritetype=block
|nameid=cut_sandstone_double_slab
|aliasid=double_stone_block_slab4 / 3, double_stone_slab4 / 3
|id=-927
|form=block
|itemform=cut_sandstone_double_slab
|itemform2=<br>Alias ID: <code>real_double_stone_slab4 / 3</code>
|translationkey=-}}
{{ID table
|displayname=Cut Sandstone Slab
|spritetype=block
|nameid=cut_sandstone_slab
|aliasid=stone_block_slab4 / 3, stone_slab4 / 3
|translationkey=tile.stone_slab4.cut_sandstone.name
|id=-900
|itemform=cut_sandstone_slab
|itemform2=<br>Alias ID: <code>double_stone_slab4 / 3</code>
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Slab/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.14|dev=19w12a|[[File:Cut Sandstone Slab JE1 BE1.png|32px]] Added cut sandstone slabs.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:Cut Sandstone Slab BE1.png|32px]] Added cut sandstone slabs.
|Cut sandstone slabs have the <code>stone_slab4</code> ID, however their item form's ID is incorrectly registered as <code>double_stone_slab4</code>.
|The direct item form of double cut sandstone slabs have the <code>real_double_stone_slab4</code> ID.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Cut Sandstone Slab JE1 BE1.png|32px]] The texture of cut sandstone slabs has been updated.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.27|The IDs of cut sandstone slabs and double cut sandstone slabs have been changed to <code>stone_block_slab4</code> and <code>double_stone_block_slab4</code> respectively.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Cut sandstone slabs now use the <code>minecraft:vertical_half</code> [[block state]] instead of <code>top_slot_bit</code>.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.21|The different stone slab type [[block states]] for the <code>stone_block_slab4</code> ID have been split up into their own IDs.}}
|{{HistoryLine|||dev=Preview 1.21.10.22|The different stone slab type [[block states]] for the <code>double_stone_block_slab4</code> ID have been split up into their own IDs.}}
|{{HistoryLine|ps4}}
|{{HistoryLine||1.88|[[File:Cut Sandstone Slab BE1.png|32px]] Added cut sandstone slabs.}}
|{{HistoryLine||1.90|[[File:Cut Sandstone Slab JE1 BE1.png|32px]] The texture of cut sandstone slabs has been updated.}}
}}
== Issues ==
{{Issue list}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox slab}}
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Slabs]]
[[fr:Dalle de grès taillé]]
[[ja:研がれた砂岩のハーフブロック]]
[[pt:Laje de arenito lapidado]]

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{{Infobox block
| title = Concrete Powder
| group = White
| 1-1 = White Concrete Powder.png
| invimage = White Concrete Powder
| group2 = Light Gray
| 2-1 = Light Gray Concrete Powder.png
| invimage2 = Light Gray Concrete Powder
| group3 = Gray
| 3-1 = Gray Concrete Powder.png
| invimage3 = Gray Concrete Powder
| group4 = Black
| 4-1 = Black Concrete Powder.png
| invimage4 = Black Concrete Powder
| group5 = Brown
| 5-1 = Brown Concrete Powder.png
| invimage5 = Brown Concrete Powder
| group6 = Red
| 6-1 = Red Concrete Powder.png
| invimage6 = Red Concrete Powder
| group7 = Orange
| 7-1 = Orange Concrete Powder.png
| invimage7 = Orange Concrete Powder
| group8 = Yellow
| 8-1 = Yellow Concrete Powder.png
| invimage8 = Yellow Concrete Powder
| group9 = Lime
| 9-1 = Lime Concrete Powder.png
| invimage9 = Lime Concrete Powder
| group10 = Green
| 10-1 = Green Concrete Powder.png
| invimage10 = Green Concrete Powder
| group11 = Cyan
| 11-1 = Cyan Concrete Powder.png
| invimage11 = Cyan Concrete Powder
| group12 = Light Blue
| 12-1 = Light Blue Concrete Powder.png
| invimage12 = Light Blue Concrete Powder
| group13 = Blue
| 13-1 = Blue Concrete Powder.png
| invimage13 = Blue Concrete Powder
| group14 = Purple
| 14-1 = Purple Concrete Powder.png
| invimage14 = Purple Concrete Powder
| group15 = Magenta
| 15-1 = Magenta Concrete Powder.png
| invimage15 = Magenta Concrete Powder
| group16 = Pink
| 16-1 = Pink Concrete Powder.png
| invimage16 = Pink Concrete Powder
| transparent = No
| light = No
| tool = Shovel
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Concrete powder''' is a [[Falling Block|gravity-affected block]] that is converted to [[concrete]] when touching [[water]]. It comes in the sixteen [[dye]] colors.
== Obtaining ==
=== Breaking ===
Concrete powder can be mined with any tool or by hand, but using a [[shovel]] is the quickest method.
{{breaking row|Concrete Powder|Shovel|horizontal=1}}
=== Crafting ===
The crafting recipe is shapeless; the order of ingredients does not matter.
{{Crafting
|Matching Dye
|Sand
|Sand
|Sand
|Sand
|Gravel
|Gravel
|Gravel
|Gravel
|Output=Matching Concrete Powder,8
|type=Building block
|showdescription=1
|description=Red sand cannot be used in place of sand.<ref>{{bug|MC-150278}}</ref><ref>{{bug|MCPE-175451}}</ref>
}}
<div style="display:none">
<!--
This is so the pre-Village & Pillage dyes can have dye-related crafting recipes show on their respective pages.
They don't need to be displayed on this page because they already intuitively list "Any Matching/Colored Dye".
-->
{{Crafting
|Bone Meal; Lapis Lazuli; Cocoa Beans; Ink Sac
|Sand
|Sand
|Sand
|Sand
|Gravel
|Gravel
|Gravel
|Gravel
|Output=White Concrete Powder,8; Blue Concrete Powder,8; Brown Concrete Powder,8; Black Concrete Powder,8
|type=Building block
|showdescription=1
|description={{only|bedrock|education}}
}}
</div>
=== Renewability ===
Concrete powder is [[Renewable resource|renewable]] as all of its [[crafting]] ingredients are themselves renewable. However, without glitches, [[sand]] is only renewably obtained through the [[wandering trader]], which spawns infrequently and only allows a limited number of trades per spawn. Therefore concrete powder is more easily obtained by simply [[Breaking|harvesting]] sand from any biome it generates in.
== Usage ==
[[File:ConcretePowderUsage.gif|frame|Normal [[sand]] falls through the water, while one of the pink concrete powder blocks solidifies immediately on contact with the water.]]
Concrete powder falls when there is a non-solid block beneath it.
=== Creating concrete ===
{{main|Concrete}}
If a concrete powder block comes into contact with [[water]], it solidifies into a block of [[concrete]]. Specifically, the block has to be placed into, placed next to, or fall into flowing water, a water source block, or a [[Waterlogging|waterlogged]] block. If placed next to a waterlogged block, it must be adjacent to the sides where water can flow out from, such as the open sides of [[stairs]], but not the back side of stairs or any sides of waterlogged [[leaves]]. It does not solidify in midair falling past water. If it lands next to water, it solidifies only after a block update. [[Rain]] or [[splash water bottle]]s also have no effect on concrete powder. Concrete powder in [[Item (entity)|item form]] also does not become concrete. Concrete powder placed directly at water makes the placement sound of concrete.
=== Note blocks ===
Concrete powder can be placed under [[note block]]s to produce "snare drum" sound.
== Sounds ==
=== Generic ===
{{Sound table/Block/Sand}}
=== Unique ===
{{Edition|Java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Stone dig1.ogg
|sound2=Stone dig2.ogg
|sound3=Stone dig3.ogg
|sound4=Stone dig4.ogg
|subtitle=Block placed
|source=block
|description=When the block is placed in water
|id=block.stone.place
|translationkey=subtitles.block.generic.place
|volume=1.0
|pitch=0.8
| distance = 16
}}
}}
{{Edition|Bedrock}}: ''None'' <ref>{{IN|bedrock}}, concrete powder uses its normal placing sound when placed in water/lava.</ref>
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|showblocktags=y
|generatetranslationkeys=y
|displayname=White Concrete Powder
|spritetype=block
|nameid=white_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Orange Concrete Powder
|spritetype=block
|nameid=orange_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Magenta Concrete Powder
|spritetype=block
|nameid=magenta_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Light Blue Concrete Powder
|spritetype=block
|nameid=light_blue_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Yellow Concrete Powder
|spritetype=block
|nameid=yellow_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Lime Concrete Powder
|spritetype=block
|nameid=lime_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Pink Concrete Powder
|spritetype=block
|nameid=pink_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Gray Concrete Powder
|spritetype=block
|nameid=gray_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Light Gray Concrete Powder
|spritetype=block
|nameid=light_gray_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Cyan Concrete Powder
|spritetype=block
|nameid=cyan_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Purple Concrete Powder
|spritetype=block
|nameid=purple_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Blue Concrete Powder
|spritetype=block
|nameid=blue_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Brown Concrete Powder
|spritetype=block
|nameid=brown_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Green Concrete Powder
|spritetype=block
|nameid=green_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Red Concrete Powder
|spritetype=block
|nameid=red_concrete_powder
|blocktags=concrete_powder}}
{{ID table
|displayname=Black Concrete Powder
|spritetype=block
|nameid=black_concrete_powder
|blocktags=concrete_powder
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showaliasids=y
|showforms=y
|generatetranslationkeys=y
|displayname=White Concrete Powder
|spritetype=block
|nameid=white_concrete_powder
|aliasid=concrete_powder / 0, concretepowder / 0
|id=237
|translationkey=tile.concretePowder.white.name}}
{{ID table2
|displayname=Orange Concrete Powder
|spritetype=block
|nameid=orange_concrete_powder
|aliasid=concrete_powder / 1, concretepowder / 1
|id=-709
|translationkey=tile.concretePowder.orange.name}}
{{ID table2
|displayname=Magenta Concrete Powder
|spritetype=block
|nameid=magenta_concrete_powder
|aliasid=concrete_powder / 2, concretepowder / 2
|id=-710
|translationkey=tile.concretePowder.magenta.name}}
{{ID table2
|displayname=Light Blue Concrete Powder
|spritetype=block
|nameid=light_blue_concrete_powder
|aliasid=concrete_powder / 3, concretepowder / 3
|id=-711
|translationkey=tile.concretePowder.lightBlue.name}}
{{ID table2
|displayname=Yellow Concrete Powder
|spritetype=block
|nameid=yellow_concrete_powder
|aliasid=concrete_powder / 4, concretepowder / 4
|id=-712
|translationkey=tile.concretePowder.yellow.name}}
{{ID table2
|displayname=Lime Concrete Powder
|spritetype=block
|nameid=lime_concrete_powder
|aliasid=concrete_powder / 5, concretepowder / 5
|id=-713
|translationkey=tile.concretePowder.lime.name}}
{{ID table2
|displayname=Pink Concrete Powder
|spritetype=block
|nameid=pink_concrete_powder
|aliasid=concrete_powder / 6, concretepowder / 6
|id=-714
|translationkey=tile.concretePowder.pink.name}}
{{ID table2
|displayname=Gray Concrete Powder
|spritetype=block
|nameid=gray_concrete_powder
|aliasid=concrete_powder / 7, concretepowder / 7
|id=-715
|translationkey=tile.concretePowder.gray.name}}
{{ID table2
|displayname=Light Gray Concrete Powder
|spritetype=block
|nameid=light_gray_concrete_powder
|aliasid=concrete_powder / 8, concretepowder / 8
|id=-716
|translationkey=tile.concretePowder.silver.name}}
{{ID table2
|displayname=Cyan Concrete Powder
|spritetype=block
|nameid=cyan_concrete_powder
|aliasid=concrete_powder / 9, concretepowder / 9
|id=-717
|translationkey=tile.concretePowder.cyan.name}}
{{ID table2
|displayname=Purple Concrete Powder
|spritetype=block
|nameid=purple_concrete_powder
|aliasid=concrete_powder / 10, concretepowder / 10
|id=-718
|translationkey=tile.concretePowder.purple.name}}
{{ID table2
|displayname=Blue Concrete Powder
|spritetype=block
|nameid=blue_concrete_powder
|aliasid=concrete_powder / 11, concretepowder / 11
|id=-719
|translationkey=tile.concretePowder.blue.name}}
{{ID table2
|displayname=Brown Concrete Powder
|spritetype=block
|nameid=brown_concrete_powder
|aliasid=concrete_powder / 12, concretepowder / 12
|id=-720
|translationkey=tile.concretePowder.brown.name}}
{{ID table2
|displayname=Green Concrete Powder
|spritetype=block
|nameid=green_concrete_powder
|aliasid=concrete_powder / 13, concretepowder / 13
|id=-721
|translationkey=tile.concretePowder.green.name}}
{{ID table2
|displayname=Red Concrete Powder
|spritetype=block
|nameid=red_concrete_powder
|aliasid=concrete_powder / 14, concretepowder / 14
|id=-722
|translationkey=tile.concretePowder.red.name}}
{{ID table2
|displayname=Black Concrete Powder
|spritetype=block
|nameid=black_concrete_powder
|aliasid=concrete_powder / 15, concretepowder / 15
|id=-723
|translationkey=tile.concretePowder.black.name
|foot=1}}
=== Falling block entity ===
{{main|Falling Block}}
{{:Falling Block/Infobox}}
{{:Falling Block/ED}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.12|dev=February 02, 2017|slink={{tweet|jeb_|827073957983551488}}|[[Jens Bergensten|Jeb]] tweeted [https://web.archive.org/web/20230815225351/https://gfycat.com/menacingsnivelingchimneyswift-edstonehelper-minecraft a video (archived)] of a mysterious pink gravity-obeying [[block]] transforming into a solid gravity-defying block on contact with [[water]].
|Jeb later added that it is to come in 16 different colors.<ref>{{tweet|jeb_|827078378444488705}}</ref>}}
|{{HistoryLine|||dev=17w06a|[[File:White Concrete Powder.png|32px]] [[File:Light Gray Concrete Powder.png|32px]] [[File:Gray Concrete Powder.png|32px]] [[File:Black Concrete Powder.png|32px]] [[File:Brown Concrete Powder.png|32px]] [[File:Red Concrete Powder.png|32px]] [[File:Orange Concrete Powder.png|32px]] [[File:Yellow Concrete Powder.png|32px]] [[File:Lime Concrete Powder.png|32px]] [[File:Green Concrete Powder.png|32px]] [[File:Cyan Concrete Powder.png|32px]] [[File:Light Blue Concrete Powder.png|32px]] [[File:Blue Concrete Powder.png|32px]] [[File:Purple Concrete Powder.png|32px]] [[File:Magenta Concrete Powder.png|32px]] [[File:Pink Concrete Powder.png|32px]] Added concrete powder.}}
|{{HistoryLine|||dev=pre1|Concrete powder now converts to concrete when replacing a lava source.}}
|{{HistoryLine||1.13|dev=17w47a|The different [[block states]] for the <code>concrete_powder</code> ID have now been split up into their own IDs.
|[[Lava]] now turns concrete powder into [[concrete]] when coming into contact with said [[block]], instead of converting concrete powder only when it fell into the lava's source block.<ref>{{bug|MC-118153}}</ref>
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 252.}}
|{{HistoryLine||1.13.1|dev=18w30a|Lava no longer converts concrete powder.}}
|{{HistoryLine||1.16|dev=20w07a|As piglins offer [[gravel]] in [[bartering]], concrete powder has become a [[renewable resource]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:White Concrete Powder.png|32px]] [[File:Light Gray Concrete Powder.png|32px]] [[File:Gray Concrete Powder.png|32px]] [[File:Black Concrete Powder.png|32px]] [[File:Brown Concrete Powder.png|32px]] [[File:Red Concrete Powder.png|32px]] [[File:Orange Concrete Powder.png|32px]] [[File:Yellow Concrete Powder.png|32px]] [[File:Lime Concrete Powder.png|32px]] [[File:Green Concrete Powder.png|32px]] [[File:Cyan Concrete Powder.png|32px]] [[File:Light Blue Concrete Powder.png|32px]] [[File:Blue Concrete Powder.png|32px]] [[File:Purple Concrete Powder.png|32px]] [[File:Magenta Concrete Powder.png|32px]] [[File:Pink Concrete Powder.png|32px]] Added concrete powder.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|As piglins offer [[gravel]] in [[bartering]], concrete powder has become a [[renewable resource]].}}
|{{HistoryLine||1.18.30|dev=beta 1.18.30.26|Concrete powder's ID is changed to <code>concrete_powder</code>.
|Before this version, Its ID was <code>concretepowder</code> while its direct item form's ID was <code>concrete_powder</code>.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.20|The different [[block states]] for the <code>concrete_powder</code> ID have now been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Concrete Powder.png|32px]] [[File:Light Gray Concrete Powder.png|32px]] [[File:Gray Concrete Powder.png|32px]] [[File:Black Concrete Powder.png|32px]] [[File:Brown Concrete Powder.png|32px]] [[File:Red Concrete Powder.png|32px]] [[File:Orange Concrete Powder.png|32px]] [[File:Yellow Concrete Powder.png|32px]] [[File:Lime Concrete Powder.png|32px]] [[File:Green Concrete Powder.png|32px]] [[File:Cyan Concrete Powder.png|32px]] [[File:Light Blue Concrete Powder.png|32px]] [[File:Blue Concrete Powder.png|32px]] [[File:Purple Concrete Powder.png|32px]] [[File:Magenta Concrete Powder.png|32px]] [[File:Pink Concrete Powder.png|32px]] Added concrete powder.}}
|{{HistoryLine|new3ds}}
|{{HistoryLine||1.9.19|[[File:White Concrete Powder.png|32px]] [[File:Light Gray Concrete Powder.png|32px]] [[File:Gray Concrete Powder.png|32px]] [[File:Black Concrete Powder.png|32px]] [[File:Brown Concrete Powder.png|32px]] [[File:Red Concrete Powder.png|32px]] [[File:Orange Concrete Powder.png|32px]] [[File:Yellow Concrete Powder.png|32px]] [[File:Lime Concrete Powder.png|32px]] [[File:Green Concrete Powder.png|32px]] [[File:Cyan Concrete Powder.png|32px]] [[File:Light Blue Concrete Powder.png|32px]] [[File:Blue Concrete Powder.png|32px]] [[File:Purple Concrete Powder.png|32px]] [[File:Magenta Concrete Powder.png|32px]] [[File:Pink Concrete Powder.png|32px]] Added concrete powder.}}
}}
== Issues ==
{{Issue list}}
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/concrete-powder Block of the Month: Concrete Powder]- Minecraft.net on January 12, 2024
== Navigation ==
{{Navbox blocks|Decoration}}
{{Navbox entities|Other}}
[[Category:Manufactured blocks]]
[[Category:Falling blocks]]
[[de:Trockenbeton]]
[[es:Cemento]]
[[fr:Béton en poudre]]
[[it:Polvere di calcestruzzo]]
[[ja:コンクリートパウダー]]
[[ko:콘크리트 가루]]
[[lzh:砼粉]]
[[nl:Cement]]
[[pl:Cement]]
[[pt:Cimento]]
[[ru:Цемент]]
[[uk:Цемент]]
[[zh:混凝土粉末]]

View file

@ -0,0 +1,874 @@
{{Infobox block
| title = Wooden Door
| group = Oak
| 1-1 = Oak Door.png
| invimage = Oak Door
| group2 = Spruce
| 2-1 = Spruce Door.png
| invimage2 = Spruce Door
| group3 = Birch
| 3-1 = Birch Door.png
| invimage3 = Birch Door
| group4 = Jungle
| 4-1 = Jungle Door.png
| invimage4 = Jungle Door
| group5 = Acacia
| 5-1 = Acacia Door.png
| invimage5 = Acacia Door
| group6 = Dark Oak
| 6-1 = Dark Oak Door.png
| invimage6 = Dark Oak Door
| group7 = Mangrove
| 7-1 = Mangrove Door.png
| invimage7 = Mangrove Door
| group8 = Cherry
| 8-1 = Cherry Door.png
| invimage8 = Cherry Door
| group9 = Pale Oak
| 9-1 = Pale Oak Door.png
| invimage9 = Pale Oak Door
| group10 = Bamboo
| 10-1 = Bamboo Door.png
| invimage10 = Bamboo Door
| group11 = Crimson
| 11-1 = Crimson Door.png
| invimage11 = Crimson Door
| group12 = Warped
| 12-1 = Warped Door.png
| invimage12 = Warped Door
| transparent = Partial
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = '''Overworld wood''': Yes<br>'''Nether wood''': No
| waterloggable = No ({{JE}})<br>Yes ({{BE}})
}}
A '''wooden door''' is a variant of the [[door]] made of wood that can be opened and closed by the player without [[redstone]].
== Obtaining ==
Wooden doors can be crafted from any type of [[planks]], including those found in [[the Nether]]. Different types of wooden doors can also be found in multiple structures in the [[Overworld]].
=== Breaking ===
A wooden door can be mined with anything, but [[axe]]s are the fastest. [[Piston]]s can also break doors by pushing the piston head or any block into the door.
Wooden doors require a solid block beneath them for support. If that block is removed, the door breaks and drops itself.
{{breaking row
|Wooden Door
|sprite=wooden-doors
|Axe
|
|item=1
|link=none
|horizontal=1
}}
=== Natural generation ===
Wooden doors generate in some generated structures, forming the entrances to the majority of buildings. Wooden doors do not generate in [[zombie village]]s.
;{{BlockSprite|Oak Door|text=Oak}}
Oak doors generate as part of:
* Plains [[village]]s
* [[Stronghold]]s
* Right-side-up [[shipwreck]]s
;{{BlockSprite|Spruce Door|text=Spruce}}
Spruce doors generate as part of:
* Taiga, snowy tundra and snowy taiga [[village]]s
* Right-side-up [[shipwreck]]s
;{{BlockSprite|Jungle Door|text=Jungle}}
Jungle doors generate as part of:
* Desert [[village]]s
* Right-side-up [[shipwreck]]s
;{{BlockSprite|Acacia Door|text=Acacia}}
Acacia doors generate as part of:
* Savanna [[village]]s
<!-- * Right-side-up [[shipwreck]]s{{only|BE}}{{need testing}} -->
;{{BlockSprite|Dark Oak Door|text=Dark oak}}
Dark oak doors generate as part of:
* Master bedroom closets in [[woodland mansion]]s
* Right-side-up [[shipwreck]]s
=== Crafting ===
{{Crafting
|A1= Matching Planks
|B1= Matching Planks
|A2= Matching Planks
|B2= Matching Planks
|A3= Matching Planks
|B3= Matching Planks
|Output= Matching Wooden Door,3
|type= Redstone
}}
== Usage ==
{{main|Door#Usage}}
Wooden doors can be opened and closed using a [[redstone signal]], or by players, [[villager]]s, [[piglin]]s, [[wandering trader]]s{{only|bedrock|short=1}}, and [[vindicator]]s{{only|java|short=1}}. Wooden doors are also affected by the wind burst of thrown [[wind charge]]s, causing them to open if closed, or vice versa.
In Hard [[difficulty]], wooden doors can be broken by [[vindicator]]s and all variants of [[zombie]]s except [[drowned]].
Some doors have built-in openings that are useful for determining the time of day. Regardless of this, all wooden doors allow light to pass through them.
=== Barrier ===
[[File:Vindicator breaking door that doesn't block access.png|thumb|A vindicator breaking a closed wooden door placed sideways, even though it allows passage.]]
A wooden door can be opened or closed by pressing the {{control|use|text=Use Item/Place Block}} [[control]]. When a door opens or closes, it immediately changes its orientation without affecting anything in the space it "swings through".
Some [[zombie]]s can break wooden doors in [[Hard]] difficulty. Zombies have a 5% chance to spawn with the ability to break doors. Vindicators spawned from a [[raid]] in [[Normal]] and Hard difficulty can also break wooden doors, but they do so only to reach targeted players, villagers, or wandering traders. {{IN|java}}, some vindicators may sometimes open a wooden door instead of breaking it. Both zombies and vindicators attempt to break a wooden door only when the door is in its "closed" state; this is the case even when the door is placed in such a way as to allow passage in its "closed" state and block passage in its "open" state (for example, by facing sideways when placing the door).
=== Redstone component ===
{{see also|Redstone circuit}}
Wooden doors can be controlled with redstone power.
A wooden door is a redstone [[mechanism component]] and can be activated by [[Redstone mechanics#Power|weakly powering]] any cardinally adjacent block.
When activated, the wooden door immediately opens. When deactivated, it immediately closes. Players and mobs can still open and close a door that is controlled by a redstone signal.
All methods of activating a door can be applied to either the top or bottom parts of a door.
=== Fuel ===
Overworld wooden doors can be used as a [[fuel]] in [[furnace]]s, smelting 1 item per door.
=== Note blocks ===
Wooden doors can be placed under [[note block]]s to produce "bass" sound.
=== Air pockets ===
Doors can be used as air pockets [[Water|underwater]] {{in|Java}} because doors can't be waterlogged, but it can be used as air pockets in [[lava]] in both [[Java Edition|Java]] and [[Bedrock Edition|Bedrock]] editions. A wooden door in lava does not burn.
== Sounds ==
=== Generic ===
==== Normal wood ====
{{Sound table/Block/Wood}}
==== Cherry wood ====
{{Sound table/Block/Cherry wood}}
==== Bamboo wood ====
{{Sound table/Block/Bamboo wood}}
==== Nether wood ====
{{Sound table/Block/Nether wood}}
=== Unique ===
{{JE}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Wooden Door open3.ogg
|sound2=Wooden Door open4.ogg
|subtitle=Door creaks
|source=block
|description=When a wooden door opens
|id=block.wooden_door.open
|translationkey=subtitles.block.door.toggle
|volume=0.9
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|sound=Wooden Door close2.ogg
|sound2=Wooden Door close5.ogg
|sound3=Wooden Door close6.ogg
|subtitle=Door creaks
|source=block
|description=When a wooden door closes
|id=block.wooden_door.close
|translationkey=subtitles.block.door.toggle
|volume=0.9
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Cherry door toggle1.ogg
|sound2=Cherry door toggle2.ogg
|sound3=Cherry door toggle3.ogg
|sound4=Cherry door toggle4.ogg
|subtitle=Door creaks
|source=block
|description=When a cherry wood door opens
|id=block.cherry_wood_door.open
|translationkey=subtitles.block.door.toggle
|volume=0.9
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|subtitle=Door creaks
|source=block
|description=When a cherry wood door closes
|id=block.cherry_wood_door.close
|translationkey=subtitles.block.door.toggle
|volume=0.9
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Bamboo Door toggle1.ogg
|sound2=Bamboo Door toggle2.ogg
|sound3=Bamboo Door toggle3.ogg
|sound4=Bamboo Door toggle4.ogg
|subtitle=Door creaks
|source=block
|description=When a bamboo wood door opens
|id=block.bamboo_wood_door.open
|translationkey=subtitles.block.door.toggle
|volume=0.9
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|subtitle=Door creaks
|source=block
|description=When a bamboo wood door closes
|id=block.bamboo_wood_door.close
|translationkey=subtitles.block.door.toggle
|volume=0.9
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Nether Door toggle1.ogg
|sound2=Nether Door toggle2.ogg
|sound3=Nether Door toggle3.ogg
|sound4=Nether Door toggle4.ogg
|subtitle=Door creaks
|source=block
|description=When a Nether wood door opens
|id=block.nether_wood_door.open
|translationkey=subtitles.block.door.toggle
|volume=1.0
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|subtitle=Door creaks
|source=block
|description=When a Nether wood door closes
|id=block.nether_wood_door.close
|translationkey=subtitles.block.door.toggle
|volume=1.0
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|sound=Zombie hit wood1.ogg
|sound2=Zombie hit wood2.ogg
|sound3=Zombie hit wood3.ogg
|sound4=Zombie hit wood4.ogg
|subtitle=Door shakes
|source=hostile
|description=When a [[zombie]] attacks a door
|id=entity.zombie.attack_wooden_door
|translationkey=subtitles.entity.zombie.attack_wooden_door
|volume=2.0
|pitch=0.8-1.2
|distance=16}}
| {{SoundLine
|sound=Zombie breaks door.ogg
|subtitle=Door breaks
|source=hostile
|description=When a zombie breaks a door
|id=entity.zombie.break_wooden_door
|translationkey=subtitles.entity.zombie.break_wooden_door
|volume=2.0
|pitch=0.8-1.2
| distance = 16
}}
}}
{{BE}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Wooden Door open3.ogg
|sound2=Wooden Door open4.ogg
|source=block
|description=When a wooden door opens
|id=open.wooden_door
|volume=0.9
|pitch=0.9-1.0}}
| {{SoundLine
|sound=Wooden Door close2.ogg
|sound2=Wooden Door close5.ogg
|sound3=Wooden Door close6.ogg
|source=block
|description=When a wooden door closes
|id=close.wooden_door
|volume=0.9
|pitch=0.9-1.0}}
| {{SoundLine
|rowspan=2
|sound=Cherry door toggle1.ogg
|sound2=Cherry door toggle2.ogg
|sound3=Cherry door toggle3.ogg
|sound4=Cherry door toggle4.ogg
|source=block
|description=When a cherry wood door opens
|id=open.cherry_wood_door
|volume=1.0
|pitch=0.9-1.0}}
| {{SoundLine
|source=block
|description=When a cherry wood door closes
|id=close.cherry_wood_door
|volume=1.0
|pitch=0.9-1.0}}
| {{SoundLine
|rowspan=2
|sound=Bamboo Door toggle1.ogg
|sound2=Bamboo Door toggle2.ogg
|sound3=Bamboo Door toggle3.ogg
|sound4=Bamboo Door toggle4.ogg
|source=block
|description=When a bamboo wood door opens
|id=open.bamboo_wood_door
|volume=0.9
|pitch=0.9-1.0}}
| {{SoundLine
|source=block
|description=When a bamboo wood door closes
|id=close.bamboo_wood_door
|volume=0.9
|pitch=0.9-1.0}}
| {{SoundLine
|rowspan=2
|sound=Nether Door toggle1.ogg
|sound2=Nether Door toggle2.ogg
|sound3=Nether Door toggle3.ogg
|sound4=Nether Door toggle4.ogg
|source=block
|description=When a Nether wood door opens
|id=open.nether_wood_door
|volume=1.0
|pitch=0.9-1.0}}
| {{SoundLine
|source=block
|description=When a Nether wood door closes
|id=close.nether_wood_door
|volume=1.0
|pitch=0.9-1.0}}
| {{SoundLine
|sound=Zombie hit wood1.ogg
|sound2=Zombie hit wood2.ogg
|sound3=Zombie hit wood3.ogg
|sound4=Zombie hit wood4.ogg
|source=hostile
|description=While a zombie is breaking a wooden door
|id=mob.zombie.wood
|volume=1.0
|pitch=1.0}}
| {{SoundLine
|sound=Zombie breaks door.ogg
|source=hostile
|description=When a zombie breaks a wooden door
|id=mob.zombie.woodbreak
|volume=1.0
| pitch = 1.0
}}
}}
Historical sounds:
{|class="wikitable"
!Sound
!Description
!From
!to
!Pitch
|-
|{{Sound|2=Door closing old.ogg}}
|Opening
|[[Java Edition Infdev 20100607|Infdev 20100607 ?]]
|[[Java Edition RC1|1.0.0 RC1]]
|?
|-
|{{Sound|2=Door open.ogg}}
|Door opening (Second Version)
|[[Java Edition RC1|1.0.0 RC1]]
|[[Java Edition 15w43a|15w43a]]
|?
|-
|{{Sound|2=Door opening old.ogg}}
|Closing
|[[Java Edition Infdev 20100607|Infdev 20100607 ?]]
|[[Java Edition RC1|1.0.0 RC1]]
|?
|-
|{{Sound|2=Door close.ogg}}
|Closing (Second Version)
|[[Java Edition RC1|1.0.0 RC1]]
|[[Java Edition 15w43a|15w43a]]
|?
|}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Door
|spritetype=block
|nameid=oak_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Spruce Door
|spritetype=block
|nameid=spruce_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Birch Door
|spritetype=block
|nameid=birch_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Jungle Door
|spritetype=block
|nameid=jungle_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Acacia Door
|spritetype=block
|nameid=acacia_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Dark Oak Door
|spritetype=block
|nameid=dark_oak_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Mangrove Door
|spritetype=block
|nameid=mangrove_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Cherry Door
|spritetype=block
|nameid=cherry_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Pale Oak Door
|spritetype=block
|nameid=pale_oak_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Bamboo Door
|spritetype=block
|nameid=bamboo_door
|blocktags=doors, wooden_doors
|itemtags=doors, wooden_doors}}
{{ID table
|displayname=Crimson Door
|spritetype=block
|nameid=crimson_door
|blocktags=doors, non_flammable_wood, wooden_doors
|itemtags=doors, non_flammable_wood, wooden_doors}}
{{ID table
|displayname=Warped Door
|spritetype=block
|nameid=warped_door
|blocktags=doors, non_flammable_wood, wooden_doors
|itemtags=doors, non_flammable_wood, wooden_doors
|foot=1}}
{{BE}}:
{{ID table2
|edition=bedrock
|firstcolumnname=Door
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|spritename=oak-door
|displayname=Oak block
|spritetype=block
|nameid=wooden_door
|id=64
|form=block
|itemform=item.wooden_door
|translationkey=-}}
{{ID table2
|spritename=spruce-door
|displayname=Spruce block
|spritetype=block
|nameid=spruce_door
|id=193
|form=block
|itemform=item.spruce_door
|translationkey=-}}
{{ID table2
|spritename=birch-door
|displayname=Birch block
|spritetype=block
|nameid=birch_door
|id=194
|form=block
|itemform=item.birch_door
|translationkey=-}}
{{ID table2
|spritename=jungle-door
|displayname=Jungle block
|spritetype=block
|nameid=jungle_door
|id=195
|form=block
|itemform=item.jungle_door
|translationkey=-}}
{{ID table2
|spritename=acacia-door
|displayname=Acacia block
|spritetype=block
|nameid=acacia_door
|id=196
|form=block
|itemform=item.acacia_door
|translationkey=-}}
{{ID table2
|spritename=dark-oak-door
|displayname=Dark Oak block
|spritetype=block
|nameid=dark_oak_door
|id=197
|form=block
|itemform=item.dark_oak_door
|translationkey=-}}
{{ID table2
|spritename=mangrove-door
|displayname=Mangrove block
|spritetype=block
|nameid=mangrove_door
|id=-493
|form=block
|itemform=item.mangrove_door
|translationkey=-}}
{{ID table2
|displayname=Cherry Door
|spritetype=block
|nameid=cherry_door
|id=-531
|itemtags=minecraft:door
|translationkey=item.cherry_door.name}}
{{ID table2
|displayname=Pale Oak Door
|spritetype=block
|nameid=pale_oak_door
|id=-990
|itemtags=minecraft:door
|translationkey=item.pale_oak_door.name}}
{{ID table2
|displayname=Bamboo Door
|spritetype=block
|nameid=bamboo_door
|id=-517
|itemtags=minecraft:door
|translationkey=item.bamboo_door.name}}
{{ID table2
|spritename=crimson-door
|displayname=Crimson block
|spritetype=block
|nameid=crimson_door
|id=499
|form=block
|itemform=item.crimson_door}}
{{ID table2
|spritename=warped-door
|displayname=Warped block
|spritetype=block
|nameid=warped_door
|id=500
|form=block
|itemform=item.warped_door}}
{{ID table2
|spritename=oak-door
|displayname=Oak item
|spritetype=item
|nameid=wooden_door
|id=359
|form=item
|itemtags=minecraft:door}}
{{ID table2
|spritename=spruce-door
|displayname=Spruce item
|spritetype=item
|nameid=spruce_door
|id=553
|form=item
|itemtags=minecraft:door}}
{{ID table2
|spritename=birch-door
|displayname=Birch item
|spritetype=item
|nameid=birch_door
|id=554
|form=item
|itemtags=minecraft:door}}
{{ID table2
|spritename=jungle-door
|displayname=Jungle item
|spritetype=item
|nameid=jungle_door
|id=555
|form=item
|itemtags=minecraft:door}}
{{ID table2
|spritename=acacia-door
|displayname=Acacia item
|spritetype=item
|nameid=acacia_door
|id=556
|form=item
|itemtags=minecraft:door}}
{{ID table2
|spritename=dark-oak-door
|displayname=Dark Oak item
|spritetype=item
|nameid=dark_oak_door
|id=557
|form=item
|itemtags=minecraft:door}}
{{ID table2
|spritename=mangrove-door
|displayname=Mangrove item
|spritetype=item
|nameid=mangrove_door
|id=641
|form=item
|itemtags=minecraft:door}}
{{ID table2
|spritename=crimson-door
|displayname=Crimson item
|spritetype=item
|nameid=crimson_door
|id=616
|form=item
|itemtags=minecraft:door}}
{{ID table2
|spritename=warped-door
|displayname=Warped item
|spritetype=item
|nameid=warped_door
|id=617
|form=item
|itemtags=minecraft:door
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Door/BS}}
== Video ==
{{Video note|The video was created before ''[[Java Edition 1.16]]''; therefore, it does not mention or state crimson, warped, mangrove, cherry, bamboo, or pale oak doors.}}
{{yt|7jlIQcbHFts}}
== History ==
{{For|a history of changes to textures and models for each block state|Door/Asset history}}
{{For|a history of changes that affected more than one door type (example: changes affecting both wooden and iron doors)|Door#History}}
{{HistoryTable
|{{HistoryLine||June 3, 2010|link=https://notch.tumblr.com/post/659506746/asynchronous-saving-and-loading-and-slightly-more|Notch states plans to implement doors.}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100607|[[File:Oak Door JE1.png|32px]] [[File:Oak Door (Right) JE1.png|32px]] [[File:Oak Door (item) JE1.png|32px]] Added wooden doors.}}
|{{HistoryLine||20100608|Doors have been given smarter rotation logic.}}
|{{HistoryLine||20100611|[[File:Oak Door JE2.png|32px]] [[File:Oak Door (Right) JE2.png|32px]] The models of doors have been changed to use door bottom half texture on sides instead of the wooden [[planks]] texture.}}
|{{HistoryLine||20100618|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (Right) JE3.png|32px]] The textures of doors have been changed.}}
|{{HistoryLine||20100624|[[File:Oak Door (Right) JE4 BE1.png|32px]] The model of door with right hinge has been changed to mirror and use textures of door with left hinge.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.1|[[File:Oak Door (item) JE2 BE1.png|32px]] The texture of wooden doors in [[item]] form has been changed.
|Doors can now be controlled by redstone power.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.8|dev=Pre-release|Wooden doors now occur naturally in [[village]]s.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 6|Wooden doors are now broken faster using an [[axe]].}}
|{{HistoryLine|||dev=RC1|The opening and closing [[sound]]s for doors have been changed.}}
|{{HistoryLine||1.1|dev=11w47a|Double doors now open correctly.}}
|{{HistoryLine||1.2.1|dev=12w05a|[[Villager]]s can now open and close doors.}}
|{{HistoryLine|||dev=12w06a|[[File:Oak Door JE4 BE3.png|32px]] Changed top model of door.
|[[Zombie]]s can now break wooden doors.
|Doors have been changed to properly detect if they are open or closed. Placing two [[pressure plate]]s directly in front of doors and stepping on them now opens them correctly.}}
|{{HistoryLine||1.4.2|dev=12w40a|Wooden doors can no longer be opened by attacking (left-click).}}
|{{HistoryLine||1.8|dev=14w10a|[[File:Oak Door JE5.png|32px]] The models of wooden doors have been changed.}}
|{{HistoryLine|||dev=August 8, 2014|slink=https://twitter.com/TheMogMiner/status/497751889102905344|[[Ryan Holtz|TheMogMiner]] tweeted an image showing new types of wooden doors.}}
|{{HistoryLine|||dev=14w32d|[[File:Spruce Door JE1 BE1.png|32px]] [[File:Birch Door JE1 BE1.png|32px]] [[File:Jungle Door JE1.png|32px]] [[File:Acacia Door JE1.png|32px]] [[File:Dark Oak Door JE1 BE1.png|32px]] [[File:Spruce Door (item) JE1.png|32px]] [[File:Birch Door (item) JE1.png|32px]] [[File:Jungle Door (item) JE1.png|32px]] [[File:Acacia Door (item) JE1.png|32px]] [[File:Dark Oak Door (item) JE1.png|32px]] New types of wood doors have been added: spruce, birch, jungle, acacia and dark oak.}}
|{{HistoryLine|||dev=14w33a|[[File:Jungle Door JE2 BE1.png|32px]] [[File:Acacia Door JE2 BE1.png|32px]] The models of jungle and acacia doors no longer have inner faces in the holes in their models.
|[[File:Spruce Door (item) JE2.png|32px]] [[File:Birch Door (item) JE2.png|32px]] [[File:Jungle Door (item) JE2.png|32px]] [[File:Acacia Door (item) JE2.png|32px]] [[File:Dark Oak Door (item) JE2.png|32px]] [[Item]] textures of new doors have been changed to match the dimensions of oak doors.
|The wooden door (''Wooden Door'') has been renamed to ''Oak Door''.}}
|{{HistoryLine|||dev=14w33b|[[File:Oak Door (item) JE3 BE2.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE3 BE1.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] All [[item]] textures for all wooden doors have been changed. Doors now have hinges on the left and handles on the right, existing wooden doors have a slight item textures change as well.}}
|{{HistoryLine||1.9|dev=15w31a|[[File:Birch Door JE2.png|32px]] [[File:Jungle Door JE3.png|32px]] [[File:Acacia Door JE3.png|32px]] [[File:Dark Oak Door JE2.png|32px]] Shading on the [[block]] textures of birch, jungle, acacia, and dark oak doors have been changed, so that the shadow is in the upper left and the highlight is in the lower right.}}
|{{HistoryLine||1.10|dev=16w20a|Acacia and spruce doors now generate in [[savanna]] and [[taiga]] [[villages]].}}
|{{HistoryLine||1.11|dev=16w33a|Wooden doors can now be used to fuel [[furnace]]s.}}
|{{HistoryLine|||dev=16w39a|Dark oak doors now generate in [[woodland mansion]]s.}}
|{{HistoryLine||July 19, 2017|link=https://twitter.com/jeb_/status/887599625045250048|[[Jeb]] tweets image of a new jungle [[wood planks]], jungle doors, [[cauldron]], and [[dandelion]] textures.}}
|{{HistoryLine||1.13|dev=17w47a|The oak door ID has been changed from <code>wooden_door</code> to <code>oak_door</code>.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 64, 193, 194, 195, 196 and 197, and the [[item]]s' 324, 427, 428, 429, 430 and 431.}}
|{{HistoryLine|||dev=18w11a|Doors now generate as part of the newly added [[shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Door JE6.png|32px]] [[File:Spruce Door JE2.png|32px]] [[File:Birch Door JE3.png|32px]] [[File:Jungle Door JE4.png|32px]] [[File:Acacia Door JE4.png|32px]] [[File:Dark Oak Door JE3.png|32px]] The textures of all wooden doors have been changed.
|[[Vindicator]]s can now break doors.}}
|{{HistoryLine|||dev=18w47b|[[File:Spruce Door JE3.png|32px]] The textures of spruce doors have been changed.}}
|{{HistoryLine|||dev=18w49a|Added [[snowy tundra]] villages, which generate with spruce doors.}}
|{{HistoryLine|||dev=18w50a|The updated [[desert]] villages now generate with jungle doors instead of oak doors.}}
|{{HistoryLine|||dev=19w08a|[[File:Oak Door JE7.png|32px]] The texture of oak doors has been changed.}}
|{{HistoryLine|||dev=19w12b|Doors can now be placed on glass, ice, glowstone and sea lanterns.}}
|{{HistoryLine|||dev=19w13a|[[Evoker]]s and [[pillager]]s can now open doors during [[raid]]s.}}
|{{HistoryLine|||dev=19w14a|Pillagers can no longer open doors.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Door JE1.png|32px]] [[File:Warped Door JE1.png|32px]] [[File:Crimson Door (item) JE1 BE1.png|32px]] [[File:Warped Door (item) JE1 BE1.png|32px]] Added crimson and warped doors.}}
|{{HistoryLine|||dev=20w07a|Added [[piglin]]s, which can open and close doors.}}
|{{HistoryLine|||dev=20w19a|[[File:Crimson Door JE2.png|32px]] [[File:Warped Door JE2.png|32px]] [[File:Crimson Door (item) JE2 BE2.png|32px]] [[File:Warped Door (item) JE2 BE2.png|32px]] The textures of crimson and warped doors have been changed.}}
|{{HistoryLine||1.17|dev=21w11a|[[File:Jungle Door (item) JE4 BE2.png|32px]] Changed the texture of the jungle door item.}}
|{{HistoryLine||1.18|dev=21w41a|[[File:Oak Door (item) JE4 BE3.png|32px]] [[File:Spruce Door (item) JE4 BE2.png|32px]] [[File:Birch Door (item) JE4 BE2.png|32px]] [[File:Jungle Door (item) JE5 BE3.png|32px]] [[File:Acacia Door (item) JE4 BE2.png|32px]] [[File:Dark Oak Door (item) JE4 BE2.png|32px]] All [[item]] textures for all wooden doors except crimson and warped have been changed.}}
|{{HistoryLine|||dev=Pre-release 5|[[File:Oak Door JE8.png|32px]] [[File:Spruce Door JE4.png|32px]] [[File:Birch Door JE4.png|32px]] [[File:Jungle Door JE5.png|32px]] [[File:Acacia Door JE5.png|32px]] [[File:Dark Oak Door JE4.png|32px]] [[File:Crimson Door JE3.png|32px]] [[File:Warped Door JE3.png|32px]] Changed top and bottom models of wooden doors. Changed oak door texture.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Door JE1.png|32px]][[File:Mangrove Door (item) JE1 BE1.png|32px]] Added mangrove door.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove doors are now obtainable and renewable.}}
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5659}}|[[File:Bamboo Door JE1.png|32px]] Bamboo doors were shown on [[Minecraft Live 2022]].}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Door JE1.png|32px]] [[File:Bamboo Door (item) JE1 BE1.png|32px]] Added bamboo doors behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Door JE1.png|32px]] [[File:Cherry Door (item) JE1.png|32px]] Added cherry doors behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine|||dev=1.19.4-pre2|[[File:Cherry Door JE2 BE1.png|32px]] [[File:Cherry Door (item) JE2 BE1.png|32px]] The texture of cherry doors has been changed.}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry doors are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Door JE1 BE1.png|32px]] [[File:Pale Oak Door (item) JE1 BE1.png|32px]] Pale oak doors were shown on [[Minecraft Live 2024]].}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Door JE1 BE1.png|32px]] [[File:Pale Oak Door (item) JE1 BE1.png|32px]] Added pale oak doors.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.1.0|[[File:Oak Door JE3 BE1.png|32px]] Added doors.
[[File:Oak Door (bottom texture) JE2 BE1.png|32px]] These are the textures defined for the door blocks in <samp>[[gui_blocks.png]]</samp>. The door items exist, but due to a bug in the code that renders items in the hotbar, they cannot be used.}}
|{{HistoryLine||v0.1.3|[[File:Oak Door BE2.png|32px]] The models of doors have been changed to not display transparency on upper half.}}
|{{HistoryLine||v0.2.0|[[File:Oak Door (item) JE2 BE1.png|32px]] Added door inventory icons.
|[[File:Oak Door JE3 BE1.png|32px]] The models of doors have been changed to display transparency on upper half.
|Wooden doors are now available in the inventory, including in [[Creative]].}}
|{{HistoryLine||v0.3.0|A crafting recipe for wooden doors has been added.
|Survival players no longer start out with an infinite stack of wooden doors in the inventory.}}
|{{HistoryLine||v0.3.2|Wooden doors now drop their item form when broken.}}
|{{HistoryLine||v0.5.0|[[File:Oak Door JE4 BE3.png|32px]] The models of doors have been changed.
|Wooden doors can now be obtained after activating the [[nether reactor]].}}
|{{HistoryLine||v0.11.0|dev=build 1|''Wooden Door'' has been now renamed to ''Oak Door''.}}
|{{HistoryLine||v0.12.1|dev=build 1|[[Zombie]]s can now break down wooden doors.
|Oak doors can now be opened by [[villager]]s.
|Oak doors are no longer available from the [[nether reactor]].}}
|{{HistoryLine||v0.13.0|dev=build 1|[[File:Spruce Door JE1 BE1.png|32px]] [[File:Birch Door JE1 BE1.png|32px]] [[File:Jungle Door JE2 BE1.png|32px]] [[File:Acacia Door JE2 BE1.png|32px]] [[File:Dark Oak Door JE1 BE1.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE3 BE1.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak doors.}}
|{{HistoryLine|||dev=build 2|Spruce, birch, jungle, acacia, and dark oak doors can now be opened by [[villager]]s.}}
|{{HistoryLine|||dev=build 4|[[File:Oak Door (item) JE3 BE2.png|32px]] The [[item]] textures of oak door has been changed.}}
|{{HistoryLine||v0.15.0|dev=build 1|Acacia doors now generate in [[savanna]] [[village]]s.
|Spruce doors now generate in [[taiga]] and [[snowy tundra]] villages.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Dark oak doors now generate in [[woodland mansion]]s.
|Doors now have [[sound]]s when placed.<ref>{{bug|MCPE-10079||Doors don't have a placement sound|Fixed}}</ref>}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Various wooden doors now generate in [[shipwreck]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Door BE4.png|32px]] [[File:Spruce Door BE2.png|32px]] [[File:Birch Door BE2.png|32px]] [[File:Jungle Door BE2.png|32px]] [[File:Acacia Door BE2.png|32px]] [[File:Dark Oak Door BE2.png|32px]] The textures of all wooden doors have been changed.
|Jungle doors now generate in the new [[desert]] [[village]]s.
|Added [[wandering trader]]s, which can open and close wooden doors.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.7|[[Vindicator]]s can now break wooden doors during [[raid]]s.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Door BE1.png|32px]] [[File:Warped Door BE1.png|32px]] [[File:Crimson Door (item) JE1 BE1.png|32px]] [[File:Warped Door (item) JE1 BE1.png|32px]] Added crimson and warped doors.
|Added [[piglin]]s, which can open and close doors.}}
|{{HistoryLine|||dev=beta 1.16.0.63|[[File:Crimson Door BE2.png|32px]] [[File:Warped Door BE2.png|32px]] [[File:Crimson Door (item) JE2 BE2.png|32px]] [[File:Warped Door (item) JE2 BE2.png|32px]] The textures of crimson and warped doors have been changed.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.50|[[File:Jungle Door (item) JE4 BE2.png|32px]] Changed the texture of the jungle door item.}}
|{{HistoryLine||1.18.10|dev=beta 1.18.10.20|[[File:Oak Door (item) JE4 BE3.png|32px]] [[File:Spruce Door (item) JE4 BE2.png|32px]] [[File:Birch Door (item) JE4 BE2.png|32px]] [[File:Jungle Door (item) JE5 BE3.png|32px]] [[File:Acacia Door (item) JE4 BE2.png|32px]] [[File:Dark Oak Door (item) JE4 BE2.png|32px]] All [[item]] textures for all wooden doors except crimson and warped have been changed.}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Door BE1.png|32px]] [[File:Mangrove Door (item) JE1 BE1.png|32px]] Added mangrove doors.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Door BE1.png|32px]] [[File:Bamboo Door (item) JE1 BE1.png|32px]] Added bamboo doors behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.
|The doors now use the same opening and closing [[sound]] effects as {{JE}}.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Door JE2 BE1.png|32px]] [[File:Cherry Door (item) JE2 BE1.png|32px]] Added cherry doors behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry doors are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Door JE1 BE1.png|32px]] [[File:Pale Oak Door (item) JE1 BE1.png|32px]] Added pale oak doors.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Door JE3 BE1.png|32px]] [[File:Oak Door (item) JE2 BE1.png|32px]] Added doors.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Moved doors to the Building Blocks tab in the Creative inventory.}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:Spruce Door JE1 BE1.png|32px]] [[File:Birch Door JE1 BE1.png|32px]] [[File:Jungle Door JE2 BE1.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE3 BE1.png|32px]] Added spruce, birch, and jungle door variants.
|The original wooden door (''Wooden Door'') has been renamed to ''Oak Door''.
|The [[crafting]] recipes of wooden doors now yield 3 doors instead of 1.}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Door JE2 BE1.png|32px]] [[File:Dark Oak Door JE1 BE1.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] Acacia and dark oak doors have been added to the [[Creative inventory]].}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Acacia doors and dark oak doors are now obtainable in [[Survival]] mode.}}
|{{HistoryLine||xbox=TU33|xbone=CU21|ps3=1.24|psvita=1.24|ps4=1.24|[[File:Oak Door (item) JE3 BE2.png|32px]] Changed the texture of the oak door item.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|[[File:Birch Door JE2.png|32px]] [[File:Jungle Door JE3.png|32px]] [[File:Acacia Door JE3.png|32px]] [[File:Dark Oak Door JE2.png|32px]] Shading on the [[block]] textures of birch, jungle, acacia, and dark oak doors have been changed, so that the shadow is in the upper left and the highlight is in the lower right.
|[[File:Oak Door (item) JE2 BE1.png|32px]] The texture of the oak door item has been changed to how it looked like before TU33.|Acacia and spruce doors now generate in [[savanna]] and [[taiga]] [[villages]].}}
|{{HistoryLine||xbox=TU44|xbone=CU34|ps3=1.37|psvita=1.37|ps4=1.37|wiiu=Patch 14|[[File:Oak Door (item) JE3 BE2.png|32px]] The texture of the oak door item has been changed back to how it looked like in TU33.}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|Wooden doors can now be used to fuel [[furnace]]s.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Dark oak doors now generate in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Door BE4.png|32px]] [[File:Spruce Door BE2.png|32px]] [[File:Birch Door BE2.png|32px]] [[File:Jungle Door BE2.png|32px]] [[File:Acacia Door BE2.png|32px]] [[File:Dark Oak Door BE2.png|32px]] The textures of all wooden doors have been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Door JE2.png|32px]] [[File:Spruce Door JE1 BE1.png|32px]] [[File:Birch Door JE1 BE1.png|32px]] [[File:Jungle Door JE2 BE1.png|32px]] [[File:Acacia Door JE2 BE1.png|32px]] [[File:Dark Oak Door JE1 BE1.png|32px]] [[File:Oak Door (item) JE3 BE2.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE3 BE1.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] Added wooden doors.}}
}}
<gallery>
Beta 1.7 punching oak door.png|From [[Java Edition Beta 1.7]] to Beta 1.7.2, doors produced [[placeholder texture]] particles when broken or punched on some sides.
</gallery>
=== Historical sounds ===
{| class="wikitable"
! Sound
! From
! to
! Pitch
|-
| {{sound||Door closing old.ogg|Door opening old.ogg}}
| [[alpha 1.0.1]]
| Sound Update
| ?
|-
| {{sound||Door open.ogg|Door close.ogg}}
| Sound Update
| 15w43a
| ?
|}
=== Door "item" ===
{{:Technical blocks/Wooden_Door}}
== Issues ==
{{Issue list}}
== Trivia ==
* Door models have an extra hinge on the opposite side of the actual functional hinge.<ref>{{bug|MC-106697||Doors have extra door hinge|WAI}}</ref>
== Gallery ==
=== Screenshots ===
<gallery>
Wooden Doors 1.8.png|First picture of brand-new 1.8 variants of doors.
Door Creeper.png|A creeper behind some dark oak doors.
Doortypes.png|All types of doors with their respective trapdoors.
FloatingDoorArrows.jpg|Arrows shot into a door that was opened, causing a floating bug.
Jeb Crafting Doors.png|First image of three doors being crafted at once.
Jappa Closet.jpg|A closet made from oak doors.
</gallery>
=== Concept artwork ===
<gallery>
Bamboo Wood and Door Concept Art.png|Bamboo door concept art.
Bamboo Door Prototype Textures.png|Bamboo door prototype textures.
</gallery>
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/taking-inventory--door Taking Inventory: Door] Minecraft.net on September 29, 2022
== Navigation ==
{{Navbox redstone|components}}
{{Navbox wood}}
{{Navbox blocks|Utility}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Utility blocks]]
[[Category:Mechanisms]]
[[es:Puerta de madera]]
[[fr:Porte en bois]]
[[ja:板材のドア]]
[[pt:Porta de madeira]]

View file

@ -0,0 +1,384 @@
{{Infobox block
| group = Oak
| 1-1 = Oak Stairs.png
| invimage = Oak Stairs
| group2 = Spruce
| 2-1 = Spruce Stairs.png
| invimage2 = Spruce Stairs
| group3 = Birch
| 3-1 = Birch Stairs.png
| invimage3 = Birch Stairs
| group4 = Jungle
| 4-1 = Jungle Stairs.png
| invimage4 = Jungle Stairs
| group5 = Acacia
| 5-1 = Acacia Stairs.png
| invimage5 = Acacia Stairs
| group6 = Dark Oak
| 6-1 = Dark Oak Stairs.png
| invimage6 = Dark Oak Stairs
| group7 = Mangrove
| 7-1 = Mangrove Stairs.png
| invimage7 = Mangrove Stairs
| group8 = Cherry
| 8-1 = Cherry Stairs.png
| invimage8 = Cherry Stairs
| group9 = Pale Oak
| 9-1 = Pale Oak Stairs.png
| invimage9 = Pale Oak Stairs
| group10 = Bamboo
| invimage10 = Bamboo Stairs
| 10-1 = Bamboo Stairs.png
| group11 = Crimson
| 11-1 = Crimson Stairs.png
| invimage11 = Crimson Stairs
| group12 = Warped
| 12-1 = Warped Stairs.png
| invimage12 = Warped Stairs
| transparent = Partial <small>(blocks light)</small>{{only|je|short=1}}<br>Yes{{only|be|short=1}}
| light = No
| renewable = Yes
| tool = Axe
| stackable = Yes (64)
| flammable =
'''Overworld wood''': Yes (5)<br>
'''Nether wood''': No
|lavasusceptible =
'''Overworld wood''': Yes<br>
'''Nether wood''': No
| waterloggable = Yes
}}
'''Wooden stairs''' are a wooden variant of the [[stairs]], [[Crafting|craft]]ed from the respective [[planks]].
== Obtaining ==
=== Breaking ===
Wooden stairs can be broken with anything, but [[axe]]s are the fastest.
{{breaking row
|Wooden Stairs
|sprite=all-wooden-stairs
|Axe
|item=1
|link=none
|horizontal=1
}}
=== Natural generation ===
{{BlockSprite|Oak Stairs|text=Oak}} stairs generate as part of:
* [[Plains]] [[village]]s
* [[Woodland mansion]]s
* [[Shipwreck]]s
{{BlockSprite|Spruce Stairs|text=Spruce}} stairs generate as part of:
* [[Igloo]] basements
* [[Witch hut]]s
* [[Shipwreck]]s
* [[Taiga]], [[snowy taiga]], and [[snowy tundra]] [[village]]s
{{BlockSprite|Birch Stairs|text=Birch}} stairs generate as part of:
* [[Woodland mansion]]s
* [[Shipwreck]]s
{{BlockSprite|Jungle Stairs|text=Jungle}} stairs generate as part of [[shipwreck]]s.
{{BlockSprite|Dark Oak Stairs|text=Dark Oak}} stairs generate as part of:
* [[Woodland mansion]]s
* [[Shipwreck]]s
* [[Pillager outpost]]s
{{BlockSprite|Acacia Stairs|text=Acacia}} stairs generate as part of:
* [[Shipwreck]]s
* [[Savanna]] [[village]]s
=== Crafting ===
{{Crafting
|A1= Matching Planks
|A2= Matching Planks
|B2= Matching Planks
|A3= Matching Planks
|B3= Matching Planks
|C3= Matching Planks
|Output= Matching Wooden Stairs,4
|type= Building block
}}
== Usage ==
{{for|information about the placement mechanics of all stairs|Stairs#Usage}}
=== Fuel ===
Overworld wooden stairs can be used as fuel in [[furnace]]s, smelting 1.5 items per block.
=== Note blocks ===
Wooden stairs can be placed under [[note block]]s to produce "bass" sounds.
== Sounds ==
=== Normal wood ===
{{Sound table/Block/Wood}}
=== Cherry wood ===
{{Sound table/Block/Cherry wood}}
=== Bamboo wood ===
{{Sound table/Block/Bamboo wood}}
=== Nether wood ===
{{Sound table/Block/Nether wood}}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Stairs
|spritetype=block
|nameid=oak_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Spruce Stairs
|spritetype=block
|nameid=spruce_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Birch Stairs
|spritetype=block
|nameid=birch_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Jungle Stairs
|spritetype=block
|nameid=jungle_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Acacia Stairs
|spritetype=block
|nameid=acacia_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Dark Oak Stairs
|spritetype=block
|nameid=dark_oak_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Mangrove Stairs
|spritetype=block
|nameid=mangrove_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Cherry Stairs
|spritetype=block
|nameid=cherry_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Pale Oak Stairs
|spritetype=block
|nameid=pale_oak_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Bamboo Stairs
|spritetype=block
|nameid=bamboo_stairs
|blocktags=stairs, wooden_stairs, mineable/axe
|itemtags=stairs, wooden_stairs}}
{{ID table
|displayname=Crimson Stairs
|spritetype=block
|nameid=crimson_stairs
|blocktags=non_flammable_wood, stairs, wooden_stairs, mineable/axe
|itemtags=non_flammable_wood, stairs, wooden_stairs}}
{{ID table
|displayname=Warped Stairs
|spritetype=block
|nameid=warped_stairs
|blocktags=non_flammable_wood, stairs, wooden_stairs, mineable/axe
|itemtags=non_flammable_wood, stairs, wooden_stairs
|foot=1}}
{{BE}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Stairs
|spritetype=block
|nameid=oak_stairs
|id=53}}
{{ID table2
|displayname=Spruce Stairs
|spritetype=block
|nameid=spruce_stairs
|id=134}}
{{ID table2
|displayname=Birch Stairs
|spritetype=block
|nameid=birch_stairs
|id=135}}
{{ID table2
|displayname=Jungle Stairs
|spritetype=block
|nameid=jungle_stairs
|id=136}}
{{ID table2
|displayname=Acacia Stairs
|spritetype=block
|nameid=acacia_stairs
|id=163}}
{{ID table2
|displayname=Dark Oak Stairs
|spritetype=block
|nameid=dark_oak_stairs
|id=164}}
{{ID table2
|displayname=Mangrove Stairs
|spritetype=block
|nameid=mangrove_stairs
|id=-488}}
{{ID table2
|displayname=Cherry Stairs
|spritetype=block
|nameid=cherry_stairs
|id=-541}}
{{ID table2
|displayname=Pale Oak Stairs
|spritetype=block
|nameid=pale_oak_stairs
|id=-1000}}
{{ID table2
|displayname=Bamboo Stairs
|spritetype=block
|nameid=bamboo_stairs
|id=-512}}
{{ID table2
|displayname=Crimson Stairs
|spritetype=block
|nameid=crimson_stairs
|id=509}}
{{ID table2
|displayname=Warped Stairs
|spritetype=block
|nameid=warped_stairs
|id=510
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Stairs/BS}}
== History ==
{{HistoryTable
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|[[File:Mangrove Stairs (pre-release).png|32px]] Mangrove stairs are shown at [[Minecraft Live 2021]].}}
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5609}}|[[File:Bamboo Stairs JE1 BE1.png|32px]] Bamboo stairs were shown on [[Minecraft Live 2022]].}}
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Pale oak stairs were showcased on [[Minecraft Live 2024]].}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100629|[[File:Oak Stairs (N) JE1.png|32px]] Added "wooden" stairs.
|The "wooden" stairs currently do not burn.
|[[File:Oak Planks (texture) JE3 BE1.png|32px]] Textures for "wooden" stairs in the [[inventory]] are simply flat [[planks]] texture.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.1|[[File:Oak Stairs (inventory) JE2.png|32px]] The inventory icon for wooden stairs has been changed to an image of a render of them, which is glitched.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.6|dev=Test Build 3|[[File:Oak Stairs (inventory) JE3.png|32px]] The [[inventory]] icon for wooden stairs has been reversed.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Stairs (N) JE3.png|32px]] The texture of wooden stairs has been changed due to the [[planks]] texture change.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Wooden stairs are broken faster using an [[axe]].}}
|{{HistoryLine||1.3.1|dev=12w25a|[[File:Spruce Stairs (N) JE1.png|32px]] [[File:Spruce Stairs (n) JE1.png|32px]] [[File:Birch Stairs (N) JE1.png|32px]] [[File:Birch Stairs (n) JE1.png|32px]] [[File:Jungle Stairs (N) JE1.png|32px]] [[File:Jungle Stairs (n) JE1.png|32px]] Added wooden stairs for the remaining three wood types (spruce, birch, and jungle).}}
|{{HistoryLine|||dev=12w26a|Added [[crafting]] recipes for spruce, birch, and jungle wood stairs.}}
|{{HistoryLine||1.7.2|dev=1.7|[[File:Acacia Stairs (N) JE1.png|32px]] [[File:Dark Oak Stairs (N) JE1.png|32px]] Added acacia and dark oak stairs.}}
|{{HistoryLine||1.9|dev=15w43a|Spruce wood stairs acting as corners of a table now generate within [[igloo]] basements.}}
|{{HistoryLine||1.11|dev=16w39a|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|"<Wood type> Wood Stairs" have been renamed to "<Wood type> Stairs".
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 53, 134, 135, 136, 156, 163, and 164.}}
|{{HistoryLine|||dev=18w11a|Wooden stairs now generate as part of the newly added [[shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Stairs (N) JE6.png|32px]] [[File:Spruce Stairs (N) JE3.png|32px]] [[File:Birch Stairs (N) JE3.png|32px]] [[File:Jungle Stairs (N) JE3.png|32px]] [[File:Acacia Stairs (N) JE3.png|32px]] [[File:Dark Oak Stairs (N) JE3.png|32px]] The textures of all wooden stairs have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Stairs (N) JE6.png|32px]] [[File:Spruce Stairs (N) JE4.png|32px]] [[File:Birch Stairs (N) JE4.png|32px]] [[File:Jungle Stairs (N) JE4.png|32px]] [[File:Acacia Stairs (N) JE4.png|32px]] [[File:Dark Oak Stairs (N) JE4.png|32px]] The textures for all wooden stairs have been changed again.|Dark oak stairs now generate in [[pillager outposts]].}}
|{{HistoryLine|||dev=18w50a|[[File:Spruce Stairs (N) JE5.png|32px]] The texture for spruce stairs has been changed again.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Stairs (N) JE1.png|32px]] [[File:Warped Stairs (N) JE1.png|32px]] Added crimson and warped stairs.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Stairs JE1 BE1.png|32px]] Added mangrove stairs.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], make mangrove stairs obtainable and renewable.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Stairs JE1 BE1.png|32px]] Added bamboo stairs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood stairs.}}
|{{HistoryLine|||dev=22w46a|[[File:Bamboo Stairs JE2.png|32px]] The texture of bamboo stairs have been changed, due to the texture change on [[bamboo planks]].}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Stairs JE1 BE1.png|32px]] Added cherry stairs behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry stairs are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Added pale oak stairs.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.1.0|[[File:Oak Stairs JE1 BE1.png|32px]] Added "wooden" (original oak) stairs.}}
|{{HistoryLine||v0.2.0|[[File:Oak Stairs BE2.png|32px]] The textures of wooden stairs have been changed.}}
|{{HistoryLine||v0.6.0|[[File:Oak Stairs JE4 BE4.png|32px]] The textures of oak stairs have been changed.}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] [[File:Jungle Stairs BE1.png|32px]] Added spruce, birch, and jungle wood stairs.}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added acacia and dark oak wood stairs.}}
|{{HistoryLine||v0.11.0|dev=build 1|The tooltip for wooden stairs has been changed from "[woodtype] Stairs" to "[woodtype] Wood Stairs".
|Acacia and dark oak wooden stairs are now flammable.}}
|{{HistoryLine||v0.15.0|dev=build 1|[[Savanna]] [[village]]s now generate with acacia wood stairs instead oak wood stairs.
|Spruce wood stairs now generate in [[taiga]], [[snowy tundra]], and [[snowy taiga]] villages.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Spruce wood stairs act as corners of a table now generate within [[igloo]] basements.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Wooden stairs can now generate in [[shipwreck]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Stairs JE7 BE6.png|32px]] [[File:Spruce Stairs JE5 BE2.png|32px]] [[File:Birch Stairs JE4 BE2.png|32px]] [[File:Jungle Stairs JE4 BE2.png|32px]] [[File:Acacia Stairs JE4 BE2.png|32px]] [[File:Dark Oak Stairs JE4 BE2.png|32px]] The textures of wooden stairs have been changed.
|Dark oak stairs now generate in [[pillager outpost]]s.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Stairs JE1 BE1.png|32px]] [[File:Warped Stairs JE1 BE1.png|32px]] Added crimson and warped stairs.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped stairs now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Stairs JE1 BE1.png|32px]] Added mangrove stairs.}}
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.20|Wooden stairs have been renamed from "<Wood type> Wood Stairs" to "<Wood type> Stairs".}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Stairs JE1 BE1.png|32px]] Added bamboo stairs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood stairs.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Stairs JE1 BE1.png|32px]] Added cherry stairs behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry stairs are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Stairs JE1 BE1.png|32px]] Added pale oak stairs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Stairs JE1 BE1.png|32px]] Added "wooden" (original oak) stairs.}}
|{{HistoryLine||xbox=TU3|[[File:Oak Stairs JE5 BE5.png|32px]] The textures of wooden stairs have been changed.}}
|{{HistoryLine||xbox=TU9|[[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] Added spruce wood and birch wood stairs.}}
|{{HistoryLine||xbox=TU12|[[File:Jungle Stairs BE1.png|32px]] Added jungle wood stairs.}}
|{{HistoryLine||xbox=TU13|Jungle wood stairs are now flammable.}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|[[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added acacia and dark oak stairs.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Spruce wood stairs acting as corners of a table now generate within [[igloo]] basements.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Stairs JE7 BE6.png|32px]] [[File:Spruce Stairs JE5 BE2.png|32px]] [[File:Birch Stairs JE4 BE2.png|32px]] [[File:Jungle Stairs JE4 BE2.png|32px]] [[File:Acacia Stairs JE4 BE2.png|32px]] [[File:Dark Oak Stairs JE4 BE2.png|32px]] The textures of all wooden stairs have been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak stairs now generate in [[pillager outposts]].}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Stairs JE5 BE5.png|32px]] [[File:Spruce Stairs BE1.png|32px]] [[File:Birch Stairs BE1.png|32px]] [[File:Jungle Stairs BE1.png|32px]] [[File:Acacia Stairs BE1.png|32px]] [[File:Dark Oak Stairs BE1.png|32px]] Added wooden stairs.}}
|{{HistoryLine||1.9.19|Oak, birch and dark oak wood stairs now generate in [[woodland mansion]]s.}}
}}
== Issues ==
{{Issue list}}
== Gallery ==
=== In other media ===
<gallery>
Zuri waves.gif|[[Zuri]] placing several spruce stairs in a [[cherry grove]].
</gallery>
== Navigation ==
{{Navbox stairs}}
{{Navbox wood}}
{{Navbox blocks|Decoration}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Flammable blocks]]
[[Category:Stairs]]
[[es:Escaleras]]
[[ja:板材の階段]]
[[pt:Escadas de madeira]]
[[uk:Дерев'яні сходи]]

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{{About|the dead variant of the solid block|the live variant|Coral Block|the non-solid block|Dead Coral|other kinds of corals|Coral (disambiguation)}}
{{Infobox block
| transparent = No
| light = 0
| renewable = Yes
| tool = Wooden pickaxe
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| group = Tube
| group2 = Brain
| group3 = Bubble
| group4 = Fire
| group5 = Horn
| 1-1 = Dead Tube Coral Block.png
| 2-2 = Dead Brain Coral Block.png
| 3-2 = Dead Bubble Coral Block.png
| 4-2 = Dead Fire Coral Block.png
| 5-2 = Dead Horn Coral Block.png
| invimage = Dead Tube Coral Block
| invimage2 = Dead Brain Coral Block
| invimage3 = Dead Bubble Coral Block
| invimage4 = Dead Fire Coral Block
| invimage5 = Dead Horn Coral Block
}}
A '''dead coral block''' is a dead variant of a [[coral block]]. These blocks are always grey. There are five variants total: tube, brain, bubble, fire, and horn.
== Obtaining ==
=== Breaking ===
Dead coral blocks can be obtained with any type of [[pickaxe]]. They can also be obtained by mining the respective live variant of [[coral block]]s without Silk Touch.
{{breaking row|sprite=Dead Coral Blocks|Dead Coral Block|Pickaxe|Wood|horizontal=1}}
=== Natural generation ===
Dead coral block variants{{only|BE}} naturally generate in [[coral reef]] structures, which can be found in [[warm ocean]]s. {{IN|JE}}, dead coral blocks do not generate naturally.
=== Post-generation ===
If a live [[coral block]] is placed outside of water, it transforms into its respective dead coral block after a few seconds &mdash; a grayscale version of the coral block. A coral block still dies if the [[game rule]] <code>randomTickSpeed</code> is set to {{cd|0}}.<ref>{{bug|MC-129942|||Invalid}}</ref>
== Usage ==
Dead coral blocks can be used for building or as decoration blocks. Unlike live coral blocks, dead coral blocks cannot be used for farming [[sea pickle]]s. It is not possible to turn a dead coral block back into a live [[coral block]].
=== Note blocks ===
All types of dead coral blocks can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Block
|spritetype=block
|nameid=dead_tube_coral_block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Brain Coral Block
|spritetype=block
|nameid=dead_brain_coral_block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Bubble Coral Block
|spritetype=block
|nameid=dead_bubble_coral_block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Fire Coral Block
|spritetype=block
|nameid=dead_fire_coral_block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Horn Coral Block
|spritetype=block
|nameid=dead_horn_coral_block
|blocktags=mineable/pickaxe
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Block
|spritetype=block
|nameid=dead_tube_coral_block
|aliasid=coral_block / 8
|id=-853
|translationkey=tile.coral_block.blue_dead.name}}
{{ID table
|displayname=Dead Brain Coral Block
|spritetype=block
|nameid=dead_brain_coral_block
|aliasid=coral_block / 9
|id=-854
|translationkey=tile.coral_block.pink_dead.name}}
{{ID table
|displayname=Dead Bubble Coral Block
|spritetype=block
|nameid=dead_bubble_coral_block
|aliasid=coral_block / 10
|id=-855
|translationkey=tile.coral_block.purple_dead.name}}
{{ID table
|displayname=Dead Fire Coral Block
|spritetype=block
|nameid=dead_fire_coral_block
|aliasid=coral_block / 11
|id=-856
|translationkey=tile.coral_block.red_dead.name}}
{{ID table
|displayname=Dead Horn Coral Block
|spritetype=block
|nameid=dead_horn_coral_block
|aliasid=coral_block / 12
|id=-857
|translationkey=tile.coral_block.yellow_dead.name
|foot=1}}
== History ==
{{missing information|section|when something about coral slabs not being added mentioned by a dev|type=old}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||November 18, 2017|link=https://www.youtube.com/watch?v=mAapz_nIC_Y|[[File:Dead Coral Block MineCon2017.png|32px]] [[File:Dead Coral Slab (pre-release).png|32px]] Dead coral was shown (only one variant at the time), and in the clip [[slab]] variants of coral were shown as well, although they were not implemented.}}
|{{HistoryLine||1.13|dev=18w09a|[[File:Dead Coral Block JE1.png|32px]] Added dead coral.}}
|{{HistoryLine|||dev=18w10b|[[File:Dead Tube Coral Block JE2 BE1.png|32px]] [[File:Dead Brain Coral Block JE2 BE1.png|32px]] [[File:Dead Bubble Coral Block JE2 BE1.png|32px]] [[File:Dead Fire Coral Block JE2 BE1.png|32px]] [[File:Dead Horn Coral Block JE2 BE1.png|32px]] The single dead coral has been replaced with five dead coral as a solution to {{bug|MC-126564}}.
|Dead coral in worlds before this update are deleted when the world is updated.}}
|{{HistoryLine|||dev=18w14b|What was previously named "Dead Coral" has been renamed to "Dead Coral Blocks", and what was previously named "Dead Coral Plants" have been renamed to "Dead Coral".
|The blue, pink, purple, red, and yellow variants of dead coral blocks have been renamed to tube, brain, bubble, fire, and horn, respectively.}}
|{{HistoryLine|||dev=18w16a|Dead coral blocks can no longer be obtained as long as one side of the live [[coral block]] is touching [[water]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Dead Tube Coral Block JE2 BE1.png|32px]] [[File:Dead Brain Coral Block JE2 BE1.png|32px]] [[File:Dead Bubble Coral Block JE2 BE1.png|32px]] [[File:Dead Fire Coral Block JE2 BE1.png|32px]] [[File:Dead Horn Coral Block JE2 BE1.png|32px]] Added dead coral blocks.}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.4|Dead coral blocks can no longer be obtained as long as one side of the live [[coral block]] is touching [[water]].}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the hardness of dead coral blocks from 7 to 1.5.
|Increased the blast resistance of dead coral blocks from 0.9 to 6.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.21|The different [[block states]] for the <code>coral_block</code> ID have now been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dead Tube Coral Block JE2 BE1.png|32px]] [[File:Dead Brain Coral Block JE2 BE1.png|32px]] [[File:Dead Bubble Coral Block JE2 BE1.png|32px]] [[File:Dead Fire Coral Block JE2 BE1.png|32px]] [[File:Dead Horn Coral Block JE2 BE1.png|32px]] Added dead coral blocks.}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Dead Tube Coral Block JE2 BE1.png|32px]] [[File:Dead Brain Coral Block JE2 BE1.png|32px]] [[File:Dead Bubble Coral Block JE2 BE1.png|32px]] [[File:Dead Fire Coral Block JE2 BE1.png|32px]] [[File:Dead Horn Coral Block JE2 BE1.png|32px]] Added dead coral blocks.}}
}}
== Issues ==
{{Issue list|Dead Coral Block}}
== Gallery ==
=== Screenshots ===
<gallery>
File:All Dead Coral Blocks.png|All variants of dead coral blocks.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|vegetation}}
[[Category:Animal blocks]]
[[Category:Natural blocks]]

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{{About|the dead variant of the non-solid block|the live variant|Coral Fan|the original block|Dead Coral|other kinds of coral|Coral (disambiguation)}}
{{Infobox block
| group = Tube
| group2 = Brain
| group3 = Bubble
| group4 = Fire
| group5 = Horn
| 1-1 = Dead Tube Coral Fan.png
| 2-1 = Dead Brain Coral Fan.png
| 3-1 = Dead Bubble Coral Fan.png
| 4-1 = Dead Fire Coral Fan.png
| 5-1 = Dead Horn Coral Fan.png
| invimage = Dead Tube Coral Fan
| invimage2 = Dead Brain Coral Fan
| invimage3 = Dead Bubble Coral Fan
| invimage4 = Dead Fire Coral Fan
| invimage5 = Dead Horn Coral Fan
| extratext = View [[#Gallery|all renders]]
| transparent = Yes
| light = 0
| renewable = Yes
| tool = any
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
'''Dead coral fans''' are the result of the living variants of coral fans when they are outside water. There are five variants total: tube, brain, bubble, fire, and horn.
== Obtaining ==
=== Breaking ===
Dead coral fans can be mined instantly but can be obtained only when mined with a [[Silk Touch]] enchanted tool.
{{IN|JE}}, dead coral can only be obtained with a Silk Touch [[pickaxe]].<ref>{{bug|MC-135783}}</ref>
{{breaking row|Dead Coral Fan|drop=0|sprite=coral-fans|horizontal=1}}
=== Natural generation ===
In {{el|BE}}, dead coral fans naturally generate in [[coral reef]] structures. Dead coral fans do not generate naturally in {{el|JE}}.
=== Post-generation ===
Dead coral fans can be obtained by placing live [[coral fan]]s outside of water, and it turns into its respective dead variant immediately{{only|bedrock}} or after a few seconds{{only|Java}}.
=== Wall dead coral fans ===
Wall dead coral fans cannot be obtained through vanilla means. {{IN|java}}, they are completely unobtainable, but {{in|bedrock}}, they can be obtained through add-ons or inventory editing, though the item form is badly glitched to the point of being completely nameless.
== Usage ==
Dead coral fans can be used for building or as decoration blocks. It is not possible to turn a dead coral fan back into a live coral fan.
=== Placement ===
All dead coral fans can be placed on the four sides and the top surface of blocks; they cannot be placed on the bottom surface.
=== Pushing with pistons ===
Dead coral fans can be pushed by [[piston]]s as long as they are still "supported" in the new position (not floating).
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Fan
|spritetype=block
|nameid=dead_tube_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Brain Coral Fan
|spritetype=block
|nameid=dead_brain_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Bubble Coral Fan
|spritetype=block
|nameid=dead_bubble_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Fire Coral Fan
|spritetype=block
|nameid=dead_fire_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Horn Coral Fan
|spritetype=block
|nameid=dead_horn_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Tube Coral Wall Fan
|spritetype=block
|nameid=dead_tube_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Brain Coral Wall Fan
|spritetype=block
|nameid=dead_brain_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Bubble Coral Wall Fan
|spritetype=block
|nameid=dead_bubble_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Fire Coral Wall Fan
|spritetype=block
|nameid=dead_fire_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Horn Coral Wall Fan
|spritetype=block
|nameid=dead_horn_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Fan
|spritetype=block
|nameid=dead_tube_coral_fan
|aliasid=coral_fan_dead / 0
|id=-134
|translationkey=tile.coral_fan_dead.blue_fan.name}}
{{ID table2
|displayname=Dead Brain Coral Fan
|spritetype=block
|nameid=dead_brain_coral_fan
|aliasid=coral_fan_dead / 1
|id=-844
|translationkey=tile.coral_fan_dead.pink_fan.name}}
{{ID table2
|displayname=Dead Bubble Coral Fan
|spritetype=block
|nameid=dead_bubble_coral_fan
|aliasid=coral_fan_dead / 2
|id=-845
|translationkey=tile.coral_fan_dead.purple_fan.name}}
{{ID table2
|displayname=Dead Fire Coral Fan
|spritetype=block
|nameid=dead_fire_coral_fan
|aliasid=coral_fan_dead / 3
|id=-846
|translationkey=tile.coral_fan_dead.red_fan.name}}
{{ID table2
|displayname=Dead Horn Coral Fan
|spritetype=block
|nameid=dead_horn_coral_fan
|aliasid=coral_fan_dead / 4
|id=-847
|translationkey=tile.coral_fan_dead.yellow_fan.name}}
{{ID table2
|displayname=Dead Tube Coral Wall Fan
|spritetype=block
|nameid=dead_tube_coral_wall_fan
|aliasid=coral_fan_hang / 2
|id=-905
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Brain Coral Wall Fan
|spritetype=block
|nameid=dead_brain_coral_wall_fan
|aliasid=coral_fan_hang / 3
|id=-906
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Bubble Coral Wall Fan
|spritetype=block
|nameid=dead_bubble_coral_wall_fan
|aliasid=coral_fan_hang2 / 2
|id=-908
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Fire Coral Wall Fan
|spritetype=block
|nameid=dead_fire_coral_wall_fan
|aliasid=coral_fan_hang2 / 3
|id=-909
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Horn Coral Wall Fan
|spritetype=block
|nameid=dead_horn_coral_wall_fan
|aliasid=coral_fan_hang3 / 2
|id=-910
|form=block
|translationkey=-
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Coral Fan/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=pre8|[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]] Added dead coral fans.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] Dead coral fans can now be placed on the tops of [[block]]s.}}
|{{HistoryLine|||dev=pre10|Dead coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]] pickaxes.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]] Added dead coral fans.
|[[File:Dead Tube Coral Fan BE1.png|32px]] [[File:Dead Brain Coral Fan BE1.png|32px]] [[File:Dead Bubble Coral Fan BE1.png|32px]] [[File:Dead Fire Coral Fan BE1.png|32px]] [[File:Dead Horn Coral Fan BE1.png|32px]] Dead coral fans can be placed on the ground.|Dead coral fans with a damage/metadata value of 5 would display '<code>tile.coral_fan_dead..name</code>' as their name.}}
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Dead Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE2.png|32px]] The textures of dead coral fans have been changed.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] The top textures of dead coral fans have been changed.|Dead coral fans with a damage/metadata value of 5 have had their name changed from '<code>tile.coral_fan_dead..name</code>' to '<code>tile.coral_fan_dead.Base.name</code>'.}}
|{{HistoryLine||1.7.0|dev=?|Dead coral fans with a damage/metadata value of 5 have had their name changed once again, now displaying as follows: '<code>tile.coral_fan_dead.</code>'}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Dead coral fans with damage/metadata values 5 now display normal names.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Dead coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]].}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the blast resistance of dead coral fans from 0.9 to 0.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.23|The different coral color [[block states]] for the <code>coral_fan_dead</code> ID have been split up into their own IDs.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.21|The different coral hang type and dead bit [[block states]] for the <code>coral_fan_hang</code>, <code>coral_fan_hang2</code>, and <code>coral_fan_hang3</code> IDs have been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]{{verify|Are these models accurate?}}<br>Added dead coral fans.}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]<br>Added dead coral fans.}}
}}
=== Asset history ===
Detailed changes for all texture/placement combinations.
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=pre8|[[File:Dead Tube Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (N) JE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (E) JE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (W) JE1.png|32px]]<br>Added dead coral fans.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] Dead coral fans can now be placed on the tops of [[block]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Dead Tube Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (N) BE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (E) BE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (W) BE1.png|32px]]<br>Added dead coral fans.
|[[File:Dead Tube Coral Fan BE1.png|32px]] [[File:Dead Brain Coral Fan BE1.png|32px]] [[File:Dead Bubble Coral Fan BE1.png|32px]] [[File:Dead Fire Coral Fan BE1.png|32px]] [[File:Dead Horn Coral Fan BE1.png|32px]] Dead coral fans can be placed on the ground.}}
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Dead Tube Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (N) BE2.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (E) BE2.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE2.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (W) BE2.png|32px]]<br>The textures of dead coral fans have been changed.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] The top textures of dead coral fans have been changed.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]{{verify|Are these models accurate?}}<br>Added coral fans and dead coral fans}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]<br>Added coral fans and dead coral fans.}}
}}
== Gallery ==
=== Renders ===
<gallery>
Dead Tube Coral Wall Fan (S) JE1.png|Wall Dead Tube Coral Fan (JE)
Dead Brain Coral Wall Fan (S) JE1.png|Wall Dead Brain Coral Fan (JE)
Dead Bubble Coral Wall Fan (S) JE1.png|Wall Dead Bubble Coral Fan (JE)
Dead Fire Coral Wall Fan (S) JE1.png|Wall Dead Fire Coral Fan (JE)
Dead Horn Coral Wall Fan (S) JE1.png|Wall Dead Horn Coral Fan (JE)
Dead Tube Coral Wall Fan (S) BE2.png|Wall Dead Tube Coral Fan (BE)
Dead Brain Coral Wall Fan (S) BE2.png|Wall Dead Brain Coral Fan (BE)
Dead Bubble Coral Wall Fan (S) BE2.png|Wall Dead Bubble Coral Fan (BE)
Dead Fire Coral Wall Fan (S) BE2.png|Wall Dead Fire Coral Fan (BE)
Dead Horn Coral Wall Fan (S) BE2.png|Wall Dead Horn Coral Fan (BE)
</gallery>
== Issues ==
{{issue list}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|vegetation}}
[[Category:Animal blocks]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]

View file

@ -0,0 +1,167 @@
{{About|the dead variant of the solid block|the live variant|Coral Block|the non-solid block|Dead Coral|other kinds of corals|Coral (disambiguation)}}
{{Infobox block
| transparent = No
| light = 0
| renewable = Yes
| tool = Wooden pickaxe
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| group = Tube
| group2 = Brain
| group3 = Bubble
| group4 = Fire
| group5 = Horn
| 1-1 = Dead Tube Coral Block.png
| 2-2 = Dead Brain Coral Block.png
| 3-2 = Dead Bubble Coral Block.png
| 4-2 = Dead Fire Coral Block.png
| 5-2 = Dead Horn Coral Block.png
| invimage = Dead Tube Coral Block
| invimage2 = Dead Brain Coral Block
| invimage3 = Dead Bubble Coral Block
| invimage4 = Dead Fire Coral Block
| invimage5 = Dead Horn Coral Block
}}
A '''dead coral block''' is a dead variant of a [[coral block]]. These blocks are always grey. There are five variants total: tube, brain, bubble, fire, and horn.
== Obtaining ==
=== Breaking ===
Dead coral blocks can be obtained with any type of [[pickaxe]]. They can also be obtained by mining the respective live variant of [[coral block]]s without Silk Touch.
{{breaking row|sprite=Dead Coral Blocks|Dead Coral Block|Pickaxe|Wood|horizontal=1}}
=== Natural generation ===
Dead coral block variants{{only|BE}} naturally generate in [[coral reef]] structures, which can be found in [[warm ocean]]s. {{IN|JE}}, dead coral blocks do not generate naturally.
=== Post-generation ===
If a live [[coral block]] is placed outside of water, it transforms into its respective dead coral block after a few seconds &mdash; a grayscale version of the coral block. A coral block still dies if the [[game rule]] <code>randomTickSpeed</code> is set to {{cd|0}}.<ref>{{bug|MC-129942|||Invalid}}</ref>
== Usage ==
Dead coral blocks can be used for building or as decoration blocks. Unlike live coral blocks, dead coral blocks cannot be used for farming [[sea pickle]]s. It is not possible to turn a dead coral block back into a live [[coral block]].
=== Note blocks ===
All types of dead coral blocks can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Block
|spritetype=block
|nameid=dead_tube_coral_block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Brain Coral Block
|spritetype=block
|nameid=dead_brain_coral_block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Bubble Coral Block
|spritetype=block
|nameid=dead_bubble_coral_block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Fire Coral Block
|spritetype=block
|nameid=dead_fire_coral_block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Horn Coral Block
|spritetype=block
|nameid=dead_horn_coral_block
|blocktags=mineable/pickaxe
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Block
|spritetype=block
|nameid=dead_tube_coral_block
|aliasid=coral_block / 8
|id=-853
|translationkey=tile.coral_block.blue_dead.name}}
{{ID table
|displayname=Dead Brain Coral Block
|spritetype=block
|nameid=dead_brain_coral_block
|aliasid=coral_block / 9
|id=-854
|translationkey=tile.coral_block.pink_dead.name}}
{{ID table
|displayname=Dead Bubble Coral Block
|spritetype=block
|nameid=dead_bubble_coral_block
|aliasid=coral_block / 10
|id=-855
|translationkey=tile.coral_block.purple_dead.name}}
{{ID table
|displayname=Dead Fire Coral Block
|spritetype=block
|nameid=dead_fire_coral_block
|aliasid=coral_block / 11
|id=-856
|translationkey=tile.coral_block.red_dead.name}}
{{ID table
|displayname=Dead Horn Coral Block
|spritetype=block
|nameid=dead_horn_coral_block
|aliasid=coral_block / 12
|id=-857
|translationkey=tile.coral_block.yellow_dead.name
|foot=1}}
== History ==
{{missing information|section|when something about coral slabs not being added mentioned by a dev|type=old}}
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||November 18, 2017|link=https://www.youtube.com/watch?v=mAapz_nIC_Y|[[File:Dead Coral Block MineCon2017.png|32px]] [[File:Dead Coral Slab (pre-release).png|32px]] Dead coral was shown (only one variant at the time), and in the clip [[slab]] variants of coral were shown as well, although they were not implemented.}}
|{{HistoryLine||1.13|dev=18w09a|[[File:Dead Coral Block JE1.png|32px]] Added dead coral.}}
|{{HistoryLine|||dev=18w10b|[[File:Dead Tube Coral Block JE2 BE1.png|32px]] [[File:Dead Brain Coral Block JE2 BE1.png|32px]] [[File:Dead Bubble Coral Block JE2 BE1.png|32px]] [[File:Dead Fire Coral Block JE2 BE1.png|32px]] [[File:Dead Horn Coral Block JE2 BE1.png|32px]] The single dead coral has been replaced with five dead coral as a solution to {{bug|MC-126564}}.
|Dead coral in worlds before this update are deleted when the world is updated.}}
|{{HistoryLine|||dev=18w14b|What was previously named "Dead Coral" has been renamed to "Dead Coral Blocks", and what was previously named "Dead Coral Plants" have been renamed to "Dead Coral".
|The blue, pink, purple, red, and yellow variants of dead coral blocks have been renamed to tube, brain, bubble, fire, and horn, respectively.}}
|{{HistoryLine|||dev=18w16a|Dead coral blocks can no longer be obtained as long as one side of the live [[coral block]] is touching [[water]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Dead Tube Coral Block JE2 BE1.png|32px]] [[File:Dead Brain Coral Block JE2 BE1.png|32px]] [[File:Dead Bubble Coral Block JE2 BE1.png|32px]] [[File:Dead Fire Coral Block JE2 BE1.png|32px]] [[File:Dead Horn Coral Block JE2 BE1.png|32px]] Added dead coral blocks.}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.4|Dead coral blocks can no longer be obtained as long as one side of the live [[coral block]] is touching [[water]].}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the hardness of dead coral blocks from 7 to 1.5.
|Increased the blast resistance of dead coral blocks from 0.9 to 6.}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.21|The different [[block states]] for the <code>coral_block</code> ID have now been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dead Tube Coral Block JE2 BE1.png|32px]] [[File:Dead Brain Coral Block JE2 BE1.png|32px]] [[File:Dead Bubble Coral Block JE2 BE1.png|32px]] [[File:Dead Fire Coral Block JE2 BE1.png|32px]] [[File:Dead Horn Coral Block JE2 BE1.png|32px]] Added dead coral blocks.}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Dead Tube Coral Block JE2 BE1.png|32px]] [[File:Dead Brain Coral Block JE2 BE1.png|32px]] [[File:Dead Bubble Coral Block JE2 BE1.png|32px]] [[File:Dead Fire Coral Block JE2 BE1.png|32px]] [[File:Dead Horn Coral Block JE2 BE1.png|32px]] Added dead coral blocks.}}
}}
== Issues ==
{{Issue list|Dead Coral Block}}
== Gallery ==
=== Screenshots ===
<gallery>
File:All Dead Coral Blocks.png|All variants of dead coral blocks.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|vegetation}}
[[Category:Animal blocks]]
[[Category:Natural blocks]]

View file

@ -0,0 +1,282 @@
{{About|the dead variant of the non-solid block|the live variant|Coral Fan|the original block|Dead Coral|other kinds of coral|Coral (disambiguation)}}
{{Infobox block
| group = Tube
| group2 = Brain
| group3 = Bubble
| group4 = Fire
| group5 = Horn
| 1-1 = Dead Tube Coral Fan.png
| 2-1 = Dead Brain Coral Fan.png
| 3-1 = Dead Bubble Coral Fan.png
| 4-1 = Dead Fire Coral Fan.png
| 5-1 = Dead Horn Coral Fan.png
| invimage = Dead Tube Coral Fan
| invimage2 = Dead Brain Coral Fan
| invimage3 = Dead Bubble Coral Fan
| invimage4 = Dead Fire Coral Fan
| invimage5 = Dead Horn Coral Fan
| extratext = View [[#Gallery|all renders]]
| transparent = Yes
| light = 0
| renewable = Yes
| tool = any
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
'''Dead coral fans''' are the result of the living variants of coral fans when they are outside water. There are five variants total: tube, brain, bubble, fire, and horn.
== Obtaining ==
=== Breaking ===
Dead coral fans can be mined instantly but can be obtained only when mined with a [[Silk Touch]] enchanted tool.
{{IN|JE}}, dead coral can only be obtained with a Silk Touch [[pickaxe]].<ref>{{bug|MC-135783}}</ref>
{{breaking row|Dead Coral Fan|drop=0|sprite=coral-fans|horizontal=1}}
=== Natural generation ===
In {{el|BE}}, dead coral fans naturally generate in [[coral reef]] structures. Dead coral fans do not generate naturally in {{el|JE}}.
=== Post-generation ===
Dead coral fans can be obtained by placing live [[coral fan]]s outside of water, and it turns into its respective dead variant immediately{{only|bedrock}} or after a few seconds{{only|Java}}.
=== Wall dead coral fans ===
Wall dead coral fans cannot be obtained through vanilla means. {{IN|java}}, they are completely unobtainable, but {{in|bedrock}}, they can be obtained through add-ons or inventory editing, though the item form is badly glitched to the point of being completely nameless.
== Usage ==
Dead coral fans can be used for building or as decoration blocks. It is not possible to turn a dead coral fan back into a live coral fan.
=== Placement ===
All dead coral fans can be placed on the four sides and the top surface of blocks; they cannot be placed on the bottom surface.
=== Pushing with pistons ===
Dead coral fans can be pushed by [[piston]]s as long as they are still "supported" in the new position (not floating).
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Fan
|spritetype=block
|nameid=dead_tube_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Brain Coral Fan
|spritetype=block
|nameid=dead_brain_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Bubble Coral Fan
|spritetype=block
|nameid=dead_bubble_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Fire Coral Fan
|spritetype=block
|nameid=dead_fire_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Horn Coral Fan
|spritetype=block
|nameid=dead_horn_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Tube Coral Wall Fan
|spritetype=block
|nameid=dead_tube_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Brain Coral Wall Fan
|spritetype=block
|nameid=dead_brain_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Bubble Coral Wall Fan
|spritetype=block
|nameid=dead_bubble_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Fire Coral Wall Fan
|spritetype=block
|nameid=dead_fire_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Horn Coral Wall Fan
|spritetype=block
|nameid=dead_horn_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Fan
|spritetype=block
|nameid=dead_tube_coral_fan
|aliasid=coral_fan_dead / 0
|id=-134
|translationkey=tile.coral_fan_dead.blue_fan.name}}
{{ID table2
|displayname=Dead Brain Coral Fan
|spritetype=block
|nameid=dead_brain_coral_fan
|aliasid=coral_fan_dead / 1
|id=-844
|translationkey=tile.coral_fan_dead.pink_fan.name}}
{{ID table2
|displayname=Dead Bubble Coral Fan
|spritetype=block
|nameid=dead_bubble_coral_fan
|aliasid=coral_fan_dead / 2
|id=-845
|translationkey=tile.coral_fan_dead.purple_fan.name}}
{{ID table2
|displayname=Dead Fire Coral Fan
|spritetype=block
|nameid=dead_fire_coral_fan
|aliasid=coral_fan_dead / 3
|id=-846
|translationkey=tile.coral_fan_dead.red_fan.name}}
{{ID table2
|displayname=Dead Horn Coral Fan
|spritetype=block
|nameid=dead_horn_coral_fan
|aliasid=coral_fan_dead / 4
|id=-847
|translationkey=tile.coral_fan_dead.yellow_fan.name}}
{{ID table2
|displayname=Dead Tube Coral Wall Fan
|spritetype=block
|nameid=dead_tube_coral_wall_fan
|aliasid=coral_fan_hang / 2
|id=-905
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Brain Coral Wall Fan
|spritetype=block
|nameid=dead_brain_coral_wall_fan
|aliasid=coral_fan_hang / 3
|id=-906
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Bubble Coral Wall Fan
|spritetype=block
|nameid=dead_bubble_coral_wall_fan
|aliasid=coral_fan_hang2 / 2
|id=-908
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Fire Coral Wall Fan
|spritetype=block
|nameid=dead_fire_coral_wall_fan
|aliasid=coral_fan_hang2 / 3
|id=-909
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Horn Coral Wall Fan
|spritetype=block
|nameid=dead_horn_coral_wall_fan
|aliasid=coral_fan_hang3 / 2
|id=-910
|form=block
|translationkey=-
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Coral Fan/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=pre8|[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]] Added dead coral fans.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] Dead coral fans can now be placed on the tops of [[block]]s.}}
|{{HistoryLine|||dev=pre10|Dead coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]] pickaxes.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]] Added dead coral fans.
|[[File:Dead Tube Coral Fan BE1.png|32px]] [[File:Dead Brain Coral Fan BE1.png|32px]] [[File:Dead Bubble Coral Fan BE1.png|32px]] [[File:Dead Fire Coral Fan BE1.png|32px]] [[File:Dead Horn Coral Fan BE1.png|32px]] Dead coral fans can be placed on the ground.|Dead coral fans with a damage/metadata value of 5 would display '<code>tile.coral_fan_dead..name</code>' as their name.}}
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Dead Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE2.png|32px]] The textures of dead coral fans have been changed.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] The top textures of dead coral fans have been changed.|Dead coral fans with a damage/metadata value of 5 have had their name changed from '<code>tile.coral_fan_dead..name</code>' to '<code>tile.coral_fan_dead.Base.name</code>'.}}
|{{HistoryLine||1.7.0|dev=?|Dead coral fans with a damage/metadata value of 5 have had their name changed once again, now displaying as follows: '<code>tile.coral_fan_dead.</code>'}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Dead coral fans with damage/metadata values 5 now display normal names.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Dead coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]].}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the blast resistance of dead coral fans from 0.9 to 0.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.23|The different coral color [[block states]] for the <code>coral_fan_dead</code> ID have been split up into their own IDs.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.21|The different coral hang type and dead bit [[block states]] for the <code>coral_fan_hang</code>, <code>coral_fan_hang2</code>, and <code>coral_fan_hang3</code> IDs have been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]{{verify|Are these models accurate?}}<br>Added dead coral fans.}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]<br>Added dead coral fans.}}
}}
=== Asset history ===
Detailed changes for all texture/placement combinations.
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=pre8|[[File:Dead Tube Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (N) JE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (E) JE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (W) JE1.png|32px]]<br>Added dead coral fans.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] Dead coral fans can now be placed on the tops of [[block]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Dead Tube Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (N) BE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (E) BE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (W) BE1.png|32px]]<br>Added dead coral fans.
|[[File:Dead Tube Coral Fan BE1.png|32px]] [[File:Dead Brain Coral Fan BE1.png|32px]] [[File:Dead Bubble Coral Fan BE1.png|32px]] [[File:Dead Fire Coral Fan BE1.png|32px]] [[File:Dead Horn Coral Fan BE1.png|32px]] Dead coral fans can be placed on the ground.}}
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Dead Tube Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (N) BE2.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (E) BE2.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE2.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (W) BE2.png|32px]]<br>The textures of dead coral fans have been changed.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] The top textures of dead coral fans have been changed.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]{{verify|Are these models accurate?}}<br>Added coral fans and dead coral fans}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]<br>Added coral fans and dead coral fans.}}
}}
== Gallery ==
=== Renders ===
<gallery>
Dead Tube Coral Wall Fan (S) JE1.png|Wall Dead Tube Coral Fan (JE)
Dead Brain Coral Wall Fan (S) JE1.png|Wall Dead Brain Coral Fan (JE)
Dead Bubble Coral Wall Fan (S) JE1.png|Wall Dead Bubble Coral Fan (JE)
Dead Fire Coral Wall Fan (S) JE1.png|Wall Dead Fire Coral Fan (JE)
Dead Horn Coral Wall Fan (S) JE1.png|Wall Dead Horn Coral Fan (JE)
Dead Tube Coral Wall Fan (S) BE2.png|Wall Dead Tube Coral Fan (BE)
Dead Brain Coral Wall Fan (S) BE2.png|Wall Dead Brain Coral Fan (BE)
Dead Bubble Coral Wall Fan (S) BE2.png|Wall Dead Bubble Coral Fan (BE)
Dead Fire Coral Wall Fan (S) BE2.png|Wall Dead Fire Coral Fan (BE)
Dead Horn Coral Wall Fan (S) BE2.png|Wall Dead Horn Coral Fan (BE)
</gallery>
== Issues ==
{{issue list}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|vegetation}}
[[Category:Animal blocks]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]

View file

@ -0,0 +1,282 @@
{{About|the dead variant of the non-solid block|the live variant|Coral Fan|the original block|Dead Coral|other kinds of coral|Coral (disambiguation)}}
{{Infobox block
| group = Tube
| group2 = Brain
| group3 = Bubble
| group4 = Fire
| group5 = Horn
| 1-1 = Dead Tube Coral Fan.png
| 2-1 = Dead Brain Coral Fan.png
| 3-1 = Dead Bubble Coral Fan.png
| 4-1 = Dead Fire Coral Fan.png
| 5-1 = Dead Horn Coral Fan.png
| invimage = Dead Tube Coral Fan
| invimage2 = Dead Brain Coral Fan
| invimage3 = Dead Bubble Coral Fan
| invimage4 = Dead Fire Coral Fan
| invimage5 = Dead Horn Coral Fan
| extratext = View [[#Gallery|all renders]]
| transparent = Yes
| light = 0
| renewable = Yes
| tool = any
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
'''Dead coral fans''' are the result of the living variants of coral fans when they are outside water. There are five variants total: tube, brain, bubble, fire, and horn.
== Obtaining ==
=== Breaking ===
Dead coral fans can be mined instantly but can be obtained only when mined with a [[Silk Touch]] enchanted tool.
{{IN|JE}}, dead coral can only be obtained with a Silk Touch [[pickaxe]].<ref>{{bug|MC-135783}}</ref>
{{breaking row|Dead Coral Fan|drop=0|sprite=coral-fans|horizontal=1}}
=== Natural generation ===
In {{el|BE}}, dead coral fans naturally generate in [[coral reef]] structures. Dead coral fans do not generate naturally in {{el|JE}}.
=== Post-generation ===
Dead coral fans can be obtained by placing live [[coral fan]]s outside of water, and it turns into its respective dead variant immediately{{only|bedrock}} or after a few seconds{{only|Java}}.
=== Wall dead coral fans ===
Wall dead coral fans cannot be obtained through vanilla means. {{IN|java}}, they are completely unobtainable, but {{in|bedrock}}, they can be obtained through add-ons or inventory editing, though the item form is badly glitched to the point of being completely nameless.
== Usage ==
Dead coral fans can be used for building or as decoration blocks. It is not possible to turn a dead coral fan back into a live coral fan.
=== Placement ===
All dead coral fans can be placed on the four sides and the top surface of blocks; they cannot be placed on the bottom surface.
=== Pushing with pistons ===
Dead coral fans can be pushed by [[piston]]s as long as they are still "supported" in the new position (not floating).
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Fan
|spritetype=block
|nameid=dead_tube_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Brain Coral Fan
|spritetype=block
|nameid=dead_brain_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Bubble Coral Fan
|spritetype=block
|nameid=dead_bubble_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Fire Coral Fan
|spritetype=block
|nameid=dead_fire_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Horn Coral Fan
|spritetype=block
|nameid=dead_horn_coral_fan
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Tube Coral Wall Fan
|spritetype=block
|nameid=dead_tube_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Brain Coral Wall Fan
|spritetype=block
|nameid=dead_brain_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Bubble Coral Wall Fan
|spritetype=block
|nameid=dead_bubble_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Fire Coral Wall Fan
|spritetype=block
|nameid=dead_fire_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe}}
{{ID table
|displayname=Dead Horn Coral Wall Fan
|spritetype=block
|nameid=dead_horn_coral_wall_fan
|form=block
|blocktags=mineable/pickaxe
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Dead Tube Coral Fan
|spritetype=block
|nameid=dead_tube_coral_fan
|aliasid=coral_fan_dead / 0
|id=-134
|translationkey=tile.coral_fan_dead.blue_fan.name}}
{{ID table2
|displayname=Dead Brain Coral Fan
|spritetype=block
|nameid=dead_brain_coral_fan
|aliasid=coral_fan_dead / 1
|id=-844
|translationkey=tile.coral_fan_dead.pink_fan.name}}
{{ID table2
|displayname=Dead Bubble Coral Fan
|spritetype=block
|nameid=dead_bubble_coral_fan
|aliasid=coral_fan_dead / 2
|id=-845
|translationkey=tile.coral_fan_dead.purple_fan.name}}
{{ID table2
|displayname=Dead Fire Coral Fan
|spritetype=block
|nameid=dead_fire_coral_fan
|aliasid=coral_fan_dead / 3
|id=-846
|translationkey=tile.coral_fan_dead.red_fan.name}}
{{ID table2
|displayname=Dead Horn Coral Fan
|spritetype=block
|nameid=dead_horn_coral_fan
|aliasid=coral_fan_dead / 4
|id=-847
|translationkey=tile.coral_fan_dead.yellow_fan.name}}
{{ID table2
|displayname=Dead Tube Coral Wall Fan
|spritetype=block
|nameid=dead_tube_coral_wall_fan
|aliasid=coral_fan_hang / 2
|id=-905
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Brain Coral Wall Fan
|spritetype=block
|nameid=dead_brain_coral_wall_fan
|aliasid=coral_fan_hang / 3
|id=-906
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Bubble Coral Wall Fan
|spritetype=block
|nameid=dead_bubble_coral_wall_fan
|aliasid=coral_fan_hang2 / 2
|id=-908
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Fire Coral Wall Fan
|spritetype=block
|nameid=dead_fire_coral_wall_fan
|aliasid=coral_fan_hang2 / 3
|id=-909
|form=block
|translationkey=-}}
{{ID table2
|displayname=Dead Horn Coral Wall Fan
|spritetype=block
|nameid=dead_horn_coral_wall_fan
|aliasid=coral_fan_hang3 / 2
|id=-910
|form=block
|translationkey=-
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Coral Fan/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=pre8|[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]] Added dead coral fans.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] Dead coral fans can now be placed on the tops of [[block]]s.}}
|{{HistoryLine|||dev=pre10|Dead coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]] pickaxes.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]] Added dead coral fans.
|[[File:Dead Tube Coral Fan BE1.png|32px]] [[File:Dead Brain Coral Fan BE1.png|32px]] [[File:Dead Bubble Coral Fan BE1.png|32px]] [[File:Dead Fire Coral Fan BE1.png|32px]] [[File:Dead Horn Coral Fan BE1.png|32px]] Dead coral fans can be placed on the ground.|Dead coral fans with a damage/metadata value of 5 would display '<code>tile.coral_fan_dead..name</code>' as their name.}}
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Dead Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE2.png|32px]] The textures of dead coral fans have been changed.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] The top textures of dead coral fans have been changed.|Dead coral fans with a damage/metadata value of 5 have had their name changed from '<code>tile.coral_fan_dead..name</code>' to '<code>tile.coral_fan_dead.Base.name</code>'.}}
|{{HistoryLine||1.7.0|dev=?|Dead coral fans with a damage/metadata value of 5 have had their name changed once again, now displaying as follows: '<code>tile.coral_fan_dead.</code>'}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Dead coral fans with damage/metadata values 5 now display normal names.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Dead coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]].}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the blast resistance of dead coral fans from 0.9 to 0.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.23|The different coral color [[block states]] for the <code>coral_fan_dead</code> ID have been split up into their own IDs.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.21|The different coral hang type and dead bit [[block states]] for the <code>coral_fan_hang</code>, <code>coral_fan_hang2</code>, and <code>coral_fan_hang3</code> IDs have been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]{{verify|Are these models accurate?}}<br>Added dead coral fans.}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]<br>Added dead coral fans.}}
}}
=== Asset history ===
Detailed changes for all texture/placement combinations.
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=pre8|[[File:Dead Tube Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (N) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (N) JE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (E) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (E) JE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (W) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (W) JE1.png|32px]]<br>Added dead coral fans.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] Dead coral fans can now be placed on the tops of [[block]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Dead Tube Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (N) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (N) BE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (E) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (E) BE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (W) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (W) BE1.png|32px]]<br>Added dead coral fans.
|[[File:Dead Tube Coral Fan BE1.png|32px]] [[File:Dead Brain Coral Fan BE1.png|32px]] [[File:Dead Bubble Coral Fan BE1.png|32px]] [[File:Dead Fire Coral Fan BE1.png|32px]] [[File:Dead Horn Coral Fan BE1.png|32px]] Dead coral fans can be placed on the ground.}}
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Dead Tube Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (N) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (N) BE2.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (E) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (E) BE2.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE2.png|32px]]<br>[[File:Dead Tube Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Brain Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Bubble Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Fire Coral Wall Fan (W) BE2.png|32px]] [[File:Dead Horn Coral Wall Fan (W) BE2.png|32px]]<br>The textures of dead coral fans have been changed.
|[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]] The top textures of dead coral fans have been changed.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Dead Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]{{verify|Are these models accurate?}}<br>Added coral fans and dead coral fans}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Dead Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Dead Horn Coral Wall Fan (S) BE1.png|32px]]<br>[[File:Dead Tube Coral Fan JE1 BE2.png|32px]] [[File:Dead Brain Coral Fan JE1 BE2.png|32px]] [[File:Dead Bubble Coral Fan JE1 BE2.png|32px]] [[File:Dead Fire Coral Fan JE1 BE2.png|32px]] [[File:Dead Horn Coral Fan JE1 BE2.png|32px]]<br>Added coral fans and dead coral fans.}}
}}
== Gallery ==
=== Renders ===
<gallery>
Dead Tube Coral Wall Fan (S) JE1.png|Wall Dead Tube Coral Fan (JE)
Dead Brain Coral Wall Fan (S) JE1.png|Wall Dead Brain Coral Fan (JE)
Dead Bubble Coral Wall Fan (S) JE1.png|Wall Dead Bubble Coral Fan (JE)
Dead Fire Coral Wall Fan (S) JE1.png|Wall Dead Fire Coral Fan (JE)
Dead Horn Coral Wall Fan (S) JE1.png|Wall Dead Horn Coral Fan (JE)
Dead Tube Coral Wall Fan (S) BE2.png|Wall Dead Tube Coral Fan (BE)
Dead Brain Coral Wall Fan (S) BE2.png|Wall Dead Brain Coral Fan (BE)
Dead Bubble Coral Wall Fan (S) BE2.png|Wall Dead Bubble Coral Fan (BE)
Dead Fire Coral Wall Fan (S) BE2.png|Wall Dead Fire Coral Fan (BE)
Dead Horn Coral Wall Fan (S) BE2.png|Wall Dead Horn Coral Fan (BE)
</gallery>
== Issues ==
{{issue list}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|vegetation}}
[[Category:Animal blocks]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]

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{{About||the item|Lapis Lazuli|the mineral block|Block of Lapis Lazuli}}
{{Infobox block
|image=Lapis Lazuli Ore.png
|image2=Deepslate Lapis Lazuli Ore.png
|invimage=Lapis Lazuli Ore
|invimage2=Deepslate Lapis Lazuli Ore
|transparent=No
|light=No
|tool=stone pickaxe
|hardness=
'''Lapis Lazuli Ore''': {{Hardness values|Lapis Lazuli Ore}}<br>
'''Deepslate Lapis Lazuli Ore''': {{Hardness values|Deepslate Lapis Lazuli Ore}}
|renewable=No
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
}}
'''Lapis lazuli ore''', internally known as '''lapis ore''', is the [[ore]] block from which [[lapis lazuli]] is obtained.
'''Deepslate lapis lazuli ore''', internally known as '''deepslate lapis ore''', is a variant of lapis lazuli ore that generates in [[deepslate]] layers.
== Obtaining ==
=== Breaking ===
Lapis lazuli ore can be mined with a [[stone pickaxe]] or better. To obtain the block itself, the player must use [[Silk Touch]]; otherwise, the block drops 49 [[lapis lazuli]].
{{Breaking row
|Lapis Lazuli Ore;Deepslate Lapis Lazuli Ore
|link=none; none
|Pickaxe; Pickaxe
|Stone; Stone
}}
When mined with a [[Fortune]]-enchanted pickaxe, there is a chance for the drops to be multiplied by between 2 and the level plus 1, up to a maximum of 2 to 4 at level III (for a maximum of 36 lapis lazuli dropped). This means at [[Fortune]] III there is a chance to get a minimum of 4 lapis lazuli or 36 lapis lazuli. Because the average drop for Fortune II and III is more than 9, a block of lapis lazuli ore potentially stores more lapis lazuli than a block of lapis lazuli. The drops per Fortune level are as follows:
{| class="wikitable"
|-
! Drops/Fortune level !! 0 !! 1 !! 2 !! 3
|-
| 4 || {{frac|1|6}} || {{frac|1|9}} || {{frac|1|12}} || {{frac|1|15}}
|-
| 5 || {{frac|1|6}} || {{frac|1|9}} || {{frac|1|12}} || {{frac|1|15}}
|-
| 6 || {{frac|1|6}} || {{frac|1|9}} || {{frac|1|12}} || {{frac|1|15}}
|-
| 7 || {{frac|1|6}} || {{frac|1|9}} || {{frac|1|12}} || {{frac|1|15}}
|-
| 8 || {{frac|1|6}} || {{frac|1|6}}|| {{frac|1|8}} || {{frac|1|10}}
|-
| 9 || {{frac|1|6}} || {{frac|1|9}} || {{frac|1|12}} || {{frac|1|15}}
|-
| 10 || 0 || {{frac|1|18}} || {{frac|1|24}} || {{frac|1|30}}
|-
| 12 || 0 || {{frac|1|18}} || {{frac|1|12}} || {{frac|1|15}}
|-
| 14 || 0 || {{frac|1|18}} || {{frac|1|24}} || {{frac|1|30}}
|-
| 15 || 0 || 0 || {{frac|1|24}} || {{frac|1|30}}
|-
| 16 || 0 || {{frac|1|18}} || {{frac|1|24}} || {{frac|1|15}}
|-
| 18 || 0 || {{frac|1|18}} || {{frac|1|12}} || {{frac|1|15}}
|-
| 20 || 0 || 0 || 0 || {{frac|1|30}}
|-
| 21 || 0 || 0 || {{frac|1|24}} || {{frac|1|30}}
|-
| 24 || 0 || 0 || {{frac|1|24}} || {{frac|1|15}}
|-
| 27 || 0 || 0 || {{frac|1|24}} || {{frac|1|30}}
|-
| 28 || 0 || 0 || 0 || {{frac|1|30}}
|-
| 32 || 0 || 0 || 0 || {{frac|1|30}}
|-
| 36 || 0 || 0 || 0 || {{frac|1|30}}
|-
| Average || {{frac|6|1|2}} || {{frac|8|2|3}} || {{frac|11|3|8}} || {{frac|14|3|10}}
|}
Lapis ore also drops {{xp|2|5}} when broken without Silk Touch.
=== Natural generation ===
{{see also|Ore (feature)}}
Lapis lazuli ore generates in the [[Overworld]] in the form of [[ore feature]]s. It generates in two batches per [[chunk]]:
* The first batch attempts to generate 2 times per chunk, in sizes of 0-10, from levels -32 to 32. It is most common around level 0 and becomes less common toward either end of the range.
* The second batch attempts to generate 4 times per chunk, in sizes of 0-10, evenly from levels -64 to 64. Lapis lazuli ore in this second batch cannot be exposed to air; any ore blocks that would generate exposed do not generate.
Lapis lazuli ore can replace [[stone]], [[andesite]], [[diorite]], [[granite]], [[tuff]], and [[deepslate]]. Any lapis lazuli ore that replaces tuff or deepslate becomes deepslate variant.
{{Block distribution}}
== Usage ==
=== Smelting ingredient ===
{{Smelting
|showname=1
|Lapis Lazuli Ore; Deepslate Lapis Lazuli Ore
|Lapis Lazuli
|0.2
}}
=== Note blocks ===
Lapis lazuli ore can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
=== Lapis lazuli ore ===
{{Sound table/Block/Stone}}
=== Deepslate lapis lazuli ore ===
{{Sound table/Block/Deepslate}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Lapis Lazuli Ore
|spritetype=block
|nameid=lapis_ore
|blocktags=lapis_ores, mineable/pickaxe, needs_stone_tool
|itemtags=lapis_ores|showblocktags=y}}
{{ID table
|displayname=Deepslate Lapis Lazuli Ore
|spritetype=block
|nameid=deepslate_lapis_ore
|blocktags=lapis_ores, mineable/pickaxe, needs_stone_tool
|itemtags=lapis_ores
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Lapis Lazuli Ore
|spritetype=block
|nameid=lapis_ore
|id=21}}
{{ID table
|displayname=Deepslate Lapis Lazuli Ore
|spritetype=block
|nameid=deepslate_lapis_ore
|id=655
|foot=1}}
== Video ==
{{yt|IjVVBk_1gBQ}}
== History ==
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||1.2|[[File:Lapis Lazuli Ore JE1 BE1.png|32px]] Added lapis lazuli ore.
|Lapis lazuli ore currently [[drops]] only one shard per [[block]].}}
|{{HistoryLine||1.2_02|[[Jeb]] acknowledged that the ore was too rare<ref>http://www.reddit.com/r/Minecraft/comments/f3gvo/lapis_lazuli_is_far_too_rare/</ref> and has now increased the drop rate to 4-8.
|Lapis lazuli ore can now be found at [[bedrock]] level.}}
|{{HistoryLine|unknown}}
|{{HistoryLine||?|Lapis lazuli ore now drops 4-9 lapis lazuli. Whether this was the case in Beta 1.2_02 or a subsequent change is unknown.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|[[Enchanting]] has been added. Mining of lapis lazuli ore is now possible using a [[pickaxe]] with the [[Silk Touch]] enchantment.
|Lapis lazuli ore can now be [[smelt]]ed to obtain [[lapis lazuli block]]s.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Lapis lazuli ore can now be smelted to obtain the lapis lazuli item.}}
|{{HistoryLine||1.3.1|dev=12w22a|Smelting and mining lapis lazuli ore, along with other [[ore]]s, [[block]]s and [[item]]s, gives the [[player]] experience orbs. One stack of lapis ore gives the player approximately the [[experience]] needed to go from level 0 to level 13.}}
|{{HistoryLine||Texture Update|link=Texture Update|dev=?|slink=none|[[File:Lapis Lazuli Ore Texture Update Revision 1.png|32px]] A new texture for lapis lazuli ore has been proposed.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Lapis Lazuli Ore JE2 BE2.png|32px]] The texture of lapis lazuli ore has been changed.}}
|{{HistoryLine||1.17|dev=21w07a|Lapis lazuli ore generation has been changed to generate in two different groups. The first group generates as a triangle spread between Y{{=}}-32 and Y{{=}}32. The second group generates evenly between Y{{=}}-64 and Y{{=}}64, and is never exposed to air.}}
|{{HistoryLine|||dev=February 17, 2021|slink={{Tweet|HenrikKniberg|1362095363314876418}}|[[File:Deepslate Lapis Lazuli Ore (pre-release).png|32px]] [[Henrik Kniberg]] shows [[grimstone]] variant of lapis lazuli ore.}}
|{{HistoryLine|||dev=February 18, 2021|slink={{Tweet|JasperBoerstra|1362396465470005251}}|[[File:Lapis Lazuli Ore (pre-release).png|32px]] [[File:Deepslate Lapis Lazuli Ore (pre-release 2).png|32px]] [[JAPPA]] shows new texture of lapis lazuli ore and [[grimstone]] variant of lapis lazuli ore.}}
|{{HistoryLine|||dev=February 22, 2021|slink={{Tweet|JasperBoerstra|1363828589708382210}}|[[File:Deepslate Lapis Lazuli Ore (pre-release 3).png|32px]] [[JAPPA]] shows new texture of [[grimstone]] variant of lapis lazuli ore.}}
|{{HistoryLine|||dev=21w08a|[[File:Lapis Lazuli Ore JE3.png|32px]] [[File:Deepslate Lapis Lazuli Ore JE1.png|32px]] The texture of lapis lazuli ore has been changed again. The deepslate lapis lazuli ore has been added.
|Increased frequency of buried lapis.}}
|{{HistoryLine|||dev=21w10a|[[File:Deepslate Lapis Lazuli Ore JE2.png|32px]] The texture of deepslate lapis lazuli ore has been changed.
|Lapis lazuli ore generates more frequently.
|Normal lapis lazuli ore no longer generates in deepslate.<ref>{{bug|MC-216735|Stone Lapis Ore generating in Deepslate}}</ref>
}}
|{{HistoryLine|||dev=21w15a|[[File:Lapis Lazuli Ore JE4.png|32px]] [[File:Deepslate Lapis Lazuli Ore JE3.png|32px]] The texture of lapis lazuli ore and the deepslate variant has been changed.
|The lapis lazuli ore generation changes in the previous 1.17 snapshots have reverted, though they can still accessed using the [[Caves & Cliffs Prototype Data Pack]].}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|The previous lapis lazuli ore generation changes are once again available without the use of a data pack.}}
|{{HistoryLine|||dev=21w38a|Buried lapis lazuli ore generates in [[ore blob]]s similarly to other ores.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.1.0|[[File:Lapis Lazuli Ore JE1 BE1.png|32px]] Added lapis lazuli ore.}}
|{{HistoryLine||v0.3.0|Lapis lazuli ore now drops [[lapis lazuli]].}}
|{{HistoryLine||v0.3.2|Lapis lazuli ore is now available in the creative inventory.}}
|{{HistoryLine||v0.12.1|dev=build 1|Mining lapis lazuli ore now drops [[experience]] orbs.
|Lapis lazuli ore can now be collected with [[Silk Touch]], dropping the [[block]] itself.
|Lapis lazuli ore can now be [[smelt]]ed to obtain the lapis lazuli [[item]].
|Lapis Lazuli ore now drops extra shards with the [[Fortune]] enchantment.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Lapis Lazuli Ore JE2 BE2.png|32px]] The texture of lapis lazuli ore has been changed.}}
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|[[File:Lapis Lazuli Ore JE3 BE3.png|32px]] The texture of lapis lazuli ore has been changed.}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Deepslate Lapis Lazuli Ore JE2.png|32px]] Added deepslate lapis lazuli ore behind the Caves and Cliffs [[experimental gameplay]].}}
|{{HistoryLine|||dev=beta 1.16.230.54|[[File:Lapis Lazuli Ore JE4 BE4.png|32px]] The texture of lapis lazuli ore has been changed.}}
|{{HistoryLine|||dev=beta 1.16.230.56|In the Caves and Cliffs experimental gameplay, lapis lazuli ore generation has been changed to generate in two different groups. The first group generates as a triangle spread between Y{{=}}-31 and Y{{=}}31. The second group generates evenly between Y{{=}}-63 and Y{{=}}63.}}
|{{HistoryLine|||dev=beta 1.17.0.50|[[File:Deepslate Lapis Lazuli Ore JE3.png|32px]] The texture of the deepslate variant has been changed.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Deepslate variant now generates without the Caves and Cliffs experimental gameplay.}}
|{{HistoryLine||1.18.0|dev=beta 1.18.0.20|Removed “Caves and Cliffs” experimental toggle. New lapis ore generation are now available through normal gameplay.
|Lapis lazuli ore generation has been tweaked.}}
|{{HistoryLine|||dev=beta 1.18.0.22|Lapis ore generation height has been tweaked to be in parity with ''Java Edition''.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of deepslate lapis lazuli ore from 1.8 to 3.}}
|{{HistoryLine||1.20.60|dev=Preview 1.20.60.21|Increased the base drop rate of lapis lazuli from lapis lazuli ore from 4-8 to 4-9.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Lapis Lazuli Ore JE1 BE1.png|32px]] Added lapis lazuli ore.}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[Mining]] lapis lazuli ore now drops [[experience]] orbs.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Lapis Lazuli Ore JE2 BE2.png|32px]] The texture of lapis lazuli ore has been changed.}}
|{{HistoryLine|3ds}}
|{{HistoryLine||0.1.0|[[File:Lapis Lazuli Ore JE1 BE1.png|32px]] Added lapis lazuli ore.}}
}}
=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 21.}}
|{{HistoryLine|||dev=21w08a|Added <code>lapis_ores</code> block [[tag]].}}
}}
== Issues ==
{{issue list|Lapis Lazuli Ore|Deepslate Lapis Lazuli Ore}}
== Gallery ==
=== Screenshots ===
<gallery>
File:Ores in Cave.png|Lapis lazuli ore can generate as a single block.
File:Isolated Lapis Ore.png|An isolated ore feature of lapis lazuli ore.
File:LapisOreSunlight.png|Lapis lazuli ore exposed to sunlight in deep ravine.
File:Deep ores.png|Naturally generated [[diamond ore]], [[redstone ore]] and lapis lazuli ore found in a [[canyon]]. Check the image for seed and coordinates.
File:Mineshaft Wallpaper.png|Lapis lazuli ore in a [[Mineshaft]]. (Note: it uses a recoloured version of the old normal ore texture instead of its original one.)
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox ore}}
{{Navbox blocks|natural}}
[[Category:Ore]]
[[Category:Natural blocks]]
[[cs:Ložisko lazuritu]]
[[de:Lapislazulierz]]
[[es:Mena de lapislázuli]]
[[fr:Minerai de lapis-lazuli]]
[[hu:Lazuritérc]]
[[it:Minerale di lapislazzuli]]
[[ja:ラピスラズリ鉱石]]
[[ko:청금석 광석]]
[[lzh:群青礦]]
[[nl:Lapislazuli-erts]]
[[pl:Złoże lazurytu]]
[[pt:Minério de lápis-lazúli]]
[[ru:Лазуритовая руда]]
[[th:แร่ลาพิสลาซูลี]]
[[uk:Лазуритова руда]]
[[zh:青金石矿石]]

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{{Joke feature}}
{{Infobox block
| image = <gallery>
Poisonous Potato Ore.png|Poisonous Potato Ore
Deepslate Poisonous Potato Ore.png|Deepslate Poisonous Potato Ore
</gallery>
| invimage = Poisonous Potato Ore
| invimage2 = Deepslate Poisonous Potato Ore
| transparent = No
| light = No
| tool = Wooden Pickaxe
| renewable = No
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| hardness =
'''Poisonous Potato Ore''': {{Hardness values|Poisonous Potato Ore}}<br>
'''Deepslate Poisonous Potato Ore''': {{Hardness values|Deepslate Poisonous Potato Ore}}
}}
{{About|the ore|the food|Poisonous Potato|the food block|Poisonous Potato Block}}
'''Poisonous potato ore''' is a joke block added in [[24w14potato]]. It's an [[ore]] that generates in the [[Overworld]], and contains 1 [[poisonous potato]].
'''Deepslate poisonous potato ore''' is a variant of poisonous potato ore that can generate in [[deepslate]] and [[tuff]] blobs.
== Obtaining ==
=== Breaking ===
The poisonous potato ore block itself (rather than its [[poisonous potato]] drops) can be obtained by mining it with an [[pickaxe]] that has the [[Silk Touch]] enchantment. The maximum amount of poisonous potatoes dropped can be increased with [[Fortune]]. Fortune I gives a {{frac|1|3}} chance for 2 poisonous potatoes, averaging 1.33 poisonous potatoes, Fortune II gives a 25% chance (each) to give 2 or 3 poisonous potatoes, averaging 1.75 poisonous potatoes, and Fortune III gives a 20% chance (each) to give 2, 3, or 4 poisonous potatoes, averaging 2.2 poisonous potatoes.
Poisonous potato ore blocks also have an additional 5% chance to drop a [[poisonous potato plant]] regardless of Fortune level.
{{Breaking row
|Poisonous Potato Ore; Deepslate Poisonous Potato Ore
|link=none; none
|Pickaxe; Pickaxe
|Stone; Stone
|horizontal=1
}}
=== Natural generation ===
Poisonous potato ore generates underground in the Overworld.
== Usage ==
=== Smelting ingredient ===
{{smelting
| showname = 1
| Poisonous Potato Ore; Deepslate Poisonous Potato Ore
| Poisonous Potato
| 1
}}
=== Note blocks ===
Poisonous potato ore can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
=== Stone ===
{{Sound table/Block/Stone/JE}}
=== Deepslate ===
{{Sound table/Block/Deepslate/JE}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||24w14potato|[[File:Poisonous Potato Ore.png|32px]][[File:Deepslate Poisonous Potato Ore.png|32px]] Added the poisonous potato ore and its deepslate variant.}}
}}
== Issues ==
{{April Fools issue list}}
== Navigation ==
{{Navbox blocks|Joke}}
{{Navbox jokes|24w14potato}}
[[Category:Joke blocks]]
[[Category:Ore]]
[[Category:Natural blocks]]
[[ja:Poisonous Potato Ore]]

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{{about|block|the feature|End gateway}}
{{Infobox block
|title = End Gateway
|image = End Gateway.gif
|invimage = End Gateway BE
|renewable = No
|stackable = Yes (64){{Only|Bedrock|short=1}}<br>N/A{{only|java|short=1}}
|tool = None
|transparent = No
|light = Yes (15)
|flammable = No
|lavasusceptible = No
}}
The '''end gateway''' is a block that forms a part of [[end gateway]]s, which teleport the player between the [[Terrain features#Central island|central island]] and the [[Terrain features#Outer island|outer island]]s in [[the End]].
== Obtaining ==
[[File:Endgatewaycommand.jpg|thumb|The command used to get an end gateway.]]
The end gateway block cannot be obtained as an item even by using the {{cmd|give}} command. The item form is completely nonexistent {{in|java}}, but it can be obtained through [[add-on]]s, external editors or by using bugs {{in|bedrock}}.<!--video is not being linked to because we do not need to promote the glitch on the wiki-->
The end gateway block can be placed using commands such as {{cmd|fill}} or {{cmd|setblock}} {{in|java}}. It cannot be placed by such commands {{in|bedrock}}, but it can be placed using structure blocks.
=== Post-generation ===
[[File:End gateway JE3 BE2.png|thumb|150px|An end gateway]]
End gateway blocks form the functional part of [[end gateway]]s. Each time the [[ender dragon]] is defeated, one end gateway spawns around the [[Terrain features#Central island|central island]] in [[the End]], up to 20 times. Activating each of them spawns one additional gateway in the [[Terrain features#Outer island|outer island]]s.
=== Natural generation ===
More naturally generated gateways that transport the player back to the [[end platform]] can be found throughout the outer End islands.
{{block distribution|end_gateway}}
== Usage ==
End gateway blocks in their original form can be used to teleport to the outer islands of the End. End gateway blocks can be used as a custom teleporter using NBT tags{{only|java}}.
* <code>exit_portal</code> tag holds a set of X/Y/Z coordinates to determine the general location the player can be "safely" teleported to when entering.
* Setting <code>ExactTeleport</code> to 1 teleports entities to the specified coordinates exactly instead of at a safer location around those coordinates.
* <code>Age</code> determines how long the gateway has existed. This is used to determine when the beam is rendered.
* Example: {{cmd|/setblock ~ ~-1 ~1 minecraft:end_gateway{Age:180,ExactTeleport:1,exit_portal:[I;1,2,3]<nowiki />} replace}}
When created in a dimension other than [[the End]] without exit_portal NBT data, it does not teleport entities but still activates its beam effect when an entity enters.
{{IN|Bedrock|Education}}, when the gateway is placed and entered in the End, it teleports the user to coordinates 0, 0, 0, below the main island. In the [[Overworld]] or [[Nether]], it acts as a solid block and cannot be entered.
Gateways have a small chance to teleport the player directly into the void at Y=0.
=== Beam ===
When generated (either naturally as part of an [[end gateway]], or through {{cmd|setblock}}{{only|java}}), the block emits a {{color|#C354CD|magenta}} beam of light vertically from its top and bottom, lasting for {{convert|200|tick|second}} while fading in and out.
An end gateway block also emits a {{color|#7B2FBE|purple}} beam of light vertically from the top and bottom when an [[entity]] enters it. During the {{convert|40|tick|second}} this beam is visible, no additional entities can be teleported.
It also emits the {{color|#7B2FBE|purple}} teleport beam every {{convert|2400|tick|minute}}. This beam also lasts {{convert|40|tick|second}} and disables teleportation of the gateway while it's visible<ref>{{Bug|MC-107824|3=End Gateway shows beacon beam every 2400 ticks even if no entity teleported|4=WAI}}</ref>.
The creation beam extends from around<!-- behavior is complicated and slightly buggy --> Y=0 through the block up to Y=256; the teleport beam goes 50 blocks above and below the gateway block. The beam is visible from roughly the same distance as a single ordinary stack of blocks. If a render distance of 16 chunks is set, the beam of light is visible from up to 255 blocks away. Unlike the beam of a [[beacon]], this beam does not change color if the player puts [[stained glass]] over it.
It is not possible to disable either of the beams entirely. However, it is possible to edit the age of the block to a negative value, effectively delaying beam-emitting properties of the end gateway. You can change the age of the block by entering the command (for example) as follows: <code>/setblock ~ ~ ~ minecraft:end_gateway{Age:-9223372036854775808L}</code>. This will last for 14,993,257,186 years, effectively disabling the beam.
=== Piston interactivity ===
End gateway blocks cannot be interacted with [[piston]]s or [[sticky piston]]s.
== Sounds ==
=== Generic ===
{{Sound table/Block/Normal}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Explosion1.ogg
|sound2=Explosion2.ogg
|sound3=Explosion3.ogg
|sound4=Explosion4.ogg
|source=block
|description=When an end gateway is spawned on the central End island
|subtitle=Explosion
|id=block.end_gateway.spawn
|translationkey=subtitles.entity.generic.explosion
|volume=1.0
|pitch=0.5-0.9
| distance = 16
}}
}}
{{Edition|Bedrock}}: ''None''
== Data values ==
{{Info needed section|block tags}}
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=End Gateway
|spritetype=block
|nameid=end_gateway
|blocktags=dragon_immune, portals, wither_immune, invalid_spawn_inside
|form=block
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=end-gateway
|spritetype=block
|nameid=end_gateway
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=End Gateway
|spritetype=block
|nameid=end_gateway
|id=209
|form=block
|translationkey=-
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=end-gateway
|spritetype=block
|nameid=EndGateway
|foot=1}}
=== Block data ===
An end gateway block has a block entity associated with it that holds additional data about the block.
{{el|java}}:
{{see also|Block entity format}}
{{/BE}}
{{el|bedrock}}:
: See [[Bedrock Edition level format/Block entity format]].
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.9|dev=15w31a|[[File:End Gateway JE1.png|30px]] Added the end gateway block, part of the [[end gateway]].}}
|{{HistoryLine|||dev=15w33a|[[File:End Gateway JE2 BE1.png|30px]] The texture of the end gateway block's starfield pattern has been changed, so that it does not change with respect to the viewer.
|Added <code>ExactTeleport</code> NBT tag to end gateway blocks.
|The beam of end gateway blocks have been changed to use a separate texture from the [[beacon]] beam.}}
|{{HistoryLine||1.11|dev=16w32a|The block entity ID has been changed from <code>EndGateway</code> to <code>end_gateway</code>.}}
|{{HistoryLine|||dev=16w39a|The entity-teleporting beam color of end gateway blocks has been changed from [[File:End Gateway yellow beam.png|32px]] {{color|#E5E533}} to [[File:End Gateway purple beam.png|32px]] {{color|#7B2FBE}}, matching the beam's color when the gateway is generated.}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 209.}}
|{{HistoryLine|||dev=pre3|The [[particles]] of end gateway blocks have been changed to those of [[obsidian]].}}
|{{HistoryLine||1.19.3|dev=22w42a|Added the <code>invalid_spawn_inside</code> tag.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:End Gateway JE2 BE1.png|30px]] Added end gateways.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:End Gateway JE2 BE1.png|30px]] Added end gateways.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||1.7.10|[[File:End Gateway JE2 BE1.png|30px]] Added end gateways.}}
}}
=== End gateway "item" ===
{{:Technical blocks/End Gateway}}
== Issues ==
{{Issue list|End Gateway}}
== Gallery ==
<gallery>
GatewayBlockBeamMagenta.png|An end gateway block emitting a magenta beam after being created.
GatewayBlockBeamPurple.png|An end gateway block emitting a purple beam after teleporting an entity.
GatewayBlockBeamComparison.png|Comparison between the magenta (left) and purple (right) beams.
GatewayBlockBeamYellow.png|An end gateway block emitting a yellow beam after teleporting an entity (before [[Java Edition 1.11]]).
End gateway portal inside.png|An interior view of an end gateway block.
Double yellow beam.png|Comparison of the historically emitted yellow beam with a yellow-tinted [[beacon]] beam.
</gallery>
== Trivia ==
* {{IN|bedrock}}, if one manages to place an end gateway at the center of the [[end platform]], it teleports the [[player]] before the platform regenerates. As a result, the platform appears in a different location than it should, like below the [[Terrain features#Central island|central island]].
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:End blocks]]
[[Category:Block entities]]
[[Category:Non-solid blocks]]
[[Category:Utility blocks]]
[[Category:Light sources]]
[[Category:Createable blocks]]
[[es:Nexo del End (bloque)]]
[[fr:Passerelle de l'End (bloc)]]
[[ja:エンドゲートウェイ (ブロック)]]
[[ko:엔드 관문 (블록)]]
[[pl:Blok portalu bramy Endu]]
[[pt:Passagem do End (bloco)]]
[[ru:Блок врат Края]]
[[zh:末地折跃门(方块)]]

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{{Infobox block
| image = End Stone Brick Wall.png
| invimage = End Stone Brick Wall
| invimage2 = ----
| invimage3 = End Stone Brick Wall BE
| transparent = Yes
| light = No
| tool = wooden pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
An '''end stone brick wall''' is an [[end stone brick]] variant of a [[wall]].
== Obtaining ==
=== Breaking ===
End stone brick walls can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
{{breaking row|End Stone Brick Wall|Pickaxe|Wood|horizontal=1}}
=== Crafting ===
{{Crafting
|A2=End Stone Bricks
|B2=End Stone Bricks
|C2=End Stone Bricks
|A3=End Stone Bricks
|B3=End Stone Bricks
|C3=End Stone Bricks
|Output=End Stone Brick Wall,6
|type= Decoration block
}}
=== Stonecutting ===
{{Stonecutting
| End Stone Bricks; End Stone
| End Stone Brick Wall
}}
== Usage ==
{{for|information about the placement mechanics of all walls|Wall#Usage}}
=== Note blocks ===
End stone brick walls can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=End Stone Brick Wall
|spritetype=block
|nameid=end_stone_brick_wall
|blocktags=walls
|itemtags=walls
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=End Stone Brick Wall
|spritetype=block
|nameid=end_stone_brick_wall
|aliasid=cobblestone_wall / 10
|translationkey=tile.cobblestone_wall.end_brick.name
|id=-980
|foot=1}}
=== Block states ===
{{:Wall/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.14|dev=18w43a|[[File:End Stone Brick Wall JE1 BE1.png|32px]] Added end stone walls.}}
|{{HistoryLine|||dev=19w11a|Moved red nether brick walls from the ''Building Blocks'' tab to the ''Decoration Blocks'' tab in the Creative inventory.<ref>https://bugs.mojang.com/browse/MC-137471</ref>}}
|{{HistoryLine||1.16|dev=20w06a|End stone brick walls no longer have gaps when stacked vertically. Their blockstates now use "none" "low" and "tall" for east/west/north/south directional values.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:End Stone Brick Wall BE1.png|32px]] Added end stone brick walls.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:End Stone Brick Wall JE1 BE1.png|32px]] The texture of end stone brick walls has been updated.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|End stone brick walls no longer have gaps when stacked vertically.}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The different wall block type [[block states]] for the <code>cobblestone_wall</code> ID have been split up into their own IDs.
|Increased the hardness of end stone brick walls from 2 to 3.}}
|{{HistoryLine|ps4}}
|{{HistoryLine||1.88|[[File:End Stone Brick Wall BE1.png|32px]] Added end stone brick walls.}}
|{{HistoryLine||1.90|[[File:End Stone Brick Wall JE1 BE1.png|32px]] The texture of end stone brick walls has been updated.}}
}}
== Issues ==
{{Issue list}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox wall}}
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Walls]]
[[ja:エンドストーンレンガの塀]]
[[pt:Muro de tijolos de pedra do End]]
[[uk:Цегляна стіна з каменю Енду]]
[[zh:末地石砖墙]]

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{{Joke feature}}
{{Infobox block
| image = Expired Baked Potato Bricks.png
| renewable = Yes
| tool = Hoe
| stackable = Yes (64)
| light = No
| flammable = No
| transparent = No
| lavasusceptible = No
}}
'''Expired baked potato bricks''' are a type of bricks crafted from [[baked potato]]es and [[poisonous potato]]es in [[24w14potato]].
== Obtaining ==
=== Breaking ===
{{breaking row|Expired Baked Potato Bricks|Hoe|Wood|horizontal=1}}
=== Crafting ===
{{Crafting
|A1 = Baked Potato
|A2 = Poisonous Potato
|B1 = Poisonous Potato
|B2 = Baked Potato
|Output = Expired Baked Potato Bricks
|ignoreusage=1
}}
=== Natural generation ===
Expired baked potato bricks naturally generate in [[colosseum]]s and [[potato village]]s.
== Usage ==
{{Crafting
|head=1
|showname=1
|A2 = Expired Baked Potato Bricks
|B2 = Expired Baked Potato Bricks
|C2 = Expired Baked Potato Bricks
|Output = Expired Baked Potato Brick Slab
|ignoreusage=1
}}
{{Crafting
|A1 = Expired Baked Potato Bricks
|A2 = Expired Baked Potato Bricks
|A3 = Expired Baked Potato Bricks
|B2 = Expired Baked Potato Bricks
|B3 = Expired Baked Potato Bricks
|C3 = Expired Baked Potato Bricks
|Output = Expired Baked Potato Brick Stairs
|ignoreusage=1
}}
{{Crafting
|A2 = Expired Baked Potato Bricks
|A3 = Expired Baked Potato Bricks
|B2 = Expired Baked Potato Bricks
|B3 = Expired Baked Potato Bricks
|C2 = Expired Baked Potato Bricks
|C3 = Expired Baked Potato Bricks
|Output = Expired Baked Potato Brick Wall
|ignoreusage=1
|foot=1
}}
== Data values ==
=== ID ===
{{ID table|edition=java|nameid=expired_baked_potato_bricks|generatetranslationkeys=1|displayname=Expired Baked Potato Bricks|foot=1|blocktags=mineable/hoe|showblocktags=1|spritetype=block}}
== Sounds ==
{{Sound table/Block/Potone}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||24w14potato|[[File:Expired Baked Potato Bricks.png|32px]] Added expired baked potato bricks.}}
}}
== Issues ==
{{April Fools issue list}}
== Navigation ==
{{Navbox blocks|Joke}}
{{Navbox jokes|24w14potato}}
[[Category:Joke blocks]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[ja:Expired Baked Potato Bricks]]

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{{About|a variant of the mineral block|other uses|Copper}}
{{Infobox block
| group = Unoxidized
| group2 = Exposed
| group3 = Weathered
| group4 = Oxidized
| 1-2 = Cut Copper.png
| 2-2 = Exposed Cut Copper.png
| 3-2 = Weathered Cut Copper.png
| 4-2 = Oxidized Cut Copper.png
| invimage = Cut Copper
| invimage2 = Exposed Cut Copper
| invimage3 = Weathered Cut Copper
| invimage4 = Oxidized Cut Copper
| invimage5 = Waxed Cut Copper
| invimage6 = Waxed Exposed Cut Copper
| invimage7 = Waxed Weathered Cut Copper
| invimage8 = Waxed Oxidized Cut Copper
| transparent = No
| light = No
| tool = Stone Pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Cut copper''' is an [[Oxidation|oxidizing]] metal block crafted from [[blocks of copper]]. Like other copper blocks, cut copper can be waxed to prevent oxidation.
== Obtaining ==
=== Breaking ===
Cut copper can be mined only with a [[stone pickaxe]] or better. If cut copper is mined without the use of a [[pickaxe]], it drops nothing.
{{breaking row
|Cut Copper
|sprite=all-cut-copper
|Pickaxe
|Stone
|link=none
|horizontal=1
}}
=== Natural generation ===
Waxed oxidized cut copper generates naturally in [[trial chambers]].
=== Crafting ===
{{Crafting
|head=1
|A2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|B2=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|A3=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|B3=Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|Output=Matching Unwaxed Cut Copper, 4; Matching Waxed Cut Copper, 4
|type=Building block
}}
{{Crafting
|Matching Unwaxed Cut Copper
|Honeycomb
|Output=Matching Waxed Cut Copper
|type=Building block
|foot=1
}}
=== Stonecutting ===
{{Stonecutting
|head=1
|Matching Unwaxed Block of Copper; Matching Waxed Block of Copper
|Matching Unwaxed Cut Copper, 4; Matching Waxed Cut Copper, 4
|foot=1
}}
=== Waxing ===
Cut copper can be turned into the respective waxed cut copper by {{Control|using}} a [[honeycomb]] item on them. Waxed cut copper does not oxidize and are identical to the non-waxed version.
=== Scraping ===
{{Control|Using}} an [[axe]] on waxed cut copper turns it into the respective non-waxed cut copper. In addition, using an axe on exposed, weathered, or oxidized cut copper reverts it one stage to regular, exposed, or weathered cut copper respectively.
=== Lightning strike ===
Non-waxed cut copper is completely deoxidized when struck by lightning, and other non-waxed cut copper nearby is deoxidized randomly.
== Usage ==
=== Crafting ingredient ===
{{crafting usage|Any Cut Copper, Matching Cut Copper}}
=== Stonecutting ===
{{Stonecutting
|head=1
|Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|Matching Unwaxed Cut Copper Slab, 2; Matching Waxed Cut Copper Slab, 2
|showdescription=1
}}
{{Stonecutting
|Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|Matching Unwaxed Cut Copper Stairs; Matching Waxed Cut Copper Stairs
}}
{{Stonecutting
|Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|Matching Unwaxed Chiseled Copper; Matching Waxed Chiseled Copper
|description=
|foot=1
}}
=== Oxidation ===
{{main|Oxidation}}
Non-waxed cut copper has four stages of oxidation (including the initial normal state). [[Lightning bolt]]s and [[axe]]s can remove the oxidation on cut copper.
As the block begins to oxidize (exposed), it gets discolored and green spots begin to appear. As the oxidation continues (weathered), the block is a green color with brown spots. In the last stage (oxidized), the block is teal with several green spots.
== Sounds ==
=== Generic ===
{{Sound table/Block/Copper}}
=== Unique ===
{{:Block of Copper/Sounds|cut copper}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Cut Copper
|blocktags=mineable/pickaxe, needs_stone_tool
|spritetype=block
|nameid=cut_copper}}
{{ID table
|displayname=Exposed Cut Copper
|blocktags=mineable/pickaxe, needs_stone_tool
|spritetype=block
|nameid=exposed_cut_copper}}
{{ID table
|displayname=Weathered Cut Copper
|blocktags=mineable/pickaxe, needs_stone_tool
|spritetype=block
|nameid=weathered_cut_copper}}
{{ID table
|displayname=Oxidized Cut Copper
|blocktags=mineable/pickaxe, needs_stone_tool
|spritetype=block
|nameid=oxidized_cut_copper}}
{{ID table
|displayname=Waxed Cut Copper
|blocktags=mineable/pickaxe, needs_stone_tool
|spritetype=block
|nameid=waxed_cut_copper}}
{{ID table
|displayname=Waxed Exposed Cut Copper
|blocktags=mineable/pickaxe, needs_stone_tool
|spritetype=block
|nameid=waxed_exposed_cut_copper}}
{{ID table
|displayname=Waxed Weathered Cut Copper
|blocktags=mineable/pickaxe, needs_stone_tool
|spritetype=block
|nameid=waxed_weathered_cut_copper}}
{{ID table
|displayname=Waxed Oxidized Cut Copper
|blocktags=mineable/pickaxe, needs_stone_tool
|spritetype=block
|nameid=waxed_oxidized_cut_copper
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showforms=y
|shownumericids=y
|generatetranslationkeys=y
|displayname=Cut Copper
|spritetype=block
|nameid=cut_copper
|id=602}}
{{ID table2
|displayname=Exposed Cut Copper
|spritetype=block
|nameid=exposed_cut_copper
|id=603}}
{{ID table2
|displayname=Weathered Cut Copper
|spritetype=block
|nameid=weathered_cut_copper
|id=604}}
{{ID table2
|displayname=Oxidized Cut Copper
|spritetype=block
|nameid=oxidized_cut_copper
|id=605}}
{{ID table2
|displayname=Waxed Cut Copper
|spritetype=block
|nameid=waxed_cut_copper
|id=606}}
{{ID table2
|displayname=Waxed Exposed Cut Copper
|spritetype=block
|nameid=waxed_exposed_cut_copper
|id=607}}
{{ID table2
|displayname=Waxed Weathered Cut Copper
|spritetype=block
|nameid=waxed_weathered_cut_copper
|id=608}}
{{ID table2
|displayname=Waxed Oxidized Cut Copper
|spritename=oxidized-cut-copper
|spritetype=block
|nameid=waxed_oxidized_cut_copper
|id=702
|foot=1}}
== Achievements ==
{{load achievements|Wax on}}
== Advancements ==
{{load advancements|Wax on;Wax off}}
== History ==
{{HistoryTable
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=1571s}}|[[File:Copper Block (pre-release).png|32px]] [[File:Exposed Copper Block (pre-release).png|32px]] [[File:Weathered Copper Block (pre-release).png|32px]] [[File:Oxidized_Copper_Block_(pre-release).png|32px]] Cut copper is revealed at [[Minecraft Live 2020]].}}
|{{HistoryLine|java}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Cut Copper JE1.png|32px]] [[File:Exposed Cut Copper JE1 BE1.png|32px]] [[File:Weathered Cut Copper JE1 BE1.png|32px]] [[File:Oxidized Cut Copper JE1 BE1.png|32px]] Added four variants of unwaxed cut copper and three variants of waxed cut copper.}}
|{{HistoryLine|||dev=20w46a|[[File:Cut Copper JE2 BE1.png|32px]] The texture of cut copper has been changed.}}
|{{HistoryLine|||dev=20w48a|Crafting all variants of cut copper into slabs now gives 6 slabs instead of 4.}}
|{{HistoryLine|||dev=21w05a|"Lightly Weathered", "Semi-Weathered" and "Weathered" blocks have been renamed to "Exposed", "Weathered" and "Oxidized" blocks respectively.
|[[Drowned]] now drop copper ingots, making copper renewable.
|Different copper blocks can now be crafted in a [[stonecutter]].
|Weathering now relies on [[random tick]]s.}}
|{{HistoryLine|||dev=21w11a|Cut copper can be waxed by {{Control|using}} honeycomb, producing yellow particles.
|Honeycomb in a dispenser now waxes cut copper.
|Axes can scrape off wax and oxidation of cut copper, producing white particles.
|Lightning striking cut copper now cleans its oxidation.}}
|{{HistoryLine|||dev=21w14a|[[File:Oxidized Cut Copper JE1 BE1.png|32px]] Added waxed oxidized cut copper.}}
|{{HistoryLine||1.18|dev=21w40a|The player now receives 4 times as much cut copper from blocks of copper when using a stonecutter.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Now generates naturally within [[trial chambers]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.57|[[File:Cut Copper JE2 BE1.png|32px]] [[File:Exposed Cut Copper JE1 BE1.png|32px]] [[File:Weathered Cut Copper JE1 BE1.png|32px]] [[File:Oxidized Cut Copper JE1 BE1.png|32px]] Added four variants of unwaxed cut copper and three variants of waxed cut copper.
|"Lightly Weathered", "Semi-Weathered", and "Weathered" cut copper blocks are instead named "Exposed", "Weathered" and "Oxidized" respectively.}}
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.52|Copper ingots can now only be crafted from unoxidized blocks of copper on the crafting table.
|Waxed cut copper can now be cut in stonecutter.
|Right clicking on cut copper while holding an axe de-waxes cut copper, scraping off patina one step at a time.
|Lightning rods struck by lightning decrements the oxidation age of nearby cut copper.}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Oxidized Cut Copper JE1 BE1.png|32px]] Added waxed oxidized cut copper.}}
|{{HistoryLine|||dev=beta 1.17.0.50|Copper surfaces now deoxidize in a more random pattern when struck by [[lightning]].
|Horizontally placed [[lightning rod]]s now interact properly with respect to de-oxidizing cut copper.
|Cut copper struck by lightning now deoxidize even if there's no [[lightning rod]] present.
|Added sounds for scraping off wax and oxidization.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|Cut copper is no longer available only through experimental gameplay.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Now generates naturally within [[trial chambers]].}}
}}
== Gallery ==
=== Screenshots ===
<gallery>
Rusted_copper_roof_screenshot.jpg
JE_1.17_Development_Lightning_Rod.jpg
Lightning_Rod_Strike.png
JE_1.17_Dev_Copper.jpg
JE_1.17_Dev_Lightning_rod_testing.jpg
Copper Leak.jpg
All Oxidizing Blocks.png|All the blocks that can oxidize, including cut copper blocks.
</gallery>
== Issues ==
{{Issue list}}
== Navigation ==
{{Navbox copper}}
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[fr:Cuivre taillé]]
[[pt:Cobre lapidado]]
[[ru:Резной медный блок]]

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Render of andesite slab.
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== Summary ==
{{Information
| description = Render of an [[Azure Bluet]]. 2D version: [[:File:Azure Bluet (texture) JE2 BE2.png]].
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
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}}
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== Summary ==
{{Information
| description = Render of a [[Black Terracotta]] block.
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
<onlyinclude>{{#if: {{{latest|}}} ||
This file represents the Black Terracotta block as it was at a particular point in the game. It should be used in areas such as history sections where the file should not change to match the latest version of the game. Do not overwrite it with changes made in later versions of the game, instead upload it as a separate file and add it to the table below.<br>
For areas which should always show the latest version, use the redirect ([{{fullurl:File:Black Terracotta.png|redirect=no}} File:Black Terracotta.png]), which should be updated to point to the latest revision. }}
{| class="wikitable"
|+ Revisions [<nowiki/>[{{fullurl:File:Black Terracotta JE1 BE1.png|action=edit}} edit]<nowiki/>]
! Revision !! File !! Version(s) used
|-
! Latest
| [[File:Black Terracotta.png|150px|link={{fullurl:File:Black Terracotta.png|redirect=no}}]] || Redirect always showing the latest revision
|-
! Revision 1
| [[File:Black Terracotta JE1 BE1.png|150px]] || From {{verlink|JE 1.6.1}} ({{verlink|13w19a}}) and {{verlink|PE Alpha 0.9.0}} ({{verlink|PE Alpha 0.9.0 build 1}})
|}
</onlyinclude>
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21w08a
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21w08a
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| description = Render of a [[Blue Wool]] block.
| date =
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| source = Minecraft's textures
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}}
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== Summary ==
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| description = Render of a [[Brown Concrete Powder]] block.
| date =
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== Summary ==
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== Summary ==
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| description = Render of a [[Brown Wool]] block.
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== Summary ==
{{Information
| description = Render of a [[Bubble Coral]]. 2D version: [[:File:Bubble Coral (texture) JE1 BE1.png]].
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
[[Category:Flat-shaped blocks]]

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== Summary ==
added cactus
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Glow Berry Vine upper
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== Summary ==
{{Information
| description = Render of a [[Chiseled Quartz Block]].
| date =
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| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
[[Category:Tridirectional cubes (pillar)]]
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== Summary ==
{{Information
| description = Chiseled tuff render Java Edition revision 1 Bedrock Edition revision 1
| game = minecraft
| source = Render created by uploader using ''[[Minecraft]]'' assets
| date = October 25, 2023
| author = Render: Deshman-gpuser<br/>Assets: Mojang Studios
| permission = {{License Mojang}}
}}
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== Summary ==
Render of a [[Clay]] block.
== Licensing ==
{{License cc-by-nc}}
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{{File:Clay JE1 BE1.png}}
[[Category:Directionless cubes]]
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{{Information
| description = Copper bulb render Java Edition revision 1 Bedrock Edition revision 1
| game = minecraft
| source = Render created by uploader using ''[[Minecraft]]'' assets
| date = October 25, 2023
| author = Render: Harristic<br/>Assets: Mojang Studios
| permission = {{License Mojang}}
}}
[[Category:Manufactured block renders]]
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== Summary ==
{{Information
| description = Copper grate render Java Edition revision 1 Bedrock Edition revision 1
| game = minecraft
| source = Render created by uploader using ''[[Minecraft]]'' assets
| date = October 25, 2023
| author = Render: Deshman-gpuser<br/>Assets: Mojang Studios
| permission = {{License Mojang}}
}}
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== Summary ==
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| description = Render of a [[Cyan Concrete]] block.
| date =
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| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
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== Summary ==
{{Information
| description = Render of a [[Dead Brain Coral Block]].
| date =
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| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
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== Summary ==
{{Information
| description = Render of a [[Dead Fire Coral Block]].
| date =
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}}
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== Summary ==
{{Information
| description = Render of a [[Dead Horn Coral Block]].
| date =
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| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
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== Summary ==
{{Information
| description = Render of a [[Dead Tube Coral]]. 2D version: [[:File:Dead Tube Coral (texture) JE1 BE1.png]].
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
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== Summary ==
not like in latest preview
== Licensing ==
{{License Mojang}}
[[Category:Directionless cubes]]
[[Category:Natural block renders]]

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== Summary ==
== Licensing ==
{{License Mojang}}
[[Category:Directionless cubes]]
[[Category:Natural block renders]]

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