Update pages

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Ryan Voots 2024-12-22 06:29:47 -05:00
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== License ==
{{License Mojang}}
[[Category:Fence-like block renders]]

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== Summary ==
{{Information
| description = Render of a [[Black Concrete]] block.
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
[[Category:Directionless cubes]]

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== Licensing ==
{{License Mojang}}

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== Summary ==
{{Information
| description = Exposed copper trapdoor render Java Edition revision 2 Bedrock Edition revision 2
| game = minecraft
| source = Render created by uploader using ''[[Minecraft]]'' assets
| date = November 1, 2023
| author = Render: Jjlrjjlr<br/>Assets: Mojang Studios
| permission = {{License Mojang}}
}}
[[Category:Manufactured block renders]]

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== Summary ==
Render of a [[Flower Pot]].
== Licensing ==
{{License Mojang}}
[[Category:Manufactured block renders]]

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== Licensing ==
{{License Mojang}}
[[Category:Directionless cubes]]
[[Category:Natural block renders]]

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== Licensing ==
{{License Mojang}}
[[Category:Joke block renders]]

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== Summary ==
{{Information
| description = Render of a wall [[Green Banner]].
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
[[Category:Manufactured block renders]]

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== Summary ==
Black hardened glass texture from the Education edition chemistry update.
== Licensing ==
{{License Mojang}}

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== Licensing ==
{{License simple geometry}}
[[Category:Missing resources]]

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== Summary ==
{{Information
| description = Render of an [[Orange Stained Glass]] block.
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
[[Category:Directionless cubes]]

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== Licensing ==
{{License Mojang}}

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== Summary ==
{{Information
| description = Render of a [[Red Concrete]] block.
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
[[Category:Directionless cubes]]

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== Summary ==
{{Information
| description = Render of a [[Structure Block]].
| date =
| author =
| source = Minecraft's textures
| permission =
{{license cc-by-nc}}
{{license Mojang}}
}}
[[Category:Directionless cubes]]

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{{Infobox block
| image = Jack o'Lantern.png
| imagecaption = {{JE}}
| image2 = Jack o'Lantern (S) BE.png
| image2caption = {{BE}}
| invimage = Jack o'Lantern
| extratext = [[#Renders|View all renders]]
| transparent = Partial <small>(blocks light)</small>
| light = Yes (15)
| tool = Axe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
A '''jack o'lantern''' is a [[solid block]] that provides [[light]].
== Obtaining ==
=== Breaking ===
Jack o'lanterns can be mined with any [[tool]], or without a tool, but [[axe]]s are the quickest.
{{breaking row|horizontal=1|Jack o'Lantern|Axe|sword=1}}
A jack o'lantern is removed and drops itself as an item if a [[piston]] tries to push it (trying to pull it does nothing) or moves a block into its space.
=== Natural generation ===
Jack o'lanterns can spawn within [[village]]s in [[taiga]] and [[snowy taiga]]{{only|BE|short=1}} in the [[pile]]s of [[pumpkin]]s that also generate there.
=== Crafting ===
{{Crafting
|B2= Carved Pumpkin
|B3= Torch
|Output=Jack o'Lantern
|type= Building block
}}
== Usage ==
=== Light source ===
[[File:Underwater Jack o'Lanterns.png|thumb|Jack o'lanterns can be used as light sources underwater.]]
A jack o'lantern emits more light than the [[torch]] used to craft it. They emit the maximum possible [[light]] level of 15. They also provide light while submerged under [[water]]. Like most light sources, they melt [[snow]] and [[ice]].
=== Building golems ===
[[File:Snow Golem.png|thumb|128px|[[Snow golem]]]]
[[File:Iron Golem.png|thumb|128px|[[Iron golem]]]]
Jack o'lanterns can be used to build [[snow golem]]s and [[iron golem]]s as shown below. Snow golems require [[snow block]]s for their bodies, while iron golems require [[iron block]]s. The jack o'lantern must be placed last or the golem cannot spawn.
{{FakeImage|align=none|style=display:inline-block;margin:0|{{BlockGrid|scale=2|p=Jack o'Lantern|i=Block of Iron| p |iii| i }}|[[Iron golem]] build configuration}}
{{FakeImage|align=none|style=display:inline-block;margin:0|{{BlockGrid|scale=2|p=Jack o'Lantern|s=Snow Block|p|s|s}}|[[Snow golem]] build configuration}}
=== Placement ===
Jack o'lanterns can be placed without a block under them. When placed, jack o'lanterns automatically face the [[player]]. Jack o'lanterns can be placed on a transparent block. However, {{in|Java}} the stems are directional, meaning the stem will point towards the face, while {{in|Bedrock}} the stems are non-directional, meaning the stems always face northwest just like normal [[pumpkin]]s.
Jack o'lanterns are transparent in their rendering only; otherwise, they share the attributes of all opaque solid blocks. For example, mobs can spawn on them, they can suffocate mobs, and blocks attached to another block (such as torches and rails) can be placed on top of them or on their sides.
== Sounds ==
{{Sound table/Block/Wood}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Jack o'Lantern
|spritetype=block
|nameid=jack_o_lantern
|showblocktags=y|blocktags=mineable/axe
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Jack o'Lantern
|spritetype=block
|nameid=lit_pumpkin
|id=91
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== Achievements ==
{{load achievements|Body Guard}}
== Advancements ==
{{load advancements|Hired Help}}
== Video ==
<div style="text-align:center">{{yt|f4ts1nE6O7M}}</div>
== History ==
{{info needed section|Placement direction mechanics - see the notice at [[Pumpkin#History]] for more info}}
{{HistoryTable
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.2.0|[[File:Jack o'Lantern (N) JE1 BE1.png|32px]] [[File:Jack o'Lantern (E) JE1 BE1.png|32px]] [[File:Jack o'Lantern (S) JE1 BE1.png|32px]] [[File:Jack o'Lantern (W) JE1 BE1.png|32px]] Added jack 'o' lanterns.}}
|{{HistoryLine||v1.2.0_02|All jack 'o' lanterns on worlds have been converted back into [[pumpkin]]s in name only.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.0|Jack 'o' lantern is now labeled as "[[Pumpkin]]" in [[tooltip]]s.}}
|{{HistoryLine||1.2|Jack 'o' lanterns previously had the same icon and name in the inventory as pumpkins, making it impossible to distinguish them visually. However, it wasn't possible to stack jack 'o' lanterns with pumpkins.}}
|{{HistoryLine||1.5_01|Jack 'o' lanterns that already exist in-game now all appear facing the opposite way they were placed before the update. A jack o'lantern is also placed facing away from the [[player]], as opposed to facing in the players direction, as was the case before the update.}}
|{{HistoryLine||1.8|dev=Pre-release|With the introduction of pumpkin farming, jack 'o' lanterns are now a [[renewable resource]], because the player can make their [[torch]]es from [[charcoal]].}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|[[Snow golem]]s can now be made by using jack 'o' lanterns.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Jack 'o' lanterns are now broken faster using an [[axe]].}}
|{{HistoryLine||1.2.1|dev=12w08a|[[Iron golem]]s can now be made by using jack 'o' lanterns.}}
|{{HistoryLine||1.6.1|dev=13w26a|"Jack 'o' Lantern" has been renamed to "Jack o'Lantern".}}
|{{HistoryLine||1.8|dev=14w25a|[[File:Pumpkin JE1 BE1.png|32px]] [[File:Jack o'Lantern (E) 14w25a.png|32px]] [[File:Jack o'Lantern (S) 14w25a.png|32px]] [[File:Jack o'Lantern (W) 14w25a.png|32px]] The top and bottom of jack o'lanterns now rotates according to the direction the [[block]] faces.}}
|{{HistoryLine|||dev=14w26c|Jack o'lanterns can no longer be used to build [[golem]]s.}}
|{{HistoryLine||1.8.1|dev=pre1|Jack o'lanterns can now be used to build golems again.}}
|{{HistoryLine||1.11|dev=16w39a|Jack o'lanterns can now receive curse [[enchantment]]s, but only through an [[anvil]].}}
|{{HistoryLine|||dev=16w44a|The {{cmd|enchant}} command can now add curses to pumpkins and jack o'lanterns.<ref>{{bug|MC-107601||/enchant command doesn't allow to put "Curse of Binding" on skulls or pumpkins|Fixed}}</ref>}}
|{{HistoryLine||1.12|dev=pre4|[[Torch]]es and [[redstone torch]]es can no longer be placed on top of jack o'lanterns.<ref>{{bug|MC-118408||Torches and redstone torches cannot be placed on top of a Jack o'Lantern but can be placed on pumpkin|Fixed}}</ref>}}
|{{HistoryLine||1.13|dev=17w47a|The ID of jack o'lanterns has been changed from <code>lit_pumpkin</code> to <code>jack_o_lantern</code>.
|[[Carved pumpkin]]s and jack o'lanterns can no longer receive curse enchantments through an anvil. However, the newly-added [[pumpkin]] can.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 91.}}
|{{HistoryLine|||dev=17w48a|Torches and redstone torches can once again be placed on the top of jack o'lanterns.}}
|{{HistoryLine|||dev=18w06a|The re-added {{cmd|enchant}} command can no longer add curses to carved pumpkins or jack o'lanterns.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Jack o'Lantern (N) JE3.png|32px]] [[File:Jack o'Lantern (E) JE3.png|32px]] [[File:Jack o'Lantern (S) JE3.png|32px]] [[File:Jack o'Lantern (W) JE3.png|32px]] The textures of jack o'lanterns have been changed.}}
|{{HistoryLine|||dev=18w44a|[[File:Pumpkin JE2 BE2.png|32px]] [[File:Jack o'Lantern (E) JE4.png|32px]] [[File:Jack o'Lantern (S) JE4.png|32px]] [[File:Carved Pumpkin (W) JE4.png|32px]] The front texture of jack o'lanterns has been changed.}}
|{{HistoryLine|||dev=18w50a|Jack o'lanterns now generate in the updated [[taiga]] [[village]]s.}}
|{{HistoryLine||1.15|dev=19w35a|Curse enchantments can now be applied to [[carved pumpkin]]s and jack o'lanterns and no longer be applied to regular [[pumpkin]]s.<ref>{{bug|MC-125810}}</ref>}}
|{{HistoryLine|||dev=19w37a|Mobs that spawn wearing jack o'lanterns on Halloween no longer drop them.}}
|{{HistoryLine||1.17|dev=21w11a|[[File:Carved_Pumpkin_(N)_JE5.png|32px]] [[File:Jack o'Lantern (E) JE5.png|32px]] [[File:Jack o'Lantern (S) JE5.png|32px]] [[File:Jack o'Lantern (W) JE5.png|32px]] Changed a pixel on the top texture.}}
|{{HistoryLine||1.20|dev=Pre-release 5|Jack o'lanterns can no longer be used as head gear on players and armor stands without the use of commands.<ref>{{bug|MC-261294}}</ref>
|Jack o'lanterns can no longer be enchanted with curse enchantments.<ref>{{bug|MC-163467}}</ref>}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Jack o'Lantern (N) JE1 BE1.png|32px]] [[File:Jack o'Lantern (E) JE1 BE1.png|32px]] [[File:Jack o'Lantern (S) JE1 BE1.png|32px]] [[File:Jack o'Lantern (W) JE1 BE1.png|32px]] Added jack 'o' lanterns.}}
|{{HistoryLine||v0.9.0|dev=build 1|Smooth lighting has been removed from jack 'o' lanterns.}}
|{{HistoryLine||v0.11.0|dev=build 1|''Jack 'o' Lantern'' has been renamed to ''Jack o'Lantern''.}}
|{{HistoryLine||v0.12.1|dev=build 1|Jack o'lanterns can now spawn [[golem]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Jack o'Lantern (N) BE2.png|32px]] [[File:Jack o'Lantern (E) BE2.png|32px]] [[File:Jack o'Lantern (S) BE2.png|32px]] [[File:Jack o'Lantern (N) BE2.png|32px]] The textures of jack o'lanterns have been changed.
|Jack o'lanterns now generate in [[taiga]] and [[snowy taiga]] [[village]]s.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.22|Jack o'lanterns now use the <code>minecraft:cardinal_direction</code> [[block state]] instead of <code>direction</code>.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Jack o'Lantern (N) JE1 BE1.png|32px]] [[File:Jack o'Lantern (E) JE1 BE1.png|32px]] [[File:Jack o'Lantern (S) JE1 BE1.png|32px]] [[File:Jack o'Lantern (W) JE1 BE1.png|32px]] Added jack-o-lanterns.}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[Snow golem]]s can now be made by using jack 'o' lanterns.}}
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[Iron golem]]s can now be made by using jack 'o' lanterns.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Jack o'lanterns can now receive curse [[enchantment]]s, but only through an [[anvil]].}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Pumpkin JE2 BE2.png|32px]] [[File:Jack o'Lantern (E) JE4.png|32px]] [[File:Jack o'Lantern (S) JE4.png|32px]] [[File:Carved Pumpkin (W) JE4.png|32px]] The textures of jack-o-lanterns have been changed.}}
|{{HistoryLine|New 3DS}}
|{{HistoryLine||0.1.0|[[File:Jack o'Lantern (N) JE1 BE1.png|32px]] [[File:Jack o'Lantern (E) JE1 BE1.png|32px]] [[File:Jack o'Lantern (S) JE1 BE1.png|32px]] [[File:Jack o'Lantern (W) JE1 BE1.png|32px]] Added jack 'o' lanterns.}}
}}
<gallery>
SP 12w39a image.png|A jack 'o' lantern in the [[12w39a]] snapshot.
</gallery>
== Issues ==
{{Issue list}}
== Gallery ==
=== Renders ===
==== {{JE}} ====
<gallery>
Jack o'Lantern (S).png|Facing south
Jack o'Lantern (W).png|Facing west
Jack o'Lantern (N).png|Facing north
Jack o'Lantern (E).png|Facing east
</gallery>
==== {{BE}} ====
<gallery caption=">
Jack o'Lantern (S) BE.png|Facing south
Jack o'Lantern (N) BE.png|Facing west or north
Jack o'Lantern (E) BE.png|Facing east
</gallery>
==== Halloween mobs ====
<gallery>
Baby Drowned with Jack o'Lantern.png
Baby Husk with Jack o'Lantern.png
Baby Zombified Piglin with Jack o'Lantern.png
Baby Zombie Villager with Jack o'Lantern.png
Baby Zombie with Jack o'Lantern.png
Chicken Jockey with Jack o'Lantern.png
Drowned with Jack o'Lantern.png
Husk with Jack o'Lantern.png
Skeleton with Jack o'Lantern.png
Spider Jockey with Jack o'Lantern.png
Stray with Jack o'Lantern.png
Wither Skeleton with Jack o'Lantern.png
Zombified Piglin with Jack o'Lantern.png
Zombie Villager with Jack o'Lantern.png
Zombie with Jack o'Lantern.png
</gallery>
=== Screenshots ===
<gallery>
File:Jackolantern.png|A lit jack o'lantern showing the range of the [[light]].
File:Village pumpkins.png|Naturally spawning jack o'lanterns in a [[village]].
</gallery>
=== In other media ===
<gallery>
File:Pumpkinface.jpg|A [[creeper]] jack olantern/human hybrid.
</gallery>
== See also ==
* [[wikipedia:Jack-o'-lantern|Jack-o'-lantern]] at Wikipedia
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|Decoration}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Light sources]]
[[cs:Svítící dýně]]
[[de:Kürbislaterne]]
[[es:Calabaza de Halloween]]
[[fr:Citrouille-lanterne]]
[[it:Lanterna di zucca]]
[[ja:ジャック・オ・ランタン]]
[[ko:잭오랜턴]]
[[nl:Jack-o'-lantern]]
[[pl:Jack o'Lantern]]
[[pt:Abóbora de Halloween]]
[[ru:Светильник Джека]]
[[uk:Ліхтар Джека]]
[[zh:南瓜灯]]

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{{Infobox block
| image = Mangrove Roots.png
| invimage = Mangrove Roots
| transparent = '''[[JE]]''': Partial <small>(-1 to light)</small><br>'''[[BE]]''': Yes
| light = No
| tool = Axe
| renewable = Yes
| stackable = Yes (64)
| flammable = Yes
| lavasusceptible = Yes
| waterloggable = Yes
}}
'''Mangrove roots''' are blocks that form as part of [[mangrove]] trees. Despite being a full block, they can be [[waterlogged]].
== Obtaining ==
=== Breaking ===
Mangrove roots can be broken by hand, but using an [[axe]] is quickest. Mangrove roots drop themselves when broken with any tool.
{{breaking row|horizontal=1|Mangrove Roots|Axe|link=none}}
=== Natural generation ===
Mangrove roots are generated in [[mangrove swamp]] biomes.
=== Post-generation ===
When [[mangrove propagule]]s grow, they develop roots that can vary in size.
== Usage ==
Mangrove roots can be [[waterlogged]], despite being a full block. Water does not spread out{{only|je}} and waterlogged mangrove roots follow the same mechanics as any other [[Waterlogging#Mechanics|waterlogged]] block.
{{IN|Java}}, mobs can spawn on mangrove roots.<ref>{{bug|MC-260628||resolution=WAI}}</ref>
=== Redstone ===
Redstone circuits can pass their power level through mangrove roots and power other redstone components that are adjacent to the block, even when waterlogged.
=== Crafting ingredient ===
{{crafting usage}}
=== Composting ===
Mangrove roots have a 30% chance of increasing the compost level in a [[composter]] by 1.
=== Note blocks ===
Mangrove roots can be placed under [[note block]]s to produce "bass" sounds.
=== Fuel ===
When used in a furnace as fuel, mangrove roots last 15 seconds (smelting up to 1.5 items).{{only|je|short=1}}
== Sounds ==
{{Sound table/Block/Mangrove roots}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Mangrove Roots
|spritetype=block
|nameid=mangrove_roots
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Mangrove Roots
|spritetype=block
|nameid=mangrove_roots
|id=-482
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{HistoryTable
|{{HistoryLine||October 16, 2021|link={{ytl|w6zLprHHZOk|t=7309}}|[[File:Mangrove Roots (pre-release).png|32px]] Mangrove roots are shown at [[Minecraft Live 2021]] as part of mangrove swamps.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Roots JE1 BE1.png|32px]] Added mangrove roots.}}
|{{HistoryLine|||dev=22w17a|[[File:Mangrove Roots JE2.png|32px]] Changed its block model, to add shading and make the inner faces have the same size with the outter faces.}}
|{{HistoryLine||1.20|dev=pre2|Mangrove roots are now grouped with [[log]]s rather than [[leaves]] in the Creative inventory.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Roots JE1 BE1.png|32px]] Added mangrove roots.}}
|{{HistoryLine||?|dev=?|Mangrove roots do not conduct [[redstone]].}}
|{{HistoryLine||1.19.30|dev=Preview 1.19.0.31|Mangrove roots are no longer fuel.
|Using an [[axe]] can no longer speed up mining mangrove roots.}}
|{{HistoryLine||1.19.10|dev=Preview 1.19.10.21|Mangrove roots are now mined fastest using an axe.}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.23|Mangrove roots conduct [[redstone]].<ref>{{bug|MCPE-153838||Mangrove roots don't conduct redstone signals|Fixed}}</ref>}}}}
== Issues ==
{{issue list}}
== Gallery ==
<gallery>
Mangrove concept art.jpg|Concepts for how mangrove roots could be portrayed in-game.
Mangrove Roots Concept Art 2.png|Ditto.
Mangrove Swamp Concept Art.png|Mangrove Swamp concept art with Steve and Alex looking at it.
Mangrove Roots in a Mangrove Swamp.png|Mangrove roots in a mangrove swamp.
</gallery>
== See also ==
* {{BlockLink|id=Muddy Mangrove Roots|Muddy Mangrove Roots}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|vegetation}}
[[Category:Natural blocks]]
[[Category:Flammable blocks]]
[[Category:Plants]]
[[de:Mangrovenwurzeln]]
[[es:Raíces de mangle]]
[[fr:Racines de palétuvier]]
[[ja:マングローブの根]]
[[ko:맹그로브나무 뿌리]]
[[lzh:沒潮木根]]
[[pt:Raízes de mangue]]
[[ru:Мангровые корни]]
[[th:รากไม้โกงกาง]]
[[zh:红树根]]

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{{Infobox block
| group1 = Unoxidized
| 1-1 = Cut Copper Stairs.png
| invimage = Cut Copper Stairs
| group2 = Exposed
| 2-1 = Exposed Cut Copper Stairs.png
| invimage2 = Exposed Cut Copper Stairs
| group3 = Weathered
| 3-1 = Weathered Cut Copper Stairs.png
| invimage3 = Weathered Cut Copper Stairs
| group4 = Oxidized
| 4-1 = Oxidized Cut Copper Stairs.png
| invimage4 = Oxidized Cut Copper Stairs
| invimage5 = Waxed Cut Copper Stairs
| invimage6 = Waxed Exposed Cut Copper Stairs
| invimage7 = Waxed Weathered Cut Copper Stairs
| invimage8 = Waxed Oxidized Cut Copper Stairs
| stackable = Yes
| maxStack = 64
| tool = Stone Pickaxe
| renewable = Yes
| light = No
| transparent = Partial <small>(blocks light)</small>{{only|je|short=1}}<br>Yes{{only|be|short=1}}
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
'''Cut copper stairs''' are a [[cut copper]] variant of the [[stairs]]. Unlike other types of stairs, cut copper stairs can oxidize over time.
== Obtaining ==
=== Breaking ===
Cut copper stairs can be broken with [[stone pickaxe]]s or higher. If mined without a [[pickaxe]], they drop nothing.
{{breaking row
|Cut Copper Stairs
|sprite=all-cut-copper-stairs
|Pickaxe
|Stone
|item=1
|link=none
|horizontal=1
}}
=== Natural generation ===
Waxed oxidized cut copper stairs generate naturally in [[trial chambers]].
=== Crafting ===
{{Crafting
|head=1
|A1= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|A2= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|B2= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|A3= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|B3= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|C3= Matching Unwaxed Cut Copper; Matching Waxed Cut Copper
|Output= Matching Unwaxed Cut Copper Stairs,4; Matching Waxed Cut Copper Stairs,4
|type= Building block
}}
{{Crafting
|Matching Unwaxed Cut Copper Stairs
|Honeycomb
|Output= Matching Waxed Cut Copper Stairs
|type=Building block
|foot=1
}}
=== Stonecutting ===
{{Stonecutting
|head=1
|showname=0
|Matching Block of Copper; Matching Waxed Block of Copper
|Matching Cut Copper Stairs, 4; Matching Waxed Cut Copper Stairs, 4
}}
{{Stonecutting
|Matching Cut Copper; Matching Waxed Cut Copper
|Matching Cut Copper Stairs; Matching Waxed Cut Copper Stairs
|foot=1
}}
== Usage ==
{{for|information about the placement mechanics of all stairs|Stairs#Usage}}
=== Oxidation ===
{{main|Oxidation}}
Non-waxed cut copper stairs have four stages of oxidation (including the initial normal state). [[Lightning bolt]]s and [[axe]]s can remove the oxidation on cut copper stairs. They can be waxed with a [[honeycomb]] to prevent it from oxidizing.
As the block begins to oxidize (exposed), it gets discolored and green spots begin to appear. As the oxidation continues (weathered), the block is a green color with brown spots. In the last stage (oxidized), the block is teal with several green spots.
== Sounds ==
{{Sound table/Block/Copper}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cut Copper Stairs
|spritetype=block
|nameid=cut_copper_stairs
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|itemtags=stairs}}
{{ID table
|displayname=Exposed Cut Copper Stairs
|spritetype=block
|nameid=exposed_cut_copper_stairs
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|itemtags=stairs}}
{{ID table
|displayname=Weathered Cut Copper Stairs
|spritetype=block
|nameid=weathered_cut_copper_stairs
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|itemtags=stairs}}
{{ID table
|displayname=Oxidized Cut Copper Stairs
|spritetype=block
|nameid=oxidized_cut_copper_stairs
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|itemtags=stairs}}
{{ID table
|displayname=Waxed Cut Copper Stairs
|spritetype=block
|nameid=waxed_cut_copper_stairs
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|itemtags=stairs}}
{{ID table
|displayname=Waxed Exposed Cut Copper Stairs
|spritetype=block
|nameid=waxed_exposed_cut_copper_stairs
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|itemtags=stairs}}
{{ID table
|displayname=Waxed Weathered Cut Copper Stairs
|spritetype=block
|nameid=waxed_weathered_cut_copper_stairs
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|itemtags=stairs}}
{{ID table
|displayname=Waxed Oxidized Cut Copper Stairs
|spritetype=block
|nameid=waxed_oxidized_cut_copper_stairs
|blocktags=stairs, mineable/pickaxe, needs_stone_tool
|itemtags=stairs
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cut Copper Stairs
|spritetype=block
|nameid=cut_copper_stairs
|id=609}}
{{ID table2
|displayname=Exposed Cut Copper Stairs
|spritetype=block
|nameid=exposed_cut_copper_stairs
|id=610}}
{{ID table2
|displayname=Weathered Cut Copper Stairs
|spritetype=block
|nameid=weathered_cut_copper_stairs
|id=611}}
{{ID table2
|displayname=Oxidized Cut Copper Stairs
|spritetype=block
|nameid=oxidized_cut_copper_stairs
|id=612}}
{{ID table2
|displayname=Waxed Cut Copper Stairs
|spritetype=block
|nameid=waxed_cut_copper_stairs
|id=613}}
{{ID table2
|displayname=Waxed Exposed Cut Copper Stairs
|spritetype=block
|nameid=waxed_exposed_cut_copper_stairs
|id=614}}
{{ID table2
|displayname=Waxed Weathered Cut Copper Stairs
|spritetype=block
|nameid=waxed_weathered_cut_copper_stairs
|id=615}}
{{ID table2
|displayname=Waxed Oxidized Cut Copper Stairs
|spritetype=block
|nameid=waxed_oxidized_cut_copper_stairs
|id=703
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Stairs/BS}}
== Achievements ==
{{load achievements|Wax on}}
== Advancements ==
{{load advancements|Wax on;Wax off}}
== History ==
{{HistoryTable
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=1571s}}|[[File:Cut Copper Stairs (pre-release).png|32px]] [[File:Lightly Weathered Cut Copper Stairs (pre-release).png|32px]] [[File:Semi-Weathered Cut Copper Stairs (pre-release).png|32px]] [[File:Oxidized Cut Copper Stairs (pre-release).png|32px]] Copper stairs are revealed at [[Minecraft Live 2020]].}}
|{{HistoryLine|java}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Cut Copper Stairs (N) JE1.png|32px]] [[File:Exposed Cut Copper Stairs (N) JE1.png|32px]] [[File:Weathered Cut Copper Stairs (N) JE1.png|32px]] [[File:Oxidized Cut Copper Stairs (N) JE1.png|32px]] Added four variants of cut copper stairs and three variants of waxed cut copper stairs.}}
|{{HistoryLine|||dev=20w46a|[[File:Cut Copper Stairs (N) JE2.png|32px]] The texture of cut copper stairs has been changed.}}
|{{HistoryLine|||dev=21w05a|Cut copper stairs have now been renamed from "<waxed:> Lightly <oxidize level> Cut Copper Stairs" to "<waxed:> <oxidize level> Cut Copper Stairs".}}
|{{HistoryLine|||dev=21w14a|[[File:Oxidized Cut Copper Stairs (N) JE1.png|32px]] Added waxed oxidized cut copper stairs.}}
|{{HistoryLine||1.18|dev=21w40a|A block of copper can now be converted into 4 blocks of cut copper stairs when using [[stonecutter]].}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Now generates naturally within [[trial chambers]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.57|[[File:Cut Copper Stairs (N) JE2.png|32px]] [[File:Lightly Weathered Cut Copper Stairs (N) JE1.png|32px]] [[File:Semi-Weathered Cut Copper Stairs (N) JE1.png|32px]] [[File:Oxidized Cut Copper Stairs (N) JE1.png|32px]] Added four variants of cut copper stairs and three variants of waxed cut copper stairs.}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|[[File:Oxidized Cut Copper Stairs (N) JE1.png|32px]] Added waxed oxidized cut copper stairs.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.52|The cut copper copper stairs are no longer available only through the "Caves and Cliffs" [[experimental]] toggle.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of cut copper stairs from 3.6 to 6.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Now generates naturally within [[trial chambers]].}}
}}
== Issues ==
{{Issue list}}
== Gallery ==
=== Screenshots ===
<gallery>
All Oxidizing Blocks.png|All blocks that can [[Oxidation|oxidize]], including cut copper stairs.
</gallery>
== Trivia ==
* Between [[Java Edition 1.17]] snapshots [[Java Edition 20w45a|20w45a]] and [[Java Edition 21w03a|21w03a]] inclusive, "Waxed Lightly Weathered Cut Copper Stairs" was the longest name for any block in ''[[Minecraft]]'', at 41 characters with spaces, or 36 without.
== Navigation ==
{{Navbox copper}}
{{Navbox stairs}}
{{Navbox blocks|Decoration}}
[[Category:Manufactured blocks]]
[[Category:Stairs]]
[[ja:切り込み入りの銅の階段]]
[[pt:Escadas de cobre lapidado]]

109
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{{about|the mud|the ice|Packed Ice|the air|Packed Air}}
{{Infobox block
| image = Packed Mud.png
| invimage = Packed Mud
| transparent = No
| light = No
| tool =pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Packed mud''' is a block crafted from [[mud]] and [[wheat]]. It is used to create [[mud bricks]].
== Obtaining ==
=== Breaking ===
Packed mud can be broken by hand, but using a [[pickaxe]] speeds up the process. It drops itself even when broken by hand.
{{breaking row|horizontal=1|Packed mud|link=none|Pickaxe}}
=== Natural generation ===
Packed mud can generate in [[trail ruins]].
=== Crafting ===
{{Crafting
|Output=Packed Mud
|type=Decoration block
|Mud|Wheat}}
== Usage ==
Packed mud can be used for decoration.
=== Crafting ingredient ===
{{crafting usage}}
== Sounds ==
{{Sound table/Block/Packed mud}}
== Data Values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|displayname=Packed Mud
|showblocktags=1
|blocktags=mineable/pickaxe
|generatetranslationkeys=y
|spritetype=block
|nameid=packed_mud
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showforms=y
|generatetranslationkeys=y
|displayname=Packed Mud
|spritetype=block
|nameid=packed_mud
|translationkey=tile.packed_mud.name
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Packed Mud JE1 BE1.png|32px]] Added packed mud.}}
|{{HistoryLine||1.20|dev=23w16a|Packed mud now generates in [[trail ruins]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Packed Mud JE1 BE1.png|32px]] Added packed mud.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.22|Packed mud now generates in [[trail ruins]].}}
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|Packed mud can no longer be mined faster with a [[shovel]].}}
}}
== Issues ==
{{Issue list}}
== Trivia ==
* In real life, [[wikipedia:Mudbrick|mud bricks]] are made with mud mixed together with straw, and then heated to increase their toughness, which is referenced by the [[crafting]] recipe of packed mud in ''[[Minecraft]]''. They have a long history of being used as building materials, dating back at least 5,000 years.
== Gallery ==
=== Screenshots ===
<gallery>
Mud types.png|All types of mud.
</gallery>
=== Concept artwork ===
<gallery>
Mud concept art.png|Mud concept art.
</gallery>
== External links ==
* [https://www.minecraft.net/en-us/article/packed-mud Block of the Month: Packed Mud] Minecraft.net on April 19, 2024
== Navigation ==
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[de:Fester Schlamm]]
[[es:Adobe]]
[[fr:Terre crue]]
[[ja:固めた泥]]
[[ko:단단한 진흙]]
[[lzh:夯泥]]
[[pl:Utwardzone błoto]]
[[pt:Barro seco]]
[[ru:Уплотнённая грязь]]
[[uk:Спресоване багно]]
[[zh:泥坯]]

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{{About|the plant-holding block, which could be referred to as a "planter"|the achievement|Pot Planter|the plant-placing mob|Villager}}
{{For|other pots|Pot}}
{{Infobox block
| image1 = Flower Pot.png
| image1caption = Java Edition
| image2 = Flower Pot BE.png
| image2caption = Bedrock Edition
| invimage = Flower Pot
| extratext = View [[#Gallery|all renders]]
| transparent = Yes
| light = No
| tool = any
| renewable = Yes
| stackable = Yes (64)
| waterloggable = {{jebe|No|Yes}}
| flammable = No
| lavasusceptible = No
}}
A '''flower pot''' is a decorative [[block]] that can contain flowers, bamboo, saplings, cacti, mushrooms, fungi, and other small plants.
== Obtaining ==
=== Breaking ===
Flower pots can be [[instant mining|mined instantly]] using any [[tool]] or without a tool.
A flower pot drops itself as an [[item]] (any [[plant]] or [[mushroom]] in it separately) when pushed by a [[piston]] or washed away with [[water]].
{{Breaking row|Flower Pot|horizontal=1}}
=== Natural generation ===
Flower pots naturally generate in [[witch hut]]s where they contain a red [[mushroom]], the basement of [[igloo]]s where they contain a [[cactus]], and in [[woodland mansion]]s, where they contain birch [[sapling]]s, dark oak saplings, dandelions, poppies, blue orchids, alliums, azure bluets, red and white tulips, and oxeye daisies.
Flower pots containing a dandelion can be found in some [[plains]] and [[savanna]] [[village]] houses. Flower pots containing a cactus or a dead bush can be found in some [[desert]] village houses. Flower pots containing a spruce sapling can be found in [[taiga]] village mason houses. Flower pots containing a poppy can be found in taiga village churches.
[[Lava]] can flow into the space of a flower pot, destroying it.
Flower pots with [[dead bush]]es can generate inside [[trial chamber]]s.
=== Generated loot ===
{{LootChestItem|flower-pot}}
=== Crafting ===
{{Crafting
|A2= Brick
|C2= Brick
|B3= Brick
|Output= Flower Pot
|type= Decoration block
}}
== Usage ==
A flower pot can be used to hold [[mushroom]]s, [[fungi]], and various [[plant]]s. Plants that can be {{control|placed}} in a pot include any one-block-high [[flower]]s, [[sapling]]s, [[fern]]s, [[dead bush]]es, [[cacti]], [[bamboo]], [[azalea]]s, [[mangrove propagule]], [[warped roots]] and [[crimson roots]].
{{IN|je}}, flower pots can be placed on any block or over [[air]].<ref>{{bug|MC-127036|||WAI}}</ref>
{{IN|be}}, they must be placed on top of a full-[[block]] top surface, or the top of a [[fence]], stone [[wall]], or [[hopper]]. They cannot be placed on [[slab]]s and [[stairs]] unless those blocks are upside-down. Pots may also be placed on an upward facing trapdoor, although the pot breaks if the trapdoor is opened.
Flower pots are {{frac|3|8}} of a block high and can be stepped on. It is not possible to walk from the top of a flower pot onto a full sized block without jumping. It is possible to jump from a flower pot onto a fence.
The plant or fungus can be removed from the flower pot by pressing {{control|use}}. This places the item directly back into the player's inventory.<ref>{{bug|MC-169496|||WAI}}</ref>
They can be used to display cacti and wither roses without inheriting their damaging properties.<ref>{{bug|MC-2241|||WAI}}</ref><ref>{{bug|MC-138024|||WAI}}</ref>
Potted [[warped fungus]] can be used to repel [[hoglin]]s.
== Sounds ==
{{Sound table/Block/Normal}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Flower Pot
|spritetype=block
|nameid=flower_pot
|blocktags=flower_pots
|translationkey=block.minecraft.flower_pot,item.minecraft.flower_pot}}
{{ID table
|displayname=Potted Dandelion
|spritetype=block
|nameid=potted_dandelion
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Poppy
|spritetype=block
|nameid=potted_poppy
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Blue Orchid
|spritetype=block
|nameid=potted_blue_orchid
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Allium
|spritetype=block
|nameid=potted_allium
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Azure Bluet
|spritetype=block
|nameid=potted_azure_bluet
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Red Tulip
|spritetype=block
|nameid=potted_red_tulip
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Orange Tulip
|spritetype=block
|nameid=potted_orange_tulip
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted White Tulip
|spritetype=block
|nameid=potted_white_tulip
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Pink Tulip
|spritetype=block
|nameid=potted_pink_tulip
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Oxeye Daisy
|spritetype=block
|nameid=potted_oxeye_daisy
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Cornflower
|spritetype=block
|nameid=potted_cornflower
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Lily of the Valley
|spritetype=block
|nameid=potted_lily_of_the_valley
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Wither Rose
|spritetype=block
|nameid=potted_wither_rose
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Torchflower
|spritetype=block
|nameid=potted_torchflower
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Oak Sapling
|spritetype=block
|nameid=potted_oak_sapling
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Spruce Sapling
|spritetype=block
|nameid=potted_spruce_sapling
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Birch Sapling
|spritetype=block
|nameid=potted_birch_sapling
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Jungle Sapling
|spritetype=block
|nameid=potted_jungle_sapling
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Acacia Sapling
|spritetype=block
|nameid=potted_acacia_sapling
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Dark Oak Sapling
|spritetype=block
|nameid=potted_dark_oak_sapling
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Cherry Sapling
|spritetype=block
|nameid=potted_cherry_sapling
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Red Mushroom
|spritetype=block
|nameid=potted_red_mushroom
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Brown Mushroom
|spritetype=block
|nameid=potted_brown_mushroom
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Fern
|spritetype=block
|nameid=potted_fern
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Dead Bush
|spritetype=block
|nameid=potted_dead_bush
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Cactus
|spritetype=block
|nameid=potted_cactus
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Bamboo
|spritetype=block
|nameid=potted_bamboo
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Azalea
|spritetype=block
|nameid=potted_azalea_bush
|blocktags=flower_pots
|spritename=potted azalea bush
|form=block}}
{{ID table
|displayname=Potted Flowering Azalea
|spritetype=block
|nameid=potted_flowering_azalea_bush
|blocktags=flower_pots
|spritename=potted flowering azalea bush
|form=block}}
{{ID table
|displayname=Potted Crimson Fungus
|spritetype=block
|nameid=potted_crimson_fungus
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Warped Fungus
|spritetype=block
|nameid=potted_warped_fungus
|blocktags=flower_pots, hoglin_repellents
|form=block}}
{{ID table
|displayname=Potted Crimson Roots
|spritetype=block
|nameid=potted_crimson_roots
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Warped Roots
|spritetype=block
|nameid=potted_warped_roots
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Mangrove Propagule
|spritetype=block
|nameid=potted_mangrove_propagule
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Pale Oak Sapling
|spritetype=block
|nameid=potted_pale_oak_sapling
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Open Eyeblossom
|spritetype=block
|nameid=potted_open_eyeblossom
|blocktags=flower_pots
|form=block}}
{{ID table
|displayname=Potted Closed Eyeblossom
|spritetype=block
|nameid=potted_closed_eyeblossom
|blocktags=flower_pots
|form=block
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Flower Pot
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=flower-pot
|spritetype=block
|nameid=flower_pot
|id=140
|form=block
|itemform=item.flower_pot
|translationkey=-}}
{{ID table
|displayname=Item
|spritename=flower-pot
|spritetype=item
|nameid=flower_pot
|id=514
|form=item
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{IN|be}}, flower pots use the following block states:
{{/BS}}
=== Block data ===
{{IN|bedrock}}, flower pots have a block entity associated with them that holds additional data about the block.
See [[Bedrock Edition level format/Block entity format]].
== Achievements ==
{{load achievements|Pot Planter}}
== History ==
{{needs updating|section=1|Missing {{BE}} information from after 1.17.10.}}
{{info needed section|Java Edition potted eyeblossom addition}}
{{HistoryTable
|{{HistoryLine||August 16, 2012|link={{tweet|Dinnerbone|236062188555624448}}|[[Dinnerbone]] tweeted the first image of flower pots.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.4.2|dev=12w34a|[[File:Flower Pot JE1.png|32px]] [[File:Potted Dandelion JE1.png|32px]] [[File:Potted Rose JE1.png|32px]] [[File:Potted Red Mushroom JE1.png|32px]] [[File:Potted Brown Mushroom JE1.png|32px]] [[File:Potted Oak Sapling JE1.png|32px]] [[File:Potted Birch Sapling JE1.png|32px]] [[File:Potted Spruce Sapling JE1.png|32px]] [[File:Potted Jungle Sapling JE1.png|32px]] [[File:Potted Cactus JE1.png|32px]] [[File:Potted Fern JE1.png|32px]] [[File:Potted Dead Bush JE1.png|32px]]<br>[[File:Flower Pot (item) JE1 BE1.png|32px]] Added flower pots.
|At this point, plants inside of flower pots rendered much like they do outside of flower pots, not being subject to directional shading.}}
|{{HistoryLine|||dev=12w40a|A potted [[red mushroom]] can now be found on one window of a [[witch hut]].}}
|{{HistoryLine||1.7.2|dev=13w36a|[[File:Potted Allium JE1.png|32px]] [[File:Potted Azure Bluet JE1.png|32px]] [[File:Potted Oxeye Daisy JE1.png|32px]] [[File:Potted Blue Orchid JE1.png|32px]] [[File:Potted Red Tulip JE1.png|32px]] [[File:Potted Orange Tulip JE1.png|32px]] [[File:Potted White Tulip JE1.png|32px]] [[File:Potted Pink Tulip JE1.png|32px]] Allium, azure bluet, oxeye daisies, blue orchids, red tulips, orange tulips, white tulips and pink tulips can now be placed in flower pots.
|[[File:Potted Poppy JE1.png|32px]] As the rose has been replaced with the poppy, the potted rose is also now replaced with the potted poppy as a result.
|Flower pots can no longer use data values because more than 15 plants can be potted, it now has a [[block entity]] instead.
|[[File:Potted Green Shrub.png|32px]] [[File:Potted Cobweb JE1.png|32px]] Due to the tile entity handling, it is now possible to place any [[block]] inside of a flower pot via NBT editors. However, at this point, with the ones possible in vanilla [[Survival]] aside, only [[grass]], [[shrub|green shrub]]s, and [[cobweb]]s actually render.
|[[File:Potted Grass JE1.png|32px]] Potted grass now exists can be placed in flower pots using [[commands]].
|[[File:Potted Grass (no tint) JE1.png|32px]] [[File:Potted Fern (no tint) JE1.png|32px]] Potted shrubs, grass, and ferns must now have block data value 11 to display biome colors, otherwise rendering as default/gray.}}
|{{HistoryLine|||dev=13w37a|Added {{cmd|setblock}}, allowing for the aforementioned potted plants to be obtained without map editing.}}
|{{HistoryLine|||dev=13w43a|[[File:Potted Acacia Sapling JE1.png|32px]] [[File:Potted Dark Oak Sapling JE1.png|32px]] Acacia sapling and dark oak saplings can now be placed in flower pots.}}
|{{HistoryLine||1.8|dev=14w06a|Many more blocks (almost all full cubes) placed into a flower pot by modifying the block entity now render, if in somewhat buggy fashion, as the texture is in a cross shape. {{LoadPage|Flower Pot/1.8 development gallery/14w06a|Click show to display all of the applicable blocks.|b}}
|[[File:Potted Cactus JE2.png|32px]] Potted cacti now appear as a cross formed of their bottom texture inside of a pot.<ref>{{bug|MC-47469}}</ref>}}
|{{HistoryLine|||dev=14w06b|Further blocks now render in flower pots than did in the previous snapshot. {{LoadPage|Flower Pot/1.8 development gallery/14w06b|Click show to display all of the applicable blocks.|b}}
|[[File:Potted Cactus JE3.png|32px]] The accidental potted cactus model change has been reverted.}}
|{{HistoryLine|||dev=14w07a|[[File:Potted Iron Trapdoor.png|32px]] The newly added [[iron trapdoor]] also renders in flower pots when created with commands.}}
|{{HistoryLine|||dev=14w17a|[[File:Flower Pot JE2.png|32px]] [[File:Potted Dandelion JE2.png|32px]] [[File:Potted Allium JE2.png|32px]] [[File:Potted Azure Bluet JE2.png|32px]] [[File:Potted Oxeye Daisy JE2.png|32px]] [[File:Potted Blue Orchid JE2.png|32px]] [[File:Potted Poppy JE2.png|32px]] [[File:Potted Red Tulip JE2.png|32px]] [[File:Potted Orange Tulip JE2.png|32px]] [[File:Potted White Tulip JE2.png|32px]] [[File:Potted Pink Tulip JE2.png|32px]] [[File:Potted Red Mushroom JE2.png|32px]] [[File:Potted Brown Mushroom JE2.png|32px]] [[File:Potted Oak Sapling JE2.png|32px]] [[File:Potted Birch Sapling JE2.png|32px]] [[File:Potted Spruce Sapling JE2.png|32px]] [[File:Potted Jungle Sapling JE2.png|32px]] [[File:Potted Acacia Sapling JE2.png|32px]] [[File:Potted Dark Oak Sapling JE2.png|32px]] [[File:Potted Cactus JE4.png|32px]] [[File:Potted Fern JE2.png|32px]] [[File:Potted Dead Bush JE2.png|32px]] The flower pot model and rendering has changed. The insides are now subject to directional shading, rather than being fully lit, much like the changes made to [[hopper]]s and [[cauldron]]s in 14w10a. In addition, the outer face (as well as the cuboids comprising the cactus in potted cactus) are no longer subject to ambient occlusion. The potted cactus also now uses the side texture on the top face, rather than the top texture.
|Invalid blocks no longer render inside flower pots. This also includes cobweb and grass.}}
|{{HistoryLine|||dev=14w25a|[[File:Potted Dandelion JE3.png|32px]] [[File:Potted Allium JE3.png|32px]] [[File:Potted Azure Bluet JE3.png|32px]] [[File:Potted Oxeye Daisy JE3.png|32px]] [[File:Potted Blue Orchid JE3.png|32px]] [[File:Potted Poppy JE3.png|32px]] [[File:Potted Red Tulip JE3.png|32px]] [[File:Potted Orange Tulip JE3.png|32px]] [[File:Potted White Tulip JE3.png|32px]] [[File:Potted Pink Tulip JE3.png|32px]] [[File:Potted Red Mushroom JE3.png|32px]] [[File:Potted Brown Mushroom JE3.png|32px]] [[File:Potted Oak Sapling JE3.png|32px]] [[File:Potted Birch Sapling JE3.png|32px]] [[File:Potted Spruce Sapling JE3.png|32px]] [[File:Potted Jungle Sapling JE3.png|32px]] [[File:Potted Acacia Sapling JE3.png|32px]] [[File:Potted Dark Oak Sapling JE3.png|32px]] [[File:Potted Fern JE3.png|32px]] [[File:Potted Dead Bush JE3.png|32px]] Potted cross shaped objects are now affected by directional shading.<ref name="mc-129826">{{bug|MC-129826||["shade": false] is missing from potted cross models, resulting in most potted plants appearing darker than they should|Fixed}}</ref>}}
|{{HistoryLine|||dev=14w26a|The flower pot generated in the window of [[witch hut]]s is now empty.<ref>{{bug|MC-63820|||Fixed}}</ref>}}
|{{HistoryLine||1.9|dev=15w43a|A potted cactus can now be found on a table in [[igloo]] basements.}}
|{{HistoryLine||1.11|dev=16w32a|The block entity ID of flower pots has been changed from <code>FlowerPot</code> to <code>flower_pot</code>.}}
|{{HistoryLine|||dev=16w39a|Potted plants can now be removed from flower pots by pressing {{control|use}}.
|Flower pots now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The different block states for the <code>flower_pot</code> ID have been split up into their own IDs.
|Flower pots are no longer block entities.
|Prior to [[1.13/Flattening|''The Flattening'']], this block's numeral ID was 140, and the item's was 390.
|The flower pot in the window of [[witch hut]]s now once again has a red mushroom inside.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Flower Pot JE3.png|32px]] [[File:Potted Dandelion JE4.png|32px]] [[File:Potted Poppy JE4.png|32px]] [[File:Potted Allium JE4.png|32px]] [[File:Potted Azure Bluet JE4.png|32px]] [[File:Potted Oxeye Daisy JE4.png|32px]] [[File:Potted Blue Orchid JE4.png|32px]] [[File:Potted Red Tulip JE4.png|32px]] [[File:Potted Orange Tulip JE4.png|32px]] [[File:Potted White Tulip JE4.png|32px]] [[File:Potted Pink Tulip JE4.png|32px]] [[File:Potted Red Mushroom JE4.png|32px]] [[File:Potted Brown Mushroom JE4.png|32px]] [[File:Potted Oak Sapling JE4.png|32px]] [[File:Potted Birch Sapling JE4.png|32px]] [[File:Potted Spruce Sapling JE4.png|32px]] [[File:Potted Jungle Sapling JE4.png|32px]] [[File:Potted Acacia Sapling JE4.png|32px]] [[File:Potted Dark Oak Sapling JE4.png|32px]] [[File:Potted Cactus JE5.png|32px]] [[File:Potted Fern JE4.png|32px]] [[File:Potted Dead Bush JE4.png|32px]] <br>[[File:Flower Pot (item) JE2 BE2.png|32px]] The textures of flower pots and their contained plants have been changed.
|[[File:Potted Cornflower JE1 BE1.png|32px]] [[File:Potted Lily of the Valley JE1 BE1.png|32px]] [[File:Potted Wither Rose JE1 BE1.png|32px]] [[File:Potted Bamboo JE1 BE1.png|32px]] Cornflower, lily of the valley, wither rose and [[bamboo]] can now be placed in flower pots.}}
|{{HistoryLine|||dev=18w44a|[[File:Potted Cactus JE6.png|32px]] The texture of potted cacti has been changed.}}
|{{HistoryLine|||dev=18w47b|[[File:Potted Poppy JE5.png|32px]] The texture of potted poppies has been changed.}}
|{{HistoryLine|||dev=18w49a|Flower pots can now be found in [[chest]]s in [[village]] mason houses.}}
|{{HistoryLine|||dev=19w11a|Flower pots have become [[renewable]], as mason [[villager]]s now sell [[brick]]s.}}
|{{HistoryLine||1.16|dev=20w06a|The model of flower pots has been fixed and has been given an underside, which has changed the model from [[File:Flower Pot UNKVER2 (facing NWU).png|32px]] to [[File:Flower Pot UNKVER3 (facing NWU).png|32px]].}}
|{{HistoryLine|||dev=20w09a|[[File:Potted Crimson Fungus JE1 BE1.png|32px]] [[File:Potted Warped Fungus JE1 BE1.png|32px]] [[File:Potted Crimson Roots JE1 BE1.png|32px]] [[File:Potted Warped Roots JE1 BE1.png|32px]] Crimson and warped [[fungi]], and [[crimson roots|crimson]] and [[warped roots]] can now be placed in flower pots.
|The model for potted plants has been fixed, so the bottom face now renders,<ref>{{bug|MC-170842}}</ref> which has changed the model from [[File:Potted Dandelion UNKVER1 (facing NWU).png|32px]] [[File:Potted Poppy UNKVER1 (facing NWU).png|32px]] [[File:Potted Allium UNKVER1 (facing NWU).png|32px]] [[File:Potted Azure Bluet UNKVER1 (facing NWU).png|32px]] [[File:Potted Oxeye Daisy UNKVER1 (facing NWU).png|32px]] [[File:Potted Blue Orchid UNKVER1 (facing NWU).png|32px]] [[File:Potted Red Tulip UNKVER1 (facing NWU).png|32px]] [[File:Potted Orange Tulip UNKVER1 (facing NWU).png|32px]] [[File:Potted White Tulip UNKVER1 (facing NWU).png|32px]] [[File:Potted Pink Tulip UNKVER1 (facing NWU).png|32px]] [[File:Potted Red Mushroom UNKVER1 (facing NWU).png|32px]] [[File:Potted Brown Mushroom UNKVER1 (facing NWU).png|32px]] [[File:Potted Oak Sapling UNKVER1 (facing NWU).png|32px]] [[File:Potted Birch Sapling UNKVER1 (facing NWU).png|32px]] [[File:Potted Spruce Sapling UNKVER1 (facing NWU).png|32px]] [[File:Potted Jungle Sapling UNKVER1 (facing NWU).png|32px]] [[File:Potted Acacia Sapling UNKVER1 (facing NWU).png|32px]] [[File:Potted Dark Oak Sapling UNKVER1 (facing NWU).png|32px]] [[File:Potted Cactus UNKVER1 (facing NWU).png|32px]] [[File:Potted Fern UNKVER1 (facing NWU).png|32px]] [[File:Potted Dead Bush UNKVER1 (facing NWU).png|32px]] [[File:Potted Cornflower UNKVER1 (facing NWU).png|32px]] [[File:Potted Lily of the Valley UNKVER1 (facing NWU).png|32px]] [[File:Potted Wither Rose UNKVER1 (facing NWU).png|32px]] [[File:Potted Bamboo UNKVER1 (facing NWU).png|32px]] to [[File:Potted Dandelion UNKVER2 (facing NWU).png|32px]] [[File:Potted Poppy UNKVER2 (facing NWU).png|32px]] [[File:Potted Allium UNKVER2 (facing NWU).png|32px]] [[File:Potted Azure Bluet UNKVER2 (facing NWU).png|32px]] [[File:Potted Oxeye Daisy UNKVER2 (facing NWU).png|32px]] [[File:Potted Blue Orchid UNKVER2 (facing NWU).png|32px]] [[File:Potted Red Tulip UNKVER2 (facing NWU).png|32px]] [[File:Potted Orange Tulip UNKVER2 (facing NWU).png|32px]] [[File:Potted White Tulip UNKVER2 (facing NWU).png|32px]] [[File:Potted Pink Tulip UNKVER2 (facing NWU).png|32px]] [[File:Potted Red Mushroom UNKVER2 (facing NWU).png|32px]] [[File:Potted Brown Mushroom UNKVER2 (facing NWU).png|32px]] [[File:Potted Oak Sapling UNKVER2 (facing NWU).png|32px]] [[File:Potted Birch Sapling UNKVER2 (facing NWU).png|32px]] [[File:Potted Spruce Sapling UNKVER2 (facing NWU).png|32px]] [[File:Potted Jungle Sapling UNKVER2 (facing NWU).png|32px]] [[File:Potted Acacia Sapling UNKVER2 (facing NWU).png|32px]] [[File:Potted Dark Oak Sapling UNKVER2 (facing NWU).png|32px]] [[File:Potted Cactus UNKVER2 (facing NWU).png|32px]] [[File:Potted Fern UNKVER2 (facing NWU).png|32px]] [[File:Potted Dead Bush UNKVER2 (facing NWU).png|32px]] [[File:Potted Cornflower UNKVER2 (facing NWU).png|32px]] [[File:Potted Lily of the Valley UNKVER2 (facing NWU).png|32px]] [[File:Potted Wither Rose UNKVER2 (facing NWU).png|32px]] [[File:Potted Bamboo UNKVER2 (facing NWU).png|32px]].}}
|{{HistoryLine|||dev=20w11a|[[File:Potted Bamboo UNKVER3 (facing NWU).png|32px]] An unneeded face has been removed from potted bamboo to solve a z-fighting issue.<ref>{{bug|MC-173156}}</ref>}}
|{{HistoryLine|||dev=Pre-release 3|[[File:Potted Cactus JE7.png|32px]] [[File:Potted Cactus UNKVER3 (facing NWU).png|32px]] The model of the potted cacti has been changed. The top face now uses the top texture of cactus, rather than the side texture and the bottom face has been changed to the top texture of the flower pot.}}
|{{HistoryLine||1.16.2|dev=20w28a|[[File:Potted Cactus UNKVER4 (facing NWU).png|32px]] The model of the potted cactus no longer has a hole in the bottom, although the texture is stretched.}}
|{{HistoryLine||1.17|dev=Pre-release 1|[[File:Potted Azalea JE1 BE1.png|32px]] [[File:Potted Flowering Azalea JE1 BE1.png|32px]] [[Azalea]] and flowering azalea can now be placed in flower pots.
|[[File:Potted Flowering Azalea (plant texture) JE1.png|32px]] Potted flowering azalea has its own unused plant texture but uses the normal variant for consistency with non-potted flowering azaleas: [[File:Potted Flowering Azalea (bottom) JE1 BE1.png|32px]] [[File:Flowering Azalea (bottom) JE2 BE2.png|32px]]}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Potted Mangrove Propagule JE1.png|32px]] [[Mangrove propagule]]s can now be placed in flower pots.}}
|{{HistoryLine|||dev=22w18a|[[File:Potted Mangrove Propagule JE2.png|32px]] The western element of the flower pot in potted mangrove propagules has been deleted.<ref name="mc-251355">{{bug|MC-251355}}</ref>}}
|{{HistoryLine|||dev=Pre-release 1|[[File:Potted Mangrove Propagule JE1.png|32px]] The aforementioned western element has been restored.<ref name="mc-251355"/>}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Potted Torchflower JE1.png|32px]] [[File:Potted Cherry Sapling JE1.png|32px]] [[Torchflower]]s and [[cherry sapling]]s can now be placed in flower pots.}}
|{{HistoryLine|||dev=1.19.4-pre2|Changed the texture of potted cherry saplings.}}
|{{HistoryLine||1.20|dev=23w12a|Potted torchflowers and cherry saplings are now available without using the "Update 1.20" experimental data pack.|Flower pots can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
|{{HistoryLine|||dev=23w13a|[[File:Potted Flowering Azalea JE2.png|32px]] Flowering azalea now uses its own plant texture, changing appearance from [[File:Potted Flowering Azalea (bottom) JE1 BE1.png|32px]] to [[File:Potted Flowering Azalea (bottom) JE2.png|32px]] and breaking consistency with non-potted flowering azaleas.<ref>{{bug|MC-230916}}</ref>}}
|{{HistoryLine|||dev=23w16a|Flower pots no longer generate in [[suspicious sand]] in [[trail ruins]].
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; flower pots are now in the common loot.}}
|{{HistoryLine||1.21.2|dev=24w33a|[[File:Potted Acacia Sapling JE5.png|32px]] [[File:Potted Allium JE5.png|32px]] [[File:Potted Azure Bluet JE5.png|32px]] [[File:Potted Birch Sapling JE5.png|32px]] [[File:Potted Blue Orchid JE5.png|32px]] [[File:Potted Brown Mushroom JE5.png|32px]] [[File:Potted Cherry Sapling JE3.png|32px]] [[File:Potted Cornflower JE2.png|32px]] [[File:Potted Crimson Fungus JE2.png|32px]] [[File:Potted Crimson Roots JE2.png|32px]] [[File:Potted Dandelion JE5.png|32px]] [[File:Potted Dark Oak Sapling JE5.png|32px]] [[File:Potted Dead Bush JE5.png|32px]] [[File:Potted Fern JE6.png|32px]] [[File:Potted Jungle Sapling JE5.png|32px]] [[File:Potted Lily of the Valley JE2.png|32px]] [[File:Potted Oak Sapling JE5.png|32px]] [[File:Potted Orange Tulip JE5.png|32px]] [[File:Potted Oxeye Daisy JE5.png|32px]] [[File:Potted Pink Tulip JE5.png|32px]] [[File:Potted Poppy JE6.png|32px]] [[File:Potted Red Mushroom JE5.png|32px]] [[File:Potted Red Tulip JE5.png|32px]] [[File:Potted Spruce Sapling JE5.png|32px]] [[File:Potted Torchflower JE2.png|32px]] [[File:Potted Warped Fungus JE2.png|32px]] [[File:Potted Warped Roots JE2.png|32px]] [[File:Potted White Tulip JE5.png|32px]] [[File:Potted Wither Rose JE2.png|32px]]<br>Cross-models in flower pots (such as saplings or flowers, but excluding mangrove propagules as they use a separate model) are no longer subject to directional shading.<ref name="mc-129826"/>}}
|{{HistoryLine||1.21.2|dev=24w40a|exp=Winter Drop|[[File:Potted Pale Oak Sapling JE1.png|32px]] Added potted [[pale oak sapling]]s.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Flower Pot BE1.png|32px]] [[File:Potted Dandelion BE1.png|32px]] [[File:Potted Red Mushroom BE1.png|32px]] [[File:Potted Brown Mushroom BE1.png|32px]] [[File:Potted Oak Sapling BE1.png|32px]] [[File:Potted Birch Sapling BE1.png|32px]] [[File:Potted Spruce Sapling BE1.png|32px]] [[File:Potted Jungle Sapling BE1.png|32px]] [[File:Potted Cactus BE1.png|32px]] [[File:Potted Fern BE1.png|32px]] [[File:Potted Allium BE1.png|32px]] [[File:Potted Azure Bluet BE1.png|32px]] [[File:Potted Oxeye Daisy BE1.png|32px]] [[File:Potted Blue Orchid BE1.png|32px]] [[File:Potted Poppy BE1.png|32px]] [[File:Potted Red Tulip BE1.png|32px]] [[File:Potted Orange Tulip BE1.png|32px]] [[File:Potted White Tulip BE1.png|32px]] [[File:Potted Pink Tulip BE1.png|32px]] [[File:Potted Acacia Sapling BE1.png|32px]] [[File:Potted Dark Oak Sapling BE1.png|32px]]<br>[[File:Flower Pot (item) JE1 BE1.png|32px]] Added flower pots.}}
|{{HistoryLine||v0.14.0|dev=build 1|Flower pots now generate in [[witch hut]]s.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Flower pots now generate in [[igloo]] basements.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Flower pots now generate naturally in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Potted Dandelion BE2.png|32px]] [[File:Potted Red Mushroom BE2.png|32px]] [[File:Potted Brown Mushroom BE2.png|32px]] [[File:Potted Oak Sapling BE2.png|32px]] [[File:Potted Birch Sapling BE2.png|32px]] [[File:Potted Spruce Sapling BE2.png|32px]] [[File:Potted Jungle Sapling BE2.png|32px]] [[File:Potted Fern BE2.png|32px]] [[File:Potted Allium BE2.png|32px]] [[File:Potted Azure Bluet BE2.png|32px]] [[File:Potted Oxeye Daisy BE2.png|32px]] [[File:Potted Blue Orchid BE2.png|32px]] [[File:Potted Poppy BE2.png|32px]] [[File:Potted Red Tulip BE2.png|32px]] [[File:Potted Orange Tulip BE2.png|32px]] [[File:Potted White Tulip BE2.png|32px]] [[File:Potted Pink Tulip BE2.png|32px]] [[File:Potted Acacia Sapling BE2.png|32px]] [[File:Potted Dark Oak Sapling BE2.png|32px]]<br>Changed plant model height to fit into 1 block space.}}
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|[[File:Potted Bamboo BE1.png|32px]] [[Bamboo]] can now be placed in flower pots.}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|[[File:Potted Cornflower BE1.png|32px]] [[File:Potted Lily of the Valley BE1.png|32px]] Cornflowers and the lily of the valley can now be placed in flower pots.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Flower Pot BE.png|32px]] [[File:Potted Dandelion BE.jpg|32px]] [[File:Potted Poppy BE.jpg|32px]] [[File:Potted Allium BE.jpg|32px]] [[File:Potted Azure Bluet BE.jpg|32px]] [[File:Potted Oxeye Daisy BE.jpg|32px]] [[File:Potted Blue Orchid BE.jpg|32px]] [[File:Potted Red Tulip BE.jpg|32px]] [[File:Potted Orange Tulip BE.jpg|32px]] [[File:Potted White Tulip BE.jpg|32px]] [[File:Potted Pink Tulip BE.jpg|32px]] [[File:Potted Red Mushroom BE.jpg|32px]] [[File:Potted Brown Mushroom BE.jpg|32px]] [[File:Potted Oak Sapling BE.jpg|32px]] [[File:Potted Birch Sapling BE.jpg|32px]] [[File:Potted Spruce Sapling BE.jpg|32px]] [[File:Potted Jungle Sapling BE.jpg|32px]] [[File:Potted Acacia Sapling BE.jpg|32px]] [[File:Potted Dark Oak Sapling BE.jpg|32px]] [[File:Potted Cactus BE2.png|32px]] [[File:Potted Fern BE.jpg|32px]] [[File:Potted Bamboo BE2.png|32px]]<br>[[File:Flower Pot (item) JE2 BE2.png|32px]] The textures of flower pots have been changed.
|Flower pots now generate in the new [[village]]s.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Flower pots can now be found in [[village]] mason [[chest]]s.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|[[File:Potted Wither Rose JE1 BE1.png|32px]]{{verify|did they appear this dark in BE?}} [[Wither rose]]s can now be placed in flower pots.}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Potted plants can now be removed from flower pots by pressing {{control|use}}.}}
|{{HistoryLine|||dev=beta 1.16.0.51|[[File:Potted Crimson Fungus JE1 BE1.png|32px]] [[File:Potted Warped Fungus JE1 BE1.png|32px]] [[File:Potted Crimson Roots JE1 BE1.png|32px]] [[File:Potted Warped Roots JE1 BE1.png|32px]]{{verify|did they appear this dark in BE?}} Crimson and warped [[fungi]], and [[crimson roots|crimson]] and [[warped roots]] can now be placed in flower pots.}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.21|[[File:Potted Azalea JE1 BE1.png|32px]] [[File:Potted Flowering Azalea JE1 BE1.png|32px]] [[Azalea]] and flowering azalea can now be placed in flower pots.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.25|[[File:Potted Closed Eyeblossom.png|32px]] [[File:Potted Open Eyeblossom BE1.png|32px]] [[Eyeblossom]]s can now be placed in flower pots.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU14|xbone=CU1|ps3=1.04|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Flower Pot JE1.png|32px]] [[File:Potted Dandelion JE1.png|32px]] [[File:Potted Red Mushroom JE1.png|32px]] [[File:Potted Brown Mushroom JE1.png|32px]] [[File:Potted Oak Sapling JE1.png|32px]] [[File:Potted Birch Sapling JE1.png|32px]] [[File:Potted Spruce Sapling JE1.png|32px]] [[File:Potted Jungle Sapling JE1.png|32px]] [[File:Potted Cactus JE1.png|32px]] [[File:Potted Fern JE1.png|32px]] [[File:Potted Allium JE1.png|32px]] [[File:Potted Azure Bluet JE1.png|32px]] [[File:Potted Oxeye Daisy JE1.png|32px]] [[File:Potted Blue Orchid JE1.png|32px]] [[File:Potted Poppy JE1.png|32px]] [[File:Potted Red Tulip JE1.png|32px]] [[File:Potted Orange Tulip JE1.png|32px]] [[File:Potted White Tulip JE1.png|32px]] [[File:Potted Pink Tulip JE1.png|32px]] [[File:Potted Acacia Sapling JE1.png|32px]] [[File:Potted Dark Oak Sapling JE1.png|32px]] [[File:Potted Dead Bush JE3.png|32px]]{{verify|Are these models the ones used in this version?}}<br>[[File:Flower Pot (item) JE1 BE1.png|32px]] Added flower pots.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|A potted [[red mushroom]] can now be found on one window of a [[witch hut]].}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|[[Shrub]]s can now be placed in flower pots.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Shrubs can no longer be placed in flower pots. Potted shrubs in old worlds are retained.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|A potted cactus can now be found on a table in [[igloo]] basements.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Potted plants can now be removed from flower pots by pressing {{control|use}}.
|Flower pots now generate in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=TU57|xbone=CU49|ps3=1.57|psvita=1.56|ps4=1.56|wiiu=Patch 27|switch=1.0.7|[[Observers]] now register changes to flower pots.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Flower Pot BE.png|32px]] [[File:Potted Dandelion BE.jpg|32px]] [[File:Potted Poppy BE.jpg|32px]] [[File:Potted Allium BE.jpg|32px]] [[File:Potted Azure Bluet BE.jpg|32px]] [[File:Potted Oxeye Daisy BE.jpg|32px]] [[File:Potted Blue Orchid BE.jpg|32px]] [[File:Potted Red Tulip BE.jpg|32px]] [[File:Potted Orange Tulip BE.jpg|32px]] [[File:Potted White Tulip BE.jpg|32px]] [[File:Potted Pink Tulip BE.jpg|32px]] [[File:Potted Red Mushroom BE.jpg|32px]] [[File:Potted Brown Mushroom BE.jpg|32px]] [[File:Potted Oak Sapling BE.jpg|32px]] [[File:Potted Birch Sapling BE.jpg|32px]] [[File:Potted Spruce Sapling BE.jpg|32px]] [[File:Potted Jungle Sapling BE.jpg|32px]] [[File:Potted Acacia Sapling BE.jpg|32px]] [[File:Potted Dark Oak Sapling BE.jpg|32px]] [[File:Potted Cactus BE.png|32px]] [[File:Potted Fern BE.jpg|32px]]<br>[[File:Flower Pot (item) JE2 BE2.png|32px]] The textures of flower pots have been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Flower Pot JE1.png|32px]] [[File:Potted Dandelion JE1.png|32px]] [[File:Potted Red Mushroom JE1.png|32px]] [[File:Potted Brown Mushroom JE1.png|32px]] [[File:Potted Oak Sapling JE1.png|32px]] [[File:Potted Birch Sapling JE1.png|32px]] [[File:Potted Spruce Sapling JE1.png|32px]] [[File:Potted Jungle Sapling JE1.png|32px]] [[File:Potted Cactus JE1.png|32px]] [[File:Potted Fern JE1.png|32px]] [[File:Potted Allium JE1.png|32px]] [[File:Potted Azure Bluet JE1.png|32px]] [[File:Potted Oxeye Daisy JE1.png|32px]] [[File:Potted Blue Orchid JE1.png|32px]] [[File:Potted Poppy JE1.png|32px]] [[File:Potted Red Tulip JE1.png|32px]] [[File:Potted Orange Tulip JE1.png|32px]] [[File:Potted White Tulip JE1.png|32px]] [[File:Potted Pink Tulip JE1.png|32px]] [[File:Potted Acacia Sapling JE1.png|32px]] [[File:Potted Dark Oak Sapling JE1.png|32px]]{{verify|Are these models the ones used in this version?}}<br>[[File:Flower Pot (item) JE1 BE1.png|32px]] Added flower pots.}}
|{{HistoryLine||1.9.19|Flower pots now generate in [[woodland mansion]]s.}}
}}
<gallery>
Suggestion for itemframes.png|Original Reddit image suggesting item frames and flower pots.
FlowerPot.png|The first image of flower pots, released by [[Dinnerbone]].
Pots 1-100.png|An [[Java Edition 14w06a|14w06a]] example of some of the blocks that can be placed inside of flower pots, and their rendering.
Pots 1-100b.png|The same arrangement as prior in [[Java Edition 14w06b|14w06b]].
</gallery>
=== Flower pot "item" ===
{{:Technical blocks/Flower Pot}}
== Gallery ==
=== Renders ===
For a full gallery of the incorrect potted blocks, see [[Flower Pot/1.8 development gallery]].
==== Flowers ====
<gallery>
Potted Dandelion.png|Potted [[Dandelion]]
Potted Poppy.png|Potted [[Poppy]]
Potted Blue Orchid.png|Potted [[Blue Orchid]]
Potted Allium.png|Potted [[Allium]]
Potted Azure Bluet.png|Potted [[Azure Bluet]]
Potted Red Tulip.png|Potted [[Red Tulip]]
Potted Orange Tulip.png|Potted [[Orange Tulip]]
Potted White Tulip.png|Potted [[White Tulip]]
Potted Pink Tulip.png|Potted [[Pink Tulip]]
Potted Oxeye Daisy.png|Potted [[Oxeye Daisy]]
Potted Cornflower.png|Potted [[Cornflower]]
Potted Lily of the Valley.png|Potted [[Lily of the Valley]]
Potted Wither Rose.png|Potted [[Wither Rose]]
Potted Torchflower.png|Potted [[Torchflower]]
</gallery>
==== Saplings ====
<gallery>
Potted Oak Sapling.png|Potted [[Oak Sapling]]
Potted Spruce Sapling.png|Potted [[Spruce Sapling]]
Potted Birch Sapling.png|Potted [[Birch Sapling]]
Potted Jungle Sapling.png|Potted [[Jungle Sapling]]
Potted Acacia Sapling.png|Potted [[Acacia Sapling]]
Potted Dark Oak Sapling.png|Potted [[Dark Oak Sapling]]
Potted Azalea.png|Potted [[Azalea]]
Potted Flowering Azalea.png|Potted [[Flowering Azalea]]
Potted Mangrove Propagule.png|Potted [[Mangrove Propagule]]
Potted Cherry Sapling.png|Potted [[Cherry Sapling]]
Potted Pale Oak Sapling.png|Potted [[Pale Oak Sapling]]
</gallery>
==== Mushrooms ====
<gallery>
Potted Red Mushroom.png|Potted [[Red Mushroom]]
Potted Brown Mushroom.png|Potted [[Brown Mushroom]]
Potted Crimson Fungus.png|Potted [[Crimson Fungus]]
Potted Warped Fungus.png|Potted [[Warped Fungus]]
</gallery>
==== Roots and bushes ====
<gallery>
Potted Crimson Roots.png|Potted [[Crimson Roots]]
Potted Warped Roots.png|Potted [[Warped Roots]]
Potted Fern.png|Potted [[Fern]]
Potted Dead Bush.png|Potted [[Dead Bush]]
Potted Cactus.png|Potted [[Cactus]]
Potted Cactus BE.png|Potted [[Cactus]]<br>([[Bedrock Edition]])
Potted Bamboo.png|Potted [[Bamboo]]
Potted Bamboo BE.png|Potted [[Bamboo]]<br>([[Bedrock Edition]])
</gallery>
=== Screenshots ===
<gallery>
FiveFlowerPots.png|Five flower pots in a player-created village.
SwampHutMushroom.png|A potted [[Mushroom|red mushroom]] can be found in [[Swamp Hut|swamp huts]].
DesertVillageCactus.png|Potted [[Cactus|cacti]] can be found in desert [[Village|villages]].
</gallery>
== Issues ==
{{issue list}}
== Trivia ==
* The flower pot is based on a suggestion from Reddit, like [[ender chest]]s and [[item frame]]s.<ref>{{tweet|dinnerbone|235747041286975488|My next task is going to be flower pots.|August 15, 2012}}</ref>
* Flower pots break [[falling block]]s.
* If a plant that has been [[Name Tag|named]] is put in a flower pot, the plant loses its name.
* The inside of the flower pot in ''Java Edition'' uses the center 4×4 pixels of the dirt texture, while ''Bedrock Edition'' uses the center 6×6.
== References ==
{{Reflist}}
== Navigation ==
{{Navbox blocks|Utility}}
[[Category:Manufactured blocks]]
[[Category:Storage]]
[[Category:Generated structure blocks]]
[[Category:Utility blocks]]
[[cs:Květináč]]
[[de:Blumentopf]]
[[es:Maceta]]
[[fr:Pot de fleurs]]
[[hu:Virágcserép]]
[[it:Vaso da fiori]]
[[ja:植木鉢]]
[[ko:화분]]
[[lzh:盆]]
[[nl:Bloempot]]
[[pl:Doniczka]]
[[pt:Vaso]]
[[ru:Цветочный горшок]]
[[uk:Квітковий горщик]]
[[zh:花盆]]

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{{Joke feature}}
{{Infobox block
| image = Triple Compressed Poisonous Potato Block.png
| renewable = Yes
| tool = Pickaxe
| stackable = Yes (64)
| light = No
| transparent = No
| flammable = No
| lavasusceptible = No
}}
A '''triple compressed poisonous potato block''' is a storage block made of [[double compressed poisonous potato block]]s in [[24w14potato]].
== Obtaining ==
=== Breaking ===
A triple compressed poisonous potato block can be broken using anything, but a [[pickaxe]] is the fastest. Triple compressed poisonous potato blocks always drop themselves when mined.
{{breaking row|Triple Compressed Poisonous Potato Block|Pickaxe|horizontal=1}}
=== Crafting ===
{{Crafting
|A1 = Double Compressed Poisonous Potato Block
|A2 = Double Compressed Poisonous Potato Block
|A3 = Double Compressed Poisonous Potato Block
|B1 = Double Compressed Poisonous Potato Block
|B2 = Double Compressed Poisonous Potato Block
|B3 = Double Compressed Poisonous Potato Block
|C1 = Double Compressed Poisonous Potato Block
|C2 = Double Compressed Poisonous Potato Block
|C3 = Double Compressed Poisonous Potato Block
|Output=Triple Compressed Poisonous Potato Block
|ignoreusage=1
}}
== Usage ==
=== Crafting ingredient ===
{{Crafting
|shownames=1
|head=1
|A1 = Triple Compressed Poisonous Potato Block
|A2 = Triple Compressed Poisonous Potato Block
|A3 = Triple Compressed Poisonous Potato Block
|B1 = Triple Compressed Poisonous Potato Block
|B2 = Triple Compressed Poisonous Potato Block
|B3 = Triple Compressed Poisonous Potato Block
|C1 = Triple Compressed Poisonous Potato Block
|C2 = Triple Compressed Poisonous Potato Block
|C3 = Triple Compressed Poisonous Potato Block
|Output=Quadruple Compressed Poisonous Potato Block
|ignoreusage=1
}}
{{Crafting
|B2 = Triple Compressed Poisonous Potato Block
|Output=Double Compressed Poisonous Potato Block,9
|ignoreusage=1
|foot=1
}}
== Sounds ==
{{Sound table/Block/Potone}}
== Trivia ==
* The hardness of triple compressed poisonous potato blocks is 729 times more than the hardness of the [[poisonous potato block]] as 729 poisonous potato blocks make up one triple compressed poisonous potato block.
* This block has the third-longest name, just being beaten by the [[waxed lightly weathered cut copper stairs]] and the [[quadruple compressed poisonous potato block]], but tied with the [[double compressed poisonous potato block]].
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||24w14potato|[[File:Triple Compressed Poisonous Potato Block.png|32px]] Added triple compressed poisonous potato blocks.}}
}}
== Issues ==
{{April Fools issue list}}
== Navigation ==
{{Navbox blocks|Joke}}
{{Navbox jokes|24w14potato}}
[[Category:Joke blocks]]
[[Category:Manufactured blocks]]
[[Category:Compacted blocks]]
[[ja:Triple Compressed Poisonous Potato Block]]

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@ -0,0 +1,317 @@
{{About|the live variant of the non-solid block|the dead variant|Dead Coral Fan|the original block|Coral|other kinds of coral|Coral (disambiguation)}}
{{Infobox block
| group = Tube
| group2 = Brain
| group3 = Bubble
| group4 = Fire
| group5 = Horn
| 1-1 = Tube Coral Fan.png
| 2-1 = Brain Coral Fan.png
| 3-1 = Bubble Coral Fan.png
| 4-1 = Fire Coral Fan.png
| 5-1 = Horn Coral Fan.png
| invimage = Tube Coral Fan
| invimage2 = Brain Coral Fan
| invimage3 = Bubble Coral Fan
| invimage4 = Fire Coral Fan
| invimage5 = Horn Coral Fan
| extratext = View [[#Gallery|all renders]]
| transparent = Yes
| light = 0
| renewable = Yes
| tool = any
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
'''Coral fans''' are non-solid blocks that come in 5 variants: tube, brain, bubble, fire, and horn.
== Obtaining ==
=== Breaking ===
Coral fans can be mined instantly but can be obtained only when mined with a [[Silk Touch]] enchanted tool. Breaking coral fans without Silk Touch destroys the coral fan.
{{breaking row|Coral Fan|drop=0|sprite=coral-fans|horizontal=1}}
=== Natural generation ===
Coral fans naturally generate in [[coral reef]] structures.
{{block distribution}}
=== Post-generation ===
==== Bone meal ====
When [[bone meal]] is {{ctrl|used}} in [[warm ocean]] biomes, it has a chance of generating coral fans.
=== Wall Coral Fans ===
Wall coral fans cannot be obtained through vanilla means {{in|bedrock}} except through add-ons or inventory editing, though the item form is badly glitched to the point of being completely nameless.
== Usage ==
Coral fans can be used for building or as decoration blocks.
=== Placement ===
All coral fans can be placed on the four sides and the top surface of blocks; they cannot be placed on the bottom surface.
==== Water ====
In order for coral fans to stay alive, they must be placed in [[water]]. {{IN|java}}, coral fans can also be placed outside of water as long as one of the blocks surrounding it contains water. If placed outside of water, they transform into their respective [[dead coral fan]] immediately{{only|bedrock}} or after 3 to 4.95 seconds{{only|Java}}. Once a coral fan dies, it is not possible to turn a dead coral fan back into a live coral fan.
=== Pushing with pistons ===
Live coral fans cannot be pushed by [[piston]]s (attempting to do so results in the coral fan breaking).
== Sounds ==
{{Sound table/Block/Wet grass|type=stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Tube Coral Fan
|spritetype=block
|nameid=tube_coral_fan
|blocktags=corals, underwater_bonemeals}}
{{ID table
|displayname=Brain Coral Fan
|spritetype=block
|nameid=brain_coral_fan
|blocktags=corals, underwater_bonemeals}}
{{ID table
|displayname=Bubble Coral Fan
|spritetype=block
|nameid=bubble_coral_fan
|blocktags=corals, underwater_bonemeals}}
{{ID table
|displayname=Fire Coral Fan
|spritetype=block
|nameid=fire_coral_fan
|blocktags=corals, underwater_bonemeals}}
{{ID table
|displayname=Horn Coral Fan
|spritetype=block
|nameid=horn_coral_fan
|blocktags=corals, underwater_bonemeals}}
{{ID table
|displayname=Tube Coral Wall Fan
|spritetype=block
|nameid=tube_coral_wall_fan
|blocktags=underwater_bonemeals, wall_corals
|form=block}}
{{ID table
|displayname=Brain Coral Wall Fan
|spritetype=block
|nameid=brain_coral_wall_fan
|blocktags=underwater_bonemeals, wall_corals
|form=block}}
{{ID table
|displayname=Bubble Coral Wall Fan
|spritetype=block
|nameid=bubble_coral_wall_fan
|blocktags=underwater_bonemeals, wall_corals
|form=block}}
{{ID table
|displayname=Fire Coral Wall Fan
|spritetype=block
|nameid=fire_coral_wall_fan
|blocktags=underwater_bonemeals, wall_corals
|form=block}}
{{ID table
|displayname=Horn Coral Wall Fan
|spritetype=block
|nameid=horn_coral_wall_fan
|blocktags=underwater_bonemeals, wall_corals
|form=block
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Tube Coral Fan
|spritetype=block
|nameid=tube_coral_fan
|aliasid=coral_fan / 0
|id=-133
|translationkey=tile.coral_fan.blue_fan.name}}
{{ID table2
|displayname=Brain Coral Fan
|spritetype=block
|nameid=brain_coral_fan
|aliasid=coral_fan / 1
|id=-840
|translationkey=tile.coral_fan.pink_fan.name}}
{{ID table2
|displayname=Bubble Coral Fan
|spritetype=block
|nameid=bubble_coral_fan
|aliasid=coral_fan / 2
|id=-841
|translationkey=tile.coral_fan.purple_fan.name}}
{{ID table2
|displayname=Fire Coral Fan
|spritetype=block
|nameid=fire_coral_fan
|aliasid=coral_fan / 3
|id=-842
|translationkey=tile.coral_fan.red_fan.name}}
{{ID table2
|displayname=Horn Coral Fan
|spritetype=block
|nameid=horn_coral_fan
|aliasid=coral_fan / 4
|id=-843
|translationkey=tile.coral_fan.yellow_fan.name}}
{{ID table2
|displayname=Tube Coral Wall Fan
|spritetype=block
|nameid=tube_coral_wall_fan
|aliasid=coral_fan_hang / 0
|id=-135
|form=block
|translationkey=-}}
{{ID table2
|displayname=Brain Coral Wall Fan
|spritetype=block
|nameid=brain_coral_wall_fan
|aliasid=coral_fan_hang / 1
|id=-904
|form=block
|translationkey=-}}
{{ID table2
|displayname=Bubble Coral Wall Fan
|spritetype=block
|nameid=bubble_coral_wall_fan
|aliasid=coral_fan_hang2 / 0
|id=-136
|form=block
|translationkey=-}}
{{ID table2
|displayname=Fire Coral Wall Fan
|spritetype=block
|nameid=fire_coral_wall_fan
|aliasid=coral_fan_hang2 / 1
|id=-907
|form=block
|translationkey=-}}
{{ID table2
|displayname=Horn Coral Wall Fan
|spritetype=block
|nameid=horn_coral_wall_fan
|aliasid=coral_fan_hang3 / 0
|id=-137
|form=block
|translationkey=-
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java classic}}
|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] expresses interest in a suggestion regarding corals by user "solarblade".}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||June 28, 2010, |link=https://web.archive.org/web/0/http://notch.tumblr.com/post/746938105/the-server-is-back-up|[[Notch]] mentioned on his blog: "I tried adding corals, but it's really hard to draw a single block that looks like corals since it's really more about crazy amounts of variation and diversity. But I do know that the corals will have tiny fish particles around them."}}
|{{HistoryLine|java}}
|{{HistoryLine||October 5, 2012|link={{tweet|Dinnerbone|253954758489038848}}|Coral were jokingly teased in the fake snapshot [[12marc40awesome]], along with [[fish]] as mobs and "fish blocks".}}
|{{HistoryLine||1.13|dev=18w11a|[[File:Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE1.png|32px]] Added coral fans.
|Coral fans currently do not generate naturally.}}
|{{HistoryLine|||dev=18w14b|[[File:Tube Coral Wall Fan (S) JE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]] The textures of all coral fans, except fire coral fans, have been changed.
|Blue, pink, purple, red, and yellow coral fans have been renamed to tube, brain, bubble, fire, and horn coral fans, respectively.
}}
|{{HistoryLine|||dev=18w16a|Coral fans now generate naturally in [[coral reef]]s.}}
|{{HistoryLine|||dev=pre6|5 new sound events that apply to coral fans have been added: <code>block.wet_grass.break</code>, <code>block.wet_grass.fall</code>, <code>block.wet_grass.hit</code>, <code>block.wet_grass.place</code>, and <code>block.wet_grass.step</code>.}}
|{{HistoryLine|||dev=pre8|[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]] Coral fans can now be placed on the tops of [[block]]s.}}
|{{HistoryLine|||dev=pre10|Coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]].}}
|{{HistoryLine||1.13.1|dev=18w32a|[[Bone meal]] used in the [[water]] of warm [[ocean]] [[biome]]s now has a chance of growing coral fans, making them [[renewable]].}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Fire Coral Wall Fan (S) BE1.png|32px]] [[File:Horn Coral Wall Fan (S) BE1.png|32px]] Added coral fans.
|[[File:Tube Coral Fan BE1.png|32px]] [[File:Brain Coral Fan BE1.png|32px]] [[File:Bubble Coral Fan BE1.png|32px]] [[File:Fire Coral Fan BE1.png|32px]] [[File:Horn Coral Fan BE1.png|32px]] Coral fans can be placed on the ground.|Coral fans with a damage/metadata value of 5 would display '<code>tile.coral_fan..name</code>' as their name.}}
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Horn Coral Wall Fan (S) BE2.png|32px]] The textures of coral fans have been changed.
|[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan JE1 BE2.png|32px]] The top textures of coral fans have been changed.|Coral fans with a damage/metadata value of 5 have had their name changed from '<code>tile.coral_fan..name</code>' to '<code>tile.coral_fan.Base.name</code>'.}}
|{{HistoryLine||1.7.0|dev=?|Coral fans with a damage/metadata value of 5 have had their name changed once again, now displaying as follows: '<code>tile.coral_fan.</code>'}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Coral fans with damage/metadata values 5 now display normal names.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Coral fans now [[drop]] themselves when [[breaking|mined]] with [[Silk Touch]].}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.51|Bone meal used in [[water]] now has a chance of growing [[coral fan]]s.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Decreased the blast resistance of coral fans from 0.9 to 0.}}
|{{HistoryLine||1.20.80|dev=Preview 1.20.80.20|The different coral color [[block states]] for the <code>coral_fan</code> ID have been split up into their own IDs.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.21|The different coral hang type [[block states]] for the <code>coral_fan_hang</code>, <code>coral_fan_hang2</code>, and <code>coral_fan_hang3</code> IDs have been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Tube Coral Wall Fan (S) JE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]]{{verify|Are these models accurate?}}<br>Added coral fans.}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]]<br>Added coral fans.}}
}}
=== Asset history ===
Detailed changes for all texture/placement combinations.
{{More images|section=1}}{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=18w11a|[[File:Tube Coral Wall Fan (N) JE1.png|32px]] [[File:Brain Coral Wall Fan (N) JE1.png|32px]] [[File:Bubble Coral Wall Fan (N) JE1.png|32px]] [[File:Fire Coral Wall Fan (N) JE1.png|32px]] [[File:Horn Coral Wall Fan (N) JE1.png|32px]]<br>[[File:Tube Coral Wall Fan (E) JE1.png|32px]] [[File:Brain Coral Wall Fan (E) JE1.png|32px]] [[File:Bubble Coral Wall Fan (E) JE1.png|32px]] [[File:Fire Coral Wall Fan (E) JE1.png|32px]] [[File:Horn Coral Wall Fan (E) JE1.png|32px]]<br>[[File:Tube Coral Wall Fan (S) JE1.png|32px]] [[File:Brain Coral Wall Fan (S) JE1.png|32px]] [[File:Bubble Coral Wall Fan (S) JE1.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE1.png|32px]]<br>[[File:Tube Coral Wall Fan (W) JE1.png|32px]] [[File:Brain Coral Wall Fan (W) JE1.png|32px]] [[File:Bubble Coral Wall Fan (W) JE1.png|32px]] [[File:Fire Coral Wall Fan (W) JE1.png|32px]] [[File:Horn Coral Wall Fan (W) JE1.png|32px]]<br>Added coral fans.}}
|{{HistoryLine|||dev=18w14b|[[File:Tube Coral Wall Fan (N) JE2.png|32px]] [[File:Brain Coral Wall Fan (N) JE2.png|32px]] [[File:Bubble Coral Wall Fan (N) JE2.png|32px]] [[File:Horn Coral Wall Fan (N) JE2.png|32px]]<br>[[File:Tube Coral Wall Fan (E) JE2.png|32px]] [[File:Brain Coral Wall Fan (E) JE2.png|32px]] [[File:Bubble Coral Wall Fan (E) JE2.png|32px]] [[File:Horn Coral Wall Fan (E) JE2.png|32px]]<br>[[File:Tube Coral Wall Fan (S) JE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Wall Fan (W) JE2.png|32px]] [[File:Brain Coral Wall Fan (W) JE2.png|32px]] [[File:Bubble Coral Wall Fan (W) JE2.png|32px]] [[File:Horn Coral Wall Fan (W) JE2.png|32px]]<br>The textures of all coral fans, except fire coral fans, have been changed.}}
|{{HistoryLine|||dev=pre8|[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]] Coral fans can now be placed on the tops of [[block]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2| <br>[[File:Tube Coral Wall Fan (S) BE1.png|32px]] [[File:Brain Coral Wall Fan (S) BE1.png|32px]] [[File:Bubble Coral Wall Fan (S) BE1.png|32px]] [[File:Fire Coral Wall Fan (S) BE1.png|32px]] <br>Added coral fans.
|[[File:Tube Coral Fan BE1.png|32px]] [[File:Brain Coral Fan BE1.png|32px]] [[File:Bubble Coral Fan BE1.png|32px]] [[File:Fire Coral Fan BE1.png|32px]] [[File:Horn Coral Fan BE1.png|32px]] Coral fans can be placed on the ground.}}
|{{HistoryLine|||dev=beta 1.2.20.1|[[File:Tube Coral Wall Fan (N) BE2.png|32px]] [[File:Brain Coral Wall Fan (N) BE2.png|32px]] [[File:Bubble Coral Wall Fan (N) BE2.png|32px]] [[File:Fire Coral Wall Fan (N) BE2.png|32px]] [[File:Horn Coral Wall Fan (N) BE2.png|32px]]<br>[[File:Tube Coral Wall Fan (E) BE2.png|32px]] [[File:Brain Coral Wall Fan (E) BE2.png|32px]] [[File:Bubble Coral Wall Fan (E) BE2.png|32px]] [[File:Fire Coral Wall Fan (E) BE2.png|32px]] [[File:Horn Coral Wall Fan (E) BE2.png|32px]]<br>[[File:Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Brain Coral Wall Fan (S) BE2.png|32px]] [[File:Bubble Coral Wall Fan (S) BE2.png|32px]] [[File:Fire Coral Wall Fan (S) BE2.png|32px]] [[File:Horn Coral Wall Fan (S) BE2.png|32px]]<br>[[File:Tube Coral Wall Fan (W) BE2.png|32px]] [[File:Brain Coral Wall Fan (W) BE2.png|32px]] [[File:Bubble Coral Wall Fan (W) BE2.png|32px]] [[File:Fire Coral Wall Fan (W) BE2.png|32px]] [[File:Horn Coral Wall Fan (W) BE2.png|32px]]<br>The textures of coral fans have been changed.
|[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan JE1 BE2.png|32px]] The top textures of coral fans have been changed.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Tube Coral Wall Fan (S) JE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]]{{verify|Are these models accurate?}}<br>Added coral fans.}}
|{{HistoryLine|education}}
|{{HistoryLine||1.4.0|[[File:Tube Coral Wall Fan (S) BE2.png|32px]] [[File:Brain Coral Wall Fan (S) JE2.png|32px]] [[File:Bubble Coral Wall Fan (S) JE2.png|32px]] [[File:Fire Coral Wall Fan (S) JE1.png|32px]] [[File:Horn Coral Wall Fan (S) JE2.png|32px]]<br>[[File:Tube Coral Fan JE1 BE2.png|32px]] [[File:Brain Coral Fan JE1 BE2.png|32px]] [[File:Bubble Coral Fan JE1 BE2.png|32px]] [[File:Fire Coral Fan JE1 BE2.png|32px]] [[File:Horn Coral Fan.png|32px]]<br>Added coral fans.}}
}}
== Issues ==
{{issue list}}
== Gallery ==
=== Renders ===
<gallery>
Tube Coral Wall Fan (S) JE2.png|Wall Tube Coral Fan (JE)
Brain Coral Wall Fan (S) JE2.png|Wall Brain Coral Fan (JE)
Bubble Coral Wall Fan (S) JE2.png|Wall Bubble Coral Fan (JE)
Fire Coral Wall Fan (S) JE1.png|Wall Fire Coral Fan (JE)
Horn Coral Wall Fan (S) JE2.png|Wall Horn Coral Fan (JE)
Tube Coral Wall Fan (S) BE2.png|Wall Tube Coral Fan (BE)
Brain Coral Wall Fan (S) BE2.png|Wall Brain Coral Fan (BE)
Bubble Coral Wall Fan (S) BE2.png|Wall Bubble Coral Fan (BE)
Fire Coral Wall Fan (S) BE2.png|Wall Fire Coral Fan (BE)
Horn Coral Wall Fan (S) BE2.png|Wall Horn Coral Fan (BE)
</gallery>
=== Screenshots ===
<gallery>
File:All Coral Fans.png|All live variants of coral fans.
File:Coral reef at night.png|Coral fans within a [[coral reef]].
File:Coral fans rev 1.png|The appearance of coral fans in [[Bedrock Edition beta 1.2.14.2]].
File:Coral fans rev 2.png|The same image, but with the texture update for coral fans.
</gallery>
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|vegetation}}
[[Category:Animal blocks]]
[[Category:Natural blocks]]
[[Category:Non-solid blocks]]
[[de:Korallenfächer]]
[[es:Gorgonia]]
[[fr:Gorgone de corail]]
[[ja:ウチワサンゴ]]
[[ko:부채형 산호]]
[[pt:Gorgônia]]
[[ru:Веерный коралл]]
[[zh:珊瑚扇]]

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{{About|the cyan vines that grow in warped forests|the red vines that grow in crimson forests|Weeping Vines|the feature|Twisting Vines (feature)}}
{{Infobox block
|title=Twisting Vines
|image1=Twisting Vines.png
|image2=Twisting Vines Plant.png
|invimage=Twisting Vines
|transparent=Yes
|light=No
|tool=Any
|renewable=Yes
|stackable=Yes (64)
|flammable=No
|lavasusceptible=No
}}
'''Twisting vines''' are climbable upward-growing vegetation blocks found in [[the Nether]] in [[warped forest]]s.
== Obtaining ==
=== Breaking ===
Twisting vines can be broken instantly using any tool. They have a 33% chance to drop a single twisting vine when broken, increased to 55% with [[Fortune]] I, 77% with Fortune II, and 100% with Fortune III. They always drop a single twisting vine when broken with [[shears]] or with a tool enchanted with [[Silk Touch]]. Any segments left unsupported from below break with a 33% drop chance, regardless of tool used. Accordingly, twisting vines are best harvested from the top.
{{breaking row|Twisting Vines|horizontal=1
|note=<ref group="note" name="vines">These blocks have a {{frac|1|3}} chance of dropping themselves.</ref>}}
<references group="note"/>
=== Natural generation ===
Twisting vines only generate naturally in the [[warped forest]] biome, either on the ground or on warped [[huge fungus]] structures.
{{block distribution}}
=== Post-generation ===
Applying [[bone meal]] on [[warped nylium]] occasionally creates 1-block tall twisting vines on any nylium or netherrack nearby.
Just like [[weeping vines]], twisting vines have a 10% chance of growing one [[block]] each random [[tick]]. Unlike weeping vines, however, twisting vines grow upward. At default random tick speed, each [[fungus]] grows approximately every {{convert|13653|ticks|minutes}}. Twisting vines stop growing once they reach the ceiling or when the block reaches an {{cd|age}} block state of 25, whichever is first.
== Usage ==
Twisting vines can be placed on any block except for transparent blocks (e.g. leaves and fences), and automatically begin to grow. Twisting vines can also be used similarly to a water bucket, as it can prevent fall damage. Applying [[bone meal]] to any block of twisting vines causes it to grow immediately. It occasionally spawns if [[bone meal]] is used on [[warped nylium]] found in [[warped forest]] floors.
{{IN|java}} and {{inUpcoming|bedrock 1.21.60}}, twisting vines stop growing if [[shears]] are {{control|used}} on the tip.
=== Climbing ===
Twisting vines can be climbed by standing inside and holding the jump key. If there is a solid block behind the twisting vines, the walk forward key can also be used.
=== Composting ===
Twisting vines also have a 50% chance of raising the compost level by 1 if placed in a [[composter]].
== Sounds ==
=== Generic ===
{{Sound table/Block/Weeping vines}}
=== Unique ===
{{edition|java}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Vine climb1.ogg
|sound2=Vine climb2.ogg
|sound3=Vine climb3.ogg
|sound4=Vine climb4.ogg
|sound5=Vine climb5.ogg
|subtitle=Footsteps
|source=block
|description=While something is climbing on a twisted vine
|id=block.vine.step
|translationkey=subtitles.block.generic.footsteps
|volume=0.15
|pitch=1.0
|distance=16}}
| {{SoundLine
|sound=Shear.ogg
|subtitle=Plant cropped
|source=block
|description=When the tip of twisting vines are cropped with [[Shears#Cropping growing plants|shears]]
|id=block.growing_plant.crop
|translationkey=subtitles.block.growing_plant.crop
|volume=1.0
|pitch=1.0
| distance = 16
}}
}}
{{Edition|Bedrock}}: ''None'' <ref>Twisting vines use same sound as their step sound when climbing.</ref>
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Twisting Vines
|spritetype=block
|nameid=twisting_vines
|blocktags=climbable}}
{{ID table
|displayname=Twisting Vines Plant
|spritetype=block
|nameid=twisting_vines_plant
|blocktags=climbable
|form=block
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Twisting Vines
|spritetype=block
|nameid=twisting_vines
|id=542
|foot=1}}
=== Block states ===
{{/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.16|dev=20w11a|[[File:Twisting_Vines_Plant_(texture)_JE1_BE1.png|32px]] [[File:Twisting Vines Plant JE1.png|32px]] [[File:Twisting Vines JE1 BE1.png|32px]] [[File:Twisting Vines Age 1 JE1.png|22px]] Added twisting vines.}}
|{{HistoryLine|||dev=20w15a|Twisting vines can be [[Composter|compost]]ed.}}
|{{HistoryLine|||dev=20w18a|The [[loot table]] for twisting vines has been changed to allow only 1 to be [[Drops|drop]]ped.}}
|{{HistoryLine||1.18|dev=21w37a|Twisting vines now stop growing if [[shears]] are used on the tip.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Twisting_Vines_Plant_(texture)_JE1_BE1.png|32px]] [[File:Twisting Vines Plant JE1 BE1.png|32px]] [[File:Twisting Vines JE1 BE1.png|32px]] [[File:Twisting Vines Age 1 JE1.png|22px]] Added twisting vines.}}
|{{HistoryLine|||dev=beta 1.16.0.57|Twisting vines can be [[Composter|compost]]ed.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Twisting vines now play [[sound]]s when climbed.}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Twisting vines now stop growing if [[shears]] are used on the tip.}}
}}
== Issues ==
{{Issue list}}
== Gallery ==
=== Screenshots ===
<gallery>
Weeping Vines and Twisting vines.png|A comparison between [[weeping vines]] and twisting vines.
</gallery>
== Trivia ==
* The twisting vines are the first block added to the game that was originally suggested by the ''[[Minecraft]]'' developer [[Mojang Studios|Ulraf]].<ref>https://youtu.be/BayXT1ZaFxg?t=4783</ref>
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|vegetation}}
[[Category:Nether blocks]]
[[Category:Fungi]]
[[Category:Non-solid blocks]]
[[Category:Natural blocks]]
[[Category:Climbable blocks]]
[[de:Zwirbelranken]]
[[es:Enredaderas retorcidas]]
[[fr:Lianes tortueuses]]
[[ja:ねじれツタ]]
[[ko:휘어진 덩굴]]
[[pl:Krętorośl]]
[[pt:Trepadeiras retorcidas]]
[[ru:Извилистые лианы]]
[[zh:缠怨藤]]

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{{Infobox block
| group = Plain
| 1-1 = Candle.png
| invimage = Candle
| invimage2 = ---- <!-- this creates a new line of inv sprites, which looks nice -->
| group3 = White
| 3-1 = White Candle.png
| invimage3 = White Candle
| group4 = Light Gray
| 4-1 = Light Gray Candle.png
| invimage4 = Light Gray Candle
| group5 = Gray
| 5-1 = Gray Candle.png
| invimage5 = Gray Candle
| group6 = Black
| 6-1 = Black Candle.png
| invimage6 = Black Candle
| group7 = Brown
| 7-1 = Brown Candle.png
| invimage7 = Brown Candle
| group8 = Red
| 8-1 = Red Candle.png
| invimage8 = Red Candle
| group9 = Orange
| 9-1 = Orange Candle.png
| invimage9 = Orange Candle
| group10 = Yellow
| 10-1 = Yellow Candle.png
| invimage10 = Yellow Candle
| group11 = Lime
| 11-1 = Lime Candle.png
| invimage11 = Lime Candle
| group12 = Green
| 12-1 = Green Candle.png
| invimage12 = Green Candle
| group13 = Cyan
| 13-1 = Cyan Candle.png
| invimage13 = Cyan Candle
| group14 = Light Blue
| 14-1 = Light Blue Candle.png
| invimage14 = Light Blue Candle
| group15 = Blue
| 15-1 = Blue Candle.png
| invimage15 = Blue Candle
| group16 = Purple
| 16-1 = Purple Candle.png
| invimage16 = Purple Candle
| group17 = Magenta
| 17-1 = Magenta Candle.png
| invimage17 = Magenta Candle
| group18 = Pink
| 18-1 = Pink Candle.png
| invimage18 = Pink Candle
| extratext = View [[#Gallery|all renders]]
| transparent = Yes
| light = Yes, when lit <br> 1 candle: 3 <br> 2 candles: 6 <br> 3 candles: 9 <br> 4 candles: 12
| rarity = Common
| tool = Any
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''candle''' is a [[block]] that emits [[light]] when lit with a [[flint and steel]]. It comes in the sixteen [[dye]] colors. Up to four of the same color of candle can be placed in one block space, which affects the amount of light produced.
'''Dyed candles''' are the dyed variants of candles, that once dyed, cannot be changed into a different color.
== Obtaining ==
=== Breaking ===
All candles can be mined using any tool, or without a tool.
{{breaking row|Candle,Dyed Candle|sprite=,candles|Any|horizontal=1|item=1}}
=== Natural generation ===
Non-dyed candles and white candles can be found in [[ancient cities]]. Non-dyed and red candles can also be found in the [[trial chambers]].
=== Generated loot ===
{{LootChestItem|brown-candle,candle,green-candle,purple-candle,red-candle}}
=== Crafting ===
{{Crafting
| head = 1
| B1 = String
| B2 = Honeycomb
| Output = Candle
| type = Decoration block
}}
{{Crafting
| Candle
| Matching Dye
| Output = Matching Dyed Candle
| type = Decoration block
| foot = 1
}}
== Usage ==
=== Light ===
[[File:Four Candles (lit) JE2 BE1.gif|right|150px]]
All candles can be used as a light source, emitting light like a [[sea pickle]]. A single candle emits a light level of 3. Up to four identically colored candles may be placed in one block, with each candle increasing the emitted light level by 3, for a maximum light level of 12. They also emit fire particles.
{| class=wikitable
|-
! colspan=2 | Candles !! Light level
|-
| 1 || [[File:Candle (lit) JE2 BE1.png|32px]] || 3
|-
| 2 || [[File:Two Candles (lit) JE2 BE1.png|32px]] || 6
|-
| 3 || [[File:Three Candles (lit) JE2 BE1.png|32px]] || 9
|-
| 4 || [[File:Four Candles (lit) JE2 BE1.png|32px]] || 12
|}
Candles are not lit when they are placed, and must be lit using [[flint and steel]], [[fire charge]], or any flaming projectile. If any candle is already lit, more candle(s) that may be added (if possible) are also lit. {{IN|bedrock}}, a mob/player that is burning, a [[Fire Aspect]] book or any [[sword]] enchanted with Fire Aspect can also be used to light candles. Any candle may be [[waterlogged]], but waterlogged candles cannot be lit. Lit candles can be extinguished using [[water]] (even a water bottle{{only|java}}), [[Wind Charge|wind charges]], or by the player {{ctrl|interacting}} with the candle.
{{-}}
=== Cakes ===
[[File:Cake_with_Candle_JE1_BE1.png|right|150px]]
A single candle of any color may be {{control|used}} on an uneaten [[cake]], turning it into a candle cake, which acts as a normal, singular candle on top of a cake. If the candle cake is eaten at all or destroyed, the candle is dropped. {{control|Interacting}} with the lit candle (but not the cake) extinguishes it. Interacting with a lit candle cake causes the player to eat it if possible, but if the held item is a [[flint and steel]] or [[fire charge]], the appropriate block becomes lit, if possible (otherwise nothing happens).
{{-}}
== Sounds ==
=== Generic ===
{{Sound table/Block/Candle}}
=== Unique ===
{{:Candle/Sounds}}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Candle
|spritetype=block
|nameid=candle}}
{{ID table
|displayname=White Candle
|spritetype=block
|nameid=white_candle}}
{{ID table
|displayname=Orange Candle
|spritetype=block
|nameid=orange_candle}}
{{ID table
|displayname=Magenta Candle
|spritetype=block
|nameid=magenta_candle}}
{{ID table
|displayname=Light Blue Candle
|spritetype=block
|nameid=light_blue_candle}}
{{ID table
|displayname=Yellow Candle
|spritetype=block
|nameid=yellow_candle}}
{{ID table
|displayname=Lime Candle
|spritetype=block
|nameid=lime_candle}}
{{ID table
|displayname=Pink Candle
|spritetype=block
|nameid=pink_candle}}
{{ID table
|displayname=Gray Candle
|spritetype=block
|nameid=gray_candle}}
{{ID table
|displayname=Light Gray Candle
|spritetype=block
|nameid=light_gray_candle}}
{{ID table
|displayname=Cyan Candle
|spritetype=block
|nameid=cyan_candle}}
{{ID table
|displayname=Purple Candle
|spritetype=block
|nameid=purple_candle}}
{{ID table
|displayname=Blue Candle
|spritetype=block
|nameid=blue_candle}}
{{ID table
|displayname=Brown Candle
|spritetype=block
|nameid=brown_candle}}
{{ID table
|displayname=Green Candle
|spritetype=block
|nameid=green_candle}}
{{ID table
|displayname=Red Candle
|spritetype=block
|nameid=red_candle}}
{{ID table
|displayname=Black Candle
|spritetype=block
|nameid=black_candle
|foot=1}}
{{BE}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Candle
|spritetype=block
|nameid=candle
|id=667}}
{{ID table2
|displayname=White Candle
|spritetype=block
|nameid=white_candle
|id=668}}
{{ID table2
|displayname=Orange Candle
|spritetype=block
|nameid=orange_candle
|id=669}}
{{ID table2
|displayname=Magenta Candle
|spritetype=block
|nameid=magenta_candle
|id=670}}
{{ID table2
|displayname=Light Blue Candle
|spritetype=block
|nameid=light_blue_candle
|id=671}}
{{ID table2
|displayname=Yellow Candle
|spritetype=block
|nameid=yellow_candle
|id=672}}
{{ID table2
|displayname=Lime Candle
|spritetype=block
|nameid=lime_candle
|id=673}}
{{ID table2
|displayname=Pink Candle
|spritetype=block
|nameid=pink_candle
|id=674}}
{{ID table2
|displayname=Gray Candle
|spritetype=block
|nameid=gray_candle
|id=675}}
{{ID table2
|displayname=Light Gray Candle
|spritetype=block
|nameid=light_gray_candle
|id=676}}
{{ID table2
|displayname=Cyan Candle
|spritetype=block
|nameid=cyan_candle
|id=677}}
{{ID table2
|displayname=Purple Candle
|spritetype=block
|nameid=purple_candle
|id=678}}
{{ID table2
|displayname=Blue Candle
|spritetype=block
|nameid=blue_candle
|id=679}}
{{ID table2
|displayname=Brown Candle
|spritetype=block
|nameid=brown_candle
|id=680}}
{{ID table2
|displayname=Green Candle
|spritetype=block
|nameid=green_candle
|id=681}}
{{ID table2
|displayname=Red Candle
|spritetype=block
|nameid=red_candle
|id=682}}
{{ID table2
|displayname=Black Candle
|spritetype=block
|nameid=black_candle
|id=683
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{HistoryTable
|{{HistoryLine||October 3, 2020|link={{ytl|DBvZ2Iqmm3M|t=17m}}|[[File:Black Candle (lit) JE1.png|32px]] [[File:Two Black Candles (lit) JE1.png|32px]] [[File:Three Black Candles (lit) JE1.png|32px]] [[File:Four White Candles (lit) JE1.png|32px]] Black and white candles are shown unnamed at [[Minecraft Live 2020]] as part of the [[deep dark]] biome.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.17|dev=20w45a|[[File:Candle.png|32px]] [[File:White Candle.png|32px]] [[File:Light Gray Candle.png|32px]] [[File:Gray Candle.png|32px]] [[File:Black Candle.png|32px]] [[File:Brown Candle.png|32px]] [[File:Red Candle.png|32px]] [[File:Orange Candle.png|32px]] [[File:Yellow Candle.png|32px]] [[File:Lime Candle.png|32px]] [[File:Green Candle.png|32px]] [[File:Cyan Candle.png|32px]] [[File:Light Blue Candle.png|32px]] [[File:Blue Candle.png|32px]] [[File:Purple Candle.png|32px]] [[File:Magenta Candle.png|32px]] [[File:Pink Candle.png|32px]]<br>[[File:Candle (lit) JE1.png|32px]] [[File:White Candle (lit) JE1.png|32px]] [[File:Light Gray Candle (lit) JE1.png|32px]] [[File:Gray Candle (lit) JE1.png|32px]] [[File:Black Candle (lit) JE1.png|32px]] [[File:Brown Candle (lit) JE1.png|32px]] [[File:Red Candle (lit) JE1.png|32px]] [[File:Orange Candle (lit) JE1.png|32px]] [[File:Yellow Candle (lit) JE1.png|32px]] [[File:Lime Candle (lit) JE1.png|32px]] [[File:Green Candle (lit) JE1.png|32px]] [[File:Cyan Candle (lit) JE1.png|32px]] [[File:Light Blue Candle (lit) JE1.png|32px]] [[File:Blue Candle (lit) JE1.png|32px]] [[File:Purple Candle (lit) JE1.png|32px]] [[File:Magenta Candle (lit) JE1.png|32px]] [[File:Pink Candle (lit) JE1.png|32px]]<br>[[File:Candle (item) JE1.png|32px]] [[File:White Candle (item) JE1.png|32px]] [[File:Light Gray Candle (item) JE1.png|32px]] [[File:Gray Candle (item) JE1.png|32px]] [[File:Black Candle (item) JE1.png|32px]] [[File:Brown Candle (item) JE1.png|32px]] [[File:Red Candle (item) JE1.png|32px]] [[File:Orange Candle (item) JE1.png|32px]] [[File:Yellow Candle (item) JE1.png|32px]] [[File:Lime Candle (item) JE1.png|32px]] [[File:Green Candle (item) JE1.png|32px]] [[File:Cyan Candle (item) JE1.png|32px]] [[File:Light Blue Candle (item) JE1.png|32px]] [[File:Blue Candle (item) JE1.png|32px]] [[File:Purple Candle (item) JE1.png|32px]] [[File:Magenta Candle (item) JE1.png|32px]] [[File:Pink Candle (item) JE1.png|32px]] Added candles and dyed candles.}}
|{{HistoryLine|||dev=20w46a|[[File:Candle (item) JE2.png|32px]] [[File:White Candle (item) JE2.png|32px]] [[File:Light Gray Candle (item) JE2.png|32px]] [[File:Gray Candle (item) JE2.png|32px]] [[File:Black Candle (item) JE2.png|32px]] [[File:Brown Candle (item) JE2.png|32px]] [[File:Red Candle (item) JE2.png|32px]] [[File:Orange Candle (item) JE2.png|32px]] [[File:Yellow Candle (item) JE2.png|32px]] [[File:Lime Candle (item) JE2.png|32px]] [[File:Green Candle (item) JE2.png|32px]] [[File:Cyan Candle (item) JE2.png|32px]] [[File:Light Blue Candle (item) JE2.png|32px]] [[File:Blue Candle (item) JE2.png|32px]] [[File:Purple Candle (item) JE2.png|32px]] [[File:Magenta Candle (item) JE2.png|32px]] [[File:Pink Candle (item) JE2.png|32px]] The textures of candle and dyed candle items have been changed.}}
|{{HistoryLine|||dev=20w48a|[[File:Candle (item) JE3.png|32px]] [[File:White Candle (item) JE3.png|32px]] [[File:Light Gray Candle (item) JE3.png|32px]] [[File:Gray Candle (item) JE3.png|32px]] [[File:Black Candle (item) JE3.png|32px]] [[File:Brown Candle (item) JE3.png|32px]] [[File:Red Candle (item) JE3.png|32px]] [[File:Orange Candle (item) JE3.png|32px]] [[File:Yellow Candle (item) JE3.png|32px]] [[File:Lime Candle (item) JE3.png|32px]] [[File:Green Candle (item) JE3.png|32px]] [[File:Cyan Candle (item) JE3.png|32px]] [[File:Light Blue Candle (item) JE3.png|32px]] [[File:Blue Candle (item) JE3.png|32px]] [[File:Purple Candle (item) JE3.png|32px]] [[File:Magenta Candle (item) JE3.png|32px]] [[File:Pink Candle (item) JE3 BE1.png|32px]] The textures of candle and dyed candle items have been changed again, removing the smaller candle in the inventory sprite.
|All candles can no longer be placed on blocks that are not solid, such as [[chest]]s and [[cobweb]]s.}}
|{{HistoryLine|||dev=21w13a|All candles can now be extinguished by [[splash water bottle]]s and by [[lingering water bottle]]s.}}
|{{HistoryLine|||dev=21w18a|All candles can no longer be extinguished when the player is in adventure mode.}}
|{{HistoryLine|||dev=21w19a|All candles are now accessible only through commands.}}
|{{HistoryLine|||dev=Pre-release 1|[[File:Candle (lit) JE2.png|32px]] [[File:White Candle (lit) JE2.png|32px]] [[File:Light Gray Candle (lit) JE2.png|32px]] [[File:Gray Candle (lit) JE2.png|32px]] [[File:Black Candle (lit) JE2.png|32px]] [[File:Brown Candle (lit) JE2.png|32px]] [[File:Red Candle (lit) JE2.png|32px]] [[File:Orange Candle (lit) JE2.png|32px]] [[File:Yellow Candle (lit) JE2.png|32px]] [[File:Lime Candle (lit) JE2.png|32px]] [[File:Green Candle (lit) JE2.png|32px]] [[File:Cyan Candle (lit) JE2.png|32px]] [[File:Light Blue Candle (lit) JE2.png|32px]] [[File:Blue Candle (lit) JE2.png|32px]] [[File:Purple Candle (lit) JE2.png|32px]] [[File:Magenta Candle (lit) JE2.png|32px]] [[File:Pink Candle (lit) JE2.png|32px]] Candles and dyed candles now have a different texture when lit, having the top 20 pixels of the candle being lighter.
|All candles have been added back into the creative inventory.
|Recipes for dyeing and crafting candles are once again available.}}
|{{HistoryLine||May 28, 2021|link={{Tweet|JasperBoerstra|1398249599178059782}}|[[File:White Candle (lit) (pre-release).png|32px]] [[File:Light Gray Candle (lit) (pre-release).png|32px]] [[File:Gray Candle (lit) (pre-release).png|32px]] [[File:Black Candle (lit) (pre-release).png|32px]] [[File:Brown Candle (lit) (pre-release).png|32px]] [[File:Red Candle (lit) (pre-release).png|32px]] [[File:Orange Candle (lit) (pre-release).png|32px]] [[File:Yellow Candle (lit) (pre-release).png|32px]] [[File:Lime Candle (lit) (pre-release).png|32px]] [[File:Green Candle (lit) (pre-release).png|32px]] [[File:Cyan Candle (lit) (pre-release).png|32px]] [[File:Light Blue Candle (lit) (pre-release).png|32px]] [[File:Blue Candle (lit) (pre-release).png|32px]] [[File:Purple Candle (lit) (pre-release).png|32px]] [[File:Magenta Candle (lit) (pre-release).png|32px]] [[File:Pink Candle (lit) (pre-release).png|32px]] [[JAPPA]] tweets a new iteration of the new lit dyed candle textures.}}
|{{HistoryLine||May 31, 2021|link={{Tweet|JasperBoerstra|1399345798480109573}}|[[File:White Candle (lit) JE3 BE1.png|32px]] [[File:Light Gray Candle (lit) JE3 BE1.png|32px]] [[File:Gray Candle (lit) JE3 BE1.png|32px]] [[File:Black Candle (lit) JE3 BE1.png|32px]] [[File:Brown Candle (lit) JE3 BE1.png|32px]] [[File:Red Candle (lit) JE3 BE1.png|32px]] [[File:Orange Candle (lit) JE3 BE1.png|32px]] [[File:Yellow Candle (lit) JE3 BE1.png|32px]] [[File:Lime Candle (lit) JE3 BE1.png|32px]] [[File:Green Candle (lit) JE3 BE1.png|32px]] [[File:Cyan Candle (lit) JE3 BE1.png|32px]] [[File:Light Blue Candle (lit) JE3 BE1.png|32px]] [[File:Blue Candle (lit) JE3 BE1.png|32px]] [[File:Purple Candle (lit) JE3 BE1.png|32px]] [[File:Magenta Candle (lit) JE3 BE1.png|32px]] [[File:Pink Candle (lit) JE3 BE1.png|32px]] [[JAPPA]] tweets another iteration of the new lit dyed candle textures.}}
|{{HistoryLine||1.17|dev=Pre-release 3|[[File:White Candle (lit) JE3 BE1.png|32px]] [[File:Light Gray Candle (lit) JE3 BE1.png|32px]] [[File:Gray Candle (lit) JE3 BE1.png|32px]] [[File:Black Candle (lit) JE3 BE1.png|32px]] [[File:Brown Candle (lit) JE3 BE1.png|32px]] [[File:Red Candle (lit) JE3 BE1.png|32px]] [[File:Orange Candle (lit) JE3 BE1.png|32px]] [[File:Yellow Candle (lit) JE3 BE1.png|32px]] [[File:Lime Candle (lit) JE3 BE1.png|32px]] [[File:Green Candle (lit) JE3 BE1.png|32px]] [[File:Cyan Candle (lit) JE3 BE1.png|32px]] [[File:Light Blue Candle (lit) JE3 BE1.png|32px]] [[File:Blue Candle (lit) JE3 BE1.png|32px]] [[File:Purple Candle (lit) JE3 BE1.png|32px]] [[File:Magenta Candle (lit) JE3 BE1.png|32px]] [[File:Pink Candle (lit) JE3 BE1.png|32px]] The textures of dyed lit candles have been changed again, having subtler lighting on the top.
|The texture for lit candles now also changes when on a cake.<ref>{{bug|MC-226441||Lit candle texture doesn't change when on cake|Fixed}}</ref>}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Non-dyed candles and white candles now generate in [[ancient cities]].
|Non-dyed candles can also generate in ancient city chests.}}
|{{HistoryLine||1.20|dev=23w12a|Brown, green, purple, and red candles can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
|{{HistoryLine|||dev=23w16a|Brown, green, purple, and red candles no longer generates in [[suspicious sand]] in [[trail ruins]] as all sand in the structure has been removed.
|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; brown, green, purple, and red candle now are in the common loot.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Non-dyed candles now generate in [[trial chambers]].}}
|{{HistoryLine||1.20.5|dev=24w09a|Candles now have a unique subtitle, "Candle extinguishes" instead of "Fire extinguished", for being extinguished.<ref>{{bug|MC-226775||Extinguishing candle shows inaccurate subtitle}}</ref>}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.17.10|dev=beta 1.17.10.22|[[File:Candle.png|32px]] [[File:White Candle.png|32px]] [[File:Light Gray Candle.png|32px]] [[File:Gray Candle.png|32px]] [[File:Black Candle.png|32px]] [[File:Brown Candle.png|32px]] [[File:Red Candle.png|32px]] [[File:Orange Candle.png|32px]] [[File:Yellow Candle.png|32px]] [[File:Lime Candle.png|32px]] [[File:Green Candle.png|32px]] [[File:Cyan Candle.png|32px]] [[File:Light Blue Candle.png|32px]] [[File:Blue Candle.png|32px]] [[File:Purple Candle.png|32px]] [[File:Magenta Candle.png|32px]] [[File:Pink Candle.png|32px]]<br>[[File:Candle (lit) JE2.png|32px]] [[File:White Candle (lit) JE3 BE1.png|32px]] [[File:Light Gray Candle (lit) JE3 BE1.png|32px]] [[File:Gray Candle (lit) JE3 BE1.png|32px]] [[File:Black Candle (lit) JE3 BE1.png|32px]] [[File:Brown Candle (lit) JE3 BE1.png|32px]] [[File:Red Candle (lit) JE3 BE1.png|32px]] [[File:Orange Candle (lit) JE3 BE1.png|32px]] [[File:Yellow Candle (lit) JE3 BE1.png|32px]] [[File:Lime Candle (lit) JE3 BE1.png|32px]] [[File:Green Candle (lit) JE3 BE1.png|32px]] [[File:Cyan Candle (lit) JE3 BE1.png|32px]] [[File:Light Blue Candle (lit) JE3 BE1.png|32px]] [[File:Blue Candle (lit) JE3 BE1.png|32px]] [[File:Purple Candle (lit) JE3 BE1.png|32px]] [[File:Magenta Candle (lit) JE3 BE1.png|32px]] [[File:Pink Candle (lit) JE3 BE1.png|32px]]<br>[[File:Candle (item) JE3.png|32px]] [[File:White Candle (item) JE3.png|32px]] [[File:Light Gray Candle (item) JE3.png|32px]] [[File:Gray Candle (item) JE3.png|32px]] [[File:Black Candle (item) JE3.png|32px]] [[File:Brown Candle (item) JE3.png|32px]] [[File:Red Candle (item) JE3.png|32px]] [[File:Orange Candle (item) JE3.png|32px]] [[File:Yellow Candle (item) JE3.png|32px]] [[File:Lime Candle (item) JE3.png|32px]] [[File:Green Candle (item) JE3.png|32px]] [[File:Cyan Candle (item) JE3.png|32px]] [[File:Light Blue Candle (item) JE3.png|32px]] [[File:Blue Candle (item) JE3.png|32px]] [[File:Purple Candle (item) JE3.png|32px]] [[File:Magenta Candle (item) JE3.png|32px]] [[File:Pink Candle (item) JE3 BE1.png|32px]] Added candles and dyed candles.}}
|{{HistoryLine||1.18.30|exp=Wild Update|dev=Preview 1.18.30.33|Non-dyed candles and white candles naturally generate in [[ancient cities]].
|Non-dyed candles can also generate in the chest of ancient cities.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.22|Brown, green, red, and purple candles can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.22|Brown, green, purple, and red candles no longer generates in [[suspicious sand]] in [[trail ruins]] as all sand in the structure has been removed.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the hardness and blast resistance of light gray candles from 0 to 0.1.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Non-dyed candles now generate in [[trial chambers]].}}
}}
== Issues ==
{{Issue list}}
== Trivia ==
* Using the command <code>/[[setblock]] ~ ~ ~ minecraft:candle[lit=true,waterlogged=true]</code> allows for a both lit and [[Waterlogging|waterlog]]ged candle. The same thing can be done using the [[debug stick]].
* If used in an outdated ''[[Bedrock Edition]]'' world, it has a flat unknown texture and cannot be placed.
== Gallery ==
=== Renders ===
==== Candles ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Candle.png
Two Candles.png
Three Candles.png
Four Candles.png
White Candle.png
Two White Candles.png
Three White Candles.png
Four White Candles.png
Light Gray Candle.png
Two Light Gray Candles.png
Three Light Gray Candles.png
Four Light Gray Candles.png
Gray Candle.png
Two Gray Candles.png
Three Gray Candles.png
Four Gray Candles.png
Black Candle.png
Two Black Candles.png
Three Black Candles.png
Four Black Candles.png
Brown Candle.png
Two Brown Candles.png
Three Brown Candles.png
Four Brown Candles.png
Red Candle.png
Two Red Candles.png
Three Red Candles.png
Four Red Candles.png
Orange Candle.png
Two Orange Candles.png
Three Orange Candles.png
Four Orange Candles.png
Yellow Candle.png
Two Yellow Candles.png
Three Yellow Candles.png
Four Yellow Candles.png
Lime Candle.png
Two Lime Candles.png
Three Lime Candles.png
Four Lime Candles.png
Green Candle.png
Two Green Candles.png
Three Green Candles.png
Four Green Candles.png
Cyan Candle.png
Two Cyan Candles.png
Three Cyan Candles.png
Four Cyan Candles.png
Light Blue Candle.png
Two Light Blue Candles.png
Three Light Blue Candles.png
Four Light Blue Candles.png
Blue Candle.png
Two Blue Candles.png
Three Blue Candles.png
Four Blue Candles.png
Purple Candle.png
Two Purple Candles.png
Three Purple Candles.png
Four Purple Candles.png
Magenta Candle.png
Two Magenta Candles.png
Three Magenta Candles.png
Four Magenta Candles.png
Pink Candle.png
Two Pink Candles.png
Three Pink Candles.png
Four Pink Candles.png
</gallery></div></div>
==== Lit candles ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Candle (lit).png
Two Candles (lit).png
Three Candles (lit).png
Four Candles (lit).png
White Candle (lit).png
Two White Candles (lit).png
Three White Candles (lit).png
Four White Candles (lit).png
Light Gray Candle (lit).png
Two Light Gray Candles (lit).png
Three Light Gray Candles (lit).png
Four Light Gray Candles (lit).png
Gray Candle (lit).png
Two Gray Candles (lit).png
Three Gray Candles (lit).png
Four Gray Candles (lit).png
Black Candle (lit).png
Two Black Candles (lit).png
Three Black Candles (lit).png
Four Black Candles (lit).png
Brown Candle (lit).png
Two Brown Candles (lit).png
Three Brown Candles (lit).png
Four Brown Candles (lit).png
Red Candle (lit).png
Two Red Candles (lit).png
Three Red Candles (lit).png
Four Red Candles (lit).png
Orange Candle (lit).png
Two Orange Candles (lit).png
Three Orange Candles (lit).png
Four Orange Candles (lit).png
Yellow Candle (lit).png
Two Yellow Candles (lit).png
Three Yellow Candles (lit).png
Four Yellow Candles (lit).png
Lime Candle (lit).png
Two Lime Candles (lit).png
Three Lime Candles (lit).png
Four Lime Candles (lit).png
Green Candle (lit).png
Two Green Candles (lit).png
Three Green Candles (lit).png
Four Green Candles (lit).png
Cyan Candle (lit).png
Two Cyan Candles (lit).png
Three Cyan Candles (lit).png
Four Cyan Candles (lit).png
Light Blue Candle (lit).png
Two Light Blue Candles (lit).png
Three Light Blue Candles (lit).png
Four Light Blue Candles (lit).png
Blue Candle (lit).png
Two Blue Candles (lit).png
Three Blue Candles (lit).png
Four Blue Candles (lit).png
Purple Candle (lit).png
Two Purple Candles (lit).png
Three Purple Candles (lit).png
Four Purple Candles (lit).png
Magenta Candle (lit).png
Two Magenta Candles (lit).png
Three Magenta Candles (lit).png
Four Magenta Candles (lit).png
Pink Candle (lit).png
Two Pink Candles (lit).png
Three Pink Candles (lit).png
Four Pink Candles (lit).png
</gallery></div></div>
==== Cake with candle ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Cake with Candle.png
Cake with White Candle.png
Cake with Light Gray Candle.png
Cake with Gray Candle.png
Cake with Black Candle.png
Cake with Brown Candle.png
Cake with Red Candle.png
Cake with Orange Candle.png
Cake with Yellow Candle.png
Cake with Lime Candle.png
Cake with Green Candle.png
Cake with Cyan Candle.png
Cake with Light Blue Candle.png
Cake with Blue Candle.png
Cake with Purple Candle.png
Cake with Magenta Candle.png
Cake with Pink Candle.png
</gallery></div></div>
==== Cake with lit candle ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Candle Cake (lit).png
White Candle Cake (lit).png
Light Gray Candle Cake (lit).png
Gray Candle Cake (lit).png
Black Candle Cake (lit).png
Brown Candle Cake (lit).png
Red Candle Cake (lit).png
Orange Candle Cake (lit).png
Yellow Candle Cake (lit).png
Lime Candle Cake (lit).png
Green Candle Cake (lit).png
Cyan Candle Cake (lit).png
Light Blue Candle Cake (lit).png
Blue Candle Cake (lit).png
Purple Candle Cake (lit).png
Magenta Candle Cake (lit).png
Pink Candle Cake (lit).png
</gallery></div></div>
==== Item textures ====
<div class="collapsible collapsed collapsetoggle-inline"><div></div><div class="collapsible-content">
{{-}}
<gallery>
Candle (item) JE3 BE1.png
White Candle (item) JE3 BE1.png
Light Gray Candle (item) JE3 BE1.png
Gray Candle (item) JE3 BE1.png
Black Candle (item) JE3 BE1.png
Brown Candle (item) JE3 BE1.png
Red Candle (item) JE3 BE1.png
Orange Candle (item) JE3 BE1.png
Yellow Candle (item) JE3 BE1.png
Lime Candle (item) JE3 BE1.png
Green Candle (item) JE3 BE1.png
Cyan Candle (item) JE3 BE1.png
Light Blue Candle (item) JE3 BE1.png
Blue Candle (item) JE3 BE1.png
Purple Candle (item) JE3 BE1.png
Magenta Candle (item) JE3 BE1.png
Pink Candle (item) JE3 BE1.png
</gallery></div></div>
=== Screenshots ===
<gallery>
CandlePreRelease1Texture.jpg|Old candle textures shown by [[Jappa]].
CandlePreRelease2Texture.jpg|New candle textures shown by Jappa.
CandlePreRelease3Texture.jpg|Newer candle textures shown by Jappa.
Jappa Black Candles.jpg|Black candle textures shown by Jappa.
Jappa Candle Room 1.jpg|Candles in a room shown by Jappa.
Jappa Candle Room 2.jpg|Ditto.
Candles & Signs.jpg|Candles and signs with glowing text.
</gallery>
== References ==
{{reflist}}
== External links ==
* [https://www.minecraft.net/en-us/article/taking-inventory--candle Taking Inventory: Candle] Minecraft.net on September 30, 2021
== Navigation ==
{{Navbox blocks|Decoration}}
[[Category:Manufactured blocks]]
[[Category:Utility blocks]]
[[Category:Light sources]]
[[de:Kerze]]
[[es:Vela]]
[[fr:Bougie]]
[[it:Candela]]
[[ja:ろうそく]]
[[pl:Świeczka]]
[[pt:Vela]]
[[ru:Свеча]]
[[th:เทียน]]
[[uk:Свічка]]
[[zh:蜡烛]]

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@ -0,0 +1,349 @@
{{About|the block after the addition of water|its gravity-obeying powder form|Concrete Powder}}
{{Infobox block
| title = Concrete
| group = White
| 1-1 = White Concrete.png
| invimage = White Concrete
| group2 = Light Gray
| 2-1 = Light Gray Concrete.png
| invimage2 = Light Gray Concrete
| group3 = Gray
| 3-1 = Gray Concrete.png
| invimage3 = Gray Concrete
| group4 = Black
| 4-1 = Black Concrete.png
| invimage4 = Black Concrete
| group5 = Brown
| 5-1 = Brown Concrete.png
| invimage5 = Brown Concrete
| group6 = Red
| 6-1 = Red Concrete.png
| invimage6 = Red Concrete
| group7 = Orange
| 7-1 = Orange Concrete.png
| invimage7 = Orange Concrete
| group8 = Yellow
| 8-1 = Yellow Concrete.png
| invimage8 = Yellow Concrete
| group9 = Lime
| 9-1 = Lime Concrete.png
| invimage9 = Lime Concrete
| group10 = Green
| 10-1 = Green Concrete.png
| invimage10 = Green Concrete
| group11 = Cyan
| 11-1 = Cyan Concrete.png
| invimage11 = Cyan Concrete
| group12 = Light Blue
| 12-1 = Light Blue Concrete.png
| invimage12 = Light Blue Concrete
| group13 = Blue
| 13-1 = Blue Concrete.png
| invimage13 = Blue Concrete
| group14 = Purple
| 14-1 = Purple Concrete.png
| invimage14 = Purple Concrete
| group15 = Magenta
| 15-1 = Magenta Concrete.png
| invimage15 = Magenta Concrete
| group16 = Pink
| 16-1 = Pink Concrete.png
| invimage16 = Pink Concrete
| transparent = No
| light = No
| tool = Wooden pickaxe
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Concrete''' is a [[block]] created when [[concrete powder]] touches [[water]]. It comes in the sixteen [[dye]] colors.
== Obtaining ==
=== Breaking ===
Concrete requires a [[pickaxe]] to be mined. When mined without a pickaxe, it drops nothing.
{{breaking row|Concrete|Pickaxe|horizontal=1|Wood}}
=== Natural generation ===
Red and white concrete can be found in [[trial chambers]] throughout many various murals in an atrium.
=== Post-generation ===
[[File:ConcretePowderUsage.gif|thumb|right|Concrete powder becoming solid concrete on contact with water. Notice the [[sand]] block falls through the water, while the concrete powder instantly solidifies on contact with water. (Click for bigger image)]]
Concrete is formed when [[concrete powder]] comes into contact with a block of [[water]] (source block, flowing or [[Waterlogging|waterlog]]ged). If next to a waterlogged block, it must be adjacent to the sides where water can flow out from, such as the open sides of [[stairs]], but not the back side of stairs or any sides of waterlogged [[leaves]].
=== Renewability ===
Concrete is [[Renewable resource|renewable]] as all of the [[crafting]] ingredients of concrete powder are renewable. However, without glitches, sand is only renewably obtained through the [[wandering trader]], which spawns infrequently and only allows a limited number of trades per spawn, making it impractical to obtain it (and by extension, concrete) through only renewable means.
== Usage ==
The bright and solid colors of concrete make it useful for decoration. It has more pronounced colors than [[terracotta]], and unlike wool, is not flammable.
As a building material, its [[hardness]] is slightly higher than stone, but its [[Explosion#Blast resistance|blast resistance]] is significantly lower.<ref>{{bug|MC-199580||Blocks added in 1.12 have oddly low blast resistances|WAI}}</ref>
=== Note blocks ===
Concrete can be placed under [[note block]]s to produce "bass drum" sound.
== Sounds ==
{{Sound table/Block/Stone}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=White Concrete
|spritetype=block
|nameid=white_concrete}}
{{ID table
|displayname=Orange Concrete
|spritetype=block
|nameid=orange_concrete}}
{{ID table
|displayname=Magenta Concrete
|spritetype=block
|nameid=magenta_concrete}}
{{ID table
|displayname=Light Blue Concrete
|spritetype=block
|nameid=light_blue_concrete}}
{{ID table
|displayname=Yellow Concrete
|spritetype=block
|nameid=yellow_concrete}}
{{ID table
|displayname=Lime Concrete
|spritetype=block
|nameid=lime_concrete}}
{{ID table
|displayname=Pink Concrete
|spritetype=block
|nameid=pink_concrete}}
{{ID table
|displayname=Gray Concrete
|spritetype=block
|nameid=gray_concrete}}
{{ID table
|displayname=Light Gray Concrete
|spritetype=block
|nameid=light_gray_concrete}}
{{ID table
|displayname=Cyan Concrete
|spritetype=block
|nameid=cyan_concrete}}
{{ID table
|displayname=Purple Concrete
|spritetype=block
|nameid=purple_concrete}}
{{ID table
|displayname=Blue Concrete
|spritetype=block
|nameid=blue_concrete}}
{{ID table
|displayname=Brown Concrete
|spritetype=block
|nameid=brown_concrete}}
{{ID table
|displayname=Green Concrete
|spritetype=block
|nameid=green_concrete}}
{{ID table
|displayname=Red Concrete
|spritetype=block
|nameid=red_concrete}}
{{ID table
|displayname=Black Concrete
|spritetype=block
|nameid=black_concrete
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=White Concrete
|spritetype=block
|nameid=white_concrete
|aliasid=concrete / 0
|id=236
|translationkey=tile.concrete.white.name}}
{{ID table2
|displayname=Orange Concrete
|spritetype=block
|nameid=orange_concrete
|aliasid=concrete / 1
|id=-628
|translationkey=tile.concrete.orange.name}}
{{ID table2
|displayname=Magenta Concrete
|spritetype=block
|nameid=magenta_concrete
|aliasid=concrete / 2
|id=-629
|translationkey=tile.concrete.magenta.name}}
{{ID table2
|displayname=Light Blue Concrete
|spritetype=block
|nameid=light_blue_concrete
|aliasid=concrete / 3
|id=-630
|translationkey=tile.concrete.lightBlue.name}}
{{ID table2
|displayname=Yellow Concrete
|spritetype=block
|nameid=yellow_concrete
|aliasid=concrete / 4
|id=-631
|translationkey=tile.concrete.yellow.name}}
{{ID table2
|displayname=Lime Concrete
|spritetype=block
|nameid=lime_concrete
|aliasid=concrete / 5
|id=-632
|translationkey=tile.concrete.lime.name}}
{{ID table2
|displayname=Pink Concrete
|spritetype=block
|nameid=pink_concrete
|aliasid=concrete / 6
|id=-633
|translationkey=tile.concrete.pink.name}}
{{ID table2
|displayname=Gray Concrete
|spritetype=block
|nameid=gray_concrete
|aliasid=concrete / 7
|id=-634
|translationkey=tile.concrete.gray.name}}
{{ID table2
|displayname=Light Gray Concrete
|spritetype=block
|nameid=light_gray_concrete
|aliasid=concrete / 8
|id=-635
|translationkey=tile.concrete.silver.name}}
{{ID table2
|displayname=Cyan Concrete
|spritetype=block
|nameid=cyan_concrete
|aliasid=concrete / 9
|id=-636
|translationkey=tile.concrete.cyan.name}}
{{ID table2
|displayname=Purple Concrete
|spritetype=block
|nameid=purple_concrete
|aliasid=concrete / 10
|id=-637
|translationkey=tile.concrete.purple.name}}
{{ID table2
|displayname=Blue Concrete
|spritetype=block
|nameid=blue_concrete
|aliasid=concrete / 11
|id=-638
|translationkey=tile.concrete.blue.name}}
{{ID table2
|displayname=Brown Concrete
|spritetype=block
|nameid=brown_concrete
|aliasid=concrete / 12
|id=-639
|translationkey=tile.concrete.brown.name}}
{{ID table2
|displayname=Green Concrete
|spritetype=block
|nameid=green_concrete
|aliasid=concrete / 13
|id=-640
|translationkey=tile.concrete.green.name}}
{{ID table2
|displayname=Red Concrete
|spritetype=block
|nameid=red_concrete
|aliasid=concrete / 14
|id=-641
|translationkey=tile.concrete.red.name}}
{{ID table2
|displayname=Black Concrete
|spritetype=block
|nameid=black_concrete
|aliasid=concrete / 15
|id=-642
|translationkey=tile.concrete.black.name
|foot=1}}
== History ==
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.12|dev=January 27, 2017|slink={{tweet|jeb_|824946351725240320}}|[[Jens Bergensten|Jeb]] tweets a teaser image of a new brightly-colored solid [[block]], shown along with the new [[wool]] palette colors.}}
|{{HistoryLine|||dev=January 27, 2017|slink={{tweet|jeb_|824948569094365184}}|Jeb states that this is actually a new block, clearing popular rumors that the [[terracotta|hardened clay]] texture was being changed.}}
|{{HistoryLine|||dev=February 2, 2017|slink={{tweet|jeb_|827073957983551488}}|Jeb tweeted [https://web.archive.org/web/20230815225351/https://gfycat.com/menacingsnivelingchimneyswift-edstonehelper-minecraft a video (archived)] that showed [[concrete powder]] turning into a non-falling [[block]] when in [[water]]. This "wet" form of the block is concrete, though they were not confirmed to be the same at the time.
|Jeb later added that 16 different colors are available.<ref>{{tweet|jeb_|827078378444488705|It comes in 16 different colors|February 2, 2017}}</ref>}}
|{{HistoryLine|||dev=17w06a|[[File:White Concrete.png|32px]] [[File:Light Gray Concrete.png|32px]] [[File:Gray Concrete.png|32px]] [[File:Black Concrete.png|32px]] [[File:Brown Concrete.png|32px]] [[File:Red Concrete.png|32px]] [[File:Orange Concrete.png|32px]] [[File:Yellow Concrete.png|32px]] [[File:Lime Concrete.png|32px]] [[File:Green Concrete.png|32px]] [[File:Cyan Concrete.png|32px]] [[File:Light Blue Concrete.png|32px]] [[File:Blue Concrete.png|32px]] [[File:Purple Concrete.png|32px]] [[File:Magenta Concrete.png|32px]] [[File:Pink Concrete.png|32px]] Added concrete blocks.}}
|{{HistoryLine||1.13|dev=17w47a|The different [[block states]] for the <code>concrete</code> ID have now been split up into their own IDs.
|[[Lava]] now turns [[concrete powder]] into concrete when coming into contact with said [[block]], instead of converting concrete powder only when it fell into the lava's source block.<ref>{{bug|MC-118153}}</ref>
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 251.}}
|{{HistoryLine||1.16|dev=20w07a|As piglins offer [[gravel]] in [[bartering]], concrete has become a [[renewable resource]].}}
|{{HistoryLine||1.20|dev=23w12a|Red and cyan concrete can now be found in [[trail ruins]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|[[File:White Concrete.png|32px]] [[File:Light Gray Concrete.png|32px]] [[File:Gray Concrete.png|32px]] [[File:Black Concrete.png|32px]] [[File:Brown Concrete.png|32px]] [[File:Red Concrete.png|32px]] [[File:Orange Concrete.png|32px]] [[File:Yellow Concrete.png|32px]] [[File:Lime Concrete.png|32px]] [[File:Green Concrete.png|32px]] [[File:Cyan Concrete.png|32px]] [[File:Light Blue Concrete.png|32px]] [[File:Blue Concrete.png|32px]] [[File:Purple Concrete.png|32px]] [[File:Magenta Concrete.png|32px]] [[File:Pink Concrete.png|32px]] Added concrete blocks.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|As piglins offer [[gravel]] in [[bartering]], concrete has become a [[renewable resource]].}}
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|The different [[block states]] for the <code>concrete</code> ID have now been split up into their own IDs.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU53|xbone=CU43|ps3=1.49|psvita=1.49|ps4=1.50|wiiu=Patch 23|switch=1.0.3|[[File:White Concrete.png|32px]] [[File:Light Gray Concrete.png|32px]] [[File:Gray Concrete.png|32px]] [[File:Black Concrete.png|32px]] [[File:Brown Concrete.png|32px]] [[File:Red Concrete.png|32px]] [[File:Orange Concrete.png|32px]] [[File:Yellow Concrete.png|32px]] [[File:Lime Concrete.png|32px]] [[File:Green Concrete.png|32px]] [[File:Cyan Concrete.png|32px]] [[File:Light Blue Concrete.png|32px]] [[File:Blue Concrete.png|32px]] [[File:Purple Concrete.png|32px]] [[File:Magenta Concrete.png|32px]] [[File:Pink Concrete.png|32px]] Added concrete blocks.}}
|{{HistoryLine|new3ds}}
|{{HistoryLine||1.9.19|[[File:White Concrete.png|32px]] [[File:Light Gray Concrete.png|32px]] [[File:Gray Concrete.png|32px]] [[File:Black Concrete.png|32px]] [[File:Brown Concrete.png|32px]] [[File:Red Concrete.png|32px]] [[File:Orange Concrete.png|32px]] [[File:Yellow Concrete.png|32px]] [[File:Lime Concrete.png|32px]] [[File:Green Concrete.png|32px]] [[File:Cyan Concrete.png|32px]] [[File:Light Blue Concrete.png|32px]] [[File:Blue Concrete.png|32px]] [[File:Purple Concrete.png|32px]] [[File:Magenta Concrete.png|32px]] [[File:Pink Concrete.png|32px]] Added concrete blocks.}}
}}
== Issues ==
{{Issue list}}
== Trivia ==
* In real life, a 1-cubic-meter concrete block (the size of a ''[[Minecraft]]'' block) is practically blast-proof, while the blast resistance of concrete in ''Minecraft'' is quite low.
* Also in real life, concrete is made of Portland cement, apart from sand, gravel, and water. Cement serves as a binding material, that binds sand and gravel together. In Minecraft, dye is used instead of cement. It is possible that cement is made at the same time from sand and gravel, if the gravel contains limestone, because limestone and sand are real life ingredients for cement.
* A black concrete block is considered the blackest block in Minecraft
== Gallery ==
=== Screenshots ===
<gallery>
File:ConcreteAndWool.png|The first image of concrete, tweeted by [[Jens Bergensten]], comparing it to the new [[wool]] palette.
Donda.jpg|A square of black concrete.
</gallery>
=== In other media ===
<gallery>
File:Live2023-04.jpeg|[[Kai]], [[Makena]], and [[Steve]] building with red concrete.
File:Makena places.gif|Makena places black concrete.
File:Small Company emblem.png|Several concrete blocks used in the shape of the Microsoft logo, used for the 15th anniversary of ''[[Minecraft]]''; referred to as a "small company."<ref>https://www.minecraft.net/en-us/15th-anniversary</ref>
</gallery>
== References ==
{{reflist}}
== External links ==
* {{Mcnet|block-week-concrete|Block of the Week: Concrete|March 9, 2018}}
== Navigation ==
{{Navbox blocks|Decoration}}
[[Category:Createable blocks]]
[[de:Beton]]
[[es:Hormigón]]
[[fr:Béton]]
[[ja:コンクリート]]
[[ko:콘크리트]]
[[lzh:砼]]
[[nl:Beton]]
[[pl:Beton]]
[[pt:Concreto]]
[[ru:Бетон]]
[[zh:混凝土]]

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{{Infobox block
| title = Wooden Fence
| group = Oak
| 1-1 = Oak Fence.png
| invimage = Oak Fence
| group2 = Spruce
| 2-1 = Spruce Fence.png
| invimage2 = Spruce Fence
| group3 = Birch
| 3-1 = Birch Fence.png
| invimage3 = Birch Fence
| group4 = Jungle
| 4-1 = Jungle Fence.png
| invimage4 = Jungle Fence
| group5 = Acacia
| 5-1 = Acacia Fence.png
| invimage5 = Acacia Fence
| group6 = Dark Oak
| 6-1 = Dark Oak Fence.png
| invimage6 = Dark Oak Fence
| group7 = Mangrove
| 7-1 = Mangrove Fence.png
| invimage7 = Mangrove Fence
| group8 = Cherry
| 8-1 = Cherry Fence.png
| invimage8 = Cherry Fence
| group9 = Pale Oak
| 9-1 = Pale Oak Fence.png
| invimage9 = Pale Oak Fence
| group10 = Bamboo
| 10-1 = Bamboo Fence.png
| invimage10 = Bamboo Fence
| group11 = Crimson
| 11-1 = Crimson Fence.png
| invimage11 = Crimson Fence
| group12 = Warped
| 12-1 = Warped Fence.png
| invimage12 = Warped Fence
| transparent = Yes
| flammable = '''Overworld wood''': Yes (5)<br>'''All others''': No
| lavasusceptible = '''Overworld wood''': Yes<br>'''All others''': No
| light = No
| tool = axe
| renewable = Yes
| stackable = Yes (64)
| waterloggable = Yes
}}
A '''wooden fence''' is the wooden variant of [[fence]]s, crafted using planks and sticks.
== Obtaining ==
=== Breaking ===
Wooden fences are broken most quickly with an [[axe]], but drop when broken with any tool.
{{breaking row
|horizontal=1
|Wooden Fence
|sprite=wooden-fences
|Axe
|Any
|link=none}}
=== Natural generation ===
[[File:Mineshaft with fences.png|thumb|right|Fence blocks naturally generate as mineshaft supports.]]
; {{BlockSprite|Oak Fence|text=Oak}}
Oak fences generate as part of:
* Regular [[mineshaft]]s, as the uprights for the supports, where they are plentiful.
* Library rooms of [[stronghold]]s as railings and chandeliers. In the latter case, there are many [[torch]]es attached to them.
* Plains [[village]]s
* [[Woodland mansion]]s
* [[Shipwreck]]s
; {{BlockSprite|Spruce Fence|text=Spruce}}
Spruce fences generate as part of:
* [[Swamp hut]]s
* [[Taiga]] and [[snowy tundra]] [[village]]s, where they appear in tables, animal pen, butcher and shepherd houses, lantern lamp post, and other buildings.
* [[Shipwreck]]s
; {{BlockSprite|Birch Fence|text=Birch}}
Birch fences generate as part of:
* [[Woodland mansion]]s
* [[Shipwreck]]s
; {{BlockSprite|Jungle Fence|text=Jungle}}
Jungle fences generate as part of:
* Desert village armorer houses as the window.
* [[Shipwreck]]s
; {{BlockSprite|Acacia Fence|text=Acacia}}
Acacia fences generate as part of:
* [[Savanna]] villages, where they appear in tables, animal pen, butcher and shepherd house, stilt house buildings, and other buildings.
* [[Shipwreck]]s{{only|BE|short=1}}
; {{BlockSprite|Dark Oak Fence|text=Dark oak}}
Dark oak fences generate as part of:
* [[Mineshaft]]s generated in [[badlands]] biomes, as the supports.
* [[Woodland mansion]]s
* [[Shipwreck]]s
* [[Pillager outpost]]s, as part of watchtower, tent, cage, and scarecrow.
* [[Ancient city]]
=== Crafting ===
{{Crafting
|head=1
|name=[[Wooden Fence]]
|ingredients=Matching [[Planks]] +<br>[[Stick]]
|A2=Matching Planks
|B2=Stick
|C2=Matching Planks
|A3=Matching Planks
|B3=Stick
|C3=Matching Planks
|Output=Matching Wooden Fence,3
|type=Decoration block
|foot=1
}}
== Usage ==
{{main|Fence#Usage}}
Wooden fences have the same usages as nether brick fences to form barriers and attaching mobs with a lead.
=== Barrier ===
[[File:FenceConnectivity.png|thumb|right|Fences and Nether brick fences connected by fence gates. Notice that they do not form a connection directly between the two types of fences (in the middle).]]
Wooden fences connect to other wooden fences, but do not connect to Nether brick fences. However, Nether brick fences connect to wooden [[fence gate]]s.<ref>{{bug|MC-197992}}</ref>
===Fuel ===
Overworld wooden fences can be used as [[fuel]] in [[furnace]]s, smelting 1.5 items per block.
===Note Blocks===
Wooden fences can be placed under [[note block]]s to produce "bass" sound.
==Sounds==
===Normal wood===
{{Sound_table/Block/Wood}}
===Cherry wood===
{{Sound table/Block/Cherry wood}}
===Bamboo wood===
{{Sound table/Block/Bamboo wood}}
===Nether wood===
{{Sound table/Block/Nether wood}}
==Data values==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Fence
|spritetype=block
|nameid=oak_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Spruce Fence
|spritetype=block
|nameid=spruce_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Birch Fence
|spritetype=block
|nameid=birch_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Jungle Fence
|spritetype=block
|nameid=jungle_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Acacia Fence
|spritetype=block
|nameid=acacia_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Dark Oak Fence
|spritetype=block
|nameid=dark_oak_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Mangrove Fence
|spritetype=block
|nameid=mangrove_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Cherry Fence
|spritetype=block
|nameid=cherry_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Pale Oak Fence
|spritetype=block
|nameid=pale_oak_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Bamboo Fence
|spritetype=block
|nameid=bamboo_fence
|blocktags=fences, wooden_fences
|itemtags=fences, wooden_fences}}
{{ID table
|displayname=Crimson Fence
|spritetype=block
|nameid=crimson_fence
|blocktags=fences, non_flammable_wood, wooden_fences
|itemtags=fences, non_flammable_wood, wooden_fences}}
{{ID table
|displayname=Warped Fence
|spritetype=block
|nameid=warped_fence
|blocktags=fences, non_flammable_wood, wooden_fences
|itemtags=fences, non_flammable_wood, wooden_fences
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showaliasids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Fence
|spritetype=block
|nameid=oak_fence
|aliasid=fence / 0
|id=85
|translationkey=tile.fence.name}}
{{ID table2
|displayname=Spruce Fence
|spritetype=block
|nameid=spruce_fence
|aliasid=fence / 1
|id=-579
|translationkey=tile.spruceFence.name}}
{{ID table2
|displayname=Birch Fence
|spritetype=block
|nameid=birch_fence
|aliasid=fence / 2
|id=-576
|translationkey=tile.birchFence.name}}
{{ID table2
|displayname=Jungle Fence
|spritetype=block
|nameid=jungle_fence
|aliasid=fence / 3
|id=-578
|translationkey=tile.jungleFence.name}}
{{ID table2
|displayname=Acacia Fence
|spritetype=block
|nameid=acacia_fence
|aliasid=fence / 4
|id=-575
|translationkey=tile.acaciaFence.name}}
{{ID table2
|displayname=Dark Oak Fence
|spritetype=block
|nameid=dark_oak_fence
|aliasid=fence / 5
|id=-577
|translationkey=tile.darkOakFence.name}}
{{ID table2
|displayname=Mangrove Fence
|spritetype=block
|nameid=mangrove_fence
|id=-491}}
{{ID table2
|displayname=Cherry Fence
|spritetype=block
|nameid=cherry_fence
|id=-532}}
{{ID table2
|displayname=Pale Oak Fence
|spritetype=block
|nameid=pale_oak_fence
|id=-991}}
{{ID table2
|displayname=Bamboo Fence
|spritetype=block
|nameid=bamboo_fence
|id=-515}}
{{ID table2
|displayname=Crimson Fence
|spritetype=block
|nameid=crimson_fence
|id=-256}}
{{ID table2
|displayname=Warped Fence
|spritetype=block
|nameid=warped_fence
|id=-257
|foot=1}}
===Block states===
{{see also|Block states}}
{{:Fence/BS}}
==History==
''For a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination, see [[#Asset history]]''
{{HistoryTable
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|Mangrove fences are shown at [[Minecraft Live 2021]].}}
|{{HistoryLine||October 15, 2022|link={{ytl|https://youtu.be/iM9KtHaDcUg?t=5659}}|[[File:Bamboo Fence JE1 BE1.png|32px]] Bamboo fences were shown on [[Minecraft Live 2022]].}}
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Fence JE1 BE1.png|32px]] Pale oak fences were showcased on [[Minecraft Live 2024]].}}
|{{HistoryLine|java infdev}}
|{{HistoryLine||20100629|A prototype fence model has been added to the game. There are three defined states: north-south, east-west and a cross. These models are currently unused.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.17|[[File:Oak Fence (EW) JE1.png|32px]] [[File:Oak Fence (item) JE1.png|32px]] Added fences.
|[[File:Oak Fence (item glitch) JE1.png|32px]] The item model looks glitched in the inventory.
|Fences do not connect to solid [[block]]s, and nothing can be placed on their top.}}
|{{HistoryLine||v1.0.17_01|The [[player]] no longer starts with fences in their [[inventory]].{{needs testing|type=untestable}}}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.3|Standing on top of fences causing players to get stuck and crashing the server in multiplayer have been fixed.}}
|{{HistoryLine||1.6|dev=Test Build 3|Fences are now flammable.
|[[File:Oak Fence (item) JE1.png|32px]] The item model in inventory has been rotated and the visual glitch has also been fixed.}}
|{{HistoryLine||1.7|[[File:Oak Fence (EW) JE2.png|32px]] [[File:Oak Fence (item) JE2 BE1.png|32px]] The application of textures to the fence model has been changed slightly.
|Any [[block]], {{verify|including stuff like mushrooms?}} including [[torch]]es and other fences, are now able to be placed on fences.}}
|{{HistoryLine||1.8|dev=Pre-release|Added [[village]]s and [[stronghold]]s, where wooden fences naturally generate.
|Dropped fence items no longer appear larger than normal blocks.}}
|{{HistoryLine||1.8.1|Fences now generate in [[mineshaft]]s.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Fence (EW) JE3.png|32px]] [[File:Oak Fence (item) JE3 BE2.png|32px]] The texture of planks was slightly changed, resulting in fences also changing appearance.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|[[Axe]]s now break fences faster.}}
|{{HistoryLine||1.4.4|dev=1.4.3|The texture of fences has been fixed. There was a problem when attached single [[slab]] or [[stairs]] because the face not rendered when attached other [[block]]s.<ref>{{bug|MC-38}}</ref>}}
|{{HistoryLine||1.8|dev=14w32b|Fences now have a new [[crafting]] recipe using 4 [[planks]] of the same type to produce 3 fences. Previously, it required six [[stick]]s in a 2×3 grid to produce 2.
{{pipe escape|
{| class{{=}}"wikitable collapsible collapsed"
! Old Recipe
|-
| {{crafting Table
|A2=Stick|B2=Stick|C2=Stick
|A3=Stick|B3=Stick|C3=Stick
|Output=[Fence]Oak Fence,2
}}
|}
}}
|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Fences now vary in appearance based on the [[planks]] used to make them.
|"Fence" has been renamed to "Oak Fence".}}
|{{HistoryLine||1.10|dev=pre1|The correct fence wood types now generate in [[village]]s.}}
|{{HistoryLine||1.11|dev=16w39a|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The oak fence ID has been changed from <code>fence</code> to <code>oak_fence</code>.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 85, 188, 189, 190, 191 and 192.}}
|{{HistoryLine|||dev=18w11a|Fences now generate as part of the newly added [[shipwreck]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Fence (EW) JE5.png|32px]] [[File:Spruce Fence JE2.png|32px]] [[File:Birch Fence JE2.png|32px]] [[File:Jungle Fence JE2.png|32px]] [[File:Acacia Fence JE2.png|32px]] [[File:Dark Oak Fence JE2.png|32px]] The textures of wooden fences have been changed.
}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Fence (EW) JE6.png|32px]] [[File:Spruce Fence JE3.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed again.}}
|{{HistoryLine|||dev=18w49a|Spruce fences now generate in the newly added [[snowy tundra]] villages.}}
|{{HistoryLine|||dev=18w50a|The updated [[desert]] villages now generate with jungle fences instead of oak fences.
|[[File:Spruce Fence JE4 BE2.png|32px]] The texture of spruce fences has been changed again.}}
|{{HistoryLine|||dev=19w03a|Wood fences can now be used to craft [[composter]]s.}}
|{{HistoryLine||1.15|dev=19w45a|Fences are no longer used to craft composters.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Fence JE1 BE1.png|32px]] [[File:Warped Fence JE1 BE1.png|32px]] Added crimson and warped fences.}}
|{{HistoryLine|||dev=20w13a|Crimson and warped fences now connect to other types of fences.<ref>{{bug|MC-171286}}</ref>}}
|{{HistoryLine||1.18|dev=pre5|[[File:Spruce Fence JE5.png|32px]] The texture of spruce fences have been changed.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Fence JE1 BE1.png|32px]] Added mangrove fence.}}
|{{HistoryLine|||dev=22w13a|Dark oak fences now generate in [[Ancient City|ancient cities]].}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove fences are now obtainable and renewable.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Fence JE1 BE1.png|32px]] Added bamboo fences behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].|Added unique sounds for Nether and bamboo wood fences.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Fence JE1 BE1.png|32px]] Added cherry fences behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry fences are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Fence JE1 BE1.png|32px]] Added pale oak fences.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Oak Fence JE2 BE1.png|32px]] Added fences.}}
|{{HistoryLine||v0.3.0|Survival players no longer start out with an infinite amount of fences in the inventory.}}
|{{HistoryLine||v0.9.0|dev=build 1|Fences now naturally spawn in [[stronghold]]s, [[mineshaft]]s and [[village]]s.
|Added smooth lighting to fences.}}
|{{HistoryLine||v0.10.0|dev=build 1|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak variants.
|"Fence" has been renamed to "Oak Fence".}}
|{{HistoryLine||v0.14.0|dev=build 1|Spruce wood fences now generate in [[swamp hut|witch hut]]s.}}
|{{HistoryLine||v0.15.0|dev=build 1|[[Savanna]] villages now generate with acacia wood fences rather than oak wood fences.
|Spruce wood fences now generate in [[taiga]], [[snowy tundra]] and [[snowy taiga]] [[village]]s.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Wooden fences now generate in [[shipwreck]]s.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Oak Fence JE4 BE2.png|32px]] [[File:Spruce Fence JE4 BE2.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed.
|Dark oak fences now generate in [[pillager outpost]]s.
|Due to architecture changes, oak fences no longer generate in [[desert]] [[village]]s.
|Jungle fences now generate in desert village armorers.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Crimson Fence JE1 BE1.png|32px]] [[File:Warped Fence JE1 BE1.png|32px]] Added crimson and warped fences.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped fences now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.20|[[File:Mangrove Fence JE1 BE1.png|32px]] Added mangrove fence.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Fence JE1 BE1.png|32px]] Added bamboo fences behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.|Added unique sounds for Nether and bamboo wood fences.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Fence JE1 BE1.png|32px]] Added cherry fences behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.19.80|dev=Preview 1.19.80.21|The different [[block states]] for the <code>fence</code> ID have now been split up into their own IDs.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry fences are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Fence JE1 BE1.png|32px]] Added pale oak fences.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Fence JE2 BE1.png|32px]] Added fences.}}
|{{HistoryLine||xbox=TU3|Fences are now stackable.}}
|{{HistoryLine||xbox=TU5|[[Pressure plate]]s are now placeable on fences.
|Fences can be found in the ''Miscellaneous'' tab in the [[Creative inventory]].}}
|{{HistoryLine||xbox=TU6|The fence collision box has been decreased to size of fence [[block]].}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Moved fences from the the ''Miscellaneous'' tab, to the ''Building Blocks'' tab, in the [[Creative inventory]].}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak variants.
|The acacia and dark oak variants are currently unobtainable.
|The crafting recipe now uses 4 planks and 2 sticks instead of 6 sticks.
|"Fence" has been renamed to "Oak Fence".
|Wooden fences now connect to [[nether brick fence]]s.}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Added acacia and dark oak fences to the [[Creative]] [[inventory]]..}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Acacia doors and dark oak fences are now obtainable in [[Survival]] mode.|Wooden fences no longer connect to [[nether brick fence]]s.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Fence JE4 BE2.png|32px]] [[File:Spruce Fence JE4 BE2.png|32px]] [[File:Birch Fence JE3 BE2.png|32px]] [[File:Jungle Fence JE3 BE2.png|32px]] [[File:Acacia Fence JE3 BE2.png|32px]] [[File:Dark Oak Fence JE3 BE2.png|32px]] The textures of wooden fences have been changed.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|switch=none|Dark oak fences now generate in [[pillager outpost]]s.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Fence JE2 BE1.png|32px]] [[File:Spruce Fence JE1 BE1.png|32px]] [[File:Birch Fence JE1 BE1.png|32px]] [[File:Jungle Fence JE1 BE1.png|32px]] [[File:Acacia Fence JE1 BE1.png|32px]] [[File:Dark Oak Fence JE1 BE1.png|32px]] Added wooden fences.}}
|{{HistoryLine||1.9.19|Oak, birch and dark oak wood fences now generate in [[woodland mansion]]s.}}
}}
<gallery>
Pocket Edition v0.10.0 alpha build 1 Development fences.png|First screenshot of new types of fences in {{edition|PE}}
Oak_Fence (old inside).png|From [[Java Edition Alpha 1.0.17]] to [[Java Edition 14w08a]], fences used to render two dots inside them when not attached to any block.
</gallery>
=== Asset history ===
{{Needs render|type=old|Other wooden fence types.}}
Detailed changes for all texture/placement combinations.
{{HistoryTable
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.17|[[File:Oak Fence (unconnected) JE1.png|32px]] [[File:Oak Fence (N) JE1.png|32px]] [[File:Oak Fence (E) JE1.png|32px]] [[File:Oak Fence (S) JE1.png|32px]] [[File:Oak Fence (W) JE1.png|32px]] [[File:Oak Fence (NE) JE1.png|32px]] [[File:Oak Fence (ES) JE1.png|32px]] [[File:Oak Fence (SW) JE1.png|32px]] [[File:Oak Fence (NW) JE1.png|32px]] [[File:Oak Fence (NS) JE1.png|32px]] [[File:Oak Fence (EW) JE1.png|32px]] [[File:Oak Fence (NES) JE1.png|32px]] [[File:Oak Fence (NEW) JE1.png|32px]] [[File:Oak Fence (NSW) JE1.png|32px]] [[File:Oak Fence (ESW) JE1.png|32px]] [[File:Oak Fence (NESW) JE1.png|32px]]<br>[[File:Oak Fence (item) JE1.png|32px]] Added fences.
|Two small dots render inside fences.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.7|[[File:Oak Fence (N) JE2.png|32px]] [[File:Oak Fence (E) JE2.png|32px]] [[File:Oak Fence (S) JE2.png|32px]] [[File:Oak Fence (W) JE2.png|32px]] [[File:Oak Fence (NE) JE2.png|32px]] [[File:Oak Fence (ES) JE2.png|32px]] [[File:Oak Fence (SW) JE2.png|32px]] [[File:Oak Fence (NW) JE2.png|32px]] [[File:Oak Fence (NS) JE2.png|32px]] [[File:Oak Fence (EW) JE2.png|32px]] [[File:Oak Fence (NES) JE2.png|32px]] [[File:Oak Fence (NEW) JE2.png|32px]] [[File:Oak Fence (NSW) JE2.png|32px]] [[File:Oak Fence (ESW) JE2.png|32px]] [[File:Oak Fence (NESW) JE2.png|32px]]<br>[[File:Oak Fence (item) JE2 BE1.png|32px]] The application of textures to the fence model has been changed, except for unconnected.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Fence (unconnected) JE2.png|32px]] [[File:Oak Fence (N) JE3.png|32px]] [[File:Oak Fence (E) JE3.png|32px]] [[File:Oak Fence (S) JE3.png|32px]] [[File:Oak Fence (W) JE3.png|32px]] [[File:Oak Fence (NE) JE3.png|32px]] [[File:Oak Fence (ES) JE3.png|32px]] [[File:Oak Fence (SW) JE3.png|32px]] [[File:Oak Fence (NW) JE3.png|32px]] [[File:Oak Fence (NS) JE3.png|32px]] [[File:Oak Fence (EW) JE3.png|32px]] [[File:Oak Fence (NES) JE3.png|32px]] [[File:Oak Fence (NEW) JE3.png|32px]] [[File:Oak Fence (NSW) JE3.png|32px]] [[File:Oak Fence (ESW) JE3.png|32px]] [[File:Oak Fence (NESW) JE3.png|32px]]<br>[[File:Oak Fence (item) JE3 BE2.png|32px]] The texture of planks was slightly changed, resulting in fences also changing appearance.}}
|{{HistoryLine||1.7.2|dev=release|[[File:Oak Fence (N) JE4.png|32px]] [[File:Oak Fence (S) JE4.png|32px]] [[File:Oak Fence (NE) JE4.png|32px]] [[File:Oak Fence (ES) JE4.png|32px]] [[File:Oak Fence (SW) JE4.png|32px]] [[File:Oak Fence (NW) JE4.png|32px]] [[File:Oak Fence (NEW) JE4.png|32px]] [[File:Oak Fence (ESW) JE4.png|32px]] The application of textures to some states of the fence model has been changed slightly, to fix an issue where UVs swithced places when adding connections.}}
|{{HistoryLine||1.8|dev=14w10a|Due to the addition of custom block [[model]]s, texture application of fences has been altered. However, they looked glitched in the world.
|The two small models inside unconnected fences no longer render.}}
|{{HistoryLine|||dev=14w17a|Texture application of fences now matches the one before 14w10a.}}
|{{HistoryLine||1.9|dev=15w31a|[[File:Oak Fence (item) JE4.png|32px]] Texture application of fence items has been changed.}}
|{{HistoryLine|||dev=15w44b|[[File:Oak Fence (N) JE5.png|32px]] [[File:Oak Fence (E) JE4.png|32px]] [[File:Oak Fence (NE) JE5.png|32px]] [[File:Oak Fence (ES) JE5.png|32px]] [[File:Oak Fence (NW) JE5.png|32px]] [[File:Oak Fence (NS) JE4.png|32px]] [[File:Oak Fence (EW) JE4.png|32px]] [[File:Oak Fence (NES) JE4.png|32px]] [[File:Oak Fence (NEW) JE5.png|32px]] [[File:Oak Fence (NSW) JE4.png|32px]] [[File:Oak Fence (ESW) JE5.png|32px]] [[File:Oak Fence (NESW) JE4.png|32px]] Texture application of fences has been changed once again, introducing an inconsistency.<ref>{{bug|MC-109478}}</ref>}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Fence (unconnected) JE3.png|32px]] [[File:Oak Fence (N) JE6.png|32px]] [[File:Oak Fence (E) JE5.png|32px]] [[File:Oak Fence (S) JE5.png|32px]] [[File:Oak Fence (W) JE4.png|32px]] [[File:Oak Fence (NE) JE6.png|32px]] [[File:Oak Fence (ES) JE6.png|32px]] [[File:Oak Fence (SW) JE5.png|32px]] [[File:Oak Fence (NW) JE6.png|32px]] [[File:Oak Fence (NS) JE5.png|32px]] [[File:Oak Fence (EW) JE5.png|32px]] [[File:Oak Fence (NES) JE5.png|32px]] [[File:Oak Fence (NEW) JE6.png|32px]] [[File:Oak Fence (NSW) JE5.png|32px]] [[File:Oak Fence (ESW) JE6.png|32px]] [[File:Oak Fence (NESW) JE5.png|32px]]<br>[[File:Oak Fence (item) JE5.png|32px]] The texture of oak planks has been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Fence (unconnected) JE4.png|32px]] [[File:Oak Fence (N) JE7.png|32px]] [[File:Oak Fence (E) JE6.png|32px]] [[File:Oak Fence (S) JE6.png|32px]] [[File:Oak Fence (W) JE5.png|32px]] [[File:Oak Fence (NE) JE7.png|32px]] [[File:Oak Fence (ES) JE7.png|32px]] [[File:Oak Fence (SW) JE6.png|32px]] [[File:Oak Fence (NW) JE7.png|32px]] [[File:Oak Fence (NS) JE6.png|32px]] [[File:Oak Fence (EW) JE6.png|32px]] [[File:Oak Fence (NES) JE6.png|32px]] [[File:Oak Fence (NEW) JE7.png|32px]] [[File:Oak Fence (NSW) JE6.png|32px]] [[File:Oak Fence (ESW) JE7.png|32px]] [[File:Oak Fence (NESW) JE6.png|32px]]<br>[[File:Oak Fence (item) JE6.png|32px]] The texture of oak planks has been changed, once again.}}
|{{HistoryLine||1.19|dev=22w17a|[[File:Oak Fence (item) JE7.png|32px]] The item model of fences has been changed.}}
}}
== Issues ==
{{issue list}}
== Trivia ==
*Bamboo fences are designed to resemble actual dried bamboo stems, unlike other fences that simply use their respective planks' textures.<ref>{{ytl|ghQODkq4ITI|Mojang Dev Comes To Hermitcraft! (Mojang Developer Gnembom Interview)|GoodVodsWithScar|June 23, 2023|t=2931}}</ref>
== Gallery ==
=== Screenshots ===
<gallery>
Fences on Village House.png|Naturally occurring fences in a [[village]].
Passable 2-high fence.png|[[Mob]]s can jump onto this fence because of the red [[wool]]. Remove the red wool or replace the adjacent fence with a solid [[block]].
Sticky piston fence.gif|A fence block being pushed and pulled by a [[Piston|sticky piston]].
Grum Fences.png|First image of the new fences and fence gates added in 1.8.
</gallery>
=== In other media ===
<gallery>
File:Eye lip eye.jpeg|A baby sheep looking up from an oak fence.<ref>https://x.com/Minecraft/status/1757448244345315542?s=20</ref>
</gallery>
=== Concept artwork ===
<gallery>
Bamboo Wood and Fences Concept Art.png|Bamboo fence concept art.
</gallery>
== See also ==
*[[Fence]]
*[[Nether Brick Fence]]
*[[Fence Gate]]
*[[Wall]]
== References ==
{{Reflist}}
== External links ==
*[https://www.minecraft.net/en-us/article/block-month--fence Block of the Month: Fence] Minecraft.net on December 1, 2022
== Navigation ==
{{Navbox wood}}
{{Navbox blocks|decoration}}
[[Category:Generated structure blocks]]
[[Category:Nether blocks]]
[[Category:Manufactured blocks]]
[[Category:Utility blocks]]
[[Category:Flammable blocks]]
[[fr:Barrière en bois]]
[[ja:板材のフェンス]]
[[pt:Cerca de madeira]]

View file

@ -0,0 +1,613 @@
{{Redirect|Gate|other uses|Gate (disambiguation)}}
{{Infobox block
| group = Oak
| 1-1 = Oak Fence Gate.png
| 1-2 = Oak Fence Gate (Opened).png
| invimage = Oak Fence Gate
| group2 = Spruce
| 2-1 = Spruce Fence Gate.png
| 2-2 = Spruce Fence Gate (Opened).png
| invimage2 = Spruce Fence Gate
| group3 = Birch
| 3-1 = Birch Fence Gate.png
| 3-2 = Birch Fence Gate (Opened).png
| invimage3 = Birch Fence Gate
| group4 = Jungle
| 4-1 = Jungle Fence Gate.png
| 4-2 = Jungle Fence Gate (Opened).png
| invimage4 = Jungle Fence Gate
| group5 = Acacia
| 5-1 = Acacia Fence Gate.png
| 5-2 = Acacia Fence Gate (Opened).png
| invimage5 = Acacia Fence Gate
| group6 = Dark Oak
| 6-1 = Dark Oak Fence Gate.png
| 6-2 = Dark Oak Fence Gate (Opened).png
| invimage6 = Dark Oak Fence Gate
| group7 = Mangrove
| 7-1 = Mangrove Fence Gate.png
| 7-2 = Mangrove Fence Gate (Opened).png
| invimage7 = Mangrove Fence Gate
| group8 = Cherry
| 8-1 = Cherry Fence Gate.png
| 8-2 = Cherry Fence Gate (Opened).png
| invimage8 = Cherry Fence Gate
| group9 = Pale Oak
| 9-1 = Pale Oak Fence Gate.png
| 9-2 = Pale Oak Fence Gate (Opened).png
| invimage9 = Pale Oak Fence Gate
| group10 = Bamboo
| 10-1 = Bamboo Fence Gate.png
| 10-2 = Bamboo Fence Gate (Opened).png
| invimage10 = Bamboo Fence Gate
| group11 = Crimson
| 11-1 = Crimson Fence Gate.png
| 11-2 = Crimson Fence Gate (Opened).png
| invimage11 = Crimson Fence Gate
| group12 = Warped
| 12-1 = Warped Fence Gate.png
| 12-2 = Warped Fence Gate (Opened).png
| invimage12 = Warped Fence Gate
| transparent = Yes
| light = No
| tool = axe
| renewable = Yes
| waterloggable = {{jebe|No|Yes}}
| stackable = Yes (64)
| flammable = '''Overworld Type''': Yes (5)<br>'''Nether Type''': No
| lavasusceptible = '''Overworld Type''': Yes<br>'''Nether Type''': No
}}
A '''fence gate''' is a block that shares the functions of both the [[door]] and the [[fence]].
== Obtaining ==
=== Breaking ===
A fence gate can be {{control|broken}} with anything, but an [[axe]] is fastest.
{{breaking row
|horizontal=1
|Fence Gate
|sprite=fence-gates
|Axe
|link=none}}
=== Natural generation ===
; {{BlockSprite|Oak Fence Gate|text=Oak}}
Oak fence gates generate as part of:
* Plains [[village]]s
; {{BlockSprite|Spruce Fence Gate|text=Spruce}}
Spruce fence gates generate as part of:
* Taiga, snowy tundra and snowy taiga{{only|be|short=1}} [[village]]s
; {{BlockSprite|Jungle Fence Gate|text=Jungle}}
Jungle fence gates generate as part of:
* Desert [[village]]s
; {{BlockSprite|Acacia Fence Gate|text=Acacia }}
Acacia fence gates generate as part of:
* Savanna [[village]]s
; {{BlockSprite|Dark Oak Fence Gate|text=Dark oak}}
Dark oak fence gates generate as part of:
* [[Woodland mansion]]s
=== Crafting ===
{{Crafting
|ingredients=Matching [[Planks]] +<br>Stick
|A2=Stick
|B2=Matching Planks
|C2=Stick
|A3=Stick
|B3=Matching Planks
|C3=Stick
|Output=Matching Fence Gate
|type=Redstone
}}
== Usage ==
=== Placing ===
[[File:Wheat farm with fences.png|A fence gate can provide access to a fenced-in area.|thumb]]
A fence gate can be used as a switchable barrier that can be opened and closed by hand, by a [[Wind Charge|wind charge]] or by redstone power.
When {{control|placed}}, a fence gate automatically faces toward the player who placed it, regardless of any other fences around it.
A fence gate can be placed whether there is a solid block beneath it or not.
[[Fence]]s, [[nether brick fence]]s and [[wall]]s connect to fence gates, but [[glass pane]]s and [[iron bars]] do not. A fence gate floats in mid-air when placed with no connection to anything else.
=== Barrier ===
A fence gate can be opened or closed by {{control|using}} it. When a fence gate opens or closes, it immediately changes its orientation without affecting anything in the space it "passes through"—moving fence gates don't push entities the way that pistons do. When opened by hand, a fence gate always opens away from the player.
A fence gate can also be opened or closed by wind charges shot by the player, a [[dispenser]] or a [[breeze]]. When hit, it opens if closed and vice versa.
Although a fence gate appears to be only one block tall, a closed fence gate is a barrier one and a half blocks high. Most mobs cannot jump over a fence gate, and entities on top of the fence gate stand half a block above it.
An open fence gate is completely non-solid, similar to a [[sign]] or a [[torch]].<ref>{{bug|MC-252813||Open fence gates don't have any collision|WAI}}</ref> Multiple open fence gates next to each other can be passed through as if the entire space is open.
Hostile mobs recognize closed fence gates as a block and cannot detect players through it unless they were already detected.
The sound of opening and closing of a fence gate can be heard up to 16 blocks away, like most [[mob]] sounds.
=== Redstone component ===
{{see also|Redstone circuit}}
A fence gate can be controlled with redstone power.
A fence gate is a [[Redstone components#Mechanism components|redstone mechanism]] and can be activated by:
* an adjacent active '''[[Redstone components#Power components|power component]]''', including above or below: for example, a [[redstone torch]], a [[block of redstone]], a [[daylight sensor]], etc.
* an adjacent '''powered block''' (for example, a block with an active redstone torch under it), including above or below
* a powered '''[[redstone comparator]]''' or '''[[redstone repeater]]''' facing the fence gate
* powered '''[[redstone dust]]''' configured to point at the fence gate or a directionless "dot" next to it; a fence gate is ''not'' activated by adjacent powered redstone dust that is configured to point in another direction.
When activated, a fence gate opens immediately. When deactivated, a fence gate closes immediately.
An activated fence gate can still be closed by a player, and won't re-open until it receives a new activation signal. (That is, if a fence gate has been closed "by hand", it still needs to be deactivated and then reactivated to open by redstone).
Fence gates can be moved by pistons. When an activated fence gate is moved by a piston to a position where it shouldn't be activated, it doesn't change its state until it receives a redstone update.
=== Fuel ===
Overworld wooden fence gates can be used as a [[fuel]] in [[furnace]]s, smelting 1.5 items per fence gate.
=== Note blocks ===
Fence gates can be placed under [[note block]]s to produce "bass" sounds.
=== Helmet ===
[[File:Steve wearing Oak Fence Gate.png|thumb|right|75px]]
[[File:Alex wearing Oak Fence Gate.png|thumb|right|75px]]
While a fence gate cannot be equipped in the head slot in Survival mode, equipping it using commands causes it to appear as eyeglasses.
== Sounds ==
=== Generic ===
==== Normal wood ====
{{Sound table/Block/Wood}}
==== Cherry wood ====
{{Sound table/Block/Cherry wood}}
==== Bamboo wood ====
{{Sound table/Block/Bamboo wood}}
==== Nether wood ====
{{Sound table/Block/Nether wood}}
=== Unique ===
{{JE}}
{{SoundTable
| type = java
| {{SoundLine
|sound =Fence Gate open1.ogg
|sound2=Fence Gate open2.ogg
|subtitle=Fence Gate creaks
|source=block
|description=When a normal wood gate opens
|id=block.fence_gate.open
|translationkey=subtitles.block.fence_gate.toggle
|volume=0.9
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|sound=Fence Gate close1.ogg
|sound2=Fence Gate close2.ogg
|subtitle=Fence Gate creaks
|source=block
|description=When a normal wood fence gate closes
|id=block.fence_gate.close
|translationkey=subtitles.block.fence_gate.toggle
|volume=0.9
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Cherry fence gate toggle1.ogg
|sound2=Cherry fence gate toggle2.ogg
|sound3=Cherry fence gate toggle3.ogg
|subtitle=Fence Gate creaks
|source=block
|description=When a cherry wood fence gate closes
|id=block.cherry_wood_fence_gate.open
|translationkey=subtitles.block.fence_gate.toggle
|volume=0.9
|pitch=0.99-1.1
|distance=16}}
| {{SoundLine
|subtitle=Fence Gate creaks
|source=block
|description=When a cherry wood fence gate closes
|id=block.cherry_wood_fence_gate.close
|translationkey=subtitles.block.fence_gate.toggle
|volume=0.9
|pitch=0.99-1.1
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Bamboo Fence Gate toggle1.ogg
|sound2=Bamboo Fence Gate toggle2.ogg
|sound3=Bamboo Fence Gate toggle3.ogg
|sound4=Bamboo Fence Gate toggle4.ogg
|subtitle=Fence Gate creaks
|source=block
|description=When a bamboo wood fence gate opens
|id=block.bamboo_wood_fence_gate.open
|translationkey=subtitles.block.fence_gate.toggle
|volume=0.9
|pitch=0.99-1.1
|distance=16}}
| {{SoundLine
|subtitle=Fence Gate creaks
|source=block
|description=When a bamboo wood fence gate closes
|id=block.bamboo_wood_fence_gate.close
|translationkey=subtitles.block.fence_gate.toggle
|volume=0.9
|pitch=0.99-1.1
|distance=16}}
| {{SoundLine
|rowspan=2
|sound=Nether Fence Gate toggle1.ogg
|sound2=Nether Fence Gate toggle2.ogg
|sound3=Nether Fence Gate toggle3.ogg
|sound4=Nether Fence Gate toggle4.ogg
|subtitle=Fence Gate creaks
|source=block
|description=When a Nether wood fence gate opens
|id=block.nether_wood_fence_gate.open
|translationkey=subtitles.block.fence_gate.toggle
|volume=1.0
|pitch=0.9-1.0
|distance=16}}
| {{SoundLine
|subtitle=Fence Gate creaks
|source=block
|description=When a Nether wood fence gate closes
|id=block.nether_wood_fence_gate.close
|translationkey=subtitles.block.fence_gate.toggle
|volume=1.0
|pitch=0.9-1.0
| distance = 16
}}
}}
{{BE}}:
{{SoundTable
| type = bedrock
| {{SoundLine
| sound =Fence Gate open1.ogg
|sound2=Fence Gate open2.ogg
|source=block
|description=When a normal wood fence gate opens
|id=open.fence_gate
|volume=0.9
|pitch=0.9-1.0}}
| {{SoundLine
|sound=Fence Gate close1.ogg
|sound2=Fence Gate close2.ogg
|source=block
|description=When a normal wood fence gate closes
|id=close.fence_gate
|volume=0.9
|pitch=0.9-1.0}}
| {{SoundLine
|rowspan=2
|sound=Cherry fence gate toggle1.ogg
|sound2=Cherry fence gate toggle2.ogg
|sound3=Cherry fence gate toggle3.ogg
|source=block
|description=When a cherry wood fence gate opens <ref group=sound name=cherrymissing>Due to {{Bug|MCPE-168021}}, this sound plays less often than it should</ref>
|id=open.cherry_wood_fence_gate
|volume=1.0
|pitch=0.9-1.0}}
| {{SoundLine
|source=block
|description=When a cherry wood fence gate closes <ref group=sound name=cherrymissing/>
|id=close.cherry_wood_fence_gate
|volume=1.0
|pitch=0.9-1.0}}
| {{SoundLine
|rowspan=2
|sound=Bamboo Fence Gate toggle1.ogg
|sound2=Bamboo Fence Gate toggle2.ogg
|sound3=Bamboo Fence Gate toggle3.ogg
|sound4=Bamboo Fence Gate toggle4.ogg
|source=block
|description=When a bamboo wood fence gate opens
|id=open.bamboo_wood_fence_gate
|volume=0.9
|pitch=0.99-1.1}}
| {{SoundLine
|source=block
|description=When a bamboo wood fence gate closes
|id=close.bamboo_wood_fence_gate
|volume=0.9
|pitch=0.99-1.1}}
| {{SoundLine
|rowspan=2
|sound=Nether Fence Gate toggle1.ogg
|sound2=Nether Fence Gate toggle2.ogg
|sound3=Nether Fence Gate toggle3.ogg
|sound4=Nether Fence Gate toggle4.ogg
|source=block
|description=When a Nether wood fence gate opens
|id=open.nether_wood_fence_gate
|volume=1.0
|pitch=0.9-1.0}}
| {{SoundLine
|source=block
|description=When a Nether wood fence gate closes
|id=close.nether_wood_fence_gate
|volume=1.0
| pitch = 0.9-1.0
}}
}}
== Data values ==
=== ID ===
{{JE}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Fence Gate
|spritetype=block
|nameid=oak_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Spruce Fence Gate
|spritetype=block
|nameid=spruce_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Birch Fence Gate
|spritetype=block
|nameid=birch_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Jungle Fence Gate
|spritetype=block
|nameid=jungle_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Acacia Fence Gate
|spritetype=block
|nameid=acacia_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Dark Oak Fence Gate
|spritetype=block
|nameid=dark_oak_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Mangrove Fence Gate
|spritetype=block
|nameid=mangrove_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Cherry Fence Gate
|spritetype=block
|nameid=cherry_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Pale Oak Fence Gate
|spritetype=block
|nameid=pale_oak_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Bamboo Fence Gate
|spritetype=block
|nameid=bamboo_fence_gate
|blocktags=fence_gates, unstable_bottom_center}}
{{ID table
|displayname=Crimson Fence Gate
|spritetype=block
|nameid=crimson_fence_gate
|blocktags=fence_gates, non_flammable_wood, unstable_bottom_center
|itemtags=non_flammable_wood}}
{{ID table
|displayname=Warped Fence Gate
|spritetype=block
|nameid=warped_fence_gate
|blocktags=fence_gates, non_flammable_wood, unstable_bottom_center
|itemtags=non_flammable_wood
|foot=1}}
{{BE}}:
{{ID table2
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Oak Fence Gate
|spritetype=block
|nameid=fence_gate
|id=107}}
{{ID table2
|displayname=Spruce Fence Gate
|spritetype=block
|nameid=spruce_fence_gate
|id=183}}
{{ID table2
|displayname=Birch Fence Gate
|spritetype=block
|nameid=birch_fence_gate
|id=184}}
{{ID table2
|displayname=Jungle Fence Gate
|spritetype=block
|nameid=jungle_fence_gate
|id=185}}
{{ID table2
|displayname=Acacia Fence Gate
|spritetype=block
|nameid=acacia_fence_gate
|id=187}}
{{ID table2
|displayname=Dark Oak Fence Gate
|spritetype=block
|nameid=dark_oak_fence_gate
|id=186}}
{{ID table2
|displayname=Mangrove Fence Gate
|spritetype=block
|nameid=mangrove_fence_gate
|id=-492}}
{{ID table2
|displayname=Cherry Fence Gate
|spritetype=block
|nameid=cherry_fence_gate
|id=-533}}
{{ID table2
|displayname=Pale Oak Fence Gate
|spritetype=block
|nameid=pale_oak_fence_gate
|id=-992}}
{{ID table2
|displayname=Bamboo Fence Gate
|spritetype=block
|nameid=bamboo_fence_gate
|id=-516}}
{{ID table2
|displayname=Crimson Fence Gate
|spritetype=block
|nameid=crimson_fence_gate
|id=513}}
{{ID table2
|displayname=Warped Fence Gate
|spritetype=block
|nameid=warped_fence_gate
|id=514
|foot=1}}
=== Block states ===
{{main|Block states}}
{{/BS}}
== Video ==
{{yt|-UhSLyhm8b0|align=center}}
== History ==
{{For|a more in-depth breakdown of changes to textures and models, including a set of renders for each state combination|Fence Gate/Asset history}}
{{HistoryTable
|{{HistoryLine||November 29, 2010|link=none|Fence gates were first mentioned on [[Get Satisfaction]],<ref>http://web.archive.org/web/20111231204100/http://getsatisfaction.com/mojang/topics/gates_for_fences</ref> then confirmed by [[Jeb]] on [[wikipedia:Twitter|Twitter]].<ref>{{Tweet|jeb_|104659656399536128|As the question was brought up, yes there are fence gates in 1.8. Not 100% satisfied with their looks though. You'll see at PAX Prime|August 19, 2011}}</ref>}}
|{{HistoryLine||October 16, 2021|link={{ytl|or1DfXdqu3U|t=916}}|Mangrove fence gates are shown at [[Minecraft Live 2021]].}}
|{{HistoryLine||October 18, 2022|link={{Mcnet|try-first-minecraft-1-20-features}}|[[File:Bamboo Fence Gate JE1 BE1.png|32px]] Bamboo fence gates were shown on the official article.}}
|{{HistoryLine||September 28, 2024|link={{ytl|https://www.youtu.be/qnX6sPFjXnA}}|[[File:Pale Oak Fence Gate JE1 BE1.png|32px]] Pale oak planks were showcased on [[Minecraft Live 2024]].}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.8|dev=Pre-release|[[File:Oak Fence Gate JE1.png|32px]] Added fence gates.
|[[File:Oak Fence Gate (item) JE1.png|32px]] The inventory sprite did not have holes.}}
|{{HistoryLine||Sound Update|The opening and closing [[sound]]s of fence gates have been changed.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 5|[[File:Oak Fence Gate JE2 BE2.png|32px]] The texture of fence gates has been changed as a result of the [[planks]] texture being updated.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Fence gates are now broken faster using an [[axe]].}}
|{{HistoryLine||1.1|dev=12w01a|Now have [[hitbox]]es more akin to [[fence]]s.}}
|{{HistoryLine|||dev=release|Fence gates can now be opened and closed with [[redstone]].}}
|{{HistoryLine||1.4.2|dev=12w34a|Following the introduction of [[wall]]s, fence gates can now be shifted down 3 pixels to accommodate their shape.}}
|{{HistoryLine||1.4.4|dev=1.4.3|[[File:Oak Fence Gate (EW) JE3.png|32px]] Fence gates, with the exception of closed east-west connected gates, have had UV changes, seemingly to make planks run across the geometry more realistically.}}
|{{HistoryLine||1.8|dev=14w11a|[[File:Oak Fence Gate (S) JE4.png|32px]] Fence gate models have been updated. Notably, the top texture rotates with the gate itself, making closed north and west facing gates distinguishable from closed south and east facing gates. In addition, wall gates now have the wood texture also shift to accommodate their model.
|{{InvSprite|Oak Fence Gate}} The texture of the fence gate [[inventory]] icon has been changed. The inventory icon now shows the two holes.}}
|{{HistoryLine|||dev=14w17a|[[File:Oak Fence Gate (S) JE5.png|32px]] The UVs of non-wall gates have changed once more, excluding those facing south and closed. Closed gates facing north and west are once again indistinguishable from those facing south and east.}}
|{{HistoryLine|||dev=14w32b|[[File:Spruce Fence Gate JE1 BE1.png|32px]] [[File:Birch Fence Gate JE1 BE1.png|32px]] [[File:Jungle Fence Gate JE1 BE1.png|32px]] [[File:Acacia Fence Gate JE1 BE1.png|32px]] [[File:Dark Oak Fence Gate JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia, and dark oak fence gates.
|The [[crafting]] recipe now requires 2 [[plank]] blocks of the same species, but a gate and a wooden [[fence]] can connect without matching.
|Fence gates can now catch [[fire]].}}
|{{HistoryLine||1.9|dev=15w43a|Fence gates now have their own [[sounds]].}}
|{{HistoryLine||1.11|dev=16w39a|Dark oak fence gates now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The oak fence gate ID has been changed from <code>fence_gate</code> to <code>oak_fence_gate</code>.
|Fence gates can now be placed without requiring a block below them.
|Prior to [[1.13/Flattening|''The Flattening'']], these [[block]]s' numeral IDs were 107, 183, 184, 185, 186 and 187.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Oak Fence Gate JE3.png|32px]] [[File:Spruce Fence Gate JE2.png|32px]] [[File:Birch Fence Gate JE2.png|32px]] [[File:Jungle Fence Gate JE2.png|32px]] [[File:Acacia Fence Gate JE2.png|32px]] [[File:Dark Oak Fence Gate JE2.png|32px]] The textures of fence gates have been changed.}}
|{{HistoryLine|||dev=18w47a|[[File:Oak Fence Gate JE4 BE3.png|32px]] [[File:Spruce Fence Gate JE3.png|32px]] [[File:Birch Fence Gate JE3 BE2.png|32px]] [[File:Jungle Fence Gate JE3 BE2.png|32px]] [[File:Acacia Fence Gate JE3 BE2.png|32px]] [[File:Dark Oak Fence Gate JE3 BE2.png|32px]] The textures of fence gates have been changed again.}}
|{{HistoryLine|||dev=18w48a|Oak fence gates now generate in the updated [[plains]] [[village]]s.}}
|{{HistoryLine|||dev=18w49a|Spruce fence gates now generate in the newly added [[snowy tundra]] villages.
|Acacia fence gates now generate in the updated [[savanna]] villages.}}
|{{HistoryLine|||dev=18w50a|Jungle fence gates now generate in the updated [[desert]] villages.
|Spruce fence gates now generate in the updated [[taiga]] villages.
|[[File:Spruce Fence Gate JE4 BE2.png|32px]] The texture of spruce fence gates has been changed again.}}
|{{HistoryLine||1.16|dev=20w06a|[[File:Crimson Fence Gate JE1 BE1.png|32px]] [[File:Warped Fence Gate JE1 BE1.png|32px]] Added crimson and warped fence gates.}}
|{{HistoryLine||1.19|dev=22w11a|[[File:Mangrove Fence Gate JE1 BE1.png|32px]] Added mangrove fence gates.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[mangrove tree]] and [[mangrove swamp]], mangrove fence gates are now obtainable and renewable.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Fence Gate JE1 BE1.png|32px]] Added bamboo fence gates behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.19.3|dev=22w43a|Fence gates no longer provide center support beneath them.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[File:Cherry Fence Gate JE1 BE1.png|32px]] Added cherry fence gates behind the "[[Java Edition 1.20|Update 1.20]]" [[experimental]] [[data pack]].}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo and cherry fence gates are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Fence Gate JE1 BE1.png|32px]] Added pale oak fence gates.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.2.0|[[File:Oak Fence Gate BE1.png|32px]] [[File:Oak Fence Gate (inventory) BE1.png|32px]] Added fence gates.}}
|{{HistoryLine||v0.3.0|Survival players no longer start out with an infinite amount of fence gates in the inventory.}}
|{{HistoryLine||v0.4.0|[[File:Oak Fence Gate JE2 BE2.png|32px]] The UV of fence gates has been changed to match ''Java Edition''.}}
|{{HistoryLine||v0.10.0|dev=build 1|[[File:Spruce Fence Gate JE1 BE1.png|32px]] [[File:Birch Fence Gate JE1 BE1.png|32px]] [[File:Jungle Fence Gate JE1 BE1.png|32px]] [[File:Acacia Fence Gate JE1 BE1.png|32px]] [[File:Dark Oak Fence Gate JE1 BE1.png|32px]] Added spruce, birch, jungle, acacia and dark oak fence gates.
|{{InvSprite|Spruce Fence Gate BE}} {{InvSprite|Birch Fence Gate BE}} {{InvSprite|Jungle Fence Gate BE}} {{InvSprite|Acacia Fence Gate BE}} {{InvSprite|Dark Oak Fence Gate BE}} The inventory [[model]]s of fence gates have been changed to be more akin to the old {{JE}} original model.
|"Fence Gate" has been renamed to "Oak Fence Gate".}}
|{{HistoryLine||v0.12.1|dev=build 12|Fence gates can now be shifted down 3 pixels to accommodate the shape of [[wall]]s.}}
|{{HistoryLine||v0.13.0|dev=build 1|Fence gates can now be opened and closed with [[redstone]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Dark oak fence gates now generate naturally in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Oak, spruce, jungle, and acacia fence gates now generate in the new [[village]]s.
|[[File:Oak Fence Gate JE4 BE3.png|32px]] [[File:Spruce Fence Gate JE4 BE2.png|32px]] [[File:Birch Fence Gate JE3 BE2.png|32px]] [[File:Jungle Fence Gate JE3 BE2.png|32px]] [[File:Acacia Fence Gate JE3 BE2.png|32px]] [[File:Dark Oak Fence Gate JE3 BE2.png|32px]] The textures of fence gates have been changed.}}
|{{HistoryLine||1.16.0|dev=beta 1.15.0.51|Fence gates can now be placed without a [[block]] below them.}}
|{{HistoryLine|||dev=beta 1.16.0.51|[[File:Crimson Fence Gate JE1 BE1.png|32px]] [[File:Warped Fence Gate JE1 BE1.png|32px]] {{InvSprite|Crimson Fence Gate BE}} {{InvSprite|Warped Fence Gate BE}} Added crimson and warped fence gates.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Crimson and warped fence gates now uses regular plank [[sound]]s instead of their stem variant sounds.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.21|[[File:Mangrove Fence Gate JE1 BE1.png|32px]] Added mangrove fence gates.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Bamboo Fence Gate JE1 BE1.png|32px]] Added bamboo fence gates behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.
|Added unique sounds for Nether and bamboo wood fence gates.
|The fence gates now use the same opening and closing [[sound]] effects as {{JE}}.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.20|[[File:Cherry Fence Gate JE1 BE1.png|32px]] Added cherry fence gates behind the "[[Bedrock Edition 1.20.0|Next Major Update]]" [[experimental]] toggle.}}
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Bamboo and cherry fence gates are now available without using the "Next Major Update" experimental toggle.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.30.21|Fence gates now have the correct inventory model. They now show the two holes of the fence gate inside the inventory more like ''Java Edition''.<ref name="bug model BE">{{Bug|MCPE-44296}}</ref>}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|[[File:Pale Oak Fence Gate JE1 BE1.png|32px]] Added pale oak fence gates.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Oak Fence Gate JE2 BE2.png|32px]] Added fence gates.
|Fence gates can be found in the ''Redstone & Transportation'' tab in the [[Creative inventory]].}}
|{{HistoryLine||xbox=TU9|Fence gates can now be opened and closed with [[redstone]].}}
|{{HistoryLine||xbox=TU14|Moved fence gates from the ''Redstone & Transportation'' tab, to the ''Building Blocks'' tab, in the [[Creative inventory]].|Following the introduction of [[wall]]s, fence gates can now be shifted down 3 pixels to accommodate their shape.{{check version}}}}
|{{HistoryLine||xbox=TU25|xbone=CU14|ps3=1.17|psvita=1.17|ps4=1.17|[[File:Spruce Fence Gate JE1 BE1.png|32px]] [[File:Birch Fence Gate JE1 BE1.png|32px]] [[File:Jungle Fence Gate JE1 BE1.png|32px]] [[File:Acacia Fence Gate JE1 BE1.png|32px]] [[File:Dark Oak Fence Gate JE1 BE1.png|32px]] Added spruce, birch, and jungle fence gates.
|Acacia and dark oak fence gates are not obtainable in the Creative inventory.
|"Fence Gate" has been renamed to "Oak Fence Gate".}}
|{{HistoryLine||xbox=TU27|xbone=CU15|ps3=1.18|psvita=1.18|ps4=1.18|Acacia and dark oak fence gates have been added to the Creative inventory.}}
<!--{{History||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Acacia doors and dark oak doors are now obtainable in [[Survival]] mode.}}-->
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Fence gates now have their own [[sounds]].}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|{{InvSprite|Oak Fence Gate}} The texture of the fence gate [[inventory]] icon has been changed.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Dark oak fence gates now generate in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Oak Fence Gate JE4 BE3.png|32px]] [[File:Spruce Fence Gate JE4 BE2.png|32px]] [[File:Birch Fence Gate JE3 BE2.png|32px]] [[File:Jungle Fence Gate JE3 BE2.png|32px]] [[File:Acacia Fence Gate JE3 BE2.png|32px]] [[File:Dark Oak Fence Gate JE3 BE2.png|32px]] The textures of fence gates have been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Oak Fence Gate JE2 BE2.png|32px]] [[File:Spruce Fence Gate JE1 BE1.png|32px]] [[File:Birch Fence Gate JE1 BE1.png|32px]] [[File:Jungle Fence Gate JE1 BE1.png|32px]] [[File:Acacia Fence Gate JE1 BE1.png|32px]] [[File:Dark Oak Fence Gate JE1 BE1.png|32px]] Added fence gates.}}
}}
== Issues ==
{{issue list}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox redstone|components}}
{{Navbox wood}}
{{Navbox blocks|Utility}}
[[Category:Mechanisms]]
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Utility blocks]]
[[Category:Flammable blocks]]
[[cs:Branka]]
[[de:Zauntor]]
[[es:Puerta de valla]]
[[fr:Portillon]]
[[hu:Kerítéskapu]]
[[it:Cancelletto]]
[[ja:フェンスゲート]]
[[ko:울타리 문]]
[[nl:Poort]]
[[pl:Furtka]]
[[pt:Portão]]
[[ru:Ворота]]
[[th:ประตูรั้ว]]
[[uk:Хвіртка]]
[[zh:栅栏门]]

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{{DISPLAYTITLE:<samp>grass_carried</samp>}}
{{outdated feature|edition=pocket}}
{{Infobox block
| image = Grass Block (item) BE3.png
| invimage = Air
| extratext = Grass Block
| renewable = No
| stackable = Yes (64)
| tool = None
| light = No
| transparent = No
| flammable = No
| lavasusceptible = No
}}
'''<samp>grass_carried</samp>'''<ref>https://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-discussion/1968560-my-report-on-3-strange-new-blocks?comment=8</ref> was a [[block]] which was used for storing the item [[model]] for [[grass block]]s.
== Obtaining ==
<samp>grass_carried</samp> is only known to be obtainable through the use of inventory editors and other external tools. If placed in a world, the block can be mined instantly with any item, but it does not drop anything regardless of the method used.
== Usage ==
=== Appearance ===
<samp>grass_carried</samp> highly resembles the actual grass block. However, there are two key differences between it and normal grass blocks:
* The top texture is a noticeably different color, and in fact matches the side texture much more than normal grass blocks.
** This is due to this block using a pre-tinted texture, whereas the normal grass block uses a grayscale texture with a constant tint.
* While grass blocks use the [[dirt]] texture on the bottom, <samp>grass_carried</samp> uses the side texture on the bottom: [[File:Grass Block (item) BE3 (facing NWU).png|32px]]
=== Functional differences from grass blocks ===
Despite very closely resembling the grass block visually, <samp>grass_carried</samp> has notable functional differences from normal grass blocks:
* It can be broken instantly.<ref name=BreakingFootage">https://youtu.be/djvCj4tZdNM?t=9m06s</ref>
* It does not drop anything when broken.<ref name=BreakingFootage"/>
* It does not have an icon in the inventory.<ref>https://youtu.be/djvCj4tZdNM?t=8m35s</ref>
* It cannot be turned into [[farmland]].<ref name="MCForums">https://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-discussion/1968560-my-report-on-3-strange-new-blocks</ref>
* Blocks which require a dirt-like block below them to exist, such as [[flower]]s and [[sugar cane]], cannot be placed on it.<ref name="MCForums"/>
* Placing an opaque block on top on it does not gradually convert it to dirt.
== Data values ==
=== ID ===
{{ID table
|edition=bedrock
|shownumericids=y
|nonameid=y
|showforms=y
|displayname=Grass Block
|spritename=grass-block
|spritetype=block
|id=253
|foot=1
}}
== History ==
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.5.0|[[File:Grass Block (item) BE3.png|32px]] Added <samp>grass_carried</samp>.}}
|{{HistoryLine||v0.8.0|dev=build 1|Removed <samp>grass_carried</samp> due to major refactoring in block and item rendering, texture storage and more in this version.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.20.1|Added [[hardened glass]], which uses the numeric ID that <samp>grass_carried</samp> once did (253). It is not known if worlds with <samp>grass_carried</samp> that are upgraded to this version would have it convert to hardened glass.}}
}}
== Issues ==
{{removed block issues|name=<samp>grass_carried</samp>}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox blocks|removed}}
{{Navbox removed features}}
[[Category:Removed blocks]]
[[fr:grass_carried]]
[[lzh:謬艸]]
[[pt:Grass carried]]
[[zh:故障草]]

175
wiki_backup/purpur slab.txt Normal file
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{{Infobox block
| image = Purpur Slab.png
| invimage = Purpur Slab
| stackable = Yes
| maxStack = 64
| tool = Wooden Pickaxe
| renewable = Yes
| light = No
| transparent = '''Double slab''': No<br>
'''Single slab''': Partial <small>(blocks light)</small>{{only|java|short=1}}<br>Partial <small>(diffuses sky light)</small>{{only|bedrock|short=1}}
| flammable = No
| lavasusceptible = No
| waterloggable = Yes
}}
A '''purpur slab''' is a [[purpur]] variant of a [[slab]] that can be used to craft purpur pillars.
== Obtaining ==
=== Breaking ===
Purpur slabs can be mined using any [[pickaxe]]. If mined without a pickaxe, they drop nothing.
{{breaking row
|Purpur Slab
|Pickaxe
|Wooden
|item=1
|link=none
|horizontal=1
}}
=== Natural generation ===
Purpur slabs generate as part of [[End City|end cities]] and [[End City#End ship|end ship]]s.
=== Crafting ===
{{Crafting
|A3= Any Purpur Block
|B3= Any Purpur Block
|C3= Any Purpur Block
|Output= Purpur Slab,6
|type= Building block
}}
=== Stonecutting ===
{{Stonecutting
|Purpur Block
|Purpur Slab, 2
}}
== Usage ==
{{for|information about the placement mechanics of all slabs|Slab#Usage}}
=== Crafting ingredient ===
{{crafting usage}}
=== Note blocks ===
Purpur slabs can be placed under [[note block]]s to produce "bass drum" sounds.
== Sounds ==
{{IN|Bedrock}}, when a purpur slab is combined into a double slab, the block's use sound is played.<ref>{{Bug|MCPE-79659}}</ref>
{{Sound table/Block/Stone}}
{{SoundTable
| title = ''Bedrock Edition'' combine sounds
| type = bedrock
| {{SoundLine
| sound =Stone hit1.ogg
|sound2=Stone hit2.ogg
|sound3=Stone hit3.ogg
|sound4=Stone hit4.ogg
|sound5=Stone hit5.ogg
|sound6=Stone hit6.ogg
|source=block
|description=When a purpur slab is combined into a double slab
|id=use.stone
|volume=1.0
| pitch = 0.8
}}
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Purpur Slab
|spritetype=block
|nameid=purpur_slab
|blocktags=slabs, mineable/pickaxe
|itemtags=slabs
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|showaliasids=y
|generatetranslationkeys=y
|displayname=Purpur Double Slab
|spritename=purpur-block
|spritetype=block
|nameid=purpur_double_slab
|aliasid=double_stone_block_slab2 / 1, double_stone_slab2 / 1
|translationkey=-
|id=-911
|form=block
|itemform=purpur_double_slab
|itemform2=<br>Alias ID: <code>real_double_stone_slab2 / 1</code>}}
{{ID table
|displayname=Purpur Slab
|spritetype=block
|nameid=purpur_slab
|aliasid=stone_block_slab2 / 1, stone_slab2 / 1
|translationkey=tile.stone_slab2.purpur.name
|id=-884
|itemform=purpur_slab
|itemform2=<br>Alias ID: <code>double_stone_slab2 / 1</code>
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{:Slab/BS}}
== History ==
{{HistoryTable
|{{HistoryLine||June 22, 2015|link=https://instagram.com/p/4ObC5EpMOO/|[[Jeb]] reveals purpur slabs on [[wikipedia:Instagram|Instagram]], with the caption "[[MineCon 2015|MINECON 2015]] HYPE!".}}
|{{HistoryLine|java}}
|{{HistoryLine||1.9|dev=15w31a|[[File:Purpur Slab JE1 BE1.png|32px]] Added purpur slabs.
|Purpur slabs generate as part of [[End City|end cities]] and [[End City#End ship|end ship]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The <code>purpur_double_slab</code> ID has been merged with the <code>purpur_slab</code> ID.
|Prior to ''[[The Flattening]]'', these blocks' numeral IDs were 204 and 205.}}
|{{HistoryLine||1.13.1|dev=18w32a|Purpur slabs can now be [[Crafting|craft]]ed with [[purpur pillar]]s.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Purpur Slab JE2 BE2.png|32px]] The texture of purpur slabs has been updated.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[File:Purpur Slab JE1 BE1.png|32px]] Added purpur slabs.
|Purpur slabs have the <code>stone_slab2</code> ID, however their item form's ID is incorrectly registered as <code>double_stone_slab2</code>.
|The direct item form of double purpur slabs have the <code>real_double_stone_slab2</code> ID.
|Purpur slabs generate as part of [[End City|end cities]] and [[End City#End ship|end ship]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Purpur Slab JE2 BE2.png|32px]] The texture of purpur slabs has been updated.}}
|{{HistoryLine||1.19.0|dev=Preview 1.19.0.27|The IDs of purpur slabs and double purpur slabs have been changed to <code>stone_block_slab2</code> and <code>double_stone_block_slab2</code> respectively.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.20|Purpur slabs now use the <code>minecraft:vertical_half</code> [[block state]] instead of <code>top_slot_bit</code>.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|The different stone slab type [[block states]] for the <code>stone_block_slab2</code> ID have been split up into their own IDs.}}
|{{HistoryLine|||dev=Preview 1.21.10.22|The different stone slab type [[block states]] for the <code>double_stone_block_slab2</code> ID have been split up into their own IDs.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Purpur slabs can now be crafted using purpur pillars.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[File:Purpur Slab JE1 BE1.png|32px]] Added purpur slabs.
|Purpur slabs generate as part of [[End City|end cities]] and [[End City#End ship|end ship]]s.}}
|{{HistoryLine||xbox=TU57|xbone=CU49|ps3=1.57|psvita=1.56|ps4=1.56|wiiu=Patch 27|switch=1.0.7|Purpur slabs can now be [[Crafting|craft]]ed with [[purpur pillar]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Purpur Slab JE2 BE2.png|32px]] The texture of purpur slabs has been updated.}}
|{{HistoryLine|new3ds}}
|{{HistoryLine||1.7.10|[[File:Purpur Slab JE1 BE1.png|32px]] Added purpur slabs.
|Purpur slabs generate as part of [[End City|end cities]] and [[End City#End ship|end ship]]s.}}
}}
== Issues ==
{{Issue list}}
== References ==
{{reflist}}
== Navigation ==
{{Navbox slab}}
{{Navbox blocks|Building}}
[[Category:Manufactured blocks]]
[[Category:Generated structure blocks]]
[[Category:Slabs]]
[[ja:プルプァのハーフブロック]]
[[pt:Laje de púrpura]]

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{{Legends hatnote|Redstone|type=resource}}{{Redirect|Redstone|the ore|Redstone Ore|the powered mineral block|Block of Redstone|other uses|Redstone (disambiguation)}}
{{Infobox block
| group = Inactive
| 1-1 = Inactive Redstone Wire (NESW).png
| group2 = Active
| 2-1 = Active Redstone Wire (NESW).png
| *-1class = notpageimage
| image = Redstone Dust.png
| invimage = Redstone Dust
| extratext = [[#Renders|View all renders]]
| transparent = Yes
| light = No
| tool = any
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''Redstone dust''', internally known as '''redstone''' in item form, is a mineral that can transmit [[Redstone circuit#Power|redstone power]] as a wire when placed as a [[block]]. It is also used in [[crafting]], [[brewing]] and when trimming [[armor]].
== Obtaining ==
=== Breaking ===
Redstone dust can be [[instant mining|broken instantly]] using any tool, or without a tool, and drops itself as an item.
Redstone dust is removed and drops as an item if:
* its attachment block is moved, removed, or destroyed
* [[water]] or [[lava]] flows into its space
* a [[piston]] tries to push it or moves a block into its space
{{breaking row|Redstone Dust|horizontal=1}}
=== Mining ===
{{see also|Redstone Ore#Natural generation}}
[[Redstone ore]] mined using an [[iron pickaxe]] or higher drops 4 or 5 redstone dust (or more with [[Fortune]], averaging at 6 redstone dust with Fortune III). If mined with [[Silk Touch]], the block drops itself instead of redstone dust. When the ore itself is clicked on/touched, it emits a light level of 9 and glows.
=== Natural generation ===
15 lengths of redstone dust are naturally generated as part of the trap in each [[jungle pyramid]]. 5 lengths of redstone dust can be found in one type of a jail cell room in a [[woodland mansion]]. In [[ancient cities]], multiple pieces of redstone dust can be found integrated into circuitry.
=== Mob loot ===
{{Drop sources|Redstone Dust}}
=== Generated loot ===
{{LootChestItem|redstone}}
=== Crafting ===
Redstone dust can be crafted from [[blocks of redstone]].
{{Crafting
|Block of Redstone
|Output=Redstone Dust,9
|type=Redstone
}}
=== Smelting ===
{{Smelting
|showname=1
|Redstone Ore; Deepslate Redstone Ore
|Redstone Dust
|0.7
}}
=== Trading ===
{{Trade sources}}
=== Villager gifts ===
{{see also|Tutorials/Raid farming}}
{{IN|Java}}, when the player has the [[Hero of the Village]] status effect, clerics might throw that player a redstone dust as a gift.
== Usage ==
Redstone dust is used for [[#Brewing ingredient|brewing]], [[#Crafting ingredient|crafting]], and in redstone circuits by placing it on the ground to create [[#Redstone component|redstone wire]]. It can also be used to power redstone components.
=== Brewing ingredient ===
{{Brewing
|head=1
|Redstone Dust
|Mundane Potion
|base=Water Bottle
}}
{{Brewing
|foot=1
|name=Increased Duration
|Redstone Dust
|showbase=1
|base=Potion of Night Vision; Potion of Invisibility; Potion of Leaping; Potion of Fire Resistance; Potion of Swiftness; Potion of Slowness; Potion of the Turtle Master; Potion of Water Breathing; Potion of Poison; Potion of Regeneration; Potion of Strength; Potion of Weakness; Potion of Slow Falling
}}
=== Crafting ingredient ===
{{crafting usage|Redstone Dust}}
=== Smithing ingredient ===
{{Smithing
|head=1
|ingredients=Any Armor Trim +<br/>Any Armor Piece + <br/>Redstone Dust
|Any Armor Trim Smithing Template
|Netherite Chestplate
|Redstone
|Redstone Trim Netherite Chestplate
|showdescription=1
|description = All armor types can be used in this recipe,<br/>a netherite chestplate is shown as an example.<br/>
|tail=1
}}
;Trim color palette
The following color palette is shown on the designs on trimmed armor:
*{{TrimPalette|redstone dust}}
=== {{anchor|Redstone dust}} Redstone component ===
When placed in the world, redstone dust becomes a block of redstone wire, which can transmit [[Redstone circuit#Power|redstone power]].
==== Placement ====
[[File:Redstone wire as circuit component.png|Examples of redstone wire configuration. ''Top Left:'' Redstone wire connects diagonally vertically through non-opaque blocks. ''Top Right:'' Redstone wire does ''not'' connect diagonally vertically through opaque blocks. ''Center:'' Redstone wire gets darker as its power level drops, to a maximum of 15 blocks from a power source.|thumb]]
[[File:Redstone on Glowstone, Stairs, Slabs.png|Examples of redstone wire placements.|thumb]]
Redstone dust can be placed on [[opaque]] blocks as well as [[glowstone]], upside-down [[slab]]s, [[glass]], upside-down [[stairs]], and [[hopper]]s. It can also be placed on some transparent blocks; see [[Opacity/Placement]] for more information. It cannot be placed suspended in midair, even with commands.<ref>{{bug|MC-182709||Fire, soul fire, redstone wire and powered, detector and activator rails cannot be placed suspended without a supporting block via /setblock|Invalid}}</ref>
Redstone wire configures itself to point toward adjacent redstone [[Redstone components#Power components|power components]] and [[Redstone components#Transmission components|transmission component]] connection points. Redstone wire also configures itself to point toward adjacent redstone wire one block higher or lower unless there is a solid opaque block above the lower redstone wire.
If there is only one such adjacent redstone component, redstone wire configures itself into a {{BlockSprite|redstone-dust}} line pointing both at the neighbor and away from it. If there are two or more such adjacent components, redstone wire connects them in the form of {{BlockSprite|redstone-dust}}, {{BlockSprite|redstone-dust-upleft}}, {{BlockSprite|redstone-dust-t-up}}, or {{BlockSprite|redstone-dust-cross}} as needed.
When there are no adjacent components, a single redstone wire configures itself into a {{BlockSprite|redstone-dust-cross}} plus sign, which can provide power in all four directions. By right-clicking, it can be changed into a {{BlockSprite|redstone-dust-dot}} dot, which does not provide power to any of the four directions.{{Only|java}}
Redstone wire does not automatically configure itself to point toward [[Redstone components#Mechanism components|mechanism components]]; the only exceptions are the back and side faces of [[piston]]s and [[sticky piston]]s {{In|bedrock}}. If such a configuration is desired, the other neighbors of the redstone wire must be arranged to create it, i.e the redstone dust must be placed in a way that it would be pointed at the blocks location even if it were not there.
When redstone wire is reconfigured after placement, it does not update other redstone components around it of the change unless that reconfiguration also includes a change in power level or another component provides an update. This can create situations where a mechanism component remains activated when it shouldn't, or vice versa, until it receives an update from something else a "feature" of redstone wire that can be used to make a [[BUD|block update detector]].
{{-}}
==== Behavior ====
{{Schematic|caption=
{{IN|be}}, the signal can go down from glass blocks.
|||rd-$ew!|RL-!||||rd-$ew!|RL-!|-
|rt-$!|rd-$ew!|SB|||rt-$!|rd-$ew!|glass||-
|ts-$|SB|rd-$ew|RL||ts-$|SB|rd-$ew!|RL-!
}}{{Schematic|caption =
However, the signal can never go down from slabs.
|||rd-$ew!|RL-!||||rd-$ew!|RL-!|-
|rt-$!|rd-$ew!|SB|||rt-$!|rd-$ew!|glass||-
|ts-$|ts-$|rd-$ew|RL||ts-$|ts-$|rd-$ew|RL
}}
Redstone wire can transmit power, which can be used to operate [[Redstone components#Mechanism components|mechanism components]] ([[door]]s, [[piston]]s, [[redstone lamp]]s, etc.).
Redstone wire can be "powered" by a number of methods:
* from an adjacent [[Redstone components#Power components|power component]] or a strongly-powered block
* from the output of a redstone repeater or redstone comparator
* from adjacent redstone wire. The powering dust can be a level higher or lower, but with restrictions:
** Redstone dust can be powered by redstone dust that is one level lower, or on an [[opaque]] block one level higher. A transparent block cannot{{only|java}} pass power downward.
** The block "between" the two dust blocks must be air or transparent. A solid block there "cuts" the connection between the higher and lower dust.
The "power level" of redstone dust can vary from 0 to 15. Most power components power-up adjacent redstone dust to power level 15, but a few ([[daylight sensor]]s, [[trapped chest]]s, and [[weighted pressure plate]]s) may create a lower power level. Redstone repeaters output power level 15 (when turned on), but [[redstone comparator]]s may output a lower power level.
{{Schematic | caption =
Redstone wire can transmit power up to 15 blocks.
|rt-$!|rd-$ew!+15|rd-$ew!+14|rd-$ew!+13|rd-$ew!+12|rd-$ew!+11|rd-$ew!+10|rd-$ew!+9
|rd-$ew!+8|rd-$ew!+7|rd-$ew!+6|rd-$ew!+5|rd-$ew!+4|rd-$ew!+3|rd-$ew!+2|rd-$ew!+1|rd-$ew+0
}}
Power level drops by 1 for every block of redstone wire it crosses. Thus, redstone wire can transmit power for no more than 15 blocks. To go further, the power level must be re-strengthened typically with a redstone repeater.
Powered redstone wire on top of, or pointing at, an opaque block provides ''weak'' power to the block. A weakly-powered block cannot power other adjacent redstone wire, but can still power redstone repeaters and comparators, and activate adjacent mechanism components. Transparent blocks cannot be powered.
When redstone wire is unpowered, it appears dark red. When powered, it becomes bright red at power level 15, fading to darker shades with decreasing power. Powered redstone wire also produces "dust" [[particles]] of the same color.
While redstone wire always provides power to the directions it points into, it can still point into directions in which it cannot give power. If redstone wire comes in the form of a cross, the player can right-click to toggle it between a cross and dot. A redstone dot does not power anything adjacent to it, but powers the block under it.
== Sounds ==
{{Sound table/Block/Normal}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|firstcolumnname=Redstone Dust
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=redstone-dust
|spritetype=block
|nameid=redstone_wire
|form=block}}
{{ID table
|displayname=Item
|spritename=redstone-dust
|spritetype=item
|nameid=redstone
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Redstone Dust
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Block
|spritename=redstone-dust
|spritetype=block
|nameid=redstone_wire
|id=55
|form=block}}
{{ID table
|displayname=Item
|spritename=redstone-dust
|spritetype=item
|nameid=redstone
|id=373
|form=item
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
{{LoadPage|Redstone Dust/Asset history|List of block state combinations|h4}}
== Achievements ==
{{load achievements|Dispense With This}}
== Video ==
{{Video note|These videos do not show all uses for redstone in crafting and all methods of obtaining. This video is from [[Java Edition 1.13]] where redstone is now called Redstone Dust.}}
{{yt|zldqknGFWb4}}
{{yt|_IApwvCLJW8}}
{{yt|7tJRSZigUCA}}
{{yt|DLSeGbecKMw}}
== History ==
{{HistoryTable
|{{HistoryLine||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding wire-type [[block]]s.}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.0.1|[[File:Redstone Dust JE1 BE1.png|32px]] Added redstone dust as an [[item]].
|[[File:Inactive Redstone Wire (NS) JE1.png|32px]] [[File:Inactive Redstone Wire (EW) JE1.png|32px]] [[File:Inactive Redstone Wire (NE) JE1.png|32px]] [[File:Inactive Redstone Wire (ES) JE1.png|32px]] [[File:Inactive Redstone Wire (SW) JE1.png|32px]] [[File:Inactive Redstone Wire (NW) JE1.png|32px]] [[File:Inactive Redstone Wire (NEW) JE1.png|32px]] [[File:Inactive Redstone Wire (NES) JE1.png|32px]] [[File:Inactive Redstone Wire (ESW) JE1.png|32px]] [[File:Inactive Redstone Wire (NSW) JE1.png|32px]] [[File:Inactive Redstone Wire (NESW) JE1.png|32px]]<br>[[File:Active Redstone Wire (NS) JE1.png|32px]] [[File:Active Redstone Wire (EW) JE1.png|32px]] [[File:Active Redstone Wire (NE) JE1.png|32px]] [[File:Active Redstone Wire (ES) JE1.png|32px]] [[File:Active Redstone Wire (SW) JE1.png|32px]] [[File:Active Redstone Wire (NW) JE1.png|32px]] [[File:Active Redstone Wire (NEW) JE1.png|32px]] [[File:Active Redstone Wire (NES) JE1.png|32px]] [[File:Active Redstone Wire (ESW) JE1.png|32px]] [[File:Active Redstone Wire (NSW) JE1.png|32px]] [[File:Active Redstone Wire (NESW) JE1.png|32px]] Added redstone dust as a placed [[block]].
|Replaces existing [[gear]]s in a world as they share the same numeric ID of 55.
|Redstone dust as a placed block has two power appearances; either completely on, or completely off.
|Redstone dust is used to craft [[redstone torch]]es.
|At this time, redstone has not been given an official name.}}
|{{HistoryLine||v1.0.2_01|Redstone dust now doesn't connect through solid [[block]]s diagonally down.{{needs testing|may have been changed in v1.0.2|type=untestable}}
|Walking on redstone dust no longer [[break]]s it.{{needs testing|may have been changed in v1.0.2|type=untestable}}
|Active redstone dust now gives off [[particles]].{{needs testing|may have been changed in v1.0.2|type=untestable}}}}
|{{HistoryLine||v1.1.0|Redstone is now used to craft [[compass]]es.}}
|{{HistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|Redstone is now used to craft [[clock]]s.}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.0|With the addition of inventory tooltips, the [[item]] form of redstone dust has been named "Redstone", and the usually unobtainable block form has been named "Redstone Dust".}}
|{{HistoryLine||1.2|Redstone is now used to craft [[dispenser]]s and [[note block]]s.}}
|{{HistoryLine||1.3|[[File:Inactive Redstone Wire (NS) JE2.png|32px]] [[File:Inactive Redstone Wire (EW) JE2.png|32px]] [[File:Inactive Redstone Wire (NE) JE2.png|32px]] [[File:Inactive Redstone Wire (ES) JE2.png|32px]] [[File:Inactive Redstone Wire (SW) JE2.png|32px]] [[File:Inactive Redstone Wire (NW) JE2.png|32px]] [[File:Inactive Redstone Wire (NEW) JE2.png|32px]] [[File:Inactive Redstone Wire (NES) JE2.png|32px]] [[File:Inactive Redstone Wire (ESW) JE2.png|32px]] [[File:Inactive Redstone Wire (NSW) JE2.png|32px]] [[File:Inactive Redstone Wire (NESW) JE2.png|32px]]<br>[[File:Active Redstone Wire (NS) JE2.png|32px]] [[File:Active Redstone Wire (EW) JE2.png|32px]] [[File:Active Redstone Wire (NE) JE2.png|32px]] [[File:Active Redstone Wire (ES) JE2.png|32px]] [[File:Active Redstone Wire (SW) JE2.png|32px]] [[File:Active Redstone Wire (NW) JE2.png|32px]] [[File:Active Redstone Wire (NEW) JE2.png|32px]] [[File:Active Redstone Wire (NES) JE2.png|32px]] [[File:Active Redstone Wire (ESW) JE2.png|32px]] [[File:Active Redstone Wire (NSW) JE2.png|32px]] [[File:Active Redstone Wire (NESW) JE2.png|32px]] Redstone wire gets darker the farther away it is from a source of power, using a dedicated [[tint]] system. Previously, it was fully on until it reached its limit.
|Its particles now appear gray due to not being tinted.
|Redstone is now used to craft [[redstone repeater]]s.}}
|{{HistoryLine||1.5|[[File:Inactive Redstone Wire (NS) JE3.png|32px]] [[File:Inactive Redstone Wire (EW) JE3.png|32px]] [[File:Inactive Redstone Wire (NE) JE3.png|32px]] [[File:Inactive Redstone Wire (ES) JE3.png|32px]] [[File:Inactive Redstone Wire (SW) JE3.png|32px]] [[File:Inactive Redstone Wire (NW) JE3.png|32px]] [[File:Inactive Redstone Wire (NEW) JE3.png|32px]] [[File:Inactive Redstone Wire (NES) JE3.png|32px]] [[File:Inactive Redstone Wire (ESW) JE3.png|32px]] [[File:Inactive Redstone Wire (NSW) JE3.png|32px]] [[File:Inactive Redstone Wire (NESW) JE3.png|32px]]<br>[[File:Active Redstone Wire (NS) JE3.png|32px]] [[File:Active Redstone Wire (EW) JE3.png|32px]] [[File:Active Redstone Wire (NE) JE3.png|32px]] [[File:Active Redstone Wire (ES) JE3.png|32px]] [[File:Active Redstone Wire (SW) JE3.png|32px]] [[File:Active Redstone Wire (NW) JE3.png|32px]] [[File:Active Redstone Wire (NEW) JE3.png|32px]] [[File:Active Redstone Wire (NES) JE3.png|32px]] [[File:Active Redstone Wire (ESW) JE3.png|32px]] [[File:Active Redstone Wire (NSW) JE3.png|32px]] [[File:Active Redstone Wire (NESW) JE3.png|32px]] Fully off redstone wire is no longer black.
|Redstone dust can now be placed on [[snow]].
|Redstone is now used to craft [[powered rail]]s and [[detector rail]]s.}}
|{{HistoryLine||1.6.6|Redstone dust now checks if the block below has a solid top face or [[glowstone]], allowing it to be placed on it.}}
|{{HistoryLine||1.7|Redstone dust now connects to a [[repeater]] without the dust being explicitly pointed at it.
|Redstone can now be used to craft [[piston]]s.}}
|{{HistoryLine||1.8|dev=Pre-release|Redstone can now be found in the new [[stronghold]] storeroom [[chest]]s, and in the new [[mineshaft]] chests.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Redstone can now be [[brew]]ed in a [[water bottle]] to create a [[mundane potion]].
|Redstone can now be found in the new [[stronghold]] altar [[chest]]s.
|Redstone now extends the [[potion]]s of [[Fire Resistance]], [[Slowness]], [[Swiftness]], [[Poison]], [[Weakness]] and [[Strength]].}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Redstone now extends the new potion of [[Regeneration]].}}
|{{HistoryLine|||dev=RC1|[[File:Inactive Redstone Wire (unconnected) JE1.png|32px]] <br>[[File:Active Redstone Wire (unconnected) JE1.png|32px]] Redstone dust placement on one [[block]] has been changed from a "+" to a "•" shape.}}
|{{HistoryLine||?|Redstone wire block particles are now correctly colored.}}
|{{HistoryLine||1.1|dev=11w49a|Fixed redstone update bug.{{more info}}}}
|{{HistoryLine||1.2.1|dev=12w06a|Redstone can now be placed on [[glowstone]].}}
|{{HistoryLine|||dev=12w07a|Redstone is now used to craft [[redstone lamp]]s.}}
|{{HistoryLine||1.3.1|dev=12w21a|Redstone can now be [[trading|bought]] from priest [[villager]]s, at 24 redstone for 1 [[emerald]], making them [[renewable]].}}
|{{HistoryLine|||dev=12w22a|Redstone dust now generates in [[jungle temple]]s.}}
|{{HistoryLine|||dev=12w25a|Redstone dust can now be placed on top of upside-down [[slabs]] and [[stairs]].}}
|{{HistoryLine||1.4.2|dev=12w34a|Redstone now extends the new [[potion]]s of [[Night Vision]] and [[Invisibility]].}}
|{{HistoryLine|||dev=12w38a|[[Witch]]es have been added, which sometimes [[drop]] redstone when killed.}}
|{{HistoryLine||1.5|dev=13w01a|Redstone can now be used to craft [[blocks of redstone]], [[redstone comparator]]s and [[dropper]]s.}}
|{{HistoryLine||1.7.2|dev=13w36a|Redstone now extends the new [[potion]] of [[Water Breathing]].}}
|{{HistoryLine||1.8|dev=14w02a|[[Trading]] has been changed: cleric [[villager]]s now sell 14 redstone for 1 [[emerald]].}}
|{{HistoryLine|||dev=14w25a|Redstone dust no longer changes to [[obsidian]] next to water when [[lava]] flows into it.}}
|{{HistoryLine|||dev=14w27a|Redstone now extends the new [[potion]] of [[Leaping]].}}
|{{HistoryLine||1.9|dev=15w31a|[[File:Inactive Redstone Wire (unconnected) JE2.png|32px]] [[File:Inactive Redstone Wire (NS) JE4.png|32px]] [[File:Inactive Redstone Wire (EW) JE4.png|32px]] [[File:Inactive Redstone Wire (NE) JE4.png|32px]] [[File:Inactive Redstone Wire (ES) JE4.png|32px]] [[File:Inactive Redstone Wire (SW) JE4.png|32px]] [[File:Inactive Redstone Wire (NW) JE4.png|32px]] [[File:Inactive Redstone Wire (NEW) JE4.png|32px]] [[File:Inactive Redstone Wire (NES) JE4.png|32px]] [[File:Inactive Redstone Wire (ESW) JE4.png|32px]] [[File:Inactive Redstone Wire (NSW) JE4.png|32px]] [[File:Inactive Redstone Wire (NESW) JE4.png|32px]]<br>[[File:Active Redstone Wire (unconnected) JE2.png|32px]] [[File:Active Redstone Wire (NS) JE4.png|32px]] [[File:Active Redstone Wire (EW) JE4.png|32px]] [[File:Active Redstone Wire (NE) JE4.png|32px]] [[File:Active Redstone Wire (ES) JE4.png|32px]] [[File:Active Redstone Wire (SW) JE4.png|32px]] [[File:Active Redstone Wire (NW) JE4.png|32px]] [[File:Active Redstone Wire (NEW) JE4.png|32px]] [[File:Active Redstone Wire (NES) JE4.png|32px]] [[File:Active Redstone Wire (ESW) JE4.png|32px]] [[File:Active Redstone Wire (NSW) JE4.png|32px]] [[File:Active Redstone Wire (NESW) JE4.png|32px]] Some slight changes have been made to redstone wire's appearance - the dot now extends outward with two more pixels, and the south-facing section of bends, T shapes and crosses now has one fewer pixel. It also appears straighter and more continuous in straight wire form.
|Redstone can no longer be added to extended [[potion]]s or tier-II potions.}}
|{{HistoryLine|||dev=15w44a|The average yield of redstone from [[dungeon]] [[chest]]s has been cut by more than half.
|The average yield of redstone in [[mineshaft]] chests has been increased.}}
|{{HistoryLine|||dev=15w46a|The hitbox of redstone now covers only part of the surface of the [[block]] below, based on the orientation of the redstone.}}
|{{HistoryLine||1.11|dev=16w39a|Redstone dust can now be found in chests in [[woodland mansion]]s.|Redstone dust now generates in woodland mansions.
|Redstone can now used to craft [[observer]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The [[item]] form of "Redstone" has been renamed to "Redstone Wire".
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 55, and the [[item]]'s 331.|Redstone wire now plays a sound when placed.}}
|{{HistoryLine|||dev=17w48a|"Redstone" has been renamed to "Redstone Dust".}}
|{{HistoryLine|||dev=18w07a|Redstone now extends the new [[potion of the Turtle Master]].}}
|{{HistoryLine|||dev=18w14a|Redstone now extends the new [[potion of Slow Falling]].}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Redstone Dust JE2 BE2.png|32px]] The texture of redstone dust has been changed.}}
|{{HistoryLine|||dev=18w50a|Redstone dust can now be found in chests in [[village]] temples.}}
|{{HistoryLine|||dev=19w12b|Redstone dust can now be placed on [[glass]], [[ice]] and [[sea lantern]]s.}}
|{{HistoryLine|||dev=19w13a|Cleric villagers now give redstone dust to players under the [[Hero of the Village]] effect.}}
|{{HistoryLine||1.16|dev=20w06a|Redstone dust now has a bottom texture.}}
|{{HistoryLine|||dev=20w09a|Redstone can now be used to craft [[target]]s.}}
|{{HistoryLine|||dev=20w18a|Redstone dust placement on one [[block]] has been changed from a "•" back to a "+" shape.
|Redstone dust's hitbox is no longer strictly a cuboid, and more closely matches the shape of the wiring.<ref>{{bug|MC-137336|||Fixed}}</ref>
|Upward going redstone dust now has a hitbox on the side of the [[block]] too, rather than only on the floor.<ref>{{bug|MC-153508|||Fixed}}</ref>
|Unconnected redstone dust now has all direction block states set to "side".
|The direction block states of redstone dust are now properly set to "side" at the end of a redstone wire on both ends, rather than only the one with other redstone besides it.
|[[File:Inactive Redstone Wire (N).png|32px]] [[File:Inactive Redstone Wire (E).png|32px]] [[File:Inactive Redstone Wire (S).png|32px]] [[File:Inactive Redstone Wire (W).png|32px]]<br>[[File:Active Redstone Wire (N).png|32px]] [[File:Active Redstone Wire (E).png|32px]] [[File:Active Redstone Wire (S).png|32px]] [[File:Active Redstone Wire (W).png|32px]] While not accessible in normal gameplay, redstone dust that points into one side, but not the opposite, now visually reaches halfway across the [[block]].}}
|{{HistoryLine|||dev=20w19a|Redstone dust now visually connects when going up [[soul sand]], 8-layer [[snow]] stacks and the back side of upside-down [[stairs]].
|[[Particles]] are now generated across the length of the redstone wire rather than the center of the [[block]].}}
|{{HistoryLine|||dev=20w21a|Redstone dust placement on one [[block]] is now toggleable between a "+" and a "•" shape, by {{control|interacting}} with it.}}
|{{HistoryLine||1.17|dev=21w08a|Redstone dust can now drop and be smelted from [[deepslate redstone ore]].}}
|{{HistoryLine||1.19|dev=22w13a|Redstone wire now generates in [[ancient cities]].}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Redstone dust can now be used as an armor trim material.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w42a|Redstone dust can now be used to craft [[crafter]]s.}}
|{{HistoryLine|||dev=23w43a|Redstone dust can now be used to craft [[copper bulb]]s.}}
|{{HistoryLine||1.21|dev=24w20a|[[Witch]]es now always drop 4-8 redstone dust.}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.8.0|dev=build 1|[[File:Redstone Dust JE1 BE1.png|32px]] Added redstone as an [[item]].
|Redstone is now [[drop]]ped when [[breaking|mined]] from [[redstone ore]].
|Redstone can be used to craft [[compass]]es and [[clock]]s.}}
|{{HistoryLine|||dev=build 2|Redstone can now be used to craft [[powered rail]]s.}}
|{{HistoryLine||v0.11.0|dev=build 1|Redstone is now used to craft [[redstone block]]s.}}
|{{HistoryLine||v0.12.1|dev=build 1|Redstone has been added to the [[Creative]] [[inventory]], but it still cannot be placed. }}
|{{HistoryLine||v0.13.0|dev=build 1|Redstone can now be placed.
|Redstone is now used to craft [[redstone lamp]]s, [[note block]]s, [[detector rail]]s and [[redstone torch]]es.}}
|{{HistoryLine||v0.14.0|dev=build 1|Redstone is now used to craft [[dispenser]]s and [[dropper]]s.}}
|{{HistoryLine||v0.15.0|dev=build 1|Redstone is now used to craft [[piston]]s and [[observer]]s.}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Cleric [[villager]]s now [[trading|sell]] 14 redstone for an [[emerald]].}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Redstone can now be found in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||?|[[File:Inactive Redstone Wire (NE) BE.png|32px]] [[File:Inactive Redstone Wire (ES) BE.png|32px]] [[File:Inactive Redstone Wire (SW) BE.png|32px]] [[File:Inactive Redstone Wire (NW) BE.png|32px]] [[File:Inactive Redstone Wire (NEW) BE.png|32px]] [[File:Inactive Redstone Wire (NES) BE.png|32px]] [[File:Inactive Redstone Wire (ESW) BE.png|32px]] [[File:Inactive Redstone Wire (NSW) BE.png|32px]] [[File:Inactive Redstone Wire (NESW) BE.png|32px]]<br>[[File:Active Redstone Wire (NE) BE.png|32px]] [[File:Active Redstone Wire (ES) BE.png|32px]] [[File:Active Redstone Wire (SW) BE.png|32px]] [[File:Active Redstone Wire (NW) BE.png|32px]] [[File:Active Redstone Wire (NEW) BE.png|32px]] [[File:Active Redstone Wire (NES) BE.png|32px]] [[File:Active Redstone Wire (ESW) BE.png|32px]] [[File:Active Redstone Wire (NSW) BE.png|32px]] [[File:Active Redstone Wire (NESW) BE.png|32px]]<br>Placed redstone now assumes its current appearance with a more solid center. Its linear state appearences are unknown.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Redstone Dust JE2 BE2.png|32px]] The texture of redstone has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|Redstone can now be found in [[desert]] [[village]] temple [[chest]]s.}}
|{{HistoryLine|||dev=beta 1.11.0.4|Cleric [[villager]]s now sell 4 redstone as part of their first tier [[trade]].}}
|{{HistoryLine||1.16.210|dev=beta 1.16.210.57|"Redstone" has been renamed to "Redstone Dust".}}
|{{HistoryLine||1.17.0|dev=beta 1.16.230.52|Redstone dust can now drop and be smelted from [[deepslate redstone ore]].}}
|{{HistoryLine||1.19.0|dev=beta 1.19.0.26|Redstone wire now generates in [[ancient cities]].}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Redstone dust can now be used as an armor trim material.}}
|{{HistoryLine||1.20.50|exp=Update 1.21|dev=Preview 1.20.50.21|Redstone dust can now be used to craft [[crafter]]s.}}
|{{HistoryLine|||dev=Preview 1.20.50.22|Redstone dust can now be used to craft [[copper bulb]]s.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Redstone Dust JE1 BE1.png|32px]] Added redstone.}}
|{{HistoryLine||xbox=TU3|Redstone now connects to a [[repeater]] without the dust being explicitly pointed at it.|Redstone can now be used to craft [[piston]]s.}}
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Redstone is now used to craft [[redstone lamp]]s.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Redstone now extends the new [[potion]] of [[Night Vision]] and [[Invisibility]].|Redstone can now be [[trading|bought]] from priest [[villager]]s, at 24 redstone for 1 [[emerald]], making them [[renewable]].}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[Witch]]es have been added, which sometimes [[drop]] redstone when killed.|Redstone can now be used to craft [[blocks of redstone]], [[redstone comparator]]s and [[dropper]]s.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Redstone now extends the new [[potion]] of [[Leaping]] and [[Water Breathing]].|[[Trading]] has been changed: cleric [[villager]]s now sell 14 redstone for 1 [[emerald]].}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|The hitbox of redstone now covers only part of the surface of the block below, based on the orientation of the redstone.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Redstone dust can now be found in chests in [[woodland mansion]]s.|Redstone dust now generates in woodland mansions.|Redstone can now used to craft [[observer]]s.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Redstone now extends the new [[potion of the Turtle Master]] and [[potion of Slow Falling]].}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Redstone Dust JE2 BE2.png|32px]] The texture of redstone has been changed.}}
|{{HistoryLine||ps3=none|psvita=none|ps4=1.95|Redstone can now be placed on [[glass]].}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Redstone Dust JE1 BE1.png|32px]] Added redstone dust.}}
|{{HistoryLine||1.9.19|Redstone dust now generates in woodland mansions.}}
}}
=== Redstone wire "item" ===
{{:Technical blocks/Redstone Wire}}
== Gallery ==
=== Renders ===
All renders can be viewed in-game in the [[Debug mode|debug world]].
==== {{JE}} ====
<gallery>
Inactive Redstone Wire (NESW).png |
Inactive Redstone Wire (unconnected).png |
Inactive Redstone Wire (NS).png |
Inactive Redstone Wire (EW).png |
Inactive Redstone Wire (NE).png |
Inactive Redstone Wire (ES).png |
Inactive Redstone Wire (SW).png |
Inactive Redstone Wire (NW).png |
Inactive Redstone Wire (NEW).png |
Inactive Redstone Wire (NES).png |
Inactive Redstone Wire (ESW).png |
Inactive Redstone Wire (NSW).png
</gallery>
<gallery>
Active Redstone Wire (NESW).png |
Active Redstone Wire (unconnected).png |
Active Redstone Wire (NS).png |
Active Redstone Wire (EW).png |
Active Redstone Wire (NE).png |
Active Redstone Wire (ES).png |
Active Redstone Wire (SW).png |
Active Redstone Wire (NW).png |
Active Redstone Wire (NEW).png |
Active Redstone Wire (NES).png |
Active Redstone Wire (ESW).png |
Active Redstone Wire (NSW).png
</gallery>
==== {{BE}} ====
<gallery>
Inactive Redstone Wire (NESW) BE.png |
Inactive Redstone Wire (NS).png |
Inactive Redstone Wire (EW).png |
Inactive Redstone Wire (NE) BE.png |
Inactive Redstone Wire (ES) BE.png |
Inactive Redstone Wire (SW) BE.png |
Inactive Redstone Wire (NW) BE.png |
Inactive Redstone Wire (NEW) BE.png |
Inactive Redstone Wire (NES) BE.png |
Inactive Redstone Wire (ESW) BE.png |
Inactive Redstone Wire (NSW) BE.png
</gallery>
<gallery>
Active Redstone Wire (NESW) BE.png |
Active Redstone Wire (NS).png |
Active Redstone Wire (EW).png |
Active Redstone Wire (NE) BE.png |
Active Redstone Wire (ES) BE.png |
Active Redstone Wire (SW) BE.png |
Active Redstone Wire (NW) BE.png |
Active Redstone Wire (NEW) BE.png |
Active Redstone Wire (NES) BE.png |
Active Redstone Wire (ESW) BE.png |
Active Redstone Wire (NSW) BE.png
</gallery>
=== Screenshots ===
<gallery>
Slab Stair Redstone.png|First image of redstone dust on top of slabs and stairs.
Olivia Tinkering.jpeg|[[Olivia]] using a scarce amount of redstone dust.
23w32a.jpg|[[Sunny]] using a very long strip of redstone dust.
Redstone Elevator Interior.jpg|The inside of a redstone elevator.
Redstone 1073741824 dot.png|Giant Redstone Dust past 1,073,741,824 on both axes, it is actually 128 blocks big because of floating point precision loss.
</gallery>
=== In other media ===
<gallery>
Powered By Redstone JINX.jpg|Official T-shirt artwork "Powered By Redstone" made by [https://www.jinx.com JINX].
File:Redstone Behind Chiseled Bookshelf Pixel Art.png|Pixel art of redstone dust.
</gallery>
== Issues ==
{{issue list|redstone|redstone dust|redstone wire}}
== Trivia ==
* Five updates for [[wikipedia:Windows 10 version history|Windows 10]] released from 2016 to 2018 were codenamed "Redstone", referencing ''Minecraft''.<ref>{{link|url=https://www.theverge.com/2015/4/7/8364355/microsoft-redstone-windows-updates|title=Microsoft plans Redstone updates for Windows 10 in 2016|author=Tom Warren|website=The Verge|date=April 7, 2015}}</ref>
* The block has 1,296 possible block state combinations, the highest of all blocks as of 1.15.2, beating [[fire]]'s 512 and [[note block]]'s 800.
* According to {{el|ee}}, redstone dust contains radioactive [[element]]s.
== References ==
{{Reflist}}
== Navigation ==
{{Navbox redstone|components}}
{{Navbox blocks|Utility}}
{{Navbox items|Ingredients}}
[[Category:Redstone mechanics]]
[[Category:Mechanisms]]
[[Category:Generated structure blocks]]
[[Category:Non-solid blocks]]
[[cs:Rudit]]
[[de:Redstone]]
[[el:Σκόνη Κοκκινόπετρας]]
[[es:Polvo de redstone]]
[[fr:Poudre de redstone]]
[[hu:Redstone]]
[[it:Polvere di redstone]]
[[ja:レッドストーンダスト]]
[[ko:레드스톤 가루]]
[[nl:Redstonestof]]
[[pl:Redstone]]
[[pt:Pó de redstone]]
[[ru:Редстоуновая пыль]]
[[th:ผงเรดสโตน]]
[[uk:Редстоуновий пил]]
[[zh:红石粉]]

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{{redirect|Monster Egg|the item that spawns mobs when used|Spawn Egg}}
{{distinguish|Infested}}
{{Infobox block
| group = Cobblestone
| 1-1 = Cobblestone.png
| invimage = Infested Cobblestone
| group2 = Stone
| 2-1 = Stone.png
| invimage2 = Infested Stone
| group3 = Deepslate
| 3-1 = Deepslate.png
| invimage3 = Infested Deepslate
| group4 = Stone Bricks
| 4-1 = Stone Bricks.png
| invimage4 = Infested Stone Bricks
| group5 = Mossy
| 5-1 = Mossy Stone Bricks.png
| invimage5 = Infested Mossy Stone Bricks
| group6 = Cracked
| 6-1 = Cracked Stone Bricks.png
| invimage6 = Infested Cracked Stone Bricks
| group7 = Chiseled
| 7-1 = Chiseled Stone Bricks.png
| invimage7 = Infested Chiseled Stone Bricks
| transparent = No
| light = No
| hardness = '''Stone and stone bricks''': {{Hardness values|Infested Stone}}<br>
'''Cobblestone''': {{Hardness values|Infested Cobblestone}}<br>
'''Deepslate''': {{Hardness values|Infested Deepslate}}
| tool = Pickaxe
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| renewable =
* '''Deepslate variant''': No
* '''All others''': Yes
}}
'''Infested blocks''' are variants of [[stone]], [[cobblestone]], [[deepslate]], or any [[stone bricks]]. They take less time to break and spawn [[silverfish]] when broken without [[Silk Touch]]. Silverfish hiding in infested blocks emerge when a nearby silverfish is attacked in order to attack the aggressor. Infested blocks cannot be obtained in item form.
== Obtaining ==
Infested blocks are not obtainable by [[Silk Touch]]. They are available only through the Creative inventory or [[commands]]. However, they can be [[Tutorials/Obtaining discontinued blocks and items#Blocks|retained from worlds played in versions where they were legitimately obtainable.]]
=== Breaking ===
[[File:Silverfish infest anim.gif|thumb|right|Breaking an infested block by hand. More silverfish appear when attacking the first one.]]
{{breaking row|horizontal=1|Infested Stone, Infested Stone Bricks; Infested Cobblestone; Infested Deepslate|Pickaxe;Pickaxe;Pickaxe|drop=0;0;0}}
When the block is broken, whether by a [[player]] or by an [[explosion]], a [[silverfish]] spawns where it was broken unless the [[difficulty]] is Peaceful or the [[game rule]] <code>doTileDrops</code> is set to <code>false</code> (<code>doMobSpawning</code> is irrelevant).
Infested blocks take less time to break than their normal counterparts. When breaking them with a [[pickaxe]], they take half as much time to break as their normal counterparts.
When mined with anything other than a [[Silk Touch]]-enchanted tool, an infested block drops nothing and spawns a silverfish that immediately attacks the player. If the player attacks a silverfish directly with a [[sword]], [[bow]], or [[potion of Harming]], or when a silverfish takes [[Poison]] damage, nearby infested blocks break, spawning more aggressive silverfish. If the silverfish is killed in one hit, then nearby infested blocks do not break, and no silverfish spawn from them.<ref>{{bug|MC-2432|||WAI}}</ref>
When mined with a tool enchanted with Silk Touch, the equivalent non-infested block is dropped without spawning a silverfish.<ref>{{bug|MC-48184|||WAI}}</ref> This may be ''any'' tool (including [[sword]]s), meaning a pickaxe is not required to harvest the block.
=== Natural generation ===
Infested stone bricks are occasionally found in [[stronghold]]s and [[igloo]] basements in place of normal stone bricks. Infested mossy and chiseled stone bricks also generate in [[igloo]] basements, but they do not generate naturally in [[stronghold]]s.<ref>{{bug|MC-140209|||Invalid}}</ref>
Infested [[cobblestone]] is found in the rarely generated [[Woodland_Mansion#Rooms|"End portal" room]] in [[woodland mansion]]s.
Infested [[stone]] and [[deepslate]] can generate in the [[Overworld]] in the form of [[Ore (feature)|blob]]s. Infested blocks attempt to generate 14 times per [[chunk]] in ore features of size 0-13{{only|je|short=1}}/0-10{{only|be|short=1}}, from [[altitude]]s -64 to 63 {{in|java}} or 0 to 64 {{in|bedrock}}, within one of the following [[biome]]s, or within a chunk that is at least partially occupied by one of these biomes:
* {{BiomeLink|Windswept Gravelly Hills}}
* {{BiomeLink|Windswept Hills}}
* {{BiomeLink|Windswept Forest}}
* {{BiomeLink|Meadow}}
* {{BiomeLink|Cherry Grove}}
* {{BiomeLink|Grove}}
* {{BiomeLink|Snowy Slopes}}
* {{BiomeLink|Jagged Peaks}}
* {{BiomeLink|Frozen Peaks}}
* {{BiomeLink|Stony Peaks}}
Infested stone can replace [[stone]], [[andesite]], [[diorite]], [[granite]], [[tuff]], and [[deepslate]]. If it replaces tuff or deepslate, it becomes infested deepslate.
{{Block distribution}}
=== Post-generation ===
Infested blocks are generated when a [[silverfish]] enters the respective normal block form.
== Usage ==
When mined, an infested block spawns a silverfish that immediately attacks the player. If the player attacks a [[silverfish]] directly with a [[sword]], [[bow]], or [[potion of Harming]], or when a silverfish takes poison damage, nearby infested blocks break, spawning more aggressive silverfish. If the silverfish is killed in one hit, then nearby infested blocks do not break, and no silverfish spawn from them.
=== Identifying ===
[[Note block]]s placed on infested blocks produce flute sounds{{only|bedrock}} or harp sounds{{only|java}}, while those placed on the non-infested stone, cobblestone, or stone bricks produce bass drum sounds.
{{IN|bedrock}}, a player can distinguish infested from normal blocks by observing that an infested block takes a bit faster to break when using a pickaxe than the stone it appears to be, but without a pickaxe, it still breaks faster.
A silverfish does not spawn if the block is destroyed by the [[ender dragon]].
{{IN|java}}, using the [[debug screen]], a player can identify whether or not a block is infested.
== Sounds ==
=== Stone sounds ===
{{Sound table/Block/Stone}}
=== Deepslate sounds ===
{{Sound table/Block/Deepslate}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Infested Stone
|spritetype=block
|nameid=infested_stone}}
{{ID table
|displayname=Infested Cobblestone
|spritetype=block
|nameid=infested_cobblestone}}
{{ID table
|displayname=Infested Stone Bricks
|spritetype=block
|nameid=infested_stone_bricks}}
{{ID table
|displayname=Infested Mossy Stone Bricks
|spritetype=block
|nameid=infested_mossy_stone_bricks}}
{{ID table
|displayname=Infested Cracked Stone Bricks
|spritetype=block
|nameid=infested_cracked_stone_bricks}}
{{ID table
|displayname=Infested Chiseled Stone Bricks
|spritetype=block
|nameid=infested_chiseled_stone_bricks}}
{{ID table
|displayname=Infested Deepslate
|spritetype=block
|nameid=infested_deepslate
|foot=1}}
{{edition|bedrock}}:
{{ID table2
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Infested Stone
|spritetype=block
|nameid=infested_stone
|aliasid=monster_egg / 0
|id=97
|translationkey=tile.monster_egg.stone.name}}
{{ID table2
|displayname=Infested Cobblestone
|spritetype=block
|nameid=infested_cobblestone
|aliasid=monster_egg / 1
|id=-858
|translationkey=tile.monster_egg.cobble.name}}
{{ID table2
|displayname=Infested Stone Bricks
|spritetype=block
|nameid=infested_stone_bricks
|aliasid=monster_egg / 2
|id=-859
|translationkey=tile.monster_egg.brick.name}}
{{ID table2
|displayname=Infested Mossy Stone Bricks
|spritetype=block
|nameid=infested_mossy_stone_bricks
|aliasid=monster_egg / 3
|id=-860
|translationkey=tile.monster_egg.mossybrick.name}}
{{ID table2
|displayname=Infested Cracked Stone Bricks
|spritetype=block
|nameid=infested_cracked_stone_bricks
|aliasid=monster_egg / 4
|id=-861
|translationkey=tile.monster_egg.crackedbrick.name}}
{{ID table2
|displayname=Infested Chiseled Stone Bricks
|spritetype=block
|nameid=infested_chiseled_stone_bricks
|aliasid=monster_egg / 5
|id=-862
|translationkey=tile.monster_egg.chiseledbrick.name}}
{{ID table2
|displayname=Infested Deepslate
|spritetype=block
|nameid=infested_deepslate
|id=-454
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
== History ==
{{HistoryTable
|{{HistoryLine|java beta}}
|{{HistoryLine||1.8|dev=Pre-release|[[File:Stone JE4.png|32px]] [[File:Cobblestone JE3 BE2.png|32px]] [[File:Stone Bricks JE1 BE1.png|32px]] Added infested stone, infested cobblestone, and infested stone bricks.
|They currently lack an in-game name, and are not in the Creative inventory, so they are commonly referred to as "Block 97" due to their numeral ID.}}
|{{HistoryLine|java}}
|{{HistoryLine||1.3.1|dev=12w17a|Infested blocks are now labeled as "Stone Monster Egg", "Cobblestone Monster Egg", or "Stone Brick Monster Egg" depending on what kind of [[block]] it is.}}
|{{HistoryLine|||dev=12w21b|Stone monster egg is now available in the [[Creative inventory]].}}
|{{HistoryLine|||dev=12w22a|Cobblestone and stone brick monster eggs are now available in the Creative inventory.}}
|{{HistoryLine||1.4.2|dev=12w38a|Stone monster eggs now rarely generate in [[extreme hills]] biome.}}
|{{HistoryLine||1.6.1|dev=13w17a|[[Silverfish]] do not cause monster eggs to [[break]] when {{cmd|gamerule mobGriefing}} is set to false.}}
|{{HistoryLine||1.7.2|dev=13w36a|[[File:Mossy Stone Bricks JE1 BE1.png|32px]] [[File:Cracked Stone Bricks JE1 BE1.png|32px]] [[File:Chiseled Stone Bricks JE1 BE1.png|32px]] Added mossy stone brick monster egg, cracked stone brick monster egg and chiseled stone brick monster egg variants, likely as a fix for {{bug|MC-7449}}. These are available in the Creative inventory.
|Silverfish are now spawned when a monster egg is destroyed by an explosion.}}
|{{HistoryLine||1.8|dev=14w04a|[[Silverfish]] are no longer spawned when [[mining]] a monster egg with a [[Silk Touch]] tool.
|Silverfish are no longer spawned when destroying a monster egg in [[Creative]] mode.}}
|{{HistoryLine||1.9|dev=15w43a|Monster eggs now generate among the [[stone bricks]] of [[igloo]] basements, with either regular, mossy or chiseled stone brick appearance.}}
|{{HistoryLine||1.11|dev=16w39a|Cobblestone monster eggs now generate in [[woodland mansion]]s.}}
|{{HistoryLine||1.13|dev=17w47a|The different [[block states]] for the <code>monster_egg</code> ID have been split up into their own IDs.
|"<block> Monster Egg" have been renamed to "Infested <block>".
|Infested blocks now [[break]] instantly, regardless of the [[tool]], instead of taking longer to break than their non-infested counterparts. This makes them harder to identify.
|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 97.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Stone JE5 move.png|32px]] [[File:Cobblestone JE4.png|32px]] [[File:Stone Bricks JE2.png|32px]] [[File:Mossy Stone Bricks JE2.png|32px]] [[File:Cracked Stone Bricks JE2.png|32px]] [[File:Chiseled Stone Bricks JE2.png|32px]] The textures of infested blocks have been changed.}}
|{{HistoryLine|||dev=18w44a|[[File:Stone JE6.png|32px]] The texture of infested stone has been changed, once again.}}
|{{HistoryLine|||dev=18w47a|[[File:Stone Bricks JE3 BE2.png|32px]] [[File:Mossy Stone Bricks JE3 BE2.png|32px]] [[File:Cracked Stone Bricks JE3 BE2.png|32px]] [[File:Chiseled Stone Bricks JE3 BE2.png|32px]] The textures of all infested stone bricks have been changed to appear more smooth.}}
|{{HistoryLine|||dev=18w50a|[[File:Cobblestone JE5.png|32px]] The texture of infested cobblestone has been changed, once again.}}
|{{HistoryLine||1.15|dev=19w39a|[[Silverfish]] are no longer spawned when an infested block is destroyed in an [[explosion]].}}
|{{HistoryLine||1.16|dev=20w07a|Silverfish are now spawned from blown up infested blocks again.}}
|{{HistoryLine||1.17|dev=21w10a|[[File:Deepslate JE3.png|32px]] Added infested deepslate.}}
|{{HistoryLine|||dev=21w15a|Infested deepslate now has the correct sounds.<ref>{{bug|MC-218698||Infested deepslate makes the old "stone" sounds|Fixed}}</ref>}}
|{{HistoryLine|||dev=21w16a|[[File:Deepslate (EW) JE3.png|32px]] [[File:Deepslate (NS) JE3.png|32px]] Infested Deepslate can now be placed on any axis. It can also now have random texture rotation like [[deepslate]].}}
|{{HistoryLine|||dev=21w18a|Instead of breaking instantly, infested blocks now take half of the time to [[Hardness|break]] compared to their regular counterparts.}}
|{{HistoryLine|||dev=21w19a|Pickaxes are now the appropriate tool for breaking infested blocks.<ref>{{bug|MC-224972}}</ref>}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 2|Infested stone now generates in [[mountain meadow]]s, [[mountain grove]]s, [[snowy slopes]], [[lofty peaks]], and [[snow capped peaks]].}}
|{{HistoryLine|pocket alpha}}
|{{HistoryLine||v0.9.0|dev=build 1|[[File:Stone JE4.png|32px]] [[File:Cobblestone JE3 BE2.png|32px]] [[File:Stone Bricks JE1 BE1.png|32px]] [[File:Mossy Stone Bricks JE1 BE1.png|32px]] [[File:Cracked Stone Bricks JE1 BE1.png|32px]] [[File:Chiseled Stone Bricks JE1 BE1.png|32px]] Added monster eggs.
|The only way to create monster eggs in-game is with the help of [[silverfish]], as all variants cannot be accessed in the Creative inventory.}}
|{{HistoryLine||v0.11.0|dev=build 1|Monster eggs now generate in [[extreme hills]] biome.}}
|{{HistoryLine||v0.16.0|dev=build 1|Six variants of monster eggs are now available in the [[Creative inventory]].}}
|{{HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Monster eggs now generate among the [[stone bricks]] of [[igloo]] basements, with either regular, cracked, mossy or chiseled stone brick appearance.}}
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Cobblestone monster eggs now generate in [[woodland mansion]]s.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|"Monster Eggs" have been renamed to "Infested Blocks".
|[[File:Stone JE6.png|32px]] [[File:Cobblestone JE5 BE3.png|32px]] [[File:Stone Bricks JE3 BE2.png|32px]] [[File:Mossy Stone Bricks JE3 BE2.png|32px]] [[File:Cracked Stone Bricks JE3 BE2.png|32px]] [[File:Chiseled Stone Bricks JE3 BE2.png|32px]] The textures of infested blocks have been changed.}}
|{{HistoryLine||1.17.0|dev=beta 1.17.0.54|[[File:Deepslate (UD) JE3.png|32px]] [[File:Deepslate (EW) JE3.png|32px]] [[File:Deepslate (NS) JE3.png|32px]] Added Infested Deepslate.
|Pickaxes are now the appropriate tool for breaking infested blocks.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|The blast resistance of infested blocks has been decreased from 1.8 to 0.75.}}
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|The different [[block states]] for the <code>monster_egg</code> ID have been split up into their own IDs.
|Increased the hardness of infested cobblestone from 0.75 to 1.}}
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Renamed "Infested Stone Brick" to "Infested Stone Bricks" to match {{JE}}.}}
|{{HistoryLine|console}}
|{{HistoryLine||xbox=TU5|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Stone JE4.png|32px]] [[File:Cobblestone JE3 BE2.png|32px]] [[File:Stone Bricks JE1 BE1.png|32px]] Added silverfish stone, silverfish cobblestone and silverfish stone bricks.|Silverfish blocks all share the same tooltip, "Silverfish Stone".}}
|{{HistoryLine||xbox=TU7|The names of infested blocks have been changed from "Silverfish Stone" to "Silverfish <stone type>".}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|[[File:Mossy Stone Bricks JE1 BE1.png|32px]] [[File:Cracked Stone Bricks JE1 BE1.png|32px]] [[File:Chiseled Stone Bricks JE1 BE1.png|32px]] Added silverfish mossy stone brick, silverfish cracked stone brick and silverfish chiseled stone bricks.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|switch=1.0.1|Silverfish blocks now generate among the [[stone bricks]] of [[igloo]] basements, with either regular, mossy or chiseled stone brick appearance.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Silverfish blocks now generate in [[woodland mansion]]s.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Stone JE6.png|32px]] [[File:Cobblestone JE5 BE3.png|32px]] [[File:Stone Bricks JE3 BE2.png|32px]] [[File:Mossy Stone Bricks JE3 BE2.png|32px]] [[File:Cracked Stone Bricks JE3 BE2.png|32px]] [[File:Chiseled Stone Bricks JE3 BE2.png|32px]] The textures of silverfish blocks have been changed.}}
|{{HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Stone JE4.png|32px]] [[File:Cobblestone JE3 BE2.png|32px]] [[File:Stone Bricks JE1 BE1.png|32px]] [[File:Mossy Stone Bricks JE1 BE1.png|32px]] [[File:Cracked Stone Bricks JE1 BE1.png|32px]] [[File:Chiseled Stone Bricks JE1 BE1.png|32px]] Added monster eggs. All six variants are available in the Creative inventory.}}
}}
== Issues ==
{{issue list|Infested Block|Monster Egg}}
== Trivia ==
* Despite silverfish being able to infest cobblestone, stone bricks, and mossy stone bricks, they cannot infest mossy cobblestone.<ref>{{bug|MC-167357}}</ref>
== References ==
{{reflist}}
== External links ==
*[https://www.minecraft.net/en-us/article/block-month--infested-block Block of the Month: Infested Block] Minecraft.net on January 26, 2023
== Navigation ==
{{Navbox blocks|natural}}
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