18 lines
No EOL
501 B
C++
18 lines
No EOL
501 B
C++
#include "matrix.h"
|
|
|
|
// TODO this needs to setup the panel to actually be in the proper geometry
|
|
RGBmatrixPanel matrixpanel(true);
|
|
|
|
void setup_matrix() {
|
|
matrixpanel.begin();
|
|
// Some defaults
|
|
matrixpanel.setTextWrap(false);
|
|
matrixpanel.setFont(&TomThumb);
|
|
matrixpanel.fillScreen(0xFFFF);
|
|
matrixpanel.swapBuffers(true);
|
|
}
|
|
|
|
void loop_matrix() {
|
|
// I think this might be best left to the lua code? or it'll run between frame draws in there.
|
|
// matrix.swapBuffers(false);
|
|
} |